Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 16:59:37 Player: b_ Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (3618) 3618 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1326) 1326 TOTAL SCORE: 10699 Bonus ------- Follower Combat Kills 526 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 59/300 Energy 285/300 System Corruption 0% Temperature Critical (7078) Movement Core (2000) Ox39 Location -5/DSF Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Fusion Compressor > --- PROPULSION (4) --- Light Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System (fused) Huge Storage Unit Improved Heavy Armor Plating Graphene Brace > --- WEAPON (3) ------- Heavy Laser Compact Ion Cannon > --- INVENTORY (25) --- Enhanced Nuclear Core Light Fission Core Light Antimatter Reactor Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Active Sensor Suite Seismic Detector Advanced Melee Analysis Suite Improved Particle Charger Weapon Cycler Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Improved Shield Generator Trap Reconfigurator Drone Bay (2/2) Heavy Laser Cooled Pulse Rifle Compact Ion Cannon Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Transmission Jammer Improved Heavy Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Heavy Laser Compact Ion Cannon Precision Grenade Launcher > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Light Antimatter Reactor Light Treads Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Improved Particle Charger Weapon Cycler Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Improved Shield Generator Trap Reconfigurator Drone Bay Heavy Laser Cooled Pulse Rifle Cooled Pulse Rifle Compact Ion Cannon Scythe [Rating: 78] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Weapon Cycler Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Slots Evolved 10 | . . . . . 4 2 . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . Utility 6 | . . . . . 3 1 . 1 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 230 | 5 17 7 8 17 40 44 33 38 5 16 Power 20 | 1 3 . . . 6 3 2 5 . . Engine 10 | 1 2 . . . 4 2 1 . . . Core 10 | . 1 . . . 2 1 1 5 . . Reactor . | . . . . . . . . . . . Propulsion 34 | 1 7 3 . 1 4 10 5 1 . 2 Treads 13 | 1 3 . . . . 1 5 1 . 2 Leg 5 | . . . . . . 5 . . . . Wheel 9 | . 2 . . . 3 4 . . . . Hover . | . . . . . . . . . . . Flight 7 | . 2 3 . 1 1 . . . . . Utility 91 | 1 4 3 4 13 13 10 16 19 1 7 Device 53 | . 3 3 3 4 3 5 12 15 1 4 Storage 10 | 1 . . . 4 1 2 1 1 . . Processor 7 | . 1 . . 2 1 2 . 1 . . Hackware 2 | . . . . . 1 . . 1 . . Protection 19 | . . . 1 3 7 1 3 1 . 3 Artifact . | . . . . . . . . . . . Weapon 85 | 2 3 1 4 3 17 21 10 13 4 7 Energy Gun 32 | . 2 . . 1 3 8 6 7 2 3 Energy Cannon 4 | . . . 1 . . . . 1 . 2 Ballistic Gun 11 | 2 . 1 1 1 6 . . . . . Ballistic Cannon 4 | . . . . 1 . 2 . 1 . . Launcher 22 | . 1 . 1 . 6 8 . 3 1 2 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 4 | . . . . . 2 2 . . . . Slashing Weapon 7 | . . . . . . 1 4 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 2 . . Parts Lost 26 | . 1 . . . 7 5 2 1 . 10 Power 2 | . . . . . 2 . . . . . Propulsion 12 | . 1 . . . 3 3 1 . . 4 Utility 9 | . . . . . 2 1 1 1 . 4 Weapon 3 | . . . . . . 1 . . . 2 Highest Loss Streak 10 | . 1 . . . 4 2 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 71 95 80 88 97 93 92 72 Engine 4 | . 