Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.11 @ 14:08:29 Player: ME Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (214) 1070 Value Destroyed (12132) 12132 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (7338) 7338 TOTAL SCORE: 26520 Bonus ------- High Alert Combat Kills 1318 Follower Combat Kills 1676 Entered Garrisons 1000 Used RIF Installer 3000 Entered DSFs 500 Friendly Fire -156 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Critical (2367) Movement Core (200) Ox3 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced VSS Leg Advanced VSS Leg > --- UTILITY (9) ------ Advanced Heat Sink Improved Target Analyzer Improved Target Analyzer Graphene Brace Relay Coupler [Hunter] (16) Relay Coupler [Behemoth] (16) Advanced Component Analysis Suite > --- WEAPON (4) ------- Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Flexi-carbon Leg Improved System Restoration Module Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Particle Charger Layered Medium Armor Plating Graphene Brace Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Quantum Rifle Long-range Proton Cannon Heavy Machine Gun Improved Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved System Restoration Module KE Penetrator [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Slots Evolved 12 | . . 2 2 . . . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 7 | . . 1 1 . . . 1 . 2 . . . 2 . Weapon 2 | . . 1 . . . . . . . . 1 . . . Parts Attached 237 | 7 5 10 12 9 13 12 34 30 16 42 . 22 2 23 Power 36 | 1 1 1 . 2 2 3 9 6 3 4 . 2 . 2 Engine 18 | 1 1 1 . 1 1 . 6 3 2 2 . . . . Core 15 | . . . . 1 1 3 3 3 1 2 . 1 . . Reactor 3 | . . . . . . . . . . . . 1 . 2 Propulsion 65 | 2 3 2 4 5 4 4 5 7 5 11 . 9 . 4 Treads . | . . . . . . . . . . . . . . . Leg 65 | 2 3 2 4 5 4 4 5 7 5 11 . 9 . 4 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 65 | 2 . 4 1 1 3 4 8 7 5 15 . 6 1 8 Device 35 | 1 . 1 . 1 2 3 2 4 3 9 . 2 1 6 Storage 1 | 1 . . . . . . . . . . . . . . Processor 3 | . . 1 . . . . . . . . . . . 2 Hackware 13 | . . . . . . . 2 3 2 3 . 3 . . Protection 13 | . . 2 1 . 1 1 4 . . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 71 | 2 1 3 7 1 4 1 12 10 3 12 . 5 1 9 Energy Gun 28 | 1 . 1 3 . 1 . 2 4 2 7 . 3 1 3 Energy Cannon 4 | . . . 2 . . . 1 . . . . . . 1 Ballistic Gun 21 | 1 1 2 2 . 3 . 4 3 . 2 . 1 . 2 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 12 | . . . . 1 . . 2 2 . 3 . 1 . 3 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 3 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 1 . . 1 . . . . Parts Lost 61 | . . 2 1 2 5 1 5 17 . 7 . . . 21 Power 13 | . . 1 . 1 . . . 7 . 1 . . . 3 Propulsion 14 | . . . 1 . 2 . 1 5 . 1 . . . 4 Utility 14 | . . 1 . 1 . . 1 1 . 3 . . . 7 Weapon 20 | . . . . . 3 1 3 4 . 2 . . . 7 Highest Loss Streak 10 | . . 1 1 1 3 1 1 8 . 4 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 96 99 97 97 99 97 94 98 98 88 97 94 78 Engine 6 | . 13 8 9 6 5 . 9 7 8 6 5 1 . . Core 3 | . . . . 2 3 8 3 3 4 5 5 5 5 . Leg 23 | . 27 22 26 27 25 27 22 22 20 19 17 21 21 16 Device 11 | . 14 10 9 15 13 9 7 12 13 14 17 11 15 17 Storage 6 | . 14 11 9 9 9 9 7 7 6 . . . . . Processor 3 | . . 11 9 9 9 9 2 . . . . . . 4 Hackware 10 | . . . . . . . 11 15 25 25 17 22 21 15 Protection 4 | . . . 9 . 4 9 6 2 . 