Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 23:47:22 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (167) 835 Value Destroyed (4614) 4614 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1185) 1185 TOTAL SCORE: 9254 Bonus ------- High Alert Combat Kills 700 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (27) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Drone Bay (1/2) > --- WEAPON (3) ------- Precision Beam Rifle Autogun Heavy Battle Rifle > --- INVENTORY (25) --- Cooled Ion Engine Meta Core Light Treads Light Treads Improved Flight Unit Large Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Salvage Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating High-powered Tractor Beam Heavy EM Shotgun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Faulty Advanced Beam Cannon Phase Cannon Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Bore Cannon Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Insulated Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Meta Core Improved Treads Improved Flight Unit Improved Flight Unit Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Salvage Targeting Computer Recoil Stabilizer Hacking Suite High-powered Tractor Beam Heavy EM Shotgun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Battle Rifle Heavy Battle Rifle Assault Cannon Bore Cannon Rocket Launcher Heavy Flail [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Sto Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . 1 . . Parts Attached 87 | 7 13 . 10 31 21 5 Power 11 | 1 1 . 2 3 2 2 Engine 8 | 1 1 . 2 2 . 2 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 20 | 2 2 . 1 5 9 1 Treads 18 | 2 2 . 1 5 7 1 Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 25 | 2 5 . 2 10 5 1 Device 5 | 1 . . . 2 1 1 Storage 4 | 1 2 . . 1 . . Processor 6 | . . . . 5 1 . Hackware 1 | . . . . . 1 . Protection 9 | . 3 . 2 2 2 . Artifact . | . . . . . . . Weapon 31 | 2 5 . 5 13 5 1 Energy Gun 12 | 1 3 . . 6 2 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 14 | 1 1 . 3 7 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 3 1 1 Parts Lost 27 | . . 1 2 8 15 1 Power 5 | . . . . 2 3 . Propulsion 11 | . . . . 4 7 . Utility 7 | . . . 2 2 2 1 Weapon 4 | . . 1 . . 3 . Highest Loss Streak 5 | . . 1 1 2 5 1 To Critical Strikes . | . . . . . . . Average Backups 17 | 4 11 14 14 22 23 23 Power . | . 1 1 . . 1 . Propulsion 2 | 2 3 3 2 2 1 2 Utility 5 | . 4 6 3 5 8 8 Weapon 8 | 1 3 4 7 12 11 12 Tool/Special . | . . . . . . . Unused Backups 49 | . 11 1 2 12 4 19 Power 2 | . . . . 1 . 1 Propulsion 7 | . 4 . . . 1 2 Utility 13 | . 2 1 1 3 . 6 Weapon 26 | . 5 . 1 8 3 9 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 99 97 93 96 Engine 8 | . 14 14 14 4 . 8 Core 2 | . . . . 3 8 . Treads 26 | . 27 28 28 27 21 24 Device 4 | . 2 . . 9 11 9 Storage 11 | . 14 14 14 9 9 9 Processor 4 | . . . . 11 6 9 Hackware 1 | . . . . . 5 . Protection 9 | . 10 14 13 4 3 6 Energy Gun 12 | . 17 27 . 11 18 9 Energy Cannon 3 | . . . 12 . . . Ballistic Gun 10 | . 10 . 13 14 8 14 Peak Build Rating 42 | 8 12 12 14 42 42 37 Average Rating 21 | 5 9 11 12 34 35 32 On Entrance 16 | . 8 12 12 14 42 30 Naked Turns . | . . . . . . . Heaviest Build 108 | 15 38 36 44 108 108 104 Greatest Support 63 | 40 40 40 40 63 63 60 Greatest Overweight (x) 8 | . . . 1 1 8 8 Average Overweight (x) . | . . . . . 