Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 13:42:23 Player: Moja Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (214) 1070 Value Destroyed (6434) 6434 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1362) 1362 TOTAL SCORE: 12746 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 1313 Friendly Fire -272 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 276/300 System Corruption 3% Temperature Warm (167) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Light Treads Heavy Treads Heavy Treads > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Advanced Sensor Array > --- WEAPON (3) ------- Advanced Variable Charge Gun Heavy Battle Rifle Heavy Gauss Cannon > --- INVENTORY (10) --- Experimental Energy Well (600) Compact Matter Pod (150) Improved Propulsion Shielding Improved Remote Shield Heavy Laser Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Focal Shield Improved Remote Shield > --- WEAPON ----------- Gatling Laser Heavy Gauss Cannon Molecular Scythe > --- INVENTORY -------- Backup Power III Improved Cooling System Compact Matter Pod Improved Plasma Cutter [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . 2 2 . 2 2 . . Power 1 | . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 1 . . Utility 3 | . . 1 1 . . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 217 | 4 8 14 46 33 57 15 18 22 Power 28 | 1 1 2 8 4 7 3 . 2 Engine 9 | 1 1 2 2 . 1 . . 2 Core 18 | . . . 6 4 6 2 . . Reactor 1 | . . . . . . 1 . . Propulsion 40 | 2 . 6 10 3 11 3 3 2 Treads 35 | 2 . 3 10 3 9 3 3 2 Leg 1 | . . . . . 1 . . . Wheel 3 | . . 3 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 75 | 1 3 2 15 11 19 5 8 11 Device 30 | . 1 . 5 5 9 2 2 6 Storage 13 | 1 1 . 4 1 3 . 1 2 Processor 6 | . 1 . 1 1 2 1 . . Hackware 2 | . . . . 1 1 . . . Protection 24 | . . 2 5 3 4 2 5 3 Artifact . | . . . . . . . . . Weapon 74 | . 4 4 13 15 20 4 7 7 Energy Gun 24 | . 1 . 9 6 4 2 . 2 Energy Cannon 5 | . . . . . 2 1 1 1 Ballistic Gun 21 | . 3 2 3 5 4 . 1 3 Ballistic Cannon 9 | . . . . 1 6 1 . 1 Launcher 11 | . . 2 1 3 3 . 2 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 4 2 1 1 3 Parts Lost 51 | . . . 5 13 18 4 10 1 Power 11 | . . . 3 1 5 1 1 . Propulsion 13 | . . . 1 3 4 2 3 . Utility 16 | . . . 1 4 7 1 2 1 Weapon 11 | . . . . 5 2 . 4 . Highest Loss Streak 11 | . . . 2 11 11 2 9 1 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 98 98 96 99 92 99 56 84 Engine 5 | . 14 11 4 . 1 . 7 12 Core 9 | . . . 12 18 12 12 . . Treads 23 | . 28 20 24 27 22 33 13 18 Wheel 1 | . . 11 2 . . . . . Device 7 | . 9 . 7 7 10 1 3 14 Storage 8 | . 14 11 9 8 7 6 2 4 Processor 4 | . 4 11 9 3 1 8 . . Hackware 1 | . . . . 5 1 6 . . Protection 8 | . . 9 7 10 5 8 8 13 Energy Gun 8 | . 7 7 10 10 5 6 9 7 Energy Cannon 1 | . . . . . 3 5 . . Ballistic Gun 6 | . 19 14 7 6 3 3 . 3 Ballistic Cannon 2 | . . . . . 9 3 . 4 Naked Turns 18 | . . . . . . . 18 . Heaviest Build 112 | 8 28 36 69 71 112 83 84 69 Greatest Support 160 | 40 40 60 62 75 95 116 140 160 Greatest Overweight (x) 15 | . . . 1 1 10 . 15 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 20 20 10 Average Capacity 16 | 7 9 15 16 19 20 20 7 7 Most Carried 21 | 8 12 15 19 20 21 20 18 10 Average Carried 14 | 6 8 14 15 18 17 18 6 7 Final Capacity 20 | 8 15 15 20 20 20 20 5 10 Final Carried 20 | 8 12 15 19 20 20 17 4 7 Class Distribution -------------------- 42% | Mutant 12% | Hacker-Mutant 12% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Gunner 6% | Scavenger-Tank 4% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Mutant | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Matter Collected 5114 | 222 267 306 937 741 1388 274 331 648 Remotely . | . . . . . . . . . Salvage Created 9628 | . 