Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 01:13:09 Player: Assis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (307) 307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3632 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Visual Processing Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Terrain Scan Processor [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 5 | . . 2 . 2 . 1 Weapon . | . . . . . . . Parts Attached 31 | 8 4 4 4 2 2 7 Power 4 | 1 . . . 1 2 . Engine 3 | 1 . . . 1 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 1 2 2 2 . . 2 Treads . | . . . . . . . Leg 1 | 1 . . . . . . Wheel 2 | . . . . . . 2 Hover 2 | . 2 . . . . . Flight 4 | . . 2 2 . . . Utility 9 | 3 . 2 . 1 . 3 Device 6 | 3 . 1 . . . 2 Storage . | . . . . . . . Processor 3 | . . 1 . 1 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 3 2 . 2 . . 2 Energy Gun 3 | 1 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . . 2 . 12 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 5 | . . . . 2 . 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 7 | . . . . 2 . 7 To Critical Strikes . | . . . . . . . Average Backups 3 | . 2 4 5 4 4 3 Power . | . . . . . . 1 Propulsion 1 | . . 1 2 2 2 2 Utility 1 | . 2 3 3 1 1 . Weapon . | . . . . . 1 . Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 92 98 100 86 61 42 Engine 8 | . 14 11 11 9 6 1 Leg 1 | . 7 . . . . . Hover 3 | . 13 4 . . . . Flight 11 | . . 17 22 18 15 4 Device 23 | . 28 31 33 31 15 12 Processor 12 | . . 11 11 18 15 18 Energy Gun 4 | . 12 22 4 . . . Ballistic Gun 9 | . 16 . 17 9 7 2 Peak Build Rating 16 | 10 9 12 12 16 12 12 Average Rating 9 | 5 8 11 12 13 9 8 On Entrance 8 | . 8 9 12 12 9 9 Avg Prop Armor Cover (%) 10 | . 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 9 | 7 7 8 8 8 9 8 Greatest Support 20 | 10 12 12 8 8 8 20 Greatest Overweight (x) 2 | . 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 Average Carried 3 | . 2 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 5 3 Class Distribution -------------------- 65% | Scavenger-Mutant 29% | Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 563 | 302 56 . 80 . 76 49 Remotely . | . . . . . . . Salvage Created 450 | 61 138 . 59 . 98 94 Parts 63 | 12 16 . 9 . 17 9 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | 1 . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 7 | . 1 . 4 . . 2 Guns 6 | . 1 . 4 . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 8 | 1 4 . 1 . . 2 Worker 1 | . . . . . . 1 Builder 9 | . 1 . . . 5 3 Tunneler 6 | 4 1 . . . . 1 Hauler 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 5 | . . . 4 . . 1 Grunt 1 | . 1 . . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 3 2 . 4 . 4 4 Combat Bots Only 4 | . 1 . 4 . . 1 Max Kills in Single Turn 1 | 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 171 | . 1 9 17 5 47 92 Missed 72 | . 1 3 4 2 36 26 Hits 99 | . . 6 13 3 11 66 Projectile 99 | . . 6 13 3 11 66 AOE 2 | . . . . . 1 1 Critical Strikes 2 | . . . . . . 2 Damage Taken 1749 | . . 89 121 50 153 1336 Core 940 | . . 15 25 . 45 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 100 . 90 100 93 . Volleys Fired 110 | 11 13 . 6 1 57 22 Largest 2 | 2 2 . 2 1 1 1 Hottest 80 | 40 80 . 80 20 20 36 Shots Fired 140 | 22 26 . 12 1 57 22 Gun 133 | 22 26 . 12 1 57 15 Cannon . | . . . . . . . Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 101 | 22 6 . . 1 57 15 Thermal 32 | . 20 . 12 . . . Explosive 7 | . . . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 6 6 . 3 . 7 5 Robot Miss Streak 6 | 2 4 . 3 1 6 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 78 | 15 14 . 5 . 34 10 Core Hits 49 | 7 8 . 4 . 13 17 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1385 | 136 153 . 