Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.25 @ 22:26:34 Player: AmpNoise Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (7633) 7633 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 14753 Bonus ------- None Cogmind --------- Core Integrity 329/1450 Matter 300/300 Energy 340/340 System Corruption 21% Temperature Cool (0) Movement Core (2000) Ox39 Location -2/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Medium Treads Compact Wheel > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (6) ------- KE Penetrator > --- INVENTORY (25) --- Light Antimatter Reactor Improved Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Battery (100) Triangulator Advanced Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator System Shield Improved System Shield Gamma Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Triangulator IFF Parser Improved Target Analyzer Improved Target Analyzer Advanced Transmission Jammer Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun Nova Cannon Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Wheel Compact Wheel Medium Storage Unit Huge Storage Unit Quantum Capacitor Quantum Capacitor Quantum Capacitor System Shield Improved System Shield Phase Gun KE Penetrator [Rating: 165] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Backup Plating VII Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Backup Plating VII Weapon Coil Gun Energy Gun Gamma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Slots Evolved 17 | . 1 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . 1 1 . . 1 . . . 1 . . Utility 8 | . . 1 1 1 1 . . 1 1 1 1 Weapon 4 | . . . 1 1 . . . . . 1 1 Parts Attached 159 | 9 6 11 10 9 8 1 31 . 1 21 52 Power 15 | 1 . . 2 2 1 . 2 . 1 3 3 Engine 6 | 1 . . 1 1 1 . 2 . . . . Core 3 | . . . 1 1 . . . . 1 . . Reactor 6 | . . . . . . . . . . 3 3 Propulsion 35 | 2 1 4 1 2 2 . 12 . . 7 4 Treads 17 | . . 1 . . . . 6 . . 7 3 Leg 16 | 2 1 3 1 2 2 . 5 . . . . Wheel 2 | . . . . . . . 1 . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 59 | 4 2 3 4 2 2 . 9 . . 9 24 Device 28 | 2 1 1 . . 1 . 6 . . 5 12 Storage 12 | 1 1 1 2 . . . . . . 4 3 Processor 5 | . . 1 . . 1 . 1 . . . 2 Hackware 1 | . . . 1 . . . . . . . . Protection 13 | 1 . . 1 2 . . 2 . . . 7 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 3 4 3 3 3 1 8 . . 2 21 Energy Gun 15 | . 2 1 . . 2 . . . . 2 8 Energy Cannon 8 | . . . 2 1 . . . . . . 5 Ballistic Gun 13 | 2 . 3 . 1 . . 5 . . . 2 Ballistic Cannon 5 | . . . 1 . 1 . 1 . . . 2 Launcher 3 | . . . . . . 1 . . . . 2 Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon 3 | . 1 . . 1 . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 Parts Lost 58 | . . . . 1 . 5 . . . 3 49 Power 3 | . . . . . . . . . . . 3 Propulsion 13 | . . . . . . 2 . . . . 11 Utility 21 | . . . . 1 . 1 . . . 2 17 Weapon 21 | . . . . . . 2 . . . 1 18 Highest Loss Streak 15 | . . . . 1 . 4 . . . 3 15 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 14 | 6 9 14 14 14 13 8 4 5 4 16 21 Power 1 | . 1 1 1 2 2 . . . . 1 3 Propulsion 4 | . 1 1 1 2 3 4 3 4 3 6 6 Utility 5 | 3 5 10 8 4 2 . . . . 7 7 Weapon 2 | 1 2 2 2 3 4 1 . 1 1 . 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | 1 2 . 2 4 . 3 . . . 8 27 Power 3 | . . . . 1 . . . . . . 2 Propulsion 12 | 1 . . . . . . . . . 1 10 Utility 27 | . 1 . 2 1 . 2 . . . 7 14 Weapon 4 | . 1 . . 2 . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 94 99 99 96 99 45 88 88 87 97 91 Engine 4 | . 12 10 6 5 6 2 5 5 5 2 . Reactor 3 | . . . . . . . . . . 5 7 Treads 13 | . . 2 . . . . 12 27 30 27 21 Leg 13 | . 31 37 33 27 31 12 15 . . . . Device 15 | . 