442 646 2151 1956 1869 804 477 1283 Parts 449 | . 23 34 121 108 85 31 5 42 Haulers Intercepted 13 | . 2 . 3 5 3 . . . Recyclers Shooed 19 | . 1 3 4 2 4 1 . 4 Parts Field Recycled 4 | . . . . . 4 . . . Retrieved Matter 11 | . . . . . 11 . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 134 | . 7 11 35 33 26 9 2 11 Melee 1 | . . . . . . . 1 . Guns 95 | . 7 8 30 30 9 4 . 7 Cannons 20 | . . . . . 12 4 . 4 AOE 14 | . . 3 5 2 4 . . . Classes Destroyed 18 | . 5 3 2 . 2 2 1 3 Worker 10 | . . 1 2 3 3 . . 1 Builder 7 | . . . 1 . 5 . . 1 Tunneler 1 | . . . . . . . . 1 Hauler 13 | . 2 . 3 5 3 . . . Recycler 34 | . 2 2 7 6 9 2 . 6 Mechanic 1 | . . . . . 1 . . . Watcher 13 | . 1 3 5 1 2 1 . . Swarmer 24 | . 3 . 10 7 4 . . . Grunt 56 | . 4 7 14 12 12 4 . 3 Duelist 3 | . . 1 . . . . . 2 Protector 1 | . . . . . . . . 1 Sentry 30 | . . 3 9 13 4 1 . . Specialist 2 | . . . . . . 2 . . Hunter 7 | . . . 2 1 2 . . 2 Programmer 7 | . . . . . 4 1 . 2 Heavy 1 | . . . . . . 1 . . Compactor 2 | . . . . . . . 2 . Thug 1 | . . . . . . . . 1 Savage 1 | . . . . . . . . 1 Best Kill Streak 8 | . 5 6 8 7 8 6 1 5 Combat Bots Only 7 | . 3 3 7 6 3 5 1 5 Max Kills in Single Turn 6 | . 1 3 6 2 3 1 1 2 Gunslinging 1 | . . . 1 1 1 . . . Exploded 4 | . . 3 4 2 1 . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Hostile Shots Fired 1039 | . 38 39 221 130 360 103 13 135 Missed 298 | . 4 14 60 33 115 26 1 45 Damage Taken 9576 | . 286 306 1561 1023 3085 1088 533 1694 Core 1764 | . 38 55 70 156 588 76 379 402 Absorbed by Shields 393 | . . . 259 134 . . . . Redirected to Shielding 191 | . . . 10 . . 90 . 91 Ignored by Resistances 2698 | . 85 86 528 333 728 303 139 496 Regen/Repaired (Parts) 908 | . . . 197 357 133 . 20 201 Core Remaining (%) 68 | 100 84 86 . 58 16 . . . Volleys Fired 432 | . 33 40 104 93 93 24 5 40 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 222 | . 85 95 160 141 185 215 193 222 Shots Fired 975 | . 65 78 200 185 253 70 13 111 Gun 715 | . 65 76 198 170 105 34 7 60 Cannon 237 | . . . . 3 142 36 5 51 Launcher 23 | . . 2 2 12 6 . 1 . Special . | . . . . . . . . . Kinetic 524 | . 56 48 124 73 131 17 3 72 Thermal 417 | . 9 28 74 100 116 53 9 28 Explosive 23 | . . 2 2 12 6 . 1 . Electromagnetic 11 | . . . . . . . . 11 Robot Hit Streak 32 | . 24 29 26 30 17 32 30 28 Robot Miss Streak 2 | . 2 2 2 2 2 1 1 2 Penetration Max 1 | . . . 1 . . . . 1 Secondary Targets 14 | . 2 . 4 6 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 760 | . 56 59 169 127 186 59 13 91 Core Hits 429 | . 22 28 113 97 80 30 6 53 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 24 | . 2 1 . 1 8 1 1 10 Burn 10 | . 2 1 . 1 5 1 . . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . . . . . . 2 Blast 10 | . . . . . 3 . . 7 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18420 | . 627 1053 3485 2983 5339 1478 425 3030 Guns 11199 | . 624 801 3070 2835 1607 661 187 1414 Cannons 5332 | . . . . 51 2814 817 127 1523 Explosions 1786 | . . 239 412 78 897 . 102 58 Melee . | . . . . . . . . . Ramming 103 | . 3 13 3 19 21 . 9 35 Kinetic 7916 | . 502 453 1697 789 2202 420 55 1798 Thermal 8692 | . 