Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.21 @ 13:05:53 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (655) 3275 Value Destroyed (30215) 30215 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (39384) 39384 TOTAL SCORE: 84754 Bonus ------- High Alert Combat Kills 10436 Follower Combat Kills 3105 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10450 Subatomizer Sterilization 3000 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 MAIN.C Attacked Proxy Base 500 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -607 Cogmind --------- Core Integrity 880/1410 Matter 300/300 Energy 1488/1490 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Thunder Leg Compact Wheel Centrium Wheel Impulse Thruster (fused) Impulse Thruster > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Graphene Brace Experimental EM Shield Advanced Force Field Relay Coupler [Proto] (21) > --- WEAPON (5) ------- Enhanced Nova Cannon Heavy Machine Gun Linear Accelerator Linear Accelerator Advanced Remote Datajack > --- INVENTORY (25) --- Wheel Compact Wheel Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Advanced Heat Sink Improved Matter Compressor (300) Improved Weapon Cycler Experimental Transmission Jammer Experimental Cloaking Device Mobile Refinery Mk. CCLXVII Gamma Rifle Gamma Rifle Compact HERF Cannon Hardcell Cannon Mini Smartbomb Launcher Ragnarok Missile Launcher Advanced Remote Datajack Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Huge Storage Unit Terrain Scanner Core Analyzer Experimental Transmission Jammer Experimental Cloaking Device Medium Regenerative Plating Advanced Shield Generator Relay Coupler [NC] > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Wheel Wheel Wheel Improved Matter Compressor Core Analyzer Improved Weapon Cycler Graphene Brace Advanced Shield Generator Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] Mobile Refinery Mk. CCLXVII Advanced Plasma Rifle Compact HERF Cannon KE Penetrator Railgun Mini Smartbomb Launcher Improved Remote Datajack Heavy Scimitar of Distortion [Rating: 186] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 2 . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Utility 11 | . . . . . 2 . . . 2 . . . . . . 2 . . . . 1 . . . . . 2 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 383 | 6 10 4 . . 15 12 7 11 12 5 17 4 . 16 8 17 23 16 8 16 17 25 15 4 2 27 21 19 46 Power 48 | 1 1 1 . . . . 2 1 2 1 2 . . . . 1 1 2 1 2 3 7 1 . 1 4 5 3 6 Engine 9 | 1 1 1 . . . . 2 . 2 1 1 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . 1 . . 1 . . . . 1 . 1 1 . 3 2 . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . 1 1 . 2 . 5 1 . 1 4 5 3 6 Propulsion 45 | 2 2 . . . 3 1 . 2 . . 1 . . 1 . . 2 . 1 2 1 . 2 2 . 4 5 2 12 Treads 12 | 2 1 . . . 1 . . . . . . . . 1 . . . . . 1 1 . 1 . . . 3 . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 30 | . 1 . . . 2 1 . 2 . . 1 . . . . . 2 . 1 1 . . 1 2 . 4 2 2 8 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 135 | 1 4 1 . . 4 6 . 3 1 3 9 3 . 7 3 9 7 7 2 9 6 6 3 2 . 11 5 7 16 Device 76 | . . 1 . . 1 3 . 1 . 3 5 3 . 5 2 4 3 2 1 4 3 2 3 2 . 9 5 3 11 Storage 8 | 1 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Processor 14 | . 1 . . . . . . . . . 2 . . . . 2 3 3 . . . . . . . . . 1 2 Hackware 14 | . . . . . . . . 1 . . . . . . 1 . . . 1 1 2 4 . . . . . 1 3 Protection 23 | . 1 . . . 2 3 . 1 1 . 1 . . 2 . 2 1 2 . 4 1 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 3 2 . . 8 5 5 5 9 1 5 1 . 8 5 7 13 7 4 3 7 12 9 . 1 8 6 7 12 Energy Gun 72 | . . . . . 1 2 4 . 7 1 3 1 . 3 5 6 11 6 1 2 4 3 3 . . 2 5 1 1 Energy Cannon 12 | . . . . . . . 1 . . . . . . 1 . . . . . 1 3 . . . . 1 1 3 1 Ballistic Gun 49 | 2 2 1 . . 5 2 . 4 . . 1 . . 3 . 1 . 1 2 . . 9 6 . 1 2 . 3 4 Ballistic Cannon 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Launcher 8 | . 1 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 Special Weapon 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . 2 . 3 . 4 1 6 . . 1 . . 6 5 2 . 2 . . . . 14 . . 1 Corrupted Parts 4 | . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . System Corruption 35 | . . . . . . . 6 . . . . . . 10 . . . . . . 19 . . . . . . . . Parts Lost 124 | . 4 . . . 4 2 2 1 1 . 2 . . 6 5 1 6 4 1 . 6 16 9 1 1 1 6 14 31 Power 20 | . . . . . . . 1 1 . . . . . . . . . . . . 1 4 1 . 1 1 1 3 6 Propulsion 18 | . 2 . . . 1 1 . . . . 1 . . . . . . . . . . 1 1 1 . . . 1 9 Utility 30 | . . . . . . 1 . . 1 . . . . 1 1 . 1 1 . . 2 3 2 . . . 5 4 8 Weapon 56 | . 2 . . . 3 . 1 . . . 1 . . 5 4 1 5 3 1 . 3 8 5 . . . . 6 8 Highest Loss Streak 12 | . 2 . . . 2 1 1 1 1 . 1 . . 3 3 1 2 3 1 . 6 9 4 1 1 1 4 9 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 7 16 18 17 18 22 21 22 21 21 21 21 21 21 19 19 19 20 20 19 18 21 21 23 20 22 22 21 21 Power 1 | . 1 1 1 1 1 1 . 1 1 2 1 1 1 1 1 1 . 2 2 1 . 2 3 4 3 3 2 2 . Propulsion 2 | 1 3 4 5 5 5 4 2 1 2 2 2 3 3 2 1 2 1 1 1 1 2 1 2 3 2 1 4 2 5 Utility 8 | . 1 6 7 6 4 7 8 9 7 7 9 8 8 8 8 7 8 10 11 11 10 13 9 10 10 11 9 8 6 Weapon 6 | . 1 4 5 5 7 8 8 9 9 8 6 8 8 8 7 8 6 5 4 3 4 3 4 4 4 5 6 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 110 | . 1 . 3 . 10 11 2 2 6 3 5 1 1 6 2 7 5 2 . 7 . 10 3 . . 5 5 . 13 Power 10 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . 2 . . . 2 2 . . Propulsion 29 | . . . . . 6 5 . . . . . . . 1 . . . . . 4 . . . . . . 2 . 11 Utility 33 | . 1 . 3 . 1 2 1 . 1 . 5 1 . 4 . 2 3 1 . . . 6 . . . 1 1 . . Weapon 37 | . . . . . 3 4 1 2 5 3 . . 1 1 2 4 2 . . 1 . 2 3 . . 2 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 86 100 100 100 96 92 90 90 91 90 84 91 92 91 91 90 93 93 93 93 93 93 86 92 99 97 98 90 85 Engine 2 | . 5 14 14 14 9 8 7 5 2 7 5 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 4 . 1 7 7 7 7 6 5 5 5 3 6 10 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 5 5 7 9 8 17 19 19 16 15 13 10 Treads 2 | . 23 14 14 14 3 2 . . . . . . . 5 7 . . . . . . . . . . . . 1 . Wheel 7 | . 2 14 14 14 14 8 8 8 7 7 7 7 7 1 . 3 4 5 5 4 4 4 4 4 9 16 15 10 12 Device 21 | . . 12 14 14 17 16 16 16 20 22 27 27 28 26 27 23 21 19 17 18 23 16 21 27 28 25 32 28 23 Storage 6 | . 23 14 14 14 9 8 8 8 7 7 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 3 | . . . . . . . . . . . 1 7 . . . 5 5 10 11 11 10 10 4 . . . . 2 7 Hackware 1 | . . . . . . . . 2 7 4 . . . . 2 6 3 . 3 3 1 3 . . . . . 1 2 Protection 5 | . 2 1 . . 8 8 8 5 6 7 5 . 6 8 4 7 5 7 5 5 3 4 4 4 4 3 4 3 1 Energy Gun 16 | . . . . . 1 7 21 13 21 28 28 35 35 26 25 23 31 28 24 29 23 6 6 4 4 6 13 14 5 Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 2 . . 1 4 8 3 1 . . 2 2 2 Ballistic Gun 11 | . 27 28 28 28 31 27 18 27 9 5 . . . 6 9 3 . 3 7 1 . 13 19 24 27 22 7 2 2 Peak Build Rating 186 | 6 9 15 18 18 52 63 64 58 72 79 86 84 83 90 95 102 111 125 125 130 146 144 162 147 144 170 181 186 185 Average Rating 95 | 4 6 13 15 18 40 54 57 54 67 72 81 82 80 78 90 82 94 116 117 120 138 128 142 135 136 148 171 162 155 On Entrance 86 | . 6 9 15 18 18 41 63 56 54 68 79 83 83 81 90 92 73 98 122 116 130 141 140 147 134 144 155 171 158 Avg Prop Armor Cover (%) 11 | . 11 12 13 13 8 7 . . . . . . . . . . . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 238 | 14 52 54 54 54 111 115 112 108 119 123 197 124 130 141 136 146 163 156 153 168 216 223 221 220 212 226 221 225 238 Greatest Support 150 | 40 40 16 16 16 32 32 28 28 28 28 28 28 28 75 75 75 28 28 28 28 28 80 70 28 20 46 58 150 68 Greatest Overweight (x) 55 | . 3 3 3 3 6 7 3 3 4 4 7 4 4 4 1 46 5 5 5 5 7 7 7 10 10 7 7 10 55 Average Overweight (x) 4 | . . 