12 15 13 10 10 6 12 22 20 23 18 Storage 5 | . 12 10 8 7 6 2 . . . 6 5 Processor 2 | . . 4 . . 1 . 2 . . . 5 Hackware 1 | . . . 7 7 6 4 . . . . . Protection 7 | . . . 2 7 12 4 12 11 10 9 8 Energy Gun 4 | . 9 9 . . 8 2 . . . 3 9 Energy Cannon 4 | . . . 9 16 2 . . . . . 3 Ballistic Gun 8 | . 11 7 10 2 5 2 17 16 15 13 4 Ballistic Cannon 1 | . . . 1 6 1 2 . . . . 2 Impact Weapon 1 | . 3 2 2 2 5 1 4 . . . . Slashing Weapon 1 | . . . . . . . 1 5 5 4 . Peak Build Rating 165 | 9 13 15 27 43 55 55 75 74 85 135 165 Average Rating 80 | 5 9 14 23 37 52 23 66 74 80 117 139 On Entrance 44 | . 8 11 15 27 43 55 1 74 74 85 135 Avg Prop Armor Cover (%) 12 | . . 8 . . . . 16 . . 6 3 Naked Turns 59 | . . . . . . 47 12 . . . . Heaviest Build 259 | 20 32 33 103 59 58 57 43 40 47 166 259 Greatest Support 187 | 20 30 46 51 57 74 74 142 142 170 172 187 Greatest Overweight (x) 3 | . 1 1 2 1 . 1 2 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 15 15 25 15 15 15 5 5 5 25 25 Average Capacity 15 | 9 11 15 15 15 15 8 5 5 5 17 25 Most Carried 25 | 10 15 15 17 15 15 15 5 5 5 25 25 Average Carried 14 | 6 9 14 14 14 14 8 4 5 4 16 21 Final Capacity 25 | 10 15 15 15 15 15 5 5 5 5 25 25 Final Carried 25 | 8 15 15 15 15 15 5 5 5 4 25 24 Class Distribution -------------------- 29% | Hacker-Tank 25% | Scavenger-Executioner 17% | Hacker-Mutant 8% | Hacker-Assassin 6% | Scavenger-Tank 5% | Scientist-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Tank | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Scientist-Tank | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Matter Collected 5430 | 311 288 200 265 423 133 90 730 104 . 1108 1778 Remotely 253 | . . . . . . . . . . . 253 Salvage Created 8327 | 93 367 353 436 611 48 350 1101 . . 1615 3353 Parts 404 | 6 17 28 23 24 1 7 58 . . 78 162 Haulers Intercepted 3 | . 1 . . . . . . . . 1 1 Recyclers Shooed 5 | . . . . . . . 1 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 3 | . . . . . . . . . . . 3 Broken 3 | . . . . . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 118 | . 4 6 9 11 1 1 16 . . 18 52 Melee 11 | . . . . 2 . 1 1 . . . 7 Guns 66 | . 3 6 3 . . . 15 . . 18 21 Cannons 29 | . . . 6 8 . . . . . . 15 AOE 8 | . 1 . . . . . . . . . 7 Classes Destroyed 17 | 2 3 4 2 1 1 1 2 . . . 1 Worker 12 | . . . . . . . 1 . . 3 8 Builder 8 | . . 1 . . . . 3 . . 2 2 Tunneler 3 | 2 . . . . . . 1 . . . . Hauler 3 | . 1 . . . . . . . . 1 1 Recycler 7 | 1 1 . . . . . 1 . . 2 2 Mechanic 1 | . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . . . 1 . Drone 1 | . . . . . . . . . . . 1 Watcher 15 | . 3 1 2 2 . . 2 . . 2 3 Swarmer 28 | . . . 3 . . . 5 . . 6 14 Grunt 37 | . 4 3 3 6 . . 5 . . 3 13 Brawler 1 | . . . 1 . . . . . . . . Duelist 4 | . . 2 . . . . 1 . . . 1 Sentry 11 | . . 1 2 3 . . 3 . . 2 . Hunter 6 | . . . . . 1 . . . . . 5 Programmer 29 | . . . . 2 . . 2 . . 7 18 Compactor 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | 2 4 2 3 3 1 1 10 . . 5 7 Combat Bots Only 5 | . 2 2 3 3 1 1 3 . . 3 5 Max Kills in Single Turn 2 | 2 2 1 1 1 1 1 2 . . 2 2 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . 1 . . . . . . . . . 2 Melee 1 | . . . . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Hostile Shots Fired 1417 | . 12 19 35 91 33 7 279 . 17 127 797 Missed 405 | . 4 4 9 28 7 . 119 . 7 50 177 Hits 1012 | . 8 15 26 63 26 7 160 . 10 77 620 Melee 11 | . . 3 1 . . 7 . . . . . Projectile 1001 | . 8 12 25 63 26 . 160 . 10 77 620 Critical Strikes 39 | . . . 1 4 1 2 1 . . 4 26 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 8 | . . . . . . . . . . 4 4 Damage Taken 11989 | . 120 158 245 426 244 184 911 . 126 682 8893 Core 1474 | . 