Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 17:49:57 Player: VR-DUX Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (276) 1380 Value Destroyed (9417) 9417 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (2821) 2821 TOTAL SCORE: 24838 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 867 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1300 Matter 124/350 Energy 150/150 System Corruption 43% Temperature Cool (0) Movement Rolling (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (6) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Small Matter Pod Structural Scanner Improved Signal Interpreter 0b10 Alert Chip Experimental Cloaking Device Force Field Ghost Barrier > --- WEAPON (3) ------- Linear Accelerator Makeshift Hammer Phasing Sabre > --- INVENTORY (25) --- Light Ion Engine Centrium Heavy Treads Medium Storage Unit High-capacity Matter Pod (0) Advanced Thermal Shield Advanced Hacking Suite Field Laser Quantum Rifle Nova Cannon Nova Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Linear Accelerator Linear Accelerator Linear Accelerator Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Experimental Cloaking Device Advanced Hardlight Generator Ghost Barrier Advanced Recalibrator > --- WEAPON ----------- Plasma Rifle Variable Charge Gun HERF Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Micro Antimatter Reactor High-capacity Matter Pod Terrain Scanner 0b10 Alert Chip Advanced Transmission Jammer Improved Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Gamma Rifle Vortex Rail Railgun Vortex Catalyst Activator Makeshift Hammer Phasing Sabre [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 8 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 435 | . 29 . 49 16 3 3 20 56 8 4 . 3 4 8 8 16 7 4 42 10 7 17 19 11 2 3 9 20 57 Power 42 | . 1 . 5 2 . . . 4 1 . . . 3 2 . . . . 6 . 2 3 1 1 1 . 1 2 7 Engine 23 | . 1 . 5 2 . . . 4 1 . . . 2 2 . . . . 1 . 1 1 . . 1 . . . 2 Core 9 | . . . . . . . . . . . . . 1 . . . . . 4 . 1 1 . 1 . . . 1 . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 1 5 Propulsion 110 | . 9 . 17 3 . 1 6 17 1 . . . . 2 4 4 . 2 6 5 1 1 7 4 1 1 2 3 13 Treads 58 | . 5 . 11 2 . 1 . 13 1 . . . . 2 2 3 . 2 5 1 . 1 6 . . . . 1 2 Leg 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Wheel 47 | . 3 . 6 1 . . 6 4 . . . . . . 2 1 . . 1 4 1 . 1 4 1 1 . . 11 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | . 8 . 10 6 1 . 4 7 2 1 . . 1 1 2 4 2 . 11 2 1 6 7 5 . 1 1 7 16 Device 62 | . 1 . 7 4 1 . 2 1 . 1 . . . 1 1 2 2 . 6 2 . 5 4 1 . 1 1 5 14 Storage 13 | . 5 . . . . . 1 . . . . . 1 . . . . . 1 . . . 2 1 . . . 1 1 Processor 7 | . . . 1 . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . 1 1 Hackware 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . Protection 20 | . 2 . 2 2 . . 1 5 1 . . . . . . 2 . . 2 . . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | . 11 . 17 5 2 2 10 28 4 3 . 3 . 3 2 8 5 2 19 3 3 7 4 1 . 1 5 8 21 Energy Gun 32 | . 6 . 5 1 1 1 1 5 . . . . . . . . . . 1 . . 1 1 . . . 1 4 4 Energy Cannon 13 | . . . . . . 1 2 1 . . . . . . . . . . 2 . . . 1 1 . . 1 1 3 Ballistic Gun 60 | . 3 . 7 1 1 . 3 12 1 . . 2 . . 1 3 3 1 9 2 1 4 1 . . . 1 1 3 Ballistic Cannon 23 | . 1 . . . . . . 3 1 2 . 1 . 1 1 2 1 . . . 1 1 1 . . 1 1 . 5 Launcher 13 | . . . . 2 . . 1 1 . . . . . . . 2 . 1 1 1 . 1 . . . . . 2 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Impact Weapon 30 | . . . 5 1 . . 3 6 2 1 . . . 2 . 1 . . 3 . 1 . . . . . 1 . 4 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 3 . . . . 7 . . . . . . . . 2 . 2 . . 7 . 1 . . 4 . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 23 Parts Lost 115 | . 3 . 5 6 . . . 7 . . . . 2 . 2 9 . . 4 6 2 . 14 2 6 1 . 23 23 Power 14 | . . . 1 1 . . . 1 . . . . 1 . . . . . 2 . 1 . 1 . 1 . . 3 2 Propulsion 41 | . . . 3 1 . . . 4 . . . . . . . 3 . . 2 3 . . 5 1 4 . . 6 9 Utility 32 | . 1 . . 2 . . . 1 . . . . 1 . 1 3 . . . 2 1 . 4 . 1 1 . 7 7 Weapon 28 | . 2 . 1 2 . . . 1 . . . . . . 1 3 . . . 1 . . 4 1 . . . 7 5 Highest Loss Streak 10 | . 2 . 3 3 . . . 3 . . . . 1 . 2 5 . . 2 4 2 . 8 1 4 1 . 10 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 91 | . 97 100 98 97 83 100 99 99 98 100 100 78 97 95 98 93 78 100 98 98 95 94 88 95 82 84 75 80 82 Engine 7 | . 14 14 10 10 11 11 9 8 6 7 7 7 3 9 13 13 13 13 3 . 1 4 5 5 4 5 5 1 . Core 1 | . . . . . . . . . . . . . 1 . . . . . 5 11 5 4 3 4 5 5 2 . . Treads 17 | . 14 14 23 21 22 22 27 26 23 23 23 23 23 20 20 19 20 20 26 11 5 6 19 18 7 5 5 1 2 Leg 1 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 2 Wheel 8 | . 10 14 8 10 11 10 9 8 7 7 7 7 7 6 6 6 6 6 2 15 23 21 6 9 11 15 15 3 13 Device 12 | . 5 . 19 5 6 11 17 17 7 14 15 15 10 12 9 10 10 13 11 16 17 11 9 7 5 5 12 18 20 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 11 13 13 10 6 6 5 5 5 5 5 10 10 10 10 7 7 Processor 5 | . . . . . . . . . 7 7 7 7 7 6 7 6 6 6 8 11 16 12 11 10 6 5 5 6 8 Hackware 1 | . . . . . . . . . 6 . . . . . . . . . 