4 5 5 5 1 Energy Gun 10 | . 14 16 9 18 14 . 6 10 8 18 5 8 10 7 Ballistic Gun 8 | . 14 16 9 5 3 22 6 5 6 . 11 11 10 5 Special Weapon 2 | . . . . 3 8 . 5 . . . . 1 . . Slashing Weapon 1 | . . . . . . 4 2 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 14 14 18 33 30 33 33 45 40 41 43 42 54 54 69 Greatest Support 76 | 20 20 20 35 40 43 40 54 54 45 45 45 76 76 76 Greatest Overweight (x) 2 | . 2 . 1 . 2 . 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | . 2 6 7 7 7 7 7 7 7 5 5 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 8 8 8 8 8 5 5 5 4 2 Class Distribution -------------------- 28% | Bothacker-Tank 19% | Bothacker-Mutant 14% | Bothacker-Gunner 10% | Scavenger-Tank 10% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -4/Factory Scavenger-Mutant | -4/DSF Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Matter Collected 4708 | 271 67 246 230 235 278 564 708 471 120 488 . 585 . 445 Remotely 319 | 98 67 154 . . . . . . . . . . . . Salvage Created 10126 | 100 246 935 738 1004 1068 1086 1195 1069 58 774 . 742 . 1111 Parts 476 | 1 16 57 44 38 55 66 59 44 5 19 . 28 . 44 Haulers Intercepted 2 | . . 1 . . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Combat Hostiles Destroyed 193 | . 7 16 16 21 17 22 25 25 1 15 . 16 . 12 Melee 6 | . . . . 2 . . 1 3 . . . . . . Guns 174 | . 7 16 10 19 15 22 24 21 1 13 . 16 . 10 Cannons 7 | . . . 6 . . . . . . . . . . 1 AOE 1 | . . . . . 1 . . . . . . . . . Classes Destroyed 16 | 1 4 3 1 . 1 2 3 . . . . . . 1 Worker 3 | . 1 1 1 . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . . 1 . . 1 . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . Operator 4 | . . 2 1 . . . . . 1 . . . . . Watcher 6 | . 1 1 2 . 1 . . . . 1 . . . . Swarmer 32 | . 3 . 6 4 . 3 3 6 . 2 . 5 . . Grunt 103 | . 4 11 3 14 9 12 13 14 . 11 . 6 . 6 Brawler 2 | . . . . . . 1 1 . . . . . . . Duelist 5 | . . . . . 1 1 . . . . . 3 . . Sentry 35 | . . 5 6 3 6 4 3 5 . 1 . 2 . . Specialist 5 | . . . . . . 1 . . . . . . . 4 Hunter 5 | . . . 1 . 1 . . . 1 . . . . 2 Programmer 6 | . . . . . . . 5 . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 4 4 6 9 4 11 6 5 1 7 . 6 . 5 Combat Bots Only 11 | . 3 3 5 9 3 11 5 5 1 7 . 6 . 5 Max Kills in Single Turn 3 | 1 1 2 2 3 1 2 1 1 1 2 . 2 . 2 Gunslinging 2 | . . . . 2 . 1 . . . 1 . 1 . 1 Exploded 1 | . . . . . 1 . . . . . . . . . Melee 1 | . . . . 1 . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Hostile Shots Fired 1398 | . 41 45 56 84 114 78 200 328 24 138 . 55 . 235 Missed 468 | . 15 14 11 29 37 29 63 117 14 37 . 17 . 85 Damage Taken 11306 | . 210 299 460 593 936 575 1148 1640 123 1414 . 510 . 3398 Core 2215 | . 55 57 69 63 84 35 109 244 4 206 . 45 . 1244 Absorbed by Shields 286 | . . . . . . . . 38 . 80 . 76 . 92 Ignored by Resistances 3060 | . 66 89 131 168 265 168 349 526 37 400 . 163 . 698 Regen/Repaired (Parts) 257 | . . . 86 . 130 . 41 . . . . . . . Core Remaining (%) 76 | 100 78 85 . . . 54 . 49 . 75 . 95 . . Volleys Fired 641 | 1 27 60 35 63 62 43 78 95 7 72 . 45 . 53 Largest 4 | 2 2 3 3 3 3 3 2 3 3 3 . 4 . 4 Hottest 251 | 70 70 126 166 166 138 79 130 168 239 239 . 222 . 251 Shots Fired 1451 | 2 54 161 105 168 115 121 123 167 21 179 . 115 . 120 Gun 1356 | 2 54 161 64 167 115 121 114 163 16 173 . 108 . 98 Cannon 53 | . . . 41 . . . . . 5 . . . . 