Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 01:18:44 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (795) 795 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4765 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 547/850 Matter 139/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (8) ------ Small Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Targeting Computer Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (8) ---- Improved Ion Engine Improved Cryofiber Web Target Analyzer High-powered Shotgun Gauss Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Hacking Suite A0-MCA's Component Scanner High-powered Tractor Beam > --- WEAPON ----------- EM Shotgun Coil Gun > --- INVENTORY -------- (None) [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Coil Gun Energy Gun EM Shotgun Ballistic Gun Coil Gun Launcher Precision Rocket Launcher Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 31 | 5 . 2 . 6 18 Power 5 | 1 . . . 2 2 Engine 1 | 1 . . . . . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 7 | 2 . . . 2 3 Treads . | . . . . . . Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 3 | . . . . 2 1 Utility 10 | 1 . . . 1 8 Device 2 | . . . . . 2 Storage 1 | 1 . . . . . Processor 6 | . . . . 1 5 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 1 . 2 . 1 5 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 1 . 1 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 5 . . 11 Power 3 | . . 1 . . 2 Propulsion 6 | . . 2 . . 4 Utility 1 | . . . . . 1 Weapon 6 | . . 2 . . 4 Highest Loss Streak 7 | . . 5 . . 7 To Critical Strikes . | . . . . . . Average Backups 4 | 1 . . 1 7 2 Power . | . . . . . . Propulsion 1 | . . . . 2 . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 3 1 Tool/Special . | . . . . . . Unused Backups 9 | . . . . 3 6 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 2 | . . . . . 2 Weapon 4 | . . . . 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 71 79 14 76 65 Engine 2 | . 14 11 . . . Core 7 | . . . . 11 2 Leg 5 | . 28 26 . . 1 Flight 15 | . . . . 25 6 Storage 12 | . 14 14 14 14 6 Processor 13 | . . . . 13 31 Hackware 1 | . . . . . 5 Ballistic Gun 12 | . 14 24 . 11 6 Peak Build Rating 50 | 5 5 7 1 24 50 Average Rating 20 | 2 5 6 1 20 40 On Entrance 6 | . 5 5 1 1 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 20 | 10 10 14 5 17 20 Greatest Support 20 | 20 20 20 3 11 15 Greatest Overweight (x) 4 | . . 2 1 1 4 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 1 4 1 8 7 Average Carried 5 | 1 . . 1 7 2 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 1 1 1 8 6 Class Distribution -------------------- 95% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 636 | 237 . 33 . 176 190 Remotely . | . . . . . . Salvage Created 930 | . . 51 . 140 739 Parts 50 | . . 8 . 1 41 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 15 | . . 5 . 2 8 Guns 8 | . . 3 . 2 3 AOE 7 | . . 2 . . 5 Classes Destroyed 12 | . . 2 . 1 9 Worker 1 | . . . . . 1 Builder 4 | . . . . . 4 Recycler 3 | . . . . . 3 Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 3 | . . 3 . . . Grunt 5 | . . . . . 5 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Scrapper 2 | . . . . 2 . Best Kill Streak 5 | . . 2 . 2 5 Combat Bots Only 3 | . . 2 . 2 3 Max Kills in Single Turn 5 | . . 1 . 1 5 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 235 | . . 111 . 5 119 Missed 72 | . . 37 . . 35 Hits 163 | . . 74 . 5 84 Projectile 163 | . . 74 . 5 84 Damage Taken 1982 | . . 621 . 109 1252 Core 520 | . . 193 . 24 303 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 67 | . . . . 67 . Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 52 | . . 23 . 4 25 Largest 2 | . . 2 . 1 2 Hottest 50 | . . 50 . 30 50 Shots Fired 81 | . . 37 . 4 40 Gun 71 | . . 33 . 4 34 Cannon . | . . . . . . Launcher 10 | . . 4 . . 6 Special . | . . . . . . Kinetic 69 | . . 33 . 4 32 Thermal . | . . . . . . Explosive 10 | . . 4 . . 6 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 11 | . . 6 . 3 11 Robot Miss Streak 11 | . . 11 . 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 58 | . . 18 . 3 37 Core Hits 48 | . . 7 . 2 39 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . 1 1 Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2533 | . . 520 . 70 1943 Guns 959 | . . 244 . 70 645 Cannons . | . . . . . . Explosions 1574 | . . 276 . . 1298 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 938 | . . 244 . 70 624 Thermal . | . . . . . . Explosive 1574 | . . 276 . . 1298 Electromagnetic 21 | . . . . . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 27 | . . . . . 27 Projectiles . | . . . . . . Explosions 27 | . . . . . 27 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 97 | . . . . . 97 Shots 3 | . . . . . 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | . . . . 24 . Average Temperature 17 | . . . . 17 . Received Heat Transfer 528 | . . 216 . 60 252 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 179 | . . . 26 . 179 Initial 26 | . . . 26 . . Average 56 | . . . 20 . 81 Influence Increases 473 | . . 135 . . 338 Destroy 0b10 Robot/C 220 | . . 60 . . 160 Destroy 0b10 Robot/NC 55 | . . . . . 55 Destroy Leader 44 | . . . . . 44 Disable Machine 60 | . . . . . 60 Destroy Structure 19 | . . . . . 