Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 14:02:08 Player: Shrewd Result: Destroyed by WI-MXZ(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (262) 262 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2502 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (18) Movement Walking (195) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Phasing AFG > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Wheel Pulse Rifle Heavy Assault Rifle Enhanced Autogun Mini Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Recoil Stabilizer Phasing AFG > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Titanium Leg Wheel Heavy Assault Rifle Enhanced Autogun Mini Grenade Launcher Katana [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 14 | 2 1 9 . 1 1 Power 1 | . . 1 . . . Engine 1 | . . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . . 5 . . 1 Treads . | . . . . . . Leg 6 | . . 5 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . 1 . 1 . Device 3 | 1 . 1 . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 1 1 2 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 5 | . . . . . 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 93 100 100 95 Engine 11 | . 14 11 11 11 11 Leg 32 | . 28 33 33 33 32 Device 19 | . 14 15 22 22 19 Storage 11 | . 14 11 11 11 11 Ballistic Gun 22 | . 28 22 22 22 20 Naked Turns . | . . . . . . Heaviest Build 39 | 13 13 20 20 39 39 Greatest Support 51 | 20 20 51 51 51 51 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 6 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 506 | 222 30 244 . 10 . Remotely . | . . . . . . Salvage Created 394 | 43 42 309 . . . Parts 30 | 9 5 16 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 8 | . 3 5 . . . Guns 8 | . 3 5 . . . Classes Destroyed 6 | 1 1 4 . . . Tunneler 3 | 3 . . . . . Recycler 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 2 | . . 2 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | 3 3 5 . . . Combat Bots Only 5 | . 3 5 . . . Max Kills in Single Turn 2 | 2 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1767 | . 50 434 . . 1283 Core 423 | . 17 50 . . 356 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 31 | 6 5 20 . . . Largest 2 | 2 2 2 . . . Hottest 50 | 40 40 50 . . . Shots Fired 62 | 12 10 40 . . . Gun 62 | 12 10 40 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 62 | 12 10 40 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 6 8 . . . Robot Miss Streak 4 | 1 1 4 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 42 | 7 8 27 . . . Core Hits 17 | 4 3 10 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 595 | 70 70 455 . . . Guns 595 | 70 70 455 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 595 | 70 70 455 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 39 | . . 39 . . 14 Average Temperature 12 | . . 14 . . 6 Received Heat Transfer 537 | . . 177 . . 360 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 280 | 15 79 280 109 . . Initial 109 | . 9 33 109 . . Average 119 | 4 68 193 109 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 74 | 100 100 39 100 . . Level 1 25 | . . 60 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 6 8 . . 7 Peak Tracking Total 7 | . 3 5 . . 7 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 4 | . 3 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 3 . . . Successful 5 | . 3 2 . . . Failed 7 | . 6 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals 10 | . 7 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 156 | . . . . 156 117 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2259 | 71 283 311 57 1335 202 Spaces Moved 1628 | 43 211 195 44 981 154 Core . | . . . . . . Treads . | . . . . . . Legs 1628 | 43 211 195 44 981 154 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 130 130 126 Average Speed 128 | 120 120 125 130 130 130 Slowest Speed 200 | 120 120 130 130 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 23 15 26 84 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 2 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1772 | 52 236 241 45 1043 155 Wait 55 | . 7 . . 48 . Move 1623 | 42 210 194 43 980 154 Hop . | . . . . . . Pick Up 20 | 2 6 6 1 5 . Fast Attach 5 | 1 . 3 . 1 . Attach 2 | . . 1 . . 1 Detach . | . . . . . . Swap 7 | 1 1 5 . . . Drop 26 | . 7 12 1 6 . Fire 31 | 6 5 20 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 272 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Discovered new exit (range 12) 666 | -9/Materials | Entered Mines 710 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 723 | -9/Mines | Entered Zion 924 | -7/Zion | Learned location of Data Miner (-6) 943 | -7/Zion | Found Prototype Device 943 | -7/Zion | Identified Phasing AFG 1075 | -7/Zion | Learned Factory garrison access intel 1135 | -7/Zion | Learned 4 Factory zone layouts 1454 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1677 | -7/Zion | Imprinted 1679 | -7/Zion | Declared Zion's savior 2033 | -7/Zion | Opened final containment barrier to the Deep Caves 2053 | -7/Zion | Discovered new exit (range 3) 2053 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2058 | -7/Zion | Entered Deep Caves 2058 | -7/Deep Caves | Accompanied by 4 allies 2212 | -7/Deep Caves | Attacked by Z-Imprinter 2248 | -7/Deep Caves | Core integrity fell below 50% 2253 | -7/Deep Caves | Z-Facility disabled 2258 | -7/Deep Caves | Core integrity fell below 20% 2260 | -7/Deep Caves | Destroyed by WI-MXZ(z) with Zionite Laser-S Last Messages --------------- 02053_ EXIT=FOUND 02053_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 02060_ TC-EMB(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 02060_ TC-EMB(M) slips into the shadows. 02061_ 8P-XRP(M) slips into the shadows. 02061_ SB-FDR(M) slips into the shadows. 02062_ 3B-NJS(M) slips into the shadows. 02201_ NEW_ZION: Z-Facility proximity alert. 02212_ Recoil Stabilizer destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02253_ Z-Facility disabled. 02253_ Titanium Leg destroyed. 02256_ Enh. Autogun destroyed. 02258_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????###############?????? | | ??????????????????????????#### ##????? | | ?????????????????????#???## #????# | | ?????????????###?#???# ?## ###### | | ????????????## # ??# ## "" " | | ???????????? zzz ## | | ???????????z | | ??????????? | | ?????????? | | ?????????? | | ?????????? @"""" """" " | | ?????????? """""""""""" | | ?????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """"""""""" | | ???????????? """""""""""""" | | ???????????? """??""""??""" | | ???????????? ""???????????" | | ????????????? "????????????" | | ????????????? "????????????? | | ?????????????? ??????????????? | | ?????????????? ????????????????? | | ???????????????? ???????????????????? | | ?????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed PointThrowingWeb Manual? 0 Play Time 00:20:49 Cumulative 9.1 hours Start 2022.03.21 @ 13:42:20 End 2022.03.21 @ 14:02:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 949e00c8-37ef-44ed-bf22-d75fc2499ce0