Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.01 @ 06:21:41 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (3856) 3856 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (2538) 2538 TOTAL SCORE: 13479 Bonus ------- High Alert Combat Kills 938 Follower Combat Kills 100 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 605/1150 Matter 218/300 Energy 890/890 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (7) --- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY (8) ------ Improved Heat Sink Improved Cooling System Energy Well Enhanced Optical Array Experimental Signal Interpreter Advanced ECM Suite Advanced Hacking Suite > --- WEAPON (2) ------- KE Penetrator Heavy Gauss Cannon > --- INVENTORY (5) ---- Neutrino Core Heavy Treads Advanced Remote Datajack Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Gravity Neutralizer Enhanced Optical Array Active Sensor Spoofer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Neutrino Core Advanced ECM Suite Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack [Rating: 125] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Gravmag System Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Power Amplifier Storage Energy Well Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Weapon Thunder Hammer Energy Gun Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 1 . . . 2 . . . . 1 . . Utility 6 | . . . 1 1 2 . 1 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 177 | 9 1 . 9 17 4 5 20 11 4 6 12 6 3 57 13 Power 27 | 1 . . 1 2 . . 4 1 1 1 2 . 1 11 2 Engine 9 | 1 . . 1 2 . . 1 1 1 . . . . 2 . Core 10 | . . . . . . . 3 . . 1 1 . . 4 1 Reactor 8 | . . . . . . . . . . . 1 . 1 5 1 Propulsion 48 | 4 . . 3 5 . . 5 4 . . 5 4 1 14 3 Treads 3 | . . . . . . . . . . . . . . . 3 Leg 10 | . . . . . . . . . . . . . . 10 . Wheel 8 | 4 . . 3 1 . . . . . . . . . . . Hover 10 | . . . . . . . 4 4 . . 2 . . . . Flight 17 | . . . . 4 . . 1 . . . 3 4 1 4 . Utility 68 | 2 1 . 2 9 2 5 6 4 2 4 5 1 1 19 5 Device 43 | 1 . . 1 3 . 3 5 4 1 3 3 . 1 15 3 Storage 3 | 1 1 . . . . . . . . . . . . 1 . Processor 10 | . . . 1 3 . 2 1 . . 1 . 1 . . 1 Hackware 6 | . . . . . 2 . . . 1 . 1 . . 1 1 Protection 6 | . . . . 3 . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . . 3 1 2 . 5 2 1 1 . 1 . 13 3 Energy Gun 3 | 1 . . . . . . . . . . . . . 1 1 Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . Ballistic Gun 8 | 1 . . 2 . 1 . . . . . . . . 3 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . 3 1 Launcher 3 | . . . . . . . 1 1 . . . . . 1 . Special Weapon 5 | . . . . . . . 2 . 1 . . . . 2 . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 . . . . 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . . 2 . . 5 . . 2 1 Parts Lost 32 | . . . 3 2 . 2 . . 2 4 . 3 . 13 3 Power 9 | . . . . 1 . . . . . 1 . 2 . 4 1 Propulsion 8 | . . . 2 . . . . . . 2 . . . 4 . Utility 10 | . . . 1 . . 1 . . 1 1 . . . 4 2 Weapon 5 | . . . . 1 . 1 . . 1 . . 1 . 1 . Highest Loss Streak 8 | . . . 2 2 . 2 . . 2 3 . 3 . 8 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 100 100 99 99 99 92 97 99 100 91 92 87 85 90 82 Engine 3 | . 14 14 11 9 7 7 5 1 5 2 . . . . . Core 4 | . . . . . . . 6 8 5 7 10 1 . 4 5 Reactor 1 | . . . . . . . . . . . . . 3 4 4 Leg 4 | . . . . . . . . . . . . . . 18 10 Wheel 3 | . 28 28 32 3 . . . . . . . . . . . Hover 12 | . . . . . . . 