Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 13:15:33 Player: Minty Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (230) 1150 Value Destroyed (9493) 9493 Prototype IDs (65) 1300 Alien Tech Used (6) 1200 Bonus (9219) 9219 TOTAL SCORE: 29662 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 1635 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -453 Cogmind --------- Core Integrity 0/1300 Matter 86/300 Energy 563/600 System Corruption 47% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Energy Well Advanced ECM Suite Quantum Router > --- WEAPON (4) ------- Warp Cannon Omega Cannon > --- INVENTORY (5) ---- Antimatter Reactor Heavy Dispersion Rifle Compact HERF Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Medium Regenerative Plating Quantum Router LC Capacitor > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Enhanced Force Lance > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink Long-range Tractor Beam Trap Extractor Mapping Drone Bay Transdimensional Reconstructor Compact HERF Cannon Warp Cannon Warp Cannon Compact Mass Driver Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Guided Remote Datajack Molecular Scythe Enhanced Force Lance Enhanced Force Lance Dirty Bomb Trap [Rating: 189] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Quantum Router Protection Layered Medium Armor Plating Artifact LC Capacitor Weapon Greatsword Energy Gun Zionite Phaser-S Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 . . 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . 1 . . . . . 1 . . . . Utility 7 | . . 1 1 1 . . . . 1 2 . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Attached 215 | . 9 25 23 38 6 2 . 5 16 18 1 2 3 4 7 3 16 31 6 Power 30 | . 2 4 4 6 1 . . 1 2 1 . . 1 1 . . 1 5 1 Engine 17 | . 2 4 3 4 1 . . 1 2 . . . . . . . . . . Core 4 | . . . 1 2 . . . . . 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 1 . . 1 5 1 Propulsion 57 | . 3 9 7 11 3 1 . 1 5 3 . . . . 1 1 3 9 . Treads 23 | . . 5 2 . 3 1 . 1 5 3 . . . . 1 1 1 . . Leg 8 | . 3 2 . . . . . . . . . . . . . . 2 1 . Wheel 12 | . . 2 3 5 . . . . . . . . . . . . . 2 . Hover 13 | . . . 2 5 . . . . . . . . . . . . . 6 . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . Utility 76 | . 3 5 5 10 . 1 . 3 7 12 1 2 2 3 5 . 7 9 1 Device 33 | . 1 4 2 3 . . . 2 2 7 1 . . 1 2 . 4 3 1 Storage 7 | . 2 . . 1 . . . . 2 . . 1 1 . . . . . . Processor 12 | . . 1 3 4 . . . 1 1 . . . . . . . . 2 . Hackware 6 | . . . . 2 . . . . . 2 . . . . . . 1 1 . Protection 17 | . . . . . . 1 . . 2 3 . 1 1 2 3 . 1 3 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 52 | . 1 7 7 11 2 . . . 2 2 . . . . 1 2 5 8 4 Energy Gun 16 | . 1 3 2 1 . . . . . 1 . . . . 1 . 3 3 1 Energy Cannon 9 | . . 1 . 1 2 . . . . 1 . . . . . . 1 1 2 Ballistic Gun 3 | . . 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 1 1 Launcher 7 | . . . 2 2 . . . . 2 . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 6 | . . 1 1 4 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 2 . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 2 . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 3 6 . . . . . 3 . . 4 1 2 2 8 5 3 Corrupted Parts 6 | . . . . . . . . . 1 1 . . . . 2 . . 2 . System Corruption 28 | . . . . . . . . . 2 2 . . . . 13 . . 11 . Parts Lost 84 | . 4 13 4 11 . . . . 7 . . . . 1 6 2 4 25 7 Power 14 | . 2 2 1 1 . . . . 1 . . . . . 1 . 1 5 . Propulsion 35 | . 1 7 2 8 . . . . 4 . . . . . . 1 3 7 2 Utility 19 | . . 2 1 1 . . . . . . . . . 1 3 1 . 8 2 Weapon 16 | . 1 2 . 1 . . . . 2 . . . . . 2 . . 5 3 Highest Loss Streak 16 | . 2 5 2 4 . . . . 2 . . . . 1 6 2 4 16 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 6 9 12 13 14 14 13 13 14 12 15 15 14 15 16 16 17 18 3 Power 1 | . . 1 2 2 2 2 2 2 2 2 1 1 1 2 1 1 . . . Propulsion 1 | . 4 1 1 2 . 2 2 2 2 1 2 2 2 2 1 1 . . . Utility 3 | . 1 3 2 2 4 4 2 1 3 3 4 5 5 5 5 6 6 6 . Weapon 6 | . . 2 6 6 6 6 6 6 4 5 7 7 5 5 6 6 8 9 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 3 3 6 1 . 2 1 6 4 1 . 2 . . . . 1 . Power 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . Utility 15 | . . 2 1 3 . . 2 1 4 1 . . . . . . . 1 . Weapon 9 | . . . 2 2 . . . . . 2 1 . 2 . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 82 86 82 77 97 92 96 95 82 77 79 70 81 73 47 55 69 43 Engine 8 | . 13 9 13 8 7 15 15 15 13 10 5 5 5 2 8 5 . . . Core 1 | . . . 3 2 . . . . . . 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 2 . . 7 8 . Treads 14 | . . 16 10 . 11 28 30 30 31 18 17 17 17 17 14 14 6 2 . Leg 2 | . 27 6 . . . . . . . . . . . . . . . 7 . Wheel 3 | . . 3 14 16 . . . . . . . . . . . . . . . Hover 1 | . . . 1 8 7 . . . . . . . . . . . . 4 12 Device 12 | . 12 11 10 9 7 7 7 9 14 18 18 17 17 19 16 10 16 10 5 Storage 7 | . 14 11 9 7 7 7 7 7 9 5 5 5 5 5 5 5 7 6 2 Processor 5 | . . 3 12 13 23 17 15 10 1 . . . . . . . . . . Hackware 1 | . . . . 5 . . . . . 1 . . . . . . 2 4 8 Protection 6 | . . . . . . 