Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 02:20:34 Player: eveschains Result: Destroyed self with Tesla Bomb Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1889) 1889 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 7214 Bonus ------- Follower Combat Kills 290 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 69/175 System Corruption 26% Temperature Cool (0) Movement Rolling (170) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (4) --- Wheel Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Thermal Shield Advanced System Shield > --- WEAPON (3) ------- Tesla Bomb Launcher Scythe > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (200) Improved Salvage Targeting Computer Advanced Melee Analysis Suite Layered Light Armor Plating Improved Hacking Suite Field Recycling Unit (0) Heavy Laser Heavy Gatling Laser Heavy Gatling Laser Long-range Proton Cannon Gauss Rifle Katana Katana Peak State ------------ > --- POWER ------------ Ion Engine Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Advanced Weight Redist. System Advanced Melee Analysis Suite Phase Shifter Improved Heavy Armor Plating Force Field > --- WEAPON ----------- Tesla Bomb Launcher Impact Mace Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Advanced Treads Improved Medium Treads Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Layered Light Armor Plating System Restoration Module Minigun RU-N14's Throwing Claymores Katana Katana Katana Scythe Dirty Bomb Trap [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Improved Heavy Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Tesla Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 6 | . . 1 . . . 3 2 Weapon 1 | . . . . . . 1 . Parts Attached 116 | 9 8 16 . 4 7 13 59 Power 12 | 1 . 2 . . 1 2 6 Engine 7 | 1 . 2 . . . 1 3 Core 4 | . . . . . 1 . 3 Reactor 1 | . . . . . . 1 . Propulsion 32 | 4 . 6 . 2 3 1 16 Treads 8 | 1 . 2 . 2 . . 3 Leg 3 | . . . . . . . 3 Wheel 17 | 3 . 4 . . 3 1 6 Hover 1 | . . . . . . . 1 Flight 3 | . . . . . . . 3 Utility 38 | 2 7 4 . 1 . 7 17 Device 16 | . . 3 . 1 . 4 8 Storage 10 | 2 5 1 . . . 1 1 Processor 3 | . 1 . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 8 | . 1 . . . . 2 5 Artifact . | . . . . . . . . Weapon 34 | 2 1 4 . 1 3 3 20 Energy Gun 7 | 1 . 2 . . . . 4 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | 1 . . . . . . 3 Ballistic Cannon 3 | . 1 1 . . 1 . . Launcher 2 | . . . . . . . 2 Special Weapon 5 | . . . . 1 2 . 2 Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon 7 | . . 1 . . . 1 5 Piercing Weapon 3 | . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 . 4 4 Corrupted Parts 2 | . . . . . . . 2 System Corruption 14 | . . . . . . . 14 Parts Lost 35 | . . 4 . . 1 . 30 Power 7 | . . 1 . . . . 6 Propulsion 13 | . . 1 . . 1 . 11 Utility 11 | . . 1 . . . . 10 Weapon 4 | . . 1 . . . . 3 Highest Loss Streak 11 | . . 3 . . 1 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 99 100 99 98 90 85 Engine 7 | . 14 10 11 11 8 5 4 Core 1 | . . . . . 2 3 1 Reactor 1 | . . . . . . 2 2 Treads 15 | . 14 17 22 22 22 13 7 Wheel 11 | . 14 15 11 11 10 12 9 Device 16 | . . 17 22 22 22 14 12 Storage 10 | . 23 11 11 11 11 8 10 Processor 2 | . 3 . . . . . 6 Protection 2 | . . 4 . . . 6 4 Energy Gun 3 | . 14 10 11 5 . . . Ballistic Cannon 2 | . 11 9 . . 4 3 . Special Weapon 2 | . . . . 5 6 . . Impact Weapon 1 | . . . . . . 2 4 Slashing Weapon 7 | . . 1 11 11 11 9 4 Piercing Weapon 1 | . . . . . . 2 3 Naked Turns . | . . . . . . . . Heaviest Build 93 | 15 23 54 51 56 56 85 93 Greatest Support 41 | 20 10 36 25 25 25 35 41 Greatest Overweight (x) 22 | 1 2 2 2 2 4 2 22 Average Overweight (x) 1 | . 1 1 2 2 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 19 20 20 20 20 20 Most Carried 20 | 8 10 20 20 20 20 20 20 Average Carried 17 | 5 9 18 20 19 19 18 17 Final Capacity 20 | 8 10 20 20 20 20 20 20 Final Carried 20 | 8 10 20 20 19 20 20 14 Class Distribution -------------------- 65% | Mutant 14% | Messiah-Gladiator 9% | Scavenger-Gladiator 4% | Messiah-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Messiah-Gladiator | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1811 | 360 70 467 . 