Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 15:58:16 Player: Raine Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (182) 910 Value Destroyed (6701) 6701 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (5183) 5183 TOTAL SCORE: 17274 Bonus ------- Unstable Evolution 2000 High Alert Combat Kills 978 Follower Combat Kills 105 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 70/100 System Corruption 0% Temperature Cool (21) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (4) ------- Pulse Rifle Heavy Flak Cannon > --- INVENTORY (4) ---- Improved EM Pulse Cannon Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Medium Treads Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Layered Medium Armor Plating Thermal Defense Suite Drone Bay > --- WEAPON ----------- Remote Datajack Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Reinforced Deuterium Engine Advanced Heat Sink Large Storage Unit Long-range Sensor Array Long-range Terrain Scanner Relay Coupler [Sentry] Relay Coupler [Hunter] Pulse Rifle Force Rifle Improved EM Pulse Cannon Coil Gun Coil Gun Gauss Cannon EMP Blaster Rocket Launcher Great Maul [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . . Utility 3 | . . 1 . . . . 1 . 1 . . Weapon 2 | . . 1 . . . . 1 . . . . Parts Attached 229 | 7 23 20 1 6 16 14 72 3 45 16 6 Power 18 | 1 3 3 . 1 . 1 7 . 2 . . Engine 14 | 1 3 3 . 1 . 1 4 . 1 . . Core 4 | . . . . . . . 3 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 49 | 2 6 2 1 5 5 1 15 1 6 1 4 Treads 17 | 2 1 . . 3 . . 5 1 5 . . Leg 11 | . 2 2 1 2 . . . . . . 4 Wheel 20 | . 3 . . . 5 1 10 . 1 . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 65 | 2 2 3 . . 9 3 21 2 18 4 1 Device 38 | 1 . 1 . . 4 1 18 . 10 3 . Storage 7 | 1 2 1 . . 2 . . . 1 . . Processor 2 | . . . . . . . . 1 . . 1 Hackware 5 | . . . . . . . 1 1 2 1 . Protection 13 | . . 1 . . 3 2 2 . 5 . . Artifact . | . . . . . . . . . . . . Weapon 97 | 2 12 12 . . 2 9 29 . 19 11 1 Energy Gun 22 | . . 4 . . 1 4 10 . 2 1 . Energy Cannon 6 | . . 1 . . . 1 2 . 2 . . Ballistic Gun 26 | 2 7 2 . . . . 8 . 5 2 . Ballistic Cannon 13 | . . 4 . . 1 1 2 . 1 3 1 Launcher 8 | . . . . . . 2 2 . 1 3 . Special Weapon 7 | . . . . . . . 2 . 4 1 . Impact Weapon 9 | . 2 1 . . . . 1 . 4 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . 3 . . . . . 2 . . . . Unidentified Prototypes 9 | . . 3 . . . 2 2 . 2 . . Parts Lost 40 | . . 3 . . 2 1 14 1 2 17 . Power 4 | . . 2 . . . . . . 1 1 . Propulsion 7 | . . . . . . . 2 . 1 4 . Utility 9 | . . . . . . 1 3 1 . 4 . Weapon 20 | . . 1 . . 2 . 9 . . 8 . Highest Loss Streak 17 | . . 2 . . 1 1 3 1 2 17 . Average Slot Usage (%) 95 | . 98 99 100 97 99 100 95 96 95 84 24 Engine 7 | . 14 10 11 8 9 9 5 . 3 5 . Core 1 | . . . . . . . 1 7 2 . . Treads 7 | . 21 . . 10 13 7 6 7 13 11 . Leg 5 | . 2 22 22 23 2 . . . . . 12 Wheel 13 | . 3 . . . 20 28 20 23 15 7 . Device 9 | . 11 6 11 9 5 6 10 8 8 10 . Storage 16 | . 16 22 22 18 18 18 15 15 13 12 . Hackware 1 | . . . . . . . 1 . 2 1 . Protection 2 | . . 4 . . 3 2 2 . 2 5 . Energy Gun 6 | . . 13 . . 5 3 10 7 1 . 6 Energy Cannon 2 | . . 1 11 9 1 3 1 . 1 . . Ballistic Gun 12 | . 19 7 22 18 18 5 10 15 9 . . Ballistic Cannon 2 | . . 8 . . 2 11 1 . . 9 . Impact Weapon 3 | . 3 . . . . . 2 7 8 7 . Naked Turns 16 | . . . . . . . . . . 16 . Heaviest Build 83 | 14 25 37 36 36 52 55 78 57 77 83 11 Greatest Support 80 | 40 40 26 26 60 60 48 48 42 44 44 80 Greatest Overweight (x) 5 | . 1 1 1 1 2 1 2 1 2 5 . Average Overweight (x) . | . . . 1 . . 