5 7 7 10 12 11 13 17 14 14 5 2 5 . Energy Gun 3 | . 19 8 . . . . . . . 1 5 5 . 5 5 . 5 9 9 Energy Cannon 2 | . . 1 . . 7 14 . 11 1 6 4 5 . 5 3 . . . 2 Impact Weapon 1 | . . 5 1 . . . . . 10 3 . . . . . . . . . Slashing Weapon 2 | . . . 6 6 3 . 6 1 . . . . . . . 3 1 . . Peak Build Rating 189 | . 8 21 37 52 52 51 48 52 63 102 103 102 104 110 120 88 158 189 102 Average Rating 71 | . 6 12 29 40 43 50 47 49 60 89 98 99 90 107 116 80 106 158 78 On Entrance 63 | 6 6 7 20 32 38 49 51 47 52 59 102 97 102 104 106 72 81 158 74 Avg Prop Armor Cover (%) 7 | . . 14 5 4 6 . . . . . . . . . 6 . 4 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 30 37 45 46 61 69 56 69 98 110 98 103 103 117 120 71 113 131 34 Greatest Support 210 | 20 20 60 63 54 68 88 88 88 126 168 168 168 168 168 210 210 210 74 36 Greatest Overweight (x) 6 | . 1 . 5 6 1 1 . . 1 . . . . . . . 1 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | . 8 10 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | . 10 11 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | . 6 9 14 14 14 14 13 14 15 19 20 20 19 19 19 19 19 19 3 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 9 11 15 14 15 15 13 15 20 20 20 20 20 20 20 16 20 5 4 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Mutant 19% | Gladiator 12% | Messiah-Mutant 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Alien-Mutant | -4/Lab Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 4349 | 200 180 325 414 681 207 20 48 70 379 367 120 77 . 214 94 . 321 493 139 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11656 | . 554 896 1639 1145 374 54 . 264 847 1058 470 201 . 925 . 54 321 2606 248 Parts 489 | . 28 35 84 81 11 3 . 8 27 37 15 8 . 29 . 5 13 97 8 Haulers Intercepted 9 | . 2 . 3 1 . . . . 1 2 . . . . . . . . . Recyclers Shooed 9 | . . 2 . . . . . . 1 . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . 1 . . 9 . . 16 3 . 23 . . . . . Prevented 19 | . . . . . . 5 . 8 . . 6 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 172 | . 12 20 24 20 1 1 . 4 14 14 11 4 . 11 . 1 4 28 3 Melee 46 | . . 5 15 12 1 . . . 4 1 . 1 . . . 1 4 2 . Guns 43 | . 12 11 4 . . . . . . 3 . 2 . 3 . . . 7 1 Cannons 24 | . . . . . . 1 . 1 1 6 2 1 . 5 . . . 6 1 AOE 29 | . . 1 3 8 . . . 1 3 3 9 . . . . . . 1 . Classes Destroyed 19 | . 4 3 5 1 1 1 . 1 . 1 . 1 . . . . . . 1 Worker 10 | . 1 . 1 5 . . . . . 3 . . . . . . . . . Builder 9 | . . . 2 2 . . . . 1 1 . . . . . . . 3 . Tunneler 4 | . . . 3 1 . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 1 . . . . 1 2 . . . . . . . . . Recycler 11 | . . 2 2 3 . . . . . 1 . . . . . . . 3 . Mechanic 4 | . . . 2 . . . . . . . . . . . . . . 2 . Operator 4 | . . . 1 2 . . . . 1 . . . . . . . . . . Watcher 5 | . . . 2 1 . . . . . 2 . . . . . . . . . Swarmer 29 | . 3 . 6 10 . . . . . 4 4 1 . 1 . . . . . Grunt 90 | . 9 15 16 6 . . . 3 8 7 6 . . 3 . . 3 14 . Brawler 2 | . . . . . . . . 1 . . . . . 1 . . . . . Duelist 4 | . . 1 . . . . . . 2 . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . 4 2 . 1 . . . 2 . . 1 . 1 . . . 1 . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . Hunter 9 | . . . . . . 1 . . . . . . . 2 . . . 4 2 Programmer 19 | . . . . 4 . . . . 2 2 1 . . 2 . 1 . 7 . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . 1 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . 2 . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 7 | . 6 5 6 4 1 1 . 3 3 5 7 2 . 7 . 1 4 4 2 Combat Bots Only 7 | . 5 5 3 4 1 1 . 3 3 5 7 2 . 7 . 1 4 7 1 Max Kills in Single Turn 4 | . 1 1 1 2 1 1 . 1 1 3 4 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 2 . . . 1 1 1 4 . . . . . . 1 . Melee 1 | . . 1 1 1 1 . . . 1 1 . 1 . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 1508 | . 78 183 102 150 9 4 . 37 192 77 12 11 . 59 105 18 78 329 64 Missed 474 | . 22 46 36 59 2 3 . 17 59 34 6 2 . 8 34 8 25 97 16 Hits 1034 | . 56 137 66 91 7 1 . 20 133 43 6 9 . 51 71 10 53 232 48 Melee 7 | . . 1 . . . . . . 1 . . . . 5 . . . . . Projectile 1027 | . 56 136 66 91 7 1 . 20 132 43 6 9 . 46 71 10 53 232 48 AOE 2 | . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 53 | . 1 6 4 4 . . . 1 5 4 . . . 4 3 2 3 16 . Part Disruptions 8 | . . . . . . . . 1 . . . 1 . . 1 . . 5 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 17793 | . 647 1726 911 1268 50 11 . 256 1753 857 140 132 . 1070 1666 185 1160 5280 681 Core 2379 | . 111 361 45 280 11 . . 19 103 38 . . . . 43 . 140 1141 87 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 73 | . . . . . . . . . . . . . . 73 . . . . . Redirected to Shielding 378 | . . . . . . . . . . 32 . 22 . . . . . 324 . Ignored by Resistances 350 | . . . . . . . . . . . . . . 170 180 . . . . Regen/Repaired (Parts) 439 | . . . . . . . . . 44 52 . . . . . . . 343 . Core Remaining (%) 71 | 100 55 9 91 . . . . 55 87 . . . . 96 . . 75 . . Volleys Fired 359 | . 53 51 20 7 4 4 . 11 15 43 11 12 . 30 18 . 