Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 00:15:35 Player: MoYuYu Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (23) 115 Value Destroyed (641) 641 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1333) 1333 TOTAL SCORE: 10249 Bonus ------- Follower Combat Kills 33 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 272/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Improved Signal Interpreter Improved Signal Interpreter Improved Target Analyzer Improved Core Shielding > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Micro Nuclear Core Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Utility Shielding Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Advanced Reaction Control System Improved Core Shielding Heavy Missile Launcher Power Maul [Rating: 59] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion None Utility System Shield Device Structural Scanner Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Power Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 2 . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 38 | 2 1 2 6 . 1 2 6 3 1 . . 1 . . 9 4 Power 1 | . . . . . . . . . . . . . . . . 1 Engine . | . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 29 | . . . 6 . 1 1 5 3 1 . . 1 . . 9 2 Device 3 | . . . . . 1 . 1 . . . . . . . 1 . Storage . | . . . . . . . . . . . . . . . . . Processor 15 | . . . 2 . . 1 3 2 1 . . 1 . . 4 1 Hackware 9 | . . . 4 . . . 1 1 . . . . . . 3 . Protection 2 | . . . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 8 | 2 1 2 . . . 1 1 . . . . . . . . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 21 | . . . . 5 . 2 . . . . 2 . . 2 . 10 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 16 | . . . . 2 . 1 . . . . 2 . . 2 . 9 Weapon 5 | . . . . 3 . 1 . . . . . . . . . 1 Highest Loss Streak 9 | . . . . 4 . 1 . . . . 2 . . 2 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | . 1 3 4 3 4 3 2 3 4 4 5 3 3 4 4 4 Power . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . 1 1 1 1 1 . 1 2 2 2 1 1 1 1 1 Weapon 1 | . . 2 3 2 2 1 1 1 1 1 1 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . 1 . 1 . . . . . . . 2 Power 2 | . . . . . . 1 . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 45 | . 28 27 38 51 27 38 58 60 64 63 46 45 40 20 29 45 Device 5 | . . . . . 5 11 11 6 3 4 . 3 4 4 4 3 Processor 18 | . . . 11 . . 6 26 26 34 35 31 25 22 12 17 25 Hackware 13 | . . . 4 33 22 20 14 20 20 17 13 10 8 2 4 11 Ballistic Gun 4 | . 14 26 22 13 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 6 6 6 5 1 4 4 . . 1 Peak Build Rating 59 | 2 2 2 14 14 16 20 23 30 34 34 33 29 29 16 41 59 Average Rating 22 | 1 2 1 5 10 11 17 21 24 31 33 24 28 27 12 25 43 On Entrance 17 | . 2 2 2 14 6 16 15 18 30 34 34 19 29 20 8 41 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 15 | 3 3 5 2 2 1 5 4 4 4 4 3 4 4 1 6 15 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 4 | . . 1 . . . 1 1 1 1 1 . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 4 4 5 5 4 5 5 5 5 5 3 4 5 5 Average Carried 3 | . 1 3 4 3 4 3 2 3 4 4 5 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 3 5 3 4 5 4 4 5 3 3 4 5 2 Class Distribution -------------------- 37% | Hacker-Assassin 31% | Hacker-Mutant 24% | Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/DSF Hacker-Assassin | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -3/DSF Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Matter Collected 875 | 198 31 41 48 10 67 104 . 105 15 . . 66 . . 50 140 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 531 | . 109 8 . 27 . 163 . 39 15 . . . . . 50 120 Parts 33 | . 9 5 . 4 . 11 . . . . . . . . 3 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Combat Hostiles Destroyed 17 | . 