3 . . . . 9 10 10 10 6 4 Protection 7 | . 8 14 2 16 11 11 8 8 6 7 7 7 7 6 6 9 13 13 9 5 . 4 3 . 5 5 . . . Energy Gun 2 | . 16 . 12 11 . 11 2 1 . . . . . . . . . . . . . . 2 . . . . 6 1 Energy Cannon 1 | . . . . . . 11 1 . . . . . . . . . . . . . . . 1 6 10 9 . 4 1 Ballistic Gun 8 | . 6 14 7 7 . . 12 12 14 15 15 1 15 13 13 6 . 19 15 14 14 10 5 5 5 5 . 1 2 Ballistic Cannon 2 | . 3 14 . . . . . 2 1 4 7 . 7 4 5 5 . . . . 1 4 4 3 . . . 1 3 Peak Build Rating 119 | 6 11 10 20 19 19 17 24 33 38 37 35 35 36 48 50 53 61 61 75 75 63 88 89 102 95 83 107 119 110 Average Rating 51 | 6 10 10 16 16 15 16 21 29 36 35 35 24 33 42 47 49 46 60 68 66 58 70 80 96 82 80 70 109 95 On Entrance 46 | 6 6 10 10 17 18 17 17 24 30 38 35 35 35 36 48 47 53 61 60 75 63 61 79 89 95 79 79 107 57 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 57 57 60 63 57 58 99 107 110 111 111 111 113 132 132 145 145 144 146 117 110 149 147 133 132 131 140 158 144 Greatest Support 131 | 20 43 10 66 40 40 60 60 71 60 60 10 10 10 10 12 70 12 12 131 81 60 54 44 36 30 30 30 90 60 Greatest Overweight (x) 30 | . 5 5 5 6 5 5 6 10 10 11 11 11 11 13 13 12 12 11 11 4 2 3 8 8 6 4 4 13 30 Average Overweight (x) 5 | . 2 5 3 5 3 4 5 7 7 9 11 9 10 11 10 10 10 11 2 2 1 2 6 5 5 4 3 1 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 16 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 24 20 Average Carried 21 | 6 14 20 19 18 18 19 24 24 24 24 25 25 24 24 24 20 23 24 23 24 24 24 18 22 23 22 23 19 13 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 20 20 20 20 20 19 25 25 25 25 25 25 25 25 25 19 25 25 25 25 25 25 19 25 23 23 24 20 17 Class Distribution -------------------- 24% | Scavenger-Skirmisher 23% | Mutant 16% | Scavenger-Mutant 11% | Tank 6% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 11130 | 200 578 . 880 212 48 50 331 1755 190 228 71 . 235 . 441 768 79 129 1214 412 179 175 958 566 6 103 97 200 1025 Remotely 546 | . . . . . . . . . . . . . . . . 260 . . . . . . . . . . . . 286 Salvage Created 11801 | 101 701 . 1203 824 . 339 655 1866 165 206 32 . 250 . 255 748 . . 1083 335 123 . 463 617 . 116 265 358 1096 Parts 521 | 6 33 . 77 23 . 14 34 92 4 8 1 . 16 . 7 15 . . 54 12 11 . 17 30 . 11 5 6 45 Haulers Intercepted 12 | . 2 . 1 . . . . 5 . . . . . . . . . . 3 . . . . 1 . . . . . Recyclers Shooed 17 | . . . 1 1 . . 3 2 . . . . . . . . . . 1 . . . . 6 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . . . 7 4 . 14 . 15 9 5 13 . 11 10 . 18 . . 9 4 4 . Prevented 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 179 | . 10 . 24 8 . 1 7 30 3 3 1 . 10 . 4 20 . . 11 5 5 . 15 1 . 2 . 9 10 Guns 96 | . 6 . 23 5 . . 3 18 3 2 1 . 4 . 2 5 . . 6 3 5 . 5 1 . . . 4 . Cannons 39 | . 4 . 1 . . 1 1 6 . 1 . . 6 . 2 1 . . . . . . 8 . . 2 . 1 5 AOE 39 | . . . . 3 . . 3 5 . . . . . . . 14 . . 5 2 . . 2 . . . . 4 1 Classes Destroyed 22 | 2 6 . 3 2 . 1 . 2 . 1 . . 1 . . 2 . . 1 . . . . . . . . 1 . Worker 21 | . 1 . 2 1 . 2 . 3 . . . . . . . . . . 2 . . . . 2 . . . . 8 Builder 23 | . 2 . 1 1 . . 2 3 . . . . . . . . . . 3 . . . . 6 . . . . 5 Tunneler 7 | 1 . . 1 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Hauler 12 | . 2 . 1 . . . . 5 . . . . . . . . . . 3 . . . . 1 . . . . . Recycler 22 | 1 1 . . 7 . 3 4 1 . . . . . . . . . . 1 . . . . 2 . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 7 | . 1 . 1 . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 Swarmer 26 | . . . 3 . . . 3 . . . . . 6 . . 3 . . . . 5 . 5 . . . . 1 . Grunt 86 | . 10 . 15 3 . . 2 17 2 . 1 . 1 . 3 13 . . 2 3 . . 7 . . . . 3 4 Brawler 8 | . . . 1 2 . . . 2 . . . . . . 1 1 . . . 1 . . . . . . . . . Duelist 8 | . . . . . . . . 4 . 2 . . . . . 1 . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 19 | . . . 5 . . . 1 7 1 1 . . 1 . . 1 . . 1 . . . . . . . . 1 . Demolisher 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 10 | . . . . . . 1 1 . . . . . . . . . . . 4 1 . . 2 1 . . . . . Programmer 13 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . 1 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 3 . 4 4 . 4 5 5 2 3 1 . 4 . 2 15 . . 3 4 5 . 6 3 . 2 . 4 3 Combat Bots Only 15 | . 3 . 3 2 . 1 3 5 2 3 1 . 4 . 2 15 . . 3 4 5 . 6 1 . 2 . 4 3 Max Kills in Single Turn 4 | 1 1 . 1 2 . 1 4 2 1 1 1 . 1 . 1 4 . . 1 1 2 . 2 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 3 2 . . . . . . . 4 . . 1 1 . . 2 . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1647 | . 97 . 118 31 . 8 26 171 64 43 3 . 26 . 31 120 . 4 89 54 31 . 284 38 47 23 . 196 143 Missed 452 | . 20 . 30 2 . 3 8 50 20 16 2 . 8 . 8 33 . 2 17 11 8 . 79 8 13 11 . 64 39 Damage Taken 23059 | . 902 . 1168 750 . 57 254 2376 439 217 16 . 226 . 436 1783 . 55 1228 1235 333 . 3688 426 618 236 . 3350 3266 Core 3093 | . 140 . 63 83 . 12 25 233 33 6 16 . . . 18 175 . . 60 152 . . 285 24 51 43 . 458 1216 Absorbed by Shields 557 | . . . . . . . . . . . . . . . . . . . . . . . 278 101 . . . 120 58 Ignored by Resistances 197 | . . . . . . . . . . . . . . . . . . . 