Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 21:16:21 Player: kerapace Result: Destroyed by 72-H96(h) with Bore Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (350) 1750 Value Destroyed (15226) 15226 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (3254) 3254 TOTAL SCORE: 31190 Bonus ------- High Alert Combat Kills 597 Follower Combat Kills 1128 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2346 Friendly Fire -2417 Cogmind --------- Core Integrity 0/1450 Matter 103/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Quantum Capacitor Peak State ------------ > --- POWER ------------ Reinforced Fission Core Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Improved Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Heavy Armor Plating Advanced Focal Shield Advanced Force Field > --- WEAPON ----------- Compact Mass Driver > --- INVENTORY -------- Fusion Reactor Heavy Antimatter Reactor Vortex Chain Reactor Heavy Siege Treads Advanced Cooling System Improved Coolant Injector Improved Energy Well Experimental Optical Array Experimental Sensor Array Precision Matter Filter Quantum Capacitor Improved Transmission Jammer Advanced Hacking Suite Improved System Shield Plasma Rifle Phase Gun Heavy Disruptor Cannon Heavy Neutron Cannon [Rating: 138] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . 2 . . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 3 2 . . . . . . 1 . . . 2 . . . . . . 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 398 | 6 14 4 . 1 31 41 7 27 9 1 19 7 16 15 2 22 31 3 32 5 11 6 11 14 9 6 14 8 6 20 Power 31 | 1 1 . . . 2 4 1 2 1 . 1 . 2 1 1 2 2 . 1 . . 1 . 2 1 . . 1 . 4 Engine 13 | 1 1 . . . 1 3 . 2 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . Core 5 | . . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Reactor 13 | . . . . . . . 1 . . . . . 1 . . . 2 . 1 . . 1 . 2 . . . 1 . 4 Propulsion 80 | 2 5 1 . . 7 11 . 3 . . 3 . 5 4 . 4 8 . 8 . 2 . 1 2 . 4 3 1 . 6 Treads 53 | 1 4 . . . 4 9 . 3 . . 1 . 4 1 . 4 4 . 6 . 2 . 1 2 . 4 1 1 . 1 Leg 4 | . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . Wheel 23 | 1 1 1 . . 3 2 . . . . 1 . . 3 . . 4 . . . . . . . . . 2 . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 3 . . . 6 14 2 16 4 1 9 4 7 5 1 11 17 1 19 2 6 4 5 4 7 . 5 2 2 7 Device 87 | . . . . . 5 7 . 5 4 1 3 3 4 3 . 8 11 1 7 . 4 2 4 3 3 . 4 2 1 2 Storage 24 | 1 3 . . . 1 4 1 4 . . 1 . . . . . 2 . 3 2 . 1 . . . . . . . 1 Processor 12 | . . . . . . 2 1 1 . . 1 . . . . . 2 . 2 . . . . 1 . . . . 1 1 Hackware 6 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . 1 Protection 36 | . . . . . . 1 . 4 . . 4 1 3 2 1 3 2 . 4 . 2 1 1 . 4 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 5 3 . 1 16 12 4 6 4 . 6 3 2 5 . 5 4 2 4 3 3 1 5 6 1 2 6 4 4 3 Energy Gun 14 | . 2 2 . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 49 | . . . . . . 3 . 2 1 . 3 1 . 2 . 2 2 2 3 2 3 1 5 3 1 1 5 4 2 1 Ballistic Gun 28 | 2 1 . . . 5 1 2 3 . . 2 2 2 3 . 3 2 . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . 1 1 4 1 1 1 . . . . . . . . . . . . . . 1 . . . . 2 2 Launcher 16 | . 2 1 . . 4 . 1 . 1 . 1 . . . . . . . 1 1 . . . 2 . 1 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . . 1 . . 2 . . . . . 1 . . . 2 4 . . . . 1 . 1 . Parts Lost 95 | . 2 1 . . 10 9 . . . . 8 3 3 3 . 5 4 1 8 . . . 2 1 1 . 4 3 . 27 Power 12 | . 1 . . . 2 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 5 Propulsion 24 | . . . . . 6 1 . . . . 2 . 2 1 . 2 1 . 1 . . . . . . . . . . 8 Utility 37 | . . . . . . 4 . . . . 2 1 1 . . 2 2 1 5 . . . 1 . 1 . 3 1 . 13 Weapon 22 | . 1 1 . . 2 3 . . . . 3 2 . 1 . 1 1 . 1 . . . 1 1 . . 1 2 . 1 Highest Loss Streak 14 | . 2 1 . . 3 4 . . . . 7 3 3 3 . 3 1 1 2 . . . 1 1 1 . 3 2 . 14 Average Slot Usage (%) 86 | . 92 100 100 100 84 96 92 89 83 84 81 91 86 70 93 86 82 66 84 94 93 93 90 83 84 83 83 77 78 63 Engine 3 | . 12 14 14 14 1 4 4 5 7 7 7 7 2 . 3 . . . . . . . . . . . . . . . Core 1 | . . . . . 5 2 . . . . . . . . 2 5 . . . . . . . . 2 5 5 5 4 2 Reactor 2 | . . . . . . . 2 1 . . . . 3 1 . . 4 5 5 5 5 5 5 9 7 5 5 5 4 3 Treads 13 | . 22 14 14 14 17 21 . 13 15 15 9 . 11 4 6 15 15 7 8 17 17 17 17 10 10 9 7 9 9 5 Wheel 3 | . 5 13 14 14 9 . 15 1 . . . 7 3 14 13 2 2 5 4 . . . . . . . 2 . . 2 Device 11 | . . . . . 8 14 7 4 7 7 6 7 10 5 13 15 15 11 16 18 16 19 15 15 18 15 14 20 22 14 Storage 22 | . 22 28 28 28 26 27 30 26 23 23 25 30 26 26 26 23 21 14 15 21 23 22 23 15 15 15 15 15 14 14 Processor 6 | . . . . . . 7 15 13 7 7 7 7 2 . . . 6 5 9 11 11 11 11 14 15 15 14 10 12 11 Protection 3 | . . . . . . . . 3 7 7 6 7 7 6 13 7 2 3 3 5 5 3 2 5 4 5 5 5 4 2 Energy Gun 2 | . 6 16 28 18 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 4 . 2 6 7 7 8 . 4 6 4 3 4 4 7 9 11 10 6 8 9 7 5 2 . Ballistic Gun 3 | . 21 10 . . 3 1 12 11 . . 