Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 16:42:04 Player: osman sinnoks Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2235) 2235 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7670 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ 0b10 Alert Chip Improved Melee Analysis Suite Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Armored Medium Treads Improved Targeting Computer Core Analyzer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip Improved Melee Analysis Suite Improved Light Armor Plating Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Xenon Bombardment Thruster Medium Matter Pod Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Enhanced Gauss Cannon [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Thunder Leg Wheel Compact Wheel Utility 0b10 Alert Chip Device Graphene Brace Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 2 2 . . 1 Weapon 2 | . . . . . 1 . 1 . . Parts Attached 78 | 7 6 2 1 1 13 12 7 18 11 Power 7 | 1 . 1 . . 2 1 . 1 1 Engine 3 | 1 . 1 . . . . . . 1 Core 4 | . . . . . 2 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 27 | 2 3 . . . 4 4 2 9 3 Treads 12 | 2 3 . . . 4 . . . 3 Leg 10 | . . . . . . . 1 9 . Wheel 5 | . . . . . . 4 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 2 . 1 . 3 3 5 3 2 Device 10 | 1 . . . . 1 1 4 1 2 Storage 3 | 1 1 . . . . . 1 . . Processor 4 | . 1 . 1 . 1 1 . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 1 . 2 . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 1 . 1 4 4 . 5 5 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . 1 . . . 1 . Ballistic Cannon 7 | . . . . . . 1 . 4 2 Launcher 3 | . 1 . . . 2 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 2 | . . . . . 1 1 . . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 1 | . . . . . . . 1 . . Parts Lost 49 | . 2 1 . 1 16 . . 14 15 Power 5 | . . 1 . . 2 . . 2 . Propulsion 15 | . . . . . 5 . . 4 6 Utility 12 | . 1 . . . 3 . . 4 4 Weapon 17 | . 1 . . 1 6 . . 4 5 Highest Loss Streak 14 | . 1 1 . 1 14 . . 13 8 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 10 | . 5 11 12 12 12 4 8 12 12 Power . | . 1 1 1 1 1 1 1 . . Propulsion 3 | . 2 5 5 5 4 . 2 4 4 Utility 3 | . . 3 3 3 3 1 3 6 6 Weapon 2 | . 1 2 3 3 3 1 1 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 5 . . . 3 1 . 4 11 Power 1 | . . . . . 1 . . . . Propulsion 13 | . 5 . . . 2 . . 2 4 Utility 10 | . . . . . . 1 . 2 7 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 91 99 99 100 79 54 83 76 60 Engine 6 | . 14 13 14 14 6 . . . . Core 1 | . . . . . 1 6 6 4 . Treads 14 | . 28 28 28 28 21 . . . 2 Leg 4 | . . . . . . . . 18 13 Wheel 3 | . . . . . . 21 20 3 . Device 4 | . 2 . . . . . 12 7 11 Storage 8 | . 14 14 14 14 9 . 3 6 3 Processor 11 | . 5 14 13 14 13 8 13 13 11 Protection 2 | . . . . . 4 . 6 7 4 Ballistic Gun 8 | . 17 14 14 14 14 . . . . Ballistic Cannon 2 | . . . . . . 4 . 4 9 Launcher 4 | . 8 14 14 14 1 . . . . Impact Weapon 1 | . . . . . 3 5 6 4 . Slashing Weapon 1 | . . . . . . 2 13 3 . Peak Build Rating 75 | 7 12 14 18 18 28 37 57 75 75 Average Rating 30 | 5 8 12 16 17 22 21 49 53 58 On Entrance 24 | . 7 12 14 18 17 11 37 57 72 Avg Prop Armor Cover (%) 14 | . . . . . 42 40 4 7 14 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 11 48 50 50 50 59 29 50 64 57 Greatest Support 92 | 40 46 46 46 46 69 48 56 92 69 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 15 15 15 Average Capacity 14 | 7 11 20 20 20 19 5 10 15 12 Most Carried 15 | 3 11 12 13 14 15 5 15 15 15 Average Carried 10 | . 