Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.14 @ 13:25:19 Player: naoky Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (717) 717 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2557 Bonus ------- None Cogmind --------- Core Integrity 373/550 Matter 66/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Disposable Heat Sink Small Storage Unit Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Flight Unit Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Improved Sensor Array Signal Interpreter Salvage Targeting Computer > --- WEAPON ----------- Electrolaser Improved Grenade Launcher > --- INVENTORY -------- Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 49 | 6 2 31 10 Power 7 | 1 . 5 1 Engine 7 | 1 . 5 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 11 . Treads . | . . . . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight 6 | . . 6 . Utility 7 | 1 . 4 2 Device 4 | . . 3 1 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 2 11 7 Energy Gun 4 | . 1 2 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 1 3 3 Ballistic Cannon . | . . . . Launcher 9 | . . 6 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . 1 1 8 Power 2 | . 1 . 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . 1 1 7 Average Slot Usage (%) 85 | . 85 88 80 Engine 10 | . 14 9 6 Leg 16 | . 28 18 . Flight 11 | . . 11 24 Device 8 | . . 9 15 Storage 11 | . 14 11 9 Processor 8 | . . 9 13 Energy Gun 5 | . 2 6 8 Ballistic Gun 11 | . 25 8 2 Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 17 | 11 11 17 14 Greatest Support 45 | 20 20 45 14 Greatest Overweight (x) 2 | 2 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | . 6 6 6 Average Carried 4 | . 3 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | . 6 5 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 829 | 240 108 346 135 Remotely . | . . . . Salvage Created 913 | . 118 516 279 Parts 86 | . 9 54 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 1 18 7 Guns 11 | . 1 7 3 AOE 15 | . . 11 4 Classes Destroyed 8 | . 3 5 . Worker 2 | . . 2 . Builder 6 | . . 5 1 Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Watcher 3 | . 1 1 1 Swarmer 14 | . . 11 3 Grunt 6 | . 1 5 . Sentry 6 | . . 2 4 Best Kill Streak 10 | . 1 10 3 Combat Bots Only 7 | . 1 7 3 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging 1 | . . . 1 Exploded 4 | . . 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1252 | . 179 399 674 Core 281 | . 10 94 177 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 96 76 . Volleys Fired 67 | . 13 33 21 Largest 2 | . 2 2 2 Hottest 99 | . 40 70 99 Shots Fired 120 | . 26 61 33 Gun 102 | . 26 47 29 Cannon . | . . . . Launcher 18 | . . 14 4 Special . | . . . . Kinetic 76 | . 26 33 17 Thermal 26 | . . 14 12 Explosive 18 | . . 14 4 Electromagnetic . | . . . . Robot Hit Streak 20 | . 6 20 13 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 88 | . 17 44 27 Core Hits 65 | . 6 44 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2354 | . 201 1519 634 Guns 984 | . 201 435 348 Cannons . | . . . . Explosions 1370 | . . 1084 286 Melee . | . . . . Ramming . | . . . . Kinetic 708 | . 201 338 169 Thermal 276 | . . 97 179 Explosive 1370 | . . 1084 286 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 70 | . . 15 55 Projectiles . | . . . . Explosions 70 | . . 15 55 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 111 | . . 13 98 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 51 | . . 18 51 Average Temperature 14 | . . 11 15 Received Heat Transfer 345 | . 99 147 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 620 | . . 225 395 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 377 | . 62 377 269 Average Influence 122 | . 35 203 80 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 64 79 Level 1 21 | . . 35 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 5 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 11 38 15 Peak Tracking Total 11 | . 4 11 7 Tactical Retreats 13 | . 5 5 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 1 5 6 Terminals 11 | . 1 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 1 12 12 Successful 9 | . . 4 5 Failed 16 | . 1 8 7 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 18 | . 1 8 9 Terminals 21 | . 1 8 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 7 | . . 2 5 Terminal Index 1 | . . . 1 Unreport Threat 5 | . . 2 3 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 4 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1141 | 45 291 530 275 Spaces Moved 1134 | 30 190 425 489 Core 8 | 8 . . . Treads . | . . . . Legs 309 | 22 190 97 . Wheels . | . . . . Hover . | . . . . Flight 817 | . . 328 489 Fastest Speed 34 | 50 120 34 34 Average Speed 63 | 124 120 66 34 Slowest Speed 197 | 150 120 197 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 22 | . . 9 13 Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 36 54 47 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 169 | . . 119 50 Melee . | . . . . Projectile . | . . . . AOE 169 | . . 119 50 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1418 | 35 228 601 554 Wait 135 | . 12 91 32 Move 1088 | 29 189 406 464 Hop 21 | . . 9 12 Pick Up 23 | . 8 9 6 Fast Attach 22 | 6 1 12 3 Attach 16 | . 1 9 6 Detach 8 | . 1 4 3 Swap 11 | . . 10 1 Drop 27 | . 3 18 6 Fire 67 | . 13 33 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -9/Materials | Discovered new exit (range 13) 832 | -9/Materials | Destroyed 7 combat bots 855 | -9/Materials | Discovered new exit (range 8) 867 | -9/Materials | Identified exit to Materials 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Utility x2 1049 | -8/Materials | Discovered new exit (range 4) 1142 | -8/Materials | Self-destructed Last Messages --------------- 01124_ Destroyed Imp. Sensor Array. 01124_ Destroyed Terrain Scan Processor. 01124_ Destroyed Welding Torch. 01125_ U-05 Engineer lays Concrete. 01125_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01126_ U-05 Engineer lays Concrete. 01126_ U-05 Engineer builds a Wall. 01127_ Flight Unit destroyed. 01127_ Y-45 Defender destroyed. 01127_ U-05 Engineer builds a Wall. 01130_ U-05 Engineer lays Concrete. 01130_ Penetrated by Slug. 01130_ Imp. Grenade Launcher destroyed. 01131_ U-05 Engineer lays Concrete. 01136_ Penetrated by Slug. 01136_ U-05 Engineer builds a Wall. 01136_ U-05 Engineer lays Concrete. 01137_ U-05 Engineer builds a Wall. 01142_ Hvy. Assault Rifle destroyed. 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""?????? | | ????????????????????????###### ??????? | | ??????????????????????????????##??????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ####??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Salvage Targeting 1 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterHardenedProtomatter Manual? 0 Play Time 00:41:35 Cumulative 19.0 hours Start 2020.08.14 @ 12:44:42 End 2020.08.14 @ 13:25:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dce148d-a423-41c2-aeb1-fd36ad3d9813