Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.22 @ 14:44:30 Player: btmk16 Result: Destroyed by as-81035 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (284) 284 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 849 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Warm (124) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Heat Sink Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink EM Pulse Gun Heavy EM Pulse Gun Medium Laser [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 8 3 2 Power 4 | 2 1 1 Engine 3 | 2 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 85 Engine 1 | . 1 9 Core 12 | . 12 4 Treads 28 | . 28 28 Device 13 | . 14 4 Storage 14 | . 14 14 Energy Gun 1 | . 1 9 Ballistic Gun 26 | . 26 14 Naked Turns . | . . . Heaviest Build 30 | 15 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 10 15 Most Carried 12 | 4 12 11 Average Carried 7 | 2 8 9 Final Capacity 15 | 8 15 15 Final Carried 11 | 4 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 539 | 282 257 . Remotely . | . . . Salvage Created 556 | 97 459 . Parts 31 | 7 24 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 2 | 2 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 967 | . 447 520 Core 283 | . 84 199 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | 2 40 1 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 86 | 4 80 2 Gun 86 | 4 80 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | 4 74 1 Thermal . | . . . Explosive . | . . . Electromagnetic 7 | . 6 1 Robot Hit Streak 10 | 3 10 6 Robot Miss Streak 8 | . 8 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | 3 52 1 Core Hits 22 | 2 19 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 729 | 42 665 22 Guns 729 | 42 665 22 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 675 | 42 622 11 Thermal . | . . . Explosive . | . . . Electromagnetic 54 | . 43 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 3 4 Average Corruption 1 | . 1 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 2 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | . 100 234 Average Temperature 60 | . 36 110 Received Heat Transfer 483 | . 243 240 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 104 | 10 104 21 Initial 21 | . 6 21 Average 44 | 2 50 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 11 21 Peak Tracking Total 20 | . 3 20 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 3 | . 3 . Prototype ID Bank 5 | . 5 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1099 | 111 967 21 Spaces Moved 587 | 61 516 10 Core 11 | 11 . . Treads 576 | 50 516 10 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 143 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 92 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 670 | 77 580 13 Wait 11 | 4 7 . Move 585 | 60 515 10 Hop . | . . . Pick Up 13 | 3 10 . Fast Attach 8 | 7 1 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 2 | 1 1 . Drop 4 | . 4 . Fire 43 | 2 40 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Discovered new exit (range 13) 796 | -10/Materials | Discovered new exit (range 3) 899 | -10/Materials | Discovered new exit (range 15) 1079 | -10/Materials | Entered Mines 1080 | -10/Mines | Assembled infested the area 1083 | -10/Mines | Core integrity fell below 50% 1092 | -10/Mines | Core integrity fell below 20% 1100 | -10/Mines | Destroyed by as-81035 with Assembled Blade Last Messages --------------- 01012_ U-05 Engineer repairs door. 01023_ Connecting with Terminal... 01026_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01028_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01071_ Triggered Shock Trap. 01071_ The floor emits a surge of raw power. 01071_ System corrupted (+2). LOCATION=UNKNOWN GOAL=ESCAPE 01080_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01083_ Lgt. Treads destroyed. 01085_ Lgt. Nuclear Core destroyed. 01087_ Seismic Detector destroyed. 01087_ System corrupted by crushing effect (+1). 01090_ System corrupted: Heat flow error (+178). 01091_ Critical hit (Burn: +80). 01099_ EM Pulse Gun destroyed. 01100_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????? ????????? ??????????? | | ????????# ???????? ??????????? | | ???????## ???????? #??????????? | | ???????# ???????? #??????????? | | ???????? ???????? #??????????? | | ????????? ???????? #??????????? | | ?????????? ##????? #??????????? | | ??????????? ##???? #???????#??? | | ????????????# ##??? #????? ##?? | | ?????????????# #??? #???? #?? | | ???????###???# #??? #?? #?? | | ??????## #### #### ## #?? | | ??????# ## a a #??? | | ??????# aa a #?????????? | | ??????# aa ## #?????????? | | ??????# a#### ##?????????? | | ?????## a##??### #??????????? | | ?????# aa##?????? #??????????? | | ?????# @ ##??????? #??????????? | | ?????## #???????? #??????????? | | ??????### ##????????? #??????????? | | ????????####?????????? ??????????? | | ?????????????????????? #??????????? | | ??????????????????????##??????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagInsulationInterpreter Manual? 0 Play Time 00:08:23 Cumulative 465.9 hours Start 2022.08.16 @ 14:49:26 End 2022.08.22 @ 14:44:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 511 Adventurer 0 Explorer 1 Win Type - Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cfb7967-8ff7-4374-aade-155b764129ff