22 34 35 30 19 4 . . . Flight 8 | . . . . 32 30 30 2 . . . 8 29 31 12 . Device 17 | . 14 14 20 15 15 20 25 23 17 11 6 5 7 22 19 Storage 2 | . 14 14 11 2 . . . . . . . . . 1 5 Processor 13 | . . . 1 14 15 15 20 17 17 22 23 23 21 5 7 Hackware 4 | . . . . . 15 7 . . 4 5 5 5 5 6 5 Protection 1 | . . . . 4 . . . . . . 2 5 5 2 2 Energy Gun 1 | . 14 14 1 . . . . . . . . . . 1 4 Ballistic Gun 3 | . 14 14 19 12 6 2 . . . . . . . 2 5 Special Weapon 1 | . . . . . . . 5 1 3 . . . . . . Impact Weapon 1 | . . . . 5 5 . . 4 5 5 5 . . . . Slashing Weapon 1 | . . . . . 1 7 6 . . . . 2 5 . . Piercing Weapon 1 | . . . . . . . . . . 2 5 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 88 88 96 95 19 19 28 38 37 34 35 27 26 54 61 Greatest Support 210 | 32 26 26 42 46 24 24 40 62 62 62 42 32 44 138 210 Greatest Overweight (x) 5 | . 3 3 2 5 . . 1 . . . 1 . . . . Average Overweight (x) . | . 1 3 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 18 25 25 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 11 22 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 9 18 22 9 4 5 4 4 4 4 4 5 5 4 4 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 11 22 25 5 5 5 5 5 4 5 5 5 5 4 5 Class Distribution -------------------- 22% | Hacker-Mutant 21% | Scavenger-Mutant 20% | Scout 12% | Hacker-Scout 8% | Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/DSF Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Matter Collected 3095 | 178 178 16 364 171 . . 205 204 35 65 140 50 . 1259 230 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5123 | 218 228 . 774 72 . . 155 197 . 435 208 374 . 2145 317 Parts 214 | 13 15 . 62 9 . . 10 3 . 5 . 13 . 65 19 Haulers Intercepted 6 | . 1 . 3 . . . 1 1 . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 2 . 9 . . . Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Combat Hostiles Destroyed 73 | . 3 . 15 4 . . 1 2 . 5 . 6 . 31 6 Melee 24 | . . . . . . . 1 1 . 2 . 6 . 14 . Guns 34 | . 2 . 15 4 . . . . . . . . . 7 6 Cannons 10 | . . . . . . . . . . . . . . 10 . AOE 1 | . 1 . . . . . . . . . . . . . . Classes Destroyed 15 | 2 4 . 4 . . . 1 . . 2 . 1 . 1 . Worker 4 | . 1 . 2 . . . 1 . . . . . . . . Builder 4 | . . . 2 . . . . 1 . . . . . . 1 Tunneler 6 | 5 . . . . . . . . . . . . . . 1 Hauler 6 | . 1 . 3 . . . 1 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 2 | . 1 . . 1 . . . . . . . . . . . Swarmer 34 | . 3 . 3 4 . . . . . 4 . 5 . 12 3 Grunt 19 | . . . 9 . . . . . . . . . . 10 . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 8 | . . . 2 . . . . . . . . . . 5 1 Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . 1 . . . 2 . Programmer 5 | . . . . . . . 1 2 . . . . . . 2 Tinkerer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 5 4 . 12 4 . . 1 2 . 4 . 5 . 5 5 Combat Bots Only 8 | . 3 . 8 4 . . 1 2 . 4 . 5 . 5 4 Max Kills in Single Turn 2 | 1 2 . 2 1 . . 1 1 . 1 . 1 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Hostile Shots Fired 638 | . 14 1 38 30 . 4 4 22 4 78 . 57 6 301 79 Missed 245 | . 4 1 10 11 . . 2 11 3 28 . 25 3 118 29 Damage Taken 5447 | . 59 . 250 128 . 173 42 176 257 663 . 367 72 2495 765 Core 938 | . 24 . 75 11 . . . 16 . 201 . 66 24 446 75 Absorbed by Shields 149 | . . . . . . . . . . . . . 26 123 . Redirected to Shielding 143 | . . . . . . . . . . . . 101 42 . . Ignored by Resistances 1545 | . 20 . 80 41 . 46 11 50 8 203 . 