Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 15:06:12 Player: aoemica Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (408) 2040 Value Destroyed (21051) 21051 Prototype IDs (115) 2300 Alien Tech Used (2) 400 Bonus (33031) 33031 TOTAL SCORE: 69522 Bonus ------- High Alert Combat Kills 1416 Follower Combat Kills 2047 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4428 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -1760 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 99/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Targeting Computer Experimental Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Energy Well (500) AEGIS Remote Shield Firepult Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Desublimator Coolant Network High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon > --- INVENTORY -------- Enhanced Armored Heavy Treads Advanced Power Amplifier Experimental Coolant Injector Advanced Energy Well Experimental Matter Compressor Experimental Targeting Computer Advanced Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Drone Bay Drone Bay Heavy Wave Gun Compact HERF Cannon Firepult Hypervelocity Linear Accelerator Graviton Cannon Graviton Cannon [Rating: 240] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Enhanced Armored Heavy Treads Treads Enhanced Armored Heavy Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Cesium-ion Thruster Utility Experimental Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Utility 9 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Attached 602 | . 14 5 . 2 42 24 27 2 4 . 4 9 21 11 11 21 13 3 1 5 16 18 3 4 36 4 36 23 13 127 103 Power 55 | . 3 . . . 5 3 2 . . . . 1 3 1 . 1 2 . . 1 . . . . 1 . 2 5 1 14 10 Engine 9 | . 3 . . . 3 . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Core 10 | . . . . . 2 3 1 . . . . 1 2 . . . 1 . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . 2 5 1 14 10 Propulsion 111 | . 3 2 . . 10 5 7 . . . 1 3 4 1 . 3 2 . . 3 3 1 . . 3 2 7 4 . 27 20 Treads 39 | . . 2 . . 10 5 2 . . . . . . . . . . . . . . . . . . . . 3 . 14 3 Leg 51 | . 3 . . . . . 4 . . . 1 3 4 1 . 3 2 . . 3 3 1 . . 3 1 7 1 . 1 10 Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Flight 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 12 . Utility 200 | . 3 . . . 9 9 8 . . . 1 4 9 6 5 6 9 . 1 1 1 8 . . 13 1 14 8 4 47 33 Device 132 | . . . . . 4 9 5 . . . . 2 4 1 4 4 4 . 1 . . 4 . . 6 1 11 4 3 34 31 Storage 14 | . 2 . . . 2 . . . . . . . 2 . . . 2 . . . . 1 . . . . 1 2 . 2 . Processor 12 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 2 . 4 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Protection 40 | . . . . . 2 . 2 . . . 1 2 3 5 1 2 2 . . . 1 2 . . 6 . 2 . . 7 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 236 | . 5 3 . 2 18 7 10 2 4 . 2 1 5 3 6 11 . 3 . . 12 9 3 4 19 1 13 6 8 39 40 Energy Gun 104 | . 2 1 . . 13 5 6 1 2 . 1 1 4 1 3 5 . 2 . . 8 5 2 2 11 . 8 4 4 10 3 Energy Cannon 68 | . . . . . 1 1 . . . . . . . . . 3 . . . . 2 4 1 2 3 1 4 2 4 15 25 Ballistic Gun 9 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Ballistic Cannon 23 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 7 11 Launcher 19 | . 1 1 . 1 2 1 1 1 2 . 1 . . 1 . 1 . . . . 2 . . . 4 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . . . 6 2 1 . . . . . 4 1 . . 4 . . 3 . . . . 10 . 2 2 3 12 14 Corrupted Parts 8 | . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . 4 System Corruption 38 | . . . . . . . . . . . . . . . 3 8 . . . . 3 . . . . . . . . . 24 Parts Lost 59 | . . . . . 1 5 1 . . . . . 1 . . 1 . . . . 3 . . . 5 1 5 3 . 6 27 Power 10 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 6 Propulsion 17 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 1 . . . 11 Utility 15 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 2 . 4 2 . 4 . Weapon 17 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 2 . . . . 2 10 Highest Loss Streak 7 | . . . . . 1 4 1 . . . . . 1 . . 1 . . . . 1 . . . 3 1 3 1 . 4 7 Average Slot Usage (%) 91 | . 97 100 100 100 97 91 96 100 100 100 99 99 99 100 99 99 99 99 100 98 99 98 100 100 95 91 94 84 86 74 72 Engine 2 | . 14 14 14 14 7 . 3 . . . . . 1 . . . 2 . . . . . . . . . . . . . . Core 2 | . . . . . 1 9 3 7 7 7 7 13 10 6 6 6 6 5 5 2 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 5 6 5 1 5 5 7 11 10 10 10 7 5 4 7 12 10 6 Treads 8 | . . 19 28 28 26 19 13 . . . . . . . . . . . . . . . . . . . . 11 12 11 9 Leg 13 | . 27 8 . . . . 11 30 30 30 29 26 26 26 26 25 29 29 29 29 29 26 26 26 25 21 22 2 . . 3 Device 12 | . . . . . 7 16 15 15 15 15 15 15 12 13 13 12 16 17 17 13 11 15 15 15 14 15 22 17 14 13 14 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 9 6 3 3 Processor 9 | . 13 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 6 11 10 10 10 10 10 9 9 16 12 11 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 7 . . Protection 6 | . . . . . 8 . 5 7 7 7 7 10 12 13 12 12 10 11 11 11 10 9 10 10 9 10 4 4 . 3 3 Energy Gun 14 | . 13 6 . . 25 27 21 19 21 23 23 19 19 18 13 18 17 16 17 17 14 14 15 14 14 10 15 15 17 7 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 2 1 1 8 10 Ballistic Gun 1 | . 13 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 7 14 13 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 11 19 24 24 24 39 38 43 43 44 40 40 54 69 81 77 84 76 76 78 78 81 103 96 101 130 109 140 131 147 221 200 Greatest Support 245 | 20 26 40 40 40 63 63 80 80 80 80 80 80 96 87 87 87 112 112 112 126 131 131 131 131 145 143 144 240 240 245 240 Greatest Overweight (x) 24 | . . . . . . 1 2 . . . 1 . . 2 24 1 . . . . . . . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | . 9 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 19 18 Most Carried 20 | . 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 9 9 9 9 14 14 14 15 15 15 15 14 15 14 14 14 14 15 15 14 14 18 19 20 19 18 19 19 19 17 17 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 20 20 20 18 20 20 20 20 20 5 Class Distribution -------------------- 17% | Generator-Gunner 16% | Scavenger-Gunner 12% | Mutant 12% | Scavenger-Skirmisher 10% | Scavenger-Mutant 10% | Scavenger-Tank 6% | Skirmisher 5% | Generator-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Generator-Skirmisher | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Matter Collected 10236 | 200 283 139 . 