Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 22:18:20 Player: welikiq Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (186) 930 Value Destroyed (5454) 5454 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (1826) 1826 TOTAL SCORE: 15310 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 526 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 173/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Machine Analyzer Triangulator Improved Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved EM Pulse Cannon Coil Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Antigrav System Cooled Gravmag System Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Advanced ECM Suite Improved Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Improved EM Pulse Cannon Coil Gun Long-range Missile Launcher [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Matter Drive Propulsion Improved Treads Treads Improved Treads Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Insulated Plating Artifact Phase Armor Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . 1 . . . Utility 8 | . . . 1 . . . 1 1 . 2 1 . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 116 | 6 16 4 23 . . 4 17 3 15 11 5 . 8 4 Power 16 | 1 4 . 3 . . 2 2 . 2 . 1 . . 1 Engine 12 | 1 3 . 3 . . 2 1 . 2 . . . . . Core 3 | . 1 . . . . . 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 25 | 2 3 1 5 . . 1 3 1 1 2 2 . 4 . Treads 17 | 2 3 1 5 . . 1 3 1 1 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 1 . . . Flight 6 | . . . . . . . . . . 1 1 . 4 . Utility 37 | 1 4 3 5 . . . 7 1 4 6 2 . 2 2 Device 11 | 1 1 2 . . . . 2 1 1 1 1 . 1 . Storage 6 | . 3 . 2 . . . . . 1 . . . . . Processor 6 | . . 1 . . . . . . 1 1 1 . 1 1 Hackware 7 | . . . . . . . 3 . . 4 . . . . Protection 6 | . . . 3 . . . 2 . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . 1 Weapon 38 | 2 5 . 10 . . 1 5 1 8 3 . . 2 1 Energy Gun 8 | 2 . . 3 . . . . 1 1 . . . 1 . Energy Cannon 7 | . 1 . 4 . . . 1 . . . . . 1 . Ballistic Gun 7 | . 3 . 1 . . . . . 3 . . . . . Ballistic Cannon 7 | . . . . . . 1 3 . 3 . . . . . Launcher 3 | . . . 1 . . . . . 1 1 . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 2 . . . . 1 1 1 . . 1 2 Parts Lost 36 | . 1 4 5 . . . . . 9 . . 9 8 . Power 4 | . 1 . 1 . . . . . 2 . . . . . Propulsion 13 | . . 1 . . . . . . 4 . . 4 4 . Utility 12 | . . 1 2 . . . . . 2 . . 5 2 . Weapon 7 | . . 2 2 . . . . . 1 . . . 2 . Highest Loss Streak 9 | . 1 2 1 . . . . . 9 . . 8 8 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 14 | 1 10 13 14 16 16 18 19 19 19 4 3 3 2 2 Power 1 | . 1 3 2 3 3 2 2 2 1 . . . . . Propulsion 4 | . 2 3 5 6 6 6 5 4 3 . . . . . Utility 3 | . 1 2 1 2 2 3 5 6 6 . . . . . Weapon 4 | 1 4 3 4 5 5 5 5 6 7 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . 6 . 7 . . . 1 . 13 . . . . 1 Power 3 | . . . 1 . . . 1 . 1 . . . . . Propulsion 4 | . 2 . 1 . . . . . 1 . . . . . Utility 10 | . . . 1 . . . . . 9 . . . . . Weapon 11 | . 4 . 4 . . . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 100 100 100 95 94 98 18 53 64 38 19 Engine 9 | . 8 14 11 11 11 11 8 7 12 . . . . . Treads 28 | . 27 27 32 33 33 33 36 37 32 . . . . . Device 9 | . 14 11 10 11 11 11 9 7 9 1 5 9 1 4 Storage 8 | . 13 14 11 11 11 11 9 7 5 . . . . . Processor 3 | . . 2 6 . . . . . 5 3 6 9 6 2 Hackware 4 | . . . . . . . 8 15 6 5 21 17 9 9 Protection 3 | . . . 3 11 11 11 5 2 3 . . . . . Energy Cannon 6 | . 5 5 16 22 22 10 2 . . . . . 2 . Ballistic Gun 4 | . 18 21 3 . . . . . 5 . . . . . Ballistic Cannon 4 | . . . . . . 10 14 9 7 . . . . . Slashing Weapon 1 | . . . . . . . 