1 55 24 Largest 4 | . 2 2 2 1 2 2 . 2 2 2 2 2 . 2 2 . 1 4 1 Hottest 285 | . 100 115 46 39 162 162 . 162 162 179 158 158 . 158 158 . 100 285 100 Shots Fired 654 | . 105 80 34 7 9 8 . 22 25 72 19 24 . 61 36 . 1 131 20 Gun 410 | . 105 74 28 . . . . . . 17 7 12 . 32 22 . . 109 4 Cannon 208 | . . 6 . . 9 8 . 22 18 49 8 12 . 29 14 . 1 16 16 Launcher 36 | . . . 6 7 . . . . 7 6 4 . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . 36 20 28 . . . . . . . . . . . . . . . 5 Thermal 262 | . 69 60 . . . . . . . 34 8 12 . 29 18 . 1 16 15 Explosive 23 | . . . 1 7 . . . . 4 6 2 . . . . . . 3 . Electromagnetic 193 | . . . 5 . 9 8 . 22 21 15 2 . . . . . . 111 . Phasic 87 | . . . . . . . . . . 17 7 12 . 32 18 . . 1 . Robot Hit Streak 35 | . 8 35 16 2 5 8 . 8 8 7 5 3 . 20 9 . . 13 4 Robot Miss Streak 5 | . 3 5 2 2 2 2 . 1 3 5 2 2 . 3 3 . . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 605 | . 65 86 79 45 8 5 . 17 38 44 9 13 . 42 24 1 21 98 10 Core Hits 321 | . 27 43 37 26 5 1 . 5 21 33 21 5 . 17 4 1 10 60 5 Critical Kills 9 | . . 1 . . . . . . 1 . . . . 2 . . . 3 2 Critical Parts Destroyed 14 | . . 5 3 . . . . . 5 . . . . . . . . . 1 Critical Strikes 38 | . 1 9 3 5 1 . . . 6 . . . . 4 . . 1 5 3 Burn 4 | . 1 3 . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . 2 . . . 3 2 Destroy 1 | . . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . 1 . . . . . . . . . . . . 2 . Smash 15 | . . 6 3 . . . . . 6 . . . . . . . . . . Sever 5 | . . . . 5 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . Intensify 2 | . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 275 | . . 33 74 56 3 1 . . 40 3 . . . . . 3 28 34 . Impact 90 | . . 33 14 1 . . . . 39 3 . . . . . . . . . Slashing 165 | . . . 60 55 3 1 . . 1 . . . . . . 1 23 21 . Piercing 20 | . . . . . . . . . . . . . . . . 2 5 13 . Sneak Attacks 43 | . . 3 17 13 2 . . . 2 2 . . . . . . . 4 . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . 4 9 . Damage Inflicted 27718 | . 857 1800 3968 3838 453 182 . 710 2341 2347 808 392 . 1576 881 65 1227 5630 643 Guns 6398 | . 857 937 363 . . . . . . 363 165 198 . 858 435 . . 2162 60 Cannons 5052 | . . 18 11 . 175 182 . 545 409 874 135 182 . 698 413 . . 827 583 Explosions 4721 | . . . 283 670 . . . 165 827 992 508 . . . . . . 1276 . Melee 11415 | . . 831 3311 3168 278 . . . 1101 115 . . . . . 65 1227 1319 . Ramming 132 | . . 14 . . . . . . 4 3 . 12 . 20 33 . . 46 . Kinetic 1021 | . 311 250 363 . . . . . . . . . . . . . . . 97 Thermal 5220 | . 546 705 . . . . . 165 276 616 135 182 . 698 485 . . 866 546 Explosive 2961 | . . . 44 670 . . . . 385 687 198 . . . . . . 977 . Electromagnetic 5011 | . . . 239 . 175 182 . 545 575 563 310 . . . . . . 2422 . Impact 2336 | . . 831 232 112 . . . . 1046 115 . . . . . . . . . Slashing 8214 | . . . 3090 3056 278 . . . 55 . . . . . . . 1004 731 . Piercing 876 | . . . . . . . . . . . . . . . . 65 223 588 . Phasic 1947 | . . . . . . . . . . 363 165 198 . 858 363 . . . . Highest Corruption 47 | . . . . 3 3 3 3 . 3 4 6 6 6 6 19 21 23 44 47 Average Corruption 7 | . . . . 2 3 3 3 . 2 3 4 6 6 6 13 19 22 19 44 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 205 | . . . . 21 7 3 2 . 13 5 15 23 6 37 5 5 8 32 23 Message Errors 49 | . . . . 3 . 1 1 . 1 1 5 6 4 11 . 3 2 9 2 Matter Fused 58 | . . . . 11 2 1 . . 6 2 4 7 . 8 2 . 1 7 7 Heat Flow Errors 24 | . . . . 1 1 1 1 . 2 . 2 3 . 3 1 . . 6 3 Energy Discharges 20 | . . . . 2 1 . . . 3 . 1 2 1 2 . 1 2 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . 2 . . . . . . 1 . . 1 . . . . . Data Loss (minor) 22 | . . . . 1 2 . . . . 1 . 3 . 6 1 . 3 3 2 Data Loss (major) 6 | . . . . 1 . . . . . 1 1 . . 3 . . . . . Misfires 5 | . . . . . 1 . . . . . 1 . . 3 . . . . . Alerts 5 | . . . . . . . . . 1 . . 2 1 . 1 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . 1 . 2 3 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2782 | . . 287 558 903 84 32 . 10 474 89 . . . 32 17 . 61 235 . Projectiles 153 | . . . . . . 32 . 10 . 51 . . . 32 17 . . 11 . Explosions 280 | . . . 2 63 . . . . 106 12 . . . . . . . 97 . Melee 2349 | . . 287 556 840 84 . . . 368 26 . . . . . . 61 127 . Knockbacks 16 | . . 2 2 . . . . . 7 1 . . . . 2 . . 1 1 Impact 15 | . . 2 2 . . . . . 7 1 . . . . 2 . . 1 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 374 | . . . 28 63 . . . . 101 . . . . . . . . 182 . Shots 6 | . . . 1 1 . . . . 1 . . . . . . . . 3 . Rammed 13 | . . . . . . . . . 1 3 . . . 3 4 . . 2 . Targets Rammed 22 | . . 6 . . . . . . 1 4 . 1 . 3 4 . . 3 . Kicked 7 | . . 6 . . . . . . . . . . . . . . . 1 . Crushed 2 | . . . . . . . . . . 1 . 1 . . . . . . . Highest Temperature 495 | . 219 279 48 441 225 315 189 495 409 113 47 179 . 184 80 . . 306 355 Average Temperature 94 | . 78 89 25 167 81 123 97 194 104 41 16 43 . 38 52 . . 53 115 Received Heat Transfer 4143 | . 333 852 423 402 12 . . 159 573 183 18 147 . 178 156 . 181 526 . Effects 9 | . . 1 . . . . . 5 1 . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . 4 . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 . . . . . Total Turns 44 | . . . . . . . . . . . . . . 44 . . . . . Longest Duration 42 | . . . . . . . . . . . . . . 42 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . 3 2 . . . . 1 8 3 . . . . . . . 9 . Combat Hostiles 22 | . . 3 2 . . . . 1 6 1 . . . . . . . 9 . Parts Fried 43 | . . 6 1 1 . 1 . . 11 2 . . . . . . . 21 . Impact Corruptions 31 | . . 10 3 1 . . . . 15 1 . . . . . . . 1 . Robots Melted 8 | . . . . . . . . . . . . . . 3 . . . 3 2 Combat Hostiles 7 | . . . . . . . . . . . . . . 3 . . . 3 1 Parts Melted 20 | . 2 3 . . . . . . . 1 . . . 9 . . . 4 1 Heat Transferred 8038 | . 1702 1689 . . . . . 150 250 900 200 350 . 1000 674 . . 642 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 1 1 . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Maximum Alert Level 3 | . . . 1 1 . . . . . 3 . . . . 1 . . 2 . Low Security (%) 81 | . 100 100 70 83 . . . . 100 50 . . . . 90 100 . 66 100 Level 1 13 | . . . 29 16 . . . . . 5 . . . . 9 . . 32 . Level 2 2 | . . . . . . . . . . 21 . . . . . . . . . Level 3 2 | . . . . . . . . . . 22 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 878 | . 125 182 339 314 . . . . 116 878 . . . . 211 71 . 429 171 Initial 171 | . . 25 60 144 . . . . 9 12 . . . . 5 56 . . 171 Average 134 | . 76 101 163 114 . . . . 48 351 . . . . 78 55 . 113 116 Influence Increases 7541 | . 327 629 829 940 30 30 . 314 488 1263 562 84 . 266 349 35 60 1163 172 Destroy 0b10 Robot/C 4160 | . 240 400 480 400 20 20 . 200 280 540 320 60 . 220 160 20 60 660 80 Destroy 0b10 Robot/NC 320 | . 15 10 80 80 10 . . . 15 60 . . . . 10 . . 40 . Destroy Leader 834 | . 64 110 100 84 . 10 . 20 72 124 20 . . 20 50 . . 140 20 Allied During Kill 677 | . . . . . . . . 49 5 139 222 24 . 26 63 . . 145 4 Trap Triggered on 0b10 20 | . . . . . . . . . . 20 . . . . . . . . . Successful Hack 105 | . 8 18 37 16 . . . . 18 8 . . . . . . . . . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . 45 15 . . . . 30 210 . . . . 30 15 . 15 30 Destroy Structure 345 | . . 1 12 45 . . . . 53 132 . . . . 36 . . 58 8 Partial Spotted 90 | . . . . 45 . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 570 | . . 60 75 255 . . . 45 15 30 . . . . . . . 90 . Influence Decreases 7468 | . 266 546 654 959 330 30 . 298 478 437 630 606 262 257 243 109 101 857 405 Entered New Map 1394 | . . 36 84 175 111 . . . 7 14 316 150 262 . 4 59 41 . 135 Time Decay 4434 | . 226 380 530 543 219 30 . 238 361 358 254 416 . 227 139 30 40 303 140 Lost Part 801 | . 40 130 40 91 . . . . 70 . . . . 10 60 20 20 250 70 Lost Ally 689 | . . . . . . . . 60 40 65 60 40 . 20 40 . . 304 60 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 5 6 12 . . . . 6 12 . . . 1 1 . . 10 5 Investigation 24 | . 2 4 3 5 . . . . 3 4 . . . . . . . 2 1 Extermination 12 | . . . . 4 . . . . 2 1 . . . . 1 . . 3 1 Reinforcement 17 | . 1 1 3 3 . . . . . 3 . . . . . . . 4 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . . . 1 4 . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 3 . . . . . . . 2 . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 11 | . 2 3 . 2 . . . . . 2 . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 20 31 33 43 1 1 . 12 16 28 10 6 . 11 19 4 4 54 7 Peak Tracking Total 14 | . 5 8 5 7 1 1 . 4 4 5 11 4 . 7 14 3 4 8 6 Tactical Retreats 29 | . . 3 5 12 . . . 3 1 1 . . . . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 14 | . 1 . 1 5 . . . . . 3 . . . . 1 . . 2 1 Indirectly 2 | . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 4 . . . 1 1 . . 1 . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . 6 8 5 5 5 5 4 3 3 3 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 28 | . . . 3 1 . . . . 2 14 . . . . 2 1 2 1 2 Max in Single Turn 4 | . . . 1 1 . . . . 1 4 . . . . 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 43 | . 5 6 5 10 . . 1 . 4 4 . . 4 . . . 2 2 . Terminals 17 | . 4 2 5 6 . . . . . . . . . . . . . . . Fabricators 5 | . . . . 2 . . . . 2 1 . . . . . . . . . Repair Stations 8 | . 1 2 . 1 . . . . 1 1 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 1 . . . . . . . . . Total Hacks 151 | . 18 22 26 29 . . 3 . 10 11 . . 17 . . . 5 10 . Successful 78 | . 6 11 13 10 . . 3 . 4 3 . . 17 . . . 5 6 . Failed 72 | . 12 11 13 19 . . . . 6 7 . . . . . . . 4 . Catastrophic 15 | . 3 1 1 6 . . . . 1 1 . . . . . . . 2 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . Manual 67 | . 5 7 10 3 . . . . 9 16 . . . . 5 . 1 8 3 Terminals 67 | . 15 7 26 19 . . . . . . . . . . . . . . . Fabricators 11 | . . . . 5 . . . . 4 2 . . . . . . . . . Repair Stations 32 | . 3 7 . 3 . . . . 4 5 . . . . . . . 10 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 8 . . . . . . . 3 . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . 2 1 . . . . . . . . . Terminal Hacks 53 | . 5 4 11 8 . . 3 . . . . . 17 . . . 