Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 06:00:34 Player: Kite Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (285) 1425 Value Destroyed (12483) 12483 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5675) 5675 TOTAL SCORE: 24583 Bonus ------- High Alert Combat Kills 3907 Follower Combat Kills 197 Entered Garrisons 800 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 95/100 System Corruption 28% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- VSS Leg > --- UTILITY (4) ------ Huge Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Missile Launcher Power Maul > --- INVENTORY (25) --- Improved Heat Sink Large Battery (200) High-capacity Battery (250) High-capacity Matter Pod (114) IFF Parser Advanced Terrain Scanner 0b10 Alert Chip Advanced Melee Analysis Suite Microactuators Transmission Jammer Cooled Particle Cannon Cooled Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Missile Launcher Missile Launcher Missile Launcher Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Improved Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod IFF Parser Advanced Terrain Scanner 0b10 Alert Chip Advanced Melee Analysis Suite Core Analyzer Microactuators Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Shield Generator Remote Datajack Power Maul Power Maul Power Maul Axe [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . . . . Utility 2 | . . . 1 . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 141 | 6 9 . 21 2 1 . 19 10 9 20 7 26 5 5 1 Power 11 | 1 1 . 2 . . . 1 1 . 2 1 2 . . . Engine 6 | 1 1 . 2 . . . 1 . . . 1 . . . . Core 5 | . . . . . . . . 1 . 2 . 2 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 55 | 1 1 . 7 . . . 7 6 4 10 5 10 3 1 . Treads 35 | 1 1 . 3 . . . 4 4 2 10 5 5 . . . Leg 2 | . . . 1 . . . . . . . . . . 1 . Wheel 14 | . . . 3 . . . 3 2 2 . . 1 3 . . Hover 3 | . . . . . . . . . . . . 3 . . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 41 | 1 3 . 7 . . . 7 3 3 3 1 10 1 2 . Device 8 | . 1 . 1 . . . 1 2 . . . 1 1 1 . Storage 5 | 1 2 . 2 . . . . . . . . . . . . Processor 7 | . . . . . . . 1 1 1 1 1 2 . . . Hackware 2 | . . . 1 . . . . . 1 . . . . . . Protection 19 | . . . 3 . . . 5 . 1 2 . 7 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 3 4 . 5 2 1 . 4 . 2 5 . 4 1 2 1 Energy Gun 2 | 1 . . . . . . . . . 1 . . . . . Energy Cannon 5 | . 2 . . . . . . . . 1 . . 1 . 1 Ballistic Gun 9 | 2 2 . 3 1 . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . Launcher 6 | . . . 2 1 . . 1 . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 5 | . . . . . 1 . 1 . 1 1 . 1 . . . Slashing Weapon 4 | . . . . . . . 1 . 1 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . 2 . Parts Lost 50 | . . . 5 1 . . 4 4 5 3 4 16 . 4 4 Power 4 | . . . 1 . . . . 1 . . . 1 . 1 . Propulsion 28 | . . . 3 . . . 1 1 2 1 2 13 . 2 3 Utility 12 | . . . 1 . . . 2 2 2 1 1 2 . . 1 Weapon 6 | . . . . 1 . . 1 . 1 1 1 . . 1 . Highest Loss Streak 9 | . . . 1 1 . . 1 2 3 2 4 9 . 2 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 20 | 1 8 14 21 24 25 24 24 24 23 21 21 17 18 23 20 Power . | . 2 2 1 1 1 1 . . . . . . . . . Propulsion 6 | . 3 6 6 8 8 8 9 11 9 8 3 . . . . Utility 7 | . 1 3 5 8 8 9 9 8 7 7 13 13 11 12 11 Weapon 5 | . 1 3 7 7 7 6 5 5 5 4 3 3 6 9 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 55 | . 4 . 14 . 1 . 7 2 2 5 2 1 1 2 14 Power 4 | . 1 . 3 . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . . 1 1 . . Utility 26 | . . . 4 . 1 . 4 2 2 2 1 . . 1 9 Weapon 19 | . 1 . 7 . . . 3 . . 2 1 . . 1 4 Tool/Special 2 | . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 87 100 92 100 84 91 99 94 98 88 91 79 91 79 63 Engine 6 | . 14 14 8 11 11 11 9 6 . . 3 1 . . . Core 2 | . . . . . . . . 1 9 9 3 3 7 1 . Treads 19 | . 18 28 8 . . . 17 18 23 35 45 23 20 4 . Wheel 11 | . . . 21 33 33 33 17 14 12 . . . 13 29 17 Device 6 | . 11 14 3 11 11 11 13 8 5 . . 1 6 2 1 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 Processor 3 | . . . . . . . 2 . 3 9 7 7 7 7 7 Protection 9 | . . . 13 11 11 11 10 17 17 8 7 9 7 6 5 Ballistic Gun 9 | . 15 28 21 21 1 5 17 . . . . . . . . Impact Weapon 4 | . . . . . 6 8 . 8 8 7 6 3 4 7 4 Slashing Weapon 3 | . . . . . . . . 8 8 8 6 4 3 3 . Peak Build Rating 49 | 5 12 12 25 24 24 25 31 29 29 38 40 49 47 47 42 Average Rating 26 | 3 8 12 19 23 20 22 28 26 28 31 37 38 44 42 39 On Entrance 25 | . 5 12 12 24 24 21 25 27 29 28 37 34 45 45 37 Avg Prop Armor Cover (%) 12 | . . . . . . . 11 15 15 . . 12 21 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 34 34 114 106 103 103 110 110 103 118 116 121 106 116 114 Greatest Support 128 | 20 40 40 60 36 36 36 28 22 80 80 123 128 64 64 54 Greatest Overweight (x) 29 | . 1 . 4 2 2 2 10 10 10 1 . 29 3 1 4 Average Overweight (x) 2 | . . . 1 2 2 2 3 6 3 1 . 1 2 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 21 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 25 25 25 25 25 25 25 25 25 23 23 25 24 Average Carried 21 | 1 8 14 21 24 24 24 24 24 23 24 24 19 20 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 25 25 25 24 23 25 21 25 22 18 23 23 19 Class Distribution -------------------- 60% | Mutant 20% | Scavenger-Gladiator 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Gladiator | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Matter Collected 7940 | 114 327 105 1276 151 . 53 1118 1419 344 806 37 1190 204 396 400 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9160 | . 477 55 1627 69 . 53 1492 1077 693 1365 173 1172 197 648 62 Parts 454 | . 36 2 122 14 . . 90 45 29 56 7 33 11 7 2 Haulers Intercepted 15 | . 1 . 6 . . . 6 . 1 . . . 1 . . Recyclers Shooed 4 | . 1 . 1 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Combat Hostiles Destroyed 230 | . 10 5 37 8 . . 31 36 15 41 4 28 1 9 5 Melee 59 | . . . . . . . . 9 6 28 2 10 1 2 1 Guns 66 | . 7 5 27 . . . 27 . . . . . . . . Cannons 23 | . 3 . . . . . . . . . . 17 . 2 1 AOE 63 | . . . 10 8 . . 4 24 7 7 . . . . 3 Classes Destroyed 20 | . 7 2 5 . . . . 2 1 3 . . . . . Worker 10 | . 1 . 4 . . . 4 . . . . . 1 . . Builder 10 | . . . 3 . . . 5 . 2 . . . . . . Tunneler 3 | . 1 . . 1 . . 1 . . . . . . . . Hauler 15 | . 1 . 6 . . . 6 . 1 . . . 1 . . Recycler 8 | . . . 1 1 . 1 2 . 2 . . . 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . Watcher 8 | . 1 . 5 . . . . . 1 1 . . . . . Swarmer 65 | . 3 3 7 8 . . 10 13 3 11 . 7 . . . Saboteur 2 | . . . . . . . . . . 1 . 1 . . . Grunt 86 | . 7 . 19 . . . 13 16 8 11 2 8 1 . 1 Brawler 3 | . . . 1 . . . 1 . . . . 1 . . . Duelist 5 | . . . 1 . . . . . . 1 1 2 . . . Sentry 37 | . . . 9 . . . 7 5 4 8 . 4 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Specialist 11 | . . . . . . . . 1 . 2 . . . 8 . Hunter 7 | . . . . . . . . 1 . 3 . 2 . 1 . Programmer 11 | . . . . . . . . . . 3 1 3 . . 4 Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 6 4 . 1 6 6 7 5 3 8 2 3 3 Combat Bots Only 8 | . 3 3 5 4 . . 4 6 4 5 3 8 1 3 3 Max Kills in Single Turn 4 | . 2 1 4 4 . 1 3 3 3 3 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 4 4 . . 3 3 3 3 . . . . 1 Melee 2 | . . . . . . . . 1 1 2 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Hostile Shots Fired 1415 | . 49 11 153 3 . . 