Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.09 @ 21:31:53 Player: Dangertech Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1085) 1085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2395 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 30/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Ion Engine Flight Unit Small Storage Unit Small Storage Unit Terrain Scan Processor Drone Bay (2/2) Small Laser Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Large Storage Unit Drone Bay > --- WEAPON ----------- Small Laser Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit Small Storage Unit Terrain Scan Processor Drone Bay Small Laser Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 24 | 2 9 6 7 Power 5 | . 1 2 2 Engine 5 | . 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 1 2 1 1 Treads . | . . . . Leg 5 | 1 2 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 2 1 Device 3 | . 1 1 1 Storage 3 | . 2 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 3 1 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 15 | . 4 2 9 Power 3 | . . 1 2 Propulsion 3 | . 1 1 1 Utility 2 | . 1 . 1 Weapon 7 | . 2 . 5 Highest Loss Streak 2 | . 1 2 2 Average Slot Usage (%) 78 | . 85 89 68 Engine 10 | . 13 10 7 Leg 15 | . 26 21 2 Device 6 | . 3 7 8 Storage 18 | . 13 18 22 Energy Gun 1 | . . . 3 Ballistic Gun 8 | . 6 11 10 Launcher 17 | . 20 18 13 Naked Turns . | . . . . Heaviest Build 50 | 1 25 43 50 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 16 | . 2 2 16 Average Overweight (x) 2 | . . 1 8 Largest Inventory Capacity 16 | 4 12 16 16 Average Capacity 12 | 4 7 14 16 Most Carried 10 | 4 10 10 9 Average Carried 7 | 3 5 8 7 Final Capacity 16 | 4 10 16 16 Final Carried 10 | 4 10 7 8 Class Distribution -------------------- 61% | Mutant 38% | Bomber Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 700 | 220 249 129 102 Remotely 102 | . 102 . . Salvage Created 936 | . 412 271 253 Parts 67 | . 25 22 20 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 26 | . 13 5 8 Guns 6 | . . 2 4 AOE 20 | . 13 3 4 Classes Destroyed 9 | . 5 3 1 Worker 3 | . . 1 2 Builder 5 | . 1 1 3 Hauler 1 | . 1 . . Recycler 5 | . 3 1 1 Operator 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 6 | . 3 . 3 Grunt 13 | . 10 1 2 Sentry 7 | . . 4 3 Best Kill Streak 7 | . 4 4 7 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 4 | . 3 2 4 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1793 | . 413 403 977 Core 467 | . 54 54 359 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 46 | . 20 12 14 Largest 3 | . 2 3 3 Hottest 93 | . 60 80 93 Shots Fired 102 | . 33 30 39 Gun 45 | . 12 12 21 Cannon . | . . . . Launcher 57 | . 21 18 18 Special . | . . . . Kinetic 38 | . 12 12 14 Thermal 7 | . . . 7 Explosive 57 | . 21 18 18 Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 8 8 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | . 23 22 21 Core Hits 80 | . 32 17 31 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3186 | . 1455 577 1154 Guns 311 | . 56 70 185 Cannons . | . . . . Explosions 2872 | . 1399 507 966 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 245 | . 56 70 119 Thermal 66 | . . . 66 Explosive 2872 | . 1399 507 966 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 126 | . 53 2 71 Projectiles . | . . . . Explosions 126 | . 53 2 71 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 496 | . 186 80 230 Shots 17 | . 4 4 9 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . 26 20 27 Average Temperature 10 | . 10 6 12 Received Heat Transfer 402 | . 114 120 168 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 348 | . 337 348 219 Initial 62 | . . 53 62 Average 144 | . 184 220 84 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 66 | 100 58 33 86 Level 1 33 | . 41 66 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 22 10 16 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 15 | . 5 4 6 Max in Single Turn 3 | . 2 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 1 2 Successful 5 | . 2 1 2 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Robot Analysis 1 | . . 