4 3 . 2 . 6 . 1 . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . AOE 15 | . 4 3 . 2 . 6 . . . . . . . . . . Classes Destroyed 7 | . 3 . . 1 . 2 . 1 . . . . . . . . Worker 2 | . . . . . . 1 . . 1 . . . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . . . . 1 Swarmer 8 | . 3 3 . 2 . . . . . . . . . . . . Grunt 6 | . 1 . . . . 5 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . . . 1 . Best Kill Streak 5 | . 5 3 . 3 . 4 . 1 1 . . . . . 1 1 Combat Bots Only 4 | . 4 3 . 2 . 3 . 1 . . . . . . 1 . Max Kills in Single Turn 3 | . 2 2 . 3 . 2 . 1 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . 2 . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Hostile Shots Fired 241 | . 19 10 16 29 . 11 . 12 . . 10 . . 19 15 100 Missed 89 | . 6 5 9 14 . 1 . 2 . . 1 . . 8 7 36 Hits 152 | . 13 5 7 15 . 10 . 10 . . 9 . . 11 8 64 Melee 7 | . . . . . . . . . . . 7 . . . . . Projectile 145 | . 13 5 7 15 . 10 . 10 . . 2 . . 11 8 64 AOE 6 | . . . . 4 . . . . . . 1 . . . . 1 Critical Strikes 10 | . . 1 . . . . . . . . 1 . . . 1 7 Part Disruptions 1 | . 1 . . . . . . . . . . . . . . . Damage Taken 3848 | . 198 39 86 346 . 172 . 209 . . 283 . . 205 185 2125 Core 2787 | . 62 10 44 202 . 101 . 179 . . 252 . . 168 162 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 119 | . . . . . . . . . . . . . . . 15 104 Core Remaining (%) 80 | 100 . 71 . . . 13 100 74 100 . 74 100 . 87 88 . Volleys Fired 33 | . 3 2 . 1 . 10 . . . . . . . . . 17 Largest 1 | . 1 1 . 1 . 1 . . . . . . . . . 1 Hottest 65 | . 30 30 . 30 . 33 . . . . . . . . . 65 Shots Fired 33 | . 3 2 . 1 . 10 . . . . . . . . . 17 Gun 17 | . . . . . . . . . . . . . . . . 17 Cannon . | . . . . . . . . . . . . . . . . . Launcher 16 | . 3 2 . 1 . 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 17 | . . . . . . . . . . . . . . . . 17 Explosive 16 | . 3 2 . 1 . 10 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . 1 2 . 3 . 4 . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 23 | . 1 1 . 1 . 8 . 6 1 . . . . . 4 1 Core Hits 26 | . 7 3 . 3 . 12 . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 1 . . . . . 1 . Critical Strikes 4 | . . . . . . . . 2 1 . . . . . 1 . Smash 4 | . . . . . . . . 2 1 . . . . . 1 . Melee Attacks 60 | . . . . . . . 5 9 5 1 . 6 . . 8 26 Impact 60 | . . . . . . . 5 9 5 1 . 6 . . 8 26 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1956 | . 244 132 . 106 . 734 . 344 80 . . . . . 206 110 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1216 | . 244 132 . 106 . 734 . . . . . . . . . . Melee 725 | . . . . . . . . 344 80 . . . . . 206 95 Ramming 15 | . . . . . . . . . . . . . . . . 15 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1202 | . 230 132 . 106 . 734 . . . . . . . . . . Electromagnetic 14 | . 14 . . . . . . . . . . . . . . . Impact 725 | . . . . . . . . 344 80 . . . . . 206 95 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . 1 . . . . . . 2 5 Average Corruption 1 | . 1 1 . . . . . 1 . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . 4 . . . . . 1 . . . . . . 1 1 Message Errors 2 | . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 501 | . . . . . . 51 . 184 80 . . . . . 121 65 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 51 | . . . . . . 51 . . . . . . . . . . Melee 450 | . . . . . . . . 184 80 . . . . . 121 65 Knockbacks 5 | . . . . . . . . 3 . . . . . . 1 1 Impact 5 | . . . . . . . . 3 . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 45 . . 32 . . . . . . . . . . . 7 Shots 4 | . 3 . . 1 . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 260 | . . 260 . . . 6 . . . . . . . . . . Average Temperature 124 | . . 135 . . . 