Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 19:34:16 Player: It is i... Merasmus! Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1397) 1397 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5537 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 275/275 System Corruption 11% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (6) ------ Improved Salvage Targeting Computer Transmission Jammer Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (5) ---- Weapon Cycler Latent Energy Streamer Heavy Ion Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Aluminum Leg > --- UTILITY ---------- Compact Battery Improved Salvage Targeting Computer Transmission Jammer Improved Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Flak Cannon > --- INVENTORY -------- Deuterium Engine Latent Energy Streamer Heavy Ion Cannon Heavy Ion Cannon Advanced EMP Blaster [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 63 | 7 2 . 1 3 22 12 10 6 Power 7 | 1 . . . . 2 2 2 . Engine 4 | 1 . . . . 1 1 1 . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . 1 6 2 2 2 Treads 7 | . . . . . 5 . . 2 Leg 6 | 2 . . . 1 1 1 1 . Wheel 2 | . . . . . . 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 1 . 1 . 8 3 3 3 Device 9 | 1 . . . . 3 3 1 1 Storage 4 | 1 1 . . . 1 . . 1 Processor 4 | . . . 1 . 2 . 1 . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . . . 2 . . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 1 . . 2 6 5 3 1 Energy Gun 3 | 1 . . . . 2 . . . Energy Cannon 6 | . . . . . 3 1 1 1 Ballistic Gun 4 | 1 . . . 1 . 1 1 . Ballistic Cannon 3 | . . . . . 1 1 1 . Launcher 4 | . 1 . . 1 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Corrupted Parts 2 | . . . . . 1 1 . . System Corruption 20 | . . . . . 10 10 . . Parts Lost 29 | . . . . . 7 15 . 7 Power 5 | . . . . . 1 3 . 1 Propulsion 9 | . . . . . 2 4 . 3 Utility 9 | . . . . . 3 4 . 2 Weapon 6 | . . . . . 1 4 . 1 Highest Loss Streak 14 | . . . . . 3 14 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 5 9 9 9 9 9 5 4 Power 1 | . 1 1 1 1 1 . . . Propulsion . | . 2 2 2 2 . . . . Utility 2 | . 1 4 4 4 2 1 . . Weapon 3 | . . 2 2 2 5 6 4 3 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . . 1 . 8 3 . 1 Power 2 | . . . 1 . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 1 2 . 1 Weapon 5 | . . . . . 4 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 90 88 33 81 Engine 8 | . 14 14 14 14 8 5 . 2 Core 1 | . . . . . . . 3 4 Treads 7 | . . . . . 17 12 . 8 Leg 13 | . 28 28 28 28 4 7 3 4 Device 8 | . 14 14 7 . 9 13 4 8 Storage 9 | . 14 14 14 14 9 6 . 4 Processor 8 | . . . 7 14 10 14 3 7 Hackware 1 | . . . . . . . 3 7 Protection 4 | . . . . . 12 4 . 4 Energy Gun 5 | . 14 14 14 14 2 . . . Energy Cannon 6 | . . . . . 11 3 2 11 Ballistic Gun 2 | . 7 . . . 2 5 3 3 Ballistic Cannon 2 | . . . . . 1 7 3 6 Launcher 5 | . 6 14 14 13 . . . . Peak Build Rating 50 | 7 7 7 8 11 32 38 30 50 Average Rating 21 | 4 7 7 7 9 22 32 16 43 On Entrance 11 | . 7 7 7 8 11 28 2 30 Avg Prop Armor Cover (%) 5 | . . . . . 4 5 7 5 Naked Turns 93 | . . . . . . 14 79 . Heaviest Build 48 | 15 21 21 21 21 40 41 26 48 Greatest Support 65 | 20 20 20 20 23 65 40 16 48 Greatest Overweight (x) 10 | . 1 1 1 . 10 3 1 9 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 Average Capacity 8 | 6 9 10 10 10 10 9 5 5 Most Carried 10 | 3 9 9 10 10 10 10 5 5 Average Carried 8 | 1 6 9 9 9 9 9 4 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 Final Carried 10 | 3 9 9 10 10 10 5 5 4 Class Distribution -------------------- 64% | Mutant 13% | Derelict-Tank 7% | Derelict-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Derelict-Skirmisher | -7/Lower Caves Derelict-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1452 | 93 56 70 . 