114 601 245 295 51 88 . 92 90 155 130 118 203 150 16 24 . 279 149 81 . 360 55 950 215 136 2923 2094 Remotely 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . Salvage Created 22644 | . 508 108 . 97 2152 1228 736 51 205 . 274 220 799 621 380 1251 105 77 171 . 924 94 128 121 1071 255 2790 847 1525 4639 1267 Parts 749 | . 34 6 . 3 85 52 33 2 6 . 21 4 30 18 17 45 2 1 2 . 22 . 2 3 25 4 82 25 43 136 46 Haulers Intercepted 19 | . 2 . . . 4 3 1 . . . . . . . . 2 1 . . . 1 1 . . . . 2 . 2 . . Recyclers Shooed 8 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 4 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . . 2 2 . 19 . . . . . . 1 2 . 17 . 14 3 90 3 . . . . . Prevented 18 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 15 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Combat Hostiles Destroyed 317 | . 15 6 . 3 35 23 10 3 6 . 9 2 11 8 1 2 . 1 3 . 16 . 1 3 38 3 36 13 11 38 20 Guns 168 | . 13 1 . . 29 22 6 1 1 . 4 2 8 2 1 1 . . 2 . 4 . . 2 7 1 23 12 10 15 1 Cannons 38 | . . 3 . 1 2 . . . . . . . . . . . . . . . 2 . . . . . 4 . . 12 14 AOE 61 | . 2 2 . 2 2 . 3 2 4 . 4 . . 5 . . . . . . 6 . . . 29 . . . . . . Classes Destroyed 25 | . 4 . . 3 2 2 3 . . . 1 . . 1 . 1 . . . . . . 1 . 6 1 . . . . . Worker 10 | . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . 1 . 3 . . Builder 6 | . . . . . . 2 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 19 | . 2 . . . 4 3 1 . . . . . . . . 2 1 . . . 1 1 . . . . 2 . 2 . . Recycler 27 | . . . . 1 5 1 3 . . . . 1 1 . . 5 . . . . . . . . . . 2 . 5 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 13 | . . . . . . . 1 . . . . 1 . . 9 . . . . . . . . . . . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 14 | . 2 . . . 3 . 1 . . . . . 1 . . 2 . . . . . . . . . . 2 . . 3 . Swarmer 70 | . 9 3 . . 10 4 3 3 3 . 7 1 . . . . . . 1 . 4 . . 2 10 . 10 . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 104 | . 6 3 . . 16 14 1 . 3 . . . 1 5 . . . . 1 . 8 . . . 13 . 12 8 5 8 . Brawler 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 37 | . . . . . 8 4 4 . . . 1 . 7 . 1 2 . 1 1 . . . . 1 . 1 4 2 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . 1 . . . . . . 1 2 . . . . . . . 4 . . . . 1 . 2 . 7 . Programmer 28 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . 10 . 6 7 . Heavy 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 . Behemoth 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | . 3 3 . 4 4 6 6 3 3 . 7 3 4 5 3 14 1 1 3 . 5 1 1 3 19 1 7 6 9 8 3 Combat Bots Only 19 | . 3 3 . 3 4 6 3 3 3 . 7 1 4 5 1 1 . 1 3 . 4 . 1 3 19 1 5 6 5 5 3 Max Kills in Single Turn 8 | . 2 2 . 1 2 3 3 1 1 . 2 1 1 2 1 8 1 1 1 . 2 1 1 1 6 1 2 2 2 2 2 Gunslinging 2 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Exploded 6 | . 1 2 . 1 1 . 3 1 1 . 2 . . 2 . . . . . . 2 . . . 6 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Damage Taken 34377 | . 295 52 . 255 1079 981 612 58 169 . 556 142 806 318 . 257 410 123 97 . 1223 25 110 198 1693 292 2613 1524 580 7672 12237 Core 3177 | . 74 7 . 53 149 82 102 . 12 . 86 45 26 64 . . 122 . . . 172 25 46 42 210 17 315 20 46 324 1138 Absorbed by Shields 10704 | . . . . . . . 49 . . . . . 22 105 . . . . . . . . . . . . 413 . . 2748 7367 Reduced by Siege Mode 766 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 735 31 Core Remaining (%) 74 | 100 . . . 46 . 58 . . . . 71 . . . . 84 . . . . 70 . . . . 70 75 98 . . . Volleys Fired 1095 | . 48 10 . 10 98 58 34 3 11 . 14 10 39 19 5 17 8 4 6 . 36 12 5 10 58 6 136 40 37 176 185 Largest 5 | . 2 2 . 2 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 4 4 5 5 5 Hottest 600 | . 60 68 . 68 178 183 202 192 192 . 192 192 192 206 206 225 225 225 211 . 226 197 250 197 197 226 370 345 464 600 550 Shots Fired 3310 | . 84 19 . 16 268 172 96 5 12 . 38 30 117 50 13 39 24 12 18 . 96 24 11 22 126 18 352 109 133 685 721 Gun 2029 | . 81 12 . 6 253 171 94 3 3 . 36 30 117 47 13 34 24 12 18 . 85 18 9 18 106 12 247 92 114 353 21 Cannon 1232 | . . 6 . 6 11 . . . . . . . . . . 1 . . . . 5 6 2 4 12 6 105 17 19 332 700 Launcher 49 | . 3 1 . 4 4 1 2 2 9 . 2 . . 3 . 4 . . . . 6 . . . 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 477 | . 45 15 . 12 35 . . . . . . . . . . . . . . . . . . . . . 3 . . 127 240 Thermal 2710 | . . . . . 229 171 94 3 3 . 36 30 117 47 13 35 24 12 18 . 90 24 11 22 118 18 349 109 133 527 477 Explosive 24 | . 3 1 . 4 . 1 2 2 3 . 2 . . . . . . . . . 6 . . . . . . . . . . Electromagnetic 60 | . 36 3 . . 4 . . . 6 . . . . 3 . 4 . . . . . . . . . . . . . . 4 Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 31 . Robot Hit Streak 50 | . 19 5 . 10 25 34 31 2 3 . 22 9 32 10 11 14 9 10 26 . 32 10 10 13 18 11 44 24 26 50 43 Robot Miss Streak 5 | . 2 3 . 1 3 3 2 1 1 . 2 1 1 2 1 3 2 2 . . 2 2 1 2 2 1 4 2 2 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 31 | . 3 . . . 3 5 1 . . . 1 . 2 1 . . . . 1 . 1 . . . 2 . 3 3 2 3 . Max Gunslinging Chain 2 | . 1 . . . 2 2 1 . . . 1 . 1 1 . . . . 1 . 1 . . . 1 . 1 1 1 1 . Shots Hit Robots 2369 | . 58 11 . 12 185 127 74 2 3 . 27 21 102 38 32 22 17 10 16 . 71 14 9 11 93 14 210 68 77 517 528 Core Hits 1013 | . 27 8 . 10 75 47 28 4 9 . 16 12 32 26 11 31 9 . 4 . 40 2 6 2 71 6 85 34 38 158 222 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 8 . Critical Parts Destroyed 27 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 6 7 11 . Critical Strikes 221 | . 1 1 . . 24 7 9 . . . 2 3 13 1 . 3 6 . 3 . 10 1 1 3 16 2 23 20 16 41 15 Burn 153 | . . . . . 23 7 9 . . . 2 3 13 1 . 3 6 . 3 . 10 1 1 3 16 2 19 7 8 15 1 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Destroy 46 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 13 8 22 . Blast 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 57 | . . . . . . . 8 . . . . . 3 1 23 4 . . . . . . . . . . . . . 18 . Impact 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . 1 21 4 . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Sneak Attacks 15 | . . . . . . . . . . . . . 3 1 11 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83747 | . 993 377 . 335 3483 2324 2023 221 623 . 