1 4 3 . . . . . Peak Build Rating 76 | 7 14 15 25 25 25 27 32 39 56 48 76 76 68 47 Average Rating 30 | 3 12 14 22 25 25 26 30 33 49 17 56 71 48 20 On Entrance 24 | . 7 13 13 25 25 25 27 30 35 1 48 76 20 16 Avg Prop Armor Cover (%) 15 | . . . . . . . . . 4 11 20 14 11 . Naked Turns 227 | . . . . . . . . . 31 196 . . . . Heaviest Build 91 | 8 36 36 64 64 64 65 77 65 91 6 7 7 11 5 Greatest Support 114 | 40 40 40 69 69 69 69 91 114 114 11 20 20 28 3 Greatest Overweight (x) 3 | . 1 . . . . . . . . . . 2 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 5 12 15 17 20 20 20 20 20 19 5 5 5 5 5 Most Carried 20 | 3 15 15 17 16 17 20 20 20 20 5 4 3 3 2 Average Carried 14 | 1 10 13 14 16 16 19 19 19 19 4 3 3 2 2 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 2 15 13 16 16 17 20 20 20 5 4 3 3 2 2 Class Distribution -------------------- 62% | Mutant 22% | Hacker-Mutant 6% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Matter Collected 3925 | 78 780 129 650 . . 281 728 90 865 208 112 4 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5626 | 42 886 192 2095 . . 274 938 86 835 221 . . 57 . Parts 320 | 4 57 8 141 . . 16 47 3 41 1 . . 2 . Haulers Intercepted 10 | . 2 . 4 . . . 4 . . . . . . . Recyclers Shooed 7 | . 3 1 1 . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Combat Hostiles Destroyed 127 | . 16 7 52 . . 12 19 1 17 . . . 3 . Guns 34 | . 13 6 14 . . . . . 1 . . . . . Cannons 54 | . 3 1 27 . . 4 11 1 7 . . . . . AOE 39 | . . . 11 . . 8 8 . 9 . . . 3 . Classes Destroyed 16 | 1 7 . 6 . . 1 . . 1 . . . . . Worker 9 | . 2 . 4 . . . . . 1 2 . . . . Builder 8 | . . . 2 . . . 1 . 5 . . . . . Tunneler 6 | 2 . . . . . 1 1 . 2 . . . . . Hauler 10 | . 2 . 4 . . . 4 . . . . . . . Recycler 10 | . 2 . . . . 1 2 1 3 1 . . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . Operator 3 | . 2 . . . . . . . . 1 . . . . Watcher 11 | . 3 . 4 . . . 3 . . 1 . . . . Swarmer 35 | . 6 4 11 . . 4 4 . 3 . . . 3 . Grunt 59 | . 10 3 26 . . 4 9 1 6 . . . . . Brawler 6 | . . . 1 . . 2 . . 3 . . . . . Duelist 4 | . . . 2 . . . 1 . 1 . . . . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 14 | . . . 10 . . . 4 . . . . . . . Hunter 3 | . . . . . . 2 1 . . . . . . . Programmer 4 | . . . . . . . . . 4 . . . . . Best Kill Streak 12 | 2 4 4 10 . . 12 9 1 9 5 . . 3 . Combat Bots Only 11 | . 3 4 8 . . 11 7 1 5 . . . 3 . Max Kills in Single Turn 3 | 1 2 2 3 . . 3 3 1 3 1 . . 2 . Gunslinging 1 | . 1 1 1 . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 2 . 2 . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Hostile Shots Fired 809 | . 72 62 193 . . 14 43 12 144 38 10 54 130 37 Missed 295 | . 26 10 58 . . 10 14 3 47 19 10 23 56 19 Hits 514 | . 46 52 135 . . 4 29 9 97 19 . 31 74 18 Melee 7 | . . . . . . . . . 7 . . . . . Projectile 507 | . 46 52 135 . . 4 29 9 90 19 . 31 74 18 AOE 1 | . . . . . . . . . 1 . . . . . Critical Strikes 20 | . . . 3 . . . 3 . 8 . . 5 . 1 Part Disruptions 1 | . . . . . . . . . 1 . . . . . Damage Taken 9089 | . 415 524 1679 . . 55 330 141 2592 533 . 966 1497 357 Core 3397 | . 52 130 222 . . . 26 . 669 488 . 496 1024 290 Absorbed by Shields 63 | . . 63 . . . . . . . . . . . . Regen/Repaired (Parts) 372 | . . . 93 . . . . . 279 . . . . . Core Remaining (%) 61 | 100 . 27 . . . 44 95 100 21 51 . 56 . . Volleys Fired 340 | 7 56 23 137 . . 13 54 7 41 . . . 2 . Largest 3 | 1 2 2 2 . . 2 2 2 3 . . . 1 . Hottest 128 | 40 83 83 128 . . 70 97 66 125 . . . 43 . Shots Fired 628 | 7 110 44 247 . . 26 99 13 80 . . . 2 . Gun 223 | 7 98 31 67 . . . . . 20 . . . . . Cannon 346 | . 