5 11 12 12 12 4 9 12 12 Final Capacity 20 | 8 20 20 20 20 5 5 15 15 5 Final Carried 15 | 1 11 12 12 14 5 5 15 15 5 Class Distribution -------------------- 74% | Mutant 12% | Gladiator 6% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 2488 | 304 183 58 . 9 482 280 118 491 563 Remotely . | . . . . . . . . . . Salvage Created 2030 | 101 240 12 . 47 537 144 118 402 429 Parts 103 | 17 13 3 . 9 10 9 1 19 22 Haulers Intercepted 5 | . 2 . . . 1 1 1 . . Recyclers Shooed 2 | 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 41 | . 4 3 . 4 12 . . 8 10 Melee 9 | . . . . . 4 . . 2 3 Guns 5 | . 2 . . . 2 . . 1 . Cannons 12 | . . . . . 3 . . 2 7 AOE 10 | . 2 3 . 4 1 . . . . Classes Destroyed 13 | 1 5 1 . . 3 . . 1 2 Worker 2 | . . . . . . . . . 2 Builder 2 | . 2 . . . . . . . . Tunneler 7 | 5 . . . 1 . 1 . . . Hauler 5 | . 2 . . . 1 1 1 . . Recycler 2 | . . . . . 1 1 . . . Operator 3 | . 1 . . . 1 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 6 | . . 3 . 3 . . . . . Grunt 23 | . 4 . . 1 7 . . 4 7 Sentry 3 | . . . . . 3 . . . . Specialist 5 | . . . . . 2 . . 3 . Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 6 | 2 3 3 . 4 6 2 1 4 5 Combat Bots Only 5 | . 2 3 . 4 5 . . 4 5 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 . 2 1 . . . . Melee 1 | . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 738 | . 44 6 . 8 172 2 . 218 288 Missed 214 | . 10 1 . 3 45 1 . 64 90 Hits 524 | . 34 5 . 5 127 1 . 154 198 Melee 2 | . . . . . . . . 2 . Projectile 522 | . 34 5 . 5 127 1 . 152 198 AOE 2 | . . . . . 2 . . . . Critical Strikes 24 | . . . . 1 7 . . 6 10 Actively Blocked 15 | . . . . . . . . 5 10 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 10202 | . 436 88 . 328 2124 18 . 3492 3716 Core 2092 | . 39 . . 79 304 . . 669 1001 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 52 44 100 . 21 . Volleys Fired 185 | 17 42 3 . 8 47 9 . 21 38 Largest 3 | 2 2 2 . 2 3 1 . 3 3 Hottest 144 | 40 53 53 . 58 100 40 . 144 144 Shots Fired 314 | 34 70 6 . 14 72 9 . 27 82 Gun 147 | 34 60 3 . 8 38 . . 4 . Cannon 114 | . . . . . . 9 . 23 82 Launcher 35 | . 10 3 . 6 16 . . . . Special 18 | . . . . . 18 . . . . Kinetic 261 | 34 60 3 . 8 38 9 . 27 82 Thermal 18 | . . . . . 18 . . . . Explosive 35 | . 10 3 . 6 16 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 5 11 . . 2 9 4 . 4 5 Robot Miss Streak 7 | 5 4 6 . 7 3 3 . 3 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 234 | 18 49 . . 6 67 7 3 41 43 Core Hits 102 | 10 20 3 . 8 29 3 . 10 19 Critical Kills 4 | . . . . . 3 . . 1 . Critical Parts Destroyed 6 | 1 1 . . . 2 . . 2 . Critical Strikes 26 | 1 1 . . . 11 . . 3 10 Burn 6 | . . . . . 6 . . . . Destroy 2 | 1 1 . . . . . . . . Blast 10 | . . . . . . . . . 10 Smash 8 | . . . . . 5 . . 3 . Melee Attacks 73 | . . . . . 26 6 3 33 5 Impact 56 | . . . . . 26 6 1 23 . Slashing 12 | . . . . . . . 2 10 . Piercing 5 | . . . . . . . . . 5 Sneak Attacks 8 | . . . . . 2 2 3 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 2 5 . Damage Inflicted 7374 | 161 756 164 . 457 1620 248 253 2056 1659 Guns 802 | 161 349 . . 43 203 . . 46 . Cannons 2657 | . . . . . . 142 . 1022 1493 Explosions 1389 | . 399 164 . 412 414 . . . . Melee 2276 | . . . . . 770 106 253 988 159 Ramming 29 | . 8 . . 2 12 . . . 7 Kinetic 3459 | 161 349 . . 43 203 142 . 1068 1493 Thermal 221 | . . . . . 221 . . . . Explosive 1389 | . 399 164 . 412 414 . . . . Electromagnetic . | . . . . . . . . . . Impact 1655 | . . . . . 