Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.13 @ 09:08:49 Player: Demise Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1818) 1818 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 4800 Bonus ------- High Alert Combat Kills 45 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 264/265 System Corruption 0% Temperature Cool (0) Movement Walking (130) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Plasma Cutter Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Fission Core Fission Core Light Fission Core Light Treads Light Treads Light Treads Light Treads Wheel Wheel Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Mini Grenade Launcher Plasma Cutter Plasma Cutter Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility High-capacity Storage Unit Device Trap Extractor Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 99 | 6 22 7 41 8 15 Power 10 | 2 1 . 6 1 . Engine 10 | 2 1 . 6 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 1 5 . 9 3 2 Treads 17 | 1 4 . 9 3 . Leg 3 | . 1 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 3 2 16 1 4 Device 1 | . . . 1 . . Storage 12 | 1 3 1 5 1 1 Processor 4 | . . 1 2 . 1 Hackware 1 | . . . 1 . . Protection 9 | . . . 7 . 2 Artifact . | . . . . . . Weapon 42 | 2 13 5 10 3 9 Energy Gun 6 | 2 4 . . . . Energy Cannon . | . . . . . . Ballistic Gun 26 | . 5 4 9 2 6 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 1 . . 2 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . 1 1 4 3 6 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 2 . Utility 1 | . . . . . 1 Weapon 10 | . 1 1 2 1 5 Highest Loss Streak 6 | . 1 1 3 3 6 Average Slot Usage (%) 96 | . 93 99 99 99 86 Engine 11 | . 14 14 10 11 11 Treads 21 | . 26 28 22 22 9 Leg 2 | . 1 . . . 12 Storage 29 | . 22 27 24 41 35 Hackware 4 | . . . 10 2 . Protection 3 | . . . 8 . 1 Energy Gun 2 | . 14 . . . . Ballistic Gun 18 | . 12 26 21 21 5 Special Melee Weapon 1 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 144 | 13 42 41 110 144 144 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 35 | . 1 1 2 3 35 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 36 | 6 16 16 28 36 36 Average Capacity 23 | 4 12 15 21 34 29 Most Carried 35 | 3 16 16 28 35 35 Average Carried 21 | 1 9 15 20 30 28 Final Capacity 36 | 6 16 16 28 36 20 Final Carried 35 | 3 16 16 28 35 15 Class Distribution -------------------- 47% | Hauler-Mutant 28% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2493 | 260 283 282 986 278 404 Remotely . | . . . . . . Salvage Created 2703 | 103 432 111 1658 377 22 Parts 178 | 6 18 9 113 31 1 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 61 | . 10 7 32 10 2 Guns 56 | . 7 7 32 10 . AOE 5 | . 3 . . . 2 Classes Destroyed 13 | 2 5 2 2 1 1 Worker 2 | . . . 2 . . Builder 2 | . 1 . . 1 . Tunneler 4 | 2 . . . 2 . Hauler 7 | . 2 . 5 . . Recycler 2 | 1 . . 1 . . Operator 2 | . . 1 1 . . Watcher 7 | . 2 . 5 . . Swarmer 20 | . 3 3 11 3 . Grunt 24 | . 7 . 11 6 . Brawler 1 | . . . . 1 . Sentry 10 | . . . 10 . . Zionite 1 | . . . . . 1 Assembled 6 | . . 4 . . 2 Best Kill Streak 4 | 2 4 3 4 3 2 Combat Bots Only 4 | . 4 3 4 3 2 Max Kills in Single Turn 3 | 1 3 1 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3932 | . 461 328 1453 431 1259 Core 551 | . 75 75 201 43 157 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 40 . . . Volleys Fired 306 | 8 49 23 143 34 49 Largest 2 | 1 2 2 2 2 2 Hottest 100 | 40 100 40 46 46 46 Shots Fired 538 | 8 77 38 267 68 80 Gun 523 | 8 65 37 267 68 78 Cannon . | . . . . . . Launcher 7 | . 4 1 . . 2 Special 8 | . 8 . . . . Kinetic 476 | . 26 37 267 68 78 Thermal 8 | . 8 . . . . Explosive 7 | . 4 1 . . 2 Electromagnetic 47 | 8 39 . . . . Robot Hit Streak 34 | 2 5 5 34 27 33 Robot Miss Streak 5 | 2 4 2 5 2 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 2 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 379 | 4 36 21 202 49 67 Core Hits 151 | 3 22 12 77 15 22 Critical Hits 5 | . 1 . 4 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . 1 . 3 . . Melee Attacks 13 | . . . 