Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:53:23 Player: Vinsi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (839) 839 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 6161 Bonus ------- Follower Combat Kills 85 Entered DSFs 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 3/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Xenon Bombardment Thruster Compact Matter Pod (0) System Shield Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Sensor Array Terrain Scan Processor Seismic Detector Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Cooled Pulse Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Pick > --- INVENTORY -------- Ion Engine Xenon Bombardment Thruster Compact Matter Pod System Shield Improved Datajack [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Leg VSS Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 5 | . . . 1 . 2 . . . . 2 Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 69 | 10 8 5 5 13 14 13 1 . . . Power 12 | 1 1 1 . 4 3 2 . . . . Engine 9 | 1 1 1 . 3 3 . . . . . Core 3 | . . . . 1 . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 4 1 2 . 4 4 5 . . . . Treads . | . . . . . . . . . . . Leg 11 | . . . . 3 3 5 . . . . Wheel 5 | 4 1 . . . . . . . . . Hover 3 | . . 2 . 1 . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 12 | 2 2 . 2 1 5 . . . . . Device 6 | 1 . . 2 . 3 . . . . . Storage 2 | 1 . . . 1 . . . . . . Processor 4 | . 2 . . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 3 4 2 3 4 2 6 1 . . . Energy Gun 6 | 1 . 1 . 1 1 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 2 1 . . . . . Ballistic Cannon 7 | . 2 . 1 1 . 3 . . . . Launcher 2 | . 1 . 1 . . . . . . . Special Weapon 1 | 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon 2 | . . . 1 . . . 1 . . . Unidentified Prototypes 4 | . . . 2 1 1 . . . . . Parts Lost 22 | . 2 2 5 8 . . 5 . . . Power 7 | . 1 1 . 4 . . 1 . . . Propulsion 7 | . 1 1 1 2 . . 2 . . . Utility 2 | . . . . 1 . . 1 . . . Weapon 6 | . . . 4 1 . . 1 . . . Highest Loss Streak 5 | . 1 1 3 3 . . 5 . . . To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 74 | . 92 67 86 88 95 99 76 . . . Engine 8 | . 14 6 11 11 15 8 3 . . . Core 1 | . . . . 2 . 4 3 . . . Leg 8 | . . . . 14 15 25 20 . . . Wheel 3 | . 21 1 . . . . . . . . Hover 3 | . . 1 21 5 . . . . . . Device 11 | . 3 . 20 17 21 20 16 . . . Storage 6 | . 14 14 11 9 1 . . . . . Processor 7 | . 10 14 1 . 14 13 10 . . . Energy Gun 6 | . . 11 7 9 9 6 4 . . . Ballistic Gun 4 | . 8 . . 9 12 1 . . . . Ballistic Cannon 8 | . 11 15 11 9 . 12 9 . . . Peak Build Rating 63 | 10 10 10 23 40 41 63 63 1 1 1 Average Rating 21 | 8 8 7 22 33 36 58 45 1 1 1 On Entrance 16 | . 10 8 10 21 21 41 63 1 1 1 Naked Turns 368 | . . . . . . . 25 24 18 301 Heaviest Build 48 | 12 14 13 18 29 30 48 48 . . . Greatest Support 62 | 26 26 16 12 40 43 62 62 3 3 3 Greatest Overweight (x) 5 | 1 . 4 2 4 4 1 5 . . . Average Overweight (x) . | . . 2 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 7 5 5 5 5 5 5 Average Carried 5 | 4 6 7 6 4 2 4 5 5 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 5 5 5 5 5 5 5 Class Distribution -------------------- 63% | Mutant 12% | Gunner 9% | Scavenger-Gunner 7% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Matter Collected 1247 | 297 52 228 4 539 . 124 . . . 3 Remotely . | . . . . . . . . . . . Salvage Created 769 | 115 61 43 71 422 . 57 . . . . Parts 62 | 13 10 5 8 24 . 2 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | 1 . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 20 | . 4 3 2 9 . 2 . . . . Guns 8 | . . 1 . 6 . 1 . . . . Cannons 8 | . 1 2 1 3 . 1 . . . . AOE 4 | . 3 . 1 . . . . . . . Classes Destroyed 9 | 2 4 . 1 2 . . . . . . Worker 3 | 2 . . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . Watcher 4 | . 3 . . 1 . . . . . . Swarmer 6 | . 3 1 . 2 . . . . . . Grunt 9 | . 1 2 1 5 . . . . . . Sentry 2 | . . . 1 1 . . . . . . Hunter 3 | . . . . 1 . 2 . . . . Best Kill Streak 4 | 2 3 1 2 4 . 1 . . . . Combat Bots Only 2 | . 2 1 2 2 . 1 . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Hostile Shots Fired 347 | . 35 30 35 114 6 30 6 . 1 90 Missed 114 | . 12 10 7 30 5 7 1 . 1 41 Damage Taken 3716 | . 397 270 367 1104 6 346 222 . . 1004 Core 1607 | . 47 62 106 220 6 70 92 . . 1004 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . 56 73 60 99 . . . 80 . Volleys Fired 148 | 52 20 15 17 32 . 9 3 . . . Largest 3 | 2 2 2 2 3 . 3 3 . . . Hottest 126 | 120 70 70 75 123 . 126 126 . . . Shots Fired 251 | 57 33 23 22 83 . 24 9 . . . Gun 121 | 23 16 3 10 60 . 6 3 . . . Cannon 85 | . 8 20 10 23 . 18 6 . . . Launcher 11 | . 9 . 2 . . . . . . . Special 34 | 34 . . . . . . . . . . Kinetic 149 | 20 24 20 10 51 . 