101 384 91 230 427 Remotely . | . . . . . . . . . Salvage Created 1745 | 12 56 . . 83 1164 302 30 98 Parts 92 | 5 1 . . 2 55 26 . 3 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented 2 | . . . . . . . . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 23 | . 1 . . . 15 6 . 1 Cannons 13 | . . . . . 8 4 . 1 AOE 8 | . 1 . . . 5 2 . . Classes Destroyed 14 | 1 2 . . 1 6 3 . 1 Worker 3 | . . . . . 2 1 . . Builder 3 | . . . . . . 3 . . Tunneler 2 | 1 . . . . . 1 . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . . . . 1 2 . . . Minesweeper 1 | . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . . Grunt 13 | . 1 . . . 8 4 . . Duelist 1 | . . . . . . 1 . . Sentry 4 | . . . . . 4 . . . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . . 1 1 . 1 Decomposer 3 | . . . . . . . 1 2 Best Kill Streak 12 | 1 1 . . 1 3 12 . 1 Combat Bots Only 6 | . 1 . . . 3 6 . 1 Max Kills in Single Turn 4 | 1 1 . . 1 3 4 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . 3 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 515 | . 2 . . . 76 255 12 170 Missed 192 | . 1 . . . 20 106 7 58 Hits 323 | . 1 . . . 56 149 5 112 Melee 2 | . . . . . . 2 . . Projectile 321 | . 1 . . . 56 147 5 112 Critical Strikes 10 | . . . . . 5 3 . 2 Damage Taken 4595 | . 18 . . . 1114 1859 106 1498 Core 908 | . 4 . . . 188 457 106 153 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 . . . 98 65 . . . Volleys Fired 78 | 1 3 . . 2 42 20 . 10 Largest 3 | 2 2 . . 2 2 3 . 3 Hottest 167 | 60 70 . . 63 150 99 . 167 Shots Fired 175 | 2 6 . . 4 78 55 . 30 Gun 50 | 2 5 . . 4 14 18 . 7 Cannon 115 | . . . . . 62 30 . 23 Launcher 10 | . 1 . . . 2 7 . . Special . | . . . . . . . . . Kinetic 77 | 1 2 . . 2 8 48 . 16 Thermal 73 | . . . . . 59 . . 14 Explosive 3 | . 1 . . . 2 . . . Electromagnetic 22 | 1 3 . . 2 9 7 . . Robot Hit Streak 9 | 1 3 . . 6 7 9 . 6 Robot Miss Streak 6 | . 1 . . . 3 2 . 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 102 | 1 4 . . 3 44 36 . 14 Core Hits 63 | 1 3 . . 2 29 19 1 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4023 | 15 66 . . 74 2024 1558 34 252 Guns 445 | 15 40 . . 52 61 248 . 29 Cannons 1743 | . . . . . 974 566 . 203 Explosions 1740 | . 26 . . . 976 738 . . Melee . | . . . . . . . . . Ramming 95 | . . . . 22 13 6 34 20 Kinetic 980 | . 25 . . 27 16 814 . 98 Thermal 1328 | . . . . . 1025 169 . 134 Explosive 303 | . 26 . . . 77 200 . . Electromagnetic 1317 | 15 15 . . 25 893 369 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . 21 11 11 11 Average Corruption 13 | . . . . . 16 10 11 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 125 | . . . . . 60 8 9 48 Message Errors 28 | . . . . . 15 1 4 8 Matter Fused 26 | . . . . . 12 2 2 10 Heat Flow Errors 13 | . . . . . 6 1 . 6 Energy Discharges 16 | . . . . . 8 . 1 7 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 16 | . . . . . 8 . 1 7 Data Loss (major) 8 | . . . . . 2 . . 6 Misfires 2 | . . . . . . 1 . 1 Alerts 7 | . . . . . 4 . 1 2 Misdirections 3 | . . . . . 1 2 . . Weapon Failures 4 | . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . . 10 38 8 11 Projectiles 10 | . . . . . 10 . . . Explosions 38 | . . . . . . 38 . . Melee 19 | . . . . . . . 8 11 Knockbacks 8 | . . . . . . 3 . 5 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 3 . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 190 | . 8 . . . . 166 16 . Shots 8 | . 1 . . . . 7 . . Rammed 9 | . . . . . 1 . 7 1 Targets Rammed 14 | . . . . 3 1 2 7 1 Kicked 5 | . . . . 3 . 2 . . Crushed . | . . . . . . . . . Highest Temperature 409 | . 9 . . 6 409 128 . 322 Average Temperature 93 | . 6 . . 3 94 22 . 117 Received Heat Transfer 1401 | . 6 . . . 288 633 . 474 Effects 7 | . . . . . 5 . . 2 Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . . . . 1 . . 1 Interference 3 | . . . . . 3 . . . Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 7 | . . . . . 6 1 . . Impact Corruptions 2 | . . . . . . . 1 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . Heat Transferred 1878 | . . . . . 1493 200 . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . Latent Energy Used 662 | . . . . . 662 . . . LE Corruption 11 | . . . . . 11 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 78 | 100 100 100 . 100 70 68 . . Level 1 21 | . . . . . 29 31 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 314 | 5 36 . . 5 284 314 . . Initial 112 | . . . . . . 112 . . Average 87 | . 5 . . . 115 133 . . Influence Increases 1368 | 5 50 . . 5 696 427 60 125 Destroy 0b10 Robot/C 460 | . 20 . . . 300 120 . 20 Destroy 0b10 Robot/NC 85 | 5 5 . . 5 35 30 . 5 Destroy Leader 126 | . 12 . . . 84 20 . 10 Successful Hack 57 | . 7 . . . 29 21 . . Disable Machine 195 | . . . . . 45 150 . . Destroy Structure 160 | . 6 . . . 113 41 . . Lose Combat Pursuer 285 | . . . . . 90 45 60 90 Influence Decreases 1368 | 5 50 . . 5 449 520 178 161 Entered New Map 201 | . . . . . . 135 58 8 Time Decay 932 | 5 50 . . 5 364 235 120 153 Lost Part 220 | . . . . . 70 150 . . Lost Ally 15 | . . . . . 15 . . . Squads Dispatched 10 | . 1 . . . 2 7 . . Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 1 . . . 2 2 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . . . . . 3 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 59 | . 2 . . . 25 20 4 8 Peak Tracking Total 11 | . 2 . . . 6 11 3 6 Tactical Retreats 13 | . . . . . 5 3 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . . 1 . . Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 13 | . . . . . 3 10 . . Max in Single Turn 3 | . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 18 | . 1 . 5 . 8 4 . . Terminals 13 | . 1 . . . 8 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 86 | . 1 . 50 . 23 12 . . Successful 69 | . 1 . 50 . 13 5 . . Failed 17 | . . . . . 10 7 . . Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 36 | . 1 . . . 23 12 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 69 | . 1 . 50 . 13 5 . . Record 49 | . . . 49 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 6 | . . . . . 5 1 . . Recycling Unit Index 1 | . . . . . 1 . . . Locate Traps 2 | . . . . . 1 1 . . Dispatch Records 2 | . . . . . 2 . . . Assault Status 1 | . . . . . 1 . . . Registered Components 2 | . . . . . 1 1 . . Zone Layout 2 | . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . . . 8 4 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 45 | . . . . 45 45 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . Total Damage 42 | . . . . . 42 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 3157 | 2 239 38 731 . 820 . 167 1160 Terrain 496 | . . . . . . . 167 329 Seismic 1830 | 2 239 38 731 . 820 . . . Jamming 1100 | . . . . . . . . 1100 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . . 3 . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 5966 | 63 239 38 1470 515 1662 573 246 1160 Spaces Moved 3663 | 41 148 21 997 410 870 278 302 596 Core 233 | 3 . . . . 