Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 14:44:52 Player: OldPopsy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (134) 134 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1104 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 141/450 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Battery Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Battery > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Medium Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 6 1 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 2 | . . 2 Propulsion 2 | . 2 . Utility 2 | . . 2 Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 64 | . 92 37 Engine 10 | . 14 6 Wheel 13 | . 26 . Device 2 | . . 4 Storage 23 | . 25 21 Energy Gun 6 | . 11 2 Ballistic Gun 6 | . 14 . Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 13 | 10 12 13 Greatest Support 26 | 26 26 3 Greatest Overweight (x) 4 | . 3 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 3 | 2 2 3 Average Carried . | . 1 . Final Capacity 6 | 6 6 4 Final Carried 2 | . 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 203 | 165 38 . Remotely . | . . . Salvage Created 161 | . 76 85 Parts 11 | . 5 6 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 2 | . 2 . AOE 3 | . . 3 Classes Destroyed 3 | . 1 2 Hauler 1 | . . 1 Swarmer 2 | . . 2 Grunt 3 | . 2 1 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1054 | . 318 736 Core 461 | . 56 405 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 39 | . 32 7 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 49 | . 41 8 Gun 42 | . 41 1 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 32 | . 32 . Thermal 1 | . . 1 Explosive 7 | . . 7 Electromagnetic 9 | . 9 . Robot Hit Streak 9 | . 9 2 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 26 1 Core Hits 11 | . 4 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 472 | . 244 228 Guns 244 | . 244 . Cannons . | . . . Explosions 225 | . . 225 Melee . | . . . Ramming 3 | . . 3 Kinetic 149 | . 149 . Thermal . | . . . Explosive 225 | . . 225 Electromagnetic 95 | . 95 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 70 | . 70 7 Average Temperature 20 | . 22 5 Received Heat Transfer 399 | . 168 231 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 145 | . 80 145 Initial 20 | . . 20 Average 53 | . 24 93 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 9 11 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 4 | . 2 2 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Prototype ID Bank 1 | . 1 . Maintenance Status 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 530 | 43 244 243 Spaces Moved 356 | 38 187 131 Core 147 | 9 7 131 Treads . | . . . Legs . | . . . Wheels 209 | 29 180 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 117 | 81 93 162 Slowest Speed 250 | 100 200 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 36 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . . 11 Terrain Destroyed 62 | . . 62 Melee . | . . . Projectile . | . . . AOE 62 | . . 62 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 422 | 49 222 151 Wait 3 | . . 3 Move 354 | 37 186 131 Hop . | . . . Pick Up 12 | 6 3 3 Fast Attach . | . . . Attach 12 | 6 1 5 Detach . | . . . Swap . | . . . Drop . | . . . Fire 39 | . 32 7 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Discovered new exit (range 7) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 310 | -9/Materials | Build established: Mutant 313 | -9/Materials | Lost 3 parts (2n1w) 419 | -9/Materials | Lost 3 parts (1p2w) 419 | -9/Materials | Core integrity fell below 50% 507 | -9/Materials | Core integrity fell below 20% 531 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00375_ Destroyed Lgt. Ion Engine. 00375_ G-34 Mercenary destroyed. 00381_ Scanalyzer disabled. 00382_ S-10 Pest destroyed. 00384_ The unstable cave ceiling collapses. 00386_ S-10 Pest destroyed. 00388_ The unstable cave ceiling collapses. 00388_ Mni. Grenade Launcher destroyed. 00421_ ECM Suite destroyed. 00445_ U-05 Engineer builds a Wall. 00447_ The unstable cave ceiling collapses. 00452_ Acquired Ion Engine. 00453_ U-05 Engineer builds a Wall. 00455_ R-06 Scavenger collects Lgt. Assault Rifle. 00456_ Slammed into R-06 Scavenger. 00464_ The unstable cave ceiling collapses. 00496_ K-01 Serf collects debris. 00504_ Sml. Storage Unit destroyed. 00519_ Acquired Lrg. Matter Pod. 00530_ Ion Engine destroyed. 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""# # # #? ????????? | | ???????????? + S?# # ##"" +???????????? | | ???????????? # ?# # #??? ?#???????????? | | ???????????? ? ???######## #?????????????????? | | ???????????##?????????????# #?????????????????? | | ?????????????????????????? #?????????????????? | | ??????????????????????????#### #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 450 Matter Stores 221 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSpikedBlade Manual? 0 Play Time 00:10:30 Cumulative 17.8 hours Start 2020.12.26 @ 14:33:53 End 2020.12.26 @ 14:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 083f2f6e-9e32-4e5e-8b27-93afa819e7f4