98 71 63 225 52 523 3 89 75 Missed 403 | . 19 2 51 2 . . 23 14 13 56 12 159 2 29 21 Hits 1012 | . 30 9 102 1 . . 75 57 50 169 40 364 1 60 54 Melee 15 | . . . 1 . . . . . . 7 . 6 . . 1 Projectile 997 | . 30 9 101 1 . . 75 57 50 162 40 358 1 60 53 Critical Strikes 27 | . . . 5 . . . 4 1 3 5 . 5 . 2 2 Actively Blocked 2 | . . . 1 . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . Damage Taken 12566 | . 401 102 1272 40 . . 1008 626 581 2358 806 3470 13 927 962 Core 1373 | . 37 19 165 . . . 60 29 65 271 34 498 . 110 85 Absorbed by Shields 1054 | . . . 65 15 . . 350 221 179 . . 224 . . . Redirected to Shielding 156 | . . . 28 . . . . 3 13 11 . 88 . 13 . Regen/Repaired (Parts) 268 | . . . 268 . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 77 . . . 58 . . . 22 . . . . . Volleys Fired 456 | . 48 9 125 11 . . 104 21 9 39 3 45 . 6 36 Largest 2 | . 2 2 2 2 . . 2 2 1 1 1 2 . 2 2 Hottest 180 | . 120 46 50 50 . . 50 72 36 85 5 88 . 88 180 Shots Fired 810 | . 93 18 244 20 . . 206 36 9 40 3 79 1 12 49 Gun 549 | . 54 18 237 17 . . 204 . . 19 . . . . . Cannon 164 | . 39 . . . . . . . . 3 . 79 1 12 30 Launcher 87 | . . . 7 3 . . 2 36 9 11 . . . . 19 Special 10 | . . . . . . . . . . 7 3 . . . . Kinetic 622 | . 54 18 237 17 . . 204 . . . . 79 1 12 . Thermal 91 | . 39 . . . . . . . . 22 . . . . 30 Explosive 87 | . . . 7 3 . . 2 36 9 11 . . . . 19 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 4 10 5 . . 12 11 12 13 1 8 . 5 5 Robot Miss Streak 11 | . 4 2 7 3 . . 9 . . . 2 11 . 6 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 2 4 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . Shots Hit Robots 714 | . 55 10 159 7 . 1 140 46 21 90 10 129 7 24 15 Core Hits 456 | . 21 6 90 11 . . 88 56 21 37 1 101 3 8 13 Critical Kills 3 | . . . 1 . . . . . . 1 . . 1 . . Critical Parts Destroyed 26 | . 1 . 1 . . . 1 3 2 10 1 2 1 3 1 Critical Strikes 44 | . 1 . 2 . . . 1 5 3 15 1 9 2 4 1 Destroy 4 | . 1 . 2 . . . 1 . . . . . . . . Smash 26 | . . . . . . . . 3 2 12 1 2 2 3 1 Sever 14 | . . . . . . . . 2 1 3 . 7 . 1 . Melee Attacks 384 | . . . . . . 1 2 64 25 136 17 93 8 31 7 Impact 186 | . . . . . . 1 1 17 11 74 8 37 4 26 7 Slashing 198 | . . . . . . . 1 47 14 62 9 56 4 5 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 1 . . 5 5 . . 4 2 . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . Follow-up Attacks 35 | . . . . . . . . 4 3 19 . 5 2 2 . Damage Inflicted 26145 | . 843 148 3555 730 . 64 3098 3988 2129 4585 419 4398 398 904 886 Guns 6583 | . 476 148 3015 177 . . 2767 . . . . . . . . Cannons 1928 | . 367 . . . . . . . . . . 1295 . 138 128 Explosions 6312 | . . . 540 553 . . 331 2496 1134 654 . . . . 604 Melee 11293 | . . . . . . 64 . 1492 995 3931 392 3101 398 766 154 Ramming 29 | . . . . . . . . . . . 27 2 . . . Kinetic 8016 | . 476 148 3015 177 . . 2767 . . . . 1295 . 138 . Thermal 532 | . 367 . . . . . 37 . . . . . . . 128 Explosive 6275 | . . . 540 553 . . 294 2496 1134 654 . . . . 604 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 5683 | . . . . . . 64 . 466 492 2483 289 911 173 651 154 Slashing 5610 | . . . . . . . . 1026 503 1448 103 2190 225 115 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . 1 1 1 1 . . 5 7 20 23 23 25 28 Average Corruption 10 | . . . 1 1 1 1 . . 4 6 18 22 23 23 26 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 247 | . . . 3 4 4 2 . . 13 80 4 68 15 25 29 Message Errors 49 | . . . 1 1 . 1 . . 2 19 1 14 4 2 4 Matter Fused 66 | . . . . . . 1 . . 6 23 . 17 4 6 9 Heat Flow Errors 32 | . . . . . 2 . . . . 14 1 8 2 3 2 Energy Discharges 28 | . . . . 