Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 22:20:39 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (881) 881 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 2331 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 199 Friendly Fire -294 Cogmind --------- Core Integrity 357/400 Matter 290/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Wheel Wheel Compact Wheel Large Battery (200) High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Insulated Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Improved Light Cannon Assault Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Wheel Wheel Large Battery High-capacity Matter Pod Light Armor Plating Light Armor Plating Insulated Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Improved Light Cannon Assault Cannon Rocket Launcher Improved Datajack Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 9 23 3 21 Power 8 | 1 3 . 4 Engine 8 | 1 3 . 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 6 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 10 | 2 6 . 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 3 4 Device 5 | 1 1 2 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 25 | 2 12 . 11 Energy Gun 17 | 2 7 . 8 Energy Cannon 6 | . 4 . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 4 | . . . 4 Parts Lost 7 | . 5 . 2 Power 2 | . 1 . 1 Propulsion 4 | . 3 . 1 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 91 100 99 Engine 10 | . 7 14 11 Wheel 26 | . 27 28 22 Device 14 | . 14 14 14 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Hackware 1 | . . . 6 Energy Gun 11 | . 20 . 11 Energy Cannon 14 | . 4 28 10 Naked Turns . | . . . . Heaviest Build 57 | 13 34 54 57 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 3 | 3 2 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 16 | 7 14 16 20 Most Carried 20 | 8 15 18 20 Average Carried 14 | 5 13 15 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 8 15 18 20 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 964 | 290 190 50 434 Remotely . | . . . . Salvage Created 1736 | 102 497 . 1137 Parts 113 | 12 38 . 63 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 24 | . 7 . 17 Guns 16 | . 6 . 10 Cannons 4 | . . . 4 AOE 2 | . 1 . 1 Classes Destroyed 9 | 2 5 . 2 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 6 | . 2 . 4 Recycler 3 | 1 1 . 1 Operator 2 | . . . 2 Watcher 5 | . 3 . 2 Swarmer 8 | . 3 . 5 Grunt 13 | . 4 . 9 Sentry 4 | . . . 4 Thug 1 | . . . 1 Best Kill Streak 6 | 3 4 . 6 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 2 | 1 2 . 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 613 | . 306 . 307 Core 171 | . 128 . 43 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 34 | . 34 . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 65 | 3 22 . 40 Largest 2 | 2 2 . 2 Hottest 136 | 80 120 . 136 Shots Fired 130 | 6 44 . 80 Gun 95 | 6 42 . 47 Cannon 34 | . 2 . 32 Launcher 1 | . . . 1 Special . | . . . . Kinetic . | . . . . Thermal 4 | . 2 . 2 Explosive 1 | . . . 1 Electromagnetic 125 | 6 42 . 77 Robot Hit Streak 12 | 4 8 . 12 Robot Miss Streak 5 | . 5 . 3 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 90 | 4 25 . 61 Core Hits 52 | 3 15 . 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2021 | 54 547 . 1420 Guns 1067 | 54 336 . 677 Cannons 593 | . 18 . 575 Explosions 361 | . 193 . 168 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 280 | . 211 . 69 Explosive 145 | . . . 145 Electromagnetic 1596 | 54 336 . 1206 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 85 | . 46 . 39 Projectiles 26 | . . . 26 Explosions 59 | . 46 . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 98 | . 72 . 26 Shots 4 | . 3 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | 18 84 . 66 Average Temperature 16 | 12 17 . 15 Received Heat Transfer 228 | . 132 . 96 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 8 | . . . 8 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 361 | . 237 . 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 4 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 725 | 15 128 6 725 Initial 9 | . 9 . . Average 95 | 6 61 . 388 Maximum Alert Level 3 | . . . 3 Low Security (%) 86 | 100 100 100 24 Level 1 6 | . . . 35 Level 2 6 | . . . 36 Level 3 . | . . . 4 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 13 . 36 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts 99 | . 99 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 8 | . 8 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 17 | . 10 2 5 Terminals 13 | . 8 1 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 33 4 15 Successful 29 | . 17 2 10 Failed 23 | . 16 2 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 33 | . 21 3 9 Terminals 38 | . 25 3 10 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 9 | . 4 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 2 3 Robot Analysis 6 | . 4 1 1 Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 . 6 Terminals 8 | . 5 . 3 Track 1 | . 1 . . Assimilate 1 | . . . 1 Botnet 4 | . 3 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Reject 1 | . . . 1 Recyclers 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . . 2 Used 1 | . . . 1 Hacking Detections 15 | . 10 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders 6 | . . 2 4 STAY 3 | . . 1 2 FOLLOW 3 | . . 1 2 Ally Attacks 53 | . . . 53 Total Damage 663 | . . . 663 Kills 12 | . . . 12 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 6 | . 4 1 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3638 | 115 1536 1337 650 Spaces Moved 2043 | 70 1151 455 367 Core 11 | 11 . . . Treads . | . . . . Legs 43 | 43 . . . Wheels 1989 | 16 1151 455 367 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 115 105 Average Speed 105 | 108 97 115 116 Slowest Speed 200 | 200 115 115 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 99 88 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 32 | . 17 . 15 Melee . | . . . . Projectile . | . . . . AOE 32 | . 17 . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 3400 | 99 1516 1269 516 Wait 1029 | 6 184 801 38 Move 2040 | 69 1150 454 367 Hop . | . . . . Pick Up 64 | 9 23 7 25 Fast Attach 20 | 9 6 . 5 Attach 17 | . 8 1 8 Detach 2 | . 2 . . Swap 20 | . 9 2 9 Drop 44 | 3 13 4 24 Fire 65 | 3 22 . 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 99 | . 99 . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 14) 116 | -11/Junkyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 8) 271 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 14) 934 | -10/Materials | Core integrity fell below 50% 1547 | -10/Materials | Repaired EM Pulse Gun 1652 | -10/Materials | Entered Mines 1699 | -10/Mines | Assembled infested the area 1700 | -10/Mines | Learned Materials terminal intel 2542 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2589 | -10/Mines | Met a Derelict shopkeep closing up shop 2784 | -10/Mines | Discovered new exit (range 8) 2810 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2889 | -10/Mines | Found a hidden stash of uninstalled traps 2970 | -10/Mines | Met a Derelict testing a Signal Generator 2970 | -10/Mines | Discovered new exit (range 15) 2989 | -10/Mines | Entered Materials 2989 | -9/Materials | Accompanied by 4 allies 2989 | -9/Materials | Evolved 2 slots: Utility x2 2990 | -9/Materials | Loaded intel: 12 terminal locations 3166 | -9/Materials | Discovered new exit (range 16) 3292 | -9/Materials | Discovered new exit (range 8) 3525 | -9/Materials | Discovered new exit (range 6) 3639 | -9/Materials | Self-destructed Last Messages --------------- 03592_ K-01 Serf collects debris. 03597_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Traps(Locate) Found 3 traps in 1 array: 3x Shock Trap Map updated. 03606_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 03613_ Chain reaction triggered in Lgt. Ion Engine. 03613_ O-16 Technician destroyed. 03613_ Terminal disabled. 03616_ W-16 Scout destroyed. 03616_ FF-KQM(g) destroyed. 03625_ U-05 Engineer lays Concrete. 03636_ U-05 Engineer builds a Wall. 03636_ U-05 Engineer lays Concrete. 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