108 26 738 214 Regen/Repaired (Parts) 8 | . . . . . . . 8 . . . . . . . . Core Remaining (%) 90 | 100 . 90 81 98 . 100 100 . . . . 64 . . . Volleys Fired 212 | 11 18 2 47 8 1 . . 2 1 . . . . 87 35 Largest 2 | 2 2 1 2 2 1 . . 1 1 . . . . 2 2 Hottest 127 | 60 60 40 46 46 28 . . 39 5 . . . . 127 127 Shots Fired 354 | 22 31 2 94 16 1 . . 2 1 . . . . 131 54 Gun 278 | 22 31 2 94 16 1 . . . . . . . . 62 50 Cannon 73 | . . . . . . . . . . . . . . 69 4 Launcher 2 | . . . . . . . . 2 . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . . Kinetic 287 | 11 13 . 94 16 1 . . . . . . . . 113 39 Thermal 33 | . . . . . . . . . . . . . . 18 15 Explosive 2 | . . . . . . . . 2 . . . . . . . Electromagnetic 31 | 11 18 2 . . . . . . . . . . . . . Robot Hit Streak 45 | 16 8 1 18 13 . . . . . . . . . 43 45 Robot Miss Streak 5 | 1 4 1 2 2 . . . . . . . . . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 8 | . 1 . 4 1 . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . 1 1 Shots Hit Robots 361 | 18 17 1 70 13 . . 7 11 . 23 5 12 . 148 36 Core Hits 149 | 7 9 . 30 6 . . 3 1 . 4 . 7 . 67 15 Critical Kills 4 | . . . 1 . . . . . . . . . . 1 2 Critical Parts Destroyed 11 | . . . . . . . . 2 . 8 1 . . . . Critical Strikes 36 | . . . 1 . . . . 2 . 9 2 3 . 17 2 Destroy 4 | . . . 1 . . . . . . . . . . 1 2 Blast 3 | . . . . . . . . . . . . . . 3 . Smash 12 | . . . . . . . . 2 . 8 2 . . . . Sever 7 | . . . . . . . . . . . . 1 . 6 . Impale 10 | . . . . . . . . . . 1 . 2 . 7 . Melee Attacks 268 | . . . . . 14 . 31 25 17 37 5 20 . 119 . Impact 72 | . . . . . 4 . . 23 17 22 4 2 . . . Slashing 108 | . . . . . 10 . 31 2 . . . 6 . 59 . Piercing 88 | . . . . . . . . . . 15 1 12 . 60 . Sneak Attacks 7 | . . . . . . . 3 2 . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks 18 | . . . . . . . . . . 3 1 . . 14 . Damage Inflicted 12965 | 292 236 10 1075 193 . . 394 840 . 1556 516 543 . 6133 1177 Guns 3662 | 234 191 10 1075 193 . . . . . . . . . 922 1037 Cannons 1288 | . . . . . . . . . . . . . . 1148 140 Explosions 103 | 58 45 . . . . . . . . . . . . . . Melee 7912 | . . . . . . . 394 840 . 1556 516 543 . 4063 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3944 | 87 89 . 1075 193 . . . . . . . . . 1725 775 Thermal 850 | 58 45 . . . . . . . . . . . . 345 402 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 259 | 147 102 10 . . . . . . . . . . . . . Impact 2641 | . . . . . . . . 840 . 1293 452 56 . . . Slashing 3579 | . . . . . . . 394 . . . . 320 . 2865 . Piercing 1692 | . . . . . . . . . . 263 64 167 . 1198 . Highest Corruption 5 | . . . . . . . . 1 5 5 . . . . 3 Average Corruption 2 | . . . . . . . . 1 5 4 . . . . 2 Corruption Purged 6 | . . . . . . . . 1 . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 1 . 3 . . . . 2 Message Errors 2 | . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1644 | 1 . . . . . . 30 266 . 1010 131 86 . 120 . Projectiles 39 | . . . . . . . . . . . . . . 39 . Explosions 1 | 1 . . . . . . . . . . . . . . . Melee 1604 | . . . . . . . 30 266 . 1010 131 86 . 81 . Knockbacks 22 | . . . . . . . . 4 . 5 . . . 11 2 Impact 9 | . . . . . . . . 4 . 5 . . . . . Kinetic 12 | . . . . . . . . . . . . . . 10 2 Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 172 | . . . 2 . . . 1 28 2 12 . . . 16 172 Average Temperature 4 | . . . 1 . . . 1 4 1 2 . . . 10 88 Received Heat Transfer 705 | . . . 114 27 . . . . . 12 . . 