1 8 4 Impact . | . . . . . . Slashing 9 | . . . 1 8 . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 1 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5552 | 70 983 279 2466 865 889 Guns 4880 | 70 506 272 2466 747 819 Cannons . | . . . . . . Explosions 547 | . 477 . . . 70 Melee 118 | . . . . 118 . Ramming 7 | . . 7 . . . Kinetic 4450 | . 146 272 2466 747 819 Thermal 305 | . 305 . . . . Explosive 242 | . 172 . . . 70 Electromagnetic 430 | 70 360 . . . . Impact . | . . . . . . Slashing 118 | . . . . 118 . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Effects 19 | . 6 13 . . . Message Errors 8 | . 3 5 . . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 3 | . 1 2 . . . Data Loss (minor) 5 | . . 5 . . . Targeting Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 110 | . 32 . . 78 . Projectiles . | . . . . . . Explosions 32 | . 32 . . . . Melee 78 | . . . . 78 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . 138 . . . . Shots 3 | . 3 . . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 212 247 21 9 90 Average Temperature 36 | . 34 75 5 3 47 Received Heat Transfer 868 | . 150 100 438 180 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . 350 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 599 | 15 216 60 599 318 . Initial 233 | . 9 26 5 233 . Average 131 | 7 78 14 207 104 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 78 | 100 96 100 63 78 . Level 1 13 | . 3 . 18 21 . Level 2 8 | . . . 17 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 22 8 51 9 5 Peak Tracking Total 10 | . 3 2 4 3 10 Tactical Retreats 7 | . 4 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 4 | . . . . . 4 Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 10 | . 2 1 2 1 4 Max in Single Turn 2 | . 2 1 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 25 | . 8 . 15 . 2 Terminals 17 | . 7 . 10 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 79 | . 28 . 49 . 2 Successful 41 | . 9 . 30 . 2 Failed 37 | . 19 . 18 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 61 | . 26 . 34 . 1 Terminals 56 | . 25 . 31 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 10 | . 3 . 7 . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 . 9 . 2 Record 1 | . . . . . 1 Robot Analysis 3 | . . . 3 . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 8 . 11 . . Terminals 16 | . 7 . 9 . . Track 1 | . . . 1 . . Assimilate 4 | . 2 . 2 . . Botnet 9 | . 4 . 5 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Reject 1 | . . . 1 . . Mask 1 | . . . 1 . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 8 . 13 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 48 | . . . 48 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . 19 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . 1 . 1 . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 10 | . 10 10 10 10 10 Highest-Rated Ally 10 | . 10 10 10 10 10 Total Orders 6 | . . 1 . 4 1 STAY 4 | . . 1 . 2 1 FOLLOW 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 10535 | 73 1528 1335 3942 1876 1781 Spaces Moved 4817 | 31 788 689 1650 795 864 Core 3 | 2 . . . . 1 Treads 4297 | 29 788 689 1650 795 346 Legs 517 | . . . . . 517 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 200 130 Average Speed 182 | 152 165 175 186 215 164 Slowest Speed 1800 | 160 180 180 200 220 1800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 3 95 97 98 98 79 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 1 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 8 | . 6 . 1 1 . Terrain Destroyed 124 | . 101 12 1 1 9 Melee 2 | . . . 1 1 . Projectile 8 | . 8 . . . . AOE 114 | . 93 12 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 6066 | 46 921 780 2280 878 1161 Wait 665 | . 33 45 377 23 187 Move 4812 | 30 787 688 1649 794 864 Hop . | . . . . . . Pick Up 79 | 2 18 9 32 9 9 Fast Attach 23 | 5 3 3 7 1 4 Attach 24 | . 2 . 10 4 8 Detach 9 | . 1 1 3 2 2 Swap 52 | 1 17 4 24 3 3 Drop 77 | . 11 5 34 . 27 Fire 306 | 8 49 23 143 34 49 Melee 13 | . . . 