Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 13:37:03 Player: Julie Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (37) 185 Value Destroyed (1739) 1739 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (1000) 1000 TOTAL SCORE: 8124 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 95/100 System Corruption 0% Temperature Critical (721) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Makeshift Power Source Neutrino Core Microactuators Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Energy Well Particle Charger ECM Suite Makeshift Ablative Armor Hardlight Generator Improved Point Defense System > --- WEAPON ----------- Backup Laser III Bore Cannon Thermoblaster > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Neutrino Core Makeshift Leg Microactuators [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Thermoblaster Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 4 2 . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 2 1 . . . . Utility 4 | . . . 3 1 . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 111 | 6 3 . 17 6 6 . 25 8 2 11 27 . Power 11 | 1 1 . 2 1 . . 1 . . 1 4 . Engine 8 | 1 1 . 2 1 . . 1 . . . 2 . Core 1 | . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 30 | 2 . . 3 2 2 . 9 3 . 2 7 . Treads 6 | 2 . . 2 . . . 1 1 . . . . Leg 7 | . . . . . . . . . . . 7 . Wheel 5 | . . . . 2 2 . . 1 . . . . Hover 9 | . . . . . . . 8 . . 1 . . Flight 3 | . . . 1 . . . . 1 . 1 . . Utility 39 | 1 2 . 6 2 1 . 10 4 1 4 8 . Device 23 | . . . 5 1 . . 7 1 1 2 6 . Storage 6 | 1 2 . 1 . . . . 2 . . . . Processor 4 | . . . . 1 . . 1 . . 1 1 . Hackware 1 | . . . . . . . . 1 . . . . Protection 5 | . . . . . 1 . 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 . . 6 1 3 . 5 1 1 4 8 . Energy Gun 8 | 1 . . . . 1 . 2 . . . 4 . Energy Cannon 3 | . . . 1 . 1 . 1 . . . . . Ballistic Gun 7 | 1 . . 2 1 . . . . . 3 . . Ballistic Cannon 3 | . . . 1 . . . . 1 . . 1 . Launcher 4 | . . . 1 . . . 1 . 1 . 1 . Special Weapon 2 | . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 . Unidentified Prototypes 6 | . . . 1 . . . 1 1 1 . 2 . Parts Lost 51 | . 1 . 2 2 1 . 20 . . 9 2 14 Power 6 | . 1 . . 1 . . 2 . . . . 2 Propulsion 18 | . . . . . 1 . 7 . . 3 1 6 Utility 9 | . . . . . . . 4 . . 2 . 3 Weapon 18 | . . . 2 1 . . 7 . . 4 1 3 Highest Loss Streak 13 | . 1 . 1 2 1 . 7 . . 5 1 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 7 | 2 6 6 11 14 14 14 8 2 3 3 4 4 Power 1 | . . . 2 2 2 2 1 . . . . 3 Propulsion 2 | 1 2 2 3 4 6 6 4 . . . . . Utility 2 | . 1 2 3 3 3 3 2 2 3 3 2 1 Weapon 1 | . 1 2 2 3 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . . . 1 2 1 . 3 . . . 1 . Power 3 | . . . . 2 . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . Utility 1 | . . . . . . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 85 90 94 98 100 84 41 59 38 79 88 Engine 5 | . 14 14 9 7 7 7 5 . . . 7 . Treads 7 | . 28 28 24 21 . . 3 4 5 3 . . Leg 2 | . . . . . . . . . . . 9 31 Wheel 4 | . . . . . 21 23 5 . 5 3 . . Hover 4 | . . . . . . . 18 . . . 4 . Flight 1 | . . . . . . . . 4 5 . 4 . Device 17 | . . . 21 20 17 15 21 11 17 7 22 21 Storage 9 | . 14 14 17 15 15 15 6 7 11 7 4 4 Processor 1 | . . . . 6 7 7 1 . . 2 . . Hackware 1 | . . . . . . . . 4 5 3 . . Protection 2 | . . . . . 5 7 6 . . 1 3 3 Energy Gun 2 | . 14 14 . . 5 7 2 . . . 6 4 Energy Cannon 2 | . . . 1 7 7 7 5 . . . . . Ballistic Gun 2 | . 