7 Launcher . | . . . . . . . . . . . . . . . Special 42 | . . . . 1 . . 9 4 . 6 . 7 . 15 Kinetic 610 | 1 27 89 35 45 39 121 70 52 10 2 . 72 . 47 Thermal 758 | 1 27 72 70 122 66 . 25 111 11 166 . 36 . 51 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 41 | . . . . . 10 . 19 . . 5 . . . 7 Robot Hit Streak 58 | 2 14 14 30 28 29 13 28 34 4 49 . 58 . 18 Robot Miss Streak 4 | . 3 2 2 3 3 3 4 3 2 3 . 4 . 3 Penetration Max 1 | . . . . . 1 1 1 . . . . . . 1 Secondary Targets 31 | . 1 5 . 5 1 5 2 3 . 1 . 5 . 3 Max Gunslinging Chain 2 | . 1 1 . 2 1 1 1 1 . 1 . 1 . 1 Shots Hit Robots 984 | 2 36 113 68 88 96 70 118 94 16 105 . 81 . 97 Core Hits 515 | 2 18 48 30 40 37 39 100 69 14 44 . 31 . 43 Critical Kills 6 | . . . 1 . 1 1 . . . . . 1 . 2 Critical Parts Destroyed 6 | . . 2 . . . . . 1 . . . 1 . 2 Critical Strikes 59 | . 2 9 1 7 5 2 1 2 . 21 . 5 . 4 Burn 44 | . 2 7 . 7 4 . . . . 21 . 3 . . Destroy 12 | . . 2 1 . 1 1 . 1 . . . 2 . 4 Sever 3 | . . . . . . 1 1 1 . . . . . . Melee Attacks 60 | . . . . . . 19 7 34 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 60 | . . . . . . 19 7 34 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18867 | 20 394 1279 1394 1695 1820 1343 2551 2097 340 1860 . 1778 . 2296 Guns 17187 | 20 394 1272 651 1677 1744 1279 2359 1866 190 1860 . 1778 . 2097 Cannons 1092 | . . . 743 . . . . . 150 . . . . 199 Explosions 76 | . . . . . 76 . . . . . . . . . Melee 487 | . . . . . . 64 192 231 . . . . . . Ramming 25 | . . 7 . 18 . . . . . . . . . . Kinetic 7240 | 7 156 507 276 439 542 1279 1546 336 207 . . 1107 . 838 Thermal 10477 | 13 238 765 1118 1238 1074 . 578 1530 133 1860 . 671 . 1259 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 638 | . . . . . 204 . 235 . . . . . . 199 Impact . | . . . . . . . . . . . . . . . Slashing 487 | . . . . . . 64 192 231 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 2 . . . . . Average Corruption 1 | . . . . . . . . 1 1 . . . . . Corruption Purged 3 | . . . . . . . . 1 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 48 | . . . 21 . . . 11 14 2 . . . . . Projectiles 23 | . . . 21 . . . . . 2 . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 25 | . . . . . . . 11 14 . . . . . . Knockbacks 5 | . . 1 . . . . . . 4 . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 46 | . . . . . 46 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 9 | . . 1 . 8 . . . . . . . . . . Kicked 9 | . . 1 . 8 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 2367 | 30 181 481 172 231 180 19 344 120 84 398 . 370 . 2367 Average Temperature 127 | 18 71 112 50 65 63 6 123 28 33 107 . 109 . 737 Received Heat Transfer 4463 | . 108 162 243 342 495 351 453 795 72 845 . 121 . 476 Effects 39 | . . 3 . . . . 1 . . 2 . 3 . 30 Shutdowns 2 | . . 1 . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 8 | . . 1 . . . . . . . 2 . 3 . 2 Matter Decay 2 | . . 1 . . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . . . . . . . . 5 Damage (minor) 6 | . . . . . . . . . . . . . . 6 Damage (major) 9 | . . . . . . . . . . . . . . 9 Damage (core) 6 | . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . 1 . 2 . . . 2 Combat Hostiles 5 | . . . . . 1 . . 1 . 2 . . . 1 Parts Melted 54 | . 1 4 6 15 6 . 4 5 . 10 . . . 3 Heat Transferred 25336 | 37 851 2516 1924 2866 2307 . 