13 39 32 26 14 106 57 . . 66 1121 Absorbed by Shields 1067 | . . . . . . . . . . 458 609 Reduced by Siege Mode 77 | . . . . . . . . . . . 77 Redirected to Shielding 101 | . . . . . . . . . . . 101 Ignored by Resistances 7475 | . 71 96 153 279 146 103 593 . 75 676 5283 Regen/Repaired (Parts) 182 | . . . . 182 . . . . . . . Core Remaining (%) 94 | 100 94 90 94 96 . . 79 100 100 94 . Volleys Fired 246 | 6 13 17 24 23 2 2 31 . . 43 85 Largest 6 | 2 2 2 3 4 4 4 4 . . 4 6 Hottest 449 | 40 90 90 149 224 233 184 120 . . 254 449 Shots Fired 842 | 12 23 27 71 86 8 8 94 . . 145 368 Gun 613 | 12 23 27 45 11 4 4 94 . . 145 248 Cannon 212 | . . . 26 75 4 2 . . . . 105 Launcher 14 | . . . . . . 2 . . . . 12 Special 3 | . . . . . . . . . . . 3 Kinetic 448 | 12 11 14 45 34 2 4 94 . . 114 118 Thermal 185 | . . 3 . 10 4 2 . . . 31 135 Explosive 12 | . . . . . . . . . . . 12 Electromagnetic 194 | . 12 10 26 42 2 2 . . . . 100 Robot Hit Streak 56 | 7 11 23 32 56 11 16 29 . . 23 50 Robot Miss Streak 4 | 2 1 1 2 1 1 4 3 . . 3 3 Penetration Max 1 | . . . . . . . 1 . . 1 1 Secondary Targets 9 | . . . . . . . 2 . . 4 3 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 1 Shots Hit Robots 648 | 9 18 24 47 73 10 6 74 . . 122 265 Core Hits 326 | 4 14 16 16 25 1 5 39 . . 64 142 Critical Kills 9 | . . . . 1 . . 1 . . 4 3 Critical Parts Destroyed 7 | . . . . 1 1 . 3 . . . 2 Critical Strikes 25 | . . . . 2 1 . 4 . . 5 13 Burn 1 | . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 10 | . . . . . . . 1 . . 5 4 Blast 3 | . . . . . . . . . . . 3 Corrupt 4 | . . . . . . . . . . . 4 Smash 6 | . . . . 2 1 . 3 . . . . Melee Attacks 79 | . 21 5 1 10 2 . 18 . . 13 9 Impact 56 | . 21 5 1 10 2 . 17 . . . . Slashing 23 | . . . . . . . 1 . . 13 9 Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . 1 . . . . 3 . . 5 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19362 | 120 420 459 1053 1839 267 156 2190 . . 3421 9437 Guns 10754 | 120 278 382 371 116 81 79 1719 . . 2906 4702 Cannons 4388 | . . . 602 1281 109 57 . . . . 2339 Explosions 2079 | . 142 . 57 124 . 4 80 . . . 1672 Melee 1682 | . . 74 . 277 77 . 391 . . 515 348 Ramming 459 | . . 3 23 41 . 16 . . . . 376 Kinetic 7185 | 120 106 219 371 448 25 92 1719 . . 2051 2034 Thermal 5190 | . 142 29 57 323 111 44 53 . . 855 3576 Explosive 1585 | . . . . . . . . . . . 1585 Electromagnetic 3261 | . 172 134 602 750 54 4 27 . . . 1518 Impact 739 | . . 74 . 277 77 . 311 . . . . Slashing 943 | . . . . . . . 80 . . 515 348 Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . 1 1 . 7 10 . 2 5 21 Average Corruption 7 | . . . 1 1 . 3 8 . 1 3 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 176 | . . . . 3 . 1 61 . . 26 85 Message Errors 43 | . . . . . . . 20 . . 5 18 Matter Fused 38 | . . . . . . . 10 . . 8 20 Heat Flow Errors 19 | . . . . . . . 9 . . 4 6 Energy Discharges 23 | . . . . 1 . . 5 . . 2 15 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 2 . . . 2 Data Loss (minor) 18 | . . . . 2 . . 5 . . 3 8 Data Loss (major) 8 | . . . . . . 1 2 . . 2 3 Misfires 10 | . . . . . . . 4 . . . 6 Alerts 2 | . . . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . 4 . . 1 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 792 | . . 34 15 79 43 . 197 . . 163 261 Projectiles 147 | . . . 15 14 . . . . . . 118 Explosions 133 | . . . . . . . . . . . 133 Melee 512 | . . 34 . 65 43 . 197 . . 163 10 Knockbacks 23 | . . 1 . 4 2 . 2 . . . 14 Impact 11 | . . 1 . 3 2 . 2 . . . 3 Kinetic 12 | . . . . 1 . . . . . . 11 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 332 | . 32 . . . . 9 . . . . 291 Shots 13 | . 1 . . . . 1 . . . . 