1 . . . . 2 7 . 9 2 4 3 Parts Rejected 3 | . . . . . . . . . 1 . . 2 . . . Parts Fused 2 | . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 28 | . . . . 1 1 . . . 1 8 . 8 1 4 4 Data Loss (major) 12 | . . . 1 . . . . . . 6 . 4 . . 1 Misfires 8 | . . . 1 1 . . . . . 1 . 1 1 1 2 Alerts 6 | . . . . . 1 . . . 1 1 . 1 1 1 . Misdirections 6 | . . . . . . . . . . . 2 . . 2 2 Weapon Failures 7 | . . . . . . . . . . . . 4 . 1 2 Overload Shots 3 | . . . . . . . . . . . . . . . 3 Overflow Damage 2343 | . 7 . 27 82 . 39 67 253 305 857 102 242 84 255 23 Projectiles 12 | . 7 . . . . . . . . . . . . . 5 Explosions 300 | . . . 27 82 . . 67 34 36 54 . . . . . Melee 2031 | . . . . . . 39 . 219 269 803 102 242 84 255 18 Knockbacks 37 | . . . . . . . . 1 1 4 . 29 . 2 . Impact 15 | . . . . . . . . 1 1 4 . 8 . 1 . Kinetic 21 | . . . . . . . . . . . . 21 . . . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 675 | . . . . 45 . . 292 69 36 119 . . . . 114 Shots 18 | . . . . 1 . . 4 5 1 2 . . . . 5 Rammed 2 | . . . . . . . . . . . 1 1 . . . Targets Rammed 3 | . . . . . . . . . . . 2 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . Highest Temperature 453 | . 353 . 21 . 182 . 28 18 66 453 90 375 262 252 137 Average Temperature 87 | . 122 . 4 . 83 . 6 5 37 111 41 105 139 74 47 Received Heat Transfer 2970 | . 213 . 573 . . . 330 159 212 531 114 703 9 63 63 Effects 7 | . 1 . . . . . . . . 3 . 3 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . 1 . 2 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . 1 . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . 1 . 4 3 6 2 1 . 5 . Combat Hostiles 19 | . . . . . . . . 3 2 6 2 1 . 5 . Parts Fried 27 | . . . . . . 2 . 2 3 10 1 1 . 8 . Impact Corruptions 59 | . . . . . . 2 . 7 5 23 4 7 2 8 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 . . . . . Heat Transferred 937 | . 777 . . . . . 50 . . . . . . . 110 Parts Sabotaged 12 | . . . . . . . . . . 6 . 6 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Maximum Alert Level 5 | . . . 2 1 . . 2 5 4 5 5 5 3 3 3 Low Security (%) 35 | 100 100 100 55 63 . 100 73 . . . . . . . . Level 1 7 | . . . 33 36 . . 4 4 . . . . . . . Level 2 8 | . . . 11 . . . 22 17 . . . . . 28 15 Level 3 14 | . . . . . . . . 24 57 12 . 11 100 71 84 Level 4 17 | . . . . . . . . 20 42 27 79 71 . . . Level 5 16 | . . . . . . . . 33 . 60 20 16 . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Peak Influence 3128 | . 125 104 573 255 . 5 466 2052 1194 3128 1642 1839 969 864 904 Initial 1642 | . . 34 . 221 . . . 293 1000 728 1642 1071 965 637 648 Average 797 | . 33 9 228 179 . . 163 1188 1088 1859 1541 1302 940 735 743 Influence Increases 9548 | . 306 92 1289 263 . 5 1042 1839 505 2490 150 928 76 267 296 Destroy 0b10 Robot/C 4700 | . 200 80 760 160 . . 620 780 300 860 80 560 20 180 100 Destroy 0b10 Robot/NC 315 | . 30 . 95 10 . 5 90 10 35 10 . 15 15 . . Destroy Leader 734 | . 54 10 212 20 . . 152 30 84 40 20 50 2 40 20 Allied During Kill 46 | . . 2 3 10 . . . 11 . 20 . . . . . Successful Hack 95 | . 7 . 17 . . . . 21 5 7 14 . 24 . . Disable Machine 465 | . 15 . 75 45 . . 90 165 15 30 . . 15 15 . Anti-Garrison Action 1850 | . . . . . . . . 550 . 1100 . 150 . . 50 Destroy Structure 758 | . . . 67 18 . . 60 182 51 213 6 48 . 2 111 Partial Spotted 30 | . . . 15 . . . . . . 15 . . . . . Lose Combat Pursuer 555 | . . . 45 . . . 30 90 15 195 30 105 . 30 15 Influence Decreases 8644 | . 217 181 720 620 212 5 590 239 1436 483 1748 619 1004 314 256 Entered New Map 5528 | . . 55 . 348 212 . . 159 1052 393 1486 459 874 274 216 Time Decay 2486 | . 