1250 3273 298 6541 . 1258 . 2215 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Peak Influence 1117 | 5 251 393 401 882 576 990 550 1055 606 1117 507 764 367 283 Initial 507 | . 2 18 123 171 370 290 450 57 479 373 507 312 347 226 Average 449 | 1 98 229 211 621 466 628 165 525 481 810 507 564 354 253 Maximum Alert Level 4 | . 1 1 2 3 2 3 2 3 2 4 2 3 1 1 Low Security (%) 23 | 100 84 34 43 2 . . 68 24 . . . . . . Level 1 20 | . 15 65 54 23 17 22 8 10 10 2 . 19 100 99 Level 2 30 | . . . 2 27 82 24 22 28 89 16 100 64 . . Level 3 24 | . . . . 47 . 52 . 36 . 74 . 16 . . Level 4 . | . . . . . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 Squads Dispatched 22 | . 1 3 1 . 1 . 7 . 5 . . . . 4 Investigation 3 | . 1 1 1 . . . . . . . . . . . Extermination 7 | . . . . . . . 5 . 2 . . . . . Reinforcement 10 | . . 2 . . 1 . 2 . 1 . . . . 4 Assault 2 | . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Distress Signals 9 | . 1 3 1 . 2 . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 298 | . 10 21 21 21 22 21 33 45 14 38 . 28 . 24 Peak Tracking Total 8 | . 3 4 3 7 3 5 5 6 4 8 . 7 . 6 Tactical Retreats 22 | . . . 1 1 . 1 3 11 . . . 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Traps Triggered 22 | . 1 . 1 5 . 2 5 3 2 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Machines Disabled 32 | . . . 1 6 2 4 . 9 3 4 . 2 . 1 Max in Single Turn 1 | . . . 1 1 1 1 . 1 . 1 . 1 . 1 Garrison Relay 16 | . . . . 3 . 4 . 4 . 4 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Machines Accessed 46 | . 8 6 6 3 4 2 4 2 4 3 1 1 2 . Terminals 32 | . 7 5 4 3 1 2 1 2 2 3 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . 1 . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . . . . 1 . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 84 | . 14 13 14 5 7 3 10 2 5 4 2 1 4 . Successful 55 | . 10 9 9 2 6 2 5 2 3 1 2 1 3 . Failed 29 | . 4 4 5 3 1 1 5 . 2 3 . . 1 . Catastrophic 6 | . 1 1 . 1 . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . . 3 2 . . . . . . . . . . . Terminals 59 | . 13 12 9 5 1 3 4 2 3 4 . 1 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 11 | . . . 4 . 4 . 3 . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . 1 . . . . . Scanalyzers 4 | . . 1 . . 1 . . . . . . . 2 . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 2 . . . Terminal Hacks 35 | . 9 8 6 2 1 2 1 2 1 1 . 1 1 . Record 2 | . . 1 . . . . 1 . . . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . Emergency Access Points 5 | . . . 1 1 . 1 . 1 . 1 . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Garrison Index 1 | . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 2 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 4 | . 2 2 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . 3 . 2 . . . . . . . Scan Component 4 | . . . 1 . 2 . 1 . . . . . . . Repair 3 | . . . 1 . 1 . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . . . . . Report Inventory 3 | . 1 . . . . . 1 . 1 . . . . . Scanalyzer 4 | . . 1 . . 1 . . . . . . . 2 . Insert Component 3 | . . 1 . . 1 . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . 2 . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 4 4 3 . 1 1 2 2 3 1 . . . Full Trace Events 4 | . 1 1 . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 . 1 . . . . . . . Time 125 | . . . 26 . 61 . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Used RIF Installer 6 | . . . . 2 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . 1 . . . . . . . . . . Robots Hacked 20 | . . . . . . . 3 2 . 5 . 3 . 7 Non-combat 2 | . . . . . . . 2 . . . . . . . Combat 18 | . . . . . . . 1 2 . 5 . 3 . 7 Robot Hacks Applied 28 | . . . . . . . 8 2 . 6 . 3 . 9 parse_system 3 | . . . . . . . 1 . . 1 . . . 1 no_distress 1 | . . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . 1 . . . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . link_complan 1 | . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . . . 1 . . . . overload_power 9 | . . . . . . . . 2 . 4 . 1 . 2 amplify_resonance 1 | . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . 1 . . streamctrl_low 1 | . . . . . . . 1 . . . . . . . streamctrl_high 4 | . . . . . . . . . . . . . . 4 formatsys_high 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 61 | . . . . 11 . 17 . 16 . 14 . 3 . . Machine Destruction 61 | . . . . 11 . 17 . 16 . 14 . 3 . . Attached 13 | . . . . . . . 2 3 2 3 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 1 2 . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Total Allies 17 | . . . . 1 . . 1 3 . 2 1 5 . 4 Largest Group 4 | . . . . 1 . . 1 2 2 2 1 4 . 2 Highest-Rated Group 268 | . . . . 31 . . 10 157 157 175 29 268 . 112 Highest-Rated Ally 95 | . . . . 31 . . 10 95 95 95 29 95 . 58 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . 8 . . . 5 36 39 . 58 . 11 Total Damage 6087 | . . . . 103 . . . 87 1432 1916 . 2091 . 458 Kills 46 | . . . . . . . . 3 11 20 . 11 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Turns Passed 13963 | 63 460 610 678 1069 977 1438 2580 2274 784 1614 23 817 28 548 Spaces Moved 7197 | 43 310 332 360 645 491 808 941 1107 455 952 19 526 25 183 Core 5 | 4 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 7192 | 39 309 332 360 645 491 808 941 1107 455 952 19 526 25 183 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 110 105 120 120 90 120 105 105 90 Average Speed 121 | 113 120 120 140 120 126 112 120 126 156 108 120 110 105 97 Slowest Speed 260 | 120 190 120 190 120 260 120 190 200 190 120 120 120 105 105 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 69 29 43 83 46 90 24 89 13 89 . 63 1 88 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . 2 . . . . . . . . . . Terrain Destroyed 13 | . . . 4 3 4 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 8 | . . . 4 2 . 2 . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Total 11171 | 52 346 433 454 807 736 1225 2245 1759 515 1402 19 693 27 458 Wait 2827 | . . 26 41 48 159 314 1164 478 23 299 . 84 . 191 Move 7178 | 42 309 331 359 643 490 806 940 1105 454 950 18 524 24 183 Hop . | . . . . . . . . . . . . . . . Pick Up 42 | 2 5 2 1 7 4 6 4 2 3 5 . . . 1 Fast Attach 91 | 6 3 2 6 1 5 2 17 15 5 12 . 3 . 14 Attach 30 | 1 . 4 2 1 2 . 4 3 2 2 . 3 2 4 Detach 5 | . . . . . 1 . . 1 . . . 1 1 1 Swap 116 | . 2 4 4 7 6 10 13 12 9 28 . 16 . 5 Drop 117 | . . 3 6 9 7 15 14 6 12 27 . 12 . 6 Fire 641 | 1 27 60 35 63 62 43 78 95 7 72 . 45 . 53 Melee 60 | . . . . . . 19 7 34 . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 9 | . . 1 . 8 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . 20 . 10 4 8 . 6 . . . . Rewire 7 | . . . . . . . . . . 