10 13 162 . . 13 89 13 46 . . . . . Launcher 55 | . . . 16 . . 13 10 . 14 . . . 2 . Special 4 | . 2 . 2 . . . . . . . . . . . Kinetic 344 | . 84 31 55 . . 13 82 13 66 . . . . . Thermal 208 | . 12 13 176 . . . 7 . . . . . . . Explosive 55 | . . . 16 . . 13 10 . 14 . . . 2 . Electromagnetic 21 | 7 14 . . . . . . . . . . . . . Robot Hit Streak 17 | 5 9 10 17 . . 11 8 14 15 . . . . . Robot Miss Streak 12 | . 5 2 6 . . 4 5 . 12 . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 436 | 5 65 30 168 . . 15 58 13 71 7 . 3 1 . Core Hits 302 | 2 33 10 90 . . 30 45 1 87 . . . 4 . Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . 1 . . . 2 . 2 . . . . . Burn 1 | . . . 1 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . 1 . 1 . . . . . Sever 2 | . . . . . . . 1 . 1 . . . . . Melee Attacks 119 | . . . . . . . 7 4 27 18 26 25 8 4 Impact 16 | . . . . . . . . . . 12 . . . 4 Slashing 38 | . . . . . . . 7 4 27 . . . . . Piercing 65 | . . . . . . . . . . 6 26 25 8 . Sneak Attacks 14 | . . . . . . . 2 1 6 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15699 | 84 1103 505 4908 . . 1068 2059 339 4395 651 . 93 494 . Guns 2406 | 84 954 380 669 . . . . . 319 . . . . . Cannons 5585 | . 145 125 2855 . . 162 1103 275 920 . . . . . Explosions 6226 | . . . 1362 . . 906 801 . 2696 . . . 461 . Melee 1434 | . . . . . . . 155 64 460 629 . 93 33 . Ramming 48 | . 4 . 22 . . . . . . 22 . . . . Kinetic 4432 | . 819 380 575 . . 162 982 275 1239 . . . . . Thermal 3501 | . 145 125 2949 . . . 121 . 161 . . . . . Explosive 6020 | . . . 1362 . . 906 801 . 2490 . . . 461 . Electromagnetic 264 | 84 135 . . . . . . . 45 . . . . . Impact 629 | . . . . . . . . . . 629 . . . . Slashing 679 | . . . . . . . 155 64 460 . . . . . Piercing 126 | . . . . . . . . . . . . 93 33 . Highest Corruption 19 | . . . . . . . . . 19 3 . 5 2 2 Average Corruption 4 | . . . . . . . . . 6 2 . 5 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . 42 6 . 2 . 4 Message Errors 9 | . . . . . . . . . 6 2 . . . 1 Matter Fused 16 | . . . . . . . . . 13 2 . . . 1 Heat Flow Errors 11 | . . . . . . . . . 8 . . 2 . 1 Energy Discharges 4 | . . . . . . . . . 4 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . . . 5 2 . . . 1 Misfires 2 | . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 623 | . 8 . 13 . . 53 9 39 173 270 . . 58 . Projectiles 56 | . 8 . 13 . . . 9 15 11 . . . . . Explosions 214 | . . . . . . 53 . . 103 . . . 58 . Melee 353 | . . . . . . . . 24 59 270 . . . . Knockbacks 38 | . . . . . . 1 10 . 25 2 . . . . Impact 2 | . . . . . . . . . . 2 . . . . Kinetic 35 | . . . . . . 1 9 . 25 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 578 | . . . 20 . . 5 . . 471 10 . . 72 . Shots 13 | . . . 2 . . 1 . . 8 . . . 2 . Rammed 7 | . 1 . 2 . . . . . . 4 . . . . Targets Rammed 8 | . 1 . 3 . . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 317 | . 138 182 234 . . 2 13 . 206 . . 317 . 201 Average Temperature 46 | . 37 94 36 . . 2 11 . 69 . . 138 . 115 Received Heat Transfer 2039 | . 111 197 642 . . 27 90 81 388 45 . 458 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | 1 1 . . . . . . . . 6 . . . . Impact Corruptions 8 | . . . . . . . . . . 8 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . 1 1 8 . . . 1 . . . . . . . Heat Transferred 5457 | . 296 259 4567 . . . 185 . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Maximum Alert Level 5 | . . . 3 1 . 1 1 . 3 2 1 . . 5 Low Security (%) 63 | 100 100 100 31 . . 72 31 100 79 . 88 100 100 . Level 1 19 | . . . 30 100 . 27 68 . . . 11 . . . Level 2 9 | . . . 20 . . . . . 