217 126 640 262 . 5 550 . 334 . 222 . 130 . . Lost Part 490 | . . . 40 10 . . 40 40 50 30 40 160 . 40 40 Lost Ally 140 | . . . 40 . . . . 40 . 60 . . . . . Squads Dispatched 26 | . 3 . 6 . . . 5 . 3 . 5 . 1 3 . Investigation 6 | . 1 . 3 . . . 2 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 13 | . 2 . 3 . . . 3 . 1 . . . 1 3 . Assault 5 | . . . . . . . . . 1 . 4 . . . . Garrison 2 | . . . . . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Distress Signals 15 | . 1 1 5 . . . 4 . 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 304 | . 15 3 61 7 . . 47 32 21 49 14 34 3 11 7 Peak Tracking Total 10 | . 3 1 7 4 . . 6 6 7 7 6 10 2 3 4 Tactical Retreats 25 | . . . 2 . . . 2 3 1 8 2 4 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Traps Triggered 38 | . 2 . 10 . . . 4 6 3 9 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Machines Disabled 52 | . 1 . 5 3 . . 6 19 1 13 . 1 1 1 1 Max in Single Turn 4 | . 1 . 1 2 . . 4 2 1 2 . 1 1 1 1 Garrison Relay 13 | . . . . . . . . 6 . 5 . 1 . . 1 Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Machines Accessed 23 | . 1 . 5 . 2 . 3 2 4 1 2 . 3 . . Terminals 11 | . 1 . 2 . . . 2 2 2 1 . . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 2 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . Total Hacks 61 | . 3 . 30 . 5 . 5 2 7 1 3 . 5 . . Successful 40 | . 1 . 23 . 5 . 1 2 3 1 2 . 2 . . Failed 20 | . 2 . 7 . . . 4 . 4 . . . 3 . . Catastrophic 6 | . 1 . 2 . . . 1 . 1 . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . Manual 18 | . 3 . 7 . 1 . 4 . 3 . . . . . . Terminals 22 | . 3 . 7 . . . 4 2 3 1 . . 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 18 | . . . 16 . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 7 . . . . . . . 2 . 2 . . Garrison Access 4 | . . . . . . . 1 . 2 . 1 . . . . Terminal Hacks 13 | . 1 . 2 . 5 . . 2 1 1 . . 1 . . Record 4 | . . . . . 4 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 14 . . . . . 1 . . . . . . Scan Component 8 | . . . 7 . . . . . 1 . . . . . . Repair 7 | . . . 7 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . . . . . 1 . 1 . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Retrieve Study 5 | . . . 3 . . . . . . . 1 . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 4 . . . 2 1 2 . 1 . 3 . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . . . . 1 . 1 . . Parts Repaired 7 | . . . 7 . . . . . . . . . . . . Time 182 | . . . 182 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 58 | . . . . . . . . 25 . 20 4 5 . . 4 Machine Destruction 54 | . . . . . . . . 25 . 20 . 5 . . 4 Programmers 4 | . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Total Allies 8 | . . 2 . 1 . . . 2 . 3 . . . . . Largest Group 3 | . . 2 2 1 . . . 2 . 3 . . . . . Highest-Rated Group 65 | . . 32 32 31 . . . 56 . 65 . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . 31 . 25 . . . . . Initial Warlord ECA Mod 37 | . . . . . . . . . 13 13 24 24 27 27 37 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . 18 . . . . 9 . 9 . . . . . Total Damage 648 | . . . 185 . . . . 190 . 273 . . . . . Kills 7 | . . . 1 . . . . 3 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Active Infowar (turns) 411 | . . . . . . . . . . . . . 254 157 . Jamming 411 | . . . . . . . . . . . . . 254 157 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Turns Passed 16529 | 90 874 1278 2593 567 421 233 1923 1905 756 2809 477 1378 262 504 459 Spaces Moved 7864 | 52 367 770 1410 480 263 202 939 853 363 1007 223 403 161 193 178 Core 8 | 3 . . . . . . . . . . . 5 . . . Treads 3242 | 49 367 770 410 . . . . . 