2 3 3 3 4 3 3 3 4 4 4 4 1 1 5 4 5 4 5 6 6 6 7 9 4 3 4 5 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 12 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 10 19 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 7 16 19 20 20 24 24 24 23 23 24 24 24 24 24 24 24 24 24 24 22 23 23 24 21 23 24 22 21 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 9 19 20 20 24 25 25 25 22 25 25 25 25 25 24 25 25 25 25 25 18 25 24 23 21 25 23 25 21 Class Distribution -------------------- 22% | Scavenger-Executioner 12% | Bothacker-Executioner 7% | Gunner 7% | Bothacker-Tank 7% | Scavenger-Tank 6% | Executioner 5% | Scavenger-Gunner 5% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Tank 4% | Commander-Skirmisher 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Executioner | -6/Factory Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -5/Factory Bothacker-Executioner | -5/Garrison Bothacker-Executioner | -4/Factory Bothacker-Executioner | -4/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Bothacker-Executioner | -2/Research Bothacker-Executioner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Matter Collected 21431 | 220 786 221 53 . 917 1408 973 920 291 476 553 276 475 1901 320 530 840 321 398 848 399 1668 950 302 549 1131 1201 477 2027 Remotely 887 | . . . . . . . . . . . . . . 717 . . 170 . . . . . . . . . . . . Salvage Created 36240 | . 792 192 . . 1212 1612 1315 1473 280 913 214 141 176 1799 1602 1821 4059 1861 637 2534 2267 2556 1842 239 378 1160 1596 818 2751 Parts 1485 | . 52 16 . . 60 68 58 77 9 32 5 5 6 129 46 62 81 51 25 111 97 114 86 7 15 53 58 36 126 Haulers Intercepted 21 | . 2 . . . 1 . 4 . 1 . . . . . . 3 5 . 2 . 1 . . . . 2 . . . Recyclers Shooed 24 | . 3 . . . 1 . 1 . . . . . . . . 2 8 . . . 3 . 1 . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . . . . 6 . 74 . . . . . . . . 7 16 . . . . Prevented 12 | . . . . . . . . . . . . . . . 11 . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 476 | . 15 6 . . 17 24 15 30 3 12 3 1 4 8 35 23 29 44 7 29 28 34 23 11 7 9 20 8 31 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 353 | . 13 3 . . 11 20 10 30 3 12 2 1 4 5 23 19 23 39 7 27 16 15 19 4 7 9 10 6 15 Cannons 35 | . . . . . . . . . . . . . . . . . . . . 2 1 17 4 . . . . . 11 AOE 51 | . 2 3 . . 3 4 5 . . . . . . . 10 2 . . . . 9 . . 7 . . 5 1 . Classes Destroyed 28 | . 6 1 . . 3 4 3 . . . . 1 . 3 1 1 . 3 . . 1 . . . . . 1 . . Worker 25 | . 1 . . . 3 . 1 . . . . . . . . . 4 . 1 . 4 . 1 . . 2 1 2 5 Builder 23 | . 1 . . . 1 . 4 . . . 1 . . . . 1 3 . . . 5 . 2 . . 1 3 1 . Tunneler 6 | . . 2 . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . Hauler 21 | . 2 . . . 1 . 4 . 1 . . . . . . 3 5 . 2 . 1 . . . . 2 . . . Recycler 38 | . 3 1 . . 2 . 4 . 1 . 1 . . . . 2 13 . . . 3 . 1 . . 2 1 . 4 Mechanic 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . . . . . 1 . 1 . . . . . . . . . 4 . 1 1 . . . . . . . 1 . Swarmer 84 | . 6 6 . . . 6 . 6 . 3 . . 2 . 8 5 . 6 4 5 4 3 . 5 3 1 5 . 6 Cutter 6 | . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Grunt 153 | . 9 . . . 13 7 9 10 1 5 . . . . 16 8 20 10 1 5 6 11 6 4 1 . 4 1 6 Brawler 16 | . . . . . . . 1 2 . 1 1 . . . 2 1 . . . 2 3 . 3 . . . . . . Duelist 11 | . . . . . . 1 . 2 . 1 . . . . 2 . . . . 1 2 . 1 1 . . . . . Protector 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Sentry 63 | . . . . . 4 5 4 5 2 3 2 . 1 . . 4 3 3 2 7 . 7 4 1 1 3 1 . 1 Specialist 13 | . . . . . . 1 . . . . . . . . 1 2 . . . 3 4 2 . . . . . . . Hunter 39 | . . . . . 1 . 1 . . . . . . . 4 3 2 2 . . 5 2 4 . 2 . 5 4 4 Programmer 52 | . . . . . . 2 . 5 . . . . 1 . 1 1 3 2 . 7 2 4 4 . . 5 4 1 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 8 | . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 1 . . . . . 2 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite 71 | . . . . . . . . . . . . . . 71 . . . . . . . . . . . . . . . Tinkerer 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Assembled 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 25 | . 4 3 . . 9 6 8 8 2 4 3 1 3 14 21 7 22 12 5 6 25 10 12 6 3 3 12 5 4 Combat Bots Only 21 | . 3 3 . . 7 6 5 8 1 4 2 1 3 1 21 7 9 12 5 6 19 10 6 6 3 3 9 4 4 Max Kills in Single Turn 6 | . 2 2 . . 2 3 4 2 1 2 1 1 1 2 4 4 3 3 1 2 6 2 2 3 2 2 3 2 1 Gunslinging 1 | . . . . . 1 1 1 1 . 1 . . . 1 1 . 1 1 . 1 1 1 1 . 1 1 . . . Exploded 4 | . 2 2 . . 1 2 2 . . . . . . . 3 2 . . . . 4 . . 3 . . 3 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Hostile Shots Fired 2467 | . 97 16 . . 50 37 34 80 54 31 76 6 5 111 99 75 80 114 12 71 234 231 158 19 58 26 125 232 336 Missed 718 | . 21 5 . . 16 9 14 20 24 10 32 3 2 48 26 31 21 28 7 23 67 76 40 2 24 7 26 43 93 Hits 1749 | . 76 11 . . 34 28 20 60 30 21 44 3 3 63 73 44 59 86 5 48 167 155 118 17 34 19 99 189 243 Melee 24 | . . . . . . . . 1 . 1 . . . 1 . . . 2 . . 1 7 8 3 . . . . . Projectile 1725 | . 76 11 . . 34 28 20 59 30 20 44 3 3 62 73 44 59 84 5 48 166 148 110 14 34 19 99 189 243 AOE 16 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 14 Critical Strikes 89 | . . . . . 2 . 3 2 . . . . . 3 4 . 1 1 . 1 11 10 12 1 1 1 6 5 25 Actively Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 19 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . . 1 . 1 2 Damage Taken 28145 | . 816 91 . . 686 508 386 504 253 199 416 52 41 834 1245 670 1250 1306 124 589 2439 3105 2189 188 297 276 1766 2820 5095 Core 2700 | . 158 8 . . 33 18 14 20 28 23 47 . . 50 74 47 33 67 . 53 167 450 358 9 . 18 228 199 598 Absorbed by Shields 5522 | . . . . . . 30 . 365 . 69 . . . 160 . . . 376 . 266 496 112 616 171 196 285 701 992 687 Reduced by Siege Mode 754 | . . . . . . . . . . . . . . . 18 . . . . 5 324 34 32 . . . 55 232 54 Redirected to Shielding 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Ignored by Resistances 1582 | . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . 1533 Regen/Repaired (Parts) 1741 | . . . . . 42 . 32 . . . . . . . 14 . . . 183 . 25 608 239 69 119 14 179 217 . Core Remaining (%) 73 | 100 . . . 33 . . . 94 . . . . . . 80 92 . . . 81 . . . . 13 98 81 . 62 Volleys Fired 1349 | . 86 17 . . 52 31 50 59 9 38 10 2 5 147 47 57 89 53 19 65 68 74 50 24 11 28 64 48 146 Largest 9 | . 2 2 . . 4 5 5 5 5 5 2 5 5 5 5 5 8 6 6 6 6 6 9 6 8 8 6 6 6 Hottest 625 | . 40 43 . . 136 197 264 264 228 288 100 385 280 410 353 417 625 486 435 509 509 519 484 244 307 315 514 520 575 Shots Fired 4924 | . 164 31 . . 148 132 217 249 41 124 28 11 25 477 181 199 384 274 77 270 220 358 269 48 71 148 232 158 388 Gun 4308 | . 157 28 . . 129 130 210 246 40 123 28 11 25 421 166 177 359 272 70 256 172 248 247 29 71 144 199 134 216 Cannon 450 | . . . . . . . . . . . . . . 11 . 21 25 2 4 13 33 106 22 7 . 4 31 22 149 Launcher 109 | . 7 3 . . 19 2 7 . . . . . . 45 6 . . . . . 6 . . 12 . . 2 . . Special 57 | . . . . . . . . 3 1 1 . . . . 9 1 . . 3 1 9 4 . . . . . 2 23 Kinetic 1714 | . 157 28 . . 121 100 116 155 15 30 . . . 80 28 40 . 10 17 10 . 184 189 27 60 97 62 40 148 Thermal 3004 | . . . . . 8 30 94 91 25 93 28 11 25 352 138 158 384 264 57 259 205 170 79 9 11 51 168 115 179 Explosive 90 | . 7 3 . . . 2 7 . . . . . . 45 6 . . . . . 6 . . 12 . . 2 . . Electromagnetic 59 | . . . . . 19 . . . . . . . . . . . . . . . . . 1 . . . . 1 38 Robot Hit Streak 56 | . 9 8 . . 10 19 9 27 15 18 16 12 20 56 35 28 40 30 12 26 41 37 15 5 8 21 30 41 22 Robot Miss Streak 6 | . 5 3 . . 4 2 4 5 1 4 3 1 1 2 5 2 3 4 3 5 3 3 5 2 4 3 4 2 6 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 1 . 1 1 1 . . Secondary Targets 101 | . 3 . . . 2 6 3 10 . 2 1 . . 8 7 7 6 11 1 6 6 1 7 1 4 2 4 2 1 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 2 . 1 1 . . 1 2 1 1 1 1 2 2 1 1 1 2 1 1 1 1 Autonomous 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Shots Hit Robots 2982 | . 100 21 . . 77 147 120 158 21 100 24 10 12 238 126 121 226 167 39 154 127 221 155 14 40 81 149 120 214 Core Hits 1534 | . 41 15 . . 39 55 69 58 12 43 11 7 10 132 78 77 200 97 18 77 78 97 68 27 17 35 52 32 89 Critical Kills 53 | . 1 . . . . . . . . 1 . . . . . 3 . 12 3 16 7 3 2 . . . 1 1 3 Critical Parts Destroyed 53 | . . . . . . . . 2 . . . . . 3 2 1 2 6 1 16 7 4 4 1 1 . 1 2 . Critical Strikes 200 | . 1 . . . . 1 8 11 . 4 1 . . 5 13 12 10 21 4 34 21 8 8 1 2 1 11 6 17 Burn 79 | . . . . . . 1 8 8 . 3 1 . . 2 11 8 8 2 . 1 4 1 1 . 1 . 9 3 7 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Destroy 108 | . 