5 100 . . . . Level 3 6 | . . . 17 . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . 1 . . . . . . . . . . . Peak Influence 1632 | 10 173 81 1029 397 . 325 309 120 1028 501 220 45 100 1632 Initial 501 | . . 41 . 397 . . . 112 25 501 220 12 . 45 Average 211 | . 82 19 391 383 . 122 189 29 171 455 106 12 4 1611 Influence Increases 5501 | 10 535 210 1711 . . 375 665 105 1363 196 53 111 135 32 Destroy 0b10 Robot/C 2500 | . 320 140 1000 . . 240 380 20 340 . . . 60 . Destroy 0b10 Robot/NC 305 | 10 55 . 85 . . 10 55 5 60 25 . . . . Destroy Leader 642 | . 90 40 266 . . 50 104 10 70 2 . . 10 . Successful Hack 257 | . 36 . 80 . . . 31 52 25 33 . . . . Disable Machine 630 | . . . . . . . 45 . 540 . . . 15 30 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . Destroy Structure 462 | . 4 . 100 . . 75 35 3 133 16 38 6 50 2 Partial Spotted 120 | . . . 30 . . . . . . 30 15 45 . . Lose Combat Pursuer 435 | . 30 30 150 . . . 15 15 45 90 . 60 . . Influence Decreases 5424 | 10 428 317 692 652 367 375 416 301 392 769 477 138 55 35 Entered New Map 2024 | . . 66 . 622 367 . . 137 28 523 231 15 . 35 Time Decay 3193 | 10 418 231 642 30 . 375 416 164 274 246 246 108 33 . Lost Part 207 | . 10 20 50 . . . . . 90 . . 15 22 . Squads Dispatched 45 | . 4 . 9 . . . 3 1 10 5 4 1 2 6 Investigation 13 | . 4 . 3 . . . 3 1 1 . 1 . . . Extermination 7 | . . . . . . . . . 3 1 2 . 1 . Reinforcement 11 | . . . 3 . . . . . 1 4 1 1 1 . Assault 13 | . . . 3 . . . . . 4 . . . . 6 Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Distress Signals 7 | . . . 2 . . . 3 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 231 | . 22 10 77 . . 10 26 2 47 11 3 9 11 3 Peak Tracking Total 15 | . 3 4 6 . . 5 4 2 15 5 2 9 9 3 Tactical Retreats 22 | . 2 1 8 . . . 1 1 3 4 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Traps Triggered 14 | . 4 . 2 . . . 2 . 1 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Machines Disabled 43 | . . . . . . . 3 . 37 . . . 1 2 Max in Single Turn 14 | . . . . . . . 1 . 14 . . . 1 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Machines Accessed 50 | . 7 . 14 . . . 6 3 8 5 5 1 1 . Terminals 39 | . 7 . 10 . . . 6 2 5 4 3 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . 2 . . . . 1 1 . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 161 | . 26 . 43 . . . 24 12 26 19 9 1 1 . Successful 79 | . 13 . 26 . . . 8 7 11 10 3 1 . . Failed 78 | . 12 . 16 . . . 15 5 15 9 5 . 1 . Catastrophic 11 | . 3 . 1 . . . 3 1 . 1 1 . 1 . Database Lockouts 4 | . 1 . 1 . . . 1 . . . 1 . . . Manual 55 | . 5 . 18 . . . 16 1 6 3 4 1 1 . Terminals 119 | . 26 . 28 . . . 24 5 16 13 5 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . . . 6 . . . . . 9 . . . . . Recycling Units 6 | . . . . . . . . . . 6 . . . . Scanalyzers 20 | . . . 9 . . . . 7 1 . 3 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Terminal Hacks 44 | . 13 . 14 . . . 7 . 4 4 1 1 . . Record 2 | . 2 . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 3 . . . 1 . 1 . . . . . Prototype ID Bank 10 | . 2 . 5 . . . 1 . 1 1 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . 1 . . 1 . 1 . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . Emergency Access Points 3 | . 2 . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 4 . . . . . 7 . . . . . Scan Component 6 | . . . 2 . . . . . 4 . . . . . Repair 5 | . . . 2 . . . . . 3 . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . 6 . . . . Recycle Component 2 | . . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . . 1 . . . . Retrieve Matter 3 | . . . . . . . . . . 3 . . . . Scanalyzer 15 | . . . 