4 14 14 14 3 7 5 . . . Core 5 | . 9 . . . 2 . 1 13 11 11 Treads 13 | . 16 . . . . . 24 26 23 13 Leg 2 | . . . . . . 10 . . . . Wheel 4 | . 8 . . . 3 10 5 . . . Flight 5 | . 3 28 28 28 17 . . . . . Device 17 | . 13 14 13 12 15 16 22 18 21 18 Storage 5 | . 6 . . . . 7 7 6 5 5 Processor 6 | . 7 14 14 14 9 8 2 3 . . Hackware 4 | . . . . . 5 7 7 3 5 . Protection 4 | . . . . . 7 2 4 6 5 6 Energy Gun 7 | . 9 . . . . 5 10 10 6 9 Ballistic Gun 1 | . 10 12 . 9 1 . . . . . Launcher 2 | . 7 14 . 14 6 2 . . 3 . Impact Weapon 1 | . . . . . 5 4 . . . . Peak Build Rating 78 | 5 10 8 14 10 32 41 55 71 76 78 Average Rating 39 | 3 8 6 5 8 24 33 49 62 74 64 On Entrance 27 | . 5 8 7 8 9 26 39 55 69 74 Naked Turns . | . . . . . . . . . . . Heaviest Build 150 | 10 14 8 8 8 28 110 58 128 130 150 Greatest Support 96 | 20 40 14 8 8 36 50 76 96 96 96 Greatest Overweight (x) 39 | . 1 . . . 3 6 3 1 1 39 Average Overweight (x) . | . . . . . . 1 . . 1 3 Largest Inventory Capacity 25 | 8 8 5 5 5 15 25 15 25 25 25 Average Capacity 14 | 7 6 5 5 5 5 17 15 19 25 25 Most Carried 25 | 8 8 5 5 5 12 18 15 25 24 25 Average Carried 13 | 5 5 4 4 4 5 15 14 18 23 24 Final Capacity 25 | 8 5 5 5 5 15 15 15 25 25 25 Final Carried 25 | 7 4 5 5 5 12 15 15 25 24 25 Class Distribution -------------------- 77% | Mutant 6% | Commander-Mutant 6% | Sprinter 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Matter Collected 3550 | 195 306 186 103 264 445 668 556 589 . 238 Remotely . | . . . . . . . . . . . Salvage Created 4610 | . 494 129 . 9 530 841 1202 893 . 512 Parts 214 | . 38 24 . 2 25 30 48 29 . 18 Haulers Intercepted 11 | . 2 . . . 3 . 5 1 . . Recyclers Shooed 7 | . . . . . 1 2 3 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Combat Hostiles Destroyed 72 | . 12 6 . 3 6 12 10 13 . 10 Melee 8 | . . . . . 2 4 2 . . . Guns 28 | . 6 . . 1 . 2 6 9 . 4 Cannons 2 | . . . . . . . . 1 . 1 AOE 25 | . 6 6 . 2 1 5 . 1 . 4 Classes Destroyed 15 | . 5 2 . . 3 3 . . . 2 Worker 5 | . . 1 . . 1 . 1 2 . . Builder 5 | . 1 1 . . 1 2 . . . . Tunneler 2 | . . . . . 1 1 . . . . Hauler 11 | . 2 . . . 3 . 5 1 . . Recycler 11 | . . 1 . . 1 4 5 . . . Operator 4 | . . . . . . 2 1 1 . . Watcher 9 | . 3 . . . 2 1 2 1 . . Swarmer 14 | . 3 6 . 3 2 . . . . . Cutter 2 | . . . . . . . . . . 2 Grunt 35 | . 9 . . . 2 5 3 9 . 7 Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . . . . 1 1 5 1 . . Hunter 1 | . . . . . . 1 . . . . Programmer 10 | . . . . . . 5 2 3 . . Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 5 9 . 3 3 3 3 3 . 3 Combat Bots Only 6 | . 3 6 . 3 2 3 2 3 . 3 Max Kills in Single Turn 4 | . 2 4 . 1 1 3 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 . 1 1 3 . 1 . 2 Melee 1 | . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Hostile Shots Fired 562 | . 50 6 . 10 62 70 136 107 . 121 Missed 188 | . 14 3 . 6 23 26 49 40 . 27 Damage Taken 6273 | . 419 47 . 31 634 701 750 824 . 2867 Core 1588 | . 99 23 . 8 210 76 78 42 . 1052 Absorbed by Shields 480 | . . . . . . . 109 242 . 129 Redirected to Shielding 28 | . . . . . 28 . . . . . Ignored by Resistances 135 | . . . . . . . . . . 135 Regen/Repaired (Parts) 133 | . . . . . 56 18 33 26 . . Core Remaining (%) 76 | 100 . . . 48 61 . 78 95 . . Volleys Fired 262 | . 57 7 . 8 18 19 47 67 . 39 Largest 3 | . 2 2 . 1 1 2 2 2 . 