11 Rammed 56 | . . . . . . 5 . . . . 51 Targets Rammed 67 | . . 1 3 2 . 5 . . . . 56 Kicked 6 | . . 1 3 2 . . . . . . . Crushed 5 | . . . . . . . . . . . 5 Highest Temperature 935 | . 150 59 242 433 330 234 234 . . 428 935 Average Temperature 182 | . 51 28 78 166 172 127 74 . . 126 262 Received Heat Transfer 1964 | . 63 69 153 186 . . 330 . . 50 1113 Effects 107 | . . . . 7 . . . . . 1 99 Shutdowns 39 | . . . . 3 . . . . . 1 35 Energy Bleed 9 | . . . . 1 . . . . . . 8 Interference 15 | . . . . . . . . . . . 15 Matter Decay 10 | . . . . 3 . . . . . . 7 Short Circuit 5 | . . . . . . . . . . . 5 Damage (minor) 8 | . . . . . . . . . . . 8 Damage (major) 18 | . . . . . . . . . . . 18 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations 3 | . . . . . . . . . . . 3 Total Turns 78 | . . . . . . . . . . . 78 Longest Duration 39 | . . . . . . . . . . . 39 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 6 | . . 1 . 1 1 . 2 . . . 1 Combat Hostiles 3 | . . . . 1 1 . . . . . 1 Parts Fried 30 | . . 4 4 6 2 . 5 . . . 9 Impact Corruptions 14 | . . 2 . 3 1 . 8 . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 15 | . . . . . . . . . . 3 12 Heat Transferred 6777 | . 150 74 50 359 199 100 100 . . 1271 4474 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 1 . . 1 . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 194 | 10 51 50 72 194 30 . 107 . . 83 191 Initial 14 | . . . 4 . . . . . . . 14 Average 16 | 1 7 11 13 14 2 . 15 . . 16 26 Influence Increases 4169 | 15 164 180 286 528 30 . 617 . . 620 1729 Destroy 0b10 Robot/C 2320 | . 80 120 180 220 20 . 320 . . 360 1020 Destroy 0b10 Robot/NC 260 | 15 25 15 10 10 . . 45 . . 55 85 Destroy Leader 534 | . 28 42 44 64 10 . 94 . . 84 168 Successful Hack 221 | . 14 . 14 8 . . 65 . . 84 36 Disable Machine 44 | . 4 . . 12 . . 12 . . 4 12 Anti-Garrison Action 150 | . . . . 150 . . . . . . . Destroy Structure 400 | . 13 3 8 19 . . 21 . . 18 318 Lose Combat Pursuer 240 | . . . 30 45 . . 60 . . 15 90 Influence Decreases 4169 | 15 164 165 298 531 30 . 617 . . 585 1764 Entered New Map 35 | . . . 11 3 . . . . . . 21 Time Decay 3560 | 15 164 165 278 379 30 . 607 . . 555 1367 Lost Part 406 | . . . . . . . . . . 30 376 Lost Ally 10 | . . . . . . . 10 . . . . Purge Threat 158 | . . . 9 149 . . . . . . . Squads Dispatched 26 | . . 1 . 4 . . 8 . . 3 10 Investigation 1 | . . . . . . . 1 . . . . Extermination 17 | . . . . 2 . . 4 . . 3 8 Reinforcement 7 | . . 1 . 1 . . 3 . . . 2 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Distress Signals 6 | . . . 1 . . . 1 . . 2 2 Communications Jammed 118 | . . . . . . . . . . 7 111 Distress Signals 109 | . . . . . . . . . . 2 107 Times Spotted 180 | . 10 10 13 17 2 5 28 . 3 22 70 Peak Tracking Total 6 | . 4 3 2 3 2 5 6 . 2 5 6 Tactical Retreats 12 | . . . 2 2 . . 3 . . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Traps Triggered 6 | . 1 . 2 . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Disabled 12 | . 1 . . 4 . . 3 . . 1 3 Max in Single Turn 3 | . 1 . . 3 . . 1 . . 1 1 Garrison Access 2 | . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Accessed 37 | . 4 2 7 9 . . 6 . . 6 3 Terminals 22 | . 3 2 5 6 . . 3 . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . Scanalyzers 7 | . . . 1 . . . 2 . . 2 2 Garrison Access 3 | . . . 1 1 . . . . . 1 . Total Hacks 95 | . 11 5 20 25 . . 13 . . 16 5 Successful 62 | . 5 2 14 21 . . 9 . . 9 2 Failed 33 | . 6 3 6 4 . . 4 . . 7 3 Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 60 | . 8 5 14 18 . . 7 . . 7 1 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . 6 . . 1 . . . . Recycling Units 4 | . 3 . . . . . . . . 