Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 01:53:06 Player: Skysub Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1005) 1005 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2127) 2127 TOTAL SCORE: 7747 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 1275 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -47 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (78) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scanner Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator Phasing Sabre > --- INVENTORY -------- Light Ion Engine Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Mini Grenade Launcher Ripper Botcube [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Medium Armor Plating Weapon Mace Energy Gun Small Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Slots Evolved 10 | . . . . . . 8 2 . Power . | . . . . . . . . . Propulsion 5 | . . . . . . 3 2 . Utility 5 | . . . . . . 5 . . Weapon . | . . . . . . . . . Parts Attached 82 | 5 4 . 8 6 6 20 7 26 Power 9 | . 2 . 2 . 1 . . 4 Engine 9 | . 2 . 2 . 1 . . 4 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 1 . 3 1 2 10 3 9 Treads 3 | 2 . . . 1 . . . . Leg 8 | . 1 . 2 . . . . 5 Wheel 1 | . . . . . 1 . . . Hover 3 | . . . 1 . 1 . . 1 Flight 16 | . . . . . . 10 3 3 Utility 28 | 1 1 . 1 2 3 9 4 7 Device 9 | . . . . . 1 2 2 4 Storage 3 | 1 . . . . 2 . . . Processor 6 | . . . . . . 4 2 . Hackware 4 | . . . . . . 3 . 1 Protection 6 | . 1 . 1 2 . . . 2 Artifact . | . . . . . . . . . Weapon 14 | 2 . . 2 3 . 1 . 6 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . . 1 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon 3 | . . . . 1 . . . 2 Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 2 . . Parts Lost 40 | . . . 6 . . . 4 30 Power 3 | . . . 1 . . . . 2 Propulsion 18 | . . . 2 . . . 2 14 Utility 13 | . . . 2 . . . 2 9 Weapon 6 | . . . 1 . . . . 5 Highest Loss Streak 15 | . . . 3 . . . 4 15 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 6 7 5 4 9 6 6 6 Power . | . 2 2 . . . . . 1 Propulsion 2 | 1 3 4 3 2 3 2 . . Utility 3 | . . 1 1 1 5 3 3 2 Weapon . | . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 . 3 1 3 3 3 3 Power 2 | . 1 . 1 . . . . . Propulsion 3 | . . . 1 1 . 1 . . Utility 10 | . . . 1 . 2 2 3 2 Weapon 2 | . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 83 84 90 94 92 81 Engine 8 | . 10 14 11 14 8 6 5 4 Treads 6 | . 26 14 . 11 7 . . . Leg 4 | . 1 14 24 2 . . . 9 Hover 8 | . . . 2 14 18 2 . . Flight 7 | . . . . . . 29 34 19 Device 6 | . . . . . 10 12 6 8 Storage 7 | . 14 14 8 . 10 6 5 4 Processor 2 | . . . . . . 15 9 5 Hackware 3 | . . . . . . 7 17 11 Protection 5 | . 11 14 7 13 3 . . 2 Energy Gun 4 | . 28 28 19 . . . . . Ballistic Gun 8 | . . . 4 14 14 6 5 1 Special Weapon 1 | . . . . 7 . . . 2 Impact Weapon 6 | . . . . 6 14 6 5 . Peak Build Rating 80 | 5 11 11 11 10 20 62 77 80 Average Rating 25 | 4 9 11 7 8 13 53 69 59 On Entrance 20 | . 5 11 11 5 10 20 60 64 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 7 22 22 23 21 35 35 25 33 Greatest Support 110 | 40 40 10 20 20 26 36 43 110 Greatest Overweight (x) 5 | . 2 2 2 1 2 1 . 5 Average Overweight (x) . | . . 2 . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 5 15 15 8 8 Average Capacity 8 | 6 8 8 6 5 10 8 8 7 Most Carried 15 | 5 8 7 8 5 15 15 8 8 Average Carried 7 | 3 6 7 5 4 9 7 7 7 Final Capacity 15 | 8 8 8 5 5 15 8 8 5 Final Carried 15 | 5 7 7 5 5 15 8 8 5 Class Distribution -------------------- 68% | Mutant 6% | Hacker-Scout 5% | Commander-Assassin 5% | Scout 5% | Hacker-Sprinter 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Hacker-Scout | -5/Factory Commander-Assassin | -5/Extension Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Matter Collected 1692 | 36 73 69 129 206 40 137 47 955 Remotely . | . . . . . . . . . Salvage Created 1497 | . 145 . 185 . . 225 47 895 Parts 79 | . 11 . 9 . . 10 2 47 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Combat Hostiles Destroyed 18 | . 2 . 5 . . . . 11 Melee 3 | . . . . . . . . 3 Guns 8 | . 2 . 4 . . . . 2 AOE 7 | . . . 1 . . . . 6 Classes Destroyed 12 | . 3 . 1 . . 3 . 5 Worker 4 | . 2 . . . . 1 . 1 Builder 7 | . . . . . . 2 2 3 Tunneler 1 | . . . . . . . . 1 Recycler 3 | . . . . . . 1 . 2 Operator 2 | . . . . . . 1 . 1 Watcher 1 | . 1 . . . . . . . Swarmer 5 | . . . . . . . . 5 Grunt 8 | . 2 . 2 . . . . 4 Sentry 2 | . . . . . . . . 2 Subdweller 3 | . . . 3 . . . . . Scrapoid 2 | . . . . . . . . 2 Butcher 1 | . . . . . . . . 1 Best Kill Streak 6 | . 2 . 2 . . 4 2 6 Combat Bots Only 5 | . 2 . 2 . . . . 5 Max Kills in Single Turn 3 | . 1 . 2 . . 1 1 3 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . 1 . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Hostile Shots Fired 242 | . 22 . 59 . . 4 10 147 Missed 74 | . 5 . 21 . . 2 6 40 Hits 168 | . 17 . 38 . . 2 4 107 Melee 2 | . . . . . . . . 2 Projectile 166 | . 17 . 38 . . 2 4 105 AOE 12 | . . . 3 . . . . 9 Critical Strikes 9 | . 2 . 2 . . . . 5 Damage Taken 4248 | . 246 . 927 . . 26 366 2683 Core 1260 | . 16 . 228 . . 14 98 904 Absorbed by Shields 159 | . . . . . . . . 159 Redirected to Shielding 111 | . . . . . . . . 111 Core Remaining (%) 66 | 100 . . . . 2 98 . . Volleys Fired 124 | . 22 . 29 3 . 1 2 67 Largest 2 | . 2 . 2 1 . 1 1 2 Hottest 100 | . 80 . 80 100 . 15 15 63 Shots Fired 173 | . 44 . 48 3 . 1 2 75 Gun 128 | . 44 . 42 . . 1 2 39 Cannon . | . . . . . . . . . Launcher 23 | . . . 6 . . . . 17 Special 22 | . . . . 3 . . . 19 Kinetic 52 | . . . 10 . . 1 2 39 Thermal 86 | . 44 . 38 3 . . . 1 Explosive 17 | . . . . . . . . 17 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 5 . 9 . . . 3 9 Robot Miss Streak 7 | . 4 . 3 . . . . 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 120 | . 28 . 33 . . 5 3 51 Core Hits 91 | . 10 . 14 . . 2 1 64 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 3 | . . . . . . 1 . 2 Destroy 1 | . . . . . . . . 1 Smash 1 | . . . . . . 1 . . Sever 1 | . . . . . . . . 1 Melee Attacks 79 | . . . . . . 41 19 19 Impact 63 | . . . . . . 41 19 3 Slashing 16 | . . . . . . . . 16 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . 5 1 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4144 | . 362 9 533 . . 348 125 2767 Guns 1257 | . 348 . 346 . . . 44 519 Cannons . | . . . . . . . . . Explosions 1767 | . . . 187 . . . . 1580 Melee 1065 | . . . . . . 348 81 636 Ramming 40 | . 14 9 . . . . . 17 Kinetic 765 | . . . 202 . . . 44 519 Thermal 694 | . 348 . 331 . . . . 15 Explosive 1580 | . . . . . . . . 1580 Electromagnetic . | . . . . . . . . . Impact 504 | . . . . . . 348 81 75 Slashing 561 | . . . . . . . . 561 Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . . . . 10 27 Average Corruption 18 | . . . . . . . 