3 Hottest 189 | . 70 50 . 30 63 124 120 150 . 189 Shots Fired 433 | . 101 7 . 8 18 28 89 119 . 63 Gun 373 | . 94 1 . 6 13 20 89 99 . 51 Cannon 25 | . . . . . . 1 . 17 . 7 Launcher 35 | . 7 6 . 2 5 7 . 3 . 5 Special . | . . . . . . . . . . . Kinetic 92 | . 76 1 . 6 8 1 . . . . Thermal 288 | . . . . . 5 20 89 116 . 58 Explosive 34 | . 7 6 . 2 5 7 . 2 . 5 Electromagnetic 19 | . 18 . . . . . . 1 . . Robot Hit Streak 17 | . 12 1 . 1 3 4 17 11 . 14 Robot Miss Streak 7 | . 3 3 . 1 2 7 1 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 337 | . 61 1 . 4 23 36 82 79 . 51 Core Hits 169 | . 38 10 . 3 9 21 28 36 . 24 Critical Kills 4 | . 1 . . . 2 1 . . . . Critical Parts Destroyed 13 | . . . . . 5 8 . . . . Critical Strikes 33 | . 2 . . . 8 9 7 5 . 2 Burn 13 | . . . . . . . 6 5 . 2 Destroy 1 | . 1 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 17 | . . . . . 8 9 . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 73 | . . . . . 25 30 15 1 2 . Impact 54 | . . . . . 25 29 . . . . Slashing 19 | . . . . . . 1 15 1 2 . Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . . . . . 7 9 6 . . . Combat Hostiles 2 | . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11521 | . 1247 330 . 217 1218 1892 2439 2115 . 2063 Guns 5420 | . 627 8 . 27 91 237 1562 1703 . 1165 Cannons 363 | . . . . . . . . 198 . 165 Explosions 2495 | . 620 322 . 190 101 421 . 108 . 733 Melee 3083 | . . . . . 1022 1232 829 . . . Ramming 160 | . . . . . 4 2 48 106 . . Kinetic 537 | . 429 8 . 27 73 . . . . . Thermal 5325 | . 132 . . . 18 382 1562 1901 . 1330 Explosive 2094 | . 488 322 . 190 101 260 . . . 733 Electromagnetic 322 | . 198 . . . . 16 . 108 . . Impact 2192 | . . . . . 1022 1170 . . . . Slashing 891 | . . . . . . 62 829 . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 3 3 3 3 . 5 8 1 . . Average Corruption 3 | . 2 3 3 3 . 3 7 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 159 | . 3 8 8 10 . 45 62 23 . . Message Errors 41 | . 1 . 1 2 . 10 19 8 . . Matter Fused 45 | . . 3 3 4 . 12 18 5 . . Heat Flow Errors 16 | . . 2 . 1 . 6 5 2 . . Energy Discharges 17 | . 1 1 . . . 8 5 2 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 23 | . . 1 3 3 . 5 9 2 . . Data Loss (major) 4 | . 1 . . . . . 1 2 . . Misfires 4 | . . . . . . 2 2 . . . Alerts 5 | . . . 1 . . 2 1 1 . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots 53 | . . . . . . . 14 19 . 20 Effects 3 | . . . . . . . 1 1 . 1 Energy Bleed 1 | . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . Overflow Damage 1389 | . 20 . . . 363 744 180 37 . 45 Projectiles 73 | . . . . . . 32 . 27 . 14 Explosions 91 | . 20 . . . 4 36 . . . 31 Melee 1225 | . . . . . 359 676 180 10 . . Knockbacks 10 | . . . . . 2 8 . . . . Impact 9 | . . . . . 2 7 . . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 235 | . . 23 . 1 44 111 . . . 56 Shots 6 | . . 1 . 1 1 2 . . . 1 Rammed 16 | . . . . . 2 . 6 8 . . Targets Rammed 18 | . . . . . 2 1 6 9 . . Kicked 1 | . . . . . . 1 . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 7078 | . 53 190 . 280 127 249 272 339 . 7078 Average Temperature 552 | . 14 76 . 116 51 58 79 126 . 2159 Received Heat Transfer 1714 | . 231 . . . 261 120 216 203 . 683 Effects 47 | . . . . . . . . 1 . 46 Shutdowns 7 | . . . . . . . . 1 . 6 Energy Bleed 6 | . . . . . . . . . . 6 Interference 5 | . . . . . . . . . . 