1 . Scanalyzers 18 | . . . 3 . . . 5 . . 6 4 Garrison Access 6 | . . . 3 1 . . . . . 2 . Terminal Hacks 37 | . 4 2 8 15 . . 4 . . 4 . Record 14 | . 1 2 3 2 . . 2 . . 4 . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . Level Access Points 2 | . 1 . . . . . 1 . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Surveillance Status 1 | . . . . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Hauler Manifests 4 | . 2 . 1 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 6 . . 1 . . . . Scan Component 3 | . . . . 3 . . . . . . . Repair 3 | . . . . 3 . . . . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 13 | . . . 3 . . . 4 . . 4 2 Retrieve Study 13 | . . . 3 . . . 4 . . 4 2 Garrison Access Hacks 3 | . . . 3 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 4 2 6 7 . . 5 . . 5 3 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 13 | . . . 3 . . . 4 . . 4 2 Parts Repaired 3 | . . . . 3 . . . . . . . Time 90 | . . . . 90 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . 3 . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . Total Damage 144 | . . . . . . 144 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Active Infowar (turns) 9318 | 26 666 494 745 1481 327 96 824 82 208 1374 2995 Optics 203 | . . 203 . . . . . . . . . Sensors 351 | . . . . . 255 96 . . . . . IFF 3772 | . . . . . . . 406 . 85 1374 1907 Terrain 1904 | 1 2 . . 618 . . 629 82 208 364 . Structural 3003 | . . 290 518 230 . . 824 82 208 851 . Traps 3083 | . . . . . . . 661 82 208 1362 770 Seismic 3794 | 25 664 494 745 1481 327 58 . . . . . Triangulation 1511 | . . . . . . . . . . . 1511 Jamming 3991 | . . . . . . . . . . 1041 2950 Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . . 2 . . . 2 Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Turns Passed 10721 | 143 667 494 745 1481 327 143 1815 82 208 1374 3242 Spaces Moved 5675 | 90 398 261 489 899 249 158 1253 52 123 676 1027 Core 167 | 13 . . . . . 132 22 . . . . Treads 2241 | . . . . . . . 363 52 123 676 1027 Legs 2973 | 77 398 261 489 899 249 26 574 . . . . Wheels 294 | . . . . . . . 294 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 112 112 117 50 50 160 160 157 158 Average Speed 141 | 109 131 132 117 131 117 63 121 160 160 159 196 Slowest Speed 410 | 120 190 190 256 188 119 185 270 160 160 160 410 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 4 41 27 40 23 5 79 25 2 3 18 21 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 37 | . 9 3 1 4 . . 12 . . 6 2 Terrain Destroyed 171 | . 12 3 5 17 . . 20 . . 9 105 Melee 37 | . 9 3 1 4 . . 12 . . 6 2 Projectile 27 | . . . . . . . 3 . . 3 21 AOE 107 | . 3 . 4 13 . . 5 . . . 82 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total 7541 | 121 483 372 603 1123 272 195 1431 51 134 853 1903 Wait 976 | . 28 58 51 142 . 27 64 . 9 38 559 Move 5665 | 89 397 260 488 898 249 157 1252 51 122 675 1027 Hop . | . . . . . . . . . . . . Pick Up 168 | 16 9 7 11 14 4 . 7 . 1 39 60 Fast Attach 46 | . 4 2 . 3 1 . 26 . . 5 5 Attach 79 | 7 . 5 2 2 2 . 6 . 2 4 49 Detach 7 | . . 1 . . . . 2 . . . 4 Swap 98 | 2 5 9 12 15 9 1 7 . . 15 23 Drop 108 | 1 6 7 11 14 3 3 16 . . 21 26 Fire 246 | 6 13 17 24 23 2 2 31 . . 43 85 Melee 79 | . 21 5 1 10 2 . 18 . . 13 9 Ram 7 | . . . . . . 5 . . . . 2 Kick 6 | . . 1 3 2 . . . . . . . Crush 54 | . . . . . . . . . . . 