1 . . . . . . 2 . 1 . . . 3 2 4 2 19 4 33 16 5 7 1 1 1 2 3 1 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 109 | . . . . . 1 75 1 14 3 2 . . . . 1 2 . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . 1 60 1 14 3 2 . . . . 1 2 . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83978 | . 1229 413 . . 1864 5038 3207 3543 568 2102 714 314 327 5163 4292 3818 6286 4392 771 4024 5447 6119 4293 1490 918 2195 4809 3686 6956 Guns 61462 | . 1134 182 . . 1200 1565 2094 2609 568 1944 714 314 327 4249 2870 2834 6048 4392 740 3734 2626 3553 3927 340 918 2195 4163 3158 3064 Cannons 8254 | . . . . . . . . . . . . . . . . 65 31 . 31 290 936 2566 366 . . . 170 376 3423 Explosions 9440 | . 95 231 . . 664 212 1113 . . . . . . 914 1422 919 207 . . . 1885 . . 1150 . . 476 152 . Melee 4806 | . . . . . . 3261 . 918 . 158 . . . . . . . . . . . . . . . . . . 469 Ramming 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Kinetic 21959 | . 1134 182 . . 1120 1245 1086 1640 161 510 . . . 803 464 696 . 137 191 121 . 2407 2994 340 791 1583 1180 915 2259 Thermal 47902 | . . . . . 104 320 1008 969 407 1434 714 314 327 3446 2406 3007 6079 4255 580 3831 3397 3712 1276 . 127 612 3153 2576 3848 Explosive 7754 | . 95 231 . . . 212 1113 . . . . . . 914 1422 49 207 . . . 1885 . . 1150 . . 476 . . Electromagnetic 1152 | . . . . . 640 . . . . . . . . . . 66 . . . . . . 23 . . . . 43 380 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4806 | . . . . . . 3261 . 918 . 158 . . . . . . . . . . . . . . . . . . 469 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 317 | . . . . . . . . . . . . . . . . . . . . . 165 . . . . . . 152 . Phasic 72 | . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . Highest Corruption 27 | . . . . . 1 4 12 2 1 10 19 19 . 11 . . 4 4 4 10 27 27 8 8 8 4 4 8 8 Average Corruption 6 | . . . . . 1 4 6 1 1 3 18 18 . 10 . . 1 3 4 7 14 17 6 8 8 3 2 6 3 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 482 | . . . . . 1 26 23 5 2 21 55 21 . 86 . . 6 16 17 33 25 5 23 16 1 12 20 11 57 Message Errors 123 | . . . . . . 6 5 1 . 7 16 6 . 18 . . 3 4 7 5 3 1 7 4 . 4 8 4 14 Matter Fused 95 | . . . . . . 4 6 2 . 5 13 4 . 17 . . . 3 2 6 5 1 5 2 . 2 3 1 14 Heat Flow Errors 56 | . . . . . . 7 2 . 1 1 7 4 . 9 . . . 3 2 2 2 1 . 3 . . 3 1 8 Energy Discharges 46 | . . . . . . 3 1 1 . 4 3 2 . 11 . . . 1 1 1 4 1 1 3 . . 3 1 5 Parts Rejected 5 | . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Data Loss (minor) 64 | . . . . . . 3 4 . . 3 7 2 . 10 . . 1 1 2 7 2 1 3 2 . 3 1 3 9 Data Loss (major) 23 | . . . . . . 1 3 . . . 3 1 . 6 . . . 1 2 4 . . . . . 1 . . 1 Misfires 22 | . . . . . . 2 1 . 1 . 3 1 . 1 . . 1 . . 3 2 . 1 2 1 1 . 1 1 Alerts 11 | . . . . . . . . . . 1 2 1 . 1 . . . 1 1 1 1 . 1 . . . . . 1 Weapon Failures 34 | . . . . . . . 1 1 . . 1 . . 10 . . 1 1 . 4 6 . 4 . . 1 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 650 | . . 20 . . 17 71 16 9 . . . . . 17 1 65 1 . . . 187 27 5 37 . . . . 177 Projectiles 279 | . . . . . . . . . . . . . . . . . 1 . . . 69 27 5 . . . . . 177 Explosions 291 | . . 20 . . 17 . 16 . . . . . . 17 1 65 . . . . 118 . . 37 . . . . . Melee 80 | . . . . . . 71 . 9 . . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 331 | . 38 . . . 30 . . 7 . . . . . 20 . 80 156 . . . . . . . . . . . . Shots 9 | . 1 . . . 2 . . . . . . . . 1 . 2 3 . . . . . . . . . . . . Rammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | . 6 12 . . 376 259 414 401 76 175 235 158 . 183 322 447 450 378 172 408 269 392 564 168 257 235 392 442 522 Average Temperature 94 | . 2 5 . . 93 91 109 114 21 48 88 44 . 21 121 118 67 99 33 94 97 100 104 73 82 55 115 139 107 Received Heat Transfer 3884 | . 294 . . . 252 141 207 159 48 36 72 . . 186 315 159 318 249 . 38 186 490 265 10 57 16 76 42 268 Effects 25 | . . . . . 1 3 1 1 . . . . . . 1 2 . 3 . 3 . 1 6 . . . . . 3 Shutdowns 8 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 3 . . . . . 2 Energy Bleed 7 | . . . . . . 1 1 . . . . . . . 1 1 . 2 . 1 . . . . . . . . . Interference 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . 1 1 . . . . 1 1 1 2 . . . 2 2 1 Total Turns 286 | . . . . . . . . . . . . . . 1 25 . . . . 21 61 5 23 . . . 62 82 6 Longest Duration 62 | . . . . . . . . . . . . . . 1 25 . . . . 21 61 5 17 . . . 35 62 6 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 36 | . . . . . . . . . . . 1 . . 3 2 3 10 5 . . 3 2 . . . . 5 . 2 Combat Hostiles 30 | . . . . . . . . . . . 1 . . 3 2 2 6 5 . . 2 2 . . . . 5 . 2 Parts Melted 246 | . . . . . 3 . 6 3 2 3 3 1 1 14 15 16 46 32 5 19 16 14 1 . . . 35 6 5 Heat Transferred 80699 | . . . . . 198 569 2486 2325 884 3212 1272 624 635 7922 4809 5460 13713 6700 901 4645 5247 4187 1524 . 259 777 5478 2878 3994 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Maximum Alert Level 5 | . . . . . 2 4 5 5 4 4 3 . . . . 4 4 5 3 5 5 5 4 . . 2 2 1 1 Low Security (%) 22 | 100 100 100 . 100 44 . . . . . . . . . . . . . . . . . . . . . 36 77 77 Level 1 10 | . . . . . 54 4 . . . . . . . . . . 5 . . . . . . . . 67 61 22 22 Level 2 10 | . . . . . 1 14 . . . . 94 . . . . . 67 . . 4 2 . . . . 32 1 . . Level 3 17 | . . . . . . 19 35 . 63 30 5 . . . . 48 23 11 100 36 48 . . . . . . . . Level 4 26 | . . . . . . 60 48 41 36 69 . . . . . 51 3 44 . 48 28 26 100 . . . . . . Level 5 12 | . . . . . . . 15 58 . . . . . . . . . 43 . 11 20 73 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Peak Influence 2341 | . 91 106 . . 411 1591 1778 2161 1155 1359 713 . . . . 1270 1391 1797 940 1712 1945 2341 1528 . . 466 404 275 366 Initial 1339 | . . 6 . . . 263 775 1147 1134 701 713 . . . . 845 522 968 938 608 898 1339 1228 . . 409 232 242 106 Average 844 | . 27 18 . . 193 1070 1245 1693 1075 1162 615 . . . . 1075 615 1505 880 1153 1218 1802 1322 . . 378 230 174 157 Influence Increases 19399 | . 431 191 . . 737 1408 1485 1084 116 658 271 33 95 . 731 1607 1499 879 315 1204 1619 1202 736 240 160 333 714 363 1288 Destroy 0b10 Robot/C 10760 | . 300 120 . . 380 740 820 660 60 420 160 20 80 . 680 520 600 560 160 720 800 700 460 220 140 200 400 180 660 Destroy 0b10 Robot/NC 810 | . 35 15 . . 45 40 110 10 15 15 10 . 5 . 10 35 145 . 20 30 85 25 25 . . 30 25 20 60 Destroy Leader 1446 | . 54 20 . . 104 30 174 40 14 20 50 10 10 . 20 136 128 20 36 40 112 50 90 20 20 54 80 12 102 Allied During Kill 1282 | . . 11 . . 46 252 216 29 5 97 25 3 . . 6 42 . 15 16 83 239 16 29 . . . . 43 109 Successful Hack 220 | . 10 . . . 14 16 14 35 18 . 16 . . . . . 5 . 30 . . . . . . 24 38 . . Disable Machine 900 | . . . . . 75 15 90 . . . . . . . . 195 270 . 30 30 75 . 45 . . 15 . . 60 Anti-Garrison Action 1550 | . . . . . . 150 . 300 . 100 . . . . . . . 250 . 250 150 350 . . . . . . . Destroy Structure 1211 | . 32 25 . . 28 75 46 10 4 6 10 . . . . 79 106 4 8 51 158 46 72 . . 10 141 93 207 Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . Lose Combat Pursuer 450 | . . . . . 45 90 15 . . . . . . . 15 . 75 30 15 . . 15 15 . . . 30 15 90 Miscellaneous 170 | . . . . . . . . . . . . . . . . . 170 . . . . . . . . . . . . Influence Decreases 19292 | . 414 126 82 . 332 222 1310 689 1275 301 1156 415 187 . 340 930 1184 475 1233 361 1418 774 1591 798 481 526 724 600 1348 Entered New Map 9888 | . . 11 82 . . 142 816 619 1027 301 646 177 19 . . 146 546 415 849 261 814 574 1113 550 177 198 182 162 61 Time Decay 7194 | . 404 115 . . 292 . 434 . 198 . 470 238 168 . 260 634 538 . 334 . 434 . 368 238 294 318 482 278 697 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 1150 | . 10 . . . 40 20 20 10 10 . 20 . . . 50 10 60 40 10 . 60 160 90 10 10 10 60 140 310 Lost Ally 960 | . . . . . . 60 40 60 40 . 20 . . . 30 40 40 20 40 100 110 40 20 . . . . 20 280 Squads Dispatched 66 | . 2 . . . 3 . 8 . 1 . . . . . . 6 4 . 5 . 11 . 10 . . 1 6 2 7 Investigation 9 | . 2 . . . 2 . 1 . . . . . . . . 2 1 . 1 . . . . . . . . . . Extermination 16 | . . . . . . . . . . . . . . . . 1 2 . . . 1 . 2 . . 