6 392 154 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 12 | 2 . . . . . . . 4 . 4 . 2 . . . Impact Corruptions 42 | . . . . . . . . 10 . 26 5 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . 1 . Heat Transferred 1125 | 100 100 . . . . . . . . . . . . 444 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Peak Influence 1578 | 30 146 47 421 225 96 59 223 207 . . . . 480 1578 805 Initial 713 | . 16 47 15 88 87 59 24 35 . . . . 450 296 713 Average 492 | 9 55 47 187 178 87 48 129 84 . . . . 464 1096 720 Maximum Alert Level 4 | . . . 2 1 . . 1 1 . . . . 2 4 3 Low Security (%) 44 | 100 100 100 55 60 100 100 52 99 . . . . . . . Level 1 14 | . . . 30 39 . . 47 . . . . . . 9 . Level 2 7 | . . . 13 . . . . . . . . . 100 8 21 Level 3 13 | . . . . . . . . . . . . . . 17 78 Level 4 20 | . . . . . . . . . . . . . . 64 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . 1 1 3 3 . . . . . . 3 Investigation 1 | . . . 1 . . . . . . . . . . . . Extermination 6 | . . . . . 1 . 2 2 . . . . . . 1 Reinforcement 3 | . . . 1 . . 1 . 1 . . . . . . . Assault 2 | . . . . . . . 1 . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 132 | . 4 1 17 12 . 1 1 3 8 12 . 9 1 49 14 Peak Tracking Total 8 | . 3 1 4 6 1 1 1 2 7 4 . 5 1 8 7 Tactical Retreats 18 | . . . 1 1 . 1 . . 5 2 . . . 7 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Traps Triggered 11 | . . . 3 . . . 2 1 . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Machines Disabled 12 | . 2 . . . . . 1 4 1 1 . . . 3 . Max in Single Turn 3 | . 1 . . . . . 1 3 1 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Machines Accessed 26 | . 2 . . . 1 . 6 4 1 1 5 1 1 2 2 Terminals 12 | . 2 . . . 1 . 2 3 . . . 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Total Hacks 74 | . 3 . . . 1 . 12 11 1 1 34 1 1 5 4 Successful 54 | . 1 . . . 1 . 7 5 1 1 34 1 1 2 . Failed 20 | . 2 . . . . . 5 6 . . . . . 3 4 Catastrophic 3 | . . . . . . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . 3 . . . . . 4 7 . . . . . . 2 Terminals 25 | . 3 . . . 1 . 4 9 . . . 1 . 5 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . 2 Garrison Access 3 | . . . . . . . 2 . . . . . 1 . . Terminal Hacks 41 | . . . . . 1 . . 1 1 1 34 1 . 2 . Record 35 | . . . . . . . . . . . 34 1 . . . Open Door 3 | . . . . . . . . . 1 1 . . . 1 . Open DSF 2 | . . . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 1 . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . . . 1 3 . . . . . . . Terminals 5 | . 1 . . . . . 1 3 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 4 | . 1 . . . . . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 . 6 3 . . . . . 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 63 | . . . . . . . 63 . . . . . . . . Retrieved Matter 63 | . . . . . . . 63 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . 14 . Machine Destruction 14 | . . . . . . . . . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Total Allies 8 | . . . . . . . . . 2 . . . . 6 . Largest Group 4 | . . . . . . . . . 2 . . . . 4 . Highest-Rated Group 190 | . . . . . . . . . 59 . . . . 190 . Highest-Rated Ally 95 | . . . . . . . . . 30 . . . . 95 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . 3 . . . . 21 . Total Damage 963 | . . . . . . . . . 43 . . . . 920 . Kills 2 | . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Turns Passed 7194 | 121 278 103 459 302 318 36 693 626 541 748 190 549 69 1649 512 Spaces Moved 8209 | 75 203 66 222 311 473 88 954 1073 462 1074 264 956 228 1477 283 Core 6 | 6 . . . . . . . . . . . . . . . Treads 151 | . . . . . . . . . . . . . . . 151 Legs 712 | . . . . . . . . . . . . . . 580 132 Wheels 581 | 69 203 66 222 21 . . . . . . . . . . . Hover 4060 | . . . . . . . 864 1073 462 1074 264 323 . . . Flight 2699 | . . . . 290 473 88 90 . . . . 633 228 897 . Fastest Speed 20 | 50 90 135 116 31 31 31 31 41 43 43 53 23 21 20 105 Average Speed 54 | 91 109 135 121 38 31 31 46 41 43 47 57 50 26 57 134 Slowest Speed 434 | 100 135 135 130 434 31 31 114 44 43 53 106 70 42 120 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 4 37 17 25 26 11 90 20 26 60 95 63 96 5 82 10 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . . Known Exits Taken 9 | . . . . 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 1 2 . 5 . . . Spaces Dug 93 | . . . . . 9 . 23 14 16 6 . 1 . 24 . Terrain Destroyed 168 | 11 2 . . . 9 . 23 55 16 6 . 1 . 43 2 Melee 79 | . . . . . 9 . 23 14 16 6 . 1 . 10 . Projectile 35 | . . . . . . . . . . . . . . 33 2 AOE 54 | 11 2 . . . . . . 41 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Gar Fac Total 10230 | 101 229 78 323 481 622 96 1157 1209 773 1261 292 996 235 2015 362 Wait 1088 | . . . 14 118 122 . 126 85 278 145 . 11 1 174 14 Move 8195 | 74 202 65 221 310 473 87 953 1072 461 1073 263 955 228 1475 283 Hop . | . . . . . . . . . . . . . . . . Pick Up 81 | 7 5 11 19 11 4 . 3 4 . 3 1 . 1 9 3 Fast Attach 102 | 6 . . 2 7 2 4 11 4 . 3 12 4 3 34 10 Attach 26 | 1 . . 5 5 2 . 5 2 1 2 . . . 2 1 Detach 6 | . . . . . . . 4 . . 1 . . . 1 . Swap 51 | 2 1 . 2 5 . 1 4 5 3 1 2 2 . 21 2 Drop 141 | . 3 . 13 17 4 4 13 8 1 2 10 4 2 46 14 Fire 212 | 11 18 2 47 8 1 . . 2 1 . . . . 87 35 Melee 242 | . . . . . 14 . 31 25 17 31 4 20 . 100 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 7 2 . . . . . 44 . Rewire 33 | . . . . . . . . . 11 . . . . 22 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Low x2 / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 229 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered Mines 400 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 437 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Discovered new exit (range 7) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Discovered new exit (range 11) 822 | -9/Materials | Destroyed 8 combat bots 943 | -9/Materials | Discovered new exit (range 16) 962 | -9/Materials | Entered another Materials area 962 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1258 | -8/Materials | Discovered new exit (range 20) 1263 | -8/Materials | Identified exit to Factory 1264 | -8/Materials | Entered Factory 1264 | -7/Factory | Evolved 2 slots: Utility x2 1293 | -7/Factory | Discovered new exit (range 8) 1303 | -7/Factory | Identified exit to Lower Caves 1525 | -7/Factory | Discovered exit to Lower Caves (range 7) 1551 | -7/Factory | Build established: Hacker-Scout 1582 | -7/Factory | Identified exit to DSF 1582 | -7/Factory | Entered DSF 1595 | -7/DSF | Discovered new exit (range 17) 1602 | -7/DSF | Additional patrols routed to DSF 1618 | -7/DSF | Identified exit to Factory 1618 | -7/DSF | Entered Factory 1618 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1658 | -6/Factory | Repaired Xenon Bombardment Thruster 1896 | -6/Factory | Build established: Scout 