1 8 4 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . . 4 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 9) 251 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 852 | -10/Materials | Discovered new exit (range 5) 1249 | -10/Materials | Discovered new exit (range 13) 1539 | -10/Materials | Identified exit to Mines 1602 | -10/Materials | Entered Mines 1602 | -10/Mines | Accompanied by 1 ally 1602 | -10/Mines | Discovered new exit (range 8) 1620 | -10/Mines | Assembled infested the area 1719 | -10/Mines | Identified exit to Materials 1875 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1879 | -10/Mines | Found Prototype Device 1920 | -10/Mines | Core integrity fell below 50% 2104 | -10/Mines | Learned Materials trap positions 2842 | -10/Mines | Learned location of Storage (-9) 2937 | -10/Mines | Entered Materials 2937 | -9/Materials | Evolved 2 slots: Utility x2 2938 | -9/Materials | Loaded intel: 26 trap records 3189 | -9/Materials | Identified Exp. Sensor Array 3356 | -9/Materials | Build established: Hauler-Mutant 3456 | -9/Materials | Lost 3 parts (1p1n1w) 3521 | -9/Materials | Discovered new exit (range 11) 3561 | -9/Materials | Central database locked down 3695 | -9/Materials | Build established: Scavenger-Mutant 4519 | -9/Materials | Repaired Hvy. Assault Rifle 4533 | -9/Materials | Discovered new exit (range 15) 4784 | -9/Materials | Identified exit to Materials 4963 | -9/Materials | Discovered new exit (range 11) 5002 | -9/Materials | Discovered new exit (range 17) 5025 | -9/Materials | Identified exit to Storage 5508 | -9/Materials | Repaired Hvy. Assault Rifle 6072 | -9/Materials | Discovered exit to Materials (range 12) 6167 | -9/Materials | Build established: Hauler-Mutant 6230 | -9/Materials | Core integrity fell below 50% 6308 | -9/Materials | Discovered new exit (range 6) 6628 | -9/Materials | Discovered new exit (range 9) 6742 | -9/Materials | Identified exit to Mines 6879 | -9/Materials | Entered Mines 6879 | -9/Mines | Accompanied by 1 ally 6950 | -9/Mines | Excavation squad dispatched 6950 | -9/Mines | A large section of the Mines collapsed 7126 | -9/Mines | Found a hidden stash of uninstalled traps 7165 | -9/Mines | Discovered exit to Materials (range 7) 7251 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7251 | -9/Mines | Discovered new exit (range 5) 7874 | -9/Mines | Lost 3 parts (2n1w) 7891 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7950 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8061 | -9/Mines | Discovered exit to Materials (range 9) 8755 | -9/Mines | Entered Exiles 8755 | -9/Exiles | Accompanied by 1 ally 8808 | -9/Exiles | Met 8R-AWN 8849 | -9/Exiles | Met EX-HEX 8960 | -9/Exiles | Met EX-DEC 9021 | -9/Exiles | Learned location of Zion (-7) 9096 | -9/Exiles | Discovered new exit (range 10) 9421 | -9/Exiles | Met EX-BIN 9450 | -9/Exiles | Aligned with FarCom system 9452 | -9/Exiles | Given EX-Vault access code 9498 | -9/Exiles | Opened EX-Vault 9529 | -9/Exiles | Found Potential Leg 9533 | -9/Exiles | Found Potential Leg 9583 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9661 | -9/Exiles | Visited The Gauntlet 9960 | -9/Exiles | Found Superbattery 10332 | -9/Exiles | Attacked by the Exiles 10474 | -9/Exiles | Core integrity fell below 20% 10536 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 10489_ Critical hit. 10491_ Extracted 4 matter. 10493_ Penetrated by HV Slug. 10493_ Critical hit. 10493_ Penetrated by HV Slug. 10494_ Extracted 4 matter. 10497_ Penetrated by HV Slug. 10497_ Lgt. Assault Rifle destroyed. 10499_ Extracted 10 matter. 10502_ Penetrated by HV Slug. 10510_ Critical hit. 10510_ Hvy. Assault Rifle destroyed. 10514_ HV Slug penetrates Machine. 10514_ Machine disabled. 10514_ Penetrated by HV Slug. 10514_ HV Slug penetrates Earth. 10519_ Penetrated by HV Slug. 10536_ HV Slug penetrates Machine. 10536_ HV Slug penetrates Wall. 10536_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ????????##] ##??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????#