14 14 8 12 1 . . . . 4 . . Ballistic Cannon 2 | . . . 4 . . . . 3 5 . 3 4 Launcher 1 | . . . 2 . . . . . 1 . 3 3 Peak Build Rating 92 | 6 7 6 34 37 38 39 54 41 50 50 91 92 Average Rating 40 | 4 5 6 24 35 37 38 46 29 44 25 64 81 On Entrance 28 | . 6 6 6 31 32 38 39 8 41 50 23 91 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 11 17 8 3 . Naked Turns 125 | . . . . . . . . . . 111 . 14 Heaviest Build 88 | 11 88 18 55 61 61 59 65 22 36 36 70 70 Greatest Support 125 | 40 40 40 60 60 38 38 54 27 10 27 125 125 Greatest Overweight (x) 6 | . 2 . 2 2 2 1 4 3 3 6 4 . Average Overweight (x) . | . . . . . 1 1 . . 2 . 1 . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 10 5 5 5 5 Average Capacity 9 | 6 18 10 14 15 15 15 10 5 5 5 5 5 Most Carried 15 | 4 7 6 15 15 15 15 15 4 4 5 5 5 Average Carried 7 | 3 6 6 11 14 14 14 8 2 3 3 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 10 5 5 5 5 5 Final Carried 15 | 4 6 6 14 15 14 15 3 2 4 5 5 4 Class Distribution -------------------- 71% | Mutant 12% | Derelict-Tank 6% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 2055 | 245 71 . 233 31 353 30 266 . 148 208 414 56 Remotely . | . . . . . . . . . . . . . Salvage Created 1455 | . 143 . 395 45 118 17 467 . 98 108 . 64 Parts 69 | . 4 . 22 . 8 3 24 . 2 5 . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 9 . . . 1 2 . 1 Prevented 2 | . . . . . 1 . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 33 | . 3 . 9 1 3 1 9 . 4 2 . 1 Melee 4 | . . . 3 . . . . . . 1 . . Guns 5 | . 3 . 1 . . . . . . . . 1 Cannons 16 | . . . 4 1 2 1 6 . 1 1 . . AOE 6 | . . . 1 . . . 2 . 3 . . . Classes Destroyed 13 | . 1 . 4 1 1 1 3 . 1 1 . . Worker 1 | . . . . . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 6 | . . . . . 2 . . . 4 . . . Grunt 13 | . 3 . 6 . . . 3 . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 5 | . . . 2 . 1 . 2 . . . . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 4 | . . . . 1 . . 3 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . Thief 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | . 1 . 3 1 2 1 3 . 4 1 . 1 Combat Bots Only 4 | . 1 . 3 1 2 1 3 . 4 1 . 1 Max Kills in Single Turn 2 | . 1 . 1 1 1 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . 1 . . . Melee 1 | . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Hostile Shots Fired 674 | . 17 . 68 39 40 2 247 2 13 113 28 105 Missed 251 | . 4 . 27 8 18 . 113 1 3 35 11 31 Hits 423 | . 13 . 41 31 22 2 134 1 10 78 17 74 Melee 5 | . . . 2 . . 2 . . . . 1 . Projectile 418 | . 13 . 39 31 22 . 134 1 10 78 16 74 AOE 4 | . . . . 1 . . . . . . 3 . Critical Strikes 26 | . 1 . 3 . . . 7 . . 3 3 9 Damage Taken 7345 | . 248 . 638 448 181 24 1878 10 291 1516 504 1607 Core 1596 | . 58 . 114 47 31 . 247 . 98 469 61 471 Absorbed by Shields 608 | . . . 12 76 . . 88 10 . . 210 212 Ignored by Resistances 73 | . . . . . . . 73 . . . . . Regen/Repaired (Parts) 47 | . . . . . . . . . . . 47 . Core Remaining (%) 82 | 100 . 76 79 . . 88 70 . . . . . Volleys Fired 166 | . 19 . 41 23 7 1 42 . 14 11 2 6 Largest 3 | . 2 . 2 1 2 2 2 . 2 2 3 2 Hottest 368 | . 60 . 98 75 124 124 150 . 93 93 368 300 Shots Fired 243 | . 38 . 62 24 11 3 55 . 19 14 5 12 Gun 92 | . 38 . 25 . 4 1 9 . . 7 2 6 Cannon 125 | . . . 29 24 7 2 40 . 14 6 2 1 Launcher 26 | . . . 8 . . . 6 . 5 1 1 5 Special . | . . . . . . . . . . . . . Kinetic 98 | . 19 . 49 . . . . . 14 13 2 1 Thermal 70 | . . . 5 24 3 . 