6 . . . . . . . . . . Received Heat Transfer 462 | . 54 . 39 12 . 90 . . . . . . . 60 . 207 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 6 | . . . . . . . . 3 1 . . . . . . 2 Impact Corruptions 17 | . . . . . . . . 8 3 . . . . . 4 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 187 | . 187 129 65 124 . 79 24 45 17 2 10 14 2 . 43 129 Initial 64 | . . 64 . 21 . . 24 6 14 . . 4 2 . . . Average 14 | . 109 39 30 41 . 23 2 2 4 . 4 1 . . 9 4 Influence Increases 1331 | . 217 75 110 154 . 179 25 86 25 2 10 53 . . 114 281 Destroy 0b10 Robot/C 380 | . 80 60 40 40 . 120 . 20 . . . . . . 20 . Destroy 0b10 Robot/NC 30 | . 5 . . 5 . 5 . 5 5 . . . . . . 5 Destroy Leader 90 | . 10 10 20 10 . 20 . 10 . . . . . . 10 . Allied During Kill 5 | . . . 5 . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . Successful Hack 96 | . . . . . . . 5 19 16 . . 32 . . . 24 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . Disable Machine 105 | . 30 . 15 . . . . 30 . . . . . . 15 15 Destroy Structure 150 | . 17 5 . 9 . 34 5 2 4 2 . 6 . . 9 57 Partial Spotted 120 | . 15 . 30 . . . 15 . . . . 15 . . 45 . Lose Combat Pursuer 315 | . 30 . . 90 . . . . . . . . . . 15 180 Influence Decreases 1202 | . 50 242 55 105 104 116 73 72 53 3 . 58 5 . 114 152 Entered New Map 314 | . . 103 . 34 104 . 39 9 15 1 . 6 3 . . . Time Decay 759 | . 50 139 55 41 . 106 34 63 38 2 . 52 2 . 114 63 Lost Part 129 | . . . . 30 . 10 . . . . . . . . . 89 Squads Dispatched 22 | . 3 . 4 . . . . 1 . 1 1 3 . . 5 4 Investigation 6 | . 1 . 2 . . . . . . . . . . . 2 1 Extermination 7 | . . . . . . . . 1 . 1 . 1 . . 2 2 Reinforcement 9 | . 2 . 2 . . . . . . . 1 2 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Distress Signals 5 | . 3 . 1 . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 74 | . 13 3 6 10 . 6 1 5 . . 4 2 . 2 5 17 Peak Tracking Total 11 | . 6 3 4 7 . 3 1 2 . . 3 1 . 3 2 11 Tactical Retreats 9 | . 2 . . 3 . . . . . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Traps Triggered 8 | . 1 . . . . . . 3 . 1 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Machines Disabled 7 | . 2 . 1 . . . . 2 . . . . . . 1 1 Max in Single Turn 2 | . 2 . . . . . . 1 . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Machines Accessed 36 | . 1 . 2 . 1 . 3 5 3 3 . 6 3 . 4 5 Terminals 31 | . . . 2 . . . 2 5 3 3 . 6 3 . 3 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 Total Hacks 63 | . 1 . 6 . 1 . 6 8 4 5 . 10 5 . 9 8 Successful 21 | . 1 . . . 1 . 3 2 2 3 . 5 1 . 1 2 Failed 42 | . . . 6 . . . 3 6 2 2 . 5 4 . 8 6 Catastrophic 16 | . . . . . . . 2 4 . . . 3 1 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 1 . 4 . 1 . 5 5 3 3 . 7 3 . 7 3 Terminals 56 | . . . 6 . . . 5 8 4 5 . 10 5 . 7 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . 2 Terminal Hacks 8 | . . . . . 1 . . 1 1 1 . 2 1 . . 1 Open DSF 4 | . . . . . . . . 1 . 1 . 1 1 . . . Level Access Points 3 | . . . . . . . . . 1 . . 1 . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 11 | . 1 . . . . . 2 1 1 2 . 3 . . 1 . Terminals 10 | . . . . . . . 2 1 1 2 . 3 . . 1 . Assimilate 2 | . . . . . . . . . . . . 1 . . 1 . Botnet 8 | . . . . . . . 2 1 1 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . 2 . . . 2 3 2 1 . 3 2 . 4 3 Full Trace Events 4 | . . . 2 . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . . . . . . . Total Damage 120 | . . . 120 . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Active Infowar (turns) 2982 | . . . . . . . 411 707 197 233 23 360 93 16 423 519 Optics 2007 | . . . . . . . 405 707 197 233 23 360 82 . . . Structural 2762 | . . . . . . . 411 661 131 214 . 294 93 16 423 519 Machine Analysis 1471 | . . . . . . . 