197 . . . . . . . . . . Regen/Repaired (Parts) 754 | . 181 . . . . . 68 . 192 . . . . . . . . . 213 . . 100 . . . . . . . Core Remaining (%) 65 | 100 . 44 . . . 60 . 53 . . . . 92 . . . . 77 . . . . 50 . . . . 49 . Volleys Fired 824 | 2 71 . 84 33 . 14 29 137 13 9 5 . 13 1 21 54 . 1 66 19 7 . 52 54 1 11 22 25 80 Largest 3 | 2 2 . 2 2 . 2 2 2 3 3 3 . 3 3 3 3 . 1 3 3 3 . 3 3 2 3 1 3 3 Hottest 238 | 90 90 . 101 101 . 112 79 84 94 94 94 . 94 94 94 99 . 36 105 83 76 . 182 213 125 186 75 238 209 Shots Fired 1661 | 4 119 . 165 58 . 28 57 265 37 27 15 . 39 4 62 106 . 1 171 40 22 . 121 99 2 26 22 58 113 Gun 1196 | 4 102 . 160 56 . 14 47 212 26 18 10 . 26 3 41 52 . . 160 35 22 . 66 38 1 11 22 37 33 Cannon 407 | . 17 . 5 . . 14 9 47 11 9 5 . 13 1 21 36 . . . . . . 55 61 1 15 . 12 75 Launcher 50 | . . . . 2 . . 1 6 . . . . . . . 18 . 1 3 5 . . . . . . . 9 5 Special 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Kinetic 1156 | . 40 . 81 18 . . 37 239 37 27 15 . 39 4 62 88 . . 149 35 22 . 104 59 1 15 . 5 79 Thermal 306 | 2 51 . 76 32 . 14 . 1 . . . . . . . . . . . . . . 9 30 1 11 22 31 26 Explosive 44 | . . . . 2 . . 1 6 . . . . . . . 18 . 1 11 5 . . . . . . . . . Electromagnetic 130 | 2 28 . 8 6 . 14 19 19 . . . . . . . . . . 11 . . . . 10 . . . 8 5 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 14 3 Robot Hit Streak 27 | 3 17 . 27 18 . 10 10 25 25 7 9 . 4 4 7 12 . . 14 16 3 . 14 6 1 3 18 6 6 Robot Miss Streak 7 | . 5 . 4 4 . 3 3 5 2 2 1 . 2 . 4 2 . . 6 4 6 . 4 4 1 4 1 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 10 | . 1 . 2 . . . . 3 . . . . . . . . . . 1 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 1 . . . . . . . . Shots Hit Robots 1072 | 3 85 . 123 40 . 18 36 199 28 17 10 . 22 1 40 64 . . 104 22 8 . 75 50 1 10 21 29 66 Core Hits 529 | 3 30 . 52 25 . 8 21 94 9 9 2 . 15 . 11 68 . . 50 17 7 . 30 22 . 4 6 21 25 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 11 | . 1 . . . . . . 2 . . . . . . . 1 . . 1 . . . 1 . . . . . 5 Critical Strikes 45 | . 5 . 7 1 . 1 . 2 . 2 . . . . 1 1 . . 4 . . . 6 4 . 1 . 1 9 Burn 13 | . 4 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 7 | . 1 . . . . . . 2 . . . . . . . 1 . . 2 . . . . . . . . . 1 Blast 16 | . . . . . . . . . . 2 . . . . 1 . . . . . . . 5 4 . 1 . . 3 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Melee Attacks 109 | . 2 . 13 . . . 5 38 4 3 . . . 3 1 . . . 2 . 1 . . . . . . . 37 Impact 107 | . . . 13 . . . 5 38 4 3 . . . 3 1 . . . 2 . 1 . . . . . . . 37 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . 2 . 1 . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30102 | 41 1186 . 1902 999 . 358 1023 4660 538 377 185 . 457 . 846 3274 . . 2567 584 169 . 2426 1470 . 341 460 2255 3984 Guns 14452 | 41 926 . 1723 640 . 171 475 2673 339 188 122 . 280 . 498 776 . . 1703 382 169 . 1081 614 . 130 460 533 528 Cannons 6407 | . 260 . 54 . . 187 147 661 199 189 63 . 177 . 232 510 . . . . . . 1168 856 . 211 . 181 1312 Explosions 7122 | . . . . 359 . . 254 1000 . . . . . . . 1988 . . 633 202 . . 177 . . . . 1541 968 Melee 1890 | . . . 125 . . . 147 326 . . . . . . 116 . . . . . . . . . . . . . 1176 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15173 | . 493 . 860 187 . . 315 3022 538 377 185 . 457 . 730 1286 . . 1586 382 169 . 1719 1103 . 181 . 84 1499 Thermal 4693 | 26 455 . 756 508 . 171 76 339 . . . . . . . . . . . . . . 406 145 . 160 460 412 779 Explosive 3888 | . . . . 226 . . 178 661 . . . . . . . 1988 . . 633 202 . . . . . . . . . Electromagnetic 2159 | 15 238 . 161 78 . 187 307 312 . . . . . . . . . . 117 . . . . 222 . . . 111 411 Impact 1890 | . . . 125 . . . 147 326 . . . . . . 116 . . . . . . . . . . . . . 1176 Slashing 231 | . . . . . . . . . . . . . . . . . . . 231 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2068 | . . . . . . . . . . . . . . . . . . . . . . . 301 . . . . 1648 119 Highest Corruption 43 | . . . . 1 1 1 . . 1 1 1 1 1 2 2 2 2 2 3 5 5 5 4 . . 2 2 9 43 Average Corruption 3 | . . . . 1 1 1 . . 1 1 1 1 1 2 2 2 2 2 2 3 5 5 4 . . 2 2 6 24 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 297 | . . . . 8 6 1 . . 3 4 3 2 7 3 12 12 41 8 19 12 12 1 20 . . 2 3 47 71 Message Errors 71 | . . . . 3 1 1 . . . 1 . . 4 . 2 2 12 1 2 3 4 . 5 . . . 1 14 15 Matter Fused 74 | . . . . 2 1 . . . 1 3 . . 1 . 4 2 8 3 4 3 3 1 9 . . 1 2 12 14 Heat Flow Errors 33 | . . . . . 2 . . . 1 . 1 . . 1 2 1 2 2 2 1 . . 1 . . . . 6 11 Energy Discharges 30 | . . . . 1 . . . . . . . 1 . . . 3 6 . 3 . 1 . 3 . . . . 2 10 Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . 1 . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . Data Loss (minor) 44 | . . . . 2 1 . . . 1 . 2 1 . . 3 1 9 1 1 2 2 . 1 . . 1 . 5 11 Data Loss (major) 12 | . . . . . . . . . . . . . . . 1 . 2 1 2 2 1 . . . . . . . 3 Misfires 11 | . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . 6 . Alerts 5 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1707 | . . . 61 17 . 5 . 251 . 38 3 . . . 101 111 . . 