3 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . . . . . 4 59 Message Errors 9 | . . . . . . . 1 8 Matter Fused 15 | . . . . . . . 1 14 Heat Flow Errors 9 | . . . . . . . . 9 Energy Discharges 9 | . . . . . . . 1 8 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 3 | . . . . . . . . 3 Alerts 1 | . . . . . . . . 1 Misdirections 6 | . . . . . . . 1 5 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 284 | . . . . . . 122 51 111 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 284 | . . . . . . 122 51 111 Knockbacks 3 | . . . . . . 1 1 1 Impact 3 | . . . . . . 1 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 169 | . . . 77 . . . . 92 Shots 8 | . . . 4 . . . . 4 Rammed 4 | . 2 . . . . . . 2 Targets Rammed 8 | . 2 4 . . . . . 2 Kicked 4 | . . 4 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 490 | . 369 . 4 30 . 490 313 254 Average Temperature 101 | . 158 . 2 15 . 209 68 78 Received Heat Transfer 944 | . 177 . 129 . . . . 638 Effects 5 | . 1 . . . . 3 1 . Shutdowns 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Short Circuit 3 | . 1 . . . . 1 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . . . . 3 5 . Impact Corruptions 6 | . . . . . . 4 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1562 | . 775 . 750 . . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Maximum Alert Level 4 | . . . . . . . . 4 Low Security (%) 80 | 100 100 100 . 100 . 100 100 39 Level 1 1 | . . . . . . . . 3 Level 2 10 | . . . . . . . . 32 Level 3 6 | . . . . . . . . 21 Level 4 . | . . . . . . . . 2 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1296 | . 55 18 . 30 . 160 83 1296 Initial 78 | . . 18 . 14 . . 78 . Average 147 | . 10 1 . 4 . 9 52 440 Influence Increases 2969 | . 128 . 80 143 . 273 102 2243 Destroy 0b10 Robot/C 980 | . 40 . 40 . . . . 900 Destroy 0b10 Robot/NC 115 | . 15 . . . . 25 10 65 Destroy Leader 106 | . 12 . 10 . . . . 84 Allied During Kill 798 | . . . . . . . . 798 Successful Hack 174 | . 16 . . 20 . 83 25 30 Select Force Hacks 200 | . 30 . . 120 . 50 . . Disable Machine 90 | . . . . . . 15 . 75 Destroy Structure 206 | . . . . 3 . 25 22 156 Partial Spotted 105 | . . . . . . 30 45 30 Lose Combat Pursuer 195 | . 15 . 30 . . 45 . 105 Influence Decreases 1925 | . 81 47 50 173 . 113 262 1199 Entered New Map 127 | . . 29 . 16 . . 82 . Time Decay 930 | . 81 18 50 157 . 113 130 381 Lost Part 330 | . . . . . . . 40 290 Lost Ally 538 | . . . . . . . 10 528 Squads Dispatched 18 | . 2 . . . . 4 7 5 Investigation 10 | . 2 . . . . 2 5 1 Extermination 2 | . . . . . . 1 1 . Reinforcement 4 | . . . . . . 1 1 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Distress Signals 4 | . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 9 . 11 . . 5 5 65 Peak Tracking Total 15 | . 3 . 6 . . 3 3 15 Tactical Retreats 9 | . 1 . 1 . . 1 1 5 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Traps Triggered 8 | . 1 . 1 . . 2 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Machines Disabled 8 | . . . . . . 1 . 7 Max in Single Turn 3 | . . . . . . 1 . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Machines Accessed 41 | . 3 . . 10 3 7 10 8 Terminals 25 | . 2 . . 5 . 6 5 7 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 1 . . 5 . . 5 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 132 | . 9 . . 25 10 29 42 17 Successful 85 | . 6 . . 18 10 16 27 8 Failed 47 | . 3 . . 7 . 