Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.26 @ 01:00:40 Player: FrostySpirit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (13) 65 Value Destroyed (136) 136 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4141 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter Transport Network Coupler Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Utility Shielding Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Transport Network Coupler Armor Integrity Analyzer Supersonic Drone Bay > --- WEAPON ----------- Shock Rifle Improved Datajack > --- INVENTORY -------- Compact Battery Utility Shielding Component Analysis Suite Recalibrator [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion VTOL Module Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 72 | 6 7 1 10 1 7 3 15 12 3 7 Power 12 | 1 1 . 1 . 1 . 4 4 . . Engine 7 | 1 1 . 1 . 1 . 1 2 . . Core 5 | . . . . . . . 3 2 . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 2 . 5 . . 2 6 1 . 3 Treads 3 | . . . . . . . . 1 . 2 Leg 2 | . . . 2 . . . . . . . Wheel 3 | 2 . . . . . . . . . 1 Hover 1 | . . . . . . . 1 . . . Flight 12 | . 2 . 3 . . 2 5 . . . Utility 20 | 1 1 1 2 . 3 . 3 4 2 3 Device 12 | . . 1 1 . 3 . . 3 2 2 Storage 2 | 1 . . . . . . . . . 1 Processor 4 | . . . 1 . . . 2 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 3 . 2 1 3 1 2 3 1 1 Energy Gun 5 | 1 . . 1 . 1 . . 2 . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 11 | 1 3 . 1 1 2 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 . Unidentified Prototypes 4 | . . . . . 2 . 1 1 . . Parts Lost 20 | . 1 . . . . 2 7 5 . 5 Power 3 | . . . . . . . 1 2 . . Propulsion 10 | . 1 . . . . 2 4 1 . 2 Utility 5 | . . . . . . . 2 1 . 2 Weapon 2 | . . . . . . . . 1 . 1 Highest Loss Streak 4 | . 1 . . . . 2 4 4 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 97 100 96 100 99 96 73 55 42 44 Engine 6 | . 14 14 11 11 10 11 3 3 . . Core 1 | . . . . . . . 3 3 . . Treads 1 | . . . . . . . . 4 . 2 Wheel 1 | . 19 . . . . . . . . . Flight 13 | . 7 28 27 33 33 29 20 . . . Device 14 | . . 12 16 22 21 22 11 11 19 16 Storage 1 | . 11 . . . . . . . . 4 Processor 13 | . . . 9 11 11 11 17 23 15 15 Protection 2 | . 15 16 5 . . . 1 . . . Energy Gun 1 | . 11 . . . . . . 2 . . Ballistic Gun 10 | . 16 28 22 22 21 22 15 1 . . Special Melee Weapon 1 | . . . . . . . . 2 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 23 | 11 12 8 12 12 12 12 12 23 4 17 Greatest Support 28 | 26 26 8 20 12 12 12 16 28 3 28 Greatest Overweight (x) 4 | . 3 . 3 . . 2 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 4 5 Average Carried 4 | 5 5 5 4 5 4 5 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 54% | Mutant 18% | Sprinter 7% | Scavenger-Scout 6% | Scavenger-Mutant 5% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 742 | 235 36 92 129 10 . 100 79 . 32 29 Remotely . | . . . . . . . . . . . Salvage Created 188 | . 36 . 12 . . 56 84 . . . Parts 28 | . 7 . 3 . . 8 10 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 12 | . 3 . . . . 4 5 . . . Guns 12 | . 3 . . . . 4 5 . . . Classes Destroyed 2 | . 1 . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 12 | . 3 . . . . 4 5 . . . Best Kill Streak 4 | . 3 . 1 . . 4 3 . . . Combat Bots Only 4 | . 3 . . . . 4 3 . . . Max Kills in Single Turn 2 | . 2 . 1 . . 1 2 . . . Gunslinging 1 | . 1 . . . . . 1 . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 2796 | . 264 . 76 . . 209 584 601 43 1019 Core 1076 | . 31 . 8 . . 76 244 89 12 616 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . 87 . . . 79 55 . . . Volleys Fired 68 | . 13 . 9 . . 11 29 3 . 3 Largest 2 | . 2 . 2 . . 2 2 1 . 1 Hottest 69 | . 60 . 40 . . 40 40 50 . 69 Shots Fired 107 | . 18 . 18 . . 22 43 3 . 3 Gun 104 | . 18 . 18 . . 22 43 3 . . Cannon 3 | . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 96 | . 13 . 18 . . 22 43 . . . Thermal 5 | . 5 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . 3 . 3 Robot Hit Streak 8 | . 3 . 4 . . 5 8 1 . 3 Robot Miss Streak 7 | . 7 . 2 . . 3 4 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . Shots Hit Robots 60 | . 