Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 17:18:39 // Winter2019/RPGLIKE Player: EREBUS79 Result: Destroyed by 31-L2U(M) with Heavy Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (5119) 5119 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3220) 3220 TOTAL SCORE: 12889 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1755 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -135 Cogmind --------- Core Integrity 0/1350 Matter 280/300 Energy 198/300 System Corruption 2% Temperature Cool (9) Movement Flying (32) Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (7) ------ Experimental Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Shield Generator System Shield System Shield System Shield > --- WEAPON (3) ------- Precision Shock Rifle Heavy Rocket Launcher Datajack > --- INVENTORY (2) ---- Hacking Drone Bay (1/1) Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Improved Shield Generator System Shield System Shield System Shield Phasing AFG > --- WEAPON ----------- Precision Shock Rifle Heavy Rocket Launcher Datajack > --- INVENTORY -------- Hacking Drone Bay Plasma Cannon [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility System Shield Device Experimental Sensor Array Processor Improved Signal Interpreter Hackware System Shield Weapon Datajack Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Slots Evolved 10 | 2 2 2 1 . . 2 1 . . Power . | . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . Utility 6 | 1 . 1 1 . . 2 1 . . Weapon 2 | 1 . 1 . . . . . . . Parts Attached 64 | 8 10 3 4 3 . 15 14 2 5 Power 4 | 1 1 . . . . 1 1 . . Engine 1 | 1 . . . . . . . . . Core 3 | . 1 . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 10 | 1 4 . 2 . . 1 2 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . 4 . 2 . . 1 2 . . Utility 22 | 2 . 1 2 1 . 7 3 1 5 Device 17 | 2 . 1 2 1 . 3 2 1 5 Storage . | . . . . . . . . . . Processor 2 | . . . . . . 2 . . . Hackware 3 | . . . . . . 2 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 4 5 2 . 2 . 6 8 1 . Energy Gun 8 | 1 1 1 . 1 . 2 1 1 . Energy Cannon 5 | . . . . 1 . . 4 . . Ballistic Gun 5 | 2 . . . . . 2 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 2 1 . . . 2 2 . . Special Weapon 2 | 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . 1 . 1 2 Parts Lost 2 | . . . . . . 1 1 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 1 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 83 88 95 100 98 95 100 100 Core 8 | . 12 10 9 9 9 7 7 7 7 Flight 22 | . 18 30 27 27 27 23 19 21 21 Device 25 | . 30 18 23 32 36 27 21 21 21 Processor 3 | . . . . . . 5 7 7 7 Hackware 10 | . . . . . . 10 20 21 21 Energy Gun 4 | . 1 6 9 7 9 5 . 6 7 Energy Cannon 1 | . . . . . . . 3 . . Launcher 8 | . 11 9 9 9 9 7 7 7 7 Special Weapon 1 | . 9 . . . . . . . . Special Melee Weapon 7 | . 3 10 9 9 9 7 7 7 7 Peak Build Rating 61 | 8 12 15 24 32 32 38 50 52 61 Average Rating 31 | 4 10 13 19 28 32 34 42 51 51 On Entrance 25 | . 8 12 15 24 32 32 33 50 52 Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 8 11 14 15 16 16 19 29 30 30 Greatest Support 30 | 21 21 17 22 22 22 27 30 30 30 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . . 2 2 2 2 Average Capacity 1 | . . . . . . 1 2 2 2 Most Carried 2 | . . . . . . 2 2 2 2 Average Carried . | . . . . . . . 1 1 1 Final Capacity 2 | . . . . . . 2 2 2 2 Final Carried 2 | . . . . . . 