5 . . Record 9 | . . . . . . . . . . . . . 5 . . . 4 . . Part Schematic 8 | . . . . 1 . . 3 . . . . . 4 . . . . . . Robot Analysis 9 | . . 1 3 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 1 1 4 2 . . . . . . . . 4 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . . 1 2 2 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . 2 . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Build 3 | . . . . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . . 2 . . . . . . 2 2 . . . . . . . 6 . Scan Component 7 | . . 1 . . . . . . 1 1 . . . . . . . 4 . Repair 4 | . . . . . . . . . 1 1 . . . . . . . 2 . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . . 1 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 1 2 . . . . . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 6 5 10 . . . . 4 4 . . . . . . . 2 . Full Trace Events 22 | . 3 3 5 5 . . . . 3 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 7 . 1 . . 3 . . 12 . . 4 . . . . . 1 Parts Built 5 | . . . . 4 . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 179 | . . . . 137 . . . . 42 . . . . . . . . . . Total Part Build Rating 24 | . . . . 20 . . . . 4 . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 1 1 . . . . . . . 2 . Time 304 | . . . . . . . . . 78 70 . . . . . . . 156 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 50 | . . . . . . . 4 . 2 13 2 . . 2 5 . . 22 . Largest Group 8 | . . . . . . . 4 4 1 6 6 5 3 3 5 . . 8 2 Highest-Rated Group 492 | . . . . . . . 157 157 41 304 304 279 152 152 492 . . 412 29 Highest-Rated Ally 103 | . . . . . . . 41 41 41 96 96 96 96 96 103 . . 103 15 Zionite Dispatches 11 | . . . . . . . . . 2 4 . . . . 2 . . 3 . Heavy 5 | . . . . . . . . . . 1 . . . . 1 . . 3 . Light 1 | . . . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . 2 . . . . . . . . . Trap Resupply 2 | . . . . . . . . . 1 1 . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . Total Orders 4 | . . . . . . . . . 1 1 1 . . . . . . . 1 DROP 2 | . . . . . . . . . 1 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 1 . . . . . . . 1 Ally Attacks 231 | . . . . . . . . 18 3 46 20 33 . 3 34 . . 73 1 Total Damage 7826 | . . . . . . . . 343 18 1854 731 551 . 63 1975 . . 2279 12 Kills 47 | . . . . . . . . 6 . 16 5 3 . . 11 . . 6 . Allies Corrupted 5 | . . . . . . . . 1 . . . . . . . . . 4 . Allies Melted 3 | . . . . . . . . . . . . 2 . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Active Infowar (turns) 5122 | . 552 496 1480 936 . . . . 1247 396 . . . . . . . . 15 Optics 316 | . . . 316 . . . . . . . . . . . . . . . . Sensors 3828 | . . 400 849 936 . . . . 1247 396 . . . . . . . . . Structural 764 | . 552 96 . 116 . . . . . . . . . . . . . . . Traps 1128 | . . 310 818 . . . . . . . . . . . . . . . . Seismic 14 | . . . . 14 . . . . . . . . . . . . . . . ECM 15 | . . . . . . . . . . . . . . . . . . . 15 Robot Analysis Total 9 | . . 1 3 1 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . . 1 1 1 2 . . . 2 . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . 1 . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 1 1 . . . . . . . . . Branch Access 1 | . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 15951 | . 620 882 1480 1570 502 411 1382 714 1264 1056 558 1002 262 1324 375 74 788 1403 284 Spaces Moved 9181 | 1 357 421 796 1578 351 242 852 385 579 526 313 583 149 742 182 32 311 461 320 Core . | . . . . . . . . . . . . . . . . . . . . Treads 5777 | . . 227 245 . 149 242 852 385 579 526 313 583 149 742 182 32 311 260 . Legs 489 | 1 357 108 . . . . . . . . . . . . . . . 23 . Wheels 1433 | . . 86 501 826 . . . . . . . . . . . . . 20 . Hover 1482 | . . . 50 752 202 . . . . . . . . . . . . 158 320 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 120 120 90 95 43 111 160 160 160 162 160 160 160 160 160 160 160 160 62 62 Average Speed 137 | 120 120 135 120 69 133 160 160 160 162 160 160 160 160 160 160 160 216 196 62 Slowest Speed 540 | 120 190 160 390 420 240 240 160 162 243 162 160 160 160 160 160 160 240 540 62 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 45 | 2 61 38 52 40 57 48 88 60 17 15 55 71 60 81 9 2 99 13 34 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . 2 . . . . 1 3 . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . 1 . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 11 | . . . . . 2 1 1 1 . . 2 1 . 3 . . . . . Spaces Dug 24 | . . . 9 5 . 1 . . 6 . . . . 1 . . . 2 . Terrain Destroyed 263 | . . . 13 61 . 1 . 2 60 45 28 9 . 11 7 . . 22 4 Melee 22 | . . . 9 5 . 1 . . 6 . . . . . . . . 1 . Projectile 53 | . . . . . . . . . . 15 6 9 . 11 7 . . 1 4 AOE 188 | . . . 4 56 . . . 2 54 30 22 . . . . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 11469 | . 442 604 1143 1972 375 255 873 462 828 683 356 634 171 830 229 50 383 799 380 Wait 921 | . 15 37 183 175 5 1 15 52 128 32 16 37 5 28 2 7 1 164 18 Move 9162 | . 