26 . . . 1 11 Explosive 14 | . . . 8 . . . 6 . . . . . Electromagnetic 61 | . 19 . . . 8 3 23 . 5 1 2 . Robot Hit Streak 11 | . 11 . 9 5 5 7 9 . 6 7 2 3 Robot Miss Streak 9 | . 1 . 9 3 1 . 2 . 2 2 4 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 163 | . 24 . 54 12 9 2 37 . 10 9 2 4 Core Hits 88 | . 11 . 32 1 3 2 19 . 6 6 . 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . . 3 . . . 1 . 1 1 . . Blast 2 | . . . . . . . . . 1 1 . . Corrupt 1 | . . . . . . . 1 . . . . . Sever 3 | . . . 3 . . . . . . . . . Melee Attacks 22 | . . . 10 . . 1 11 . . . . . Impact . | . . . . . . . . . . . . . Slashing 17 | . . . 10 . . 1 6 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4653 | . 317 . 1016 354 210 40 1595 . 557 222 72 270 Guns 693 | . 246 . 164 . 35 16 109 . . 64 20 39 Cannons 2052 | . . . 385 336 175 24 786 . 256 90 . . Explosions 1515 | . 64 . 147 . . . 699 . 301 21 52 231 Melee 307 | . . . 307 . . . . . . . . . Ramming 86 | . 7 . 13 18 . . 1 . . 47 . . Kinetic 1019 | . 110 . 499 . . . . . 256 154 . . Thermal 1562 | . 64 . 50 336 75 . 663 . 52 . 52 270 Explosive 616 | . . . 147 . . . 469 . . . . . Electromagnetic 1063 | . 136 . . . 135 40 462 . 249 21 20 . Impact . | . . . . . . . . . . . . . Slashing 307 | . . . 307 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 1 3 . 1 7 7 . Average Corruption 2 | . . . . 1 1 1 2 . 1 6 7 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . 5 5 3 7 . 4 27 3 . Message Errors 12 | . . . . 1 1 . 3 . 1 5 1 . Matter Fused 13 | . . . . 1 2 1 1 . 1 6 1 . Heat Flow Errors 8 | . . . . 2 . . . . . 5 1 . Energy Discharges 6 | . . . . . . . 1 . . 5 . . Parts Rejected 2 | . . . . . 1 . . . . 1 . . Parts Fused 2 | . . . . . 1 . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . . Data Loss (major) 4 | . . . . . . . 1 . 1 2 . . Misfires 3 | . . . . 1 . 1 . . . 1 . . Alerts 2 | . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 176 | . . . . 46 . . 85 . 45 . . . Projectiles 121 | . . . . 46 . . 32 . 43 . . . Explosions 55 | . . . . . . . 53 . 2 . . . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . 9 . . . . . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . 9 . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 384 | . 53 . . . . . 177 . 137 17 . . Shots 11 | . 1 . . . . . 5 . 5 . . . Rammed 27 | . 3 . 2 4 . . 1 . . 17 . . Targets Rammed 29 | . 3 . 3 4 . . 1 . . 18 . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . 1 . . Highest Temperature 1253 | . 94 . . 181 13 . 342 . 3 231 200 1253 Average Temperature 146 | . 33 . . 78 6 . 79 . 3 97 82 680 Received Heat Transfer 1598 | . 132 . 306 11 54 . 500 . . 192 . 403 Effects 18 | . . . . . . . 3 . . . . 15 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 5 | . . . . . . . 1 . . . . 4 Interference 2 | . . . . . . . 2 . . . . . Matter Decay 3 | . . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 2 . . . . 2 Heat Transferred 2125 | . 50 . 74 444 111 . 755 . 100 . 80 511 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 3 . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 92 | 100 100 . 100 100 . . 80 100 . . . . Level 1 7 | . . . . . . . 19 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 313 | . 57 . 66 30 . . 313 122 . . . . Initial 122 | . . . . 18 . . . 122 . . . . Average 49 | . 11 . 17 2 . . 103 16 . . . . Influence Increases 2113 | . 132 . 391 45 85 . 1035 . 90 200 15 120 Destroy 0b10 Robot/C 640 | . 