Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 16:44:10 Player: Teratos Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (656) 656 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2776 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Heavy Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 29 | 6 6 . 6 4 7 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 . 2 Treads 1 | . . . . . 1 Leg 1 | . . . . . 1 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 1 . 1 Device 2 | . . . 1 . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 16 | 2 4 . 3 3 4 Energy Gun 5 | . . . 3 . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 4 . . 2 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . 1 . . System Corruption 2 | . . . 2 . . Parts Lost 18 | . 2 . 5 . 11 Power 2 | . . . 1 . 1 Propulsion 4 | . 1 . 1 . 2 Utility 3 | . 1 . . . 2 Weapon 9 | . . . 3 . 6 Highest Loss Streak 11 | . 1 . 3 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 59 | . 78 55 66 52 33 Engine 9 | . 14 14 9 3 3 Wheel 12 | . 22 14 10 11 3 Device 5 | . . . 10 11 4 Storage 11 | . 14 14 11 11 4 Energy Gun 7 | . . . 25 . . Ballistic Gun 9 | . 25 13 . 6 8 Special Weapon 1 | . . . . 9 3 Naked Turns 35 | . . . . . 35 Heaviest Build 18 | 12 17 12 18 15 15 Greatest Support 26 | 26 26 16 16 10 20 Greatest Overweight (x) 2 | 1 . . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 5 | . 5 5 5 5 2 Average Carried 2 | . 2 5 5 4 . Final Capacity 8 | 8 8 8 8 8 5 Final Carried 5 | . 5 5 5 2 . Class Distribution -------------------- 83% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 635 | 239 191 . 76 10 119 Remotely . | . . . . . . Salvage Created 789 | . 230 . 432 . 127 Parts 46 | . 14 . 27 . 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 15 | . 5 . 8 . 2 Guns 13 | . 5 . 6 . 2 AOE 2 | . . . 2 . . Classes Destroyed 6 | . 2 . 4 . . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Watcher 2 | . 1 . . . 1 Grunt 13 | . 5 . 7 . 1 Sentry 2 | . . . 1 . 1 Best Kill Streak 6 | . 2 . 6 . 1 Combat Bots Only 4 | . 2 . 4 . 1 Max Kills in Single Turn 4 | . 1 . 4 . 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2264 | . 391 19 559 . 1295 Core 831 | . 39 . 229 . 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 84 . 42 . Volleys Fired 65 | . 20 . 17 . 28 Largest 3 | . 2 . 3 . 3 Hottest 140 | . 40 . 135 . 140 Shots Fired 112 | . 40 . 32 1 39 Gun 111 | . 40 . 32 1 38 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 77 | . 40 . . 1 36 Thermal 3 | . . . . . 3 Explosive . | . . . . . . Electromagnetic 32 | . . . 32 . . Robot Hit Streak 8 | . 8 . 6 1 4 Robot Miss Streak 4 | . 2 . 4 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 62 | . 23 . 16 1 22 Core Hits 37 | . 12 . 13 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1102 | . 292 . 540 10 260 Guns 842 | . 292 . 304 10 236 Cannons . | . . . . . . Explosions 228 | . . . 228 . . Melee . | . . . . . . Ramming 8 | . . . 8 . . Kinetic 499 | . 292 . . 10 197 Thermal 110 | . . . 47 . 63 Explosive 181 | . . . 181 . . Electromagnetic 304 | . . . 304 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 . Average Corruption 2 | . . . 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 6 7 . Message Errors 3 | . . . 2 1 . Matter Fused 6 | . . . 3 3 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . . 50 . . Shots 1 | . . . 1 . . Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 171 | . 39 . 171 . 39 Average Temperature 46 | . 16 . 68 . 12 Received Heat Transfer 1068 | . 222 . 171 . 675 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 124 | . . . . . 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 140 | . 122 47 140 50 86 Initial 50 | . . 47 . 50 19 Average 33 | . 67 31 54 50 46 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 4 . 1 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 9 3 23 . 8 Peak Tracking Total 5 | . 4 3 5 . 5 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . 2 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful 1 | . . 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3166 | 989 350 590 643 312 282 Spaces Moved 3062 | 1061 297 589 542 367 206 Core 106 | 19 . . 19 . 68 Treads 37 | . . . . . 37 Legs 76 | . . . . . 76 Wheels 2843 | 1042 297 589 523 367 25 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 80 80 50 Average Speed 95 | 89 93 100 107 83 101 Slowest Speed 160 | 100 100 100 150 95 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 29 26 61 29 50 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3198 | 1097 327 590 570 371 243 Wait 36 | 31 . 2 1 1 1 Move 3057 | 1060 296 588 541 366 206 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 24 | 6 6 . 6 1 5 Attach 5 | . . . . 3 2 Detach 5 | . 5 . . . . Swap . | . . . . . . Drop 2 | . . . 1 . 1 Fire 65 | . 20 . 17 . 28 Melee . | . . . . . . Ram 4 | . . . 4 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 15) 990 | -11/Scrapyard | Entered Materials 991 | -10/Materials | Build established: Mutant 1061 | -10/Materials | Discovered new exit (range 9) 1141 | -10/Materials | Discovered new exit (range 16) 1340 | -10/Materials | Entered Mines 1341 | -10/Mines | Learned location of Storage (-9) 1373 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1597 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1924 | -10/Mines | Discovered new exit (range 6) 1930 | -10/Mines | Entered Materials 1930 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2272 | -9/Materials | Build established: Gunner 2522 | -9/Materials | Lost 3 parts (1p1n1w) 2552 | -9/Materials | Discovered new exit (range 13) 2563 | -9/Materials | Core integrity fell below 50% 2573 | -9/Materials | Entered Mines 2583 | -9/Mines | Learned location of 1 exit from Proximity Caves 2592 | -9/Mines | Received a Mining Laser from a helpful Derelict 2593 | -9/Mines | Build established: Mutant 2657 | -9/Mines | Learned 8 Materials zone layouts 2803 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2875 | -9/Mines | Discovered new exit (range 8) 2877 | -9/Mines | Assembled infested the area 2885 | -9/Mines | Entered Materials 2885 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2886 | -8/Materials | Identified exit to Factory 3027 | -8/Materials | Core integrity fell below 50% 3042 | -8/Materials | Core integrity fell below 20% 3072 | -8/Materials | Lost 11 parts (1p2n2u6w) 3167 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03019_ Assault Rifle destroyed. 03023_ Heat Sink destroyed. 03032_ G-50 Soldier destroyed. 03035_ Lgt. Assault Rifle destroyed. 03037_ Acquired Hvy. Laser. 03038_ R-06 Scavenger collects Carbon-fiber Leg. 03041_ Hvy. Laser destroyed. 03044_ Critical hit (Burn: +37). 03049_ K-01 Serf collects debris. 03050_ G-47 Trooper destroyed. 03053_ K-01 Serf collects debris. 03074_ Acquired Imp. Aluminum Leg. 03079_ Acquired 119 matter. 03092_ A-02 Transporter destroyed. 03151_ R-06 Scavenger collects Prototype Energy Gun. 03155_ R-06 Scavenger collects Disposable Heat Sink. 03158_ R-06 Scavenger collects Transport Network Coupler. 03164_ Acquired Prototype Energy Gun. 03164_ Identified Hvy. Particle Gun. 03166_ K-01 Serf collects debris. 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