5 Matter Decay 6 | . . . . . . . . . . 6 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . 4 Damage (major) 10 | . . . . . . . . . . 10 Damage (core) 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Robots Corrupted 15 | . . . . . 6 8 . 1 . . Combat Hostiles 4 | . . . . . 3 1 . . . . Parts Fried 22 | . 1 . . . 8 12 . 1 . . Impact Corruptions 44 | . . . . . 16 27 . 1 . . Robots Melted 6 | . . . . . . . 2 2 . 2 Combat Hostiles 5 | . . . . . . . 2 2 . 1 Parts Melted 26 | . . . . . . 1 14 7 . 4 Heat Transferred 9710 | . 200 . . . 37 470 3292 3490 . 2221 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Peak Influence 423 | . 285 239 . 98 423 275 399 343 40 256 Initial 181 | . . 58 . . . 147 102 181 36 28 Average 148 | . 155 184 . 77 209 173 180 100 37 167 Maximum Alert Level 2 | . 1 1 . . 2 1 1 1 . 1 Low Security (%) 69 | 100 72 28 . 100 44 59 66 88 100 50 Level 1 30 | . 27 71 . . 54 40 33 11 . 49 Level 2 . | . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Squads Dispatched 26 | . 2 . . . 2 8 3 10 . 1 Investigation 5 | . 1 . . . 1 1 . 2 . . Extermination 10 | . . . . . . 4 2 4 . . Reinforcement 9 | . 1 . . . 1 1 1 4 . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Distress Signals 6 | . 2 . . . 4 . . . . . Communications Jammed 49 | . . . . . . . 43 . . 6 Distress Signals 40 | . . . . . . . 40 . . . Times Spotted 140 | . 18 4 . 2 37 14 23 30 . 12 Peak Tracking Total 9 | . 4 3 . 2 8 3 3 6 . 9 Tactical Retreats 13 | . 1 . . . 9 . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Traps Triggered 8 | . 3 . . . 1 1 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . Traps Reconfigurated 15 | . . . . . 5 . 8 2 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Machines Disabled 17 | . . . . . 2 11 3 1 . . Max in Single Turn 3 | . . . . . 1 3 1 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Machines Accessed 56 | . 10 . 5 . 6 13 10 10 2 . Terminals 30 | . 7 . . . 3 6 7 5 2 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 7 | . 1 . . . 1 1 2 2 . . Recycling Units 5 | . 2 . . . 1 1 1 . . . Scanalyzers 3 | . . . . . 1 2 . . . . Garrison Access 4 | . . . . . . 1 . 3 . . Total Hacks 183 | . 28 . 50 . 24 32 25 22 2 . Successful 118 | . 17 . 50 . 14 18 12 6 1 . Failed 65 | . 11 . . . 10 14 13 16 1 . Catastrophic 14 | . 2 . . . 1 2 2 6 1 . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . 2 . . 2 . 2 1 . Terminals 77 | . 21 . . . 12 17 14 11 2 . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 23 | . 3 . . . 6 2 7 5 . . Recycling Units 10 | . 4 . . . 1 1 4 . . . Scanalyzers 10 | . . . . . 5 5 . . . . Garrison Access 8 | . . . . . . 2 . 6 . . Terminal Hacks 85 | . 13 . 50 . 5 9 5 2 1 . Record 57 | . . . 49 . . 6 1 1 . . Prototype ID Bank 2 | . . . . . . 1 1 . . . Open Door 2 | . . . . . . . 2 . . . Open DSF 2 | . . . . . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . Dispatch Records 2 | . 2 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . . Zone Layout 8 | . 6 . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 15 | . 1 . . . 4 2 5 3 . . Scan Component 9 | . 1 . . . 2 1 3 2 . . Repair 6 | . . . . . 2 1 2 1 . . Recycling Unit Hacks 7 | . 3 . . . 1 1 2 . . . Report Inventory 5 | . 2 . . . 1 1 1 . . . Retrieve Components 2 | . 1 . . . . . 1 . . . Scanalyzer 8 | . . . . . 4 4 . . . . Insert Component 4 | . . . . . 