60 . 180 20 60 . 180 . 80 40 . 20 Destroy 0b10 Robot/NC 20 | . . . 10 . . . 10 . . . . . Destroy Leader 192 | . 20 . 52 10 10 . 70 . 10 10 . 10 Successful Hack 12 | . . . 12 . . . . . . . . . Disable Machine 90 | . . . 15 15 . . 60 . . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . Destroy Structure 139 | . 7 . 47 . . . 85 . . . . . Lose Combat Pursuer 870 | . 45 . 75 . 15 . 480 . . 150 15 90 Influence Decreases 2093 | . 85 47 350 86 85 . 784 251 86 147 72 100 Entered New Map 234 | . . 23 . 23 . . . 129 . 2 57 . Time Decay 1381 | . 75 24 316 53 75 . 430 122 86 125 15 60 Lost Part 270 | . 10 . 20 10 10 . 160 . . 20 . 40 Lost Ally 10 | . . . . . . . 10 . . . . . Purge Threat 198 | . . . 14 . . . 184 . . . . . Squads Dispatched 15 | . . . 1 2 . . 11 1 . . . . Investigation 4 | . . . 1 . . . 3 . . . . . Extermination 5 | . . . . 1 . . 3 1 . . . . Reinforcement 3 | . . . . 1 . . 2 . . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 5 | . . . 3 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 5 . 16 3 4 1 58 1 4 12 18 11 Peak Tracking Total 15 | . 2 . 4 1 3 1 15 1 4 5 6 9 Tactical Retreats 31 | . 3 . 5 . 1 . 14 . . 5 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 6 | . . . 2 . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 8 | . . . 1 1 . . 5 . 1 . . . Max in Single Turn 1 | . . . 1 1 . . 1 . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 11 | . 1 . 4 . . . 4 . 2 . . . Terminals 6 | . . . 3 . . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 24 | . 2 . 9 . . . 11 . 2 . . . Successful 10 | . 1 . 3 . . . 4 . 2 . . . Failed 14 | . 1 . 6 . . . 7 . . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . 5 . . . 7 . . . . . Terminals 14 | . . . 6 . . . 7 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . 3 . . . 3 . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . . 2 . . . 2 . 2 . . . Record 2 | . . . . . . . . . 2 . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 1 . . . 1 . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 3 . . . 3 . . . . . Full Trace Events 3 | . . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 46 | . . . . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Active Infowar (turns) 7290 | . . . 1145 461 765 260 2061 942 1042 585 29 . Sensors 7114 | . . . 1145 461 765 260 2061 942 1042 438 . . Terrain 86 | . . . . . . . 86 . . . . . Traps 29 | . . . . . . . . . . . 29 . ECM 147 | . . . . . . . . . . 147 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . . 2 1 . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 10749 | 86 367 69 1198 662 765 260 2192 946 1042 1032 1850 280 Spaces Moved 5770 | 51 134 44 536 273 597 239 1148 360 846 494 815 233 Core 209 | 7 . . . . . . . 18 . 157 . 27 Treads 1294 | 44 134 44 536 245 . . . 84 . 207 . . Legs 758 | . . . . . . . . . . . 552 206 Wheels 2320 | . . . . 28 597 239 405 92 846 113 . . Hover 1017 | . . . . . . . 743 . . 11 263 . Flight 172 | . . . . . . . . 166 . 6 . . Fastest Speed 40 | 50 160 160 160 125 105 105 48 40 95 40 113 50 Average Speed 127 | 144 217 160 178 163 106 105 80 87 113 128 191 106 Slowest Speed 350 | 160 320 160 330 243 125 105 173 200 125 350 300 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 32 5 45 4 93 26 18 7 81 58 82 32 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 12 | . . . . . 2 6 . . 1 2 . 1 Spaces Dug 3 | . . . . . . . 3 . . . . . Terrain Destroyed 197 | . 