20 99 191 604 Remotely . | . . . . . . . . Salvage Created 2178 | 136 147 244 . . 59 242 1350 Parts 102 | 7 6 18 . . 9 19 43 Haulers Intercepted 4 | . 2 1 . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 39 | . 2 10 . . 7 4 16 Melee 13 | . . . . . . 4 9 Guns 7 | . 1 4 . . . . 2 Cannons 10 | . 1 6 . . 2 . 1 AOE 5 | . . . . . 5 . . Classes Destroyed 12 | 3 2 2 . . 1 1 3 Worker 6 | 2 . . . . . . 4 Builder 4 | . . . . . . . 4 Tunneler 1 | 1 . . . . . . . Hauler 4 | . 2 1 . . . . 1 Recycler 4 | 1 . . . . . . 3 Watcher 1 | . . . . . . 1 . Swarmer 13 | . . 6 . . 5 . 2 Grunt 11 | . 2 3 . . . . 6 Sentry 3 | . . 1 . . . 1 1 Specialist 1 | . . . . . . . 1 Hunter 7 | . . . . . 2 3 2 Programmer 4 | . . . . . . . 4 Best Kill Streak 9 | 4 3 6 . . 3 3 9 Combat Bots Only 6 | . 2 6 . . 3 2 5 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 433 | . 17 82 . . 14 45 275 Missed 99 | . 4 16 . . 3 12 64 Damage Taken 5596 | . 115 713 . . 175 401 4192 Core 1131 | . 8 93 . . . 23 1007 Absorbed by Shields 447 | . . . . . . . 447 Redirected to Shielding 134 | . . . . . . . 134 Ignored by Resistances 41 | . . . . . . . 41 Regen/Repaired (Parts) 291 | . . . . . . 291 . Core Remaining (%) 92 | 100 96 . . . 76 97 . Volleys Fired 75 | 11 10 31 . . 9 . 14 Largest 3 | 2 2 2 . . 1 . 3 Hottest 250 | 70 85 94 . . 44 . 250 Shots Fired 133 | 22 20 55 . . 9 . 27 Gun 74 | 22 10 25 . . . . 17 Cannon 48 | . 10 30 . . 3 . 5 Launcher 3 | . . . . . . . 3 Special 8 | . . . . . 6 . 2 Kinetic 59 | 11 10 30 . . 3 . 5 Thermal 50 | 11 10 19 . . . . 10 Explosive 8 | . . . . . 6 . 2 Electromagnetic 16 | . . 6 . . . . 10 Robot Hit Streak 12 | 5 4 12 . . 3 . 8 Robot Miss Streak 4 | 2 1 4 . . 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 172 | 13 14 37 . . 5 12 91 Core Hits 66 | 5 7 15 . . 7 6 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 19 | . 1 4 . . 2 2 10 Burn 5 | . 1 4 . . . . . Smash 4 | . . . . . . . 4 Sever 5 | . . . . . 2 1 2 Impale 5 | . . . . . . 1 4 Melee Attacks 130 | . . . . . . 27 103 Impact 45 | . . . . . . 5 40 Slashing 44 | . . . . . . 19 25 Piercing 41 | . . . . . . 3 38 Sneak Attacks 11 | . . . . . . . 11 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 24 | . . . . . . 4 20 Damage Inflicted 7126 | 149 194 657 . . 1077 375 4674 Guns 720 | 149 111 212 . . . . 248 Cannons 677 | . 83 445 . . 39 . 110 Explosions 1628 | . . . . . 896 . 732 Melee 3927 | . . . . . . 375 3552 Ramming . | . . . . . . . . Kinetic 660 | 75 83 445 . . 39 . 18 Thermal 554 | 74 111 171 . . . . 198 Explosive 1462 | . . . . . 896 . 566 Electromagnetic 349 | . . 41 . . . . 308 Impact 1861 | . . . . . . 34 1827 Slashing 1218 | . . . . . 142 316 760 Piercing 1022 | . . . . . . 25 997 Highest Corruption 26 | . . . . . . . 26 Average Corruption 9 | . . . . . . . 9 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 24 | . . . . . . . 24 Message Errors 7 | . . . . . . . 7 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 938 | . . . . . 49 . 889 Projectiles . | . . . . . . . . Explosions 146 | . . . . . 49 . 97 Melee 792 | . . . . . . . 792 Knockbacks 13 | . 1 5 . . . . 7 Impact 7 | . . . . . . . 7 Kinetic 6 | . 1 5 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . 69 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 604 | 27 120 130 . . . 14 604 Average Temperature 91 | 10 50 62 . . . 6 210 Received Heat Transfer 848 | . 30 198 . . . 42 578 Effects 7 | . . . . . . . 7 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 24 | . . . . . . . 24 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . 1 . . . . . Heat Transferred 1791 | 222 407 814 . . . . 348 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 319 | 20 83 319 61 . . 216 297 Initial 61 | . 13 34 61 . . 56 30 Average 93 | 5 50 134 61 . . 78 99 Maximum Alert Level 1 | . . 1 . . . 1 1 Low Security (%) 87 | 100 100 73 100 . . 97 84 Level 1 12 | . . 26 . . . 2 15 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 . . . . 6 Investigation . | . . . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 4 | . . 1 . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 10 | . . 