17 . . . 26 43 . 10 . 91 933 Projectiles 460 | . . . 2 . . 5 . 11 . 38 3 . . . . 72 . . . . . . 26 43 . 10 . 25 225 Explosions 344 | . . . . 17 . . . 4 . . . . . . . 39 . . 17 . . . . . . . . 66 201 Melee 903 | . . . 59 . . . . 236 . . . . . . 101 . . . . . . . . . . . . . 507 Knockbacks 76 | . 7 . 3 . . . . 15 . 1 1 . . . 3 9 . . . . . . 13 5 . . . 1 18 Impact 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 60 | . 7 . 2 . . . . 11 . 1 1 . . . 3 8 . . . . . . 13 5 . . . 1 8 Secondary 8 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 3 Self-Inflicted Damage 676 | . . . . 25 . . . 258 . . . . . . . 96 . . 28 87 . . . . . . . 104 78 Shots 18 | . . . . 1 . . . 6 . . . . . . . 5 . . 1 3 . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 686 | 40 403 . 403 189 178 216 48 313 338 292 149 . 155 198 401 228 164 238 468 411 4 . 322 307 42 393 . 306 686 Average Temperature 95 | 20 127 . 51 65 81 71 17 57 127 114 71 . 55 79 148 38 91 116 84 245 3 . 105 138 23 136 . 90 155 Received Heat Transfer 4829 | . 504 . 528 94 . . 99 1116 75 42 9 . 45 . 225 568 . 27 117 315 . . 539 . 162 . . 302 62 Effects 46 | . 5 . . . . . . 2 . . . . . . 2 . . . 4 8 . . 1 3 . 1 . . 20 Shutdowns 13 | . . . . . . . . . . . . . . . 2 . . . 1 3 . . . . . 1 . . 6 Energy Bleed 7 | . 1 . . . . . . 2 . . . . . . . . . . . 2 . . 1 . . . . . 1 Interference 9 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 Matter Decay 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 26 | . . . 1 . . 2 . 8 . . . . . . . . . . . . . . . 1 . . . . 14 Impact Corruptions 34 | . . . 2 . . . . 8 . . . . . . 5 . . . . . . . . . . . . . 19 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 11 | . 2 . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Heat Transferred 8433 | 74 1591 . 2627 1188 . 370 100 300 . . . . . . . . . . . . . . 50 . . . 777 797 559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 668 | 10 150 33 416 228 . 75 162 668 412 . . . . 46 . . . . 289 . . . . 100 . . . . 137 Initial 303 | . 6 33 12 120 . . . . 303 . . . . . . . . . 63 . . . . 26 . . . . . Average 147 | 9 51 33 222 84 . 48 64 319 291 . . . . 7 . . . . 166 . . . . 52 . . . . 44 Maximum Alert Level 2 | . . . 2 1 . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . Low Security (%) 68 | 100 100 100 36 83 . 100 100 19 1 . . . . 100 . . . . 74 . . . . 100 . . . . 100 Level 1 26 | . . . 59 16 . . . 57 88 . . . . . . . . . 25 . . . . . . . . . . Level 2 5 | . . . 4 . . . . 22 9 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . 3 . . . 2 6 2 . . . . . . 1 . . 6 . . . . 1 . . . . 4 Investigation 9 | . 3 . 1 . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . Extermination 8 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 4 Reinforcement 8 | . 1 . 2 . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . Assault 4 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 57 | . . . 4 . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . 46 1 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Times Spotted 320 | . 20 . 41 26 . 2 11 53 5 3 1 . 9 2 6 23 . 9 15 5 5 3 22 4 2 6 . 19 28 Peak Tracking Total 17 | . 4 . 6 17 . 1 3 6 2 3 1 . 4 1 3 13 . 5 3 4 5 11 5 4 2 4 . 6 6 Tactical Retreats 19 | . 1 . 3 2 . . . 2 . . . . . . . 1 . . . . . 1 3 . 2 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 4 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . 1 1 . . . 2 . 13 . . . . . 5 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 20 | . 1 . . 1 . 1 . 11 . . . . . 1 . . . . 4 . . . . . . . . . 1 Max in Single Turn 2 | . 1 . . 1 . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 60 | . 7 . 5 1 2 . 4 5 4 . 1 4 . 3 1 . 1 . 2 . 1 5 . . . . 8 . 6 Terminals 22 | . 4 . 3 . . . 2 3 1 . . . . 3 . . . . . . . . . . . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 1 2 . . . . . . . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Total Hacks 185 | . 20 . 10 1 2 . 10 12 13 . 1 29 . 5 1 . 3 . 7 . 1 12 . . . . 47 . 11 Successful 135 | . 11 . 3 1 2 . 6 3 10 . 1 29 . 2 1 . 3 . 3 . 1 12 . . . . 47 . . Failed 49 | . 8 . 7 . . . 4 9 3 . . . . 3 . . . . 4 . . . . . . . . . 11 Catastrophic 11 | . 2 . 1 . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 12 . 2 . 1 . 4 6 5 . . . . . . . 1 . . . . 2 . . . . . . 9 Terminals 53 | . 10 . 8 . . . 5 7 7 . . . . 5 . . . . . . . . . . . . . . 11 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 22 | . 6 . . . . . 4 3 4 . . . . . . . . . 5 . . . . . . . . . . Recycling Units 7 | . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 114 | . 4 . 1 1 2 . 2 2 6 . 1 29 . 2 1 . 3 . . . 1 12 . . . . 47 . . Record 55 | . . . . . 1 . . . 1 . . 11 . 1 . . . . . . . 6 . . . . 35 . . Part Schematic 17 | . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . 4 . . Open Door 6 | . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 2 . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 5 . . . . . 3 1 4 . . . . . . . . . 2 . . . . . . . . . . Scan Component 9 | . 