13 15 9 Catastrophic 8 | . . . . . . . 4 4 Database Lockouts . | . . . . . . . . . Manual 75 | . 7 . . 13 . 20 24 11 Terminals 89 | . 6 . . 12 . 28 28 15 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 32 | . 3 . . 13 . . 14 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 39 | . 1 . . 3 10 10 11 4 Record 2 | . . . . . 2 . . . Robot Analysis 7 | . . . . . 7 . . . Prototype ID Bank 2 | . . . . . . 1 1 . Open Door 3 | . . . . . . . 1 2 Open DSF 1 | . . . . . . 1 . . Level Access Points 2 | . . . . . . 1 1 . Branch Access Points 3 | . 1 . . . . 1 1 . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . Recall Investigation 2 | . . . . . . . 1 1 Recall Reinforcements 2 | . . . . . . . 2 . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 8 | . . . . 3 . 2 2 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 16 | . 2 . . 7 . . 6 1 Report Inventory 12 | . 1 . . 5 . . 5 1 Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 3 | . 1 . . 1 . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 29 | . 3 . . 8 . 5 10 3 Terminals 18 | . 2 . . 4 . 5 5 2 Assimilate 1 | . . . . . . . 1 . Botnet 16 | . 2 . . 4 . 4 4 2 Sabotage 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 1 . . 4 . . 5 1 Tunnel 5 | . 1 . . 4 . . . . Fedlink 5 | . . . . . . . 5 . Scrapoids 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 1 . . 8 . 5 6 6 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 6 . . 2 . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 24 | . . . . . . . . 24 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Total Allies 35 | . . . . . . . 1 34 Largest Group 17 | . . . . . . . . 17 Highest-Rated Group 658 | . . . . . . . . 658 Highest-Rated Ally 159 | . . . . . . . . 159 Total Orders 2 | . . . . . . . . 2 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 259 | . . . . . . . . 259 Total Damage 5367 | . . . . . . . . 5367 Kills 41 | . . . . . . . . 41 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Active Infowar (turns) 2019 | . . . . . . 520 286 1213 Optics 1981 | . . . . . . 503 265 1213 Sensors 1368 | . . . . . . 520 286 562 IFF 17 | . . . . . . . 17 . Terrain 643 | . . . . . . 355 . 288 Structural 381 | . . . . . . . . 381 ECM 15 | . . . . . . . 15 . Robot Analysis Total 7 | . . . . . 7 . . . Derelict Logs Recovered 3 | . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Turns Passed 6452 | 75 419 273 530 1015 2111 530 286 1213 Spaces Moved 5675 | 41 199 102 332 605 1409 933 773 1281 Core 17 | 2 . . . . . . . 15 Treads 1413 | 39 191 . . 483 700 . . . Legs 724 | . 8 102 326 . . . . 288 Wheels 353 | . . . . . 353 . . . Hover 609 | . . . 6 122 356 121 . 4 Flight 2559 | . . . . . . 812 773 974 Fastest Speed 21 | 50 160 260 70 70 80 27 21 25 Average Speed 93 | 154 165 260 130 162 147 31 24 52 Slowest Speed 300 | 160 260 260 260 240 240 120 28 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 Potential Cave-ins 23 | . . . 4 . . . 3 16 Cave-ins Triggered 3 | . . . . . . . 1 2 Exploration Rate (%) 45 | 4 51 32 26 79 89 28 24 78 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 7 | . 1 1 . 4 . . 1 . Known Exits Taken 4 | . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 6 | . . 1 . . 5 . . . Spaces Dug 138 | . . . 18 3 . 25 14 78 Terrain Destroyed 246 | . . . 65 3 . 25 14 139 Melee 41 | . . . . . . 25 14 2 Projectile 9 | . . . . 3 . . . 6 AOE 196 | . . . 65 . . . . 