1 1 1 1 2 . Largest Inventory Capacity 16 | 6 12 12 12 12 16 16 16 16 16 16 4 Average Capacity 14 | 5 8 12 12 12 14 16 16 16 16 15 4 Most Carried 16 | 4 11 12 12 12 16 16 16 15 16 16 4 Average Carried 12 | 3 7 11 11 11 14 15 14 12 14 14 3 Final Capacity 16 | 6 12 12 12 12 16 16 16 16 16 4 4 Final Carried 16 | 4 11 12 12 12 16 16 13 14 16 2 3 Class Distribution -------------------- 24% | Scavenger-Mutant 17% | Mutant 17% | Gunner 15% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 4107 | 305 274 460 100 137 300 240 1358 126 611 196 . Remotely . | . . . . . . . . . . . . Salvage Created 7446 | 181 345 1001 320 255 591 379 2918 139 1194 123 . Parts 374 | 17 17 48 23 11 24 22 148 4 57 3 . Haulers Intercepted 10 | . 1 3 . . . 2 3 . 1 . . Recyclers Shooed 13 | . 2 2 . 3 . 1 3 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 125 | . 5 18 8 5 9 12 43 3 15 7 . Melee 2 | . . . . . . . . . 2 . . Guns 61 | . 4 5 5 3 6 . 32 2 4 . . Cannons 29 | . . 10 3 2 . 4 3 . 3 4 . AOE 28 | . . 3 . . 3 8 6 . 5 3 . Classes Destroyed 15 | 3 4 3 . 1 . . 3 . 1 . . Worker 14 | 2 . 1 1 . . . 2 . 8 . . Builder 5 | . 1 . . . . 1 3 . . . . Tunneler 6 | 4 . . 1 . . . . . 1 . . Hauler 10 | . 1 3 . . . 2 3 . 1 . . Recycler 14 | 1 1 4 1 . . . 5 . 2 . . Operator 3 | . 1 . . . . . 2 . . . . Watcher 5 | . . . . . . . 4 . 1 . . Swarmer 35 | . . 7 6 . 2 5 11 . 1 3 . Grunt 54 | . 5 4 . 3 7 5 18 3 5 4 . Brawler 2 | . . . . 1 . . 1 . . . . Duelist 4 | . . 2 . . . 1 1 . . . . Sentry 16 | . . 5 2 1 . 1 6 . 1 . . Hunter 9 | . . . . . . . 3 . 6 . . Programmer 4 | . . . . . . . 3 . 1 . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 12 | 5 2 12 5 3 3 6 6 3 6 5 . Combat Bots Only 5 | . 2 4 3 3 3 5 5 3 4 5 . Max Kills in Single Turn 6 | 2 1 2 2 1 2 2 2 1 6 3 . Gunslinging 1 | . . . . . 1 . 1 . . . . Exploded 4 | . . 1 . . 2 2 2 . 4 3 . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Damage Taken 10704 | . 209 743 285 228 677 399 3228 240 2004 2505 186 Core 1610 | . . 179 53 14 55 76 300 81 208 608 36 Absorbed by Shields 93 | . . . . . . . . . . 93 . Core Remaining (%) 72 | 100 100 . 42 . . 73 . 45 . . . Volleys Fired 399 | 10 12 49 27 14 58 24 137 6 37 25 . Largest 4 | 2 2 3 3 3 3 3 4 3 3 3 . Hottest 210 | 40 40 120 114 114 114 153 210 109 149 113 . Shots Fired 871 | 20 24 118 51 42 108 41 355 12 52 48 . Gun 629 | 20 24 67 30 28 97 7 316 12 24 4 . Cannon 208 | . . 51 21 14 11 28 30 . 13 40 . Launcher 19 | . . . . . . 6 6 . 4 3 . Special 15 | . . . . . . . 3 . 11 1 . Kinetic 480 | 20 24 63 30 28 59 19 172 6 15 44 . Thermal 77 | . . 4 21 14 3 9 11 6 9 . . Explosive 13 | . . . . . . 6 1 . 4 2 . Electromagnetic 286 | . . 51 . . 46 7 168 . 13 1 . Robot Hit Streak 28 | 5 7 8 8 16 28 16 16 21 13 12 . Robot Miss Streak 6 | 2 1 3 3 3 2 3 6 1 4 3 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 12 | . . . . . 2 . 10 . . . . Max Gunslinging Chain 2 | . . . . . 1 . 2 . . . . Shots Hit Robots 691 | 11 39 78 30 30 79 26 280 10 68 40 . Core Hits 313 | 8 11 32 13 11 28 28 112 4 35 31 . Critical Hits 7 | . . 1 1 . . . 2 . 1 2 . Critical Kills 4 | . . . . . . . 2 . 1 1 . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 . Melee Attacks 208 | . 22 5 . . . 2 57 13 85 24 . Impact 188 | . 13 5 . . . . 48 13 85 24 . Slashing 2 | . . . . . . 2 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 35 | . 11 4 . . . . 10 . 10 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . 12 . . Damage Inflicted 17407 | 144 620 1609 458 571 1250 1168 6026 224 4050 1287 . Guns 7004 | 144 259 516 244 309 896 161 3923 112 316 124 . Cannons 2914 | . . 673 212 245 188 415 351 . 277 553 . Explosions 4556 | . . 206 . . 162 592 1083 . 1912 601 . Melee 2892 | . 355 211 . . . . 669 112 1545 . . Ramming 41 | . 6 3 2 17 4 . . . . 