1 2 1 6 Reinforcement 16 | . . . . . . . 3 . 1 . . . . . . 1 . . 1 . 4 . 2 . . . 2 1 1 Assault 22 | . . . . . . . 4 . . . . . . . . 2 1 . 2 . 5 . 6 . . . 2 . . Garrison 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Distress Signals 20 | . 1 . . . 4 . 2 . 1 . . . . . 1 . 1 . . . 6 . . . . . 2 . 2 Communications Jammed 61 | . . . . . . . . . . . 2 . . . . . . . . . 21 . 8 . . . 4 26 . Distress Signals 59 | . . . . . . . . . . . 2 . . . . . . . . . 21 . 8 . . . 2 26 . Times Spotted 737 | . 31 7 . . 28 34 51 35 4 21 7 1 4 70 40 22 43 48 11 35 58 43 33 5 11 9 22 12 52 Peak Tracking Total 11 | . 5 3 . . 5 6 9 4 2 7 4 1 2 4 9 5 11 7 5 7 11 8 7 5 6 2 9 4 6 Tactical Retreats 23 | . . . . . 2 2 1 . . . . . . 1 1 . 4 3 1 . . 1 1 . . . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Traps Triggered 57 | . 3 . . . . 4 1 9 2 5 . . . . . . . 2 1 6 . 6 2 . . . 1 1 14 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Machines Disabled 79 | . . . . . 5 2 6 3 . 2 . . . 3 1 13 18 2 2 5 6 3 3 . . 1 . . 4 Max in Single Turn 8 | . . . . . 1 1 1 1 . 1 . . . 1 1 6 8 1 1 1 1 1 1 . . 1 . . 1 Garrison Access 7 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 1 . . Garrison Relay 14 | . . . . . . 1 . 3 . 2 . . . . . . . 1 . 3 . 4 . . . . . . . Phase Generator 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Machines Accessed 50 | . 4 . 2 . 4 2 3 4 4 1 1 . . . . 2 6 . 3 . 5 1 . . . 2 5 1 . Terminals 29 | . 4 . . . 1 2 . 4 2 1 1 . . . . . 4 . 1 . 3 1 . . . . 4 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . 1 1 . . Total Hacks 105 | . 10 . 2 . 15 4 8 7 9 2 2 . . . . 7 9 . 7 . 8 3 . . . 3 8 1 . Successful 49 | . 5 . 2 . 9 1 4 3 5 . 1 . . . . 2 3 . 4 . 3 1 . . . 2 4 . . Failed 53 | . 5 . . . 6 3 3 4 3 2 1 . . . . 4 6 . 3 . 5 2 . . . 1 4 1 . Catastrophic 12 | . 2 . . . . . . 1 . . . . . . . . 3 . . . 2 1 . . . . 2 1 . Database Lockouts 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Manual 18 | . 6 . 1 . 2 1 . . . . . . . . 1 3 2 . . . 1 . . . . . . 1 . Terminals 59 | . 10 . . . 3 4 . 7 6 2 2 . . . . . 7 . 2 . 6 3 . . . . 6 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Stations 13 | . . . . . 2 . 4 . . . . . . . . 3 . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 7 . 3 . 2 . . . . . . 4 . . . . . . . . . 2 . . . Garrison Access 11 | . . . . . 3 . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . 1 2 . . Terminal Hacks 23 | . 5 . 2 . 2 1 . 3 3 . 1 . . . . . 1 . 1 . 1 1 . . . . 2 . . Record 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Repair 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 4 . 1 . 1 . . . . . . 2 . . . . . . . . . 1 . . . Retrieve Study 9 | . . . . . 4 . 1 . 1 . . . . . . 2 . . . . . . . . . 1 . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . 1 2 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . . . 3 2 2 3 4 1 1 . . . . 2 4 . 3 . 5 1 . . . 1 4 1 . Full Trace Events 8 | . 2 . . . 2 . . 1 . . . . . . . 1 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . . . . . 14 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 4 . 1 . 1 . . . . . . 2 . . . . . . . . . 1 . . . Parts Repaired 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Time 67 | . . . . . 26 . 19 . . . . . . . . . . . 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 40 | . . . . . . . . 3 1 1 . . . . 1 1 . . 4 4 8 4 . . . . . 2 11 Non-combat 8 | . . . . . . . . . . . . . . . 1 1 . . . . 3 . . . . . . 2 1 Combat 32 | . . . . . . . . 3 1 1 . . . . . . . . 4 4 5 4 . . . . . . 10 Autooverrided 13 | . . . . . . . . 1 . . . . . . . . . . 3 3 2 1 . . . . . . 3 Robot Hacks Applied 30 | . . . . . . . . 2 1 1 . . . . 1 1 . . 2 1 7 3 . . . . . 2 9 drop_inventory 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . map_route 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 find_garrison 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . overwrite_iff 9 | . . . . . . . . 1 . 1 . . . . . . . . . 1 3 3 . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . formatsys_high 10 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 8 Relay Couplers Released 59 | . . . . . . 3 . 12 . 6 . . . . . 2 . 4 . 12 2 16 . . . . 2 . . Machine Destruction 59 | . . . . . . 3 . 12 . 6 . . . . . 2 . 4 . 12 2 16 . . . . 2 . . Attached 14 | . . . . . . . . 1 . . . . . . 1 . . . 1 1 2 4 . . . . . 1 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 7 . 2 . . . . . . 6 . . . . 2 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Total Allies 88 | . . 3 . . 5 7 1 5 . 3 . . . . 8 4 2 1 8 7 8 6 2 . . . . 2 16 Largest Group 7 | . . 3 3 3 5 7 4 3 2 3 2 1 . . 6 5 2 1 5 5 5 2 2 . . . . 2 7 Highest-Rated Group 659 | . . 40 40 40 105 147 92 85 56 186 157 62 . . 96 196 82 99 225 263 386 98 105 . . . . 220 659 Highest-Rated Ally 219 | . . 16 16 16 21 21 29 31 31 95 95 62 . . 23 43 41 99 49 183 183 58 58 . . . . 110 219 Total Orders 30 | . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . 26 STAY 15 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 13 FOLLOW 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 13 AID 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 531 | . . 1 . . 25 61 111 23 8 21 15 1 . . 7 14 9 14 15 41 61 12 7 . . . . 19 66 Total Damage 17994 | . . . . . 527 1329 3464 408 141 925 544 46 . . 26 322 248 148 340 1550 2673 350 193 . . . . 380 4380 Kills 104 | . . . . . 4 14 32 3 1 9 5 . . . . 3 1 3 1 7 16 1 . . . . . 1 3 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Turrets Deployed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 451 | . 15 . . . 35 10 56 . . . . . . 82 20 76 . 51 . . . . . . . 5 60 20 21 Average Entertainment 65 | . 14 6 . 2 16 45 81 100 100 100 100 69 30 95 40 59 49 90 100 100 100 100 100 68 34 19 17 38 32 Good Acts 203 | . . 1 . . 9 6 4 10 2 2 2 6 3 13 3 14 11 6 8 12 9 17 8 2 4 3 7 9 32 Bad Acts 68 | . . 1 . . . 2 3 3 5 6 3 . . . . 4 7 5 . 3 3 4 1 1 1 6 1 2 7 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Active Infowar (turns) 18266 | . . 612 709 189 892 4 . . . . 731 . . . . 2143 1522 1042 752 1350 1065 1941 821 506 649 573 1259 619 887 Optics 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Sensors 5750 | . . . . . . . . . . . . . . . . 99 860 45 184 . 755 339 497 506 514 478 1133 340 . Terrain 887 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 341 545 . Seismic 2406 | . . 612 709 189 892 4 . . . . . . . . . . . . . . . . . . . . . . . Decoding 10140 | . . . . . . . . . . . . . . . . 2142 1522 1042 752 1350 1065 1941 326 . . . . . . Cloaking 2248 | . . . . . . . . . . . . . . . . . . . . . . . . . . 251 1259 420 318 Spoofing 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Jamming 7381 | . . . . . . . . . . . 729 . . . . . . . . 406 711 467 603 506 649 550 1256 619 885 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 471 | . . . . . . . . . . . . . . . . 112 98 39 46 39 72 44 21 . . . . . . Items 471 | . . . . . . . . . . . . . . . . 112 98 39 46 39 72 44 21 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Turns Passed 33028 | 82 1434 676 709 189 892 1566 1063 1389 407 1071 1195 514 615 2660 1157 2223 1522 1042 752 1350 1065 1941 843 506 649 702 1259 619 2936 Spaces Moved 14591 | 46 730 435 485 131 506 763 564 710 207 537 685 306 359 852 400 768 679 393 382 610 437 673 282 213 263 344 687 268 876 Core 39 | 2 . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . 1 Treads 1669 | 44 519 . . . . . . . . . . . . 673 400 21 . . . . . 3 1 . . . . 6 2 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 12883 | . 211 435 485 131 506 763 564 710 207 537 685 306 359 179 . 711 679 393 382 610 437 670 281 213 263 344 687 262 873 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 130 145 145 105 135 145 145 145 160 160 160 160 160 240 150 150 165 150 165 165 165 180 195 215 135 125 135 104 Average Speed 170 | 155 152 141 145 145 136 158 145 145 158 160 161 160 160 223 240 257 164 165 164 165 180 183 195 196 221 144 138 148 166 Slowest Speed 2800 | 160 320 145 145 145 180 195 145 145 160 160 205 160 160 240 240 2350 165 165 165 165 195 340 400 230 230 185 185 240 2800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 98 99 88 29 47 81 62 96 7 96 25 52 51 85 53 32 21 35 12 84 18 91 12 36 41 7 21 10 29 Regions Visited 29 Branch Regions 10 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . 1 . . . . . 1 1 1 . 1 . 1 . . . 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 1 . . . . . . 1 1 1 1 . . . . . . . . 1 1 . 1 1 1 . Scrap Searched 13 | . . 1 . . . . . . . . . 2 4 3 1 . . . . . . . . 1 1 . . . . Spaces Dug 97 | . . . . . 1 9 1 . 3 . . . . . . 11 8 . 2 . 4 . 4 4 . 2 19 6 23 Terrain Destroyed 938 | . 35 34 . . 5 20 47 . 3 1 8 . . 132 60 89 71 3 2 2 84 44 28 103 8 14 49 37 59 Melee 16 | . . . . . 1 9 1 . 3 . . . . . . 2 . . . . . . . . . . . . . Projectile 324 | . . . . . . . 1 . . 1 8 . . 11 13 32 24 3 2 2 24 43 28 8 7 14 28 16 59 AOE 595 | . 35 34 . . 4 11 45 . . . . . . 121 47 55 47 . . . 60 . . 95 . . 20 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Total 19807 | 54 888 468 493 130 635 999 704 922 263 665 760 323 383 1234 506 925 877 646 461 823 575 1202 442 263 303 483 877 395 2108 Wait 1933 | . 40 . . . 19 25 40 37 . 2 . . 16 175 23 4 23 150 29 48 7 305 53 8 13 15 31 15 855 Move 14566 | 45 729 434 484 130 506 762 563 709 207 536 684 305 358 851 399 767 679 392 382 609 437 672 281 212 262 343 686 267 875 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 324 | 3 12 10 5 . 20 15 12 5 4 11 12 4 2 12 7 24 14 9 6 14 7 35 13 3 1 12 12 10 30 Fast Attach 225 | 6 7 . . . 5 7 9 5 8 2 16 2 . 4 4 5 18 10 4 7 7 9 10 2 1 27 13 14 23 Attach 190 | . 4 . . . 5 4 2 . 6 2 4 1 . 7 3 7 11 7 3 2 13 22 13 3 5 4 13 16 33 Detach 99 | . 1 . . . 1 3 . . 7 6 2 . . . 2 4 8 4 1 4 6 11 7 1 3 5 6 10 7 Swap 354 | . 6 5 . . 9 26 8 9 5 9 6 4 1 26 13 30 17 7 8 12 24 18 10 7 6 15 27 11 35 Drop 360 | . 3 2 4 . 17 21 19 11 14 17 26 5 1 12 7 25 18 13 9 23 6 21 5 3 1 34 25 4 14 Fire 1349 | . 86 17 . . 52 31 50 59 9 38 10 2 5 147 47 57 89 53 19 65 68 74 50 24 11 28 64 48 146 Melee 109 | . . . . . 1 75 1 14 3 2 . . . . 1 2 . . . . . . . . . . . . 10 Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 282 | . . . . . . 30 . 64 . 40 . . . . . . . 1 . 32 . 35 . . . . . . 80 Rewire 14 | . . . . . . . . 7 . . . . . . . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison (discovered 2 exits: *Fac / *Fac) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x3 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur] / Ac0) To Epsilon Eridani History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 155 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 7) 632 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Core integrity fell below 50% 910 | -10/Materials | Discovered new exit (range 10) 1398 | -10/Materials | Discovered new exit (range 12) 1452 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1517 | -10/Materials | Entered Mines 1560 | -10/Mines | Discovered new exit (range 12) 1569 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1674 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1790 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 1847 | -10/Mines | Learned location of Recycling (-8) 1858 | -10/Mines | Identified exit to Materials 1858 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 1943 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1987 | -10/Mines | Build established: Scavenger-Mutant 2102 | -10/Mines | Discovered new exit (range 8) 2184 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2185 | -10/Mines | Discovered new exit (range 5) 2193 | -10/Mines | Entered Exiles 2193 | -10/Exiles | Accompanied by 3 allies 2233 | -10/Exiles | Met 8R-AWN 2254 | -10/Exiles | Met EX-HEX 2294 | -10/Exiles | Met EX-BIN 2369 | -10/Exiles | Met EX-DEC 2378 | -10/Exiles | Learned location of Zion (-7) 2438 | -10/Exiles | Visited The Gauntlet 2653 | -10/Exiles | Aligned with FarCom system 2655 | -10/Exiles | Given EX-Vault access code 2688 | -10/Exiles | Opened EX-Vault 2698 | -10/Exiles | Found Longsword +1 2705 | -10/Exiles | Found Deploy-a-Sentry 2708 | -10/Exiles | Found Deploy-a-Sentry 2712 | -10/Exiles | Found Deploy-a-Sentry 2740 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2883 | -10/Exiles | Discovered new exit (range 14) 2902 | -10/Exiles | Stole two prototypes: Longsword +1, Deploy-a-Sentry 2902 | -10/Exiles | Entered Mines 2902 | -9/Mines | Accompanied by 3 allies 2916 | -9/Mines | Met a Derelict bent on vengeance 2955 | -9/Mines | Discovered new exit (range 8) 3091 | -9/Mines | Entered Materials 3091 | -8/Materials | Accompanied by 3 allies 3091 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3186 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3307 | -8/Materials | Discovered new exit (range 10) 3423 | -8/Materials | Repaired Lgt. Armor Plating 3472 | -8/Materials | Build established: Skirmisher 3521 | -8/Materials | Destroyed 7 combat bots 3671 | -8/Materials | Discovered new exit (range 0) 3671 | -8/Materials | X0-1V1 sent you to a vault 3752 | -8/Materials | X0-1V1 activates XOMVISION 3962 | -8/Materials | Build established: Commander-Skirmisher 3967 | -8/Materials | Garrison activated, responded to threat 3983 | -8/Materials | Identified exit to Garrison 3983 | -8/Materials | Entered Garrison 3983 | -8/Garrison | Accompanied by 3 allies 4017 | -8/Garrison | Triggered checkpoint 4047 | -8/Garrison | Triggered checkpoint 4143 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 4283 | -8/Garrison | Triggered checkpoint 4283 | -8/Garrison | Triggered checkpoint 4329 | -8/Garrison | Triggered checkpoint 4355 | -8/Garrison | Triggered checkpoint 4375 | -8/Garrison | Weapon slot count permanently improved by X0-1V1 (+1) 4491 | -8/Garrison | Discovered new exit (range 14) 4505 | -8/Garrison | Identified exit to Materials 4505 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 4565 | -8/Garrison | Triggered checkpoint 4599 | -8/Garrison | Garrison Relay disabled 4813 | -8/Garrison | Discovered exit to Materials (range 12) 4871 | -8/Garrison | Learned Materials security intel 5009 | -8/Garrison | Triggered checkpoint 5115 | -8/Garrison | Installed Relay Interface Framework 5228 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5549 | -8/Garrison | Entered Materials 5549 | -8/Materials | Accompanied by 3 allies 5850 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 5867 | -8/Materials | Build established: Scavenger-Skirmisher 5949 | -8/Materials | First assault squad dispatched 5971 | -8/Materials | X0-1V1 turns hostiles against one another 6004 | -8/Materials | Discovered new exit (range 16) 6052 | -8/Materials | Repaired Minigun+ 6189 | -8/Materials | Central database locked down 6336 | -8/Materials | X0-1V1 announced a LAN party 6369 | -8/Materials | System corruption reached 10% 6391 | -8/Materials | DAS Turret deployed 6393 | -8/Materials | DAS Turret deployed 6605 | -8/Materials | Identified exit to Garrison 6612 | -8/Materials | Entered Garrison 6734 | -8/Garrison | Triggered checkpoint 6736 | -8/Garrison | Triggered checkpoint 6785 | -8/Garrison | Destroyed 8 combat bots 6856 | -8/Garrison | Triggered checkpoint 6901 | -8/Garrison | Expanded RIF knowledge: Autooverride 6927 | -8/Garrison | Garrison Relay disabled 6958 | -8/Garrison | Discovered new exit (range 14) 7078 | -8/Garrison | Discovered new exit (range 15) 7131 | -8/Garrison | Triggered checkpoint 7133 | -8/Garrison | X0-1V1 activates XOMVISION 7188 | -8/Garrison | Identified exit to Factory 7188 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 7192 | -8/Garrison | Garrison Relay disabled 7235 | -8/Garrison | Build established: Bothacker-Skirmisher 7284 | -8/Garrison | Triggered checkpoint 7403 | -8/Garrison | X0-1V1 activates XOMVISION 7496 | -8/Garrison | Triggered checkpoint 7625 | -8/Garrison | Garrison Relay disabled 7746 | -8/Garrison | Triggered checkpoint 7808 | -8/Garrison | Triggered checkpoint 7932 | -8/Garrison | X0-1V1 sent hostile Y-45 Defender (x1) 8001 | -8/Garrison | Entered Factory 8001 | -7/Factory | Accompanied by 2 allies 8001 | -7/Factory | Evolved 2 slots: Utility x2 8003 | -7/Factory | FarCom data flow suspended 8196 | -7/Factory | X0-1V1 foreshadows a heat wave 8320 | -7/Factory | Build established: Bothacker-Tank 8320 | -7/Factory | Central database locked down 8334 | -7/Factory | X0-1V1 caused items to flee you 8378 | -7/Factory | Ambient heat levels rising (+10) 8408 | -7/Factory | Identified exit to Garrison 8408 | -7/Factory | Entered Garrison 8433 | -7/Garrison | Found embedded Infiltrators 8440 | -7/Garrison | Triggered checkpoint 8474 | -7/Garrison | Garrison Relay disabled 8617 | -7/Garrison | Phase Generator disabled 8632 | -7/Garrison | Triggered checkpoint 8639 | -7/Garrison | Met a derelict Sapper fleeing the area 8697 | -7/Garrison | Discovered new exit (range 12) 8697 | -7/Garrison | X0-1V1 caused items to flee you 8732 | -7/Garrison | Triggered checkpoint 8950 | -7/Garrison | Triggered checkpoint 8970 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 9013 | -7/Garrison | Discovered new exit (range 10) 9017 | -7/Garrison | Items stopped fleeing you 9030 | -7/Garrison | Triggered checkpoint 9058 | -7/Garrison | Garrison Relay disabled 9125 | -7/Garrison | System corruption reached 10% 9272 | -7/Garrison | Triggered checkpoint 9448 | -7/Garrison | Discovered new exit (range 10) 9479 | -7/Garrison | Entered Factory 9479 | -7/Factory | Accompanied by 2 allies 9678 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 9732 | -7/Factory | Discovered new exit (range 14) 9817 | -7/Factory | Sterilization system engaged 9817 | -7/Factory | Non-combat units ordered to evacuate 9917 | -7/Factory | Combat units ordered to evacuate 10103 | -7/Factory | Discovered new exit (range 4) 10117 | -7/Factory | Ambient heat levels rising (+10) 10267 | -7/Factory | Ambient heat levels rising (+10) 10324 | -7/Factory | X0-1V1 sent you to a vault 10417 | -7/Factory | Ambient heat levels rising (+10) 10567 | -7/Factory | Ambient heat levels rising (+10) 10628 | -7/Factory | Build established: Gunner 10674 | -7/Factory | Entered Lower Caves 10674 | -7/Lower Caves | Accompanied by 1 ally 10766 | -7/Lower Caves | Spotted B-75 Beast 10773 | -7/Lower Caves | Destroyed B-75 Beast 10778 | -7/Lower Caves | X0-1V1 activates XOMVISION 10955 | -7/Lower Caves | Discovered new exit (range 15) 11188 | -7/Lower Caves | Entered another Lower Caves area 11598 | -7/Lower Caves | Discovered new exit (range 16) 11617 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11699 | -7/Lower Caves | Learned Factory emergency access door positions 11725 | -7/Lower Caves | Identified exit to Factory 11725 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 11803 | -7/Lower Caves | Entered Zion 11869 | -7/Zion | Discovered new exit (range 13) 12014 | -7/Zion | RIF detected upon attempting to enter Zion 12014 | -7/Zion | Attacked by Zionites 12249 | -7/Zion | Spotted BI-I7G(B) 12289 | -7/Zion | Destroyed BI-I7G(B) 12299 | -7/Zion | Spotted 3X-JZ5(B) 12313 | -7/Zion | Destroyed 3X-JZ5(B) 12547 | -7/Zion | Build established: Tank 13318 | -7/Zion | Lost 3 parts (3w) 13571 | -7/Zion | Build established: Scavenger-Tank 13661 | -7/Zion | Found Prototype Energy Gun 13746 | -7/Zion | Identified exit to Deep Caves 13746 | -7/Zion | X0-1V1 revealed exit location to -7/Deep Caves 13840 | -7/Zion | Core integrity restored by X0-1V1 (+122) 14181 | -7/Zion | Found Prototype Device 14181 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14417 | -7/Zion | X0-1V1 activates XOMVISION 14463 | -7/Zion | Entered Proximity Caves 14466 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 14555 | -6/Proximity Caves | Spotter reported a threat 14562 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 14632 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 14659 | -6/Proximity Caves | Spotter reported a threat 14712 | -6/Proximity Caves | Spotter reported a threat 14772 | -6/Proximity Caves | Spotter reported a threat 14868 | -6/Proximity Caves | Lost 6 allies 14963 | -6/Proximity Caves | 0b10 base defense nominally successful 15034 | -6/Proximity Caves | Lost 3 parts (1u2w) 15048 | -6/Proximity Caves | Destroyed 21 combat bots 15172 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15213 | -6/Proximity Caves | Learned Factory trap positions 15493 | -6/Proximity Caves | Destroyed 7 combat bots 15521 | -6/Proximity Caves | Learned Factory terminal intel 15529 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 15583 | -6/Proximity Caves | Build established: Tank 15620 | -6/Proximity Caves | Entered Factory 15620 | -6/Factory | Accompanied by 1 ally 15620 | -6/Factory | Evolved 2 slots: Utility x2 15621 | -6/Factory | Loaded intel: 83 trap records 15623 | -6/Factory | Loaded intel: 27 terminal locations 15625 | -6/Factory | X0-1V1 activates XOMVISION 15660 | -6/Factory | X0-1V1 released a cloud of subatomizers 15675 | -6/Factory | Central database locked down 15849 | -6/Factory | X0-1V1 put everyone to sleep 15930 | -6/Factory | X0-1V1 sent you to a vault 15970 | -6/Factory | Search patrols dispatched 16015 | -6/Factory | Identified exit to Factory 16015 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 16302 | -6/Factory | Spotted B-75 Beast 16313 | -6/Factory | Destroyed B-75 Beast 16345 | -6/Factory | Build established: Scavenger-Tank 16444 | -6/Factory | Sterilization system engaged 16444 | -6/Factory | Non-combat units ordered to evacuate 16468 | -6/Factory | Destroyed 7 combat bots 16497 | -6/Factory | Discovered exit to Factory (range 1) 16497 | -6/Factory | X0-1V1 sent you into danger 16544 | -6/Factory | Combat units ordered to evacuate 16548 | -6/Factory | Cargo convoy interrupted 16704 | -6/Factory | X0-1V1 woke everyone up 16744 | -6/Factory | Ambient heat levels rising (+10) 16799 | -6/Factory | Build established: Gunner 16894 | -6/Factory | Ambient heat levels rising (+10) 17015 | -6/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 17044 | -6/Factory | Ambient heat levels rising (+10) 17194 | -6/Factory | Ambient heat levels rising (+10) 17303 | -6/Factory | Build established: Executioner 17344 | -6/Factory | Ambient heat levels rising (+10) 17494 | -6/Factory | Ambient heat levels rising (+10) 17644 | -6/Factory | Ambient heat levels rising (+10) 17794 | -6/Factory | Ambient heat levels rising (+10) 17843 | -6/Factory | Entered another Factory area 17843 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18131 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 18274 | -5/Factory | Discovered new exit (range 13) 18305 | -5/Factory | Discovered new exit (range 15) 18326 | -5/Factory | Identified exit to Factory 18477 | -5/Factory | X0-1V1 sent you to a vault 18493 | -5/Factory | Found Prototype Processor 18493 | -5/Factory | Identified Exp. Target Analyzer 18495 | -5/Factory | Discovered new exit (range 8) 18551 | -5/Factory | Identified exit to Upper Caves 18743 | -5/Factory | First assault squad dispatched 18797 | -5/Factory | X0-1V1 upgraded hostiles (x1) 18930 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 18974 | -5/Factory | Destroyed 9 combat bots 19029 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 19106 | -5/Factory | X0-1V1 announced a LAN party 19308 | -5/Factory | Weapon slot count reverted to normal (-2) 19365 | -5/Factory | Identified exit to Garrison 19365 | -5/Factory | Entered Garrison 19405 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 19469 | -5/Garrison | Triggered checkpoint 19488 | -5/Garrison | Spotted B-75 Beast 19488 | -5/Garrison | X0-1V1 sent you into danger 19501 | -5/Garrison | Destroyed B-75 Beast 19528 | -5/Garrison | Identified Storm Laser 19550 | -5/Garrison | Found Relay Coupler [Proto] 19553 | -5/Garrison | Found Relay Coupler [Proto] 19555 | -5/Garrison | Destroyed 9 combat bots 19556 | -5/Garrison | Lost 3 parts (3w) 19557 | -5/Garrison | Found Relay Coupler [Proto] 19611 | -5/Garrison | Assembled breached garrison interior 19635 | -5/Garrison | Garrison Relay disabled 19685 | -5/Garrison | Discovered exit to Factory (range 2) 19705 | -5/Garrison | Spotted Striker 19707 | -5/Garrison | Spotted Executioner 19711 | -5/Garrison | Destroyed Executioner 19722 | -5/Garrison | Destroyed Striker 19737 | -5/Garrison | Found Prototype Processor 19737 | -5/Garrison | Identified Exp. Core Analyzer 19783 | -5/Garrison | X0-1V1 caused items to flee you 19806 | -5/Garrison | X0-1V1 activates XOMVISION 19813 | -5/Garrison | X0-1V1 sent allied Striker (x1) 19844 | -5/Garrison | Discovered new exit (range 3) 19849 | -5/Garrison | X0-1V1 destroyed Phase Generator 19849 | -5/Garrison | Phase Generator disabled 20043 | -5/Garrison | Build established: Scavenger-Executioner 20119 | -5/Garrison | X0-1V1 sent hostile G-50 Soldier (x4) 20137 | -5/Garrison | Destroyed 12 combat bots 20166 | -5/Garrison | Items stopped fleeing you 20191 | -5/Garrison | X0-1V1 activates XOMVISION 20407 | -5/Garrison | Entered Factory 20705 | -5/Factory | Found Prototype Launcher 20705 | -5/Factory | Identified Mni. Smartbomb Launcher 20707 | -5/Factory | First assault squad dispatched 20776 | -5/Factory | Garrison activated, responded to threat 20799 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 20820 | -5/Factory | X0-1V1 whisked you away to safety 20899 | -5/Factory | X0-1V1 put everyone to sleep 21012 | -5/Factory | X0-1V1 sent you to a vault 21087 | -5/Factory | Repaired Arm. Huge Wheel+ 21153 | -5/Factory | Identified exit to Garrison 21159 | -5/Factory | Entered Garrison 21159 | -5/Garrison | Accompanied by 4 allies 21215 | -5/Garrison | Garrison Relay disabled 21339 | -5/Garrison | P-70 Sage assimilated allied Sentinel 6d 21413 | -5/Garrison | X0-1V1 activates XOMVISION 21536 | -5/Garrison | Build established: Bothacker-Executioner 21595 | -5/Garrison | Triggered checkpoint 21613 | -5/Garrison | Triggered checkpoint 21749 | -5/Garrison | Garrison Relay disabled 21884 | -5/Garrison | X0-1V1 activates XOMVISION 21899 | -5/Garrison | System corruption reached 10% 21917 | -5/Garrison | X0-1V1 sent allied H-81 Overseer (x1) 22114 | -5/Garrison | Garrison Relay disabled 22159 | -5/Garrison | Discovered exit to Factory (range 13) 22195 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 22203 | -5/Garrison | Triggered checkpoint 22299 | -5/Garrison | Triggered checkpoint 22299 | -5/Garrison | Triggered checkpoint 22326 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 22391 | -5/Garrison | Triggered checkpoint 22391 | -5/Garrison | X0-1V1 activates XOMVISION 22509 | -5/Garrison | Entered Factory 22509 | -4/Factory | Accompanied by 3 allies 22509 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22730 | -4/Factory | Identified exit to Research 22730 | -4/Factory | X0-1V1 revealed exit location to -3/Research 22759 | -4/Factory | First assault squad dispatched 22991 | -4/Factory | Spotted B-86 Titan 23000 | -4/Factory | Destroyed B-86 Titan 23004 | -4/Factory | Garrison activated, responded to threat 23066 | -4/Factory | System corruption reached 10% 23163 | -4/Factory | Discovered exit to Research (range 29) 23191 | -4/Factory | X0-1V1 mutated your Utility slot to Power slot 23293 | -4/Factory | X0-1V1 revealed exit location to -3/Research 23386 | -4/Factory | Cargo convoy interrupted 23386 | -4/Factory | Spotted Striker 23398 | -4/Factory | X0-1V1 downgraded hostiles (x6) 23400 | -4/Factory | Destroyed Striker 23404 | -4/Factory | Found Med. Regenerative Plating 23473 | -4/Factory | Lost 6 parts (1p2u3w) 23477 | -4/Factory | Destroyed 19 combat bots 23512 | -4/Factory | Build established: Scavenger-Executioner 23574 | -4/Factory | Identified exit to Garrison 23574 | -4/Factory | Entered Garrison 23605 | -4/Garrison | Expanded RIF knowledge: Code Merge 23734 | -4/Garrison | X0-1V1 destroyed Phase Generator 23734 | -4/Garrison | Phase Generator disabled 23791 | -4/Garrison | Identified exit to Factory 23791 | -4/Garrison | X0-1V1 revealed exit location to -4/Factory 23843 | -4/Garrison | Garrison Relay disabled 23938 | -4/Garrison | Triggered checkpoint 24034 | -4/Garrison | Spotted B-86 Titan 24039 | -4/Garrison | Triggered checkpoint 24059 | -4/Garrison | Destroyed B-86 Titan 24060 | -4/Garrison | Core integrity fell below 50% 24090 | -4/Garrison | Lost 9 parts (3p1n2u3w) 24114 | -4/Garrison | Destroyed 10 combat bots 24145 | -4/Garrison | X0-1V1 sent hostile X-72 Disruptor (x2) 24203 | -4/Garrison | Core integrity restored by X0-1V1 (+153) 24281 | -4/Garrison | X0-1V1 sent hostile P-70 Sage (x2) 24338 | -4/Garrison | Discovered exit to Factory (range 10) 24381 | -4/Garrison | X0-1V1 caused items to flee you 24384 | -4/Garrison | Build established: Bothacker-Executioner 24404 | -4/Garrison | Triggered checkpoint 24520 | -4/Garrison | Items stopped fleeing you 24520 | -4/Garrison | Garrison Relay disabled 24606 | -4/Garrison | X0-1V1 caused items to flee you 24665 | -4/Garrison | Triggered checkpoint 24669 | -4/Garrison | X0-1V1 downgraded hostiles (x2) 24754 | -4/Garrison | Triggered checkpoint 24786 | -4/Garrison | Garrison Relay disabled 24838 | -4/Garrison | Items stopped fleeing you 25042 | -4/Garrison | Triggered checkpoint 25218 | -4/Garrison | Triggered checkpoint 25346 | -4/Garrison | Triggered checkpoint 25364 | -4/Garrison | Discovered exit to Factory (range 15) 25388 | -4/Garrison | Lost 3 parts (1u2w) 25480 | -4/Garrison | Rescued a captive Derelict 25480 | -4/Garrison | Rescued a captive Derelict 25515 | -4/Garrison | Entered Factory 25515 | -4/Factory | Accompanied by 2 allies 25650 | -4/Factory | Build established: Scavenger-Executioner 25765 | -4/Factory | First assault squad dispatched 25769 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 25914 | -4/Factory | Core integrity fell below 20% 25942 | -4/Factory | Lost 3 parts (1p1u1w) 26190 | -4/Factory | X0-1V1 turns hostiles against one another 26245 | -4/Factory | X0-1V1 activates XOMVISION 26267 | -4/Factory | Lost 4 parts (4w) 26346 | -4/Factory | Discovered new exit (range 6) 26358 | -4/Factory | Entered Upper Caves 26455 | -4/Upper Caves | Weapon slot count reverted to normal (-4) 26837 | -4/Upper Caves | Discovered new exit (range 12) 26864 | -4/Upper Caves | Entered another Upper Caves area 26873 | -4/Upper Caves | X0-1V1 whisked you away to safety 27136 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27146 | -4/Upper Caves | Learned 12 Research zone layouts 27230 | -4/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 27446 | -4/Upper Caves | Discovered exit to Research (range 13) 27447 | -4/Upper Caves | Encountered a Warlord checkpoint 27513 | -4/Upper Caves | Entered Research 27513 | -3/Research | Evolved 2 slots: Propulsion x2 27758 | -3/Research | X0-1V1 sent you to a vault 27767 | -3/Research | Found Prototype Launcher 27767 | -3/Research | Identified Containment Facilitator 27772 | -3/Research | Found Prototype Slashing Weapon 27772 | -3/Research | Identified Hvy. Scimitar of Distortion 27776 | -3/Research | Found Prototype Device 27776 | -3/Research | Identified Exp. Phase Shifter 27779 | -3/Research | Found Prototype Device 27779 | -3/Research | Identified Exp. Cloaking Device 27788 | -3/Research | Found Prototype Device 27789 | -3/Research | Identified Exp. Weapon Cycler 27794 | -3/Research | Found Prototype Device 27794 | -3/Research | Identified Exp. Transmission Jammer 27797 | -3/Research | Found Prototype Device 27797 | -3/Research | Identified Exp. Thermal Shield 27803 | -3/Research | Found Prototype Device 27803 | -3/Research | Identified Femtoactuators 27808 | -3/Research | Found Unknown Device 27808 | -3/Research | Identified Adv. Force Booster 27835 | -3/Research | Discovered new exit (range 4) 27841 | -3/Research | Weapon slot count reverted to normal (-2) 27936 