131 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Total 6485 | 50 245 105 382 631 1438 1100 832 1702 Wait 266 | . 10 . 2 8 . 67 20 159 Move 5645 | 40 198 101 331 604 1408 932 772 1259 Hop 9 | . . . . . . . . 9 Pick Up 46 | 5 4 . 5 3 13 6 5 5 Fast Attach 49 | 5 3 . 4 5 3 8 3 18 Attach 19 | . 1 . 2 . 1 8 3 4 Detach 13 | . 2 . 2 1 2 3 2 1 Swap 28 | . . . 2 1 3 5 2 15 Drop 45 | . 3 . 5 6 7 14 4 6 Fire 124 | . 22 . 29 3 . 1 2 67 Melee 79 | . . . . . . 41 19 19 Ram 3 | . . . . . . . . 3 Kick 4 | . . 4 . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis 71 | . . . . . . 15 . 56 Rewire 74 | . . . . . 1 . . 73 Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 495 | -10/Materials | Entered Mines 507 | -10/Mines | Learned location of Storage (-9) 659 | -10/Mines | Learned Materials garrison access intel 758 | -10/Mines | Discovered new exit (range 5) 768 | -10/Mines | Entered Subcaves 769 | -10/Subcaves | Identified exit to Recycling 1032 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1042 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1080 | -10/Subcaves | Core integrity fell below 50% 1118 | -10/Subcaves | Core integrity fell below 20% 1148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1167 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1227 | -10/Subcaves | Lost 3 parts (1p1n1u) 1298 | -10/Subcaves | Entered Recycling 1981 | -9/Recycling | Discovered new exit (range 5) 2100 | -9/Recycling | Scanned before Scraplab entrance 2297 | -9/Recycling | Entered Scraplab 2309 | -9/Recycling | Discovered new exit (range 3) 2313 | -9/Recycling | Entered Scraptown 2417 | -9/Scraptown | Visited UFD Registry 2417 | -9/Scraptown | Registered with UFD as "Steambomber" 2435 | -9/Scraptown | Visited The Evicted 2454 | -9/Scraptown | Visited Awakened 2477 | -9/Scraptown | Visited Fellowship of the Rings 2563 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2590 | -9/Scraptown | Discovered new exit (range 7) 3176 | -9/Scraptown | Visited Cyclists 3188 | -9/Scraptown | Entered Cyclist Reading Room 3325 | -9/Scraptown | Visited CPS Storage 3354 | -9/Scraptown | Visited Cave Peace 3507 | -9/Scraptown | Visited LU-1G1's Boring Crew 3520 | -9/Scraptown | Visited Curators Association 3540 | -9/Scraptown | Visited Scrap Suit Storage 3680 | -9/Scraptown | Visited Science Guys 3716 | -9/Scraptown | Visited Research Penetration Think Tank 3742 | -9/Scraptown | Visited Junk Repository 3786 | -9/Scraptown | Visited Junk Repository 3940 | -9/Scraptown | Visited Botcube Research 3949 | -9/Scraptown | Found Botcube 3983 | -9/Scraptown | Visited Chapter 10 4028 | -9/Scraptown | Visited Analyses Database 4315 | -9/Scraptown | Met Optimus 4315 | -9/Scraptown | Accepted into 0bPrime 4419 | -9/Scraptown | Discovered new exit (range 3) 4424 | -9/Scraptown | Entered Factory 4424 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 4729 | -6/Factory | Build established: Scout 4897 | -6/Factory | Identified exit to Lower Caves 4897 | -6/Factory | Identified exit to Factory 4954 | -6/Factory | Entered another Factory area 4954 | -5/Factory | Evolved 2 slots: Propulsion x2 5103 | -5/Factory | Build established: Hacker-Scout 5114 | -5/Factory | Loaded intel: 8 recycling unit locations 5121 | -5/Factory | Learned location of Protoforge (-2) 5155 | -5/Factory | Identified exit to Factory 5155 | -5/Factory | Identified exit to Upper Caves 5155 | -5/Factory | Identified exit to Extension 5174 | -5/Factory | Crushed by falling debris 5214 | -5/Factory | Lost 4 parts (2n2u) 5231 | -5/Factory | System corruption reached 10% 5240 | -5/Factory | Entered Extension 5425 | -5/Extension | Rescued a captive Derelict 5480 | -5/Extension | Build established: Hacker-Sprinter 5524 | -5/Extension | Scrapoids reinforcements arrived? 