770 106 76 703 . Slashing 462 | . . . . . . . 177 285 . Piercing 159 | . . . . . . . . . 159 Highest Corruption 14 | . . . . 2 . . 1 3 14 Average Corruption 5 | . . . . 2 . . 1 1 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . 4 . . 3 6 24 Message Errors 5 | . . . . . . . 1 2 2 Matter Fused 7 | . . . . 2 . . . 1 4 Heat Flow Errors 6 | . . . . . . . . 1 5 Energy Discharges 5 | . . . . . . . 1 1 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . 1 1 . Data Loss (major) 2 | . . . . 1 . . . . 1 Alerts 3 | . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 424 | . 15 . . 16 102 16 68 164 43 Projectiles 83 | . . . . . . . . 40 43 Explosions 31 | . 15 . . 16 . . . . . Melee 310 | . . . . . 102 16 68 124 . Knockbacks 35 | . . . . . 3 . . 12 20 Impact 9 | . . . . . 3 . . 6 . Kinetic 25 | . . . . . . . . 6 19 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 63 | . . 49 . . 14 . . . . Shots 3 | . . 2 . . 1 . . . . Rammed 9 | . 2 . . 1 3 . . . 3 Targets Rammed 11 | . 2 . . 2 3 . . . 4 Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 . . . . 1 Highest Temperature 257 | . 47 12 . 47 257 . . 222 227 Average Temperature 62 | . 20 8 . 19 70 . . 157 58 Received Heat Transfer 1953 | . 240 . . 24 708 9 . 675 297 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 1 3 . Combat Hostiles 4 | . . . . . 1 . . 3 . Parts Fried 7 | . . . . . . 3 1 3 . Impact Corruptions 12 | . . . . . 4 1 2 5 . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 8 | . . . . . 8 . . . . Heat Transferred 2320 | . . . . . 2320 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 95 Level 1 1 | . . . . . . . . . 4 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 236 | 5 84 114 . 107 92 42 6 116 236 Initial 55 | . . . . . . 17 . . 55 Average 38 | . 21 32 . 37 22 7 . 53 86 Influence Increases 1963 | 25 211 124 . 147 432 84 6 190 744 Destroy 0b10 Robot/C 684 | . 80 60 . 64 192 . . 128 160 Destroy 0b10 Robot/NC 99 | 25 30 . . 4 12 16 4 . 8 Destroy Leader 138 | . 26 10 . 8 42 2 2 24 24 Successful Hack 8 | . . . . . 8 . . . . Disable Machine 252 | . 30 30 . . 12 12 . . 168 Destroy Structure 350 | . 45 24 . 35 82 6 . 2 156 Partial Spotted 36 | . . . . . 12 12 . . 12 Lose Combat Pursuer 396 | . . . . 36 72 36 . 36 216 Influence Decreases 1813 | 25 211 124 . 147 393 123 6 84 700 Entered New Map 73 | . . . . . . 22 . . 51 Time Decay 1272 | 25 201 114 . 137 269 101 6 . 419 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 368 | . 10 10 . 10 124 . . 84 130 Squads Dispatched 14 | . 1 . . . 5 2 1 2 3 Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 10 | . 1 . . . 4 1 . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 5 | . 1 . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 14 3 . 7 33 4 . 14 41 Peak Tracking Total 11 | . 3 3 . 4 8 3 . 4 11 Tactical Retreats 19 | . . . . 3 3 1 . 3 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 3 | . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 20 | . 2 2 . . 1 1 . . 14 Max in Single Turn 5 | . 1 2 . . 1 1 . . 5 Garrison Access 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 11 | . 3 1 1 . 3 . 1 . 2 Terminals 6 | . 2 . . . 3 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Total Hacks 26 | . 5 1 4 . 12 . 1 . 3 Successful 14 | . 2 1 4 . 4 . 1 . 2 Failed 12 | . 3 . . . 8 . . . 1 Catastrophic 3 | . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 3 . 1 . 11 . . . . Terminals 17 | . 4 . . . 12 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 8 | . 1 1 4 . 1 . 1 . . Record 4 | . . . 