Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.14 @ 20:54:27 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1057) 1057 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3242 Bonus ------- None Cogmind --------- Core Integrity 480/550 Matter 280/300 Energy 237/265 System Corruption 0% Temperature Warning (390) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Heat Sink Large Storage Unit Structural Scanner ECM Suite Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (15) --- Deuterium Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Signal Interpreter Particle Gun Particle Cannon Particle Cannon Heavy Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner ECM Suite Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Signal Interpreter Particle Gun Particle Cannon Particle Cannon Heavy Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 49 | 6 6 1 32 2 2 Power 6 | 1 1 . 4 . . Engine 6 | 1 1 . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 2 . 15 1 . Treads 14 | 1 . . 12 1 . Leg . | . . . . . . Wheel 6 | 1 2 . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 1 6 . 2 Device 5 | . 1 1 2 . 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 11 | 2 1 . 7 1 . Energy Gun 7 | . . . 6 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . 5 1 2 Power 1 | . . . 1 . . Propulsion 5 | . . . 2 1 2 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Highest Loss Streak 4 | . . . 4 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 93 99 95 Engine 11 | . 14 14 10 11 9 Treads 20 | . 14 14 24 21 16 Wheel 9 | . 14 14 6 11 7 Device 16 | . 12 14 16 22 25 Storage 11 | . 14 14 11 11 9 Protection 2 | . . . 5 . 9 Energy Gun 9 | . . . 11 22 18 Ballistic Gun 12 | . 28 28 6 . . Naked Turns . | . . . . . . Heaviest Build 43 | 12 28 28 39 39 43 Greatest Support 66 | 10 16 10 66 10 10 Greatest Overweight (x) 9 | 1 2 2 9 3 4 Average Overweight (x) 1 | . 1 2 1 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 4 9 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 14 Class Distribution -------------------- 73% | Mutant 23% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 888 | 260 116 30 472 10 . Remotely . | . . . . . . Salvage Created 1200 | . 230 . 660 262 48 Parts 66 | . 12 . 41 12 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . 6 . 17 9 1 Guns 32 | . 6 . 17 8 1 Classes Destroyed 7 | . 4 . 3 . . Builder 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 10 | . 2 . 4 4 . Grunt 15 | . 4 . 6 4 1 Brawler 2 | . . . 1 1 . Sentry 6 | . . . 6 . . Best Kill Streak 4 | . 3 . 4 4 1 Combat Bots Only 4 | . 2 . 4 4 1 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1996 | . 304 . 1263 132 297 Core 310 | . 64 . 148 28 70 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 74 . 56 . Volleys Fired 153 | . 38 . 91 16 8 Largest 2 | . 2 . 2 2 2 Hottest 130 | . 40 . 130 121 121 Shots Fired 277 | . 76 . 155 32 14 Gun 277 | . 76 . 155 32 14 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 132 | . 76 . 56 . . Thermal 145 | . . . 99 32 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 7 . 19 9 5 Robot Miss Streak 4 | . 4 . 3 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 187 | . 45 . 114 20 8 Core Hits 65 | . 19 . 32 10 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2372 | . 356 . 1542 351 123 Guns 2372 | . 356 . 1542 351 123 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 719 | . 356 . 363 . . Thermal 1653 | . . . 1179 351 123 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 556 | . 12 . 556 351 390 Average Temperature 128 | . 7 . 128 119 206 Received Heat Transfer 819 | . 141 . 444 54 180 Effects 11 | . . . 9 . 2 Shutdowns 1 | . . . 1 . . Interference 3 | . . . 1 . 2 Matter Decay 2 | . . . 2 . . Damage (major) 5 | . . . 5 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . 5 . . Heat Transferred 3924 | . . . 2814 814 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 251 | . 186 7 178 251 45 Initial 51 | . . 7 2 51 19 Average 84 | . 60 7 97 137 24 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 100 63 100 Level 1 6 | . . . . 36 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 13 . 23 12 5 Peak Tracking Total 4 | . 4 . 4 4 4 Tactical Retreats 6 | . 1 . 3 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 6 | . 4 . 2 . . Terminals 6 | . 4 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 19 . 8 . . Successful 13 | . 8 . 5 . . Failed 14 | . 11 . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 16 | . 10 . 6 . . Terminals 27 | . 19 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 . 3 . . Robot Analysis 3 | . 2 . 1 . . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2915 | 53 639 286 1344 529 64 Spaces Moved 1783 | 47 473 170 695 380 18 Core 17 | 12 . . 5 . . Treads 227 | . . . 227 . . Legs . | . . . . . . Wheels 1539 | 35 473 170 463 380 18 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 110 110 125 125 Average Speed 123 | 81 104 110 140 125 139 Slowest Speed 500 | 95 115 110 500 125 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 71 35 53 91 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2266 | 58 562 270 930 404 42 Wait 210 | . 22 98 74 3 13 Move 1778 | 46 472 169 694 379 18 Hop . | . . . . . . Pick Up 38 | 6 14 1 14 2 1 Fast Attach 19 | 6 1 . 12 . . Attach 11 | . . . 8 1 2 Detach 1 | . . . 1 . . Swap 19 | . 5 1 12 1 . Drop 37 | . 10 1 24 2 . Fire 153 | . 38 . 91 16 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 329 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Mines 391 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Entered Mines 776 | -10/Mines | Learned location of Storage (-8) 798 | -10/Mines | Assembled infested the area 933 | -10/Mines | Discovered new exit (range 12) 979 | -10/Mines | Entered Materials 979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -9/Materials | Identified exit to Mines 1497 | -9/Materials | Discovered new exit (range 3) 1738 | -9/Materials | Lost 4 parts (1p2n1u) 2015 | -9/Materials | Discovered new exit (range 4) 2323 | -9/Materials | Entered Mines 2375 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2531 | -9/Mines | Build established: Scavenger-Mutant 2628 | -9/Mines | Learned location of Zion (-7) 2668 | -9/Mines | Discovered new exit (range 15) 2852 | -9/Mines | Entered Materials 2852 | -8/Materials | Evolved 2 slots: Utility x2 2916 | -8/Materials | Self-destructed Last Messages --------------- 02628_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02668_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02879_ Acquired Deuterium Engine. 02892_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02899_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02900_ Wheel destroyed. 02901_ Critical hit (Burn: +37). 02904_ Y-45 Defender emerges from the garrison. 02905_ Imp. Treads destroyed. 02909_ G-47 Trooper destroyed. 02909_ Switching to secondary target: Y-45 Defender. 02912_ Overheating: System interference. 02912_ ECM Suite temporarily disabled. 02912_ Beam Rifle temporarily disabled. 02912_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? ##?????????????? | | ?????????????????????????? ##?????????????? | | ????????????????????????? ##?????????????? | | ????????????############ ##?????????????? | | ????????????############ ##?????????????? | | ????????????## # ?????????????? | | ????????????## # ?????????????? | | ????????????## # ?????????????? | | ?????######### "" # ?????????????? | | ?????######### "G gg == # ?????????????? | | ?????## # ""%Y == #u"""??????????? | | ?????##"" ! # o "????????? | | ?????##"Y + @ # ?????????????? | | ?????##"" # ## ### ?????????????? | | ?????## # ## ###??????????????? | | ?????## ######?!==!!##???????????????? | | ?????##############?!==!!##???????????????? | | ?????##########?????#######???????????????? | | ????????????????????#######???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactNuclearLog Manual? 0 Play Time 00:18:12 Cumulative 114.0 hours Start 2023.07.14 @ 20:36:59 End 2023.07.14 @ 20:54:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e56539d5-b67c-4618-846d-30a86d6b6c31