18 6 . . . Thermal 78 | 37 . . . 32 . 6 3 . . . Explosive 11 | . 9 . 2 . . . . . . . Electromagnetic 13 | . . 3 10 . . . . . . . Robot Hit Streak 7 | 4 6 7 2 6 . 4 7 . . . Robot Miss Streak 10 | 3 10 2 2 6 . 9 3 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 114 | 13 10 14 6 44 . 18 9 . . . Core Hits 63 | 6 9 4 3 20 . 16 5 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . 2 . 2 . 1 1 . . . Burn 4 | . . . . 2 . 1 1 . . . Blast 2 | . . 2 . . . . . . . . Melee Attacks 11 | . 11 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 11 | . 11 . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2291 | 174 411 240 170 756 . 261 279 . . . Guns 840 | 150 12 11 16 521 . 72 58 . . . Cannons 1090 | . 132 229 84 235 . 189 221 . . . Explosions 337 | . 267 . 70 . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1507 | 139 144 229 84 501 . 189 221 . . . Thermal 420 | 35 . . . 255 . 72 58 . . . Explosive 337 | . 267 . 70 . . . . . . . Electromagnetic 27 | . . 11 16 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . . Average Corruption 3 | . 3 3 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . 3 6 . . . . . . . . Message Errors 4 | . 1 3 . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 8 | . 6 2 . . . . . . . . Projectiles 2 | . . 2 . . . . . . . . Explosions 6 | . 6 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . 2 5 1 4 . 4 . . . . Impact . | . . . . . . . . . . . Kinetic 16 | . 2 5 1 4 . 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 125 | . 97 . 28 . . . . . . . Shots 5 | . 3 . 2 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 423 | 120 39 40 36 423 . 180 143 . . . Average Temperature 84 | 59 18 19 19 139 . 64 74 . . . Received Heat Transfer 708 | . 12 153 165 216 . . . . . 162 Effects 6 | . . . . 6 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Interference 3 | . . . . 3 . . . . . . Matter Decay 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 1 . . . 1 . . . . . . Heat Transferred 1259 | 75 . . . 777 . 222 185 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Peak Influence 350 | 25 194 140 210 350 92 94 32 20 14 342 Initial 88 | . 3 75 54 88 77 44 32 10 14 7 Average 83 | 11 129 119 92 177 77 48 21 13 14 68 Maximum Alert Level 1 | . . . 1 1 . . . . . 1 Low Security (%) 93 | 100 100 100 97 67 100 100 100 100 100 88 Level 1 6 | . . . 2 32 . . . . . 11 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . 2 1 . 1 . . . 3 Investigation 3 | . . . 1 . . . . . . 2 Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 3 | . 1 . 1 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Distress Signals 6 | . . . 2 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 8 5 18 22 1 2 6 . 1 21 Peak Tracking Total 9 | . 4 3 9 8 1 3 6 . 1 9 Tactical Retreats 12 | . . 1 1 5 . . . . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Machines Accessed 12 | . 1 1 2 . . . . 2 . 6 Terminals 5 | . 1 . 1 . . . . 1 . 2 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 2 1 5 . . . . 3 . 13 Successful 15 | . 1 1 3 . . . . 3 . 7 Failed 9 | . 1 . 2 . . . . . . 6 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . Terminals 10 | . 2 . 2 . . . . 1 . 5 Fabricators 3 | . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . 3 . . . . . . 4 Scanalyzers 3 | . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 1 1 . . . . 1 . 4 Record 1 | . . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . 2 . 1 Network Status 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . 1 Recycle Component 1 | . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . . . . 4 Full Trace Events 3 | . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 245 | . . . . . . . . 117 . 128 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . Recycled Matter 36 | . . . 36 . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 51 | . . . 34 11 . . 6 . . . Total Damage 287 | . . . 101 82 . . 104 . . . Kills 3 | . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 10 | . . . 8 2 . . . . . . Drone Recoveries 7 | . . . 6 1 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Turns Passed 2951 | 600 326 362 198 438 265 307 112 24 18 301 Spaces Moved 2183 | 423 224 155 121 174 137 227 112 47 37 526 Core 799 | 10 . 124 . . . . 55 47 37 526 Treads . | . . . . . . . . . . . Legs 552 | . . . . 133 135 227 57 . . . Wheels 645 | 413 224 8 . . . . . . . . Hover 185 | . . 23 121 41 . . . . . . Flight 2 | . . . . . 2 . . . . . Fastest Speed 50 | 50 80 100 116 116 120 97 50 50 50 50 Average Speed 95 | 81 93 199 118 128 168 98 81 50 50 50 Slowest Speed 360 | 100 100 250 180 300 360 180 300 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . 2 . . . . . . . . . Exploration Rate (%) 25 | 20 38 41 17 22 3 7 73 1 44 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 17 | 6 11 . . . . . . . . . Terrain Destroyed 101 | 6 79 . 16 . . . . . . . Melee 11 | . 11 . . . . . . . . . Projectile 6 | 6 . . . . . . . . . . AOE 84 | . 68 . 16 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Total 2722 | 551 284 182 154 322 169 290 124 46 36 564 Wait 252 | 51 12 4 8 95 8 27 9 . . 38 Move 2173 | 422 222 154 120 173 136 227 111 46 36 526 Hop . | . . . . . . . . . . . Pick Up 46 | 15 6 2 3 6 9 5 . . . . Fast Attach 12 | . 1 3 . 1 . 7 . . . . Attach 33 | 8 2 . 5 8 9 1 . . . . Detach 1 | 1 . . . . . . . . . . Swap 24 | 2 5 2 . 4 5 5 1 . . . Drop 21 | . 4 2 1 3 2 9 . . . . Fire 148 | 52 20 15 17 32 . 9 3 . . . Melee 11 | . 11 . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 601 | -11/Scrapyard | Entered Materials 602 | -10/Materials | Build established: Mutant 773 | -10/Materials | Crushed by falling debris 778 | -10/Materials | Crushed by falling debris 921 | -10/Materials | Discovered new exit (range 7) 927 | -10/Materials | Entered Mines 1026 | -10/Mines | Discovered new exit (range 4) 1050 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1055 | -10/Mines | Found Prototype Device 1168 | -10/Mines | Discovered new exit (range 12) 1221 | -10/Mines | Found the Drone Emporium 1248 | -10/Mines | Found Prototype Device 1252 | -10/Mines | Found DCF Scrap (11 items) 1289 | -10/Mines | Entered Materials 1289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -9/Materials | Identified Exp. Sensor Array 1301 | -9/Materials | Identified Thief Drone Bay 1455 | -9/Materials | Lost 3 parts (3w) 1464 | -9/Materials | Discovered new exit (range 19) 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1911 | -8/Materials | Discovered new exit (range 10) 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Utility x2 1954 | -7/Factory | Lost 3 parts (1p1u1w) 2122 | -7/Factory | Discovered new exit (range 8) 2190 | -7/Factory | Entered another Factory area 2190 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2487 | -6/Factory | Build established: Gunner 2497 | -6/Factory | Sucked down chute 2497 | -6/Factory | Entered Waste 2498 | -6/Waste | Met a frightened Derelict 2545 | -6/Waste | Spotted C-40 Crusher 2566 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2570 | -6/Waste | Spotted C-40 Crusher 2571 | -6/Waste | Spotted C-40 Crusher 2577 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2579 | -6/Waste | Spotted C-40 Crusher 2580 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2583 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2584 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2589 | -6/Waste | Spotted C-40 Crusher 2589 | -6/Waste | Spotted C-40 Crusher 2600 | -6/Waste | Discovered new exit (range 12) 2609 | -6/Waste | Entered Factory 2615 | -6/Factory | Lost 5 parts (1p2n1u1w) 2632 | -6/Factory | Identified exit to DSF 2633 | -6/Factory | Entered DSF 2644 | -6/DSF | Discovered new exit (range 16) 2651 | -6/DSF | Entered Factory 2651 | -5/Factory | Evolved 2 slots: Utility x2 2846 | -5/Factory | Build established: Mutant 2892 | -5/Factory | Core integrity fell below 50% 2905 | -5/Factory | Core integrity fell below 20% 2952 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 2x Cld. Pulse Rifle 1x Cld. Airjet (1 escort) A-15 Conveyor 5x Com. Ion Cannon 4x Imp. Spread Laser A-15 Conveyor 5x Prc. Matter Filter A-15 Conveyor 6x Huge Storage Unit >>Alert(Check) Current Alert Level: 1-N ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. Terminal unresponsive. Connecting with Fabricator... >>Build Building Antigrav Array... ETC: 128 [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#################?????????????????? | | ???????????????+ ??????????????????? | | ????????????????## ##### ##########??? | | ?????????????????# """" #???#####???????????? | | ?????????????????# !! 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""" ## #??# # """" """" | | ???????????????? # """ ## #??# # """" """" | | ???????????????? # """ ## #??# # """" """" | | ???????????????? # ## #??# # | | ???????????????? ########### #??# # | | ???????????????? #?????????# #??# # | | ???????????????? #?????????# #??# # ! | | ???????????????? #?????????# #??# # | | ???????????????? ########### #### ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 500 Matter Stores 321 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please Novice Programmer Part-time Excavator Serviceable Loadout Challenges ------------ None Game ------ Seed VisualMyomerCannon Manual? 0 Play Time 00:47:26 Cumulative 5.2 hours Start 2024.08.13 @ 17:07:18 End 2024.08.13 @ 17:53:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e6b43c2-be83-4b32-a90f-5179e4115c5b