7 . 48 . . . 110 . 13 4 3 12 Melee 3 | . . . . . . . 3 . . . . . Projectile 16 | . . . 1 . . . . . 8 4 3 . AOE 178 | . 7 . 47 . . . 107 . 5 . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Total 8855 | 60 172 43 697 465 711 245 2350 990 905 870 1095 252 Wait 2613 | . 10 . 56 147 95 2 1093 620 41 331 208 10 Move 5759 | 50 133 43 535 272 596 238 1148 359 845 493 814 233 Hop . | . . . . . . . . . . . . . Pick Up 50 | 4 1 . 18 6 3 2 6 2 1 1 6 . Fast Attach 58 | 6 2 . 7 . 3 . 7 4 2 12 14 1 Attach 40 | . 1 . 4 4 1 . 16 4 . 1 8 1 Detach 15 | . 2 . 1 1 . . 5 1 . 2 3 . Swap 49 | . 1 . 11 4 2 . 13 . 2 . 15 1 Drop 43 | . . . 11 4 3 1 9 . . 1 14 . Fire 166 | . 19 . 41 23 7 1 42 . 14 11 2 6 Melee 22 | . . . 10 . . 1 11 . . . . . Ram 14 | . . . . . . . . . . 14 . . Kick . | . . . . . . . . . . . . . Crush 14 | . 3 . 3 4 . . . . . 4 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 12 | . . . . . 1 . . . . . 11 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Entered Subcaves 506 | -10/Subcaves | Discovered new exit (range 10) 523 | -10/Subcaves | Entered Materials 523 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 738 | -8/Materials | Discovered new exit (range 11) 1454 | -8/Materials | Discovered new exit (range 16) 1721 | -8/Materials | Entered Factory 1721 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2016 | -7/Factory | Build established: Gunner 2304 | -7/Factory | Discovered new exit (range 9) 2383 | -7/Factory | Entered Lower Caves 2489 | -7/Lower Caves | Build established: Mutant 2562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2632 | -7/Lower Caves | Identified exit to Lower Caves 3060 | -7/Lower Caves | Encountered a Warlord checkpoint 3148 | -7/Lower Caves | Entered another Lower Caves area 3207 | -7/Lower Caves | Discovered new exit (range 12) 3408 | -7/Lower Caves | Entered Factory 3408 | -6/Factory | Evolved 2 slots: Propulsion x2 3409 | -6/Factory | Identified exit to Lower Caves 3997 | -6/Factory | Garrison activated, responded to threat 4125 | -6/Factory | Lost 4 parts (1u3w) 5505 | -6/Factory | Cargo convoy interrupted 5587 | -6/Factory | Discovered new exit (range 6) 5600 | -6/Factory | Entered another Factory area 5600 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5631 | -5/Factory | Lost 7 parts (2p2n2u1w) 6463 | -5/Factory | Discovered new exit (range 14) 6546 | -5/Factory | Entered Upper Caves 6849 | -5/Upper Caves | Learned Factory garrison access intel 7023 | -5/Upper Caves | Found Alien Artifact 7023 | -5/Upper Caves | Identified Dimensional Node Initializer 7023 | -5/Upper Caves | Initialized slip node 7571 | -5/Upper Caves | Discovered new exit (range 15) 7588 | -5/Upper Caves | Entered another Upper Caves area 7589 | -5/Upper Caves | Identified exit to Warlord 7775 | -5/Upper Caves | Lost 5 parts (1n1u3w) 8221 | -5/Upper Caves | Released all parts (7) 8249 | -5/Upper Caves | Lost 4 parts (2n1u1w) 8529 | -5/Upper Caves | Core integrity fell below 50% 8620 | -5/Upper Caves | Entered Warlord 8725 | -5/Warlord | System corruption cleaned by Quarantine Array 9011 | -5/Warlord | Found Prototype Special Weapon 9011 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9055 | -5/Warlord | Found Prototype Device 9055 | -5/Warlord | Identified Minesniffer Drone Bay 9059 | -5/Warlord | Found Minesniffer Drone Bay 9527 | -5/Warlord | Met Warlord 9552 | -5/Warlord | Warlord's