1 1 5 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 8) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 699 | -9/Materials | Identified exit to Mines 699 | -9/Materials | Identified exit to Storage 829 | -9/Materials | Build established: Gunner 1054 | -9/Materials | Discovered new exit (range 9) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1517 | -8/Materials | Discovered new exit (range 16) 1520 | -8/Materials | Build established: Scavenger-Tank 1715 | -8/Materials | Repaired Aluminum Leg 1794 | -8/Materials | Discovered new exit (range 16) 1810 | -8/Materials | Identified exit to Garrison 1812 | -8/Materials | Entered Garrison 1844 | -8/Garrison | Rescued a captive Derelict 1894 | -8/Garrison | Triggered checkpoint 2040 | -8/Garrison | Triggered checkpoint 2146 | -8/Garrison | Destroyed 9 combat bots 2175 | -8/Garrison | Build established: Scavenger-Gunner 2185 | -8/Garrison | Installed Relay Interface Framework 2216 | -8/Garrison | Discovered new exit (range 12) 2292 | -8/Garrison | Expanded RIF knowledge: Robot Detection 2347 | -8/Garrison | Garrison Relay disabled 2364 | -8/Garrison | Triggered checkpoint 2458 | -8/Garrison | Triggered checkpoint 2500 | -8/Garrison | Discovered new exit (range 12) 2524 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Garrison Relay disabled 2698 | -8/Garrison | Triggered checkpoint 2777 | -8/Garrison | Garrison Relay disabled 2822 | -8/Garrison | Discovered new exit (range 13) 2881 | -8/Garrison | Entered Materials 2953 | -8/Materials | Repaired Broken Gauss Rifle 3504 | -8/Materials | Discovered new exit (range 3) 3631 | -8/Materials | Build established: Bothacker-Tank 3632 | -8/Materials | Lost 3 parts (2n1w) 3840 | -8/Materials | Discovered new exit (range 16) 3857 | -8/Materials | Identified exit to Garrison 3858 | -8/Materials | Entered Garrison 3940 | -8/Garrison | Triggered checkpoint 4015 | -8/Garrison | Discovered new exit (range 8) 4022 | -8/Garrison | Build established: Scavenger-Tank 4121 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4166 | -8/Garrison | Triggered checkpoint 4210 | -8/Garrison | Garrison Relay disabled 4280 | -8/Garrison | Triggered checkpoint 4379 | -8/Garrison | Discovered new exit (range 10) 4575 | -8/Garrison | Destroyed 11 combat bots 4598 | -8/Garrison | Triggered checkpoint 4820 | -8/Garrison | Build established: Scavenger-Mutant 4915 | -8/Garrison | Discovered new exit (range 10) 5074 | -8/Garrison | Garrison Relay disabled 5195 | -8/Garrison | Garrison Relay disabled 5296 | -8/Garrison | Entered Factory 5296 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5748 | -7/Factory | Build established: Bothacker-Tank 5971 | -7/Factory | Repaired Lgt. Nuclear Core 6329 | -7/Factory | Build established: Bothacker-Mutant 6913 | -7/Factory | Build established: Bothacker-Tank 7860 | -7/Factory | Identified exit to Garrison 7876 | -7/Factory | Entered Garrison 8150 | -7/Garrison | Triggered checkpoint 8155 | -7/Garrison | Build established: Bothacker-Mutant 8254 | -7/Garrison | Garrison Relay disabled 8504 | -7/Garrison | Triggered checkpoint 8730 | -7/Garrison | Discovered new exit (range 12) 8822 | -7/Garrison | Expanded RIF knowledge: Hotswap 8868 | -7/Garrison | Triggered checkpoint 8910 | -7/Garrison | Garrison Relay