9 . Kinetic 5188 | 144 259 767 244 309 628 240 1721 61 138 677 . Thermal 3524 | . . 158 212 245 223 230 661 51 1744 . . Explosive 1692 | . . . . . . 537 305 . 346 504 . Electromagnetic 4070 | . . 470 . . 395 161 2670 . 277 97 . Impact 2892 | . 355 211 . . . . 669 112 1545 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 . . . Average Corruption 5 | . . . . . . . 4 7 . . . Corruption Purged . | . . . . . . . . . . . . Effects 87 | . . . . . . . 77 10 . . . Message Errors 12 | . . . . . . . 12 . . . . Matter Fused 12 | . . . . . . . 10 2 . . . Heat Flow Errors 8 | . . . . . . . 6 2 . . . Energy Discharges 9 | . . . . . . . 8 1 . . . Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 13 | . . . . . . . 11 2 . . . Data Loss (major) 5 | . . . . . . . 5 . . . . Targeting Errors 22 | . . . . . . . 19 3 . . . Weapon Failures 4 | . . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1125 | . 46 46 . . 31 1 352 19 607 23 . Projectiles 37 | . . 4 . . 22 1 . 7 1 2 . Explosions 285 | . . . . . 9 . 45 12 198 21 . Melee 803 | . 46 42 . . . . 307 . 408 . . Knockbacks 39 | . . 6 . . 4 3 4 3 11 8 . Impact 16 | . . . . . . . 4 2 10 . . Kinetic 19 | . . 5 . . 3 3 . . . 8 . Secondary 4 | . . 1 . . 1 . . 1 1 . . Self-Inflicted Damage 665 | . . 59 . . 34 2 332 89 91 58 . Shots 14 | . . 2 . . 1 1 6 1 1 2 . Rammed 13 | . 3 2 . 5 2 . . . . 1 . Targets Rammed 14 | . 3 2 1 5 2 . . . . 1 . Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 353 | 6 2 97 3 . 235 353 276 256 230 200 . Average Temperature 73 | 6 2 34 3 . 76 123 69 144 59 94 . Received Heat Transfer 3081 | . 114 135 33 108 297 153 795 81 285 1005 75 Effects 2 | . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . 3 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 32 | . 1 4 . . . . 18 . 9 . . Impact Corruptions 33 | . 3 4 . . . . 11 1 14 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . 2 . 1 . . 3 1 . . . Heat Transferred 3902 | . . 298 370 444 261 259 850 111 1309 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . . 2 . . 2 1 9 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 980 | 35 139 420 308 84 441 705 877 792 980 928 434 Initial 686 | . 22 26 163 14 41 214 320 601 415 686 389 Average 414 | 17 65 253 158 39 191 459 528 659 680 813 401 Maximum Alert Level 3 | . . 2 1 . 2 3 3 3 3 3 2 Low Security (%) 29 | 100 100 35 79 100 46 . 5 . . . . Level 1 21 | . . 47 20 . 47 30 29 . . . 45 Level 2 27 | . . 17 . . 5 67 35 69 50 18 54 Level 3 21 | . . . . . . 1 29 30 49 81 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 2 2 . 1 . 2 11 . 6 . . Investigation 9 | . . . . . . 2 5 . 2 . . Extermination 4 | . . . . . . . 3 . 1 . . Reinforcement 8 | . 2 2 . . . . 2 . 2 . . Assault 2 | . . . . . . . 1 . 1 . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 13 | . . 4 . 1 . 4 2 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 214 | . 9 28 11 6 17 21 64 3 31 18 6 Peak Tracking Total 10 | . 4 8 6 4 3 7 6 3 6 10 6 Tactical Retreats 19 | . . 2 1 . 5 1 3 . 5 2 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 13 | . 4 . . . 5 . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . 3 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 36 | . . 1 1 . 2 2 4 3 22 1 . Max in Single Turn 17 | . . 1 1 . 1 1 2 2 17 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . Garrison Relay 4 | . . . . . 2 . . 1 . 1 . Phase Generator 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 36 | . 1 3 . 2 . 4 19 . 7 . . Terminals 22 | . 1 3 . 1 . 4 9 . 4 . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 4 | . . . . . . . 3 . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 4 | . . . . 1 . . 2 . 1 . . Total Hacks 98 | . 