1 . Open Door 1 | . . . 1 Alert Level 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 1 | . . . 1 Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2277 | 36 832 419 990 Spaces Moved 988 | 35 549 221 183 Core 108 | 17 . . 91 Treads . | . . . . Legs 880 | 18 549 221 92 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 180 Average Speed 205 | 86 133 170 488 Slowest Speed 850 | 120 180 180 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 70 17 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 377 | . 146 102 129 Melee . | . . . . Projectile . | . . . . AOE 377 | . 146 102 129 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1121 | 40 615 243 223 Wait 26 | . 26 . . Move 985 | 34 548 220 183 Hop . | . . . . Pick Up 26 | 4 11 3 8 Fast Attach 5 | 2 3 . . Attach 18 | . 6 5 7 Detach 3 | . 1 . 2 Swap 1 | . . 1 . Drop 4 | . . 2 2 Fire 46 | . 20 12 14 Melee 1 | . . . 1 Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Discovered new exit (range 10) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1037 | -9/Materials | Discovered new exit (range 8) 1286 | -9/Materials | Build established: Bomber 1288 | -9/Materials | Entered Storage 2167 | -9/Storage | Core integrity fell below 50% 2267 | -9/Storage | Core integrity fell below 20% 2278 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02205_ K-01 Serf collects debris. 02205_ U-05 Engineer builds a Wall. 02205_ K-01 Serf collects debris. 02205_ U-05 Engineer lays Concrete. 02207_ U-05 Engineer builds a Wall. 02208_ K-01 Serf collects debris. 02208_ U-05 Engineer lays Concrete. 02210_ U-05 Engineer builds a Wall. 02216_ U-05 Engineer lays Concrete. 02220_ U-05 Engineer builds a Wall. 02222_ U-05 Engineer lays Concrete. 02231_ Imp. Ion Engine destroyed. 02231_ U-05 Engineer lays Concrete. 02238_ Hvy. Assault Rifle destroyed. 02261_ Slammed into Y-45 Defender. 02261_ Destabilizing: System corrupted (+2). 02266_ Slammed into Y-45 Defender. 02266_ Destabilizing: System corrupted (+1). 02269_ Mni. Grenade Launcher destroyed. 02272_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########?????????????????????????????????? | | ???????#^^ #?????????????????????????????????? | | ???##??# +?????????????????????????????????? | | ???? ?# % #?????????????????????????????????? | | ???? ?# ^!! #?????????????????????????????????? | | ???? ?#^ =! /?????????????????????????????????? | | ???? ?# =! #?????????????????????????????????? | | ?####+## ^ #?????????????????????????????????? | | ?# #?????????###?????????????????????? | | ?# ^ ##???????##T#####?????????????????? | | ?# """ "#???????# "[[[#?????????????????? | | ## ## """ T#???????#@ ]]]#?????????????????? | | # """ "#####???#Y #####?????????????????? | | # ##########/#########??????????????? | | # ?????????? | | %+ ?????????? | | # ?????????? | | ### # ####+##+##############/####??????????? | | # # # "## #?????????????????????????? | | ### ## ### #?????????????????????????? | | /##### ### # " ##?????????????????????????? | | # # "*[" #??????????????????????????? | | +##### # ## "[[" #??????????????????????????? | | ###### ### "*]" #??????????????????????????? | | #### ###?# "[[" #??????????????????????????? | | #???##???# """" #??????????????????????????? | | #????????# ??? #??????????????????????????? | | #????????#####???##??????????????????????????? | | #????????????????????????????????????????????? | | ##+##????????????????????????????????????????????? | | ?# #######???????????????????????????????????????? | | ## ## ]]#???????????????????????????????????????? | | # # ^]]#???????????????????????????????????????? | | + ]]#???????????????????????????????????????? | | # ######???????????????????????????????????????? | | ## ##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed BackupDisposableSword Manual? 0 Play Time 00:32:16 Cumulative 6.6 hours Start 2021.03.09 @ 20:52:46 End 2021.03.09 @ 21:31:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 1 Adventurer 5 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c5c18e2-0e3f-4704-999d-019fce819831