356 420 795 1577 350 241 851 384 578 525 312 582 148 741 181 31 310 460 320 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 122 | . 6 13 14 26 2 . 2 2 20 15 . . 2 1 4 3 8 4 . Fast Attach 128 | . 2 9 16 28 3 3 . 3 5 9 . 1 4 1 4 . 15 21 4 Attach 89 | . 3 9 4 22 4 1 1 2 7 4 . . . . 3 4 6 13 6 Detach 64 | . . 4 3 19 3 1 . 4 3 5 1 . 1 . 2 . 3 10 5 Swap 144 | . 4 12 13 19 . 1 . 2 18 16 5 1 6 6 3 . 9 26 3 Drop 166 | . 3 10 21 43 1 2 4 2 14 24 1 . 5 3 7 2 7 17 . Fire 359 | . 53 51 20 7 4 4 . 11 15 43 11 12 . 30 18 . 1 55 24 Melee 259 | . . 33 74 56 3 1 . . 39 2 . . . . . 3 23 25 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 7 | . . 6 . . . . . . . . . . . . . . . 1 . Crush 15 | . . . . . . . . . 1 4 . 1 . 3 4 . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . 10 . . 16 . . . . . Trap 7 | . . . . . . . . . . 4 . . . 1 1 . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: [*Res] / *Tes) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Lost 3 parts (1n1u1w) 995 | -9/Materials | Core integrity fell below 50% 1019 | -9/Materials | Lost 5 parts (3n1u1w) 1134 | -9/Materials | Core integrity fell below 20% 1422 | -9/Materials | Discovered new exit (range 15) 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2810 | -8/Materials | Discovered new exit (range 5) 2982 | -8/Materials | Identified exit to Factory 2983 | -8/Materials | Entered Factory 2983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3196 | -7/Factory | Fabricated Lrn. Proton Cannon (x2) 3300 | -7/Factory | Fabricated Armor Integrity Analyzer? 3775 | -7/Factory | Build established: Gladiator 4545 | -7/Factory | Discovered new exit (range 3) 4553 | -7/Factory | Entered Lower Caves 4559 | -7/Lower Caves | Lost 4 parts (1p3n) 4783 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5003 | -7/Lower Caves | Discovered new exit (range 6) 5055 | -7/Lower Caves | Entered another Lower Caves area 5068 | -7/Lower Caves | Discovered new exit (range 15) 5081 | -7/Lower Caves | Build established: Mutant 5141 | -7/Lower Caves | Entered a destroyed Warlord outpost 5280 | -7/Lower Caves | Identified exit to Zion 5466 | -7/Lower Caves | Entered Zion 5512 | -7/Zion | Given the Hacking Drone Bay 5547 | -7/Zion | System corruption cleaned by Quarantine Array 5630 | -7/Zion | Given A8's code to call for help 5755 | -7/Zion | Build established: Gladiator 5893 | -7/Zion | Learned location of Storage (-7) 5902 | -7/Zion | Learned Factory stockpile data 5926 | -7/Zion | Learned location of Data Miner (-6) 6019 | -7/Zion | Met Imprinter 6045 | -7/Zion | Imprinted 6047 | -7/Zion | Declared Zion's savior 6815 | -7/Zion | Discovered new exit (range 8) 6848 | -7/Zion | Entered Proximity Caves 6848 | -6/Proximity Caves | Accompanied by 4 allies 7173 | -6/Proximity Caves | Lost 3 allies 7284 | -6/Proximity Caves | Learned 4 Factory zone layouts 7307 | -6/Proximity Caves | Learned 4 Factory zone layouts 7356 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7499 | -6/Proximity Caves | Build established: Scavenger-Mutant 7538 | -6/Proximity Caves | Discovered new exit (range 14) 7562 | -6/Proximity Caves | Entered Factory 7562 | -6/Factory | Accompanied by 1 ally 7562 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7563 | -6/Factory | Identified exit to Factory 7725 | -6/Factory | Garrison activated, responded to threat 7955 | -6/Factory | Repaired Broken Lrn. Proton Cannon 8061 | -6/Factory | Build established: Scavenger-Gladiator 8323 | -6/Factory | Zion Heavy Resupply teleported in 8369 | -6/Factory | Build established: Gladiator 8585 | -6/Factory | Fabricated Hvy. Riot Gun? 8635 | -6/Factory | Retrieved Zion intel report: Branch Access 8635 | -6/Factory | Identified exit to Lower Caves 8636 | -6/Factory | Zion Trap Resupply teleported in 8753 | -6/Factory | Cargo convoy interrupted 8826 | -6/Factory | Entered another Factory area 8826 | -5/Factory | Evolved 2 slots: Utility x2 8827 | -5/Factory | Identified exit to Extension 8849 | -5/Factory | Central database locked down 8936 | -5/Factory | Zion Fire squad teleported in 9119 | -5/Factory | Lost 4 allies 9205 | -5/Factory | Zion Heavy squad teleported in 9236 | -5/Factory | Garrison activated, responded to threat 9281 | -5/Factory | Build established: Mutant 9344 | -5/Factory | Repaired Cld. Deuterium Engine 9445 | -5/Factory | Garrison activated, responded to threat 9494 | -5/Factory | Zion Trap Resupply teleported in 9564 | -5/Factory | Found Prototype Protection 9564 | -5/Factory | Identified Zio. Weapon Casing 9604 | -5/Factory | Lost 3 allies 9609 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9617 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9837 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9838 | -5/Factory | Zion Fire squad teleported in 9866 | -5/Factory | Discovered new exit (range 5) 9882 | -5/Factory | Entered Upper Caves 9882 | -5/Upper Caves | Accompanied by 6 allies 10027 | -5/Upper Caves | Build established: Messiah-Mutant 10184 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10228 | -5/Upper Caves | Destroyed 7 combat bots 10360 | -5/Upper Caves | Discovered new exit (range 11) 10440 | -5/Upper Caves | Entered another Upper Caves area 10440 | -5/Upper Caves | Accompanied by 5 allies 10460 | -5/Upper Caves | Learned location of Armory (-4) 10523 | -5/Upper Caves | Encountered a Warlord checkpoint 10987 | -5/Upper Caves | Ambushed by wild Derelicts 11002 | -5/Upper Caves | Identified exit to Factory 11050 | -5/Upper Caves | Discovered new exit (range 16) 11062 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11442 | -5/Upper Caves | Entered Zhirov 11442 | -5/Zhirov | Accompanied by 3 allies 11444 | -5/Zhirov | Discovered new exit (range 3) 11472 | -5/Zhirov | Met Zhirov 11514 | -5/Zhirov | Found Alien Artifact 11514 | -5/Zhirov | Identified Integrated Dissipator 11514 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11535 | -5/Zhirov | Found Alien Artifact 11633 | -5/Zhirov | Learned location of Quarantine (-2) 11633 | -5/Zhirov | Learned location of Testing (-3) 11633 | -5/Zhirov | Learned location of Command (-1) 11643 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11704 | -5/Zhirov | Entered Proximity Caves 11704 | -4/Proximity Caves | Accompanied by 3 allies 11778 | -4/Proximity Caves | Found Prototype Device 11778 | -4/Proximity Caves | Identified Exp. Thermal Shield 12078 | -4/Proximity Caves | Build established: Scavenger-Mutant 12244 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12314 | -4/Proximity Caves | Destroyed 7 combat bots 12743 | -4/Proximity Caves | Learned Research non-interactive machine intel 13016 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13028 | -4/Proximity Caves | Entered Factory 13028 | -4/Factory | Accompanied by 2 allies 13028 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13116 | -4/Factory | Zion Heavy squad teleported in 13132 | -4/Factory | Spotted B-86 Titan 13142 | -4/Factory | Allies destroyed B-86 Titan 13166 | -4/Factory | Found Hvy. Reflective Plating 13277 | -4/Factory | Zion Light squad teleported in 13320 | -4/Factory | System corruption reached 10% 13326 | -4/Factory | Found Prototype Protection 13326 | -4/Factory | Identified Zio. Heavy Carapace 13349 | -4/Factory | Lost 5 allies 13381 | -4/Factory | Discovered new exit (range 14) 13403 | -4/Factory | Entered Armory 13434 | -4/Armory | Lost 6 parts (1p3u2w) 13476 | -4/Armory | Identified Transdimensional Reconstructor 13476 | -4/Armory | Warped through subspace to slip node 13476 | -4/Armory | Discovered new exit (range 1) 13477 | -4/Armory | Entered Lab 13477 | -4/Lab | Discovered new exit (range 9) 13498 | -4/Lab | Unable to decrypt terminal 13498 | -4/Lab | Opened the door to a hidden lab 13498 | -4/Lab | Detected by scanners 13499 | -4/Lab | Gained access to the hidden lab's interior 13506 | -4/Lab | Disabled Active System Cloaker 13507 | -4/Lab | Confronted by A5 13526 | -4/Lab | MAIN.C forces arrive to investigate 13538 | -4/Lab | Destroyed A5 13604 | -4/Lab | Lost 4 parts (1p3n) 13624 | -4/Lab | Found Transdimensional Reconstructor 13637 | -4/Lab | Found Alien Artifact 13637 | -4/Lab | Identified Integrated Reactor 13637 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 13652 | -4/Lab | Found Alien Artifact 13652 | -4/Lab | Identified Core Reset Matrix 13652 | -4/Lab | Used Core Reset Matrix 13656 | -4/Lab | Sensed 1 artifact in vicinity 13673 | -4/Lab | Found Core Expander 13673 | -4/Lab | Installed Core Expander, added new Utility slot 13696 | -4/Lab | Discovered new exit (range 8) 13787 | -4/Lab | Found Prototype Special Weapon 13787 | -4/Lab | Identified Gui. Remote Datajack 13836 | -4/Lab | Found Prototype Energy Cannon 13836 | -4/Lab | Identified Warp Cannon 13842 | -4/Lab | Found Warp Cannon 13847 | -4/Lab | Found Prototype Protection 13847 | -4/Lab | Identified Med. Regenerative Plating 13853 | -4/Lab | Found Prototype Hackware 13853 | -4/Lab | Identified Quantum Router 13899 | -4/Lab | Unable to decrypt terminal 13980 | -4/Lab | Unable to decrypt terminal 13983 | -4/Lab | Found LC Capacitor 14265 | -4/Lab | Entered Research 14265 | -3/Research | Evolved 2 slots: Weapon x2 14286 | -3/Research | Build established: Alien-Mutant 14329 | -3/Research | Repaired Hvy. Missile Launcher 14469 | -3/Research | Zion Heavy squad teleported in 14637 | -3/Research | Build established: Scavenger-Mutant 14651 | -3/Research | Repaired Broken Exp. Heat Sink 14753 | -3/Research | Zion Heavy squad teleported in 14884 | -3/Research | Discovered new exit (range 16) 14934 | -3/Research | Lost 4 allies 14966 | -3/Research | Found Prototype Protection 14966 | -3/Research | Identified Zio. Weapon Casing 15045 | -3/Research | Found Zio. Weapon Casing 15220 | -3/Research | System corruption reached 10% 15229 | -3/Research | Destroyed 7 combat bots 