2 2 . . . . Analyze 4 | . . . . . 2 2 . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 1 . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 8 . . . 5 13 10 8 2 . Full Trace Events 4 | . 2 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . . 2 1 2 1 . . Time 229 | . . . . . 79 32 88 30 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . 9 . . . . . 7 . . . Parts Scanalyzed 4 | . . . . . 2 2 . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Total Allies 19 | . . 3 . 3 . . 10 3 . . Largest Group 10 | . . 2 2 3 2 . 10 7 . . Highest-Rated Group 173 | . . 42 42 40 32 . 173 125 . . Highest-Rated Ally 31 | . . 31 31 16 16 . 29 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 179 | . . 12 . . 18 . 69 80 . . Total Damage 2290 | . . 189 . . 176 . 819 1106 . . Kills 22 | . . 5 . . 1 . 8 8 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Turns Passed 10988 | 82 927 281 466 497 1136 2165 1849 2819 213 553 Spaces Moved 7993 | 44 732 497 980 821 1476 1254 797 1210 76 106 Core 109 | 4 . . . . 100 . . . . 5 Treads 2377 | 40 318 . . . . . 632 1210 76 101 Legs 471 | . . . . . . 471 . . . . Wheels 1330 | . 178 . . . 204 783 165 . . . Hover . | . . . . . . . . . . . Flight 3706 | . 236 497 980 821 1172 . . . . . Fastest Speed 30 | 50 37 37 37 34 30 86 100 160 240 240 Average Speed 100 | 150 100 37 37 35 42 137 148 188 240 373 Slowest Speed 2000 | 160 160 37 37 37 200 400 240 240 240 2000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . 2 . 16 8 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 98 62 94 87 53 21 68 31 2 76 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 63 | . 5 23 . . 30 1 . 2 2 . Terrain Destroyed 313 | . 50 42 . 15 38 113 2 17 2 34 Melee 6 | . . . . . 3 1 . . 2 . Projectile 11 | . . . . . . . 2 5 . 4 AOE 296 | . 50 42 . 15 35 112 . 12 . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Total 10428 | 60 833 586 1086 1004 1909 1618 1382 1640 103 207 Wait 1575 | . 3 69 77 159 320 209 417 263 20 38 Move 7932 | 43 731 492 979 788 1460 1253 796 1209 75 106 Hop 25 | . . 2 . 16 7 . . . . . Pick Up 151 | 12 11 3 9 2 19 29 30 31 1 4 Fast Attach 45 | . . . 4 12 13 6 5 1 . 4 Attach 52 | 5 4 1 2 . 11 10 8 5 2 4 Detach 10 | . . 1 . . 4 3 1 . . 1 Swap 133 | . 13 6 2 5 16 28 20 32 3 8 Drop 143 | . 12 5 13 14 14 25 35 22 . 3 Fire 262 | . 57 7 . 8 18 19 47 67 . 39 Melee 73 | . . . . . 25 30 15 1 2 . Ram 2 | . . . . . 2 . . . . . Kick 1 | . . . . . . 1 . . . . Crush 15 | . . . . . . . 6 9 . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire 4 | . 2 . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 17) 515 | -10/Materials | Identified exit to Materials 619 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Identified exit to Mines 820 | -10/Materials | Discovered exit to Materials (range 16) 960 | -10/Materials | Discovered exit to Mines (range 6) 1010 | -10/Materials | Entered Mines 1017 | -10/Mines | Assembled infested the area 1063 | -10/Mines | Discovered exit to Materials (range 13) 1166 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Identified exit to Exiles 1192 | -10/Mines | Discovered exit to Materials (range 8) 1198 | -10/Mines | Received a Mining Laser from a helpful Derelict 1291 | -10/Mines | Entered Exiles 1291 | -10/Exiles | Accompanied by 2 allies 1301 | -10/Exiles | Discovered new