328 707 197 233 6 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Turns Passed 4472 | 22 101 483 151 119 124 451 411 707 197 233 23 360 93 16 423 558 Spaces Moved 5791 | 38 180 838 281 204 240 656 294 701 218 232 41 381 92 30 682 683 Core 5791 | 38 180 838 281 204 240 656 294 701 218 232 41 381 92 30 682 683 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 100 50 50 50 Average Speed 62 | 50 50 50 50 50 50 50 76 87 72 92 50 84 100 50 51 55 Slowest Speed 250 | 50 50 100 50 50 50 100 100 100 100 100 50 100 100 50 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . . . . . . . . . . 3 . . . 27 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 34 | 3 52 97 33 51 59 92 23 22 8 7 49 9 4 41 22 22 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . . . Spaces Dug 60 | . . . . . . . 5 2 4 1 . 6 . . 3 39 Terrain Destroyed 146 | . 15 5 . 9 . 49 5 2 4 1 . 6 . . 3 47 Melee 46 | . . . . . . . 5 2 4 1 . 6 . . 3 25 Projectile 15 | . . . . . . . . . . . . . . . . 15 AOE 85 | . 15 5 . 9 . 49 . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res DSF Res Acc Total 6480 | 39 186 897 288 219 242 767 469 775 246 249 44 406 92 30 735 796 Wait 447 | . . 51 . 12 . 95 161 24 22 . . 15 . . 25 42 Move 5773 | 37 179 837 280 203 239 655 293 700 217 231 40 380 91 29 681 681 Hop . | . . . . . . . . . . . . . . . . . Pick Up 15 | . 2 2 . . 2 . 1 5 . . . . . . 1 2 Fast Attach 29 | 2 . 1 6 . 1 1 4 2 1 . . 1 1 . 8 1 Attach 31 | . . 1 . 2 . 3 2 1 1 1 . 3 . . 6 11 Detach 25 | . . 1 . 1 . 2 2 . . 1 2 1 . 1 6 8 Swap 5 | . 2 1 . . . . . 1 . . . . . . . 1 Drop 11 | . . 1 2 . . 1 1 3 . . 1 . . . . 2 Fire 33 | . 3 2 . 1 . 10 . . . . . . . . . 17 Melee 60 | . . . . . . . 5 9 5 1 . 6 . . 8 26 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 30 . 15 . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/DSF -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 14) 116 | -10/Materials | Discovered new exit (range 16) 124 | -10/Materials | Entered Mines 225 | -10/Mines | Discovered new exit (range 6) 271 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 273 | -10/Mines | Discovered new exit (range 12) 308 | -10/Mines | Build established: Mutant 322 | -10/Mines | Learned location of Mines (-9) 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -10/Mines | Entered Materials 607 | -9/Materials | Accompanied by 3 allies 607 | -9/Materials | Evolved 2 slots: Utility x2 713 | -9/Materials | Discovered new exit (range 16) 753 | -9/Materials | Discovered new exit (range 10) 758 | -9/Materials | Entered Mines 771 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 793 | -9/Mines | Assembled infested the area 816 | -9/Mines | Discovered new exit (range 9) 859 | -9/Mines | Lost 4 parts (2u2w) 870 | -9/Mines | Core integrity fell below 50% 874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -9/Mines | Discovered new exit (range 5) 877 | -9/Mines | Entered Exiles 893 | -9/Exiles | Met 8R-AWN 901 | -9/Exiles | Met EX-HEX 914 | -9/Exiles | Met EX-BIN 921 | -9/Exiles | Aligned with FarCom system 922 | -9/Exiles | Given EX-Vault access code 933 | -9/Exiles | Opened EX-Vault 937 | -9/Exiles | Found Trap Reconfigurator 948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 963 | -9/Exiles | Met EX-DEC 996 | -9/Exiles | Discovered new exit (range 11) 1001 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1001 | -9/Exiles | Entered Mines 1050 | -8/Mines | Build established: Hacker-Mutant 1398 | -8/Mines | Core integrity fell below 20% 1448 | -8/Mines | Discovered new exit (range 8) 1452 | -8/Mines | Entered Materials 1452 | -8/Materials | Evolved 2 slots: Utility x2 1453 | -8/Materials | Identified exit to Storage 1857 | -8/Materials | Discovered new exit (range 11) 1862 | -8/Materials | Identified exit to Factory 1863 | -8/Materials | Entered Factory 1863 | -7/Factory | Evolved 2 slots: Utility x2 2224 | -7/Factory | Build established: Hacker-Assassin 2566 | -7/Factory | Discovered new exit (range 9) 2569 | -7/Factory | Identified exit to Factory 2570 | -7/Factory | Entered another Factory area 2570 | -6/Factory | Evolved 2 slots: Utility x2 2675 | -6/Factory | Identified exit to Factory 2767 | -6/Factory | Entered another Factory area 2767 | -5/Factory | Evolved 2 slots: Utility x2 3000 | -5/Factory | Identified exit to DSF 3000 | -5/Factory | Entered DSF 3014 | -5/DSF | Discovered new exit (range 20) 3018 | -5/DSF | Additional patrols routed to DSF 3023 | -5/DSF | Identified exit to Factory 3023 | -5/DSF | Entered Factory 3023 | -4/Factory | Evolved 2 slots: Utility x2 3189 | -4/Factory | Identified exit to Research 3342 | -4/Factory | Discovered new exit (range 5) 3370 | -4/Factory | Identified exit to Upper Caves 3383 | -4/Factory | Entered Research 3383 | -3/Research | Evolved 2 slots: Utility x2 3476 | -3/Research | Identified exit to DSF 3476 | -3/Research | Entered DSF 3484 | -3/DSF | Discovered new exit (range 16) 3491 | -3/DSF | Identified exit to Research 3492 | -3/DSF | Additional patrols routed to DSF 3492 | -3/DSF | Entered Research 3492 | -2/Research | Evolved 2 slots: Utility x2 3912 | -2/Research | Discovered new exit (range 5) 3914 | -2/Research | Identified exit to Access 3915 | -2/Research | Entered Access 3915 | -1/Access | Evolved 2 slots: Utility x2 3962 | -1/Access | Identified exit to Surface 4069 | -1/Access | Build established: Hacker-Mutant 4274 | -1/Access | Crushed by falling debris 4298 | -1/Access | Crushed by falling debris 4300 | -1/Access | Crushed by falling debris 4428 | -1/Access | Energy Cycler disabled 4430 | -1/Access | Core integrity fell below 50% 4437 | -1/Access | Core integrity fell below 20% 4469 | -1/Access | Lost 9 parts (8u1w) 4473 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- payload. 04428_ P-80 Master unfolds itself. 04429_ Enh. Quantum Rifle destroyed. 04429_ Knocked back. 04429_ Melee Analysis Suite destroyed. 04429_ Acquired 15 matter. 04433_ Imp. System Shield destroyed. 04434_ Structural Scanner destroyed. 04434_ Adv. Melee Analysis Suite destroyed. 04434_ Critical hit (Blast). 04434_ Knocked back. 04435_ Hacking Suite destroyed. 04436_ Knocked back. 04437_ Acquired 5 matter. 04437_ G-73 Enforcer misfires. 04438_ System Shield destroyed. 04438_ Knocked back. 04440_ ALERT: Security rotation in progress. 04443_ U-05 Engineer builds a Wall. 04464_ DTKRGGPPUZJ9 X FZH=PU|LM|,JTK Map ----- +----------------------------------------------------+ | ??????????? # !# ##"" #### | | ??????????? # # ##"" # | | ??????????? # # ##G%" # | | ??????????? # # ##"" # | | ??????????? # # ##"" # | | ??????????? # + # | | ??????????? # # / | | ??????????? # # ######## | | ??????????? # # H######## % | | ??????????? # # ######## | | ??????????? # #p ##????## | | ??????????? ###############g ##????## | | ????????? g ##????## | | ????????? g b ##????## ## | | ?????????????##########g### ##????###### #### | | ????????????? ## ## ##????############### | | ??????????????## g g ## ##????????#########?? | | ??????????????## g""""" ## ##??????????????????? | | ??????????????## """"" ##% ##??????????????????? | | ??????????????## """"" ## ########????????????? | | ??????????????## """"" ## #######"????????????? | | ??????????????## """"" ## """T""""????????????? | | ??????????????## ## """ """ ?????????? | | ??????????? ## ## p "?????????? | | ???????????#####"########## "?????????? | | ############# !|p ! @; "?????????? | | ############# !| ## "?