Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.23 @ 20:38:49 Player: NEO Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1262) 1262 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3382 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Treads Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Power Shielding Improved Propulsion Shielding Shield Generator > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Large Storage Unit Light Armor Plating Light Cannon Light Cannon Light Cannon Light Cannon Improved Light Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 52 | 7 10 . 8 27 Power 8 | 1 1 . . 6 Engine 6 | 1 1 . . 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 1 . 2 5 Treads 10 | 2 1 . 2 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 5 . 2 7 Device 5 | . 2 . . 3 Storage 6 | 1 3 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 19 | 3 3 . 4 9 Energy Gun 8 | 3 . . 1 4 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 7 | . 2 . 1 4 Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 29 | . . . . 29 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 7 | . . . . 7 Weapon 13 | . . . . 13 Highest Loss Streak 23 | . . . . 23 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 95 100 97 85 Engine 12 | . 14 14 11 8 Treads 24 | . 28 28 22 17 Device 3 | . 3 . . 6 Storage 20 | . 20 28 22 15 Protection 3 | . . . 8 7 Energy Gun 2 | . . . 2 8 Ballistic Gun 1 | . . . 3 5 Ballistic Cannon 22 | . 26 28 24 10 Naked Turns . | . . . . . Heaviest Build 64 | 12 33 33 37 64 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 10 15 15 15 Most Carried 15 | 5 11 10 15 15 Average Carried 9 | 2 9 10 12 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 10 10 15 1 Class Distribution -------------------- 66% | Mutant 25% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1630 | 168 646 43 262 511 Remotely . | . . . . . Salvage Created 1475 | . 411 32 389 643 Parts 97 | . 20 7 24 46 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 9 3 11 13 Guns 8 | . . . 1 7 Cannons 26 | . 9 3 8 6 AOE 2 | . . . 2 . Classes Destroyed 12 | . 4 1 3 4 Worker 4 | . 2 1 . 1 Builder 4 | . . . . 4 Tunneler 2 | . . . 1 1 Hauler 3 | . . . 2 1 Recycler 2 | . 2 . . . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 2 . 1 . Swarmer 12 | . . 3 6 3 Grunt 21 | . 9 . 4 8 Brawler 1 | . . . . 1 Sentry 2 | . . . 1 1 Best Kill Streak 5 | . 2 3 5 5 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3849 | . 197 87 188 3377 Core 571 | . . 10 6 555 Absorbed by Shields 228 | . . . . 228 Redirected to Shielding 150 | . . . 8 142 Core Remaining (%) 98 | 100 . 96 98 . Volleys Fired 134 | . 43 8 18 65 Largest 3 | . 2 2 3 3 Hottest 145 | . 70 70 123 145 Shots Fired 310 | . 86 16 46 162 Gun 98 | . . . 9 89 Cannon 208 | . 86 16 35 71 Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 258 | . 86 16 42 114 Thermal 44 | . . . 2 42 Explosive 4 | . . . 2 2 Electromagnetic 4 | . . . . 4 Robot Hit Streak 8 | . 6 1 8 8 Robot Miss Streak 5 | . 5 4 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 149 | . 38 5 27 79 Core Hits 84 | . 18 4 19 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 1 1 3 Burn 1 | . . . . 1 Blast 6 | . 2 1 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3077 | . 728 107 563 1679 Guns 819 | . . . 65 754 Cannons 1868 | . 728 107 373 660 Explosions 390 | . . . 125 265 Melee . | . . . . . Ramming . | . . . . . Kinetic 2232 | . 728 107 424 973 Thermal 408 | . . . 14 394 Explosive 390 | . . . 125 265 Electromagnetic 47 | . . . . 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 19 | . 19 . . . Projectiles 19 | . 19 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . 5 . 1 10 Impact . | . . . . . Kinetic 16 | . 5 . 1 10 Secondary . | . . . . . Self-Inflicted Damage 17 | . . . . 17 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 602 | . 147 45 121 602 Average Temperature 152 | . 32 19 44 244 Received Heat Transfer 1660 | . 114 . 27 1519 Effects 34 | . . . . 34 Shutdowns 10 | . . . . 10 Energy Bleed 5 | . . . . 5 Interference 4 | . . . . 4 Matter Decay 5 | . . . . 5 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1073 | . . . 37 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 343 | . 112 75 343 304 Initial 63 | . . . 29 63 Average 94 | . 49 56 164 146 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 77 62 Level 1 13 | . . . 22 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 4 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 15 3 13 23 Peak Tracking Total 6 | . 3 3 2 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 9 | . 4 . 3 2 Terminals 6 | . 3 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 9 . 5 6 Successful 17 | . 7 . 5 5 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 5 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 5 . 3 5 Record 9 | . 3 . 3 3 Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . 2 . Process 1 | . 1 . . . Report Inventory 3 | . 1 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 5 | . 2 . 1 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 50 | . 50 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2453 | 45 1210 135 496 567 Spaces Moved 1062 | 29 529 70 258 176 Core 15 | 15 . . . . Treads 1047 | 14 529 70 258 176 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 152 Average Speed 162 | 103 160 160 160 184 Slowest Speed 320 | 160 160 160 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 70 24 26 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . 15 11 Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . . 15 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1525 | 44 812 77 306 286 Wait 200 | . 200 . . . Move 1058 | 28 528 69 257 176 Hop . | . . . . . Pick Up 51 | 7 17 . 14 13 Fast Attach 6 | 2 3 . . 1 Attach 35 | 5 2 . 3 25 Detach 1 | 1 . . . . Swap 12 | . 5 . 5 2 Drop 28 | 1 14 . 9 4 Fire 134 | . 43 8 18 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Discovered new exit (range 11) 1101 | -10/Materials | Discovered new exit (range 4) 1178 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Entered Mines 1380 | -10/Mines | Discovered new exit (range 7) 1391 | -10/Mines | Entered Materials 1391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1824 | -9/Materials | Discovered new exit (range 15) 1887 | -9/Materials | Entered another Materials area 1887 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2095 | -8/Materials | Build established: Tank 2273 | -8/Materials | Core integrity fell below 50% 2330 | -8/Materials | Core integrity fell below 20% 2387 | -8/Materials | Lost 23 parts (3p4n6u10w) 2454 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02377_ Acquired 3 matter. 02379_ R-06 Scavenger collects Lgt. Ion Engine. 02382_ System corrupted: Heat flow error (+289). 02383_ Critical hit (Burn: +37). 02384_ R-06 Scavenger collects Terrain Scanner. 02401_ Acquired Hvy. EM Pulse Gun. 02428_ C-30 ARC bursts open, deploying its payload. 02428_ S-10 Pest unfolds itself. 02429_ Y-45 Defender destroyed. 02430_ K-01 Serf collects debris. 02430_ Particle Gun destroyed. 02434_ Lgt. Cannon destroyed. 02436_ K-01 Serf collects debris. 02437_ Acquired 34 matter. 02437_ R-06 Scavenger collects Imp. Ion Engine. 02439_ RA