54 Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 144 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Evolved 1 slot: Propulsion x1 304 | -10/Materials | Build established: Hacker-Mutant 550 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -9/Materials | Identified exit to Mines 1007 | -9/Materials | Discovered exit to Mines (range 8) 1173 | -9/Materials | Identified exit to Materials 1173 | -9/Materials | Discovered exit to Materials (range 12) 1305 | -9/Materials | Entered another Materials area 1305 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1665 | -8/Materials | Build established: Hacker-Skirmisher 2032 | -8/Materials | Identified exit to Garrison 2041 | -8/Materials | Identified exit to Factory 2041 | -8/Materials | Discovered exit to Factory (range 3) 2050 | -8/Materials | Entered Factory 2050 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2121 | -7/Factory | Build established: Hacker-Tank 2265 | -7/Factory | Repaired Imp. Aluminum Leg 3365 | -7/Factory | Repaired Aluminum Leg+ 3398 | -7/Factory | Repaired Imp. Aluminum Leg 3514 | -7/Factory | Identified exit to Factory 3514 | -7/Factory | Discovered exit to Factory (range 10) 3531 | -7/Factory | Entered another Factory area 3531 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3858 | -6/Factory | Sucked down chute 3858 | -6/Factory | Entered Waste 3859 | -6/Waste | Met a frightened Derelict 3873 | -6/Waste | EMP discharged 3884 | -6/Waste | Spotted C-40 Crusher 3886 | -6/Waste | Spotted C-40 Crusher 3905 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3905 | -6/Waste | Spotted C-40 Crusher 3913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3916 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3916 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3920 | -6/Waste | Spotted C-40 Crusher 3947 | -6/Waste | Lost 4 parts (2n2w) 3954 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3955 | -6/Waste | Spotted C-40 Crusher 3957 | -6/Waste | Destroyed C-40 Crusher 3973 | -6/Waste | EMP discharged 3992 | -6/Waste | Identified exit to Factory 3992 | -6/Waste | Discovered exit to Factory (range 13) 4001 | -6/Waste | Entered Factory 4368 | -6/Factory | Spotted B-75 Beast 4950 | -6/Factory | Identified exit to Factory 5039 | -6/Factory | System corruption reached 10% 5640 | -6/Factory | Build established: Hacker-Assassin 5816 | -6/Factory | Entered another Factory area 5816 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5888 | -5/Factory | Identified exit to Factory 5888 | -5/Factory | Discovered exit to Factory (range 6) 5898 | -5/Factory | Entered another Factory area 5898 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6082 | -4/Factory | Identified exit to Research 6082 | -4/Factory | Discovered exit to Research (range 13) 6106 | -4/Factory | Entered Research 6106 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6540 | -3/Research | Lost 3 parts (2u1w) 6772 | -3/Research | Build established: Scientist-Tank 7344 | -3/Research | Build established: Scavenger-Tank 7417 | -3/Research | Identified exit to Research 7417 | -3/Research | Discovered exit to Research (range 16) 7480 | -3/Research | Entered another Research area 7480 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7777 | -2/Research | Build established: Scavenger-Executioner 8304 | -2/Research | Lost 7 parts (5u2w) 8748 | -2/Research | Lost 4 parts (2u2w) 8833 | -2/Research | Found Quantum Capacitor 8836 | -2/Research | Found Quantum Capacitor 8838 | -2/Research | Found Quantum Capacitor 9392 | -2/Research | System corruption reached 10% 9935 | -2/Research | Core integrity fell below 50% 9983 | -2/Research | Lost 15 parts (1p4n4u6w) 10043 | -2/Research | Lost 3 parts (1p1n1w) 10354 | -2/Research | Build established: Scavenger-Tank 10722 | -2/Research | Self-destructed Last Messages --------------- 10694_ Sml. Battery destroyed. 10695_ Acquired 6 matter. 