6 9 . 6 . 15 43 . 19 . . Successful 46 | . 2 5 . 5 . 7 23 . 4 . . Failed 52 | . 4 4 . 1 . 8 20 . 15 . . Catastrophic 13 | . . . . . . 2 6 . 5 . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 6 2 . 2 . 11 8 . 8 . . Terminals 65 | . 6 9 . 4 . 15 19 . 12 . . Fabricators 7 | . . . . . . . 7 . . . . Repair Stations 12 | . . . . . . . 10 . 2 . . Recycling Units 3 | . . . . . . . . . 3 . . Scanalyzers 4 | . . . . . . . 4 . . . . Garrison Access 7 | . . . . 2 . . 3 . 2 . . Terminal Hacks 23 | . 2 5 . 2 . 6 6 . 2 . . Robot Analysis 4 | . 2 . . . . 1 . . 1 . . Prototype ID Bank 2 | . . . . . . 2 . . . . . Machine Index 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . . . . 1 . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Garrison Status 2 | . . 1 . . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . Recall Reinforcements 2 | . . 1 . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . 7 . . . . Scan Component 4 | . . . . . . . 4 . . . . Repair 3 | . . . . . . . 3 . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . . 1 . . 3 . 1 . . Unlock Access 4 | . . . . 1 . . 2 . 1 . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . 2 . 1 2 . . . . Terminals 4 | . . . . 2 . 1 1 . . . . Botnet 2 | . . . . 1 . . 1 . . . . Disrupt 1 | . . . . 1 . . . . . . . Search 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 33 | . 1 3 . 2 . 3 17 . 7 . . Full Trace Events 10 | . . 1 . 1 . 1 5 . 2 . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 234 | . . . . . . . 234 . . . . Time 117 | . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . Parts Repaired 3 | . . . . . . . 3 . . . . Time 64 | . . . . . . . 64 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 1 . 1 . Zone Cloak 1 | . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . 1 . Robots Hacked 24 | . 7 . . . . . 8 . 8 1 . Non-combat 17 | . 6 . . . . . 7 . 4 . . Combat 7 | . 1 . . . . . 1 . 4 1 . Robot Hacks Applied 27 | . 7 . . . . . 9 . 10 1 . parse_system 10 | . 4 . . . . . 3 . 3 . . no_distress 6 | . 1 . . . . . 5 . . . . hold_bot 1 | . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . 1 . . . . find_recycling 1 | . 1 . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . find_garrison 2 | . . . . . . . . . 2 . . overload_power 1 | . . . . . . . . . 1 . . wipe_record 1 | . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . . 1 . Relay Couplers Released 18 | . . . . . 6 . . 5 4 3 . Machine Destruction 18 | . . . . . 6 . . 5 4 3 . Attached 5 | . . . . . . . 1 1 2 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 4 | . . . . . . . 3 . . 1 . Largest Group 3 | . . . . . . . 3 . . 1 . Highest-Rated Group 93 | . . . . . . . 93 . . 32 . Highest-Rated Ally 32 | . . . . . . . 31 . . 32 . Total Orders 4 | . . . . . . . . . 2 2 . FOLLOW 1 | . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . 1 1 . RETURN 1 | . . . . . . . . . 1 . . Ally Attacks 26 | . . . . . . . 25 . . 1 . Total Damage 529 | . . . . . . . 461 . . 68 . Kills 3 | . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total 4 | . 2 . . . . 1 . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 7610 | 183 506 716 893 208 524 251 2525 276 1117 317 94 Spaces Moved 4570 | 86 251 329 536 105 264 150 1643 215 719 157 115 Core 118 | 2 . . . . . . . . . 33 83 Treads 336 | 84 187 . . 21 44 . . . . . . Legs 999 | . 18 329 536 84 . . . . . . 32 Wheels 3117 | . 46 . . . 220 150 1643 215 719 124 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 150 120 100 100 96 96 96 50 50 Average Speed 114 | 157 143 149 150 130 110 100 100 96 101 109 71 Slowest Speed 210 | 160 160 150 150 165 210 100 110 96 110 140 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 5 45 34 95 15 49 21 54 39 29 44 3 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 82 | . . . . . . 