4 . . . 1 5 Communications Jammed 42 | . . . . . . . 42 Distress Signals 42 | . . . . . . . 42 Times Spotted 86 | . 5 23 . . 6 9 43 Peak Tracking Total 8 | . 3 8 . . 4 3 8 Tactical Retreats 10 | . . 3 . . 1 . 6 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 3 | . . . . . . . 3 Fabricated Traps 1 | . . . . . . 1 . Most Traps Carried 1 | . . . . . . 1 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 7 | . . 1 . . . . 6 Max in Single Turn 2 | . . 1 . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 7 | . 1 2 . . . 1 3 Terminals 3 | . 1 1 . . . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 3 7 . . . 7 5 Successful 10 | . 1 5 . . . 4 . Failed 12 | . 2 2 . . . 3 5 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . . 1 . . . 9 12 Terminals 10 | . 3 5 . . . . 2 Fabricators 2 | . . . . . . . 2 Repair Stations 8 | . . . . . . 7 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 3 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 2 . . . 1 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 100 | . . . . . . 100 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 19 | . . . . 4 . 7 8 Largest Group 5 | . . . . 4 4 5 3 Highest-Rated Group 307 | . . . . 151 151 307 210 Highest-Rated Ally 96 | . . . . 40 40 70 96 Zionite Dispatches 4 | . . . . . . 3 1 Light 3 | . . . . . . 2 1 Melee Resupply 1 | . . . . . . 1 . Total Orders 1 | . . . . . . 1 . DROP 1 | . . . . . . 1 . Ally Attacks 77 | . . . . . 6 36 35 Total Damage 1344 | . . . . . 81 497 766 Kills 14 | . . . . . 2 4 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 2 | . . . . . . 1 1 Guard Positions 1 | . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 5082 | 134 162 579 149 1073 814 609 1562 Spaces Moved 2901 | 74 112 323 68 773 413 327 811 Core 28 | 3 . . . . 24 . 1 Treads 16 | 2 . . . . . . 14 Legs 13 | . . . . . . . 13 Wheels 2844 | 69 112 323 68 773 389 327 783 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 101 130 130 110 105 105 Average Speed 125 | 99 100 117 130 130 128 118 129 Slowest Speed 1150 | 160 110 130 130 130 250 120 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 30 31 18 87 60 11 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 11 | . . . 1 . . 10 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 . . Spaces Dug 8 | . . . . . . 4 4 Terrain Destroyed 85 | . . 1 . . 66 4 14 Melee 8 | . . . . . . 4 4 Projectile 3 | . . 1 . . 2 . . AOE 74 | . . . . . 64 . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 4077 | 112 141 469 128 844 690 518 1175 Wait 747 | 1 2 64 61 52 254 134 179 Move 2894 | 73 111 322 67 772 412 326 811 Hop . | . . . . . . . . Pick Up 82 | 13 4 23 . 6 6 11 19 Fast Attach 42 | 5 2 4 . 2 . 8 21 Attach 37 | 2 . 6 . . 4 5 20 Detach 6 | . . 1 . . . 3 2 Swap 37 | 2 6 6 . 2 3 . 18 Drop 60 | 5 6 12 . 10 2 11 14 Fire 75 | 11 10 31 . . 9 . 14 Melee 96 | . . . . . . 20 76 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 579 | -9/Materials | Lost 3 parts (1p1n1u) 762 | -9/Materials | Discovered new exit (range 4) 800 | -9/Materials | Discovered new exit (range 13) 876 | -9/Materials | Entered Mines 1020 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1025 | -9/Mines | Entered Zion 1076 | -7/Zion | Given A8's code to call for help 1080 | -7/Zion | Discovered new exit (range 12) 1297 | -7/Zion | Found Prototype Device 1328 | -7/Zion | Learned Factory security intel 1358 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1590 | -7/Zion | Found Prototype Special Weapon 1590 | -7/Zion | Identified RU-N14's Throwing Claymores 1593 | -7/Zion | Found RU-N14's Throwing Claymores 1596 | -7/Zion | Found RU-N14's Throwing Claymores 1602 | -7/Zion | Found RU-N14's Throwing Claymores 1768 | -7/Zion | Imprinted 1771 | -7/Zion | Declared Zion's savior 1958 | -7/Zion | Learned Factory scanalyzer intel 2098 | -7/Zion | Entered Proximity Caves 2098 | -6/Proximity Caves | Accompanied by 4 allies 2277 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2763 | -6/Proximity Caves | Learned Factory trap positions 2896 | -6/Proximity Caves | Discovered new exit (range 11) 2912 | -6/Proximity Caves | Entered Factory 2912 | -6/Factory | Accompanied by 2 allies 2912 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2913 | -6/Factory | Identified exit to Lower Caves 2914 | -6/Factory | Loaded intel: 126 trap records 2916 | -6/Factory | Loaded intel: 4 scanalyzer locations 2930 | -6/Factory | Identified Bomb Factory No. 2 3013 | -6/Factory | Repaired Phase Shifter 3067 | -6/Factory | Repaired Imp. Heavy Armor Plating 3247 | -6/Factory | Zion Light squad teleported in 3253 | -6/Factory | Zion Melee Resupply teleported in 3281 | -6/Factory | Spotted B-75 Beast 3372 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3373 | -6/Factory | Zion Light squad teleported in 3502 | -6/Factory | Discovered new exit (range 8) 3521 | -6/Factory | Entered another Factory area 3521 | -5/Factory | Evolved 2 slots: Utility x2 3740 | -5/Factory | Found Prototype Launcher 3740 | -5/Factory | Identified Tesla Bomb Launcher 3804 | -5/Factory | Build established: Messiah-Gladiator 4054 | -5/Factory | Retrieved Zion intel report: Guard Positions 4055 | -5/Factory | Zion Light squad teleported in 4176 | -5/Factory | Found Prototype Protection 4176 | -5/Factory | Identified Zio. Weapon Casing 4185 | -5/Factory | Lost 3 allies 4329 | -5/Factory | Lost 11 parts (2p4n5u) 4426 | -5/Factory | Core integrity fell below 50% 4453 | -5/Factory | Lost 3 parts (1p1n1u) 4544 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4558 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4700 | -5/Factory | Build established: Scavenger-Gladiator 4823 | -5/Factory | Terminal network hard line cut 4874 | -5/Factory | System corruption reached 10% 4877 | -5/Factory | Core integrity fell below 20% 4894 | -5/Factory | Lost 6 parts (2p2n1u1w) 4958 | -5/Factory | Lost 7 parts (1p2n2u2w) 5083 | -5/Factory | Destroyed self with Tesla Bomb Launcher Last Messages --------------- 05055_ System corrupted: Substantial component data lost. 05055_ W-25 Informer distress signal jammed. 05055_ K-01 Serf cleans the Nuclear Reactor. 05055_ Critical hit (Burn: +50). 05056_ W-25 Informer distress signal jammed. 05056_ U-05 Engineer lays Concrete. 05057_ W-25 Informer distress signal jammed. 05058_ K-01 Serf cleans the Nuclear Reactor. 05059_ W-25 Informer distress signal jammed. 05071_ System corrupted: Matter fused (-9). 05074_ Dropped Flexi-carbon Leg. 05074_ Acquired Field Propulsion Drive. 05076_ Dropped Flexi-carbon Leg. 05078_ Acquired Field Propulsion Drive. 05081_ Discarded Carbon-fiber Leg. 05081_ Acquired Field Propulsion Drive. 05083_ Fusion Modulator explodes. 05083_ Door malfunctions. 05083_ Terminal disabled. 05083_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?# | | ?????????????????????????????????# #?#######+## | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???# | | ??????????????????????#??????????# #???# | | ??????????????????????# ?????????# #???# | | ??????????????????????# ????????# #???# | | ??????????????????????# ????????+ #???# | | ??????????????????????# ???????# #???# | | ??????????????????????# ######## ####### | | ??????????????????????# !! | | ??????????????????????# !! | | ??????????????????????# """ !! """ | | ??????????????????????# """ """ | | ???????????????????#####/#### """ """ | | ???????????????????# [ # | | ???????????????????# # k """ """ """ | | ???????????????????# # """ """ """ | | ???????????????????# " #g """ """ """ | | ???????????????????# " g [ ?? | | ???????????????????# " ! # """ """ """?? | | ???????????????????# " ###### """ """ ""??? | | ???????????????????# " ==#????# """ "?? "???? | | ???????????????????# @] #????# ??? ???? | | ???????????????????##########????# """ ??? ????? | | ?????????????????????????????????? """ ??? ????? | | ??????????????????????????????????# ""??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? "???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 32 Energy Capacity 910 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapWeaponChainsword Manual? 0 Play Time 01:32:18 Cumulative 90.5 hours Start 2024.03.06 @ 23:37:52 End 2024.03.07 @ 02:20:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 248b1d04-95e8-452b-a1ae-ec36f0d4b1ae