10698_ Lgt. Quantum Reactor destroyed. 10699_ Drone Bay destroyed. 10700_ >> Lost connection to Drone. 10702_ Phase Gun destroyed. 10704_ System corrupted: Energy discharge (-129). 10705_ Imp. Recalibrator destroyed. 10707_ R-10 Processor collects Xenon Bombardment Thruster. 10710_ R-10 Processor collects Wheel. 10710_ S-43 Plague destroyed. 10712_ R-10 Processor collects Xenon Bombardment Thruster. 10712_ K-01 Serf destroyed. 10714_ R-10 Processor collects Med. Matter Pod. 10716_ R-10 Processor collects Lgt. Ion Engine. 10717_ Nova Cannon destroyed. 10719_ R-10 Processor collects Lgt. Antimatter Reactor. 10719_ Gamma Rifle destroyed. 10720_ R-10 Processor collects Lgt. Ion Engine. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ""???????????????????????? | | ????????????????????+u ???????????????????????? | | ????????????????????# ????????? ??????????? | | ????????????????????# ???????? #?????????? | | ????????????????????# #??+##???# #?????????? | | ????????????????????# =#? ????# #?????????? | | ????????????????????# %#? ????# #?????????? | | ????????????????????# #? ?????# #?????????? | | ????????????????##### #? ?????# #?????????? | | ????????????????? # # ??????# #?????????? | | ??????????????????? + # ??????# #?????????? | | ????????????????????# R # ???????# #?????????? | | ????????????????????# %# ???????# #?????????? | | ????????????????????# == ########## ########## | | ????????????????????# =%R s = | | ????????????????????# @s n * | | ??????????? # s n | | ???????????????????## | | ??????????????????# # ############ ##???? | | ????????????????????# u#??????????# #????? | | ????????????????????# #?########## #????? | | ????????????????????# #?# # ##+#####? | | ????????????????????# #?# # # #? | | ????????????????????# #?# # # #? | | ????????????????????+ #?# # #"" #? | | ??????????????????? # #?# """ + #"" #? | | ?????????????????? # #?# """ # #"" #? | | ??????????????????#?# ??# """ # #S #? | | ????????????????????# ??# # #"" #? | | ????????????????????# ??# # #"" #? | | ????????????????????# ??########## #"" #? | | ????????????????????+ ???????????# # #? | | ????????????????????# ???????????# + #? | | ?????????????????????? ???????????# # #? | | ????????????????????????????????????# # #? | | ??????????????????????????########### ######## | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? "F | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 70 Energy Capacity 530 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 31% | -7/Factory Aluminum Leg | 34% | -7/Factory Imp. Aluminum Leg | 46% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Hammer | -8/Materials | Hacked Powered Hammer | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Particle Reactor | -3/Research | Hacked Imp. Deuterium Engine | -3/Research | Hacked Imp. Medium Treads | -3/Research | Hacked Power Sword | -3/Research | Hacked Imp. Antigrav System | -2/Research | Hacked Adv. Remote Datajack | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club DIY Cooler Dangerous Findings Deductive Reasoning Everything Is Under Control Fancy Inventory Fitting Room Hey, That's Mine! Immobile And Lovin' It Infodabbler It's Just You Loot Pinata Oops Origins Please Form A Line Respectable Loadout Rockin' Loadout System Compromised Tank Thread The Needle Around The Corner Total Silence Use The Force Well Done Challenges ------------ None Game ------ Seed DirectedRefinerySubcomponent Manual? 0 Play Time 03:03:00 Cumulative 5.5 hours Start 2025.11.24 @ 10:33:35 End 2025.11.25 @ 22:26:34 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f1c5b95-70da-4e39-9769-95e68f7aad67