1 1 2 2 Class Distribution -------------------- 36% | Wizard-Ninja 33% | Hacker-Mutant 11% | Hacker-Ninja 11% | Wizard-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Scout | -8/Mines Hacker-Ninja | -8/Materials Wizard-Ninja | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Matter Collected 3152 | 324 403 89 391 30 61 1138 658 28 30 Remotely . | . . . . . . . . . . Salvage Created 2995 | 148 497 94 198 . 131 1065 551 311 . Parts 250 | 11 38 14 39 . 15 79 42 12 . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 107 | . 9 9 25 . 11 38 13 2 . Guns 16 | . 2 1 3 . 2 8 . . . Cannons 4 | . . . . . . . 4 . . AOE 85 | . 7 8 22 . 9 30 9 . . Classes Destroyed 18 | 2 6 1 1 . 2 3 2 1 . Worker 11 | . 2 1 . . . 5 3 . . Builder 7 | . 3 . . . . 1 3 . . Tunneler 10 | 3 1 . 1 . 1 2 2 . . Hauler 1 | . . . . . . 1 . . . Recycler 7 | 1 3 . . . . 3 . . . Mechanic 2 | . . . . . . 1 1 . . Operator 2 | . 1 . . . . . 1 . . Drone 1 | . . . . . 1 . . . . Watcher 7 | . 3 . . . . 2 2 . . Swarmer 43 | . 3 3 17 . 8 12 . . . Grunt 43 | . 6 5 7 . 2 15 6 2 . Brawler 3 | . . . 1 . . 2 . . . Duelist 3 | . . . . . 1 1 1 . . Protector 2 | . . . . . . 1 1 . . Sentry 9 | . . 1 . . . 7 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 3 | . . . . . . . 3 . . Samaritan 4 | . . . . . . . . 4 . Best Kill Streak 12 | 3 12 6 10 . 4 9 9 2 . Combat Bots Only 10 | . 3 5 10 . 4 8 4 2 . Max Kills in Single Turn 6 | 1 4 3 6 . 4 4 3 1 . Gunslinging . | . . . . . . . . . . Exploded 6 | . 2 3 6 . 2 3 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 309 | . 37 9 37 . 19 99 88 1 19 Missed 131 | . 12 4 15 . 10 49 33 . 8 Damage Taken 2314 | . 376 60 243 . 242 727 564 29 73 Core 1897 | . 306 51 193 . 198 611 454 29 55 Absorbed by Shields 143 | . . . . . . . 109 6 28 Redirected to Core 1344 | . 236 30 163 . 143 407 318 . 47 Regen/Repaired (Parts) 44 | . . 44 . . . . . . . Core Remaining (%) 45 | 100 53 . . . 16 11 . . . Volleys Fired 340 | 11 55 16 26 . 22 102 93 15 . Largest 2 | 2 2 2 2 . 2 2 2 1 . Hottest 120 | 40 120 75 75 . 75 83 119 55 . Shots Fired 485 | 22 66 22 37 . 34 184 105 15 . Gun 208 | 22 20 8 22 . 20 93 8 15 . Cannon 69 | . . . . . . . 69 . . Launcher 201 | . 39 14 15 . 14 91 28 . . Special 7 | . 7 . . . . . . . . Kinetic 53 | 22 11 . . . . 18 2 . . Thermal 85 | . 16 . . . . . 69 . . Explosive 201 | . 39 14 15 . 14 91 28 . . Electromagnetic 146 | . . 8 22 . 20 75 6 15 . Robot Hit Streak 15 | 5 4 7 4 . 9 15 11 13 . Robot Miss Streak 5 | 3 2 1 2 . 1 5 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 160 | 12 15 5 12 . 16 55 32 12 1 Core Hits 286 | 6 37 21 33 . 19 97 65 8 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . Corrupt 1 | . . . . . . 1 . . . Melee Attacks 8 | . 2 . . . 1 . 4 . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . 1 . . . 1 . 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12132 | 124 1149 530 1672 . 823 4475 3068 291 . Guns 1632 | 124 122 31 118 . 204 743 40 250 . Cannons 392 | . . . . . . . 392 . . Explosions 10084 | . 1003 499 1554 . 619 3732 2636 41 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 303 | 124 58 . . . . 121 . . . Thermal 1478 | . 185 . 382 . 26 16 869 . . Explosive 8528 | . 906 499 1172 . 593 3716 1642 . . Electromagnetic 1823 | . . 31 118 . 204 622 557 291 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 Average Corruption 1 | . . . . . . . 1 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . 5 2 . Message Errors 2 | . . . . . . . 2 . . Matter Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 484 | . 172 2 41 . 5 105 159 . . Projectiles 10 | . . . . . . . 10 . . Explosions 474 | . 172 2 41 . 5 105 149 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 345 | . 99 . 47 . 105 32 41 21 . Shots 14 | . 4 . 2 . 4 1 2 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 450 | . 