Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 23:39:52 Player: LJ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (160) 160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 2436 Bonus ------- Follower Combat Kills 216 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Ion Engine High-capacity Matter Pod (20) Light Armor Plating Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine High-capacity Matter Pod Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 12 | 6 . . 5 1 . Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads 1 | . . . 1 . . Leg 3 | 2 . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . . 3 . . Device . | . . . . . . Storage 3 | 1 . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 2 | 2 . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 8 6 7 8 Power 1 | . 1 2 2 2 3 Propulsion 1 | . 2 2 . . . Utility . | . . 1 1 1 2 Weapon 2 | . 1 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 12 | 2 2 1 . . 7 Power 2 | . . . . . 2 Propulsion 4 | 2 1 1 . . . Utility 2 | . . . . . 2 Weapon 4 | . 1 . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 85 85 94 100 81 Engine 12 | . 14 14 11 11 9 Treads 4 | . . . 9 11 9 Leg 29 | . 28 28 33 33 27 Storage 12 | . 14 14 9 11 9 Protection 4 | . . . 7 11 9 Ballistic Gun 24 | . 28 28 22 22 18 Peak Build Rating 11 | 6 6 6 10 11 11 Average Rating 7 | 5 6 6 9 10 11 On Entrance 6 | . 6 6 6 10 11 Avg Prop Armor Cover (%) 7 | . . . 7 7 7 Naked Turns . | . . . . . . Heaviest Build 26 | 14 14 14 24 26 26 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 8 | 4 8 8 7 8 8 Average Carried 6 | 2 6 7 5 7 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 8 | 4 8 8 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 454 | 210 95 . . 149 . Remotely . | . . . . . . Salvage Created 193 | . 134 . . 59 . Parts 8 | . 4 . . 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 4 | . 3 . . 1 . Guns 4 | . 3 . . 1 . Classes Destroyed 2 | . 1 . . 1 . Grunt 3 | . 3 . . . . Sentry 1 | . . . . 1 . Best Kill Streak 1 | . 1 . . 1 . Combat Bots Only 1 | . 1 . . 1 . Max Kills in Single Turn 1 | . 1 . . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 38 | . 20 . . 18 . Missed 10 | . 6 . . 4 . Hits 28 | . 14 . . 14 . Projectile 28 | . 14 . . 14 . Damage Taken 359 | . 156 . . 203 . Core 50 | . 33 . . 17 . Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 86 . 95 . Volleys Fired 20 | . 13 . . 7 . Largest 2 | . 2 . . 2 . Hottest 40 | . 40 . . 40 . Shots Fired 40 | . 26 . . 14 . Gun 40 | . 26 . . 14 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 40 | . 26 . . 14 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 . . 8 . Robot Miss Streak 1 | . 1 . . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 30 | . 19 . . 11 . Core Hits 10 | . 7 . . 3 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 396 | . 242 . . 154 . Guns 380 | . 238 . . 142 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | . 4 . . 12 . Kinetic 380 | . 238 . . 142 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 . . 1 . Kicked 2 | . 1 . . 1 . Crushed . | . . . . . . Highest Temperature 5 | . . . . 5 . Average Temperature 3 | . . . . 3 . Received Heat Transfer 156 | . 87 . . 69 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | . 62 17 2 150 54 Initial 54 | . . 17 2 . 54 Average 25 | . 11 12 . 69 42 Influence Increases 350 | . 100 . . 250 . Destroy 0b10 Robot/C 240 | . 60 . . 180 . Destroy Leader 60 | . 10 . . 50 . Allied During Kill 18 | . . . . 18 . Successful Hack 2 | . . . . 2 . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 326 | . 54 39 7 120 106 Entered New Map 110 | . . 29 5 . 76 Time Decay 196 | . 54 10 2 100 30 Lost Ally 20 | . . . . 20 . Squads Dispatched 4 | . 2 . . 2 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 17 | . 7 . . 8 2 Peak Tracking Total 5 | . 5 . . 3 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 4 | . 2 . . 2 . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 . . 7 . Successful 2 | . . . . 2 . Failed 9 | . 4 . . 5 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 10 | . 4 . . 6 . Terminals 11 | . 4 . . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 2 1 Highest-Rated Group 50 | . . 50 50 50 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 26 | . . . . 25 1 Total Damage 415 | . . . . 415 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 966 | 85 453 34 89 243 62 Spaces Moved 529 | 61 146 26 65 180 51 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 524 | 56 146 26 65 180 51 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 114 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 3 30 12 7 38 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 820 | 74 398 29 75 193 51 Wait 239 | . 231 2 3 3 . Move 524 | 60 145 25 64 179 51 Hop . | . . . . . . Pick Up 15 | 6 6 1 1 1 . Fast Attach 10 | 6 . . 3 1 . Attach 2 | . . . 2 . . Detach 1 | . . . . 1 . Swap . | . . . . . . Drop 7 | 2 2 1 2 . . Fire 20 | . 13 . . 7 . Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Entered Mines 546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | Discovered new exit (range 9) 573 | -10/Mines | Entered Materials 573 | -9/Materials | Accompanied by 2 allies 573 | -9/Materials | Evolved 2 slots: Propulsion x2 578 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 620 | -9/Materials | Discovered new exit (range 16) 662 | -9/Materials | Entered Storage 662 | -9/Storage | Accompanied by 2 allies 895 | -9/Storage | Discovered new exit (range 8) 905 | -9/Storage | Entered Materials 905 | -8/Materials | Accompanied by 1 ally 905 | -8/Materials | Evolved 2 slots: Utility x2 967 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Sml. Laser. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. G-34 Mercenary destroyed. 06-LNP(g): "Terrible idea. Terrible." K-01 Serf collects debris. K-01 Serf cleans the Transfer Shaft. Kicked A-02 Transporter. Connecting with Door Terminal... Y-45 Defender suffers critical hit (Burn). Y-45 Defender destroyed. U-05 Engineer builds a Door. Acquired 59 matter. EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE T-07 Excavator is excavating. W-25 Informer sends out distress signal. 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" """??????### #######??????? | | ??"R" """????????# #????????????? | | # """ """ ???????+ #????????????? | | # ???????# #????????????? | | #?#?###??????????# #????????????? | | #????????????????# #????????????? | | #????????????????# #????????????? | | #????????????????? ?????????????? | | #????????????????? ?????????????? | | #####??????????????????? ?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommDiametricShearcannon Manual? 0 Play Time 00:12:48 Cumulative 5.8 hours Start 2025.11.29 @ 23:26:27 End 2025.11.29 @ 23:39:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f116e58b-ceef-47fb-87f1-543de9396cdb