860 416 2024 1792 2265 2481 451 239 436 . 2350 291 258 240 10145 417 5850 1792 2532 17847 20682 Guns 35317 | . 783 111 . 78 3093 2311 1350 34 33 . 555 416 2009 890 222 501 397 239 436 . 1315 291 146 240 1800 212 4728 1792 2186 8703 446 Cannons 30435 | . . 145 . 113 139 . . . . . . . . . . . . . . . 169 . 49 . . 166 1106 . 315 8516 19717 Explosions 15178 | . 186 109 . 137 188 . 663 187 590 . 250 . . 744 . 1906 . . . . 866 . 63 . 8345 . . . . 425 519 Melee 2119 | . . . . . . . . . . . . . . 76 2043 . . . . . . . . . . . . . . . . Ramming 698 | . 24 12 . 7 63 13 10 . . . 55 . 15 82 . 74 54 . . . . . . . . 39 16 . 31 203 . Kinetic 10934 | . 477 245 . 191 282 . . . . . . . . . . . . . . . . . . . . . . . . 2640 7099 Thermal 54639 | . . . . . 2991 2311 1350 34 73 . 555 416 2009 1303 222 721 397 239 436 . 1484 291 258 240 1800 378 5834 1792 2501 13523 13481 Explosive 2635 | . 186 109 . 137 . . 663 187 237 . 250 . . . . . . . . . 866 . . . . . . . . . . Electromagnetic 2896 | . 306 11 . . 147 . . . 313 . . . . 331 . 1686 . . . . . . . . . . . . . . 102 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2119 | . . . . . . . . . . . . . . 76 2043 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9826 | . . . . . . . . . . . . . . . . . . . . . . . . . 8345 . . . . 1481 . Highest Corruption 47 | . . . . . . 1 1 1 2 2 2 . 5 5 5 8 . . . . 3 . . . . . 8 . 7 23 47 Average Corruption 10 | . . . . . . 1 1 1 1 2 2 . 5 5 3 6 . . . . 3 . . . . . 3 . 3 15 19 Corruption Purged 18 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 10 . Effects 502 | . . . . . . 4 4 3 2 . 4 . . 18 7 1 . . . . . . . . . . 22 . 13 317 107 Message Errors 119 | . . . . . . 2 1 1 1 . 1 . . 3 3 1 . . . . . . . . . . 7 . 2 79 18 Matter Fused 106 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 6 . 3 73 21 Heat Flow Errors 54 | . . . . . . . . . . . 1 . . 5 1 . . . . . . . . . . . 2 . 2 35 8 Energy Discharges 56 | . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . 2 . 1 38 11 Parts Rejected 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 5 Data Loss (minor) 58 | . . . . . . 1 1 2 . . 2 . . 3 1 . . . . . . . . . . . 1 . . 36 11 Data Loss (major) 18 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 11 2 Misfires 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 5 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 54 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 3 . 1 26 21 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2114 | . 3 . . . . . 114 . 52 . . . . 2 855 309 . . . . 12 . . . 389 11 5 . . 205 157 Projectiles 367 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 205 157 Explosions 879 | . 3 . . . . . 114 . 52 . . . . . . 309 . . . . 12 . . . 389 . . . . . . Melee 868 | . . . . . . . . . . . . . . 2 855 . . . . . . . . . . 11 . . . . . Knockbacks 51 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 45 Impact 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . Kinetic 46 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 45 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . . . . 33 . . . 74 . . . . . . 182 . . . . 24 . . . . . . . . . 79 Shots 15 | . . . . . 2 . . . 3 . . . . . . 3 . . . . 1 . . . . . . . . . 6 Rammed 33 | . . 1 . 1 9 1 1 . . . . . . . . . . . . . . . . . . . . . 2 18 . Targets Rammed 103 | . 3 2 . 1 9 3 1 . . . 20 . 2 26 . 5 6 . . . . . . . . 3 2 . 2 18 . Kicked 68 | . 3 1 . . . . . . . . 20 . 2 26 . 5 6 . . . . . . . . 3 2 . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 48 30 . 30 270 198 234 33 33 . 181 211 262 243 82 81 27 27 51 . 4 . 124 . . . 192 51 184 318 366 Average Temperature 64 | . 22 13 . 13 89 56 37 22 22 . 65 62 61 77 19 28 8 11 16 . 4 . 68 . . . 25 8 50 78 79 Received Heat Transfer 3329 | . 102 6 . . 468 450 99 . 18 . 48 60 156 37 . 30 24 27 36 . 241 . 9 18 244 . 278 126 18 672 162 Effects 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 Total Turns 357 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 37 Longest Duration 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 19 Robots Corrupted 7 | . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 29 | . 2 . . . 1 . . . 1 . . . . 2 . 16 . . . . . . . . . . . . . . 7 Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Robots Melted 55 | . . . . . 4 2 1 . . . 1 . 3 1 . 1 . 1 1 . 4 1 1 1 2 2 12 1 1 11 4 Combat Hostiles 48 | . . . . . 2 1 1 . . . 1 . 3 1 . 1 . 1 1 . 4 . 1 1 2 2 9 1 1 11 4 Parts Melted 290 | . . . . . 24 16 7 . . . 4 5 12 4 . 4 3 2 6 . 21 2 3 3 16 4 55 7 21 52 19 Heat Transferred 81740 | . . . . . 8066 5180 3244 74 124 . 1184 1036 4773 2136 459 1394 1328 500 996 . 3828 696 958 720 3612 885 11598 3503 4045 12044 9357 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Peak Influence 744 | . 409 178 . 35 557 446 583 . . . . 173 308 561 460 646 583 . . . . 83 . . . . 744 596 451 464 . Initial 418 | . . 108 . . 13 104 202 . . . . 9 11 22 224 2 316 . . . . 37 . . . . 3 418 270 19 . Average 253 | . 270 71 . 4 350 275 313 . . . . 86 107 311 184 144 247 . . . . 41 . . . . 339 509 324 284 . Maximum Alert Level 3 | . 2 . . . 2 2 2 . . . . . 1 2 2 2 2 . . . . . . . . . 3 2 2 3 . Low Security (%) 31 | . 11 100 . 100 14 24 23 . . . . 100 84 44 53 61 39 . . . . 100 . . . . 31 . 6 5 . Level 1 34 | . 88 . . . 44 58 47 . . . . . 15 14 27 35 59 . . . . . . . . . 24 10 76 30 . Level 2 22 | . . . . . 41 16 28 . . . . . . 40 18 3 . . . . . . . . . . 40 89 17 22 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 42 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 1 . . 8 4 4 . . . . 2 1 . . 2 3 . . . . 1 . . . . 10 13 4 5 . Investigation 9 | . 2 . . . 3 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Extermination 10 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 4 . 1 3 . Reinforcement 42 | . 2 . . . 5 3 2 . . . . 2 1 . . 1 3 . . . . . . . . . 6 13 2 2 . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Distress Signals 47 | . 2 . . . 3 2 . . . . . . . 2 . 1 . . . . . . . . 1 . 4 3 1 28 . Communications Jammed 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 59 . . 19 . Distress Signals 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . 19 . Times Spotted 577 | . 29 8 . 12 60 31 13 3 7 . 8 6 23 20 18 10 17 1 3 . 