2302 | -6/Factory | Discovered new exit (range 19) 2310 | -6/Factory | Identified exit to Factory 2311 | -6/Factory | Entered another Factory area 2311 | -5/Factory | Evolved 2 slots: Propulsion x2 2932 | -5/Factory | Discovered new exit (range 13) 2937 | -5/Factory | Identified exit to Upper Caves 2937 | -5/Factory | Entered Upper Caves 2962 | -5/Upper Caves | Learned Factory stockpile data 2968 | -5/Upper Caves | Learned Factory garrison access intel 3043 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3260 | -5/Upper Caves | Build established: Hacker-Scout 3418 | -5/Upper Caves | Discovered new exit (range 11) 3471 | -5/Upper Caves | Crushed by falling debris 3478 | -5/Upper Caves | Identified exit to Upper Caves 3478 | -5/Upper Caves | Entered another Upper Caves area 3492 | -5/Upper Caves | Discovered new exit (range 15) 3500 | -5/Upper Caves | Identified exit to Factory 3713 | -5/Upper Caves | Spotted B-75 Beast 3724 | -5/Upper Caves | Ambushed by research squad 3806 | -5/Upper Caves | Build established: Hacker-Mutant 3963 | -5/Upper Caves | Lost 3 parts (1p2n) 4220 | -5/Upper Caves | Discovered new exit (range 8) 4225 | -5/Upper Caves | Identified exit to Zhirov 4226 | -5/Upper Caves | Entered Zhirov 4226 | -5/Zhirov | Discovered new exit (range 3) 4236 | -5/Zhirov | Met Zhirov 4247 | -5/Zhirov | Learned location of Quarantine (-2) 4247 | -5/Zhirov | Learned location of Testing (-3) 4247 | -5/Zhirov | Learned location of Command (-1) 4258 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4269 | -5/Zhirov | Found Alien Artifact 4269 | -5/Zhirov | Identified Integrated Dissipator 4269 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4281 | -5/Zhirov | Found Alien Artifact 4281 | -5/Zhirov | Identified Transdimensional Reconstructor 4281 | -5/Zhirov | Warped through subspace 4415 | -5/Zhirov | Identified exit to Proximity Caves 4416 | -5/Zhirov | Entered Proximity Caves 4422 | -4/Proximity Caves | Spotter reported a threat 4494 | -4/Proximity Caves | Spotter reported a threat 4531 | -4/Proximity Caves | Lost 3 parts (2p1w) 4627 | -4/Proximity Caves | Learned Research terminal intel 4862 | -4/Proximity Caves | Spotter reported a threat 4946 | -4/Proximity Caves | Discovered exit to Factory (range 6) 4960 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4965 | -4/Proximity Caves | Entered Factory 4965 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4967 | -4/Factory | Loaded intel: 4 garrison access locations 5010 | -4/Factory | Spotted B-86 Titan 5034 | -4/Factory | Identified exit to Garrison 5034 | -4/Factory | Entered Garrison 5184 | -4/Garrison | Triggered checkpoint 5185 | -4/Garrison | Found embedded Infiltrators 5231 | -4/Garrison | Garrison Relay disabled 5291 | -4/Garrison | Build established: Hacker-Sprinter 5331 | -4/Garrison | Spotted B-86 Titan 5337 | -4/Garrison | Found Gamma Bomb Array 5347 | -4/Garrison | Found Gamma Bomb Array 5386 | -4/Garrison | Discovered new exit (range 8) 5402 | -4/Garrison | Triggered checkpoint 5521 | -4/Garrison | Triggered checkpoint 5529 | -4/Garrison | Discovered new exit (range 11) 5546 | -4/Garrison | Triggered checkpoint 5563 | -4/Garrison | Garrison Relay disabled 5589 | -4/Garrison | Installed Relay Interface Framework 5736 | -4/Garrison | Lost 8 parts (3p3n1u1w) 5950 | -4/Garrison | Build established: Scavenger-Mutant 6164 | -4/Garrison | Triggered checkpoint 6242 | -4/Garrison | Garrison Relay disabled 6470 | -4/Garrison | Discovered new exit (range 14) 6525 | -4/Garrison | Lost 4 allies 6683 | -4/Garrison | Entered Factory 6895 | -4/Factory | Found Prototype Processor 6895 | -4/Factory | Identified Exp. Signal Interpreter 7133 | -4/Factory | Build established: Hacker-Mutant 7183 | -4/Factory | First assault squad dispatched 7189 | -4/Factory | Garrison activated, responded to threat 7195 | -4/Factory | Self-destructed Last Messages --------------- assault force dispatched. 07183_ C-30 ARC bursts open, deploying its payload. 07183_ G-73 Enforcer unfolds itself. 07183_ L-61 Swordsman unfolds itself. 07183_ G-67 Veteran unfolds itself. 07183_ I-47 Archangel unfolds itself. 07183_ Critical hit (Burn: +50). 07183_ Slug penetrates G-67 Veteran. 07186_ G-73 Enforcer knocked back. 07186_ Slug penetrates G-67 Veteran. 07189_ G-67 Veteran knocked back. 07189_ Slug penetrates G-67 Veteran. 07189_ G-67 Veteran calls for garrison reinforcements. 07189_ ALERT: Activating Garrison Access F001. 07190_ B-60 Warrior emerges from the garrison. 07190_ L-61 Swordsman emerges from the garrison. 07192_ Slug penetrates Wall. 07193_ Adv. Trap Scanner destroyed. Map ----- +----------------------------------------------------+ | ????? ?????????????????????????????????????????? | | ????# #????????? ####??????????????????????????? | | ????# #????????# ? ???????????????????????? | | ????# #????????# ? ???????????????????????? | | ????+ +????????# ? ???????????????????????? | | ????# #????????# ? ???????????????????????? | | ????# #????????# ???????????????????????? | | ????# #????????? ????? ? "????????????? | | ????# #????????? ? ?? #????????????? | | ????# #????????? " " " "? ?????????????? | | ????# #?????????# " " " " ?????????????? | | ????# #?????????# " " " " #??????????????? | | ????# #?????????# " " " " #??????????????? | | ????# #?????????# " " " " #??????????????? | | ????# #?????????# " " " " +??????????????? | | ?#+## #?????????# " " " " #??????????????? | | ?# ########### " " " " #??????????????? | | ?# " " " " "" #??????????????? | | ?# "" #??????????????? | | ?# = F" #??????????????? | | ## = = "" #??????????????? | | %[! =%! * = #??????????????? | | ## [ #??????????????? | | ?# * ###;#######;####?????????????? | | ?# #############+##### b g % #?????????????? | | ?# #?????????? ??#] @l "" #?????????????? | | ?# #????????# # l[g %G" #?????????????? | | ?# #????????# # """ """i"" #?????????????? | | ?# #????????# # """ """ #?????????????? | | ?# ?????????# # """ """ #?????????????? | | ?#+?????????# # #?????????????? | | ????????????# # """ """ """ #?????????????? | | ????????????# # """ """ """ #?????????????? | | ????????????# # """ """ """ #?????????????? | | ????????????########## ??#?????????????? | | ??????????????????????########?#?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 47 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 90 Point Defense Rating 240 Evasion (%) 66 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MachineTrackerScreen Manual? 0 Play Time 01:42:39 Cumulative 108.4 hours Start 2024.07.31 @ 15:29:13 End 2024.08.01 @ 06:21:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 150 Rogue 0 Adventurer 150 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0de4d69-feab-45a5-9d16-520ad8abce8b