8 . . . . 6 . . 1 . . . Insert Component 2 | . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . Retrieve Study 11 | . . . 8 . . . . 2 . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 45 | . 7 . 13 . . . 6 3 7 4 3 1 1 . Full Trace Events 12 | . 5 . 3 . . . 1 1 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 7 . . . . 2 . . 1 . . . Parts Repaired 5 | . . . 2 . . . . . 3 . . . . . Time 156 | . . . 54 . . . . . 102 . . . . . Parts Recycled 2 | . . . . . . . . . . 2 . . . . Recycled Matter 97 | . . . . . . . . . . 97 . . . . Retrieved Matter 97 | . . . . . . . . . . 97 . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Active Infowar (turns) 4051 | 9 1276 . . . . . . . 1144 331 534 339 231 187 Terrain 2429 | 9 1276 . . . . . . . 1144 . . . . . Machine Analysis 1529 | . . . . . . . . . . 331 534 339 222 103 Triangulation 287 | . . . . . . . . . . . . . 100 187 Cloaking 1 | . . . . . . . . . . . 1 . . . ECM 3 | . . . . . . . . . . 3 . . . . Robot Analysis Total 8 | . 3 . 3 . . . 1 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Turns Passed 14013 | 94 1434 856 2985 71 328 1140 1877 734 2546 533 534 339 355 187 Spaces Moved 8819 | 47 713 483 1416 45 203 669 865 274 990 959 1057 468 427 203 Core 771 | 5 . . . . . . . . 60 418 . 5 80 203 Treads 5640 | 42 713 483 1416 45 203 669 865 274 930 . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 117 | . . . . . . . . . . 117 . . . . Flight 2291 | . . . . . . . . . . 424 1057 463 347 . Fastest Speed 33 | 50 160 160 160 160 160 155 156 156 50 40 37 37 33 50 Average Speed 117 | 148 160 160 160 160 160 155 156 156 150 45 39 37 44 80 Slowest Speed 240 | 160 240 160 160 160 160 160 156 157 157 50 40 150 200 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . 2 5 15 . . Cave-ins Triggered 3 | . . . . . . . . . 1 . . 2 . . Exploration Rate (%) 43 | 5 84 85 87 17 60 99 53 4 26 29 19 47 14 30 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . 1 . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 . . 1 1 1 . 1 1 . . . 1 . Scrap Searched 3 | . . 2 . . . 1 . . . . . . . . Spaces Dug 82 | . . . . . . . 4 3 16 10 24 19 5 1 Terrain Destroyed 526 | . . . 117 . . 111 43 3 165 10 24 19 33 1 Melee 82 | . . . . . . . 4 3 16 10 24 19 5 1 Projectile 22 | . . . 15 . . . 7 . . . . . . . AOE 422 | . . . 102 . . 111 32 . 149 . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Qua Total 11635 | 62 890 522 1892 44 207 744 1278 555 1933 1021 1116 580 572 219 Wait 1989 | . 66 8 261 . . 53 305 256 799 25 28 88 95 5 Move 8804 | 46 712 482 1415 44 202 668 864 273 989 958 1056 466 426 203 Hop . | . . . . . . . . . . . . . . . Pick Up 80 | 3 18 2 24 . 3 2 8 2 15 3 . . . . Fast Attach 38 | 4 6 . 2 . . . 1 . 1 8 4 . 8 4 Attach 27 | 1 1 4 8 . . . 3 2 3 3 1 . 1 . Detach 1 | . . . . . . . . . . 1 . . . . Swap 124 | 1 18 2 22 . . 6 26 10 39 . . . . . Drop 74 | . 12 1 20 . 2 2 10 1 19 1 1 . 2 3 Fire 340 | 7 56 23 137 . . 13 54 7 41 . . . 2 . Melee 119 | . . . . . . . 7 4 27 18 26 25 8 4 Ram 4 | . . . . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 1 . 3 . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 1 30 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension (discovered 2 exits: *Res x2) -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 11) 672 | -10/Materials | Discovered new exit (range 9) 1073 | -10/Materials | Discovered new exit (range 16) 1361 | -10/Materials | Discovered new exit (range 16) 1529 | -10/Materials | Entered Mines 1530 | -10/Mines | Learned location of Storage (-9) 1779 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1786 | -10/Mines | Discovered new exit (range 5) 1896 | -10/Mines | Core integrity fell below 50% 2169 | -10/Mines | Discovered new exit (range 8) 2219 | -10/Mines | Identified exit to Materials 2369 | -10/Mines | Discovered exit to Materials (range 9) 2385 | -10/Mines | Entered Materials 2385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2499 | -9/Materials | Discovered new exit (range 14) 2579 | -9/Materials | Identified exit to Storage 3122 | -9/Materials | Identified exit to Mines 3165 | -9/Materials | Discovered new exit (range 8) 3444 | -9/Materials | Discovered new exit (range 5) 3780 | -9/Materials | Repaired Imp. Treads+ 3964 | -9/Materials | Repaired Imp. Heat Sink 4523 | -9/Materials | Central database locked down 4785 | -9/Materials | First assault squad dispatched 4869 | -9/Materials | Destroyed 8 combat bots 4977 | -9/Materials | Core integrity fell below 50% 5025 | -9/Materials | Sterilization system engaged 5025 | -9/Materials | Non-combat units ordered to evacuate 5125 | -9/Materials | Combat units ordered to evacuate 5325 | -9/Materials | Ambient heat levels rising (+10) 5370 | -9/Materials | Entered Mines 5417 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5418 | -9/Mines | Discovered new exit (range 5) 5441 | -9/Mines | Entered Exiles 5481 | -9/Exiles | Met 8R-AWN 5507 | -9/Exiles | Met EX-HEX 5558 | -9/Exiles | Met EX-BIN 5577 | -9/Exiles | Aligned with FarCom system 5579 | -9/Exiles | Given EX-Vault access code 5651 | -9/Exiles | Met EX-DEC 5749 | -9/Exiles | Discovered new exit (range 14) 5769 | -9/Exiles | Entered Mines 5809 | -8/Mines | Found DCF Scrap (13 items) 6056 | -8/Mines | Destroyed 11 combat bots 6066 | -8/Mines | Discovered new exit (range 8) 6798 | -8/Mines | Discovered new exit (range 9) 6909 | -8/Mines | Entered Materials 6909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7201 | -8/Materials | Build established: Derelict-Mutant 7500 | -8/Materials | Destroyed 7 combat bots 7597 | -8/Materials | Build established: Mutant 7745 | -8/Materials | Central database locked down 8029 | -8/Materials | Build established: Hacker-Mutant 8382 | -8/Materials | Identified exit to Factory 8593 | -8/Materials | Build established: Mutant 8786 | -8/Materials | Entered Factory 8786 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8931 | -7/Factory | Build established: Hacker-Mutant 9375 | -7/Factory | Discovered new exit (range 6) 9520 | -7/Factory | Entered another Factory area 9520 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10048 | -6/Factory | Build established: Assassin 10156 | -6/Factory | Repaired Adv. Treads+ 10189 | -6/Factory | Repaired Imp. Treads+ 10223 | -6/Factory | Repaired Imp. Treads+ 10524 | -6/Factory | Build established: Skirmisher 11004 | -6/Factory | Build established: Assassin 11170 | -6/Factory | Identified exit to Lower Caves 11688 | -6/Factory | Garrison activated, responded to threat 11970 | -6/Factory | First assault squad dispatched 12020 | -6/Factory | System corruption reached 10% 12031 | -6/Factory | Crushed by falling debris 12035 | -6/Factory | Released all parts (6) 12053 | -6/Factory | Core integrity fell below 50% 12062 | -6/Factory | Lost 9 parts (2p4n2u1w) 12063 | -6/Factory | Discovered new exit (range 5) 12066 | -6/Factory | Entered another Factory area 12066 | -5/Factory | Evolved 2 slots: Utility x2 12325 | -5/Factory | Build established: Mutant 12542 | -5/Factory | Identified exit to Factory 12579 | -5/Factory | Spotted B-75 Beast 12599 | -5/Factory | Entered another Factory