21 4 1 3 44 4 57 30 18 55 71 Peak Tracking Total 13 | . 3 3 . 8 6 6 4 3 3 . 6 3 5 6 1 3 12 1 3 . 5 1 1 3 13 2 6 9 5 5 7 Tactical Retreats 34 | . 2 . . . 3 . . . 1 . . . 1 . . . . . . . 3 1 . . 1 1 7 1 2 10 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Traps Triggered 16 | . . . . . 2 1 . . . . . 1 1 . . 1 1 . . . . 2 . . . . 3 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Disabled 33 | . . . . . 3 1 5 . . . . 1 1 . 3 12 . . . . . . . . . . . . . 4 3 Max in Single Turn 12 | . . . . . 1 1 2 . . . . . 1 . 1 12 . . . . . . . . . . . . . 2 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Accessed 94 | . 10 . 1 1 9 3 11 1 . 3 . 4 3 1 . 9 6 1 . 4 . 5 1 . 1 . 8 . 8 4 . Terminals 56 | . 7 . . . 5 2 6 . . . . 2 3 1 . 9 5 . . . . 2 . . . . 5 . 7 2 . Fabricators 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 12 | . 1 . . . 2 . 3 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 2 . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 314 | . 26 . 1 1 27 5 26 1 . 20 . 7 8 1 . 27 46 1 . 17 . 27 1 . 1 . 29 . 31 11 . Successful 168 | . 11 . 1 1 16 3 13 1 . 20 . 5 5 . . 12 15 1 . 17 . 14 1 . 1 . 14 . 11 6 . Failed 145 | . 15 . . . 11 2 13 . . . . 2 3 1 . 15 31 . . . . 13 . . . . 15 . 19 5 . Catastrophic 23 | . 1 . . . 3 . 3 . . . . . . . . 2 4 . . . . 1 . . . . 4 . 5 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 135 | . 16 . 1 . 16 4 6 . . . . . 4 1 . 10 27 . . . . 8 . . 1 . 13 . 25 3 . Terminals 198 | . 15 . . . 19 4 15 . . . . 2 8 1 . 27 35 . . . . 18 . . . . 19 . 30 5 . Fabricators 16 | . . . . . . . 2 . . . . . . . . . 11 . . . . . . . . . 3 . . . . Repair Stations 42 | . 8 . . . 6 . 8 . . . . 3 . . . . . . . . . 8 . . . . 3 . . 6 . Recycling Units 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Terminal Hacks 98 | . 2 . 1 1 3 1 5 1 . 20 . 1 2 . . 9 7 1 . 17 . 8 1 . 1 . 8 . 8 1 . Record 11 | . . . . . . . . . . 6 . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 5 . . . . . . . . . 4 . 1 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . . . . . 1 . . . . . . . . . 1 . . 4 . 1 . . . . . . 2 . . Prototype ID Bank 10 | . . . . . . . . . . 3 . . . . . 1 1 . . 4 . 1 . . . . . . . . . Open Door 8 | . . . . 1 . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . Alert Level 5 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Unreport Threat 11 | . . . . . 2 . . . . . . . 1 . . 2 1 . . . . . . . . . 1 . 4 . . Locate Traps 6 | . . . . . . . . . . . . . 1 . . 2 1 . . . . 1 . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . . . . . . . 1 . . . . . . . . 2 1 . . . . 1 . . . . 3 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 27 | . 6 . . . 6 . 6 . . . . 2 . . . . . . . . . 3 . . . . 1 . . 3 . Scan Component 15 | . 3 . . . 3 . 3 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 2 . Repair 12 | . 3 . . . 3 . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . Insert Component 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 31 | . 3 . . . 6 2 2 . . . . . 3 . . 3 4 . . . . 2 . . . . 2 . 2 2 . Terminals 23 | . 1 . . . 5 1 1 . . . . . 3 . . 3 2 . . . . 2 . . . . 1 . 2 2 . Track 4 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . . . 2 1 1 . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . 2 1 . Operators 4 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 69 | . 7 . . . 8 1 10 . . . . 2 3 1 . 9 6 . . . . 4 . . . . 8 . 7 3 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 5 . 1 . . . . . . . 4 . 1 . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 570 | . . . . . . . . . . . . . . . . . 570 . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . . . . . 228 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Repaired 12 | . 3 . . . 3 . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Time 501 | . 84 . . . 149 . 130 . . . . 60 . . . . . . . . . 54 . . . . . . . 24 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total Allies 34 | . . 3 . . 1 . . . . . 1 . 24 5 . . . . . . . . . . . . . . . . . Largest Group 15 | . . 3 2 1 1 1 . . . . 1 1 15 9 4 4 3 . . . . . . . . . . . . . . Highest-Rated Group 604 | . . 73 42 31 10 10 . . . . 95 95 519 604 316 311 285 . . . . . . . . . . . . . . Highest-Rated Ally 156 | . . 31 31 31 10 10 . . . . 95 95 156 156 95 95 95 . . . . . . . . . . . . . . Total Orders 34 | . . . . . . . . . . . . . . 1 2 9 . . . . . . . . . . 4 . . . 18 STAY 7 | . . . . . . . . . . . . . . 1 1 5 . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . EXPLORE 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 11 RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 7 Ally Attacks 259 | . . 13 . 1 . . . . . . . 12 79 95 23 27 9 . . . . . . . . . . . . . . Total Damage 7339 | . . 192 . . . . . . . . . 361 1836 2927 678 1024 321 . . . . . . . . . . . . . . Kills 50 | . . 1 . . . . . . . . . 3 11 16 3 12 4 . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Robot Analysis Total 11 | . 2 . . . . . 1 . . . . . . . . . 1 . . 4 . 1 . . . . . . 2 . . Derelict Logs Recovered 9 | . . 3 . 2 . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 9 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Turns Passed 36734 | . 1280 1045 575 605 3841 1105 1584 321 283 104 532 447 1381 626 1712 963 718 440 840 203 824 806 862 1070 1209 480 1811 821 911 7526 1809 Spaces Moved 19551 | 1 667 684 359 357 1618 426 809 239 184 81 331 283 874 233 431 661 478 352 221 160 498 504 403 226 804 366 965 411 449 4567 909 Core 193 | . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . 65 50 Treads 8384 | . . 445 359 357 1618 426 387 . . . . . . . . . . . . . . . . . . . . 362 449 3460 521 Legs 9629 | 1 667 239 . . . . 375 239 184 81 331 283 874 233 353 661 478 352 221 160 498 504 403 226 804 366 965 49 . . 82 Wheels 47 | . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . Hover 256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 Flight 1042 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1042 . Fastest Speed 20 | 120 120 120 160 160 160 160 130 130 130 130 130 127 120 120 120 120 120 120 120 120 120 120 120 120 115 115 112 115 160 20 22 Average Speed 137 | 120 120 146 160 160 160 188 151 130 130 130 132 127 122 146 331 120 120 120 120 120 120 120 120 120 117 115 115 156 160 128 119 Slowest Speed 1250 | 120 120 160 160 160 160 260 290 130 130 130 210 130 127 280 1250 200 120 120 120 120 120 120 120 120 120 116 196 195 160 166 260 Overloaded Moves 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 2 98 99 71 66 73 47 19 49 39 70 62 6 85 57 89 41 9 57 52 60 58 13 59 29 77 58 35 17 20 88 45 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . 2 2 . 3 1 1 . . . 1 . . . . . . . . . 3 1 . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 . . . . . . . . 1 1 1 . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 21 | 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 16 | . . 2 . 1 . . . 2 1 . 3 . . . . . . 3 . . 2 . . 1 . 1 . . . . . Spaces Dug 203 | . . 8 . . 1 . 7 15 4 . . . . 16 . 5 . . . . 25 4 . 2 47 . 19 8 7 16 19 Terrain Destroyed 976 | . 10 9 . 5 12 7 61 23 42 . 36 . . 16 . 155 . . . . 97 6 . 4 120 1 58 17 11 103 183 Melee 19 | . . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . 8 . Projectile 334 | . . 1 . 2 5 . . 1 1 . . . . . . 1 . . . . 5 6 . 4 9 1 58 17 11 43 169 AOE 623 | . 10 8 . 3 7 7 54 22 41 . 36 . . 16 . 150 . . . . 92 . . . 111 . . . . 52 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total 27200 | . 1063 713 361 374 2662 601 1080 244 213 80 373 347 1094 431 670 787 603 360 782 171 648 681 774 1005 963 409 1415 512 564 5862 1358 Wait 4951 | . 315 4 . 2 843 67 175 1 15 . 4 38 10 132 191 66 83 . 555 . 92 134 359 766 29 28 229 23 54 677 59 Move 19521 | . 666 683 358 356 1617 425 808 238 183 80 330 282 873 232 430 661 477 351 220 159 497 503 402 225 803 365 963 410 448 4567 909 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | . 7 3 1 1 16 7 9 . . . . 3 2 2 2 5 3 . . 1 1 8 1 . 9 2 17 5 5 76 35 Fast Attach 281 | . 5 2 . . 20 10 11 . . . 1 3 18 4 5 8 10 2 . 5 5 4 1 . 15 2 16 6 2 76 50 Attach 127 | . . 1 . . 3 4 3 . . . . 3 . . 1 . 1 . . 1 3 2 2 . 12 . 8 6 4 37 36 Detach 116 | . 1 . . . 3 1 . . . . . 1 1 . . . 2 . . . 2 1 2 . 6 . 3 1 . 64 28 Swap 196 | . 9 2 . 2 19 10 13 2 4 . 3 3 3 7 5 13 2 1 1 . 8 12 . 4 9 2 12 11 7 15 17 Drop 408 | . 9 5 2 2 34 16 18 . . . 1 4 22 8 8 9 11 2 . 5 4 5 2 . 22 1 26 10 5 138 39 Fire 1095 | . 48 10 . 10 98 58 34 3 11 . 14 10 39 19 5 17 8 4 6 . 36 12 5 10 58 6 136 40 37 176 185 Melee 57 | . . . . . . . 8 . . . . . 3 1 23 4 . . . . . . . . . . . . . 18 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 67 | . 3 1 . . . . . . . . 20 . 2 26 . 4 6 . . . . . . . . 3 2 . . . . Crush 34 | . . 1 . 1 9 3 1 . . . . . . . . . . . . . . . . . . . . . 2 17 . Escape Stasis 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . Rewire 121 | . . 1 . . . . . . . . . . 119 . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Discovered new exit (range 9) 614 | -10/Materials | Repaired Assault Rifle 647 | -10/Materials | Repaired Imp. Aluminum Leg 675 | -10/Materials | Repaired EM Pulse Gun 1004 | -10/Materials | Discovered new exit (range 13) 1281 | -10/Materials | Entered Mines 1357 | -10/Mines | Met a Derelict bent on vengeance 1502 | -10/Mines | Discovered new exit (range 9) 1678 | -10/Mines | Discovered new exit (range 7) 1742 | -10/Mines | Learned location of Zion (-6) 1768 | -10/Mines | Learned location of Mines (-9) 1777 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1908 | -10/Mines | Met a Derelict testing a Signal Generator 2315 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2315 | -10/Mines | Discovered new exit (range 5) 2326 | -10/Mines | Entered Exiles 2326 | -10/Exiles | Accompanied by 2 allies 2327 | -10/Exiles | Identified exit to Mines 2366 | -10/Exiles | Met 8R-AWN 2392 | -10/Exiles | Met EX-HEX 2435 | -10/Exiles | Met EX-BIN 2458 | -10/Exiles | Met EX-DEC 2688 | -10/Exiles | Aligned with FarCom system 2690 | -10/Exiles | Given EX-Vault access code 2728 | -10/Exiles | Opened EX-Vault 2744 | -10/Exiles | Found Firepult 2780 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2795 | -10/Exiles | Exiles lab attacked by MAIN.C 2901 | -10/Exiles | Left Exiles lab with Firepult 2901 | -10/Exiles | Entered Mines 2901 | -9/Mines | Accompanied by 1 ally 3346 | -9/Mines | Found the Drone Emporium 3354 | -9/Mines | Found Prototype Device 3393 | -9/Mines | Discovered new exit (range 13) 3404 | -9/Mines | Assembled infested the area 3423 | -9/Mines | Core integrity fell below 50% 3471 | -9/Mines | Learned location of Storage (-8) 3506 | -9/Mines | Entered Materials 3506 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3546 | -8/Materials | Identified Decoy Drone Bay 3935 | -8/Materials | Discovered new exit (range 4) 3987 | -8/Materials | Build established: Skirmisher 4561 | -8/Materials | Discovered new exit (range 15) 4704 | -8/Materials | Build established: Scavenger-Skirmisher 4896 | -8/Materials | Repaired Imp. Light Armor Plating 4938 | -8/Materials | Discovered new exit (range 5) 5414 | -8/Materials | Repaired Prc. Beam Rifle 5466 | -8/Materials | Repaired Imp. Medium Laser 6720 | -8/Materials | Discovered new exit (range 8) 6944 | -8/Materials | Identified exit to Factory 7158 | -8/Materials | Build established: Skirmisher 7347 | -8/Materials | Entered Storage 7347 | -8/Storage | Accompanied by 1 ally 7494 | -8/Storage | Lost 4 parts (2n1u1w) 8169 | -8/Storage | Build established: Scavenger-Skirmisher 8352 | -8/Storage | Discovered exit to Factory (range 16) 8452 | -8/Storage | Entered Factory 8452 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8944 | -7/Factory | Identified exit to Lower Caves 9339 | -7/Factory | Repaired Adv. Beam Rifle 9377 | -7/Factory | Repaired Imp. Treads 9754 | -7/Factory | Repaired Imp. Light Armor Plating 9775 | -7/Factory | Build established: Skirmisher 10036 | -7/Factory | Entered Lower Caves 10295 | -7/Lower Caves | Discovered new exit (range 6) 10357 | -7/Lower Caves | Entered another Lower Caves area 10388 | -7/Lower Caves | Discovered new exit (range 11) 10611 | -7/Lower Caves | Discovered new exit (range 9) 10640 | -7/Lower Caves | Entered Data Miner 10640 | -7/Data Miner | Discovered new exit (range 6) 10665 | -7/Data Miner | Met Data Miner 10696 | -7/Data Miner | Learned location of Section 7 (-3) 10696 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10712 | -7/Data Miner | Received God Mode back