147 80 180 . 105 450 191 . . Average Temperature 67 | . 40 27 51 . 41 96 40 . . Received Heat Transfer 608 | . 105 36 21 . 45 234 144 9 14 Effects 7 | . . . . . . 7 . . . Shutdowns 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Matter Decay 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 15 | . . . . . 1 3 2 9 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . Heat Transferred 1860 | . 285 . 400 . 50 50 1075 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 1 2 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Peak Influence 2460 | 20 694 549 1154 . 402 2114 2460 . . Initial 1100 | . 13 179 213 . . 156 1100 . . Average 1019 | 10 387 319 666 . 266 1160 1742 . . Maximum Alert Level 5 | . 2 2 4 . 2 5 5 . . Low Security (%) 13 | 100 21 35 . . 38 6 . . . Level 1 11 | . 15 31 11 . 53 10 . . . Level 2 19 | . 63 32 56 . 8 6 . . . Level 3 5 | . . . 12 . . 17 . . . Level 4 26 | . . . 19 . . 30 52 . . Level 5 17 | . . . . . . 21 35 . . High Security 5 | . . . . . . 7 11 . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 2 . . . 3 9 . . Investigation 2 | . 1 1 . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . . 1 . . . 2 2 . . Assault 7 | . . . . . . 1 6 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Distress Signals 8 | . 2 . . . . 4 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 161 | . 13 6 21 . 10 60 45 1 5 Peak Tracking Total 11 | . 3 5 10 . 4 6 11 . 8 Tactical Retreats 16 | . . . . . . 8 7 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Traps Triggered 3 | . 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Disabled 148 | . 21 4 15 . 4 42 62 . . Max in Single Turn 12 | . 3 1 12 . 2 2 8 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Accessed 33 | . 8 3 . 4 . 9 8 1 . Terminals 21 | . 7 2 . . . 7 5 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 5 | . 1 . . . . 2 2 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 178 | . 25 17 . 49 . 40 46 1 . Successful 137 | . 17 10 . 49 . 27 33 1 . Failed 41 | . 8 7 . . . 13 13 . . Catastrophic 11 | . 1 3 . . . 7 . . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 1 2 . 1 . 6 3 . 11 Terminals 100 | . 23 12 . . . 36 29 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . . Recycling Units 22 | . 2 . . . . 4 16 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 113 | . 15 6 . 49 . 23 19 1 . Record 66 | . 7 2 . 49 . 5 3 . . Robot Analysis 2 | . . 1 . . . 1 . . . Prototype ID Bank 10 | . 3 1 . . . 4 2 . . Open Door 1 | . . . . . . . . 1 . Level Access Points 2 | . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . 1 1 . . Emergency Access Points 3 | . . . . . . 1 2 . . Machine Index 2 | . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Unreport Threat 8 | . 2 . . . . 6 . . . Locate Traps 2 | . 1 . . . . . 1 . . Reprogram Traps 1 | . . . . . . . 1 . . Dispatch Records 2 | . . . . . . 2 . . . Surveillance Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . 2 . . Recall Reinforcements 2 | . . 1 . . . . 1 . . Registered Components 2 | . . 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks 19 | . 2 . . . . 4 13 . . Recycle Component 3 | . . . . . . . 3 . . Process 3 | . . . . . . . 3 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 7 | . 1 . . . . 2 4 . . Retrieve Components 5 | . 1 . . . . 2 2 . . Scanalyzer 1 | . . . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 8 3 . . . 8 4 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 64 | . . 64 . . . . . . . Parts Recycled 3 | . . . . . . . 3 . . Recycled Matter 52 | . . . . . . . 