5549 | -5/Extension | Lost 4 allies 5633 | -5/Extension | Rescued a captive Derelict 5633 | -5/Extension | Rescued a captive Derelict 5666 | -5/Extension | Spotted B-75 Beast 5695 | -5/Extension | Crushed by falling debris 5699 | -5/Extension | Crushed by falling debris 5751 | -5/Extension | Lost 7 parts (3n2u2w) 5763 | -5/Extension | Lost 5 allies 5815 | -5/Extension | Disrupted transfer network 5835 | -5/Extension | Spotted B-75 Beast 5859 | -5/Extension | Rescued A7 6005 | -5/Extension | Lost 3 parts (2n1w) 6290 | -5/Extension | Build established: Commander-Assassin 6377 | -5/Extension | Discovered exit to Factory (range 15) 6380 | -5/Extension | Discovered new exit (range 11) 6382 | -5/Extension | Disrupted transfer network 6434 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6440 | -5/Extension | First assault squad dispatched 6445 | -5/Extension | Botcube activated 6450 | -5/Extension | Core integrity fell below 50% 6453 | -5/Extension | Core integrity fell below 20% 6453 | -5/Extension | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- ALERT: Construction progress impeded, dispatching reinforcements to local area. System Shield destroyed. XK-1MD(b) destroyed. KE Penetrator destroyed. Imp. Deuterium Engine destroyed. Myomer Leg destroyed. M-28 Smith destroyed. Mutated Botcube reverted to Botcube. The unstable cave ceiling collapses. Antigrav Array destroyed. Mni. Grenade Launcher destroyed. The unstable cave ceiling collapses. Adv. Sensor Array destroyed. U-05 Engineer destroyed. The unstable cave ceiling collapses. Slammed into B-60 Warrior. The unstable cave ceiling collapses. Slammed into X-77 Beamer. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | "!!%= *#= ###+#""##### #????? | | # [ *=###### [ %=#?# #????? | | + =!*=%#????# %==%#?# #????? | | # ! !##???# = !=!#?# #????? | | # ! #????# [%=#?# #????? | | ########????# = #?# #????? | | ???????#????#########?# #????? | | ??????##??#???????????# #????? | | ??????????????????????# #????? | | ?????????#?#??????#???# #????? | | ????#?#?????#?????#???# #????? | | ??#??#???????#????????# #????? | | ?##???????????????????# ###??? | | ???????????#?#??????### # ###? | | ?#????????????????### = ## | | ??????????????????# !*=[== # | | ??##?????????????## %=%! # | | ?????????????????# %# | | ????????????????## # | | ??????#?#???????# & | | ????????????????## # | | ??????????????#### * # | | ??????######### gg # | | ?? = g d# | | ?? % <%# | | ?? gx@g # | | ??? *=igglbx ## | | ??? t k kk t%kRu %! # | | ????############ ##= g !%<%# | | ???????????????##?# =# | | ??????????????????###" d "#;## | | ????????????????????#" "###? | | ????????????????????#"" "#??? | | ????????????????????#######??? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfirePhysicsShockpuncher Manual? 0 Play Time 01:15:18 Cumulative 93.2 hours Start 2025.05.16 @ 00:24:55 End 2025.05.16 @ 01:53:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ad642a2-b54d-4ca9-9172-1b15936c5ca2