15265 | -3/Research | Found Prototype Processor 15265 | -3/Research | Identified Exp. Melee Analysis Suite 15309 | -3/Research | Warped through subspace 15339 | -3/Research | Lost 4 parts (2n2u) 15351 | -3/Research | Zion Heavy squad teleported in 15361 | -3/Research | Intercept squad dispatched 15382 | -3/Research | Spotted Tracker 15390 | -3/Research | Destroyed Tracker 15414 | -3/Research | Spotted Combat Programmer 15416 | -3/Research | Destroyed Combat Programmer 15450 | -3/Research | Lost 3 parts (1p1n1u) 15454 | -3/Research | Found Zio. Weapon Casing 15468 | -3/Research | System corruption reached 30% 15568 | -3/Research | Core integrity fell below 50% 15573 | -3/Research | Emitted hypermatrix ping 15576 | -3/Research | Discovered new exit (range 14) 15578 | -3/Research | Assembled emerged from beneath the floor 15582 | -3/Research | Found Unknown Launcher 15582 | -3/Research | Identified Gamma Bomb Array 15603 | -3/Research | Core integrity fell below 20% 15633 | -3/Research | Lost 8 allies 15648 | -3/Research | Assembled emerged from beneath the floor 15664 | -3/Research | Lost 16 parts (4p3n4u5w) 15668 | -3/Research | Entered Testing 15668 | -3/Testing | Accompanied by 2 allies 15919 | -3/Testing | Found Prototype Ballistic Cannon 15919 | -3/Testing | Identified Omega Cannon 15925 | -3/Testing | Intercept squad dispatched 15934 | -3/Testing | Spotted Tracker 15939 | -3/Testing | Spotted Tracker 15949 | -3/Testing | Destroyed Tracker 15952 | -3/Testing | Destroyed by Tracker with Immobilizer Last Messages --------------- T004. 15914_ System corrupted: Hvy. Dispersion Rifle failed to cycle. 15916_ Reinforced Shell breached. 15918_ System corrupted: Component data lost. 15919_ Acquired Prototype Ballistic Cannon. 15919_ Identified Omega Cannon. 15925_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 15934_ System corrupted: Matter fused (-5). 15937_ Imp. Gyrokinetic Inverter temporarily disabled. 15941_ Adv. System Shield destroyed. 15941_ Imp. Gyrokinetic Inverter temporarily disabled. 15941_ Tracker knocked back. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 15944_ U-05 Engineer builds a Wall. 15945_ Imp. Gyrokinetic Inverter destroyed. 15948_ U-05 Engineer builds a Wall. 15949_ Tracker suffers critical hit (Meltdown). 15950_ Mapping Drone Bay destroyed. 15951_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##############????????????? "??????????????? | | ????# #?????##????T" ""?????????????? | | ????# "" #??####s## " " """????????????? | | ????# " " "" #??# uuu@/ = """???????????? | | ????# """ " #??#%##### o #?????????? | | ????# "" #### ###????""" """ #?????????? | | ????# " " # #????????"" """????????????? | | ????# """ + #??????????????????????????? | | ????# "" # #??????????????????????????? | | ????# """ + #??????????????????????????? | | ???## """ # #??????????????????????????? | | ????# # #??????????????????????????? | | ?#??# # #??????????????????????????? | | ################## #??????????????????????????? | | #???#???#?????# #??????????????????????????? | | #?#???????????# #??????????????????????????? | | #?########????# #??????????????????????????? | | #?? #?#??# #??????????????????????????? | | #??" #?#??# #??????????????????????????? | | #?"" #?#?## #??????????????????????????? | | # "" #??#?# #??????????????????????????? | | # S #????# #??????????????????????????? | | # "" #?#??# #??????????????????????????? | | # "" ! #??#?# +??????????????????????????? | | # "" ??#??# #??????????????????????????? | | #? ?????#?# #??????????????????????????? | | #######+########## #####??????????????????????? | | ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 68 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Armor Coverage 2025 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 5 Melee Accuracy 18 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 39 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Thermal Defense Suite | -3/Testing | Archive Robot Schematics ------------------ O-32 Director | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive Fabricated ------------ Lrn. Proton Cannon | x2 | -7/Factory | Preloaded Armor Integrity Analyzer | x2 | -7/Factory | Preloaded Hvy. Riot Gun | x1 | -6/Factory Repaired ---------- Lrn. Proton Cannon | 56% | -6/Factory | Broken Cld. Deuterium Engine | 56% | -5/Factory Hvy. Missile Launcher | 38% | -3/Research Exp. Heat Sink | 33% | -3/Research | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Core Expander LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeNetworkStrikerail Manual? 0 Play Time 01:45:47 Cumulative 1265.6 hours Start 2026.03.11 @ 15:19:38 End 2026.03.13 @ 13:15:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1556 Rogue 1272 Adventurer 124 Explorer 160 Win Type - Total 61 Types 47/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d11e8e7d-c81b-43a9-808e-e6e01d07895f