area 12599 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12679 | -4/Factory | Central database locked down 12822 | -4/Factory | Build established: Hacker-Mutant 13014 | -4/Factory | Discovered new exit (range 9) 13018 | -4/Factory | Identified exit to Extension 13133 | -4/Factory | Entered Extension 13185 | -4/Extension | Spotted B-86 Titan 13267 | -4/Extension | Crushed by falling debris 13271 | -4/Extension | Crushed by falling debris 13389 | -4/Extension | Identified exit to Research 13460 | -4/Extension | Spotted B-86 Titan 13472 | -4/Extension | Entered Research 13472 | -3/Research | Evolved 2 slots: Utility x2 13503 | -3/Research | Lost 8 parts (4n4u) 13793 | -3/Research | Discovered new exit (range 14) 13808 | -3/Research | Core integrity fell below 50% 13827 | -3/Research | Entered Quarantine 13828 | -3/Quarantine | Maximum security lockdown engaged 13849 | -3/Quarantine | Lost 8 parts (4n2u2w) 13871 | -3/Quarantine | Found Alien Artifact 13871 | -3/Quarantine | Identified Phase Armor 13922 | -3/Quarantine | Found Alien Reactor 13922 | -3/Quarantine | Identified Matter Drive 13991 | -3/Quarantine | Core integrity fell below 20% 14014 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13922_ Acquired Alien Reactor. 13922_ Identified Matter Drive. 13924_ Discarded Matter Drive. 13928_ ALERT: Assault forces dispatched. 13948_ System corrupted: Matter fused (-7). 13956_ >> Machine Analyzer network decryption results: 13956_ Terminal x1 13983_ H0FK0QBA2A:P8ZGTH<=D3GAY:OBO7HTLH6 13990_ Penetrated by Slug. 13990_ Slug penetrates Wall. 13990_ Penetrated by Slug. 13991_ Slug penetrates Wall. 13993_ Slug penetrates Machine. 13993_ Slug penetrates Wall. 13993_ Slug penetrates Machine. 13993_ Dropped Great Maul. 13994_ Penetrated by Slug. 14000_ System corrupted: Heat flow error (+287). 14002_ Slug penetrates Wall. 14011_ Penetrated by Slug. 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""" | | ?????????????????????????????#### # !"" | | ?????????????????????????????# # """ | | ?????????????????????????????# / """ | | ?????????????????????????????# ###### | | ?????????????????????????????#### #????? | | ?????????????#################### #????? | | ?????????????" h #????? | | ?????????????" @ h #????? | | ?????????????" h #????? | | ?????????????#T###;######+###########????? | | ?????????????#### #?? ?????????????? | | ????????????????# !# ???????????? | | ????????????????# # #??????????? | | ????????????????# # #??????????? | | ????????????????# # """ #??????????? | | ????????????????#] # ""!"" #??????????? | | ????????????????# # """"" #??????????? | | ????????????????##### #??????????? | | ????????????????????#??########??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 470 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: EM 15 Evasion (%) 62 Recoil Reduction 5 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 48% | -9/Materials Imp. Heat Sink | 67% | -9/Materials Adv. Treads | 55% | -6/Factory Imp. Treads | 15% | -6/Factory Imp. Treads | 52% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Mace | -9/Materials | Hacked Imp. Light Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- Phase Armor Matter Drive Achievements -------------- Alien Tech Hornet's Nest Party Time Prolific Hacker Streaker We Love MA Challenges ------------ None Game ------ Seed ShieldClaymoresLoader Manual? 0 Play Time 02:17:21 Cumulative 45.5 hours Start 2025.11.14 @ 13:20:36 End 2025.11.14 @ 22:18:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70128c43-2210-4061-922d-940ba02f257c