4 . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . 2 Unauthorized Hacks 3 | . . . . . 3 . . . . Terminals 3 | . . . . . 3 . . . . Botnet 3 | . . . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 . . . 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 172 | 22 110 . . . . . 40 . . Traps 40 | . . . . . . . 40 . . Seismic 132 | 22 110 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 5785 | 191 666 429 589 418 973 472 388 395 1264 Spaces Moved 3118 | 87 297 173 245 148 386 410 363 159 850 Core 516 | 6 . . . . 7 18 . . 485 Treads 1348 | 81 297 173 245 148 379 . . . 25 Legs 475 | . . . . . . . . 135 340 Wheels 779 | . . . . . . 392 363 24 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 50 50 96 96 50 Average Speed 145 | 152 180 238 240 240 189 97 98 122 98 Slowest Speed 250 | 160 240 240 240 240 250 100 111 170 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 35 | 4 42 35 61 38 41 12 11 88 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 7 | . . . . . 4 2 . . 1 Terrain Destroyed 311 | . 49 27 . 58 93 6 . 2 76 Melee 6 | . . . . . 4 2 . . . Projectile 34 | . . . . . . 4 . 2 28 AOE 271 | . 49 27 . 58 89 . . . 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total 3975 | 118 374 185 247 197 508 463 393 300 1190 Wait 381 | . . 6 . 36 17 10 . 37 275 Move 3109 | 86 296 172 244 147 385 409 362 158 850 Hop . | . . . . . . . . . . Pick Up 88 | 8 18 2 1 3 8 5 17 25 1 Fast Attach 24 | . 1 . . . . 13 1 2 7 Attach 50 | 7 1 1 1 1 13 1 7 14 4 Detach 1 | . . . . . . . . . 1 Swap 14 | . 4 1 . . 4 1 . 4 . Drop 49 | . 10 . 1 . 5 9 5 13 6 Fire 185 | 17 42 3 . 8 47 9 . 21 38 Melee 63 | . . . . . 26 6 1 26 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | . 2 . . 2 3 . . . 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Entered Mines 1077 | -10/Mines | Discovered new exit (range 9) 1152 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1277 | -10/Mines | Discovered new exit (range 5) 1287 | -10/Mines | Entered Exiles 1345 | -10/Exiles | Met 8R-AWN 1388 | -10/Exiles | Met EX-HEX 1451 | -10/Exiles | Met EX-BIN 1484 | -10/Exiles | Aligned with FarCom system 1487 | -10/Exiles | Given EX-Vault access code 1542 | -10/Exiles | Opened EX-Vault 1550 | -10/Exiles | Found Prototype Processor 1551 | -10/Exiles | Identified 0b10 Alert Chip 1676 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1746 | -10/Exiles | Met EX-DEC 1847 | -10/Exiles | Discovered new exit (range 14) 1876 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1876 | -10/Exiles | Entered Mines 2080 | -9/Mines | Crushed by falling debris 2115 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2169 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2268 | -9/Mines | Discovered new exit (range 12) 2294 | -9/Mines | Entered Materials 2294 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2687 | -8/Materials | Build established: Skirmisher 3018 | -8/Materials | Build established: Mutant 3260 | -8/Materials | Core integrity fell below 50% 3265 | -8/Materials | Discovered new exit (range 4) 3266 | -8/Materials | Lost 14 parts (2p4n3u5w) 3267 | -8/Materials | Entered Factory 3267 | -7/Factory | Evolved 2 slots: Utility x2 3268 | -7/Factory | Identified exit to Lower Caves 3735 | -7/Factory | Discovered new exit (range 5) 3739 | -7/Factory | Entered another Factory area 3739 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3969 | -6/Factory | Build established: Gladiator 4127 | -6/Factory | Identified exit to DSF 4127 | -6/Factory | Entered DSF 4155 | -6/DSF | Additional patrols routed to DSF 4232 | -6/DSF | Core integrity fell below 50% 4308 | -6/DSF | Lost 13 parts (1p4n4u4w) 4441 | -6/DSF | Sterilization system engaged 4461 | -6/DSF | Ambient heat levels rising (+10) 4476 | -6/DSF | Ambient heat levels rising (+10) 4491 | -6/DSF | Ambient heat levels rising (+10) 4501 | -6/DSF | Discovered new exit (range 15) 4506 | -6/DSF | Ambient heat levels rising (+10) 4521 | -6/DSF | Ambient heat levels rising (+10) 4522 | -6/DSF | Entered Factory 4522 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4795 | -5/Factory | Lost 3 parts (1n1u1w) 5044 | -5/Factory | Build established: Mutant 5443 | -5/Factory | System corruption reached 10% 5535 | -5/Factory | Lost 8 parts (3n2u3w) 5614 | -5/Factory | Core integrity fell below 50% 5700 | -5/Factory | Core integrity fell below 20% 5722 | -5/Factory | Search patrols dispatched 5786 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05732_ U-05 Engineer lays Concrete. 05734_ Slug penetrates Wall. 05734_ Penetrated by Slug. 05734_ U-05 Engineer lays Concrete. 05737_ Penetrated by Slug. 05737_ Slug penetrates Wall. 05741_ Penetrated by Slug. 05744_ Slug penetrates Wall. 05754_ System corrupted: Heat flow error (+191). 05768_ ALERT: Cargo convoy en route, clear transfer corridor. 05775_ Connecting with Garrison Access... >>Seal Access door sealed. 05780_ System corrupted: IFF burst signal emitted. 05782_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05784_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????#] ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ???????? ????????????? | | ????????????????????????# ""????? #???????????? | | ????????????????????????# """?? #???????????? | | ????????????????????????# """?? #???????????? | | ????????????????????????# ###?????????? | | ????????????????????????# """" ????????? | | ????????????????????????# """" ????????? | | ????????????????????????# """" g ????????? | | ????????????????????????# g g "???????? | | ????????????????????????# l "???????? | | ????????????????????????#@ "???????? | | ????????????????????????# ??????? | | ????????????????????????# "???????? | | ?????????????#######????# ######### ?????????? | | ?????????????#! #????# u #??????????????????? | | ?????????????# ?##### s #??????????????????? | | ?????????????#! " s #??????????????????? | | ?????????????? ########s#######??????????????? | | ??????????????? ???# s """ #??????????????? | | ???????????????# #???# """" "T" #??????????????? | | ???????????????# ##### """" " " #??????????????? | | ???????????????# / """" #??????????????? | | ?????????????###/##### """" #??????????????? | | ?????????????# ## """" #??????????????? | | ?????????????# """ ## """" #??????????????? | | ?????????????# "G ## """" #??????????????? | | ?????????????# """ !## +??????????????? | | ?????????????# ## #??????????????? | | ?????????????# ! ## #??????????????? | | ?????????????#####+### #??????????????? | | ?????????????????# #?########?+####??????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# ##########????????????????????? | | ?????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Physics Hates This One Trick Suspicious Challenges ------------ None Game ------ Seed CouplerBlanketCartridge Manual? 0 Play Time 00:49:15 Cumulative 65.7 hours Start 2026.09.16 @ 15:48:22 End 2026.09.16 @ 16:42:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13d605f7-d6aa-425e-b261-493ca39fa05c