6 . 12 . . 10 26 2 . 4 Core Hits 25 | . 3 . 3 . . 6 10 1 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks 2 | . . . . . . . . 1 . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 610 | . 87 . 92 . . 93 210 17 . 111 Guns 499 | . 87 . 92 . . 93 210 17 . . Cannons 92 | . . . . . . . . . . 92 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 19 | . . . . . . . . . . 19 Kinetic 448 | . 53 . 92 . . 93 210 . . . Thermal 34 | . 34 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 109 | . . . . . . . . 17 . 92 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 5 Average Corruption 5 | . . . . . . . . 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . . . . . . . 9 6 21 Message Errors 13 | . . . . . . . . 4 . 9 Matter Fused 7 | . . . . . . . . 1 3 3 Heat Flow Errors 3 | . . . . . . . . 2 . 1 Energy Discharges 5 | . . . . . . . . 1 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 1 1 3 Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . 7 Shots . | . . . . . . . . . . . Rammed 11 | . . . . . . . . 3 . 8 Targets Rammed 11 | . . . . . . . . 3 . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . 12 . 10 . . 2 18 245 . 348 Average Temperature 47 | . 5 . 3 . . 1 7 75 . 106 Received Heat Transfer 1314 | . . . 27 . . . 234 414 . 639 Effects 3 | . . . . . . . . 3 . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 177 | . 113 101 81 46 . 80 177 98 . . Initial 68 | . . 43 39 31 . . 31 68 . . Average 48 | . 57 67 59 44 . 72 124 61 . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . . 1 . . . 2 1 . . Investigation 1 | . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . . . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 8 2 15 5 . 4 21 5 9 17 Peak Tracking Total 14 | . 5 2 8 6 . 4 14 4 7 3 Tactical Retreats 19 | . 1 1 4 . . . 5 . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 14 | . 2 . 1 . 4 . 3 2 . 2 Terminals 7 | . 1 . 1 . . . 2 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 5 . 3 . 49 . 11 2 . 2 Successful 61 | . 2 . . . 49 . 8 . . 2 Failed 11 | . 3 . 3 . . . 3 2 . . Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 17 | . 4 . 3 . . . 7 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 56 | . 1 . . . 49 . 4 . . 2 Record 53 | . 1 . . . 49 . 2 . . 1 Open Door 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 3 | . . . . . . . 3 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 2 2 . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders 11 | . . 3 3 . 1 . . 2 2 . ROAM 1 | . . 1 . . . . . . . . GUARD 5 | . . 2 3 . . . . . . . EXPLORE 4 | . . . . . . . . 2 2 . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 31 | . . 27 4 . . . . . . . Total Damage 336 | . . 320 16 . . . . . . . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . Drone Launches 5 | . . . . . 1 . . 2 2 . Drone Recoveries 4 | . . . . . 1 . . 2 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 3660 | 762 218 144 255 139 352 135 244 591 226 594 Spaces Moved 3950 | 176 151 223 280 167 1154 298 376 478 289 358 Core 826 | 1 1 . 1 . . . 58 292 289 184 Treads 311 | . . . . . . . . 186 . 125 Legs 29 | . . . 29 . . . . . . . Wheels 271 | 175 47 . . . . . . . . 49 Hover . | . . . . . . . . . . . Flight 2513 | . 103 223 250 167 1154 298 318 . . . Fastest Speed 29 | 50 37 37 29 29 29 32 31 50 50 50 Average Speed 55 | 88 60 37 41 29 29 33 40 92 66 129 Slowest Speed 250 | 90 200 37 200 29 29 195 117 160 100 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . 4 2 . 1 3 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 18 20 40 22 28 94 68 31 51 67 40 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . 2 . . 1 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Total 5325 | 778 257 283 399 255 1173 313 436 621 324 486 Wait 1150 | 591 83 59 90 89 1 . . 114 30 93 Move 3920 | 175 150 222 271 162 1153 295 369 477 288 358 Hop 10 | . . . 4 2 . 1 3 . . . Pick Up 25 | 6 . . 4 . 3 1 4 5 1 1 Fast Attach 40 | 6 3 1 5 . 5 2 6 7 . 5 Attach 17 | . 1 . 1 . 1 . 4 5 3 2 Detach 12 | . . . 3 . 1 . 3 2 1 2 Swap 15 | . 