2 42 2 29 7 . Terrain Destroyed 356 | . . 12 . . 5 61 102 56 108 12 . Melee 72 | . . . . . . 2 33 2 28 7 . Projectile 6 | . . 3 . . . 2 . . 1 . . AOE 278 | . . 9 . . 5 57 69 54 79 5 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Total 5970 | 111 333 445 583 140 404 216 2170 250 967 228 123 Wait 317 | 3 11 16 10 5 7 8 195 . 55 7 . Move 4560 | 85 250 328 535 105 263 149 1642 214 718 156 115 Hop . | . . . . . . . . . . . . Pick Up 85 | 5 6 8 4 1 8 7 21 3 20 . 2 Fast Attach 75 | 7 10 8 . 4 3 3 22 1 11 1 5 Attach 45 | . . 6 . 2 2 2 17 . 9 6 1 Detach 27 | . 2 6 . 1 2 2 10 1 3 . . Swap 109 | . 13 6 1 . 11 9 33 2 25 9 . Drop 105 | 1 4 11 4 3 8 10 33 2 24 5 . Fire 399 | 10 12 49 27 14 58 24 137 6 37 25 . Melee 182 | . 22 5 . . . 2 57 13 65 18 . Ram . | . . . . . . . . . . . . Kick 3 | . . 2 1 . . . . . . . . Crush 11 | . 3 . . 5 2 . . . . 1 . Escape Stasis 48 | . . . . . 40 . . 8 . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . 1 . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / [*Low x2] / Gar) -7/Garrison -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1393 | -9/Materials | Discovered new exit (range 10) 1406 | -9/Materials | Entered Mines 1409 | -9/Mines | Met a Derelict bent on vengeance 1540 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1552 | -9/Mines | Build established: Gunner 1703 | -9/Mines | Found a hidden stash of uninstalled traps 1798 | -9/Mines | Learned location of Storage (-8) 1803 | -9/Mines | Discovered new exit (range 6) 1867 | -9/Mines | Discovered new exit (range 7) 1936 | -9/Mines | Core integrity fell below 50% 1983 | -9/Mines | Learned Materials non-interactive machine intel 2299 | -9/Mines | Entered Materials 2299 | -8/Materials | Evolved 2 slots: Propulsion x2 2300 | -8/Materials | Loaded intel: 48 non-interactive machine locations 2430 | -8/Materials | Garrison activated, responded to threat 2507 | -8/Materials | Identified exit to Garrison 2507 | -8/Materials | Entered Garrison 2548 | -8/Garrison | Triggered checkpoint 2713 | -8/Garrison | Garrison Relay disabled 2837 | -8/Garrison | Triggered checkpoint 2912 | -8/Garrison | Triggered checkpoint 2936 | -8/Garrison | Garrison Relay disabled 3007 | -8/Garrison | Discovered new exit (range 13) 3025 | -8/Garrison | Installed Relay Interface Framework 3031 | -8/Garrison | Entered Materials 3219 | -8/Materials | Discovered new exit (range 16) 3282 | -8/Materials | Entered Factory 3282 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3454 | -7/Factory | Lost 3 parts (1n1u1w) 3485 | -7/Factory | Identified exit to Garrison 3669 | -7/Factory | Repaired Arm. Wheel 3750 | -7/Factory | Repaired Arm. Wheel 3937 | -7/Factory | Discovered new exit (range 11) 4216 | -7/Factory | Discovered new exit (range 13) 4336 | -7/Factory | Discovered new exit (range 3) 4584 | -7/Factory | Repaired Arm. Wheel 4688 | -7/Factory | Discovered new exit (range 13) 4801 | -7/Factory | Build established: Scavenger-Tank 4883 | -7/Factory | Fabricated Centrium Wheel? 