2 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 18 | 7 12 15 15 23 25 25 Most Carried 25 | 8 15 15 15 25 25 25 Average Carried 18 | 4 11 14 14 22 23 23 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 8 15 15 15 25 22 25 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Mutant 25% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Sto Matter Collected 3628 | 285 540 99 321 1399 649 335 Remotely . | . . . . . . . Salvage Created 6300 | 130 734 184 553 2475 1677 547 Parts 360 | 8 49 25 39 118 87 34 Haulers Intercepted 8 | . 2 . . 5 . 1 Recyclers Shooed 9 | . 5 . . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Sto Combat Hostiles Destroyed 119 | . 17 12 9 34 38 9 Guns 90 | . 12 8 4 34 26 6 Cannons 5 | . . . 5 . . . AOE 21 | . 5 4 . . 9 3 Classes Destroyed 20 | 2 6 . 4 4 3 1 Worker 7 | . 2 1 . 3 . 1 Builder 11 | . 2 . . 6 . 3 Tunneler 2 | 2 . . . . . . Hauler 8 | . 2 . . 5 . 1 Recycler 10 | 1 3 . . 6 . . Mechanic 1 | . . . . . . 1 Operator 2 | . . . . 2 . . Watcher 7 | . 2 . . 4 1 . Swarmer 42 | . 11 12 . 7 12 . Grunt 39 | . 6 . 1 18 8 6 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 16 | . . . 1 5 8 2 Specialist 6 | . . . . 2 4 . Hunter 4 | . . . . 1 2 1 Programmer 2 | . . . . . 2 . Heavy 1 | . . . . 1 . . Artisan 1 | . . . 1 . . . Subdweller 7 | . . . 7 . . . Scientist 1 | . . . 1 . . . Best Kill Streak 8 | 2 4 4 2 6 8 8 Combat Bots Only 8 | . 3 3 2 5 8 5 Max Kills in Single Turn 4 | 2 2 3 1 3 4 2 Gunslinging 1 | . . . . 1 1 1 Exploded 4 | . 1 3 . . 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Sto Hostile Shots Fired 580 | . 74 25 32 131 295 23 Missed 150 | . 16 5 5 37 86 1 Damage Taken 5836 | . 580 175 648 1619 2487 327 Core 788 | . 64 24 137 124 408 31 Absorbed by Shields 462 | . . . . . 462 . Regen/Repaired (Parts) 144 | . 144 . . . . . Core Remaining (%) 55 | 100 . . 10 . . . Volleys Fired 415 | 5 75 14 72 137 89 23 Largest 3 | 2 2 2 2 3 3 3 Hottest 183 | 70 90 90 110 183 183 117 Shots Fired 987 | 10 126 27 118 398 249 59 Gun 918 | 10 119 26 76 389 244 54 Cannon 35 | . . . 30 5 . . Launcher 18 | . 7 1 . . 5 5 Special 16 | . . . 12 4 . . Kinetic 556 | 5 64 . 76 303 72 36 Thermal 379 | 5 47 . 42 95 172 18 Explosive 18 | . 7 1 . . 5 5 Electromagnetic 34 | . 8 26 . . . . Robot Hit Streak 32 | 5 15 3 19 22 32 18 Robot Miss Streak 7 | 1 4 2 2 7 4 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 17 | . 2 . . 3 9 3 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 677 | 6 74 12 81 257 200 47 Core Hits 291 | 4 41 13 24 100 85 24 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . . 2 2 . Critical Strikes 25 | . 5 . . 7 11 2 Burn 20 | . 5 . . 4 9 2 Destroy 5 | . . . . 3 2 . Melee Attacks 13 | . . . . . 7 6 Impact 13 | . . . . . 7 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13382 | 98 1313 408 1335 4796 4080 1352 Guns 10515 | 98 866 166 845 4662 3212 666 Cannons 605 | . . . 490 115 . . Explosions 2013 | . 397 156 . . 860 600 Melee 86 | . . . . . . 86 Ramming 163 | . 50 86 . 19 8 . Kinetic 6140 | 35 428 . 845 3603 801 428 Thermal 4789 | 63 379 34 490 1174 2411 238 Explosive 1979 | . 397 122 . . 860 600 Electromagnetic 225 | . 59 166 . . . . Impact 86 | . . . . . . 86 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . . 14 4 Message Errors 7 | . . . . . 6 1 Matter Fused 7 | . . . . . 4 3 Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 193 | . 119 . . . 27 47 Projectiles . | . . . . . . . Explosions 147 | . 119 . . . 27 1 Melee 46 | . . . . . . 46 Knockbacks 2 | . . 1 . . . 1 Impact 2 | . . 1 . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 129 | . 18 8 . . 103 . Shots 5 | . 1 1 . . 3 . Rammed 21 | . 6 10 . 3 2 . Targets Rammed 22 | . 7 10 . 3 2 . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 328 | 27 192 156 30 250 294 328 Average Temperature 57 | 12 54 65 12 59 53 87 Received Heat Transfer 1578 | . 132 . 63 639 555 189 Effects 6 | . . . . 3 . 3 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . 3 . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 2 | . . . . . . 2 Robots Melted 4 | . . . . . 4 . Combat Hostiles 3 | . . . . . 3 . Parts Melted 27 | . 4 . 1 8 14 . Heat Transferred 11594 | 185 1480 50 666 2738 5809 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Sto Maximum Alert Level 4 | . . . . 2 4 3 Low Security (%) 63 | 100 100 100 . 80 6 . Level 1 10 | . . . . 11 23 . Level 2 8 | . . . . 7 21 5 Level 3 13 | . . . . . 34 94 Level 4 3 | . . . . . 13 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1449 | 10 191 147 . 507 1449 854 Initial 705 | . . 49 . . 116 705 Average 287 | . 66 44 . 139 671 801 Influence Increases 3835 | 15 550 316 43 1121 1483 307 Destroy 0b10 Robot/C 2240 | . 340 240 40 680 760 180 Destroy 0b10 Robot/NC 255 | 15 55 5 . 130 20 30 Destroy Leader 338 | . 48 40 . 178 30 42 Allied During Kill 3 | . . . 3 . . . Successful Hack 70 | . 25 . . 31 14 . Select Force Hacks 30 | . 30 . . . . . Disable Machine 60 | . 15 . . 30 . 15 Anti-Garrison Action 550 | . . . . . 550 . Destroy Structure 154 | . 37 16 . 27 34 40 Lose Combat Pursuer 135 | . . 15 . 45 75 . Influence Decreases 2108 | 15 423 365 43 942 150 170 Time Decay 1568 | 15 423 355 43 572 . 160 Lost Part 240 | . . 10 . 70 150 10 Purge Threat 300 | . . . . 300 . . Squads Dispatched 10 | . 2 . . 5 . 3 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 7 | . . . . 5 . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Sto Distress Signals 15 | . 3 2 . 3 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 29 12 9 48 46 10 Peak Tracking Total 9 | . 4 3 2 4 9 3 Tactical Retreats 7 | . . 1 . 3 3 . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Sto Traps Triggered 8 | . 3 . 1 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Sto Machines Disabled 6 | . 1 . 1 2 1 1 Max in Single Turn 1 | . 1 . 1 1 1 1 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Sto Machines Accessed 21 | . 10 . 2 7 2 . Terminals 15 | . 8 . . 5 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 63 | . 31 . 5 24 3 . Successful 32 | . 14 . 5 11 2 . Failed 31 | . 17 . . 13 1 . Catastrophic 6 | . 4 . . 2 . . Database Lockouts . | . . . . . . . Manual 21 | . 13 . . 8 . . Terminals 44 | . 23 . . 18 3 . Fabricators . | . . . . . . . Repair Stations 6 | . 6 . . . . . Recycling Units 6 | . 2 . . 4 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 24 | . 9 . 5 8 2 . Record 4 | . . . 4 . . . Part Schematic 2 | . 2 . . . . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 4 | . 2 . . 2 . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . . 2 . . Locate Traps 3 | . 2 . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 2 | . 2 . . . . . Security Stations 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Reject 1 | . . . . 1 . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 10 . . 5 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 58 | . 58 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Sto Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 2 | . . . . . . 2 EXPLORE 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 8 | . . . 8 . . . Total Damage 84 | . . . 84 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Sto Active Infowar (turns) 1871 | 34 339 . . 1498 . . Optics 1498 | . . . . 