19 Lose Combat Pursuer 75 | . . 75 . . . Influence Decreases 362 | . . 80 39 16 227 Entered New Map 45 | . . . 29 16 . Time Decay 217 | . . 30 10 . 177 Lost Part 100 | . . 50 . . 50 Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . . 8 . 8 13 Peak Tracking Total 5 | . . 5 . 3 3 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 3 | . . . . 2 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . . 5 1 Successful 6 | . . . . 5 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . . 5 1 Record 5 | . . . . 5 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 428 | . . . . . 428 Optics 427 | . . . . . 427 Terrain 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 2995 | 35 208 397 39 1739 577 Spaces Moved 2493 | 31 58 268 40 1742 354 Core 287 | 16 . 8 40 161 62 Treads . | . . . . . . Legs 425 | 15 58 260 . . 92 Wheels . | . . . . . . Hover 30 | . . . . . 30 Flight 1751 | . . . . 1581 170 Fastest Speed 30 | 50 120 100 100 34 30 Average Speed 103 | 83 120 119 100 97 122 Slowest Speed 250 | 120 120 150 100 114 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 13 24 9 92 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . 14 . . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . . 14 . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2816 | 40 196 308 39 1777 456 Wait 190 | . 138 8 . 8 36 Move 2485 | 30 57 267 39 1738 354 Hop 1 | . . . . 1 . Pick Up 42 | 5 1 4 . 15 17 Fast Attach 2 | . . . . 2 . Attach 29 | 5 . 2 . 4 18 Detach 2 | . . 1 . . 1 Swap . | . . . . . . Drop 12 | . . 3 . 5 4 Fire 52 | . . 23 . 4 25 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 244 | -10/Materials | Entered Subcaves 245 | -10/Subcaves | Approached by a straggling Scientist 309 | -10/Subcaves | Build established: Mutant 429 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 619 | -10/Subcaves | Discovered new exit (range 10) 634 | -10/Subcaves | Core integrity fell below 50% 641 | -10/Subcaves | Entered Recycling 653 | -8/Recycling | Scanned before Scraplab entrance 667 | -8/Recycling | Lost 5 parts (1p2n2w) 668 | -8/Recycling | Entered Scraplab 676 | -8/Recycling | Discovered new exit (range 4) 680 | -8/Recycling | Entered Scraptown 861 | -8/Scraptown | Visited UFD Registry 861 | -8/Scraptown | Registered with UFD as "Novamaster" 871 | -8/Scraptown | Visited The Evicted 883 | -8/Scraptown | Visited CR-KLE's Repair Center 886 | -8/Scraptown | CR-KLE repaired 3 parts 891 | -8/Scraptown | Visited Symbiants 941 | -8/Scraptown | Discovered new exit (range 11) 947 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1169 | -8/Scraptown | Visited TADAMA 1200 | -8/Scraptown | Visited Cyclists 1215 | -8/Scraptown | Entered Cyclist Reading Room 1266 | -8/Scraptown | Visited Fellowship of the Rings 1298 | -8/Scraptown | Visited Red Mages 1549 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1567 | -8/Scraptown | Found DCF Scrap (30 items) 1619 | -8/Scraptown | Visited Curators Association 1688 | -8/Scraptown | Visited Observation Area 1819 | -8/Scraptown | Discovered new exit (range 5) 1872 | -8/Scraptown | Visited LU-1G1's Boring Crew 1940 | -8/Scraptown | Visited Scrap Suit Storage 1959 | -8/Scraptown | Visited Derelict Rescue Squad 2135 | -8/Scraptown | Visited Junk Repository 2166 | -8/Scraptown | Visited Junk Repository 2198 | -8/Scraptown | Visited A0-MCA Data Center 2206 | -8/Scraptown | Given a B rating by A0-MCA 2211 | -8/Scraptown | Found A0-MCA's Component Scanner 2299 | -8/Scraptown | Met Optimus 2299 | -8/Scraptown | Accepted into 0bPrime 2375 | -8/Scraptown | Civil war broke out across Scraptown 2405 | -8/Scraptown | Core integrity fell below 20% 2419 | -8/Scraptown | Entered Factory 2419 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2446 | -6/Factory | Lost 6 allies 2644 | -6/Factory | Lost 7 parts (1p3n1u2w) 2996 | -6/Factory | Self-destructed Last Messages --------------- 02912_ Y-54 Guardian destroyed. 02912_ Switching to secondary target: P-60 Hacker. 02918_ P-60 Hacker destroyed. 02919_ R-10 Processor collects Visual Processing Unit. 02921_ Acquired 25 matter. 02922_ R-10 Processor collects Shock Rifle. 02925_ R-10 Processor collects Imp. Heat Sink. 02925_ Acquired Target Analyzer. 02929_ R-10 Processor collects Imp. Heat Sink. 02932_ R-10 Processor collects Shock Rifle. 02939_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02941_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 02955_ System corrupted: Matter fused (-8). 02960_ Acquired Cld. Airjet. 02965_ K-01 Serf cleans the Fusion Modulator. 02980_ Acquired Gauss Cannon. 02992_ Penetrated by Slug. 02993_ Hpw. Shotgun destroyed. 02995_ Slug penetrates Wall. 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""""" ########## #???????????????????? | | ?# #????????# #???????????????????? | | ?############+#????????# #???????????????????? | | ??????????????#????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Evasion (%) 64 Targeting Accuracy 6 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Omniscient Cartographer Uncivil War Challenges ------------ None Game ------ Seed ImprinterFlightWings Manual? 0 Play Time 00:31:14 Cumulative 23.2 hours Start 2026.01.18 @ 00:46:46 End 2026.01.18 @ 01:18:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d282132-a154-4957-a424-3c957435f5d6