door access code from Data Miner 10744 | -7/Data Miner | Entered Proximity Caves 10773 | -6/Proximity Caves | Spotted B-75 Beast 10779 | -6/Proximity Caves | Destroyed 7 combat bots 10790 | -6/Proximity Caves | Destroyed B-75 Beast 10815 | -6/Proximity Caves | Build established: Gunner 11049 | -6/Proximity Caves | Escorted by Enhanced Grunt 11050 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11122 | -6/Proximity Caves | Discovered new exit (range 16) 11276 | -6/Proximity Caves | Entered Factory 11276 | -6/Factory | Accompanied by 1 ally 11276 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11469 | -6/Factory | Repaired Prc. Beam Rifle 11536 | -6/Factory | Discovered new exit (range 13) 11635 | -6/Factory | Discovered new exit (range 6) 11723 | -6/Factory | Entered Extension 11723 | -6/Extension | Accompanied by 1 ally 11756 | -6/Extension | Build established: Scavenger-Tank 11789 | -6/Extension | Rescued a captive Derelict 11790 | -6/Extension | Rescued a captive Derelict 11979 | -6/Extension | Rescued a captive Derelict 11980 | -6/Extension | Rescued a captive Derelict 12041 | -6/Extension | Rescued a captive Derelict 12042 | -6/Extension | Rescued a captive Derelict 12547 | -6/Extension | Build established: Commander-Tank 12561 | -6/Extension | Spotted B-75 Beast 12575 | -6/Extension | Allies destroyed B-75 Beast 12597 | -6/Extension | Spotted B-75 Beast 12609 | -6/Extension | Destroyed B-75 Beast 12646 | -6/Extension | Rescued A7 12716 | -6/Extension | Rescued a captive Derelict 12717 | -6/Extension | Rescued a captive Derelict 12786 | -6/Extension | Rescued a captive Derelict 12903 | -6/Extension | Build established: Scavenger-Tank 13022 | -6/Extension | Rescued a captive Derelict 13024 | -6/Extension | Rescued a captive Derelict 13064 | -6/Extension | Discovered new exit (range 10) 13066 | -6/Extension | Discovered new exit (range 6) 13104 | -6/Extension | Entered Cetus 13104 | -6/Cetus | Accompanied by 9 allies (A7) 13109 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13121 | -6/Cetus | Spotted Cetus Guard 13121 | -6/Cetus | Spotted Cetus Guard 13128 | -6/Cetus | Spotted Cetus Guard 13129 | -6/Cetus | Spotted Cetus Guard 13134 | -6/Cetus | Allies destroyed Cetus Guard 13138 | -6/Cetus | Allies destroyed Cetus Guard 13142 | -6/Cetus | Allies destroyed Cetus Guard 13149 | -6/Cetus | Destroyed Cetus Guard 13213 | -6/Cetus | Started Cetus Manufacturing Module 13231 | -6/Cetus | Discovered new exit (range 15) 13238 | -6/Cetus | Manufactured an Enhanced Grunt 13263 | -6/Cetus | Manufactured an Enhanced Grunt 13288 | -6/Cetus | Manufactured an Enhanced Grunt 13313 | -6/Cetus | Manufactured an Enhanced Grunt 13338 | -6/Cetus | Manufactured an Enhanced Grunt 13418 | -6/Cetus | Spotted Cetus Guard 13418 | -6/Cetus | Spotted Cetus Guard 13428 | -6/Cetus | Spotted Cetus Guard 13429 | -6/Cetus | Spotted Cetus Guard 13432 | -6/Cetus | Discovered new exit (range 16) 13434 | -6/Cetus | Destroyed Cetus Guard 13435 | -6/Cetus | Allies destroyed Cetus Guard 13437 | -6/Cetus | Allies destroyed Cetus Guard 13440 | -6/Cetus | Allies destroyed Cetus Guard 13449 | -6/Cetus | Met Revision 17 13662 | -6/Cetus | Destroyed A7 13670 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13730 | -6/Cetus | Entered Archives 13730 | -6/Archives | Accompanied by 4 allies 13805 | -6/Archives | Discovered new exit (range 16) 13823 | -6/Archives | Discovered new exit (range 12) 13898 | -6/Archives | Discovered new exit (range 15) 14096 | -6/Archives | Build established: Scavenger-Mutant 15442 | -6/Archives | Entered Hub_04(d) 15442 | -6/Hub_04(d) | Accompanied by 4 allies 15799 | -6/Hub_04(d) | Identified exit to Factory 16376 | -6/Hub_04(d) | Network Hub disabled 16405 | -6/Hub_04(d) | Entered Factory 16405 | -5/Factory | Accompanied by 3 allies 16405 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16714 | -5/Factory | Fabricated Exp. Targeting Computer? 16768 | -5/Factory | Build established: Scavenger-Skirmisher 16857 | -5/Factory | Identified exit to Upper Caves 17012 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 17079 | -5/Factory | Found Prototype Device 17079 | -5/Factory | Identified Exp. Thermal Shield 17117 | -5/Factory | Cargo convoy interrupted 17123 | -5/Factory | Entered Upper Caves 17408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17414 | -5/Upper Caves | Build established: Scavenger-Tank 17514 | -5/Upper Caves | Identified exit to Upper Caves 17563 | -5/Upper Caves | Entered another Upper Caves area 17567 | -5/Upper Caves | Discovered new exit (range 7) 17646 | -5/Upper Caves | Encountered a Warlord checkpoint 18288 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18390 | -5/Upper Caves | Discovered new exit (range 9) 18403 | -5/Upper Caves | Entered Zhirov 18403 | -5/Zhirov | Discovered new exit (range 3) 18425 | -5/Zhirov | Met Zhirov 18448 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18454 | -5/Zhirov | Learned location of Quarantine (-3) 18454 | -5/Zhirov | Learned location of Testing (-2) 18483 | -5/Zhirov | Found Alien Artifact 18483 | -5/Zhirov | Identified Integrated Dissipator 18483 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18544 | -5/Zhirov | Found Alien Artifact 18606 | -5/Zhirov | Entered Proximity Caves 18853 | -4/Proximity Caves | Build established: Scavenger-Gunner 19225 | -4/Proximity Caves | Found Imp. Powered Armor 19383 | -4/Proximity Caves | Discovered new exit (range 9) 19395 | -4/Proximity Caves | Learned Research emergency access door positions 19430 | -4/Proximity Caves | Entered Factory 19430 | -4/Factory | Evolved 2 slots: Utility x2 19578 | -4/Factory | Identified exit to Upper Caves 19578 | -4/Factory | Identified exit to Armory 19760 | -4/Factory | Found Launcher Loader 19876 | -4/Factory | Spotted B-86 Titan 20037 | -4/Factory | Build established: Scavenger-Skirmisher 20191 | -4/Factory | Repaired Centrium Medium Armor Plating 20236 | -4/Factory | Entered Upper Caves 20419 | -4/Upper Caves | Spotted B-86 Titan 20425 | -4/Upper Caves | Destroyed B-86 Titan 20476 | -4/Upper Caves | Encountered a Warlord checkpoint 20526 | -4/Upper Caves | Build established: Scavenger-Gunner 20562 | -4/Upper Caves | Discovered new exit (range 6) 21098 | -4/Upper Caves | Entered another Upper Caves area 21148 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21166 | -4/Upper Caves | Learned Research interactive machine intel 22088 | -4/Upper Caves | Discovered new exit (range 5) 22111 | -4/Upper Caves | Spotted B-86 Titan 22168 | -4/Upper Caves | Entered Warlord 22215 | -4/Warlord | Discovered new exit (range 14) 22531 | -4/Warlord | Found Prototype Device 22531 | -4/Warlord | Identified Minesniffer Drone Bay 22607 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22678 | -4/Warlord | Met Warlord 22688 | -4/Warlord | Opened Warlord's prototype stash 22694 | -4/Warlord | Found Prototype Reactor 22694 | -4/Warlord | Identified Vortex Chain Reactor 22699 | -4/Warlord | Found Prototype Device 22699 | -4/Warlord | Identified Exp. Cloaking Device 22703 | -4/Warlord | Warlord's base attacked by MAIN.C 22717 | -4/Warlord | Found Prototype Device 22717 | -4/Warlord | Identified Thermal Barrier 22725 | -4/Warlord | Found Prototype Processor 22728 | -4/Warlord | Identified Exp. Target Analyzer 22841 | -4/Warlord | Found Prototype Energy Gun 22841 | -4/Warlord | Identified Vortex Rifle 22852 | -4/Warlord | Found Prototype Launcher 22856 | -4/Warlord | Found Prototype Piercing Weapon 22865 | -4/Warlord | Found Vortex Rifle 23053 | -4/Warlord | Warlord forces counterattacked 23137 | -4/Warlord | Spotted Striker 23137 | -4/Warlord | Spotted Executioner 23144 | -4/Warlord | Destroyed Striker 23149 | -4/Warlord | Spotted Executioner 23235 | -4/Warlord | Spotted Executioner 23240 | -4/Warlord | Identified Vortex Catalyst Activator 23244 | -4/Warlord | Destroyed Executioner 23291 | -4/Warlord | Found Prototype Ballistic Cannon 23291 | -4/Warlord | Identified Hvy. Autocannon 23298 | -4/Warlord | Lost 3 parts (2u1w) 23302 | -4/Warlord | Destroyed 16 combat bots 23310 | -4/Warlord | Spotted Striker 23320 | -4/Warlord | Destroyed Striker 23320 | -4/Warlord | Destroyed Striker 23355 | -4/Warlord | Destroyed 19 combat bots 23377 | -4/Warlord | Entered Proximity Caves 23765 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23779 | -3/Proximity Caves | Discovered new exit (range 7) 23857 | -3/Proximity Caves | Entered Research 23857 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23859 | -3/Research | Loaded intel: 40 interactive machine locations 24477 | -3/Research | Identified Transdimensional Reconstructor 24824 | -3/Research | Found Enh. Force Lance 25319 | -3/Research | Discovered new exit (range 9) 25457 | -3/Research | Identified exit to Research 25630 | -3/Research | Crushed by falling debris 25668 | -3/Research | Entered another Research area 25668 | -2/Research | Warlord forces began assault on 0b10 25668 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25676 | -2/Research | Lost 3 parts (1n2u) 25778 | -2/Research | Research machine network offline 26068 | -2/Research | Borebot progress halted 26095 | -2/Research | Borebot progress halted 26100 | -2/Research | Met up with Warlord 26330 | -2/Research | Found Prototype Processor 26370 | -2/Research | Spotted Striker 26430 | -2/Research | Borebot progress halted 26454 | -2/Research | Discovered new exit (range 19) 26458 | -2/Research | Warlord destroyed during the assault 26487 | -2/Research | Identified exit to Access 26489 | -2/Research | Entered Access 26489 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 26910 | -1/Access | Identified exit to Command 27386 | -1/Access | Central database locked down 27400 | -1/Access | Entered Command 27476 | -1/Command | Repaired Rnf. Quantum Reactor 27864 | -1/Command | Build established: Generator-Gunner 28232 | -1/Command | Found Hvy. Reactive Plating 28277 | -1/Command | Spotted Combat Programmer 28280 | -1/Command | Destroyed M Guard 28280 | -1/Command | Spotted M Guard 28282 | -1/Command | Spotted Combat Programmer 28289 | -1/Command | System corruption reached 10% 28290 | -1/Command | Destroyed Combat Programmer 28331 | -1/Command | Destroyed M Guard 28356 | -1/Command | Found Prototype Device 28356 | -1/Command | Identified AEGIS Remote Shield 28368 | -1/Command | Found Thermal Barrier 28373 | -1/Command | Found Prototype Reactor 28393 | -1/Command | Found AEGIS Remote Shield 28398 | -1/Command | Found Prototype Protection 28398 | -1/Command | Identified Hvy. Regenerative Plating 28412 | -1/Command | Found Prototype Reactor 28412 | -1/Command | Identified Zero-point Reactor (x2) 28562 | -1/Command | Destroyed Combat Programmer 28562 | -1/Command | All MAIN.C guards destroyed 28621 | -1/Command | 0b10 Conduit disabled 28622 | -1/Command | Met MAIN.C 28725 | -1/Command | Destroyed MAIN.C Shell 28728 | -1/Command | MAIN.C activated Command garrisons 28817 | -1/Command | Destroyed MAIN.C 28843 | -1/Command | Lost 4 parts (3u1w) 28851 | -1/Command | Found Prototype Reactor 28998 | -1/Command | Discovered new exit (range 9) 29939 | -1/Command | Spotted B-99 Colossus 29945 | -1/Command | Destroyed B-99 Colossus 30245 | -1/Command | Spotted Executioner 30246 | -1/Command | Destroyed Executioner 30308 | -1/Command | Found Prototype Device 30308 | -1/Command | Identified Adv. Kinecellerator 31094 | -1/Command | Found Enh. Force Lance 31115 | -1/Command | Build established: Generator-Mutant 31752 | -1/Command | Phase Generator disabled 31941 | -1/Command | Build established: Generator-Gunner 31962 | -1/Command | Identified Exp. Melee Analysis Suite 32293 | -1/Command | Discovered new exit (range 14) 32311 | -1/Command | Found Exp. Targeting Computer 33469 | -1/Command | Found Prototype Processor 33487 | -1/Command | Identified Exp. Armor Integrity Analyzer 33762 | -1/Command | Identified Singularity Reactor 33859 | -1/Command | Build established: Generator-Mutant 33939 | -1/Command | Found AEGIS Remote Shield 34052 | -1/Command | Found Hvy. Regenerative Plating 34054 | -1/Command | Found Exp. Targeting Computer 34064 | -1/Command | Found Zero-point Reactor 34069 | -1/Command | Found Vortex Chain Reactor 34248 | -1/Command | Build established: Generator-Gunner 34453 | -1/Command | Warped through subspace to slip node 34453 | -1/Command | Discovered new exit (range 4) 34926 | -1/Command | Entered Access_0 34927 | -1/Access_0 | Met Architect 34928 | -1/Access_0 | Architect warped through subspace 34946 | -1/Access_0 | Destroyed A8 34965 | -1/Access_0 | Architect warped through subspace 35002 | -1/Access_0 | Architect warped through subspace 35062 | -1/Access_0 | Architect warped through subspace 35106 | -1/Access_0 | Found Prototype Device 35106 | -1/Access_0 | Identified EM Disruption Field 35126 | -1/Access_0 | Architect warped through subspace 35176 | -1/Access_0 | Architect warped through subspace 35182 | -1/Access_0 | Subspace Access Node disabled 35228 | -1/Access_0 | Architect warped through subspace 35250 | -1/Access_0 | A6 warped into view 35258 | -1/Access_0 | Destroyed A6 35261 | -1/Access_0 | Architect warped through subspace 35268 | -1/Access_0 | Subspace Access Node disabled 35275 | -1/Access_0 | Architect warped through subspace 35315 | -1/Access_0 | Architect warped through subspace 35329 | -1/Access_0 | Found Prototype Device 35329 | -1/Access_0 | Identified Desublimator 35340 | -1/Access_0 | Architect warped through subspace 35349 | -1/Access_0 | Found Prototype Device 35349 | -1/Access_0 | Identified Exp. Weapon Cycler 35353 | -1/Access_0 | Found Desublimator 35358 | -1/Access_0 | Found Exp. Weapon Cycler 35370 | -1/Access_0 | Architect warped through subspace 35400 | -1/Access_0 | Architect warped through subspace 35426 | -1/Access_0 | Architect warped through subspace 35452 | -1/Access_0 | Architect warped through subspace 35479 | -1/Access_0 | Architect warped through subspace 35502 | -1/Access_0 | Architect warped through subspace 35532 | -1/Access_0 | Architect warped through subspace 35566 | -1/Access_0 | Architect warped through subspace 35608 | -1/Access_0 | Architect warped through subspace 35653 | -1/Access_0 | Architect warped through subspace 35693 | -1/Access_0 | Architect warped through subspace 35727 | -1/Access_0 | Architect warped through subspace 35771 | -1/Access_0 | Architect warped through subspace 35818 | -1/Access_0 | Architect warped through subspace 35849 | -1/Access_0 | Architect warped through subspace 35879 | -1/Access_0 | A5 warped into view 35885 | -1/Access_0 | Architect warped through subspace 35923 | -1/Access_0 | Architect warped through subspace 35951 | -1/Access_0 | Destroyed A5 35964 | -1/Access_0 | Architect warped through subspace 36034 | -1/Access_0 | Architect warped through subspace 36053 | -1/Access_0 | Lost 3 parts (2n1w) 36065 | -1/Access_0 | Found Exp. Weapon Cycler 36100 | -1/Access_0 | Architect warped through subspace 36145 | -1/Access_0 | Architect warped through subspace 36188 | -1/Access_0 | Architect warped through subspace 36233 | -1/Access_0 | Architect warped through subspace 36266 | -1/Access_0 | Architect warped through subspace 36294 | -1/Access_0 | Architect warped through subspace 36326 | -1/Access_0 | Architect warped through subspace 36378 | -1/Access_0 | Architect warped through subspace 36398 | -1/Access_0 | Core integrity fell below 50% 36423 | -1/Access_0 | Architect warped through subspace 36461 | -1/Access_0 | Architect warped through subspace 36512 | -1/Access_0 | Architect warped through subspace 36519 | -1/Access_0 | Lost 3 parts (2p1w) 36563 | -1/Access_0 | Architect warped through subspace 36651 | -1/Access_0 | Lost 5 parts (1p2n2w) 36673 | -1/Access_0 | System corruption reached 30% 36678 | -1/Access_0 | Found Corrupted Enh. Force Lance 36679 | -1/Access_0 | Core integrity fell below 20% 36735 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 36678_ Acquired Corrupted Enh. Force Lance. 36678_ Penetrated by Quantum Shear. 36680_ DN:KPG#C&DIXOJC#I#TPNRU%P2Q: 36684_ Integrated Corrupted Enh. Force Lance (+12). 36689_ Cld. Antigrav System destroyed. 36689_ Critical hit (Blast). 36692_ Quantum Shear penetrates Wall. 36695_ System corrupted: Matter fused (-7). 36704_ Penetrated by Quantum Shear. 36707_ Cld. Antigrav System destroyed. 36707_ Penetrated by Quantum Shear. 36709_ Cld. Antigrav System destroyed. 36709_ Penetrated by Quantum Shear. 36709_ Quantum Shear penetrates Wall. 36710_ Cld. Antigrav System destroyed. 36711_ System corrupted: Enh. Force Lance rejected. 36712_ Exp. Armor Integrity Analyzer severed. 36723_ Quantum Shear penetrates Wall. 36727_ NH&UI16H1X UUDZUG55:U&R 36735_ Cld. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######################????? | | ???????????????????????# @ 0 #????? | | ???????????????????????# ### # ### #????? | | ???????????????????????# ; # ## ### #????? | | ???????????????????????# # # " ### #????? | | ???????????????###?????# # #" #" ### #????? | | ???????????????# ?????# #" # ## #????? | | ??????????????## ?##### # #" # # # #????? | | ?????????????## ### # "# #????? | | ?????????????# ## "# " #????? | | ??????????????# #; # # ## #????? | | ?#####????????# ### # ""# #????? | | ?? #?##?????# #?# # # # #????? | | ?? #?# ##???# #?# # ""##" "# ????? | | ??# #?# ##??# ## ## # ## " ????? | | ??# #?# ##?# ####### "#" """ ????? | | ??# #??# ### #?????# # ###### """"" #????? | | ??# #?## ## ##?????# #### #????? | | ??# ### #??????# # # # #?## #????? | | ??# #?????# ## #### #????? | | ##% # # ???## #????? | | # ###### #?## ?#### ############????? | | #????###??## ## ##???# #???????????????? | | ##?????????####?? #????## ##???????????#### | | ###?????????????? #?????### #?????????### # | | # ##?????????????? #??????## ###??????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Coolant Potential 120 Energy Generation 106 Energy Capacity 1340 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 50 Core Shielding 40 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 24 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Armor Integrity Analyzer | -4/Factory | Hacked Centrium Medium Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedSpikedComputer Manual? 0 Play Time 05:17:49 Cumulative 444.5 hours Start 2021.07.17 @ 19:36:51 End 2021.07.18 @ 15:06:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 146 Adventurer 1 Explorer 0 Win Type - Total 29 Types 7/4/5/1/1/0/10/1/0 Lore% 94 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a538eb88-5f7c-43f3-ab16-d4e2a00d62ff