base attacked by MAIN.C 9640 | -5/Warlord | Build established: Derelict-Tank 9902 | -5/Warlord | Warlord forces counterattacked 10171 | -5/Warlord | Spotted Executioner 10227 | -5/Warlord | Warlord base infiltrated, sounded retreat 10227 | -5/Warlord | Spotted Striker 10314 | -5/Warlord | Spotted Striker 10347 | -5/Warlord | Spotted Executioner 10389 | -5/Warlord | Lost 4 allies 10394 | -5/Warlord | Spotted Executioner 10415 | -5/Warlord | Discovered new exit (range 15) 10436 | -5/Warlord | Lost 8 allies 10470 | -5/Warlord | Entered Proximity Caves 10554 | -4/Proximity Caves | Spotted B-86 Titan 10728 | -4/Proximity Caves | Core integrity fell below 20% 10737 | -4/Proximity Caves | Released all parts (4) 10751 | -4/Proximity Caves | Core destroyed Last Messages --------------- 10735_ Imp. VSS Leg destroyed. 10735_ Critical hit (Burn: +37). 10736_ Overheating: Backup Laser III damaged (-8). 10736_ Overheating: Imp. Point Defense System damaged (-10). 10736_ Overheating: ECM Suite damaged (-11). 10736_ Overheating: Mak. Leg damaged (-15). 10736_ Thermoblaster destroyed. 10736_ Mak. Leg destroyed. 10736_ Backup Laser III destroyed. 10737_ Released Imp. Point Defense System. 10737_ Released Imp. Energy Well. 10737_ Released ECM Suite. 10737_ Released Myomer Leg. 10738_ Overheating: Energy bleed (-17). 10739_ Myomer Leg fries itself beyond repair. 10741_ Overheating: Matter decay (-52). 10747_ Overheating: Energy bleed (-17). 10751_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ???????????????????????##### ##??????????????????? | | ??????????????????????## #??????????????????? | | ?????????????? ???????? ########? ???????? | | ????????????? ??##??? ## ????????? | | ????????????? ## #??? ?????????? | | ???????????? ??? ? ??????????? | | ???????????? #??# #?? ##### ?????? | | ????????????# #?# #? ?????? | | ????????????# ## ## ???????? | | ????????????# " ""???????? | | ????????????# "" ????????? | | ????????????# ## # """ ??????? | | ???????????# @#### # """ " " ????? | | ???????????# ###### # "" " ???? | | ???????????# ### ### ## # "" ????? | | ???????????# ????## #?# ## #??? | | ?????????????????????##?## ###???????? | | ????????????????????????# ####?????????? | | ????????????????????????# ##???????????? | | ????????##??????????????## #### ##??????????? | | ???????## ##?????####????# #???## ##?????????? | | ??????## #????##" "######?????## ###???????? | | ??????# ##??## #???????## ##??????? | | ??###### #??# ########## #??????? | | ??# #### ! #??????? | | ??# "" =!! ## #??????? | | ??# % ###########?####??????? | | ??# # ### #?????????????????????? | | ??# ## #?# ## #?????????????????????? | | ??# ### ## "#?# ##????????????????????? | | ??## #?# ### ##???????????????????? | | ???# #### ## #########???????????? | | ???## #?## ## #????? | | ????## #??## ## #????? | | ?????#" #???# ### ######### ###???????? | | #######"" "#???# ##?# ###????????????????????? | | ###" "###? ##??###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 37 Energy Capacity 785 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech DIY Cooler Leap Before You Look Protector Slippery One Challenges ------------ None Game ------ Seed LightpackOmegaRailgun Manual? 0 Play Time 01:20:09 Cumulative 38.9 hours Start 2026.05.20 @ 11:59:36 End 2026.05.20 @ 13:37:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3728ffe-cf97-4ff0-ae4f-a2f0ba1cfea2