52 . . Retrieved Matter 65 | . . . . . . 13 52 . . Retrieved Components 15 | . 1 . . . . 12 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . 1 . . . . . 3 . 1 Non-combat 3 | . . . . . . . 3 . . Combat 2 | . 1 . . . . . . . 1 Robot Hacks Applied 6 | . 1 . . . . . 4 . 1 parse_system 2 | . 1 . . . . . . . 1 find_chute 1 | . . . . . . . 1 . . find_fabricator 1 | . . . . . . . 1 . . find_dsf 1 | . . . . . . . 1 . . find_recycling 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total 2 | . . 1 . . . 1 . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 Drone Launches 1 | . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Turns Passed 4220 | 119 614 227 301 160 245 917 1148 200 289 Spaces Moved 7024 | 80 720 208 604 453 479 1382 1844 479 775 Core 10 | 9 1 . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 190 | 71 119 . . . . . . . . Hover . | . . . . . . . . . . Flight 6824 | . 600 208 604 453 479 1382 1844 479 775 Fastest Speed 32 | 50 34 34 34 34 34 34 32 32 32 Average Speed 36 | 94 61 34 34 34 34 34 33 32 32 Slowest Speed 120 | 100 120 34 34 34 34 37 114 32 32 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 4 94 21 98 92 93 87 45 57 83 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . . 2 Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . 1 . 1 . . . 1 Spaces Dug 22 | . 8 . . . . 14 . . . Terrain Destroyed 1609 | . 244 55 129 . 121 765 295 . . Melee . | . . . . . . . . . . Projectile 1 | . 1 . . . . . . . . AOE 1608 | . 243 55 129 . 121 765 295 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total 8142 | 100 809 340 662 457 525 1651 2272 510 816 Wait 597 | . 13 110 17 . 20 119 276 13 29 Move 7015 | 79 719 207 603 452 478 1381 1843 478 775 Hop . | . . . . . . . . . . Pick Up 8 | . . . . . . . 7 . 1 Fast Attach 48 | 8 8 3 2 3 . 12 8 1 3 Attach 8 | . . . . . . 2 4 1 1 Detach 13 | . . . . . . 7 3 2 1 Swap 8 | . 2 . 2 . . 1 2 . 1 Drop 38 | 2 8 . 3 2 . 7 12 . 4 Fire 340 | 11 55 16 26 . 22 102 93 15 . Melee 8 | . 2 . . . 1 . 4 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 41 | . 2 4 9 . 4 20 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion History --------- Turn | Location | Event 12 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 29 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Discovered new exit (range 17) 297 | -10/Materials | Reached level 2 301 | -10/Materials | Build established: Hacker-Mutant 516 | -10/Materials | Upgraded with Propulsion slot (x2) 575 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Discovered new exit (range 13) 670 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Reached level 3 734 | -10/Materials | Entered another Materials area 736 | -9/Materials | Reached level 4 737 | -9/Materials | Upgraded with Utility slot (x1) 737 | -9/Materials | Upgraded with Weapon slot (x1) 779 | -9/Materials | Repaired Imp. Terrain Scanner 806 | -9/Materials | Repaired Grenade Launcher 918 | -9/Materials | Discovered new exit (range 10) 946 | -9/Materials | Met 8R-AWN 961 | -9/Materials | Entered Mines 961 | -9/Mines | Reached level 5 964 | -9/Mines | Followed 8R-AWN into the Mines 974 | -9/Mines | Discovered new exit (range 5) 1015 | -9/Mines | Reached level 6 1035 | -9/Mines | Discovered new exit (range 6) 1049 | -9/Mines | Upgraded with Utility slot (x1) 1058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1102 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1102 | -9/Mines | Found Prototype Device 1102 | -9/Mines | Identified Exp. Sensor Array 1135 | -9/Mines | Learned location of 1 exit from Lower Caves 1167 | -9/Mines | Reached level 7 1179 | -9/Mines | Discovered new exit (range 11) 1201 | -9/Mines | Core integrity fell below 50% 1224 | -9/Mines | Reached level 8 1245 | -9/Mines | Destroyed 10 combat bots 1262 | -9/Mines | Entered Exiles 1268 | -9/Exiles | Discovered new exit (range 15) 1272 | -9/Exiles | Welcomed by 8R-AWN 1278 | -9/Exiles | Met EX-HEX 1293 | -9/Exiles | Met EX-BIN 1298 | -9/Exiles | Aligned with FarCom system 1299 | -9/Exiles | Given EX-Vault access code 1316 | -9/Exiles | Opened EX-Vault 1318 | -9/Exiles | Found Prototype Energy Cannon 1318 | -9/Exiles | Identified Gui. Plasma Cannon 1321 | -9/Exiles | Found Prototype Device 1321 | -9/Exiles | Identified Supersonic Drone Bay 1339 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1352 | -9/Exiles | Met EX-DEC 1364 | -9/Exiles | Visited The Gauntlet 1406 | -9/Exiles | Learned location of Zion (-7) 1418 | -9/Exiles | Discovered new exit (range 15) 1422 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1422 | -9/Exiles | Entered Mines 1422 | -8/Mines | Accompanied by 1 ally 1480 | -8/Mines | Core integrity fell below 20% 1488 | -8/Mines | Reached level 9 1604 | -8/Mines | Discovered new exit (range 11) 1623 | -8/Mines | Discovered new exit (range 8) 1667 | -8/Mines | Entered Materials 1668 | -8/Materials | Core integrity fell below 50% 1668 | -8/Materials | Core integrity fell below 20% 1669 | -8/Materials | Reached level 10 1689 | -8/Materials | Upgraded with Utility slot (x1) 1826 | -8/Materials | Reached level 11 1830 | -8/Materials | Upgraded with Utility slot (x1) 1924 | -8/Materials | Identified exit to Factory 1996 | -8/Materials | Build established: Hacker-Ninja 2045 | -8/Materials | Reached level 12 2174 | -8/Materials | Destroyed 8 combat bots 2321 | -8/Materials | Reached level 13 2456 | -8/Materials | Build established: Wizard-Ninja 2467 | -8/Materials | First assault squad dispatched 2518 | -8/Materials | High security lockdown imminent 2584 | -8/Materials | Entered Factory 2585 | -7/Factory | Core integrity fell below 50% 2585 | -7/Factory | Core integrity fell below 20% 2586 | -7/Factory | Reached level 14 2587 | -7/Factory | Upgraded with Utility slot (x1) 2747 | -7/Factory | Discovered new exit (range 3) 2844 | -7/Factory | Reached level 15 2984 | -7/Factory | First assault squad dispatched 3150 | -7/Factory | Discovered new exit (range 11) 3253 | -7/Factory | Discovered new exit (range 17) 3293 | -7/Factory | Reached level 16 3378 | -7/Factory | Cargo convoy interrupted 3389 | -7/Factory | Identified exit to Factory 3389 | -7/Factory | Identified exit to Storage 3389 | -7/Factory | Identified exit to Lower Caves 3600 | -7/Factory | High security lockdown imminent 3680 | -7/Factory | High security lockdown engaged 3732 | -7/Factory | Entered Lower Caves 3733 | -7/Lower Caves | Identified exit to Lower Caves 3792 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3794 | -7/Lower Caves | Identified exit to Zion 3849 | -7/Lower Caves | Encountered a Warlord checkpoint 3871 | -7/Lower Caves | Learned 4 Factory zone layouts 3932 | -7/Lower Caves | Entered Zion 3968 | -7/Zion | System corruption cleaned by Quarantine Array 4016 | -7/Zion | Learned location of Extension (-6) 4029 | -7/Zion | Given A8's code to call for help 4043 | -7/Zion | Build established: Wizard-Sprinter 4043 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4047 | -7/Zion | Given the Hacking Drone Bay 4048 | -7/Zion | Found Prototype Device 4048 | -7/Zion | Identified Hacking Drone Bay 4075 | -7/Zion | Found Prototype Device 4075 | -7/Zion | Identified Phasing AFG 4089 | -7/Zion | Opened final containment barrier to the Deep Caves 4153 | -7/Zion | Learned location of Data Miner (-6) 4200 | -7/Zion | Rebuked by Imprinter 4212 | -7/Zion | Attempted to imprint without authorization 4212 | -7/Zion | Attacked by Zionites 4221 | -7/Zion | Destroyed by 31-L2U(M) with Heavy Riot Gun Last Messages --------------- I wonder what they found on the surface... ED-WSS(c): Careful! Don't touch anything! I've almost got this thing working again... Who would've thought this prototype conduit-based teleportation tech someone hacked from MAIN.C a while back might actually work one day? Think of all the applications! Of course valuable tech like this we'll need to keep hidden... and only dare use in the most serious emergencies... Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. 04212_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 04215_ NR-DN0(c) calibrates the IMP:G-0014175/C-0630194. 04219_ Jacked GW-AL1(M)... >>parse_system Reading system data... 04221_ NR-DN0(c) calibrates the IMP:G-0014175/C-0630194. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????####### | | ????????????????????????????# " | | ????????????????????????????## " | | ?????????????????????????????# ## " | | ?????????????????????????????###""" | | ???????????????????????????????###" | | ????????????????????????????#####"" | | ????????????????????????????#"#"#"""" | | ??????????????????###########""""""#" | | ?????????????????##""#"#"""#""" ""#"" | | ?????#############""""""""""""" """" | | ?????""""""""" #"#" """""" | | ????"""""""""" #"#" """ | | ?????" #""" """ | | ??????"""" ##"" """""" """ | | ??????""""" """""#"" "" | | ?????"""""" "#"###" | | ?????"""""" ""##?"" 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""??????????????###"" | | ??????????????? ?????????????????""# | | ????????????????#?????????????????### | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 30 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 28 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 63 Offensive Hacking 30 Defensive Hacking 50 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Med. Treads | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club It Was An Accident, I Swear Quick And Dirty Robot Respite Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Levels Raised 15 | . 2 1 4 . 1 4 3 . . XP Earned 26875 | 3000 3043 2901 4591 243 2050 5972 4619 236 220 XP Spent 25470 | 3000 2900 1600 4500 . 2100 5335 6035 . . Upgrades 58 | 8 4 2 12 . 2 12 18 . . Propulsion Slot 2 | . 2 . . . . . . . . Utility Slot 6 | 1 . 1 1 . . 2 1 . . Weapon Slot 2 | 1 . 1 . . . . . . . Core Integrity 15 | . . . . . . 7 8 . . Heat Dissipation 4 | . . . . . . . 4 . . Energy Generation 3 | . . . 2 . . . 1 . . Energy Storage 3 | . . . . . . . 3 . . Mass Support 3 | 1 . . 1 . . 1 . . . Inventory Capacity 2 | . . . . . . 2 . . . Sight Range 1 | . . . 1 . . . . . . Sensor Range 4 | . . . 4 . . . . . . Ranged Accuracy 3 | . . . 3 . . . . . . Hack Attack % 6 | 3 1 . . . 1 . 1 . . Hack Defense % 4 | 2 1 . . . 1 . . . . Protomatter Created 725 | . 45 64 132 . 74 319 91 . . Integrity Restored 546 | . 27 48 120 . 54 270 27 . . Core 546 | . 27 48 120 . 54 270 27 . . Protomatter Decayed 178 | . . 103 . . . . 75 . . Game ------ Seed ElectrostormReactionBeam Manual? 0 Play Time 01:19:12 Cumulative 9.6 hours Start 2025.04.24 @ 15:50:49 End 2025.04.24 @ 17:18:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 36x27 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4ceb83f-0169-4d3d-8ea0-9383bff1b3fd