2 5 13 4 6 7 5 4 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 9 2 5 1 1 6 7 2 . . . . . . . . . . . . . . . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 12 42 42 40 46 128 133 101 142 142 142 142 138 171 176 145 145 168 173 117 133 131 137 147 159 167 162 167 170 169 177 Greatest Support 140 | 20 40 40 20 20 49 71 38 90 90 90 90 28 118 70 26 130 130 28 124 124 130 130 130 140 140 140 140 140 140 140 Greatest Overweight (x) 16 | 1 1 4 1 4 12 13 2 2 1 1 4 4 6 6 5 13 16 6 3 1 1 1 1 1 1 1 10 9 1 7 Average Overweight (x) 2 | . . 3 1 2 5 2 2 1 1 1 1 4 3 3 5 1 2 4 2 . . . . 1 . 1 6 2 1 1 Largest Inventory Capacity 36 | 6 16 16 16 16 36 36 28 30 28 28 28 28 28 28 28 28 34 28 20 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 25 | 5 11 16 16 16 35 24 26 27 28 28 28 28 28 28 28 28 31 25 20 24 26 26 26 26 26 26 26 26 26 24 Most Carried 36 | 6 16 16 16 16 36 35 28 28 28 28 28 28 28 28 27 28 30 28 20 26 26 26 26 26 26 26 26 21 24 25 Average Carried 23 | 2 9 15 15 15 26 23 26 26 26 28 25 26 26 24 26 27 27 25 19 23 25 25 25 25 25 25 25 19 18 21 Final Capacity 36 | 6 16 16 16 16 36 22 28 28 28 28 28 28 28 28 28 28 28 20 20 26 26 26 26 26 26 26 26 26 26 4 Final Carried 36 | 4 16 15 16 16 36 22 28 25 28 28 28 25 28 25 27 27 28 20 16 26 26 26 26 26 26 26 21 18 24 4 Class Distribution -------------------- 61% | Hauler-Mutant 23% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 8259 | 168 447 283 . 86 782 1176 214 469 263 131 264 139 630 223 50 370 416 20 285 146 114 . 266 298 106 114 199 119 105 376 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19002 | . 459 74 . 86 1394 1974 831 497 265 26 371 201 915 373 . 1060 997 337 2135 499 574 . 556 1182 385 472 1563 737 502 537 Parts 721 | . 31 6 . 3 73 88 7 27 5 . 17 10 38 8 . 31 34 4 93 18 21 . 24 38 12 14 46 22 26 25 Haulers Intercepted 18 | . 1 . . . 4 5 . 1 . . . . 1 . . . 2 . 3 . 1 . . . . . . . . . Recyclers Shooed 11 | . . . . . . 5 . . . . . . 3 . . 2 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . . . . 10 . . . . . . . 1 7 . 5 . . . 88 6 . . Prevented 120 | . . . . . . . . . . . . . . . . . . . . 13 7 . 19 . 12 13 41 15 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 277 | . 13 6 . 3 32 28 . 7 6 1 4 4 10 1 . 14 17 1 33 7 8 . 7 17 4 6 19 10 6 13 Guns 63 | . 8 3 . . 15 9 . 4 . . 1 2 10 1 . 6 4 . . . . . . . . . . . . . Cannons 130 | . . . . 3 3 19 . 3 3 1 1 2 . . . 4 13 1 28 2 5 . 4 6 2 2 6 6 4 12 AOE 43 | . 5 3 . . 14 . . . 1 . . . . . . . . . 1 3 3 . . 6 . . 7 . . . Classes Destroyed 22 | . 8 . . 1 5 1 . . 1 . . . . 2 . 1 . . . . . . . 1 . . 1 . . 1 Worker 9 | . 1 . . . 1 1 . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . Builder 9 | . 1 . . . 3 . . . . . . . 1 . . 1 1 . 1 . . . . 1 . . . . . . Tunneler 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . . . 4 5 . 1 . . . . 1 . . . 2 . 3 . 1 . . . . . . . . . Recycler 17 | . . . . . 1 7 . 1 . . . . 3 . . 1 . . 2 . . . . 1 . . . . 1 . Operator 4 | . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 6 | . 1 . . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . . . . Swarmer 61 | . 6 6 . . 7 3 . . . . . . 5 . . 1 5 . 17 1 . . . 4 . . 2 . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Grunt 95 | . 7 . . 2 17 14 . 1 . . . . . . . 5 7 . 4 1 5 . 3 7 2 2 9 6 3 . Brawler 6 | . . . . . 1 . . . . . . . . . . 1 . . 2 1 . . . 1 . . . . . . Duelist 6 | . . . . 1 2 . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 31 | . . . . . 2 6 . 4 . . . . 3 . . 5 1 . 1 1 . . 1 2 1 1 . 1 2 . Hunter 17 | . . . . . 2 3 . . . . . 2 . . . . 1 . 2 1 . . . . . 2 2 2 . . Programmer 33 | . . . . . . 2 . 2 . 1 . 2 2 . . . 2 . 7 . 3 . 2 2 . . 2 1 1 4 Behemoth 5 | . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . 1 . . . . . Compactor 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | . 3 3 . 2 20 6 . 3 5 1 2 3 4 1 . 3 6 1 7 5 6 . 4 9 2 3 9 4 4 6 Combat Bots Only 10 | . 3 3 . 2 10 4 . 2 5 1 2 3 4 1 . 3 6 1 7 5 5 . 4 7 2 3 9 4 3 6 Max Kills in Single Turn 4 | . 2 3 . 1 4 2 . 1 2 1 1 1 2 1 . 1 1 1 3 2 3 . 1 3 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 3 . . . 1 . . . . . . . . . 1 2 2 . . 2 . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 27187 | . 631 115 . 189 1691 2292 . 714 671 164 1733 988 1115 351 42 2448 1323 276 2117 426 160 . 670 1321 205 162 910 622 402 5449 Core 3303 | . 141 40 . 25 202 169 . 104 84 15 45 138 88 . . 171 111 54 206 6 12 . 30 64 50 . 53 . 28 1467 Absorbed by Shields 3223 | . . . . . . 301 . 60 . . . . 64 . . 88 . . 428 154 56 . 130 . . . . 406 388 1148 Reduced by Siege Mode 301 | . . . . . . . . . . 4 46 . . . . 50 5 . . 21 . . 8 10 . . . . 20 137 Core Remaining (%) 63 | 100 . . . 17 63 . . . . . . 20 . . . 69 . . . . . . 58 . . . . 85 97 . Volleys Fired 1154 | . 56 11 . 11 98 120 18 41 19 7 24 15 47 22 4 94 114 28 163 12 13 . 17 36 12 11 38 34 31 58 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 1 2 2 . 