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 28215 | -3/Research | Entered another Research area 28215 | -2/Research | Evolved 2 slots: Utility x2 28647 | -2/Research | X0-1V1 activates XOMVISION 28966 | -2/Research | Cargo convoy interrupted 29044 | -2/Research | Build established: Bothacker-Executioner 29321 | -2/Research | Lost 4 parts (4u) 29340 | -2/Research | Destroyed 9 combat bots 29433 | -2/Research | Discovered new exit (range 4) 29465 | -2/Research | First assault squad dispatched 29474 | -2/Research | Entered Access 29474 | -1/Access | Evolved 2 slots: Utility x2 29814 | -1/Access | Spotted B-99 Colossus 29846 | -1/Access | Discovered new exit (range 13) 29848 | -1/Access | X0-1V1 sent allied Lightning (x2) 29857 | -1/Access | Destroyed B-99 Colossus 29911 | -1/Access | Lost 5 parts (1p1u3w) 29960 | -1/Access | Spotted B-99 Colossus 29991 | -1/Access | X0-1V1 downgraded hostiles (x1) 29992 | -1/Access | Spotted B-90 Cyclops 29998 | -1/Access | Destroyed B-90 Cyclops 30025 | -1/Access | Lost 9 parts (2p1n3u3w) 30061 | -1/Access | X0-1V1 enhanced Transport squad support 30093 | -1/Access | Entered Command 30142 | -1/Command | Found Exp. Core Analyzer 30260 | -1/Command | Lost 5 parts (1p2n2u) 30295 | -1/Command | Build established: Scavenger-Executioner 30450 | -1/Command | X0-1V1 sent hostile G-73 Enforcer (x3) 30495 | -1/Command | X0-1V1 sent allied Cetus Guard (x2) 30616 | -1/Command | X0-1V1 sent you to a vault 30693 | -1/Command | Spotted B-99 Colossus 30713 | -1/Command | Assimilated Colossus 10a with formatsys_high 30978 | -1/Command | Found Exp. EM Shield 31035 | -1/Command | Spotted M Guard 31035 | -1/Command | Spotted M Guard 31035 | -1/Command | Spotted Combat Programmer 31046 | -1/Command | Spotted Combat Programmer 31058 | -1/Command | Destroyed Combat Programmer 31064 | -1/Command | Destroyed Combat Programmer 31079 | -1/Command | Assimilated M Guard with formatsys_high 31098 | -1/Command | Lost 5 allies 31123 | -1/Command | Destroyed M Guard 31123 | -1/Command | All MAIN.C guards destroyed 31124 | -1/Command | X0-1V1 activates XOMVISION 31153 | -1/Command | Lost 12 parts (3p3n3u3w) 31204 | -1/Command | X0-1V1 mutated your Power slot to Propulsion slot 31228 | -1/Command | Lost 3 parts (3w) 31313 | -1/Command | Identified exit to Access_0 31313 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 31454 | -1/Command | Build established: Scavenger-Gunner 31778 | -1/Command | Build established: Scavenger-Executioner 31800 | -1/Command | X0-1V1 mutated your Weapon slot to Propulsion slot 32097 | -1/Command | Build established: Scavenger-Gunner 32419 | -1/Command | Core integrity fell below 50% 32449 | -1/Command | Lost 4 parts (2n1u1w) 32504 | -1/Command | Spotted Alpha 7 32506 | -1/Command | Spotted Striker 32507 | -1/Command | Spotted Executioner 32507 | -1/Command | Spotted Executioner 32512 | -1/Command | Spotted Striker 32513 | -1/Command | Spotted B-99 Colossus 32516 | -1/Command | Assimilated Striker with formatsys_high 32521 | -1/Command | Spotted Alpha 7 32528 | -1/Command | Assimilated Alpha 7 with formatsys_high 32529 | -1/Command | Assimilated Alpha 7 with formatsys_high 32530 | -1/Command | Assimilated Executioner with formatsys_high 32531 | -1/Command | Spotted Executioner 32534 | -1/Command | Spotted Executioner 32536 | -1/Command | Spotted B-99 Colossus 32536 | -1/Command | X0-1V1 whisked you away to safety 32548 | -1/Command | Lost 3 allies 32559 | -1/Command | Lost 3 parts (1p2n) 32607 | -1/Command | Found Prototype Launcher 32607 | -1/Command | Identified Ragnarok Missile Launcher 32802 | -1/Command | Core integrity restored by X0-1V1 (+267) 32915 | -1/Command | Assimilated Executioner with formatsys_high 32917 | -1/Command | Assimilated Executioner with formatsys_high 32922 | -1/Command | Discovered new exit (range 17) 32953 | -1/Command | Destroyed B-99 Colossus 33029 | *** | Escaped! Last Messages --------------- 33003_ Field strength at 20. 33004_ Field strength at 10. 33005_ Stasis field depleted. 33009_ The Access Shell folds into the floor. 33009_ Triggered Stasis Trap. 33009_ A bubble of rippling energy engulfs the area. 33009_ Field strength at 90. 33011_ Field strength at 80. 33012_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 2O. 33012_ Field strength at 70. 33013_ Field strength at 60. 33014_ Field strength at 50. 33015_ Field strength at 40. 33016_ Field strength at 30. 33017_ Field strength at 20. 33018_ Field strength at 10. 33019_ Stasis field depleted. [Achievement: Chaotic Teddy Bear] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?????# % % "#????????????????? | | ?????# % ###???????????????? | | ?????# % %" #???????????????? | | ?????# % % ####% % % "##???????????????? | | ?????# ###" ""#####?## % % %% " #???????????????? | | ?????# % % ##% ##?#" %! %%%%" #???????????????? | | ?????# !! = = #?#" % %%% ## #??????????????? | | ????## ! = ##?#" %!]*!*##?????????????????? | | ????#" #* # #?#%/%%!=%##??????????????????? | | ######%!#!! = #?#^^%%!*##???????????????????? | | % %! % # ###^!^^^^!#???????????????????? | | %% ###!^^!%^^!#???????????????????? | | +##"#### = = % #?#!^^^!^!##???????????????????? | | ## %! ##?#%*% ^^^*#???????????????????? | | ## *%=%|%##??#%!![%^=!#???????????????????? | | """" ##!]!=!! #???#]^% ^^%!#???????????????????? | | """" #%|%*=| #???## ^ %^!##???????????????????? | | """" #"=!!%="##???# %^ ^!!#???????????????????? | | """" ###%!## #??#### ^^ ^^]###?????????????????? | | #?# #?###??# !!%]= #?????????????????? | | #?# #??????# *!! #?????????????????? | | "" ### #??????# ^^^^ ^=^ #?????????????????? | | """" + #??????# ^ ^ #?????????????????? | | """" #####??????# ^ #?????????????????? | | "" #??????????# "" ^ #?????????????????? | | #??????????# ^ "@ #?????????????????? | | #??????????# ^ #?????????????????? | | #??????????# #?????????????????? | | #####"##??????????# ^^ #?????????????????? | | ????# #???????????# #?????????????????? | | ???##"###########?# #????????????###### | | ???# #?##############??????####### | | ???# #?????????????????????# +! | | ???# ###############???????# ##### | | #### # #########+##### | | # # ## # | | ^# "" # ## # | | + """" + ## ##"+## | | =# """" # ## + | | # "" # ## ###### | | # = #######+#############+######## | | # #???#= #######"## #?????# | | # #???#! % % " #?????# | | ###+##+#######???# ! " #?????# | | # #???#! ##"####### #?????# | | # #???## #####?????######?????# | | # #????# #########????????????##### | | # #????# # ##???????????????? | | # #????# # "#???????????????? | | ##+################ + %#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 200 Energy Generation 89 Energy Capacity 2340 Matter Stores 935 Matter Capacity 1000 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 900 Resistance: KI 25 Resistance: TH 39 Resistance: EM 75 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Core Analysis 11 Recoil Reduction 4 Matter Filtering 30 Force Boost 40 Salvage Targeting 3 Relay Coupler Types 2 Relay Coupler Value 123 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Arc Projector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Power Maul | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 53% | -8/Materials Minigun | 74% | -8/Materials Arm. Huge Wheel | 26% | -5/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Wave Gun | -6/Factory | Hacked Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Chaotic Teddy Bear Decoder Ring Hack The Planet Into The Furnace Monster Morally Flexible Powerful Protocols Superachiever Watcher Gambling Challenges ------------ None Game ------ Seed ColdTiamatFist Manual? 0 Play Time 05:23:08 Cumulative 360.2 hours Start 2026.08.20 @ 13:51:56 End 2026.08.21 @ 13:05:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type 0 Total 37 Types 12/5/7/2/1/1/3/2/2/2 Lore% 83 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3328708-36b6-48d9-b831-9ff144e13b2a