3 . 4 1 1 1 5 . . . Drop 44 | . 4 1 8 1 8 2 13 4 1 2 Fire 68 | . 13 . 9 . . 11 29 3 . 3 Melee 2 | . . . . . . . . 1 . 1 Ram 11 | . . . . . . . . 3 . 8 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . . . . . . . . . 11 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 763 | -11/Junkyard | Entered Materials 764 | -10/Materials | Build established: Mutant 950 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Entered Mines 982 | -10/Mines | Learned location of Storage (-9) 993 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1089 | -10/Mines | Discovered new exit (range 8) 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Accompanied by 2 allies 1125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -9/Materials | Met 8R-AWN 1368 | -9/Materials | Discovered new exit (range 7) 1379 | -9/Materials | Identified exit to Mines 1380 | -9/Materials | Entered Mines 1381 | -9/Mines | Followed 8R-AWN into the Mines 1389 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1467 | -9/Mines | Discovered new exit (range 7) 1496 | -9/Mines | Build established: Sprinter 1497 | -9/Mines | Identified exit to Materials 1512 | -9/Mines | Discovered new exit (range 5) 1518 | -9/Mines | Identified exit to Exiles 1519 | -9/Mines | Entered Exiles 1536 | -9/Exiles | Welcomed by 8R-AWN 1543 | -9/Exiles | Met EX-HEX 1562 | -9/Exiles | Discovered new exit (range 14) 1574 | -9/Exiles | Identified exit to Mines 1594 | -9/Exiles | Met EX-BIN 1621 | -9/Exiles | Met EX-DEC 1645 | -9/Exiles | Visited The Gauntlet 1704 | -9/Exiles | Discovered exit to Mines (range 14) 1720 | -9/Exiles | Learned location of Zion (-7) 1756 | -9/Exiles | Aligned with FarCom system 1757 | -9/Exiles | Given EX-Vault access code 1763 | -9/Exiles | Opened EX-Vault 1765 | -9/Exiles | Found Prototype Device 1769 | -9/Exiles | Identified Supersonic Drone Bay 1779 | -9/Exiles | Found Prototype Energy Gun 1779 | -9/Exiles | Identified AWS/Thermal 1799 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1871 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1871 | -9/Exiles | Entered Mines 1999 | -8/Mines | Discovered exit to Materials (range 12) 2006 | -8/Mines | Entered Materials 2006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -8/Materials | Discovered new exit (range 18) 2250 | -8/Materials | Identified exit to Factory 2250 | -8/Materials | Entered Factory 2250 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2254 | -7/Factory | Lost 4 parts (1p2n1u) 2260 | -7/Factory | Discovered new exit (range 40) 2367 | -7/Factory | Identified exit to Factory 2617 | -7/Factory | Discovered new exit (range 17) 2841 | -7/Factory | Identified exit to Lower Caves 2841 | -7/Factory | Entered Lower Caves 2868 | -7/Lower Caves | Lost 4 parts (2p1n1w) 3004 | -7/Lower Caves | Learned Factory security intel 3055 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3063 | -7/Lower Caves | Discovered new exit (range 11) 3066 | -7/Lower Caves | Build established: Mutant 3067 | -7/Lower Caves | Identified exit to Lower Caves 3067 | -7/Lower Caves | Entered another Lower Caves area 3461 | -7/Lower Caves | Core integrity fell below 50% 3486 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3626 | -7/Lower Caves | Core integrity fell below 20% 3661 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03485_ Triggered Fire Trap. 03485_ Burning plasma bursts from the floor. 03491_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 03500_ Acquired Imp. Particle Charger. 03502_ Dropped Shock Absorption System. 03529_ System corrupted: Heat flow error (+152). 03546_ System corrupted: Energy discharge (-28). 03565_ System corrupted: Matter fused (-10). 03580_ System corrupted: Component data lost. 03597_ T,AMMPOKPWF=GNH9QP ERK:7K5%|XR, 03632_ Imp. Particle Charger destroyed. 03636_ System corrupted: Mak. ECM Suite rejected. 03657_ Slammed into G-47 Trooper. 03658_ Component Analysis Suite broken. 03658_ Destabilizing: Short circuit. 03659_ Slammed into G-50 Soldier. 03660_ Slammed into G-47 Trooper. 03661_ #JEWO#Z