122 348 1373 2097 2577 1058 259 858 Explosive 1370 | . . 239 412 78 539 . 102 . Electromagnetic 339 | . . . . . . . . 339 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 8 . . 3 Average Corruption 4 | . . . . . 5 . . 1 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . . . . . 60 . . 9 Message Errors 14 | . . . . . 12 . . 2 Matter Fused 18 | . . . . . 16 . . 2 Heat Flow Errors 8 | . . . . . 7 . . 1 Energy Discharges 11 | . . . . . 7 . . 4 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 9 | . . . . . 9 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 4 | . . . . . 4 . . . Alerts 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 213 | . . . . . 132 18 . 63 Projectiles 126 | . . . . . 45 18 . 63 Explosions 87 | . . . . . 87 . . . Melee . | . . . . . . . . . Knockbacks 37 | . . . . . 19 3 . 15 Impact . | . . . . . . . . . Kinetic 33 | . . . . . 18 3 . 12 Secondary 4 | . . . . . 1 . . 3 Self-Inflicted Damage 220 | . . 18 . 133 49 . 4 16 Shots 10 | . . 1 . 6 2 . . 1 Rammed 14 | . 1 1 . 2 3 . 2 5 Targets Rammed 17 | . 1 1 1 3 4 . 2 5 Kicked . | . . . . . . . . . Crushed 3 | . . . 1 1 1 . . . Highest Temperature 923 | . 198 154 435 514 923 483 368 605 Average Temperature 134 | . 57 42 102 127 195 117 140 160 Received Heat Transfer 3328 | . 156 138 765 441 1179 303 27 319 Effects 96 | . . . 3 17 59 2 1 14 Shutdowns 26 | . . . . 7 15 1 1 2 Energy Bleed 19 | . . . 3 3 10 . . 3 Interference 16 | . . . . 4 9 1 . 2 Matter Decay 2 | . . . . . 1 . . 1 Short Circuit 9 | . . . . . 5 . . 4 Damage (minor) 8 | . . . . 3 5 . . . Damage (major) 11 | . . . . . 11 . . . Damage (core) 5 | . . . . . 3 . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 1 1 1 1 . Combat Hostiles 4 | . . . . 1 1 1 1 . Parts Melted 28 | . 1 1 5 9 8 3 . 1 Heat Transferred 18006 | . 444 925 3145 4857 4574 1981 537 1543 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Peak Influence 1034 | . 176 263 441 403 298 160 54 1034 Initial 46 | . . 19 19 3 24 13 46 . Average 139 | . 50 119 176 137 84 77 9 359 Maximum Alert Level 3 | . . 1 2 2 1 . . 3 Low Security (%) 76 | 100 100 78 57 70 96 100 100 42 Level 1 17 | . . 21 37 28 3 . . 16 Level 2 3 | . . . 4 1 . . . 17 Level 3 2 | . . . . . . . . 23 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 42 | . 1 3 6 5 13 4 . 10 Investigation 5 | . 1 1 1 1 1 . . . Extermination 8 | . . . . . 5 1 . 2 Reinforcement 17 | . . 2 2 1 4 3 . 5 Assault 3 | . . . . . . . . 3 Garrison 9 | . . . 3 3 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 3 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Distress Signals 20 | . 2 3 7 2 1 1 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 235 | . 14 20 53 41 40 12 6 49 Peak Tracking Total 15 | . 4 6 9 5 7 3 4 15 Tactical Retreats 4 | . . . . . 3 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Traps Triggered 11 | . 1 1 5 2 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 5 . . 1 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Machines Disabled 13 | . . . 1 2 3 . . 7 Max in Single Turn 1 | . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Machines Accessed 25 | . 5 2 4 5 5 . . 4 Terminals 16 | . 4 2 2 3 3 . . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . 1 1 2 . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 63 | . 8 5 18 17 9 . . 6 Successful 44 | . 7 3 13 12 6 . . 3 Failed 19 | . 1 2 5 5 3 . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 39 | . 6 5 8 13 4 . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 16 | . . . 8 3 5 . . . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 25 | . 5 3 5 8 2 . . 2 Record 1 | . . . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . Open DSF 3 | . . . . . 2 . . 1 Emergency Access Points 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . Locate Traps 5 | . 1 . 2 2 . . . . Disarm Traps 2 | . 1 . . 1 . . . . Transport Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 7 | . 1 2 2 1 . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 13 | . . . 6 3 4 . . . Scan Component 7 | . . . 3 2 2 . . . Repair 6 | . . . 3 1 2 . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . Recycle Component 1 | . . . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 2 4 2 3 . . 2 Full Trace Events 3 | . . . 1 1 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . 3 1 2 . . . Time 210 | . . . 108 26 76 . . . Parts Recycled 1 | . . . 1 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Total Allies 20 | . . . . . . . 20 . Largest Group 19 | . . . . . . . 19 18 Highest-Rated Group 684 | . . . . . . . 684 658 Highest-Rated Ally 50 | . . . . . . . 50 50 Total Orders . | . . . . . . . . . Ally Attacks 261 | . . . . . . . 51 210 Total Damage 8238 | . . . . . . . 1994 6244 Kills 46 | . . . . . . . 5 41 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Turns Passed 13469 | 132 916 925 2940 2671 2922 608 863 1492 Spaces Moved 6482 | 93 496 591 1315 1222 1105 279 571 810 Core 153 | 27 . . . . . . 126 . Treads 5865 | 66 496 296 1183 1222 1068 279 445 810 Legs 33 | . . . . . 33 . . . Wheels 427 | . . 295 132 . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Fastest Speed 50 | 50 160 100 100 145 148 164 50 160 Average Speed 173 | 128 160 130 179 183 218 165 142 160 Slowest Speed 870 | 160 160 160 250 241 870 166 800 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 43 | 4 51 30 80 85 21 7 89 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 42 | . . . . 42 . . . . Terrain Destroyed 183 | . . 12 15 90 44 3 8 11 Melee . | . . . . . . . . . Projectile 22 | . . . . . 10 3 . 9 AOE 161 | . . 12 15 90 34 . 8 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Total 7802 | 105 561 673 1695 1452 1431 370 606 909 Wait 285 | . . 3 128 35 83 33 . 3 Move 6473 | 92 495 590 1314 1221 1104 279 570 808 Hop 1 | . . . . . . . . 1 Pick Up 231 | 9 14 15 58 41 59 11 6 18 Fast Attach 23 | 3 2 . 6 1 1 1 7 2 Attach 78 | 1 3 3 13 7 30 7 8 6 Detach 4 | . . . . . 2 . 2 . Swap 116 | . 3 11 27 25 26 7 3 14 Drop 139 | . 10 10 44 23 29 8 3 12 Fire 432 | . 33 40 104 93 93 24 5 40 Melee . | . . . . . . . . . Ram 3 | . . 1 . . . . 2 . Kick . | . . . . . . . . . Crush 14 | . 1 . 1 3 4 . . 5 Escape Stasis 3 | . . . . 3 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Discovered new exit (range 14) 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1702 | -9/Materials | Discovered new exit (range 16) 1974 | -9/Materials | Entered another Materials area 1974 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1978 | -8/Materials | Discovered new exit (range 7) 2206 | -8/Materials | Destroyed 7 combat bots 2439 | -8/Materials | Discovered new exit (range 16) 2501 | -8/Materials | Build established: Scavenger-Mutant 2832 | -8/Materials | Garrison activated, responded to threat 3161 | -8/Materials | Build established: Mutant 3369 | -8/Materials | Repaired Hrd. Light Armor Plating 3401 | -8/Materials | Repaired Shield Generator 3467 | -8/Materials | Repaired Imp. Cooling System 3897 | -8/Materials | Discovered new exit (range 15) 4914 | -8/Materials | Entered Storage 6181 | -8/Storage | Build established: Hacker-Mutant 6568 | -8/Storage | Identified exit to Garrison 6591 | -8/Storage | Garrison activated, responded to threat 6632 | -8/Storage | Discovered new exit (range 7) 6942 | -8/Storage | Repaired Hcp. Storage Unit 6947 | -8/Storage | Lost 11 parts (1p3n2u5w) 7585 | -8/Storage | Entered Factory 7585 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7888 | -7/Factory | Build established: Hacker-Tank 7976 | -7/Factory | Core integrity fell below 50% 8018 | -7/Factory | Lost 11 parts (2p4n3u2w) 8055 | -7/Factory | Crushed by falling debris 8086 | -7/Factory | Lost 3 parts (3u) 8239 | -7/Factory | Build established: Mutant 8818 | -7/Factory | Build established: Scavenger-Gunner 9870 | -7/Factory | Garrison activated, responded to threat 9891 | -7/Factory | Core integrity fell below 20% 9916 | -7/Factory | Build established: Gunner 10210 | -7/Factory | Discovered new exit (range 16) 10433 | -7/Factory | Repaired Lgt. Nuclear Core 10476 | -7/Factory | Repaired Assault Cannon? 10507 | -7/Factory | Entered another Factory area 10507 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11072 | -6/Factory | Build established: Hacker-Gunner 11115 | -6/Factory | Sucked down chute 11115 | -6/Factory | Entered Waste 11116 | -6/Waste | Met a frightened Derelict 11184 | -6/Waste | Spotted C-40 Crusher 11187 | -6/Waste | Destroyed C-40 Crusher 11190 | -6/Waste | Spotted C-40 Crusher 11198 | -6/Waste | Allies destroyed C-40 Crusher 11209 | -6/Waste | Spotted C-40 Crusher 11216 | -6/Waste | Spotted C-40 Crusher 11219 | -6/Waste | Spotted C-40 Crusher 11230 | -6/Waste | Spotted C-40 Crusher 11242 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11250 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11251 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11252 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11253 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11254 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11256 | -6/Waste | Crushed by Compactor (1 part destroyed) 11259 | -6/Waste | Crushed by Compactor (1 part destroyed) 11262 | -6/Waste | Destroyed C-40 Crusher 11263 | -6/Waste | Core integrity fell below 50% 11276 | -6/Waste | Found Damper Plating 11290 | -6/Waste | Lost 9 parts (1p3n2u3w) 11328 | -6/Waste | Discovered new exit (range 12) 11392 | -6/Waste | Warlord forces began an assault 11395 | -6/Waste | Allies destroyed C-40 Crusher 11403 | -6/Waste | Allies destroyed C-40 Crusher 11407 | -6/Waste | Allies destroyed C-40 Crusher 11428 | -6/Waste | Found Damper Plating 11597 | -6/Waste | Found Prototype Slashing Weapon 11600 | -6/Waste | Identified Molecular Scythe 11978 | -6/Waste | Entered Factory 11978 | -6/Factory | Accompanied by 18 allies 12082 | -6/Factory | Build established: Scavenger-Mutant 12801 | -6/Factory | Lost 3 allies 12820 | -6/Factory | Build established: Scavenger-Tank 12928 | -6/Factory | Lost 3 allies 12939 | -6/Factory | Discovered new exit (range 18) 13220 | -6/Factory | Cargo convoy interrupted 13232 | -6/Factory | P-60 Hacker assimilated allied QN-DJW(g) 13234 | -6/Factory | P-60 Hacker assimilated allied RQ-2M0(d) 13249 | -6/Factory | P-60 Hacker assimilated allied XA-FYD(b) 13276 | -6/Factory | Core integrity fell below 20% 13297 | -6/Factory | Lost 7 allies 13378 | -6/Factory | First assault squad dispatched 13470 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- L-41 Fighter destroyed. Slug penetrates B-48 Gladiator. G-50 Soldier IFF system glitched. Slug penetrates L-41 Fighter. L-41 Fighter knocked back. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. Imp. Light Armor Plating severed. L-41 Fighter Axe blasted off. L-41 Fighter knocked back. Critical hit (Burn: +50). Slug penetrates Pressure Siphon. Focal Shield destroyed. Slug penetrates Pressure Siphon. U-05 Engineer builds a Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????# # # """ ""???????? | | ??????????????????# # # ?????? | | ??????????????????# # ##############?? | | ??????????????????# # ? | | ??????????????????# # ? | | ??????????????????# # | | ??????????????### # = # | | ??????????????/ ########### | | ??????????????# ??????????# ##########+##??? | | ??????????????# ########### #??????????????? | | ??????????????# u #??????????????? | | ??????????????# #??????????????? | | ??????????????+ %""G"" #??????????????? | | ??????????????" "! #??????????????? | | ??????????????#u%= ! ! % #??????????????? | | ??????????????# ########??????????????? | | ??????????????# igg% g##????????????????????? | | ??????????????# %%% g ##????????????????????? | | ??????????????# %%% l ##????????????????????? | | ??????????????# %%% ##????????????????????? | | ??????????????# %%% ##??##?????###????????? | | ??????????????# h %= %##??# ???? #????????? | | ??????????????# "%% %%% =/#???# ??" #????????? | | ???????????#### ""% %%%bb%#??## """"" #????????? | | ??????????? """ "%%=l!#??## """"" #????????? | | ?????????? """ """%@!#???# #????????? | | ????????? bgl #???# = """ #????????? | | ????????? g #???# ! Y" #????????? | | ???????? % i #???# ! ?""" ########## | | ???????###+########### R # ### /?]*!# [ | | ?????????" ??????????# ##########+###!! % | | ?????????????????????# % ]]% =/!*[%! | | ?????????????????????# % % ]/%=[]/! | | ?????????????????????# =% %[%[!=%=%%[ % | | ?????????????????????# % % = !/=%=! %/%%% | | ?????????????????????# !! %!!%== | | ?????????????????????# #####+###![=*=%[% | | ?????????????????????# # /%= #*! ! | | ?????????????????????# + """! ########## | | ?????????????????????# ###### """ # #???? | | ???????????????????? #????# """ # ! #???? | | ???????????????????### #????# "" # #???? | | ?????????????????????# #????# "" ""# +???? | | ?????????????????????###+#+#????# ""#! ! #???? | | ?????????????????????????????????? Y"#] #???? | | ??????????????????????????????????? ""#] #???? | | ??????????????????????????????????? "?? ! #???? | | ??????????????????????????????????? ?? #???? | | ???????????????????????????????????####??#####???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 37 Energy Capacity 1090 Matter Stores 370 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1750 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scan Processor | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Fist Fight Hey, That's Mine! Please Form A Line Significant Disruption Superinsulated The More The Merrier Challenges ------------ None Game ------ Seed ColdGunArray Manual? 0 Play Time 02:36:32 Cumulative 7.9 hours Start 2024.04.07 @ 20:18:21 End 2024.04.09 @ 13:42:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7e5810b-c17b-4217-8a8c-4dea4a7f94f7