1498 . . Seismic 373 | 34 339 . . . . . T.N.C. 88 | . . . . 88 . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Sto Turns Passed 11729 | 162 1777 1257 3376 2399 2429 329 Spaces Moved 4571 | 83 882 741 1299 802 681 83 Core 3 | 3 . . . . . . Treads 4504 | 80 882 741 1299 802 637 63 Legs . | . . . . . . . Wheels 64 | . . . . . 44 20 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 210 210 Average Speed 210 | 156 160 160 219 228 293 232 Slowest Speed 560 | 160 160 160 240 243 560 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 5 97 99 55 58 76 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 8 | . . 1 7 . . . Spaces Dug 28 | . . 8 . 3 5 12 Terrain Destroyed 130 | . 41 16 4 12 18 39 Melee 4 | . . . . . 3 1 Projectile 16 | . . . 4 11 . 1 AOE 109 | . 41 16 . . 15 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Sto Total 5867 | 103 1127 780 1683 1090 915 169 Wait 518 | . 106 6 270 34 71 31 Move 4565 | 82 881 740 1298 802 679 83 Hop . | . . . . . . . Pick Up 99 | 9 19 3 9 40 11 8 Fast Attach 36 | 6 5 . 1 15 6 3 Attach 26 | 1 . 1 2 10 10 2 Detach 1 | . . . . . 1 . Swap 73 | . 13 4 17 13 19 7 Drop 83 | . 21 2 10 36 8 6 Fire 415 | 5 75 14 72 137 89 23 Melee 13 | . . . . . 7 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush 22 | . 7 10 . 3 2 . Escape Stasis 12 | . . . . . 12 . Rewire 4 | . . . 4 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 17) 400 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Discovered new exit (range 12) 1163 | -10/Materials | Discovered new exit (range 11) 1732 | -10/Materials | Discovered new exit (range 8) 1817 | -10/Materials | Repaired Lgt. Treads 1851 | -10/Materials | Repaired Med. Armor Plating 1940 | -10/Materials | Entered Mines 2004 | -10/Mines | Discovered new exit (range 9) 2122 | -10/Mines | Learned location of Storage (-8) 2169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2195 | -10/Mines | Identified exit to Subcaves 2233 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2373 | -10/Mines | Discovered new exit (range 5) 2660 | -10/Mines | Discovered new exit (range 9) 3040 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3197 | -10/Mines | Entered Subcaves 3197 | -10/Subcaves | Accompanied by 3 allies 3198 | -10/Subcaves | Approached by a straggling Scientist 3480 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3600 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3607 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3628 | -10/Subcaves | Build established: Scavenger-Mutant 3715 | -10/Subcaves | Discovered new exit (range 8) 3773 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3836 | -10/Subcaves | Visited Clippyterm 3843 | -10/Subcaves | Learned Factory emergency access door positions 4542 | -10/Subcaves | Core integrity fell below 50% 4604 | -10/Subcaves | Core integrity fell below 20% 4756 | -10/Subcaves | Learned location of Zion (-6) 4756 | -10/Subcaves | Met a Zionite searching for "candidates" 4779 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 4793 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5248 | -10/Subcaves | Visited 4L-MR0's lab 5273 | -10/Subcaves | Found Meta Core 6573 | -10/Subcaves | Entered Materials 6573 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6574 | -8/Materials | Identified exit to Storage 7114 | -8/Materials | Build established: Scavenger-Gunner 8662 | -8/Materials | Build established: Scavenger-Tank 8773 | -8/Materials | Discovered new exit (range 16) 8972 | -8/Materials | Identified exit to Garrison 8972 | -8/Materials | Entered Garrison 8992 | -8/Garrison | Triggered checkpoint 9198 | -8/Garrison | Triggered checkpoint 9199 | -8/Garrison | Garrison Relay disabled 9718 | -8/Garrison | Core integrity fell below 50% 9756 | -8/Garrison | Triggered checkpoint 9761 | -8/Garrison | Destroyed 8 combat bots 9767 | -8/Garrison | Lost 4 parts (1p2n1w) 9870 | -8/Garrison | Triggered checkpoint 10022 | -8/Garrison | Installed Relay Interface Framework 10054 | -8/Garrison | Build established: Scavenger-Gunner 10128 | -8/Garrison | Discovered exit to Storage (range 9) 10456 | -8/Garrison | Triggered checkpoint 10476 | -8/Garrison | Core integrity fell below 20% 10509 | -8/Garrison | Discovered exit to Storage (range 14) 10543 | -8/Garrison | Learned Storage security intel 10634 | -8/Garrison | Triggered checkpoint 10704 | -8/Garrison | Lost 5 parts (3n1u1w) 10772 | -8/Garrison | Discovered exit to Storage (range 5) 10943 | -8/Garrison | Build established: Gunner 11283 | -8/Garrison | Discovered exit to Storage (range 10) 11338 | -8/Garrison | Triggered checkpoint 11401 | -8/Garrison | Entered Storage 11449 | -8/Storage | Garrison activated, responded to threat 11571 | -8/Storage | Build established: Scavenger-Gunner 11730 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 11686_ U-05 Engineer lays Concrete. 11686_ R-06 Scavenger collects Imp. Ion Engine. 11687_ U-05 Engineer lays Concrete. 11687_ K-01 Serf collects debris. 11689_ U-05 Engineer builds a Wall. 11689_ R-06 Scavenger collects Heat Sink. 11689_ K-01 Serf collects debris. <x2> 11692_ Acquired 46 matter. 11696_ U-05 Engineer destroyed. 11696_ Destroyed Welding Torch. 11697_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11707_ Acquired 14 matter. 11712_ Destroyed Lgt. Nuclear Core. 11718_ G-47 Trooper destroyed. 11718_ Switching to secondary target: G-47 Trooper. 11718_ G-47 Trooper destroyed. 11721_ Acquired 70 matter. 11725_ K-01 Serf collects debris. 11730_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????## ##?????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# ###????????? | | ????????????????????????????????? # # #????????? | | ????????????????????????########### # #????????? | | ????????????????????????# # #####??????? | | ????????????????????????# """ # # ##?????? | | ????????????????????????# "["""* #% + T#?????? | | ????????????????????????# "[![ "=+ ###"##?????? | | ????????????????????????# k" "" # #!! !#?????? | | ???????????????# #####??# k""""[" # ## !#?????? | | ???????????????# Y ?# """ # ##! !#?????? | | ???????????????+ = # o # ##! !#?????? | | ?????????????????""""!%!# !!###### ########???? | | ?????????????????"""" * @*%== =! ! #???? | | ?????????????????"""" %!= [[ ! #???? | | ?????????????????"""" != = ![ #???? | | ???????????????# ! ########+##+######???? | | ???????????????# # #????# =%= #???? | | ???????????????# * #####????# !=[ #???? | | ???????????????#########?????????# ] * #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# [ #???? | | ?????????????????????????????????#! #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????#############???? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Med. Armor Plating | 56% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicCompactMembrane Manual? 0 Play Time 01:06:23 Cumulative 702.7 hours Start 2025.03.01 @ 22:11:19 End 2025.03.01 @ 23:47:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0/0 Lore% 65 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59cd240e-01af-477c-812c-135a36b7a8d9