disabled 8956 | -7/Garrison | Rescued a captive Derelict 9012 | -7/Garrison | Triggered checkpoint 9059 | -7/Garrison | Garrison Relay disabled 9109 | -7/Garrison | Discovered new exit (range 15) 9192 | -7/Garrison | Triggered checkpoint 9254 | -7/Garrison | Core integrity fell below 50% 9288 | -7/Garrison | Lost 8 parts (3p2n3w) 9361 | -7/Garrison | Discovered new exit (range 10) 9430 | -7/Garrison | Triggered checkpoint 9554 | -7/Garrison | Garrison Relay disabled 9557 | -7/Garrison | Lost 3 parts (1p2n) 9720 | -7/Garrison | Build established: Bothacker-Gunner 9930 | -7/Garrison | Found embedded Infiltrators 10150 | -7/Garrison | Entered Factory 10150 | -6/Factory | Accompanied by 2 allies 10150 | -6/Factory | Evolved 2 slots: Utility x2 10159 | -6/Factory | Identified exit to DSF 10500 | -6/Factory | First assault squad dispatched 10907 | -6/Factory | Discovered new exit (range 16) 10933 | -6/Factory | Identified exit to Garrison 10934 | -6/Factory | Entered Garrison 10934 | -6/Garrison | Accompanied by 2 allies 11002 | -6/Garrison | Triggered checkpoint 11047 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 11060 | -6/Garrison | Garrison Relay disabled 11116 | -6/Garrison | Triggered checkpoint 11118 | -6/Garrison | Triggered checkpoint 11185 | -6/Garrison | Destroyed 7 combat bots 11314 | -6/Garrison | Discovered new exit (range 10) 11346 | -6/Garrison | Triggered checkpoint 11533 | -6/Garrison | Build established: Bothacker-Tank 11536 | -6/Garrison | Found embedded Infiltrators 11543 | -6/Garrison | Discovered new exit (range 14) 11584 | -6/Garrison | Triggered checkpoint 11681 | -6/Garrison | Garrison Relay disabled 11702 | -6/Garrison | Triggered checkpoint 11990 | -6/Garrison | Triggered checkpoint 12021 | -6/Garrison | Garrison Relay disabled 12171 | -6/Garrison | Discovered new exit (range 10) 12324 | -6/Garrison | Triggered checkpoint 12400 | -6/Garrison | Lost 4 parts (2u2w) 12402 | -6/Garrison | Garrison Relay disabled 12548 | -6/Garrison | Entered Factory 12548 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12570 | -5/Factory | Identified exit to Garrison 12571 | -5/Factory | Entered Garrison 12571 | -5/Garrison | Accompanied by 1 ally 12582 | -5/Garrison | Discovered new exit (range 57) 12582 | -5/Garrison | Discovered new exit (range 70) 12582 | -5/Garrison | Discovered new exit (range 46) 12622 | -5/Garrison | Found embedded Infiltrators 12633 | -5/Garrison | Triggered checkpoint 12701 | -5/Garrison | Spotted B-75 Beast 12709 | -5/Garrison | Triggered checkpoint 12710 | -5/Garrison | Assimilated Beast 6a with formatsys_high 12712 | -5/Garrison | Triggered checkpoint 12713 | -5/Garrison | Triggered checkpoint 12776 | -5/Garrison | Lost 3 allies 12945 | -5/Garrison | Triggered checkpoint 12960 | -5/Garrison | Garrison Relay disabled 13308 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 13388 | -5/Garrison | Entered Factory 13388 | -4/Factory | Evolved 2 slots: Utility x2 13415 | -4/Factory | Identified exit to DSF 13416 | -4/Factory | Entered DSF 13448 | -4/DSF | Additional patrols routed to DSF 13610 | -4/DSF | Discovered new exit (range 14) 13738 | -4/DSF | Lost 10 parts (1p1n6u2w) 13781 | -4/DSF | Lost 4 parts (1p3w) 13789 | -4/DSF | Sterilization system engaged 13809 | -4/DSF | Ambient