2 2 2 2 2 1 1 1 Hottest 188 | . 70 90 . 98 122 160 56 90 78 78 180 180 56 123 90 123 90 90 98 163 188 . 188 176 176 176 134 110 110 110 Shots Fired 1654 | . 112 20 . 22 181 230 28 69 28 13 32 28 94 34 4 118 127 28 163 24 19 . 33 46 15 19 44 34 31 58 Gun 619 | . 107 19 . 11 146 64 20 28 . . 8 15 94 23 . 53 31 . . . . . . . . . . . . . Cannon 962 | . . . . 11 21 166 4 41 23 13 16 13 . 11 4 65 96 28 163 21 17 . 33 37 15 16 25 34 31 58 Launcher 73 | . 5 1 . . 14 . 4 . 5 . 8 . . . . . . . . 3 2 . . 9 . 3 19 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 752 | . 90 7 . 11 115 142 24 42 14 6 10 15 94 23 . 53 31 . . . . . . 13 . . . . 15 47 Thermal 600 | . 17 12 . 11 52 88 . 27 9 7 14 13 . 11 4 28 96 28 135 . 11 . 9 3 . . 5 14 6 . Explosive 20 | . 5 1 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 282 | . . . . . . . 4 . 5 . 8 . . . . 37 . . 28 24 8 . 24 30 15 19 39 20 10 11 Robot Hit Streak 34 | . 15 9 . 8 11 20 23 17 7 7 8 5 11 6 1 23 19 21 14 14 20 . 10 34 11 6 14 15 8 27 Robot Miss Streak 8 | . 5 2 . 3 3 4 2 6 2 3 4 4 8 4 . 3 4 1 3 1 1 . 1 3 1 1 1 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Secondary Targets 6 | . . . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Capacitor 237 | . . . . . . . . . . . . . . . . 57 96 28 56 . . . . . . . . . . . Shots Hit Robots 1226 | . 70 13 . 16 129 171 23 48 21 8 25 22 88 26 1 87 92 24 114 20 17 . 26 31 13 14 28 27 23 49 Core Hits 750 | . 29 7 . 6 87 95 20 37 8 1 23 18 85 17 . 35 37 3 59 9 13 . 7 39 7 5 56 13 10 24 Critical Hits 40 | . . . . . . 5 . 1 . . . 1 . 1 . 4 3 . 9 1 2 . 3 3 2 2 . 1 1 1 Critical Kills 12 | . . . . . . 3 . . . . . 1 . . . 2 1 . 1 . 1 . 1 1 . . . . . 1 Critical Parts Destroyed 24 | . . . . . . 2 . 1 . . . . . 1 . 2 2 . 8 1 1 . 1 2 . 2 . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40525 | . 993 226 . 333 3462 3585 722 1281 707 232 768 548 1525 776 40 2410 3138 894 4933 915 1118 . 927 2399 573 698 3302 1152 964 1904 Guns 8634 | . 728 134 . 99 1680 972 622 559 . . 180 255 1525 544 . 797 539 . . . . . . . . . . . . . Cannons 24515 | . . . . 234 272 2613 . 722 514 232 348 293 . 232 40 1613 2599 894 4557 596 632 . 927 1032 573 523 1049 1152 964 1904 Explosions 7349 | . 265 92 . . 1510 . 100 . 193 . 240 . . . . . . . 349 319 486 . . 1367 . 175 2253 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . Kinetic 12828 | . 603 37 . 234 1304 2048 622 825 327 99 233 255 1525 544 . 797 539 . . . . . . 446 . . . . 563 1827 Thermal 15760 | . 125 97 . 99 648 1537 . 456 187 133 295 293 . 232 40 782 2599 894 4243 62 637 . 319 592 . . 892 437 161 . Explosive 1867 | . 265 92 . . 1510 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10043 | . . . . . . . 100 . 193 . 240 . . . . 831 . . 663 853 481 . 608 1361 573 698 2410 715 240 77 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 4 2 2 4 4 6 6 11 2 2 2 2 . 1 3 3 4 4 5 4 4 4 4 2 . 31 Average Corruption 3 | . . . . . 3 1 2 2 3 5 6 8 1 2 2 2 . 1 2 3 3 4 4 3 4 4 3 2 . 12 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Effects 288 | . . . . . 13 12 3 23 17 23 14 20 5 7 5 20 . . 17 11 7 5 16 5 12 15 . 8 . 30 Message Errors 75 | . . . . . 1 2 2 6 4 10 4 5 3 3 1 8 . . 3 1 3 . 3 1 3 4 . 2 . 6 Matter Fused 60 | . . . . . 3 . . 5 6 6 3 3 . . . . . . 4 4 1 2 8 1 3 4 . . . 7 Heat Flow Errors 41 | . . . . . 3 3 1 5 3 1 2 3 1 1 1 3 . . 2 1 . 1 2 . 3 1 . 2 . 2 Energy Discharges 37 | . . . . . 1 2 . 3 1 1 1 2 1 2 . 4 . . 4 2 1 1 1 1 1 4 . 2 . 2 Parts Rejected 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 29 | . . . . . 2 1 . 2 3 1 1 2 . 1 2 2 . . 1 3 1 1 1 . 1 1 . 2 . 1 Data Loss (major) 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Misdirections 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Targeting Errors 29 | . . . . . 2 3 . 2 . 2 2 2 . . 1 2 . . 3 . . . . 2 1 1 . . . 6 Weapon Failures 4 | . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . Overflow Damage 1101 | . 5 . . 8 26 72 . . 3 1 1 9 . 7 . 67 92 . 182 40 21 . 41 101 5 18 90 47 80 185 Projectiles 869 | . . . . 8 . 72 . . 3 1 . 9 . 7 . 67 92 . 135 40 21 . 41 . 5 18 38 47 80 185 Explosions 232 | . 5 . . . 26 . . . . . 1 . . . . . . . 47 . . . . 101 . . 52 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . 2 1 12 . . . 1 . . . . . . . . . . . . . 6 . . . . 5 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . 2 1 12 . . . 1 . . . . . . . . . . . . . 6 . . . . 4 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 416 | . 25 . . . 18 . . . 17 . 20 . . . . . . . 143 16 . . . 119 . . 58 . . . Shots 16 | . 2 . . . 2 . . . 1 . 2 . . . . . . . 2 2 . . . 3 . . 2 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 255 83 . 252 257 272 126 259 286 188 270 322 216 224 273 372 339 378 275 189 122 102 290 71 196 192 36 191 94 176 Average Temperature 73 | . 122 37 . 