5181 | -7/Factory | Allied Derelicts emerged from ambush trap array 5182 | -7/Factory | Build established: Tank 5434 | -7/Factory | Lost 3 parts (3w) 5682 | -7/Factory | First assault squad dispatched 5753 | -7/Factory | Build established: Scavenger-Skirmisher 5804 | -7/Factory | Identified exit to Garrison 5807 | -7/Factory | Entered Garrison 5880 | -7/Garrison | Triggered checkpoint 5936 | -7/Garrison | Discovered new exit (range 9) 5949 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5968 | -7/Garrison | Phase Generator disabled 5997 | -7/Garrison | Core integrity fell below 50% 6016 | -7/Garrison | Triggered checkpoint 6045 | -7/Garrison | Garrison Relay disabled 6083 | -7/Garrison | Entered Factory 6083 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6446 | -6/Factory | Build established: Skirmisher 6476 | -6/Factory | Spotted B-75 Beast 6577 | -6/Factory | Destroyed B-75 Beast 6895 | -6/Factory | Build established: Scavenger-Mutant 7179 | -6/Factory | Identified exit to Garrison 7200 | -6/Factory | Entered Garrison 7260 | -6/Garrison | Triggered checkpoint 7303 | -6/Garrison | Garrison Relay disabled 7470 | -6/Garrison | Triggered checkpoint 7470 | -6/Garrison | Spotted B-75 Beast 7473 | -6/Garrison | Triggered checkpoint 7488 | -6/Garrison | Core integrity fell below 50% 7499 | -6/Garrison | Core integrity fell below 20% 7507 | -6/Garrison | Discovered new exit (range 8) 7513 | -6/Garrison | Expanded RIF knowledge: Autooverride 7517 | -6/Garrison | Entered Factory 7530 | -6/Factory | Lost 17 parts (1p4n4u8w) 7611 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07496_ Magnetic Acceleration Cannon destroyed. 07496_ G-50 Soldier misfires. 07497_ Dropped Lrg. Storage Unit. 07498_ Dropped Relay Coupler [Hunter]. 07499_ Lrn. Terrain Scanner destroyed. 07499_ Powered Hammer destroyed. 07507_ EXIT=FOUND 07512_ Initiating installation procedure... 07513_ Expanded RIF knowledge: Autooverride. 07515_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 07542_ Acquired Hvy. Flak Cannon. 07547_ Acquired Enh. Optical Array. 07562_ Acquired Unknown Leg. 07562_ Identified Imp. Titanium Leg. 07564_ Acquired Flexi-carbon Leg. 07567_ Acquired Imp. Titanium Leg. 07574_ Acquired Magnetic Acceleration Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?????????????? ???? | | ????????????????????????# #?????????????# #??? | | ???????????????????????## ##????????????# #??? | | ???????????????????????# #????????????# #??? | | ???????????????????????+ Y #????????????# #??? | | ???????????????????????# ]#????????????# #??? | | ?????????????????########@#?????????????# #??? | | ?????????????????# # ############### +??? | | ?????????????????# """" # ## # #??? | | ?????????????????# """" + + " " " " # #??? | | ?????????????????# """" # ## " " " " # #### | | ?????????????????# """" # ## " " " " # | | ?????????????????# # ## " " " " # | | ?????????????????# # ## " " " " + | | ?????????????????# !# ## " " " " # | | ?????????????????# #g## " " " " + | | ?????????????????#####+## ## !! " " " " # ###### | | ?????????????????????# ## ! " " " " # # | | ? ???????????????# ## ! + # """" | | ?????????# ## # # | | #### ########+###### # """" | | # | | ########## ####### """" | | ????########???????????????# #?????# | | ???????????????????????????# #?????# """" | | ???????????????????????????# """ #?????# | | ???????????????????????????# !* """ #?????# """" | | ???????????????????????????# !* """ #?????# | | ???????????????????????????# !* #?????# | | ???????????????????????????# #?????###### | | ??????????????????????????? ] +??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Scanalyzed EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Unstable Evolution Game ------ Seed PoweredMissilePenetrator Manual? 0 Play Time 02:45:00 Cumulative 664.9 hours Start 2020.10.01 @ 00:25:23 End 2020.10.01 @ 15:58:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 531 Adventurer 3 Explorer 19 Win Type - Total 57 Types 46/3/4/3/1/0/0/0/0 Lore% 89 Gallery% 90 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7af1cb20-fc20-4a62-9cf8-21b4544918ec