2 32 193 3 Treads 1333 | . . . . . 787 169 . 377 Legs 1769 | 38 148 21 997 410 81 55 15 4 Wheels 328 | . . . . . . 22 94 212 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 152 50 50 115 Average Speed 148 | 114 146 190 146 120 158 173 73 185 Slowest Speed 550 | 120 190 190 190 120 550 240 120 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 21 6 94 79 54 14 51 67 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . . . 1 . . Scrap Searched 7 | . . 1 . 2 . . 2 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 181 | . 4 . . . 129 45 . 3 Melee . | . . . . . . . . . Projectile 22 | . . . . . 17 2 . 3 AOE 159 | . 4 . . . 112 43 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4012 | 51 163 20 1002 429 1069 330 321 627 Wait 105 | . 6 . 1 4 82 2 . 10 Move 3655 | 40 147 20 996 409 869 277 301 596 Hop . | . . . . . . . . . Pick Up 43 | 3 5 . 2 3 23 5 1 1 Fast Attach 38 | 7 . . . 2 8 6 10 5 Attach 14 | . . . . . 6 6 . 2 Detach 4 | . . . . . 1 3 . . Swap 22 | . 2 . 1 1 16 2 . . Drop 38 | . . . 1 5 21 7 2 2 Fire 78 | 1 3 . . 2 42 20 . 10 Melee . | . . . . . . . . . Ram 7 | . . . . . . . 7 . Kick 5 | . . . . 3 . 2 . . Crush 2 | . . . . . 1 . . 1 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Dat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 334 | -10/Mines | Discovered new exit (range 5) 341 | -10/Mines | Entered Exiles 379 | -10/Exiles | Discovered new exit (range 15) 408 | -10/Exiles | Met 8R-AWN 443 | -10/Exiles | Met EX-HEX 538 | -10/Exiles | Met EX-DEC 599 | -10/Exiles | Learned location of Zion (-6) 673 | -10/Exiles | Discovered new exit (range 10) 878 | -10/Exiles | Met EX-BIN 963 | -10/Exiles | Aligned with FarCom system 965 | -10/Exiles | Given EX-Vault access code 1084 | -10/Exiles | Opened EX-Vault 1091 | -10/Exiles | Found Latent Energy Streamer 1117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1205 | -10/Exiles | Visited The Gauntlet 1403 | -10/Exiles | Identified exit to Mines 1811 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1811 | -10/Exiles | Entered Mines 1885 | -9/Mines | Learned Materials stockpile data 1911 | -9/Mines | Learned 2 Materials zone layouts 1985 | -9/Mines | Discovered new exit (range 10) 1995 | -9/Mines | Identified exit to Materials 2115 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2326 | -9/Mines | Entered Materials 2326 | -8/Materials | Accompanied by 2 allies 2326 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2327 | -8/Materials | Identified exit to Factory 2331 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2727 | -8/Materials | System corruption reached 10% 3525 | -8/Materials | Lost 3 parts (2u1w) 3733 | -8/Materials | Lost 3 parts (1p2n) 3988 | -8/Materials | Entered Factory 3988 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4340 | -7/Factory | Garrison activated, responded to threat 4357 | -7/Factory | Build established: Scavenger-Gunner 4403 | -7/Factory | System corruption reached 10% 4547 | -7/Factory | Released all parts (3) 4553 | -7/Factory | Core integrity fell below 50% 4557 | -7/Factory | Discovered new exit (range 8) 4561 | -7/Factory | Entered Lower Caves 4562 | -7/Lower Caves | Lost 14 parts (2p4n4u4w) 4574 | -7/Lower Caves | Identified exit to Lower Caves 4593 | -7/Lower Caves | Spotted B-75 Beast 4615 | -7/Lower Caves | Learned Factory stockpile data 4628 | -7/Lower Caves | Core integrity fell below 20% 4665 | -7/Lower Caves | Found DCF Scrap (13 items) 4807 | -7/Lower Caves | Entered another Lower Caves area 4809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4964 | -7/Lower Caves | Build established: Derelict-Skirmisher 5421 | -7/Lower Caves | Build established: Derelict-Tank 5482 | -7/Lower Caves | Identified exit to Data Miner 5520 | -7/Lower Caves | Spotted B-75 Beast 5674 | -7/Lower Caves | Lost 3 parts (1p2n) 5967 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- M-14 Sweeper destroyed. Datajack fries itself beyond repair. System corrupted: IFF burst signal emitted. Com. Battery destroyed. Critical hit (Blast). Acquired 4 matter. Acquired 6 matter. System corrupted: Energy discharge (-99). Acquired 4 matter. Acquired 1 matter. System corrupted: IFF burst signal emitted. BVMGGPJKHJ9GKNFQ3 M:3SQJM MTIKW/C15DM :6EIF5W5XHSTWQ3P:LZAMAW:G System corrupted: Heat flow error (+299). Overheating: Energy bleed (-49). System corrupted: Substantial component data lost. Flak Cannon destroyed. Imp. Heavy Armor Plating destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#??? | | ??????????????????????????????????????????????##?? | | ?????????????????????????????????#???##??#???????? | | ?????????????????????????????????????????#???#?### | | ???????????????????????????????????????????????## | | ???????????????????????????????????####??####### | | ???????????????????????????#??????## #### ## | | ???????????????????????#??#??????## ## ## | | ??????????????????????????????????# ### | | ??????????????????????????????????# ]#### | | ??????????????????????????????????#![ #?# | | ????????????????????????????#?????#####?### | | ???????????????????????????#????????????#?# | | ??????????????????????????????????????????# | | ??????????????????????????????????#???????# | | ????????????????????????????????????????#?# | | ??????????????????????????????????????????# ## | | ????????????????????????#???#?????????????## #### | | ???????????????????????????????????????????###??# | | ?????????#######???????????????????????????#????# | | ?????????# #????????????????????????????????#" | | ?????????# " " #????????????????????????????????## | | ??###????# " " #######?####??????????####????#???# | | ??# ##### " ## ### ###???????##%#"#######?# | | ??# "" %;#???????# ##?# | | ?# "# %@> #???????# % % ### | | ### """ ## # %#???????## % % ## | | ######## ####% ### %?????## % % # | | #??????# ###?# #?## %% #???## % | | ##% ####???### ### #???# %#????# % # | | ##??## ##% #????# #%% %#???# ### %## | | #??# ## ##???? #?% #?### ##?###? | | ##?#& ## ????? #?? #### % ###### | | "### ## %????? #???#?# # | | "### #?# ??????#?????## # | | % #?#&&&#?????????????## " " # | | ######### % * ###&&&#??????????????# """" # | | ?????#??### """ %"#&%&#??????????????# """ # | | ## ## #??##""" "#%%##??????????????# | | #??#" ###&&##??????????????# | | ##" #?## ##????????????## | | ???????# ###" ###?????????## % #### | | ???????## ## % #????????## ###??## | | ????????###### ### ##???????# % % ###?????# | | ??????????### "### % #??###### #???????# | | ??????????# "## ##### ## ##???????? | | ??????????# """"""# ###????????? | | ??????????# "" " % #??????????? | | ??????????## ### " #??????????# | | ????##?????# ### ## % ##" ##?????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Sixth Sense Challenges ------------ None Game ------ Seed LinearCargoCharge Manual? 0 Play Time 01:16:04 Cumulative 19.9 hours Start 2026.10.18 @ 12:44:31 End 2026.10.20 @ 19:34:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1114c46e-2b44-4239-bc0f-1f3c1635ad0d