3 . . . . . 2 1 2 . . . . . . . . . 1 . . . . . . . . . . Repair 6 | . 2 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 3 . . . 3 5 3 . . . . 2 . . . . 1 . . . . . . . . . 6 Full Trace Events 9 | . 3 . 1 . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . Time 172 | . 64 . . . . . 26 . 63 . . . . . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 7 . 9 . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 9 | . . . . . . . . 2 . . . . . . . . 2 . . . . 5 . . . . . . . Largest Group 5 | . . . . . . . . 2 . . . . . . . . 2 2 2 . . 5 4 . . . . . . Highest-Rated Group 261 | . . . . . . . . 62 . . . . . . . . 192 192 192 . . 261 215 . . . . . . Highest-Rated Ally 96 | . . . . . . . . 31 . . . . . . . . 96 96 96 . . 68 68 . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . 10 1 . . . . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Ally Attacks 96 | . . . . . . . . 18 . . . . . . . . . 31 10 . . 19 18 . . . . . . Total Damage 3663 | . . . . . . . . 311 . . . . . . . . . 1039 542 . . 838 933 . . . . . . Kills 21 | . . . . . . . . 1 . . . . . . . . . 9 4 . . 6 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . 2 . 1 . . 1 . 1 . . 1 . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 29808 | 26 1344 134 1314 1346 789 404 918 2428 816 636 663 206 975 669 942 998 3285 680 1966 593 393 1207 1454 623 522 463 309 2059 1646 Spaces Moved 13645 | 16 757 87 523 739 424 220 338 843 285 251 264 93 392 254 340 335 1357 263 674 402 305 855 638 254 319 302 195 1098 822 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 1007 | . 35 . 121 23 133 13 32 22 75 16 . . . . . 2 . . 534 1 . . . . . . . . . Legs 974 | 16 94 . . . . . . . . . . . . . . . . . . . . . . . . . . 763 101 Wheels 11663 | . 628 87 402 716 291 207 306 821 210 235 264 93 392 254 340 333 1357 263 140 401 305 855 638 254 319 302 195 335 720 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 107 | 120 110 155 155 140 155 155 190 175 230 230 245 215 215 245 240 235 240 255 156 112 112 107 141 131 140 140 125 140 114 Average Speed 186 | 120 131 155 165 163 181 156 194 202 232 238 245 216 236 252 250 250 240 255 222 130 115 126 198 168 161 140 125 176 145 Slowest Speed 1550 | 120 190 155 240 320 240 240 240 240 240 245 245 245 245 275 275 270 270 255 255 240 122 141 220 220 170 140 140 400 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 97 14 49 98 63 46 17 80 10 50 46 69 62 9 46 52 84 50 14 63 39 86 70 4 51 51 62 77 22 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 7 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . Known Exits Taken 17 | . 1 . 1 . . 1 1 1 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 26 | . . . . 2 . . . . . 1 2 . 1 . 2 2 2 1 . 3 2 . 4 . 2 . . 2 . Spaces Dug 106 | . . . 8 . . . 3 17 4 3 . . . 3 . 15 . . 2 . 1 . . 16 . . . . 34 Terrain Destroyed 794 | . . . 8 29 . . 18 34 4 3 1 . . 3 1 117 . 3 116 63 1 . 52 40 1 15 . 206 79 Melee 51 | . . . 8 . . . 3 17 4 3 . . . 3 . . . . 2 . 1 . . . . . . . 10 Projectile 169 | . . . . . . . . 2 . . 1 . . . 1 2 . . 1 7 . . 45 40 1 15 . 6 48 AOE 574 | . . . . 29 . . 15 15 . . . . . . . 115 . 3 113 56 . . 7 . . . . 200 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 16510 | 18 986 86 787 818 448 252 531 1299 414 272 274 98 421 279 399 411 1390 272 1045 440 333 985 726 356 324 316 238 1175 1117 Wait 916 | . 71 . 66 11 . 11 118 130 101 4 6 . 10 . 24 2 1 1 206 2 3 18 10 11 3 . . 19 88 Move 13615 | 15 756 86 522 738 423 219 337 842 284 250 263 92 391 253 339 334 1356 262 673 400 304 854 637 253 318 301 194 1097 822 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 1 33 . 23 12 10 2 14 45 3 1 . . 2 7 3 4 13 2 25 5 5 9 6 16 . 1 4 9 24 Fast Attach 102 | . 6 . 8 1 1 . 3 13 2 . . 3 1 2 2 . 2 . 8 1 2 11 6 3 . 1 7 2 17 Attach 177 | . 5 . 12 9 1 2 2 19 3 1 . . 2 3 2 11 5 2 20 7 2 5 9 6 2 1 3 16 27 Detach 30 | . . . 1 1 1 . . 1 . . . . . . . 1 5 . 6 . . 4 . 1 . . 2 5 2 Swap 158 | . 18 . 29 6 1 1 15 24 3 3 . . 1 3 4 5 . 2 14 2 3 1 4 2 . 1 . 2 14 Drop 238 | . 24 . 29 7 11 3 8 50 1 1 . 3 1 7 3 . 8 2 25 3 6 22 2 10 . . 6 . 6 Fire 824 | 2 71 . 84 33 . 14 29 137 13 9 5 . 13 1 21 54 . 1 66 19 7 . 52 54 1 11 22 25 80 Melee 109 | . 2 . 13 . . . 5 38 4 3 . . . 3 1 . . . 2 . 1 . . . . . . . 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Rewire 61 | . . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 415 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Central database locked down 458 | -10/Materials | Discovered new exit (range 7) 952 | -10/Materials | Discovered new exit (range 3) 1116 | -10/Materials | Core integrity fell below 50% 1221 | -10/Materials | Repaired Huge Storage Unit? 1274 | -10/Materials | Repaired Imp. Terrain Scanner 1371 | -10/Materials | Entered Mines 1387 | -10/Mines | Discovered new exit (range 8) 1505 | -10/Mines | Entered Materials 1505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1950 | -9/Materials | Discovered new exit (range 8) 2017 | -9/Materials | Identified exit to Materials 2169 | -9/Materials | Lost 3 parts (1p1n1w) 2464 | -9/Materials | Build established: Scavenger-Mutant 2511 | -9/Materials | Identified exit to Mines 2517 | -9/Materials | Discovered exit to Materials (range 16) 2819 | -9/Materials | Entered Mines 2844 | -9/Mines | Discovered exit to Materials (range 14) 2943 | -9/Mines | Assembled infested the area 2991 | -9/Mines | Lost 3 parts (1p1u1w) 3517 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3665 | -9/Mines | Discovered exit to Materials (range 14) 3724 | -9/Mines | Learned 4 Materials zone layouts 3785 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3845 | -9/Mines | Discovered new exit (range 5) 3943 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4165 | -9/Mines | Entered Exiles 4204 | -9/Exiles | Met 8R-AWN 4230 | -9/Exiles | Met EX-HEX 4290 | -9/Exiles | Met EX-DEC 4387 | -9/Exiles | Discovered new exit (range 14) 4511 | -9/Exiles | Learned location of Zion (-6) 4539 | -9/Exiles | Met EX-BIN 4561 | -9/Exiles | Aligned with FarCom system 4562 | -9/Exiles | Given EX-Vault access code 4598 | -9/Exiles | Opened EX-Vault 4609 | -9/Exiles | Found 0b10 Alert Chip 4616 | -9/Exiles | Found Skeleton Box 4621 | -9/Exiles | Found Lightpack 2.0 4676 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4954 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4954 | -9/Exiles | Entered Mines 5227 | -8/Mines | Discovered exit to Materials (range 7) 5358 | -8/Mines | Entered Materials 5358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5359 | -8/Materials | Identified exit to Factory 5359 | -8/Materials | Identified exit to Storage 5524 | -8/Materials | Repaired Lgt. Armor Plating 5726 | -8/Materials | Build established: Scavenger-Skirmisher 6276 | -8/Materials | Entered Storage 6464 | -8/Storage | Met a pair of Derelict thieves 6884 | -8/Storage | Lost 3 parts (1p2n) 8094 | -8/Storage | Used back door to open Recycling access 8094 | -8/Storage | Discovered new exit (range 5) 8678 | -8/Storage | Discovered exit to Factory (range 5) 8704 | -8/Storage | Entered Factory 8704 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8718 | -7/Factory | Build established: Mutant 8724 | -7/Factory | Identified exit to Lower Caves 9256 | -7/Factory | Repaired Hrd. Medium Armor Plating 9353 | -7/Factory | Build established: Scavenger-Mutant 9403 | -7/Factory | Repaired Imp. Deuterium Engine 9520 | -7/Factory | Entered Lower Caves 9522 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10041 | -7/Lower Caves | Discovered new exit (range 15) 10125 | -7/Lower Caves | Build established: Tank 10156 | -7/Lower Caves | Entered another Lower Caves area 10218 | -7/Lower Caves | Learned Factory terminal intel 10797 | -7/Lower Caves | Discovered new exit (range 10) 10819 | -7/Lower Caves | Entered Data Miner 10821 | -7/Data Miner | Discovered new exit (range 6) 10862 | -7/Data Miner | Met Data Miner 10924 | -7/Data Miner | Learned location of Section 7 (-2) 10924 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10941 | -7/Data Miner | Received God Mode back door access code from Data Miner 11025 | -7/Data Miner | Entered Proximity Caves 11145 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11789 | -6/Proximity Caves | Build established: Scavenger-Tank 11968 | -6/Proximity Caves | Discovered new exit (range 15) 11985 | -6/Proximity Caves | Learned 4 Factory zone layouts 12000 | -6/Proximity Caves | Entered Factory 12000 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12001 | -6/Factory | Identified exit to Lower Caves 12003 | -6/Factory | Loaded intel: 28 terminal locations 12183 | -6/Factory | Identified exit to Extension 12307 | -6/Factory | Build established: Scavenger-Skirmisher 12669 | -6/Factory | Entered Lower Caves 12976 | -6/Lower Caves | Build established: Tank 13240 | -6/Lower Caves | Encountered a Warlord checkpoint 13592 | -6/Lower Caves | Discovered new exit (range 8) 13611 | -6/Lower Caves | Entered another Lower Caves area 13649 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13661 | -6/Lower Caves | Discovered new exit (range 9) 13727 | -6/Lower Caves | Lost 5 parts (2n2u1w) 13733 | -6/Lower Caves | Destroyed 15 combat bots 13884 | -6/Lower Caves | Spotted B-75 Beast 14132 | -6/Lower Caves | Lost 3 parts (1n1u1w) 14304 | -6/Lower Caves | Learned Factory trap positions 14397 | -6/Lower Caves | Build established: Mutant 14594 | -6/Lower Caves | Discovered new exit (range 6) 14609 | -6/Lower Caves | Entered Zion 14740 | -6/Zion | Discovered new exit (range 10) 14826 | -6/Zion | Given A8's code to call for help 15192 | -6/Zion | Learned location of Warlord (-5) 16001 | -6/Zion | Found Prototype Device 16002 | -6/Zion | Identified Phasing AFG 16202 | -6/Zion | Received a visual enhancement algorithm 17210 | -6/Zion | Found Prototype Special Weapon 17211 | -6/Zion | Identified RU-N14's Throwing Claymores 17215 | -6/Zion | Found RU-N14's Throwing Claymores 17223 | -6/Zion | Found RU-N14's Throwing Claymores 17318 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17319 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17894 | -6/Zion | Entered Proximity Caves 17894 | -5/Proximity Caves | Accompanied by 2 allies 18166 | -5/Proximity Caves | Build established: Tank 18324 | -5/Proximity Caves | Learned Factory emergency access door positions 18548 | -5/Proximity Caves | Discovered new exit (range 10) 18574 | -5/Proximity Caves | Entered Factory 18574 | -5/Factory | Accompanied by 2 allies 18574 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18575 | -5/Factory | Loaded intel: 116 trap records 18739 | -5/Factory | Repaired Hrd. Medium Armor Plating 19163 | -5/Factory | Build established: Skirmisher 19226 | -5/Factory | Discovered new exit (range 12) 19380 | -5/Factory | Identified exit to Upper Caves 19685 | -5/Factory | Build established: Scavenger-Skirmisher 20540 | -5/Factory | Entered Upper Caves 20599 | -5/Upper Caves | Lost 4 parts (3n1u) 20951 | -5/Upper Caves | Crushed by falling debris 21106 | -5/Upper Caves | Encountered a Warlord checkpoint 21120 | -5/Upper Caves | Discovered new exit (range 9) 21128 | -5/Upper Caves | Identified exit to Upper Caves 21133 | -5/Upper Caves | Entered another Upper Caves area 21319 | -5/Upper Caves | Learned Factory terminal intel 21381 | -5/Upper Caves | Found DCF Scrap (13 items) 21505 | -5/Upper Caves | Discovered new exit (range 14) 21520 | -5/Upper Caves | Identified exit to Warlord 21526 | -5/Upper Caves | Entered Warlord 21567 | -5/Warlord | System corruption cleaned by Quarantine Array 21772 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21826 | -5/Warlord | Met Warlord 21839 | -5/Warlord | Opened Warlord's prototype stash 21844 | -5/Warlord | Found Prototype Reactor 21844 | -5/Warlord | Identified Vortex Chain Reactor 21851 | -5/Warlord | Warlord's base attacked by MAIN.C 21851 | -5/Warlord | Found Prototype Device 21851 | -5/Warlord | Identified Exp. Cloaking Device 21858 | -5/Warlord | Found Prototype Hackware 21865 | -5/Warlord | Found Prototype Device 21865 | -5/Warlord | Identified Thermal Barrier 22201 | -5/Warlord | Warlord forces counterattacked 22202 | -5/Warlord | Found Prototype Energy Gun 22203 | -5/Warlord | Identified Vortex Rail 22207 | -5/Warlord | Found Prototype Launcher 22207 | -5/Warlord | Identified Vortex Catalyst Activator 22212 | -5/Warlord | Found Vortex Rail 22526 | -5/Warlord | Warlord base infiltrated, sounded retreat 22528 | -5/Warlord | Opened side exit 22539 | -5/Warlord | Spotted Executioner 22596 | -5/Warlord | Spotted Striker 22692 | -5/Warlord | Lost 7 allies 22715 | -5/Warlord | Discovered new exit (range 10) 22727 | -5/Warlord | Identified exit to Proximity Caves 22733 | -5/Warlord | Entered Proximity Caves 22733 | -4/Proximity Caves | Accompanied by 4 allies 22736 | -4/Proximity Caves | Found DCF Scrap (13 items) 22741 | -4/Proximity Caves | Lost 4 allies 22821 | -4/Proximity Caves | Lost 3 allies 22856 | -4/Proximity Caves | Learned Research emergency access door positions 23047 | -4/Proximity Caves | Lost 8 parts (3n2u3w) 23507 | -4/Proximity Caves | Build established: Scavenger-Tank 23745 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 23990 | -4/Proximity Caves | Build established: Scavenger-Gunner 24091 | -4/Proximity Caves | Discovered new exit (range 5) 24104 | -4/Proximity Caves | Identified exit to Factory 24187 | -4/Proximity Caves | Entered Factory 24187 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24188 | -4/Factory | Loaded intel: 25 terminal locations 24190 | -4/Factory | Identified Ghost Barrier 24358 | -4/Factory | Discovered new exit (range 6) 24366 | -4/Factory | Identified exit to Upper Caves 24484 | -4/Factory | Build established: Scavenger-Skirmisher 24810 | -4/Factory | Entered Upper Caves 24841 | -4/Upper Caves | Learned Research trap positions 24864 | -4/Upper Caves | Spotted B-86 Titan 24890 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24994 | -4/Upper Caves | Lost 4 parts (3n1u) 25259 | -4/Upper Caves | Build established: Hacker-Tank 25319 | -4/Upper Caves | Discovered new exit (range 7) 25327 | -4/Upper Caves | Identified exit to Upper Caves 25332 | -4/Upper Caves | Entered another Upper Caves area 25619 | -4/Upper Caves | Build established: Scavenger-Tank 25766 | -4/Upper Caves | Discovered new exit (range 12) 25780 | -4/Upper Caves | Identified exit to Zhirov 25785 | -4/Upper Caves | Learned Research non-interactive machine intel 25795 | -4/Upper Caves | Entered Zhirov 25795 | -4/Zhirov | Discovered new exit (range 3) 25797 | -4/Zhirov | Identified exit to Proximity Caves 25820 | -4/Zhirov | Met Zhirov 25845 | -4/Zhirov | Learned location of Quarantine (-2) 25845 | -4/Zhirov | Learned location of Testing (-3) 25845 | -4/Zhirov | Learned location of Command (-1) 25873 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25899 | -4/Zhirov | Found Alien Artifact 25899 | -4/Zhirov | Identified Integrated Reactor 25899 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25914 | -4/Zhirov | Found Alien Artifact 26104 | -4/Zhirov | Entered Proximity Caves 26390 | -3/Proximity Caves | Build established: Scavenger-Gunner 26527 | -3/Proximity Caves | Spotted B-86 Titan 26603 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26630 | -3/Proximity Caves | Lost 10 parts (2p3n3u2w) 26670 | -3/Proximity Caves | Destroyed B-86 Titan 26695 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 26983 | -3/Proximity Caves | Build established: Hacker-Tank 27751 | -3/Proximity Caves | Build established: Hacker-Gunner 28138 | -3/Proximity Caves | Discovered new exit (range 15) 28145 | -3/Proximity Caves | Core integrity fell below 50% 28161 | -3/Proximity Caves | Identified exit to Research 28163 | -3/Proximity Caves | Entered Research 28163 | -3/Research | Evolved 2 slots: Utility x2 28164 | -3/Research | Loaded intel: 85 trap records 28166 | -3/Research | Loaded intel: 69 non-interactive machine locations 28192 | -3/Research | Lost 4 parts (1p1n2w) 28557 | -3/Research | System corruption reached 10% 28588 | -3/Research | Identified Transdimensional Reconstructor 28588 | -3/Research | Warped through subspace 28604 | -3/Research | Lost 10 parts (2n5u3w) 28993 | -3/Research | Build established: Scavenger-Skirmisher 29646 | -3/Research | Core integrity fell below 50% 29662 | -3/Research | Core integrity fell below 20% 29676 | -3/Research | System corruption reached 30% 29724 | -3/Research | Lost 8 parts (5n1u2w) 29809 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29745_ P-80 Master destroyed. 29752_ Acquired Com. Wheel. 29752_ U-05 Engineer builds a Door. 29753_ System corrupted: Energy discharge (-42). 29755_ Acquired Wheel. 29757_ Identified Centrium Heavy Treads. 29758_ U-05 Engineer builds a Wall. 29760_ Acquired Med. Storage Unit. 29762_ Acquired Lgt. Ion Engine. 29764_ Acquired Com. Wheel. 29768_ System corrupted: Heat flow error (+260). 29769_ Acquired 15 matter. 29770_ Acquired 40 matter. 29771_ Acquired 12 matter. 29774_ Acquired Adv. Heat Sink. 29775_ Acquired 2 matter. 29786_ System corrupted: Component data lost. 29802_ System corrupted: Matter fused (-8). 29805_ K-01 Serf collects debris. 29806_ Adv. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ????????### ## # # ???????????????????? | | ????????###+############ # ???????????????????? | | ????????## # ##???????????????????? | | ????????## + ###??????????????????? | | ????????## [ # ############?????????? | | ????????## # ############?????????? | | ????????## = # # = ##?????????? | | ????????## # # ##?????????? | | ??????################## # ##?????????? | | ??????################## # """" ##?????????? | | ?????? + """ ##?????????? | | ?????? # """ ##?????????? | | ?????? # ##?????????? | | ?????? % # ##?????????? | | ????????############+###########+#######?????????? | | ???????? ##### # =*[! ###### #######?????????? | | ???????????????### !!! ##?????????????????????? | | ????????????????## ##?????????????????????? | | ????????????????## !##?????????????????????? | | ???"""??????????## %##?????????????????????? | | ???"""??????????## !!! !##?????????????????????? | | ???"""??????????## ]! ##### #??????????????? | | ????????????????## ]! %= + +??????????????? | | ????????????????## ##### #??????????????? | | ????????????????########p######????????+?????????? | | ????????????????##### @ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#####/#####??????????????????? | | ??????????????????????? p #???p?????????????????? | | ????????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ????????????????? #?????????????????????? | | ??????????????? #?????????????????????? | | ????????????? #?????????????????????? | | ???????????? ?????????????????????? | | ?????????????###############?????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????^????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"""??+??"""?????????????????? | | ?????????????????????"""?????"""??????????????"""? | | ??????????????^??????"""?????"""??????????????"""? | | ?????????????????????????????"""??????????????"""? | | ?????????????????????????????"""??????????????"""? | | ???????????????^?????"""?????"""??????????????"""? | | ???????????????????^?"""?????????????????????????? | | ???"""??"""??????????"""?????????????????????????? | | ???"""??"""??????????????????????????????????+???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 75 Energy Capacity 705 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 Power Amplification 20 EM Shielding 3 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HybridAbsorptionComputer Manual? 0 Play Time 07:11:11 Cumulative 280.1 hours Start 2024.09.15 @ 16:44:45 End 2024.09.16 @ 17:49:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/2/1/0/0/0/0/0 Lore% 50 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36714d15-2753-42a4-a120-ff29a3987e02