Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.05 @ 23:19:37 Player: moep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (51) 51 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 976 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (12) --- Wheel Wheel Medium Storage Unit Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 5 | . 3 2 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 84 | . 88 74 Engine 15 | . 14 19 Leg 26 | . 28 22 Storage 15 | . 17 11 Energy Gun 13 | . 14 11 Ballistic Gun 13 | . 14 11 Naked Turns . | . . . Heaviest Build 43 | 13 40 43 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 12 Average Capacity 8 | 6 7 12 Most Carried 9 | 6 9 9 Average Carried 6 | 6 6 7 Final Capacity 12 | 6 12 12 Final Carried 9 | 6 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 255 | 200 55 . Remotely . | . . . Salvage Created 67 | . 67 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 3 | . 3 . Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 111 | . 111 . Core 10 | . 10 . Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 15 | . 15 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 30 | . 30 . Gun 30 | . 30 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | . 15 . Thermal 15 | . 15 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 10 | . 10 . Core Hits 5 | . 5 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 126 | . 126 . Guns 126 | . 126 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 40 | . 40 . Thermal 86 | . 86 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 . Average Temperature 12 | . 12 . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 142 | . 142 59 Initial 59 | . . 59 Average 55 | . 64 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 9 2 Peak Tracking Total 3 | . 3 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 599 | 65 354 180 Spaces Moved 365 | 55 220 90 Core . | . . . Treads . | . . . Legs 365 | 55 220 90 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 136 | 120 127 170 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 35 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 436 | 54 264 118 Wait 46 | . 24 22 Move 363 | 54 219 90 Hop . | . . . Pick Up . | . . . Fast Attach 3 | . 3 . Attach 2 | . . 2 Detach 4 | . 3 1 Swap . | . . . Drop 3 | . . 3 Fire 15 | . 15 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 600 | -9/Materials | Self-destructed Last Messages --------------- 00306_ S-10 Pest destroyed. 00325_ Flight Unit melted. 00325_ S-10 Pest destroyed. 00325_ Switching to secondary target: S-10 Pest. 00328_ S-10 Pest destroyed. 00334_ Acquired 10 matter. 00337_ Acquired 14 matter. 00349_ Acquired Lgt. Assault Rifle. 00373_ Acquired Hcp. Storage Unit. 00399_ EXIT=FOUND PARAMETERS=POWER_1,PROPULSION_1 LOCATION=UNKNOWN GOAL=ESCAPE 00465_ Dropped Sml. Storage Unit. 00532_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00532_ O-16 Technician uses terminal to summon reinforcements. 00532_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00532_ O-16 Technician locks terminal. 00598_ Dropped Lgt. Treads. 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