111 53 68 72 79 128 79 134 143 92 67 87 87 102 148 64 82 44 52 83 36 67 20 11 60 31 93 Received Heat Transfer 3949 | . 261 . . 15 657 723 . 154 45 . 240 . 128 9 . 614 207 . 114 60 6 . 75 159 21 21 87 117 106 130 Effects 10 | . 3 . . . . . . . 2 . . . . . 2 . 2 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Interference 6 | . 2 . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . 1 2 . . . . 2 1 . . 1 . . 1 1 1 . 1 . 2 3 Total Turns 307 | . . . . . . . . . . 11 34 . . . . 43 9 . . 13 . . 12 17 2 . 78 . 20 68 Longest Duration 78 | . . . . . . . . . . 11 18 . . . . 33 9 . . 13 . . 12 17 2 . 78 . 11 34 Robots Corrupted 41 | . . . . . . . . . 2 . 2 . . . . 4 . . 3 2 1 . 3 5 2 4 6 4 2 1 Combat Hostiles 40 | . . . . . . . . . 2 . 2 . . . . 4 . . 3 2 . . 3 5 2 4 6 4 2 1 Parts Fried 85 | . . . . . . . . . 1 . 3 . . . . 5 . . 4 11 2 . 5 16 8 7 17 4 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 30 | . . 1 . . 1 6 . . . 2 . . . 1 . . 6 . 8 . 4 . 1 . . . . . . . Heat Transferred 19368 | . 370 272 . 296 1406 3149 . 544 259 148 349 175 . 150 25 1000 2775 1350 4825 . 625 . 250 350 . . 700 250 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . . 5 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 771 | . 279 130 . 80 592 433 90 198 . . . . 157 28 490 386 506 150 771 . . . . 694 . . . . 127 249 Initial 268 | . . 1 . . 31 268 88 63 . . . . . 26 18 142 146 150 84 . . . . 56 . . . . 6 71 Average 215 | . 139 30 . 23 451 273 89 84 . . . . 60 15 167 275 262 131 340 . . . . 318 . . . . 55 114 Maximum Alert Level 3 | . 1 . . . 2 2 . . . . . . . . 2 1 2 . 3 . . . . 2 . . . . . 1 Low Security (%) 53 | 100 74 100 . 100 10 29 100 100 . . . . 100 100 54 12 40 100 17 . . . . 37 . . . . 100 89 Level 1 29 | . 25 . . . 8 52 . . . . . . . . 41 87 37 . 51 . . . . 19 . . . . . 10 Level 2 17 | . . . . . 81 17 . . . . . . . . 4 . 21 . 27 . . . . 42 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 . . . 4 11 . 5 . . . . 5 . 4 2 5 . 6 . . . . 3 . . . . 2 . Investigation 7 | . 1 . . . . 2 . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . . Extermination 10 | . . . . . . 3 . 1 . . . . 2 . . . 1 . 2 . . . . . . . . . 1 . Reinforcement 23 | . 2 . . . 3 5 . 1 . . . . . . 3 1 2 . 4 . . . . 1 . . . . 1 . Assault 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Garrison 7 | . . . . . . 1 . 3 . . . . 2 . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 2 . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 13 | . 2 . . . 4 . . . . . . . 1 . . 1 . . 3 . . . . 1 . . . . . 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 497 | . 19 6 . 3 62 38 . 13 8 1 6 4 15 10 6 39 27 6 57 7 9 . 7 18 4 8 56 10 9 49 Peak Tracking Total 19 | . 4 3 . 2 10 5 . 3 6 1 3 3 3 6 2 5 5 5 6 5 5 . 4 6 2 3 19 4 3 15 Tactical Retreats 30 | . . . . . 6 1 . . . . . . . 1 . . 6 . 7 . 1 . . . . 1 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 26 | . 1 . . 1 2 2 . 2 1 . . . 2 . . 6 1 . 3 . . . . 1 1 . 3 . . . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 10 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 29 | . 1 . . . 4 . . . . . 1 . . . . 4 1 . 6 . . . . 10 . . 1 . . 1 Max in Single Turn 6 | . 1 . . . 1 . . . . . 1 . . . . 1 1 . 4 . . . . 6 . . 1 . . 1 Garrison Access 6 | . . . . . 1 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 59 | . . . 1 1 7 11 . 5 1 . 3 . 6 . 3 7 4 . 4 1 . 4 . 1 . . . . . . Terminals 31 | . . . . . 4 8 . 2 1 . . . 3 . 1 7 1 . 3 . . . . 1 . . . . . . Fabricators 5 | . . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 136 | . . . 1 1 14 20 . 10 1 . 19 . 11 . 8 9 12 . 8 1 . 16 . 5 . . . . . . Successful 84 | . . . 1 1 7 9 . 7 1 . 19 . 4 . 5 4 6 . 2 1 . 16 . 1 . . . . . . Failed 52 | . . . . . 7 11 . 3 . . . . 7 . 3 5 6 . 6 . . . . 4 . . . . . . Catastrophic 10 | . . . . . 1 3 . . . . . . 3 . . 1 1 . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . . 6 5 . 1 . . . . 2 . 1 1 1 . 4 . . . . . . . . . . . Terminals 55 | . . . . . 9 14 . 4 1 . . . 3 . 1 9 3 . 6 . . . . 5 . . . . . . Fabricators 12 | . . . . . . 2 . 2 . . . . 5 . . . 1 . 2 . . . . . . . . . . . Repair Stations 19 | . . . . . 2 . . 2 . . . . . . 7 . 8 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 4 . 2 . . . . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . . . 1 1 2 5 . 2 1 . 19 . 1 . 1 4 . . 2 1 . 16 . 1 . . . . . . Record 7 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . 4 . . . . . . . . Part Schematic 13 | . . . . . 1 . . . . . 8 . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 2 . . 2 . . . . . . 4 . 4 . . . . . . . . . . . . . Scan Component 8 | . . . . . 1 . . 1 . . . . . . 3 . 3 . . . . . . . . . . . . . Repair 4 | . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Terminals 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 36 | . . . . . 4 9 . 3 1 . . . 5 . 2 4 4 . 3 . . . . 1 . . . . . . Full Trace Events 5 | . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . . . . 8 . . . . . . . . . . 4 . . . . . . . . Parts Built 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Matter 588 | . . . . . . 102 . 102 . . . . 384 . . . . . . . . . . . . . . . . . Time 280 | . . . . . . 25 . 51 . . . . 204 . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 1 . 1 . . . . 8 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Time 202 | . . . . . 44 . . 80 . . . . . . 43 . 35 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Machine Destruction 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Robots Rewired 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 46 | . . 1 . . . 1 . . . . . . . 19 . 23 1 1 . . . . . . . . . . . . Largest Group 19 | . . 1 1 . . 1 . . . . . . . 19 12 12 3 1 . . . . . . . . . . . . Highest-Rated Group 714 | . . 31 31 . . 10 . . . . . . . 714 488 327 198 31 . . . . . . . . . . . . Highest-Rated Ally 156 | . . 31 31 . . 10 . . . . . . . 50 46 156 133 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 389 | . . . . . . . . . . . . . . 123 71 176 . 19 . . . . . . . . . . . . Total Damage 11827 | . . . . . . . . . . . . . . 5707 1852 3938 . 330 . . . . . . . . . . . . Kills 47 | . . . . . . . . . . . . . . 10 13 24 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 2 1 . 1 . . . . . . . 1 . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 25045 | 46 860 611 487 244 1778 2635 285 1118 1223 754 418 426 1515 743 492 1720 1333 195 1493 919 276 330 672 621 546 748 905 464 503 685 Spaces Moved 11870 | 39 431 427 269 120 706 1143 193 483 613 390 159 264 761 365 328 749 569 111 723 478 134 185 331 241 248 336 363 183 196 332 Core 10 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 8257 | 1 334 94 269 71 446 1032 . 406 613 390 127 . 411 124 . 628 446 . 274 478 134 185 331 241 248 336 131 159 196 152 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3603 | 35 97 333 . 49 260 111 193 77 . . 32 264 350 241 328 121 123 111 449 . . . . . . . 232 24 . 173 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 180 120 140 110 110 110 185 185 140 140 140 133 140 140 140 130 120 166 160 160 160 180 180 210 180 180 210 50 Average Speed 174 | 84 152 134 180 161 200 187 110 171 185 185 174 140 173 158 140 177 178 147 152 180 164 171 179 207 199 210 196 206 210 154 Slowest Speed 280 | 160 180 200 180 200 280 230 110 185 185 185 185 140 280 200 140 280 260 160 210 186 186 180 180 210 210 210 210 240 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 54 82 63 38 56 38 85 19 73 61 77 46 19 93 8 87 12 73 22 56 38 60 54 11 53 50 71 40 9 16 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 . . . 1 1 1 1 . . 1 1 . . . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 15 | . . 1 . 1 . . . . 2 . . . . . . . . . . 3 . . 3 . 2 2 . 1 . . Spaces Dug 80 | . 16 9 . . 20 . 2 4 . . . . . 4 3 . 7 . 6 . . . . 1 . . 2 3 1 2 Terrain Destroyed 422 | . 27 9 . 1 84 10 2 6 3 4 1 5 . 5 3 2 21 . 53 7 11 . 3 127 . . 16 4 6 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 122 | . . . . 1 5 10 2 6 3 4 1 5 . 5 3 2 21 . 23 . 2 . 3 2 . . 2 4 6 12 AOE 300 | . 27 9 . . 79 . . . . . . . . . . . . . 30 7 9 . . 125 . . 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 14762 | 50 529 442 274 149 877 1410 237 710 670 408 266 287 862 494 355 1087 851 141 999 509 168 198 374 318 288 362 511 234 258 444 Wait 751 | . 9 1 . 12 7 47 6 126 23 11 39 2 15 81 18 36 108 . 57 5 2 . 5 10 5 . 83 5 14 24 Move 11843 | 38 430 426 268 119 705 1143 192 482 612 389 158 263 761 364 327 748 569 110 722 477 133 184 330 240 247 335 362 182 195 332 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 6 15 . 3 3 24 31 7 13 3 . 13 . 10 7 3 7 10 . 8 10 3 1 3 7 4 5 5 3 7 3 Fast Attach 118 | 4 1 . . . 18 8 1 3 2 . 8 . 6 2 1 7 11 1 15 . 4 6 2 3 3 . 2 . 2 8 Attach 113 | 2 2 1 . . 4 12 1 3 . . 9 3 3 10 . 9 8 . 9 . . . 2 4 3 4 7 4 3 10 Detach 31 | . . . . . 2 1 . . . . 3 . 2 . . 7 4 . 1 . . . 2 1 2 . 1 . 2 3 Swap 169 | . 11 3 . 1 10 21 5 21 7 1 2 4 7 3 1 6 12 2 8 5 7 1 7 7 3 2 5 4 1 2 Drop 203 | . 5 . 3 3 9 27 7 21 3 . 10 . 11 5 1 12 15 . 12 . 6 6 6 10 9 5 8 2 3 4 Fire 1154 | . 56 11 . 11 98 120 18 41 19 7 24 15 47 22 4 94 114 28 163 12 13 . 17 36 12 11 38 34 31 58 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . 26 . . 2 . . . . . . . . . . . Rewire 135 | . . . . . . . . . . . . . . . . 135 . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 568 | -10/Materials | Core integrity fell below 50% 907 | -10/Materials | Entered Mines 915 | -10/Mines | Met a Derelict bent on vengeance 952 | -10/Mines | Identified exit to Materials 1297 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1443 | -10/Mines | Escorted by a lone wolf Derelict 1510 | -10/Mines | Discovered new exit (range 5) 1518 | -10/Mines | Entered Exiles 1518 | -10/Exiles | Accompanied by 1 ally 1563 | -10/Exiles | Met 8R-AWN 1591 | -10/Exiles | Met EX-HEX 1647 | -10/Exiles | Met EX-BIN 1690 | -10/Exiles | Met EX-DEC 1704 | -10/Exiles | Learned location of Zion (-6) 1984 | -10/Exiles | Discovered new exit (range 14) 2005 | -10/Exiles | Entered Mines 2019 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2100 | -9/Mines | Core integrity fell below 20% 2151 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2155 | -9/Mines | Found Prototype Device 2233 | -9/Mines | Discovered new exit (range 6) 2249 | -9/Mines | Entered Materials 2249 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2494 | -8/Materials | Destroyed 10 combat bots 2569 | -8/Materials | Build established: Hauler-Mutant 2644 | -8/Materials | Lost 3 parts (1p1n1w) 2821 | -8/Materials | Discovered new exit (range 15) 3542 | -8/Materials | Discovered new exit (range 8) 3682 | -8/Materials | Repaired Adv. Assault Cannon? 3719 | -8/Materials | Identified Exp. Sensor Array 3849 | -8/Materials | First assault squad dispatched 4027 | -8/Materials | Entered Factory 4027 | -7/Factory | Evolved 2 slots: Utility x2 5009 | -7/Factory | Identified exit to Storage 5009 | -7/Factory | Identified exit to Lower Caves 5196 | -7/Factory | Lost 4 parts (1p1u2w) 5282 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5632 | -7/Factory | Discovered new exit (range 9) 6414 | -7/Factory | Discovered new exit (range 14) 6650 | -7/Factory | Garrison activated, responded to threat 6662 | -7/Factory | Sucked down chute 6662 | -7/Factory | Entered Waste 6662 | -7/Waste | The area was eerily silent 6732 | -7/Waste | Found Damper Plating 6734 | -7/Waste | Found Damper Plating 6800 | -7/Waste | Discovered new exit (range 22) 6817 | -7/Waste | Found Damper Plating 6947 | -7/Waste | Entered Factory 7012 | -7/Factory | Discovered new exit (range 5) 7023 | -7/Factory | Garrison activated, responded to threat 7370 | -7/Factory | Repaired Exp. Sensor Array 7761 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7926 | -7/Factory | Garrison activated, responded to threat 8065 | -7/Factory | Entered Lower Caves 8299 | -7/Lower Caves | Encountered a Warlord checkpoint 8754 | -7/Lower Caves | Attacked by a faux Warlord 8882 | -7/Lower Caves | Core integrity fell below 50% 9019 | -7/Lower Caves | Learned 12 Factory zone layouts 9120 | -7/Lower Caves | Discovered new exit (range 12) 9134 | -7/Lower Caves | Learned Factory terminal intel 9288 | -7/Lower Caves | Entered another Lower Caves area 9740 | -7/Lower Caves | Discovered new exit (range 9) 9747 | -7/Lower Caves | Learned location of 1 exit from Factory 10042 | -7/Lower Caves | Entered Data Miner 10042 | -7/Data Miner | Discovered new exit (range 6) 10078 | -7/Data Miner | Met Data Miner 10111 | -7/Data Miner | Learned location of Section 7 (-2) 10142 | -7/Data Miner | Received God Mode back door access code from Data Miner 10158 | -7/Data Miner | Data Conduit disabled 10274 | -7/Data Miner | Lost 7 parts (2n2u3w) 10460 | -7/Data Miner | Entered Proximity Caves 10509 | -6/Proximity Caves | Build established: Scavenger-Mutant 10568 | -6/Proximity Caves | Learned Factory interactive machine intel 10725 | -6/Proximity Caves | System corruption reached 10% 10744 | -6/Proximity Caves | Lost 3 parts (1u2w) 10871 | -6/Proximity Caves | Discovered new exit (range 15) 10886 | -6/Proximity Caves | Entered Factory 10886 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10887 | -6/Factory | Identified exit to Lower Caves 10889 | -6/Factory | Loaded intel: 48 interactive machine locations 10890 | -6/Factory | Loaded intel: 22 terminal locations 11110 | -6/Factory | Garrison activated, responded to threat 11246 | -6/Factory | Discovered exit to Lower Caves (range 4) 11607 | -6/Factory | Found Exp. Terrain Scan Processor 11740 | -6/Factory | Garrison activated, responded to threat 11878 | -6/Factory | Fabricated Exp. Transmission Jammer? 11882 | -6/Factory | Lost 3 parts (2n1u) 12374 | -6/Factory | Found Exp. Terrain Scan Processor 12401 | -6/Factory | Sucked down chute 12401 | -6/Factory | Entered Waste 12433 | -6/Waste | Spotted C-40 Crusher 12433 | -6/Waste | Spotted C-40 Crusher 12436 | -6/Waste | Spotted C-40 Crusher 12448 | -6/Waste | Spotted C-40 Crusher 12493 | -6/Waste | Destroyed C-40 Crusher 12503 | -6/Waste | Spotted C-40 Crusher 12503 | -6/Waste | Spotted C-40 Crusher 12555 | -6/Waste | Crushed by Compactor (1 part destroyed) 12556 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12559 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12590 | -6/Waste | Lost 3 parts (1p1n1w) 12660 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12855 | -6/Waste | Discovered new exit (range 13) 12867 | -6/Waste | Warlord forces began an assault 12875 | -6/Waste | Found Quantum Capacitor 12875 | -6/Waste | Allies destroyed C-40 Crusher 12881 | -6/Waste | Allies destroyed C-40 Crusher 12883 | -6/Waste | Allies destroyed C-40 Crusher 12889 | -6/Waste | Allies destroyed C-40 Crusher 12897 | -6/Waste | Allies destroyed C-40 Crusher 13093 | -6/Waste | Found Imp. Powered Armor 13144 | -6/Waste | Entered Factory 13144 | -6/Factory | Accompanied by 12 allies 13263 | -6/Factory | Discovered new exit (range 13) 13464 | -6/Factory | Repaired Broken Quantum Capacitor 13636 | -6/Factory | Entered Extension 13636 | -6/Extension | Accompanied by 7 allies 13715 | -6/Extension | Rescued a captive Derelict 13716 | -6/Extension | Rescued a captive Derelict 14013 | -6/Extension | Rescued a captive Derelict 14270 | -6/Extension | Build established: Commander-Mutant 14380 | -6/Extension | Spotted B-75 Beast 14395 | -6/Extension | Spotted B-75 Beast 14412 | -6/Extension | Destroyed B-75 Beast 14434 | -6/Extension | Destroyed B-75 Beast 14461 | -6/Extension | Lost 3 parts (1n2u) 14565 | -6/Extension | Rescued a captive Derelict 14565 | -6/Extension | Rescued a captive Derelict 14607 | -6/Extension | Rescued a captive Derelict 14608 | -6/Extension | Rescued a captive Derelict 14708 | -6/Extension | Rescued a captive Derelict 14716 | -6/Extension | Rescued a captive Derelict 14734 | -6/Extension | Rescued A7 14745 | -6/Extension | Build established: Scavenger-Mutant 14970 | -6/Extension | Discovered new exit (range 10) 14971 | -6/Extension | Discovered new exit (range 6) 15356 | -6/Extension | Entered Factory 15356 | -5/Factory | Accompanied by 3 allies (A7) 15356 | -5/Factory | Evolved 2 slots: Utility x2 15403 | -5/Factory | Discovered new exit (range 6) 15415 | -5/Factory | Identified exit to Upper Caves 15759 | -5/Factory | Build established: Hauler-Mutant 15933 | -5/Factory | Garrison activated, responded to threat 16367 | -5/Factory | Discovered new exit (range 2) 16369 | -5/Factory | Identified exit to Factory 16520 | -5/Factory | Repaired Broken Proton Cannon? 16689 | -5/Factory | Sucked down chute 16689 | -5/Factory | Entered Waste 16690 | -5/Waste | Met a frightened Derelict 16695 | -5/Waste | Spotted C-40 Crusher 16704 | -5/Waste | EMP discharged 16715 | -5/Waste | Destroyed C-40 Crusher 16716 | -5/Waste | Spotted C-40 Crusher 16733 | -5/Waste | Spotted C-40 Crusher 16742 | -5/Waste | Spotted C-40 Crusher 16768 | -5/Waste | Spotted C-40 Crusher 16804 | -5/Waste | EMP discharged 16806 | -5/Waste | Spotted C-40 Crusher 16816 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16819 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16823 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16829 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16836 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16868 | -5/Waste | Discovered new exit (range 12) 16883 | -5/Waste | Identified exit to Factory 16884 | -5/Waste | Entered Factory 17814 | -5/Factory | Destroyed 7 combat bots 18169 | -5/Factory | Build established: Hacker-Mutant 18377 | -5/Factory | Entered Upper Caves 18589 | -5/Upper Caves | Spotted B-75 Beast 18605 | -5/Upper Caves | Destroyed B-75 Beast 18623 | -5/Upper Caves | Build established: Scavenger-Mutant 18792 | -5/Upper Caves | Learned 4 Factory zone layouts 18918 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18941 | -5/Upper Caves | Build established: Hauler-Mutant 19288 | -5/Upper Caves | Discovered new exit (range 5) 19296 | -5/Upper Caves | Entered another Upper Caves area 19547 | -5/Upper Caves | Discovered new exit (range 10) 19572 | -5/Upper Caves | Entered Zhirov 19572 | -5/Zhirov | Discovered new exit (range 4) 19601 | -5/Zhirov | Met Zhirov 19632 | -5/Zhirov | Learned location of Testing (-3) 19632 | -5/Zhirov | Learned location of Command (-1) 19646 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19671 | -5/Zhirov | Found Alien Artifact 19671 | -5/Zhirov | Identified Integrated Reactor 19671 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19902 | -5/Zhirov | Entered Proximity Caves 19960 | -4/Proximity Caves | Learned 8 Research zone layouts 20078 | -4/Proximity Caves | Learned 12 Research zone layouts 20118 | -4/Proximity Caves | Spotted B-86 Titan 20139 | -4/Proximity Caves | Destroyed B-86 Titan 20342 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20468 | -4/Proximity Caves | Build established: Scavenger-Mutant 20544 | -4/Proximity Caves | Discovered exit to Factory (range 12) 20574 | -4/Proximity Caves | Entered Factory 20574 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20824 | -4/Factory | First assault squad dispatched 20842 | -4/Factory | Destroyed 7 combat bots 20912 | -4/Factory | Build established: Hauler-Mutant 20929 | -4/Factory | Discovered new exit (range 23) 21195 | -4/Factory | Entered Upper Caves 21294 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21411 | -4/Upper Caves | Spotted B-86 Titan 21470 | -4/Upper Caves | Destroyed B-86 Titan 21530 | -4/Upper Caves | Found Unknown Protection 21530 | -4/Upper Caves | Identified Hvy. Reflective Plating 21726 | -4/Upper Caves | Discovered new exit (range 8) 21741 | -4/Upper Caves | Entered another Upper Caves area 22002 | -4/Upper Caves | Spotted B-86 Titan 22294 | -4/Upper Caves | Learned Research emergency access door positions 22362 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22460 | -4/Upper Caves | Discovered new exit (range 15) 22489 | -4/Upper Caves | Entered Warlord 22559 | -4/Warlord | System corruption cleaned by Quarantine Array 22758 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22821 | -4/Warlord | Met Warlord 22832 | -4/Warlord | Warlord's base attacked by MAIN.C 22887 | -4/Warlord | Found Prototype Reactor 23182 | -4/Warlord | Warlord forces counterattacked 23264 | -4/Warlord | Spotted Striker 23266 | -4/Warlord | Destroyed Striker 23291 | -4/Warlord | Destroyed 9 combat bots 23333 | -4/Warlord | Spotted Executioner 23333 | -4/Warlord | Spotted Executioner 23342 | -4/Warlord | Attacked by Warlord forces 23342 | -4/Warlord | Spotted AB-M3S(g) 23349 | -4/Warlord | P-70 Sage assimilated allied Y1-CA7(b) 23358 | -4/Warlord | Discovered new exit (range 14) 23377 | -4/Warlord | Lost 3 parts (2u1w) 23394 | -4/Warlord | Entered Proximity Caves 23735 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23802 | -3/Proximity Caves | Discovered new exit (range 22) 23858 | -3/Proximity Caves | Entered Research 23858 | -3/Research | Evolved 2 slots: Utility x2 24273 | -3/Research | Discovered new exit (range 23) 24361 | -3/Research | Entered another Research area 24361 | -2/Research | Warlord forces began assault on 0b10 24361 | -2/Research | Evolved 2 slots: Utility x2 24386 | -2/Research | Spotted 71-QQ2(L) 24414 | -2/Research | Destroyed 71-QQ2(L) 24463 | -2/Research | Spotted B-90 Cyclops 24471 | -2/Research | Research machine network offline 24781 | -2/Research | System corruption reached 10% 24800 | -2/Research | Spotted Striker 24921 | -2/Research | Lost 14 parts (2p3n8u1w) 24930 | -2/Research | Core integrity fell below 50% 24947 | -2/Research | System corruption reached 30% 24969 | -2/Research | Spotted 56-4CC(H) 24980 | -2/Research | P-80 Master assimilated allied 29-35O(i) 25016 | -2/Research | Core integrity fell below 20% 25043 | -2/Research | Borebot progress halted 25046 | -2/Research | Destroyed by 72-H96(h) with Bore Cannon Last Messages --------------- 25023_ Acquired Com. Wheel. 25025_ Arm. Wheel destroyed. 25026_ Wheel destroyed. 25034_ System corrupted: Matter fused (-10). 25036_ IG-XKK(s) destroyed. 25038_ System corrupted: Com. Mass Driver targeting data glitched. 25038_ Destroyed Nuclear Pulse Thruster. 25038_ 7A-IPG(s) knocked back. 25038_ Penetrated by HV Slug. 25038_ HV Slug penetrates Wall. 25040_ System corrupted: Com. Mass Driver targeting data glitched. 25041_ Penetrated by HV Slug. 25041_ Com. Wheel destroyed. 25041_ HV Slug penetrates Wall. 25042_ Dropped Lrg. Storage Unit. 25043_ ANNOUNCEMENT: Tunneling progress halted along northeastern route. 48-OHE(T) no longer operational. 25043_ Dropped Com. Mass Driver. 25044_ HV Slug penetrates Wall. 25046_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????### ###?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# "" #?????????????????????? | | ?????????????????????+ T" ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????# ########+######! ;#?????????????????????? | | ??????# !!! ##?????????????????????? | | ??????# !!] #??????????????????????? | | ??????# [ #??????????????????????? | | ??????# / %= #?#????????????????????? | | ??##### """ " " ###### ??????????? | | ???"""" s " " ??????????? | | ??? " " ??????????? | | ???" " "" """??????????? | | ???# ######### ##???????????? | | ???+ #??????????????????????? | | ?????????#### #??????????????????????? | | ????????????# ##########??????????????????????? | | ????????????# !#???????????????????????????????? | | ????????????+ #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ############# #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #????#####??????????????????????? | | """ #??? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 55 Energy Capacity 1160 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 30 Additional Mass Support 9 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Exp. Transmission Jammer | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed LatentMiningAirjet Manual? 0 Play Time 04:16:21 Cumulative 426.6 hours Start 2020.12.05 @ 15:09:47 End 2020.12.05 @ 21:16:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/0/1/0/0/0/0/0 Lore% 84 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aecf5494-b153-4b5c-9763-b9a396be0a1f