69 . 258 769 Guns 685 | 136 153 . 69 . 251 76 Cannons . | . . . . . . . Explosions 658 | . . . . . . 658 Melee . | . . . . . . . Ramming 42 | . . . . . 7 35 Kinetic 496 | 136 33 . . . 251 76 Thermal 316 | . 120 . 69 . . 127 Explosive 531 | . . . . . . 531 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 119 | . . . . . . 119 Projectiles . | . . . . . . . Explosions 119 | . . . . . . 119 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . . . . 3 83 Shots 2 | . . . . . . 2 Rammed 8 | . . . . . 1 7 Targets Rammed 8 | . . . . . 1 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 140 | . 140 . 90 . . 17 Average Temperature 59 | . 66 . 46 . . 17 Received Heat Transfer 387 | . . 27 9 27 45 279 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 525 | . 275 . 150 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 157 | 5 30 8 90 15 50 157 Initial 24 | . . 8 . 13 6 24 Average 17 | 1 4 1 57 4 2 48 Influence Increases 574 | 20 54 . 105 23 85 287 Destroy 0b10 Robot/C 140 | . 20 . 80 . . 40 Destroy 0b10 Robot/NC 90 | 20 20 . . . 25 25 Destroy Leader 34 | . 14 . 10 . . 10 Successful Hack 13 | . . . . 8 . 5 Disable Machine 60 | . . . . . . 60 Destroy Structure 42 | . . . . . . 42 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 180 | . . . 15 . 60 105 Influence Decreases 432 | 20 34 20 70 43 50 195 Entered New Map 69 | . . 12 . 22 9 26 Time Decay 266 | 20 34 8 70 13 41 80 Lost Part 97 | . . . . 8 . 89 Squads Dispatched 6 | . 1 . . . 3 2 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 1 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 4 9 5 6 14 16 Peak Tracking Total 10 | . 2 10 3 6 10 7 Tactical Retreats 6 | . . . 1 . 2 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 8 | . 2 . 1 4 . 1 Terminals 7 | . 2 . . 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 5 . 1 10 . 2 Successful 5 | . 1 . 1 2 . 1 Failed 12 | . 4 . . 7 . 1 Catastrophic 3 | . 1 . . 2 . . Database Lockouts 1 | . . . . 1 . . Manual 17 | . 5 1 . 11 . . Terminals 17 | . 5 . . 10 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 1 2 . 1 Part Schematic 2 | . 1 . . 1 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Terminal Index 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . . 4 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1034 | 70 199 79 142 96 277 171 Optics 594 | . . 79 142 96 277 . Terrain 634 | 70 199 79 142 81 . 63 Structural 712 | . . 78 142 96 277 119 Seismic 937 | 30 199 79 142 96 277 114 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 1121 | 146 199 79 142 96 277 182 Spaces Moved 1661 | 91 178 158 306 241 453 234 Core 144 | 5 . . . . . 139 Treads . | . . . . . . . Legs 161 | 86 75 . . . . . Wheels 6 | . . . . . . 6 Hover 115 | . 103 12 . . . . Flight 1235 | . . 146 306 241 453 89 Fastest Speed 37 | 50 56 37 37 37 37 37 Average Speed 48 | 116 83 38 37 37 37 52 Slowest Speed 150 | 120 130 120 37 37 117 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . 1 6 . 8 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 32 21 65 29 11 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . . . . . 41 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 41 | . . . . . . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1820 | 110 200 172 316 246 507 269 Wait 16 | . . 10 5 . 1 . Move 1624 | 90 177 155 294 240 438 230 Hop 15 | . . 1 5 . 7 2 Pick Up 6 | . 4 2 . . . . Fast Attach 14 | 7 1 . . . . 6 Attach 6 | . . 2 . 2 . 2 Detach 2 | 1 . . . 1 . . Swap 15 | 1 4 2 4 1 3 . Drop 5 | . 1 . 2 1 1 . Fire 110 | 11 13 . 6 1 57 22 Melee . | . . . . . . . Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Discovered new exit (range 11) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x2 419 | -9/Materials | Discovered new exit (range 16) 425 | -9/Materials | Entered Mines 431 | -9/Mines | Met a Derelict bent on vengeance 500 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 551 | -9/Mines | Build established: Scavenger-Mutant 563 | -9/Mines | Discovered new exit (range 11) 567 | -9/Mines | Entered Materials 567 | -8/Materials | Evolved 2 slots: Utility x2 629 | -8/Materials | Central database locked down 657 | -8/Materials | Discovered new exit (range 11) 661 | -8/Materials | Identified exit to Factory 663 | -8/Materials | Entered Factory 663 | -7/Factory | Evolved 2 slots: Propulsion x2 923 | -7/Factory | Discovered new exit (range 17) 936 | -7/Factory | Identified exit to Factory 940 | -7/Factory | Entered another Factory area 940 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1058 | -6/Factory | Lost 7 parts (1p2n2u2w) 1070 | -6/Factory | Core integrity fell below 50% 1116 | -6/Factory | Core integrity fell below 20% 1122 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01110_ U-05 Engineer lays Concrete. 01110_ T-07 Excavator destroyed. 01111_ Seismic Detector destroyed. 01111_ U-05 Engineer builds a Wall. 01112_ Fusion Modulator explodes. 01112_ Destroyed Structural Scanner. 01112_ Destroyed Wheel. 01112_ U-05 Engineer destroyed. 01112_ Fusion Modulator explodes. 01114_ K-01 Serf collects debris. 01115_ Slammed into G-67 Veteran. 01115_ U-05 Engineer lays Concrete. 01116_ Slammed into G-67 Veteran. 01116_ U-05 Engineer lays Concrete. 01117_ Slammed into G-67 Veteran. 01117_ U-05 Engineer builds a Wall. 01118_ Slammed into G-67 Veteran. 01118_ Critical hit (Burn: +37). 01119_ Acquired Imp. Grenade Launcher. 01121_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ???? # # ???? ??????????????????????????????? | | ? ?? # ################ ?????????????????????? | | ???? # ################ ?????????????????????? | | ???? # ????????????????????? | | ???? + ????????????????????? | | ???? # ???????????????????? | | ???? # ""????????????????????? | | ???? # ""????????????????????? | | ???? #########+########## "?????????????????????? | | ???? ### #### ???????????????????????? | | ??????## ##??????????????????????????? | | ??????## """ """ """ ##?????????????????? ?????? | | ??????## """ """ """ ##?? ????????????? ???? | | ??????## """ """ """ ##?# ##????????????? ??? | | ??????## #### ##??#+####+#?## ??? | | ??????## #### ##??# # #??? | | ??????## #### ##### # #??? | | ??????## #### ##### # #??? | | ??????## """"T"""" + ! + = + +??? | | ??????## """"""""""" # ## "" "" # #??? | | ??????##############+# """ ## ""R"" # #??? | | ??????# # """ ## """" # #??? | | ?????????????????? # """ ## # #??? | | ?????????????????? # ## ## ## # | | ?????????????????? # ]]] g =A + | | ?????????????????? #k ]@ g #??? | | ?????????????????? + ]]g g #### | | ?????????????????? # | | ???????????????""" ; u ""## | | ???????????????""" ######## # ###### """#? | | ???????????????""" ###### | | ???????????????????????## | | ???????????????????????## | | ???????????????????????## | | ???????????????????????## | | ???????????????????????## | | ???????????????????????## " ? | | ???????????????????????## " ???? | | ???????????????????????## " ?????? | | ???????????????????????## " ????????? | | ???????????????????????## # ??????????? | | ???????????????????????## ! # ??????????? | | ???????????????????????################??????????? | | ???????????????????????### ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed NovaJammingShotgun Manual? 0 Play Time 00:20:33 Cumulative 25.7 hours Start 2026.01.28 @ 00:55:11 End 2026.01.28 @ 01:13:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eca9a0cc-4b6e-4077-9122-36494bd816f9