exit (range 15) 1307 | -10/Exiles | Identified exit to Mines 1341 | -10/Exiles | Met EX-HEX 1363 | -10/Exiles | Met EX-BIN 1369 | -10/Exiles | Aligned with FarCom system 1369 | -10/Exiles | Given EX-Vault access code 1388 | -10/Exiles | Opened EX-Vault 1392 | -10/Exiles | Found Trap Reconfigurator 1396 | -10/Exiles | Found Field Lobotomy Kit 1400 | -10/Exiles | Found Gui. Plasma Cannon 1413 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1443 | -10/Exiles | Met EX-DEC 1507 | -10/Exiles | Learned location of Zion (-6) 1524 | -10/Exiles | Discovered exit to Mines (range 10) 1561 | -10/Exiles | Visited The Gauntlet 1757 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1757 | -10/Exiles | Entered Mines 1760 | -9/Mines | Core integrity fell below 50% 1823 | -9/Mines | Discovered new exit (range 8) 1824 | -9/Mines | Identified exit to Materials 1858 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1892 | -9/Mines | Learned Materials stockpile data 1944 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2254 | -9/Mines | Entered Materials 2254 | -8/Materials | Accompanied by 2 allies 2254 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2416 | -8/Materials | Identified exit to Factory 2566 | -8/Materials | Repaired Broken Lgt. Nuclear Core 2618 | -8/Materials | Build established: Sprinter 2636 | -8/Materials | Repaired Lgt. Armor Plating 3042 | -8/Materials | Lost 4 parts (1p3n) 3117 | -8/Materials | Lost 3 parts (1p2u) 3310 | -8/Materials | Build established: Mutant 3390 | -8/Materials | Entered Factory 3390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3509 | -7/Factory | Repaired Mni. Grenade Launcher 3769 | -7/Factory | Garrison activated, responded to threat 4660 | -7/Factory | Discovered new exit (range 8) 4707 | -7/Factory | Identified exit to Storage 4707 | -7/Factory | Identified exit to Lower Caves 5313 | -7/Factory | Discovered new exit (range 10) 5555 | -7/Factory | Entered Storage 6826 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7130 | -7/Storage | Build established: Commander-Mutant 7221 | -7/Storage | Repaired Transmission Jammer 7265 | -7/Storage | Repaired Core Analyzer 7378 | -7/Storage | Discovered new exit (range 6) 7404 | -7/Storage | Entered Factory 7404 | -6/Factory | Accompanied by 7 allies 7404 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7560 | -6/Factory | Lost 3 allies 7805 | -6/Factory | Build established: Mutant 7990 | -6/Factory | P-60 Hacker assimilated allied Trooper 4g 8542 | -6/Factory | Repaired Broken Imp. Shield Generator 9075 | -6/Factory | Allied Derelicts emerged from ambush trap array 9181 | -6/Factory | Lost 3 allies 10216 | -6/Factory | Discovered new exit (range 4) 10223 | -6/Factory | Entered another Factory area 10223 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10436 | -5/Factory | Identified exit to DSF 10436 | -5/Factory | Entered DSF 10486 | -5/DSF | Additional patrols routed to DSF 10735 | -5/DSF | Sterilization system engaged 10755 | -5/DSF | Ambient heat levels rising (+10) 10763 | -5/DSF | Lost 10 parts (4n4u2w) 10770 | -5/DSF | Ambient heat levels rising (+10) 10785 | -5/DSF | Ambient heat levels rising (+10) 10800 | -5/DSF | Ambient heat levels rising (+10) 10815 | -5/DSF | Ambient heat levels rising (+10) 10829 | -5/DSF | Found Prototype Device 10830 | -5/DSF | Ambient heat levels rising (+10) 10845 | -5/DSF | Ambient heat levels rising (+10) 10860 | -5/DSF | Ambient heat levels rising (+10) 10875 | -5/DSF | Ambient heat levels rising (+10) 10890 | -5/DSF | Ambient heat levels rising (+10) 10905 | -5/DSF | Ambient heat levels rising (+10) 10913 | -5/DSF | Core integrity fell below 50% 10920 | -5/DSF | Ambient heat levels rising (+10) 10935 | -5/DSF | Ambient heat levels rising (+10) 10950 | -5/DSF | Ambient heat levels rising (+10) 10965 | -5/DSF | Ambient heat levels rising (+10) 10980 | -5/DSF | Ambient heat levels rising (+10) 10987 | -5/DSF | Core integrity fell below 20% 10990 | -5/DSF | Core destroyed Last Messages --------------- 10975_ Overheating: Graphene Brace damaged (-5). 10977_ Overheating: Broken Lgt. Treads damaged (-38). 10977_ Overheating: Broken Imp. Cooling System damaged (-10). 10977_ Overheating: Com. Ion Cannon damaged (-57). 10977_ Overheating: Fusion Compressor damaged (-33). 10978_ Overheating: Energy bleed (-67). 10980_ ALERT: Ambient heat levels +10. 10981_ Power failure, Enh. Nuclear Core shutdown. 10985_ Overheating: Core damaged (-100). 10986_ Overheating: Broken Imp. Cooling System damaged (-4). 10987_ Overheating: Core damaged (-190). 10989_ Overheating: Fusion Compressor damaged (-6). 10990_ Overheating: Core damaged (-130). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????""?????????? | | ????????????????????????#"#?????????? | | ???????#########???????##"####??????? | | ???###?# ^ #########"""""#??????? | | #!!# # #!!!# ##"""""#??????? | | ""##"????? | | """""????? | | ???#!!!### ### #!!## ""###????? | | ???????### ### #!!### ###??????? | | ???????#!! ########## ##???????? | | ???????#!! #??????# !#???????? | | ???????#! #??????# !#???????? | | ???????### ###??????### ##???????? | | ???????#!! !!#??????#!! #???????? | | ???????#!! !!#??????#!!@ #???????? | | ???????#!! !!#??????#!! #???????? | | ########## ###??##??### ##???????? | | !!!#!!!### ##??!!#???## ????????? | | !!! !!!##% %##!!!#!!!## ???????? | | % ! %" ==#??????? | | =[ ! * " ==#??????? | | %! = ==#??????? | | !!! !!!"#% ##!!!#!!!## ==#??????? | | !!! !!!### ##?!!!#??!#? ==#??????? | | # =####?# #???###????? ###??????? | | ## #????! !!?????????? ????????? | | #####???!! !!#????????? ????????? | | #??????#!! !!#????????? ????????? | | #??????### ###????????? #????????? | | #????????! #????????? ?????????? | | #????????! #????????????????????? | | ########?! ^^ ?????????????????????? | | #!!#!!!### ##?????????????????????? | | #!!#!!!### ### #==#?????????????? | | ????????????? | | ????????????? | | # # # !!! # #????????????????? | | ######## !!! #????????????????????? | | ???????#########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 37 Energy Capacity 500 Matter Stores 388 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 33 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 64 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I Survived The Infestation Overkill Prolific Hacker Safety First Tank The More The Merrier Challenges ------------ None Game ------ Seed PropulsionDataDerivative Manual? 0 Play Time 04:51:56 Cumulative 12.6 hours Start 2025.05.03 @ 09:59:30 End 2025.05.04 @ 16:59:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7bab83-5c66-4faf-b4a6-23f470884e80