79 1007 223 337 . . . Legs 4 | . . . 4 . . . . . . . . . . . . Wheels 4607 | . . . 996 480 263 202 939 853 284 . . 58 161 193 178 Hover 3 | . . . . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 110 110 110 135 140 140 200 160 145 102 102 105 Average Speed 153 | 153 188 160 128 110 110 110 141 171 159 200 160 214 127 102 122 Slowest Speed 1500 | 160 240 160 260 110 110 110 230 230 230 200 160 1500 145 105 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 3 62 99 89 97 64 39 80 97 40 80 5 41 7 47 33 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 33 | . . . . . . . 2 2 1 10 6 8 . 2 2 Terrain Destroyed 871 | . . . 72 23 . . 62 185 67 277 6 8 . 2 169 Melee 31 | . . . . . . . 2 2 1 10 6 8 . 2 . Projectile 18 | . . . . . . . . . . . . . . . 18 AOE 822 | . . . 72 23 . . 60 183 66 267 . . . . 151 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Gar Total 10843 | 60 460 802 1949 497 397 210 1339 1143 494 1543 306 660 203 428 352 Wait 1434 | . 8 18 299 . 125 6 223 81 67 257 38 42 18 168 84 Move 7853 | 51 366 769 1409 479 262 201 939 852 363 1006 223 402 161 192 178 Hop . | . . . . . . . . . . . . . . . . Pick Up 160 | 2 18 3 45 1 4 . 20 10 6 20 5 12 5 8 1 Fast Attach 80 | 6 6 . 20 . . . 8 3 5 3 1 21 4 3 . Attach 69 | . 1 . 10 1 1 1 8 3 5 11 5 16 . 3 4 Detach 8 | . . . . . . . 1 . . 1 . 4 1 . 1 Swap 147 | . 2 . 12 5 . 1 10 39 8 27 8 19 4 6 6 Drop 145 | 1 11 3 29 . 5 . 24 10 10 21 4 11 4 9 3 Fire 456 | . 48 9 125 11 . . 104 21 9 39 3 45 . 6 36 Melee 344 | . . . . . . 1 2 60 21 114 17 87 6 29 7 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 2 1 . . . Escape Stasis 70 | . . . . . . . . 32 . 6 . . . . 32 Rewire 74 | . . . . . . . . 32 . 38 . . . 4 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 592 | -10/Materials | Discovered new exit (range 6) 727 | -10/Materials | Discovered new exit (range 7) 838 | -10/Materials | Discovered new exit (range 11) 965 | -10/Materials | Entered Mines 1005 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1051 | -10/Mines | Assembled infested the area 1056 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1449 | -10/Mines | Discovered new exit (range 12) 1871 | -10/Mines | Discovered new exit (range 7) 1879 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2163 | -10/Mines | Found a hidden stash of uninstalled traps 2229 | -10/Mines | Discovered new exit (range 8) 2243 | -10/Mines | Entered Materials 2243 | -9/Materials | Accompanied by 2 allies 2243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -9/Materials | Discovered new exit (range 16) 3022 | -9/Materials | Discovered new exit (range 4) 3180 | -9/Materials | Discovered new exit (range 9) 3317 | -9/Materials | Repaired Lgt. Treads 3344 | -9/Materials | Repaired Lgt. Treads 3371 | -9/Materials | Repaired Lgt. Treads 3398 | -9/Materials | Repaired Lgt. Treads 3425 | -9/Materials | Repaired Lgt. Treads 3452 | -9/Materials | Repaired Core Shielding 3947 | -9/Materials | Repaired Lgt. Treads 4836 | -9/Materials | Entered Mines 4839 | -9/Mines | Met a Derelict bent on vengeance 4924 | -9/Mines | Learned Materials emergency access door positions 4998 | -9/Mines | Discovered new exit (range 7) 5025 | -9/Mines | Received a Mining Laser from a helpful Derelict 5195 | -9/Mines | Discovered new exit (range 10) 5247 | -9/Mines | Learned 2 Materials zone layouts 5398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5398 | -9/Mines | Discovered new exit (range 5) 5403 | -9/Mines | Entered Exiles 5437 | -9/Exiles | Met 8R-AWN 5454 | -9/Exiles | Met EX-HEX 5533 | -9/Exiles | Met EX-BIN 5549 | -9/Exiles | Aligned with FarCom system 5550 | -9/Exiles | Given EX-Vault access code 5576 | -9/Exiles | Opened EX-Vault 5585 | -9/Exiles | Found 0b10 Alert Chip 5609 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5623 | -9/Exiles | Exiles lab attacked by MAIN.C 5647 | -9/Exiles | Learned location of Zion (-7) 5679 | -9/Exiles | Discovered new exit (range 14) 5824 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5824 | -9/Exiles | Entered Mines 6040 | -8/Mines | Discovered new exit (range 9) 6057 | -8/Mines | Entered Materials 6057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6956 | -8/Materials | Discovered new exit (range 9) 7208 | -8/Materials | Discovered new exit (range 7) 7855 | -8/Materials | Build established: Scavenger-Mutant 7980 | -8/Materials | Identified exit to Garrison 7980 | -8/Materials | Entered Garrison 8190 | -8/Garrison | Garrison Relay disabled 8293 | -8/Garrison | Triggered checkpoint 8357 | -8/Garrison | Triggered checkpoint 8482 | -8/Garrison | Triggered checkpoint 8488 | -8/Garrison | Triggered checkpoint 8636 | -8/Garrison | Triggered checkpoint 8725 | -8/Garrison | Build established: Mutant 8861 | -8/Garrison | Triggered checkpoint 8880 | -8/Garrison | Discovered new exit (range 15) 9098 | -8/Garrison | Triggered checkpoint 9149 | -8/Garrison | Phase Generator disabled 9162 | -8/Garrison | Garrison Relay disabled 9362 | -8/Garrison | Discovered new exit (range 8) 9560 | -8/Garrison | Garrison Relay disabled 9674 | -8/Garrison | Garrison Relay disabled 9718 | -8/Garrison | Found Launcher Loader 9782 | -8/Garrison | Discovered new exit (range 7) 9821 | -8/Garrison | Triggered checkpoint 9845 | -8/Garrison | Garrison Relay disabled 9885 | -8/Garrison | Entered Materials 10196 | -8/Materials | Discovered new exit (range 11) 10285 | -8/Materials | First assault squad dispatched 10314 | -8/Materials | Garrison activated, responded to threat 10375 | -8/Materials | Lost 3 parts (2n1w) 10640 | -8/Materials | Identified exit to Garrison 10641 | -8/Materials | Entered Garrison 10675 | -8/Garrison | Triggered checkpoint 10721 | -8/Garrison | Garrison Relay disabled 10967 | -8/Garrison | Triggered checkpoint 11088 | -8/Garrison | Build established: Scavenger-Gladiator 11461 | -8/Garrison | Triggered checkpoint 11609 | -8/Garrison | Triggered checkpoint 11751 | -8/Garrison | Garrison Relay disabled 11814 | -8/Garrison | Discovered new exit (range 10) 12116 | -8/Garrison | Phase Generator disabled 12117 | -8/Garrison | Core integrity fell below 50% 12291 | -8/Garrison | Triggered checkpoint 12357 | -8/Garrison | Lost 3 allies 12383 | -8/Garrison | Triggered checkpoint 12476 | -8/Garrison | Garrison Relay disabled 12649 | -8/Garrison | Discovered new exit (range 11) 12812 | -8/Garrison | Triggered checkpoint 12951 | -8/Garrison | Triggered checkpoint 13138 | -8/Garrison | Garrison Relay disabled 13228 | -8/Garrison | Discovered new exit (range 14) 13450 | -8/Garrison | Entered Factory 13450 | -7/Factory | Evolved 2 slots: Propulsion x2 13499 | -7/Factory | Central database locked down 13850 | -7/Factory | First assault squad dispatched 13880 | -7/Factory | Crushed by falling debris 13880 | -7/Factory | System corruption reached 10% 13904 | -7/Factory | Garrison activated, responded to threat 13911 | -7/Factory | Lost 4 parts (2n1u1w) 13927 | -7/Factory | Identified exit to Garrison 13927 | -7/Factory | Entered Garrison 14135 | -7/Garrison | Lost 3 parts (2n1u) 14321 | -7/Garrison | Triggered checkpoint 14431 | -7/Garrison | Lost 9 parts (1p7n1u) 14442 | -7/Garrison | Core integrity fell below 50% 14681 | -7/Garrison | Garrison Relay disabled 14818 | -7/Garrison | Triggered checkpoint 14891 | -7/Garrison | Triggered checkpoint 15112 | -7/Garrison | Destroyed 8 combat bots 15284 | -7/Garrison | Discovered new exit (range 13) 15305 | -7/Garrison | Entered Factory 15508 | -7/Factory | Build established: Scavenger-Mutant 15567 | -7/Factory | Identified exit to DSF 15567 | -7/Factory | Entered DSF 15649 | -7/DSF | Additional patrols routed to DSF 15707 | -7/DSF | Core integrity fell below 20% 15995 | -7/DSF | Sterilization system engaged 16015 | -7/DSF | Ambient heat levels rising (+10) 16030 | -7/DSF | Ambient heat levels rising (+10) 16044 | -7/DSF | Discovered new exit (range 15) 16045 | -7/DSF | Ambient heat levels rising (+10) 16060 | -7/DSF | Ambient heat levels rising (+10) 16071 | -7/DSF | Entered Garrison 16128 | -7/Garrison | Garrison Relay disabled 16530 | -7/Garrison | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 16433_ Dropped Hcp. Matter Pod. 16434_ System corrupted: Component data lost. 16434_ Extracted 200 matter. 16434_ The unstable cave ceiling collapses. 16434_ Dropped Hcp. Matter Pod. 16435_ Acquired Hcp. Matter Pod. 16436_ Extracted 200 matter. 16437_ The unstable cave ceiling collapses. 16454_ System corrupted: FCS attempts to trigger Missile Launcher. 16454_ System corrupted: Missile Launcher misfires. 16454_ The unstable cave ceiling collapses. 16471_ System corrupted: Energy discharge (-25). 16487_ System corrupted: Component data lost. 16503_ System corrupted: Heat flow error (+161). 16519_ System corrupted: Matter fused (-9). 16520_ Hrd. Heavy Armor Plating destroyed. 16522_ Arm. Huge Wheel+ destroyed. 16528_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????## ##?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????### # ##?????????? | | ????????????????????????####### #??????????? | | ????????????????????# ##########????? | | ????????????????????# * ##" #????? | | ????????????????????# ?## #????? | | ????????????????????# ??# #######????? | | ????????????????????# ! *??# #??????????? | | ????????????????????# ??# #??????????? | | ????????????????????# ??# #??????????? | | ????????????????????# ??# #######????? | | ???????????????????# [ ??# #????? | | ????????????????????# ! ???# #######????? | | ????????????????????##########???#g #??????????? | | ????????????????##################+"####### #? | | ??????????????### + #? | | ??????????????#"# #? | | ???????????????" % ^^ #? | | ???????????????? ######################? | | ????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# b #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ???????????????s?????# #?????????????????????? | | ???????????????s?????# #?????????????????????? | | ???????????????s?????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 30 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 58% | -9/Materials Lgt. Treads | 62% | -9/Materials Lgt. Treads | 58% | -9/Materials Lgt. Treads | 81% | -9/Materials Lgt. Treads | 90% | -9/Materials Core Shielding | 60% | -9/Materials Lgt. Treads | 71% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Power Maul | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatQuantumSpear Manual? 0 Play Time 01:17:43 Cumulative 734.9 hours Start 2026.10.20 @ 04:36:24 End 2026.10.20 @ 06:00:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 555 Rogue 555 Adventurer 0 Explorer 0 Win Type - Total 29 Types 15/3/5/1/0/0/0/3/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 061284d3-05f3-45c1-8f62-1d881c5c2f80