heat levels rising (+10) 13824 | -4/DSF | Ambient heat levels rising (+10) 13833 | -4/DSF | Lost 5 parts (1p2n1u1w) 13839 | -4/DSF | Ambient heat levels rising (+10) 13854 | -4/DSF | Ambient heat levels rising (+10) 13869 | -4/DSF | Ambient heat levels rising (+10) 13884 | -4/DSF | Ambient heat levels rising (+10) 13899 | -4/DSF | Ambient heat levels rising (+10) 13914 | -4/DSF | Ambient heat levels rising (+10) 13929 | -4/DSF | Ambient heat levels rising (+10) 13944 | -4/DSF | Ambient heat levels rising (+10) 13958 | -4/DSF | Core integrity fell below 50% 13959 | -4/DSF | Ambient heat levels rising (+10) 13959 | -4/DSF | Core integrity fell below 20% 13965 | -4/DSF | Core destroyed Last Messages --------------- Overheating: Imp. Target Analyzer damaged (-4). Overheating: Adv. Heat Sink damaged (-4). Overheating: Core damaged (-207). Imp. Target Analyzer broken. Overheating: Short circuit. Overheating: Broken Adv. VSS Leg damaged (-7). Overheating: Core damaged (-149). Overheating: Imp. Target Analyzer damaged (-2). Overheating: Relay Coupler [Hunter] damaged (-3). Overheating: Graphene Brace damaged (-35). Overheating: Core damaged (-207). Overheating: Core damaged (-161). ALERT: Ambient heat levels +10. Adv. VSS Leg broken. Overheating: Short circuit. Overheating: Core damaged (-126). Overheating: Relay Coupler [Behemoth] damaged (-7). Overheating: Core damaged (-184). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????###?????????????????????????????????? | | ?????????""#??????????????????????????""?????? | | ?????????#"#??????????????????????????"#?????? | | ??????####%##???????#########??????###"####??? | | ??????#"""%%######### !!!!!########" % ""#??? | | ??????#""%%"## #&&&# !!!!!#= #!! "#??? | | ????"##"" % %= @ =%!%[=% < %##"? | | ????""""" !%= [!=![% =% %""? | | ????###""!%!##&&# ### ###!!!#! ! %"#?? | | ??????###%!###&&# ### ###!!!#!! %=%["##?? | | ???????## ##########!! //####### ! #?? | | ???????#& !&&#??????#!! //#??????#!! !" ??? | | ???????#& &&#??????#!! //#??????#!! !#???? | | ???????## ###??????### ###??????##" ##???? | | ???????# &&#??????#!! !!#??????#!! #???? | | ???????# &&#??????#! !!#??????#!! #???? | | ???????# &&#??????#!! !!#??????#!! #???? | | ??????### ###??###?### =############ ###??? | | ??????# ## ??#!!!?## = ###===#!!!## #??? | | ??????#!! %## "!!!## ![!##===#!!!## #??? | | ??????#! % =%=*[ #??? | | ??????#!! !H[%[[ #??? | | ??????#!! !=!!%! #??? | | ??????#!! ## #!!!## *%=%##!!!#===## !!#??? | | ??????#!! ## #!!!### [[###!!!#===## !!#??? | | ??????### #??#####?### ############ #"#??? | | ????????= ????????#!! ]]#???????? ##??? | | ????????= ????????#!! ]]#???????? #???? | | ????????= ???????#!! ]]#???????? #???? | | ????????# ##???????##" "##???????## ##???? | | ????????= ????????#!! !!#???????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 37 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 9 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 152 Authchip Count 1 Item Schematics ----------------- Quantum Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed ProcessingDroneBlade Manual? 0 Play Time 01:50:26 Cumulative 29.0 hours Start 2024.06.11 @ 10:33:20 End 2024.06.11 @ 14:08:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19ea3710-2c39-4c24-9c7c-d9560b21a965