Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.01 @ 00:39:20 Player: PixelChip Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (149) 745 Value Destroyed (4438) 4438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 8393 Bonus ------- Follower Combat Kills 510 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 330/330 System Corruption 4% Temperature Cool (9) Movement Walking (196) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter Launcher Guidance Computer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Light Nuclear Core Medium Treads Aluminum Leg Aluminum Leg Gravmag System Cryofiber Web Experimental Cooling System High-capacity Matter Pod (200) Improved Terrain Scan Processor Particle Gun Pulse Rifle Pulse Rifle Improved EM Pulse Cannon Gauss Rifle Flak Cannon Advanced Assault Cannon Rocket Launcher Improved Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter Launcher Guidance Computer > --- WEAPON ----------- Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Medium Treads Aluminum Leg Aluminum Leg Gravmag System Cryofiber Web Experimental Cooling System High-capacity Matter Pod Improved Terrain Scan Processor Particle Gun Pulse Rifle Pulse Rifle Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Flak Cannon Advanced Assault Cannon Rocket Launcher Improved Datajack Makeshift Spear [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Signal Interpreter Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Slots Evolved 6 | . . . . 4 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . . . 2 . 1 Weapon . | . . . . . . . Parts Attached 82 | 2 12 . 3 17 14 34 Power 15 | 1 . . . 5 2 7 Engine 10 | 1 . . . 4 . 5 Core 5 | . . . . 1 2 2 Reactor . | . . . . . . . Propulsion 25 | . 2 . 2 5 4 12 Treads . | . . . . . . . Leg 23 | . 2 . 2 5 4 10 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 13 | 1 3 . . 3 2 4 Device 2 | . . . . 1 . 1 Storage 3 | 1 2 . . . . . Processor 5 | . 1 . . . 2 2 Hackware . | . . . . . . . Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 29 | . 7 . 1 4 6 11 Energy Gun 5 | . 2 . . 1 . 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon 7 | . 1 . 1 2 . 3 Launcher 8 | . 1 . . 1 2 4 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 2 | . 1 . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 46 | . 2 . 5 8 7 24 Power 8 | . . . 1 1 2 4 Propulsion 18 | . . . 2 4 3 9 Utility 6 | . . . . 1 1 4 Weapon 14 | . 2 . 2 2 1 7 Highest Loss Streak 7 | . 1 . 4 7 3 5 To Critical Strikes 1 | . . . 1 . . . Average Backups 17 | 5 9 14 18 16 19 18 Power 2 | . 1 2 3 2 3 2 Propulsion 2 | 4 2 3 4 1 . 1 Utility 3 | . 1 2 2 2 4 4 Weapon 8 | 1 3 7 8 8 10 9 Tool/Special . | . . . . . . . Unused Backups 32 | 1 6 . . 7 2 16 Power 4 | 1 2 . . . . 1 Propulsion 8 | . 4 . . . . 4 Utility 9 | . . . . 2 . 7 Weapon 10 | . . . . 5 1 4 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 94 | . 98 100 96 97 98 83 Engine 10 | . 14 14 11 14 6 8 Core 3 | . . . . 2 10 4 Leg 24 | . 27 28 27 25 26 17 Device 1 | . . . . 8 1 . Storage 10 | . 14 14 14 9 9 7 Processor 17 | . 13 14 14 9 23 24 Protection 2 | . . . . 8 1 1 Energy Gun 1 | . 7 . . 5 . . Ballistic Gun 1 | . 4 . 2 2 . . Ballistic Cannon 10 | . 11 14 13 8 8 8 Launcher 4 | . 3 14 11 . . 2 Special Melee Weapon 2 | . . . . . 6 2 Peak Build Rating 46 | 2 8 8 9 26 30 46 Average Rating 20 | 1 7 8 8 22 27 32 On Entrance 11 | . 2 8 8 9 26 25 Naked Turns . | . . . . . . . Heaviest Build 80 | 10 51 51 51 77 80 72 Greatest Support 70 | 3 20 20 20 30 33 70 Greatest Overweight (x) 21 | 3 3 2 14 6 5 21 Average Overweight (x) 1 | 1 . 2 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 Most Carried 20 | 8 15 17 20 20 20 20 Average Carried 17 | 6 9 14 18 16 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 14 17 16 20 20 19 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Matter Collected 3396 | 220 243 104 180 676 889 1084 Remotely . | . . . . . . . Salvage Created 3817 | . 589 69 130 636 1130 1263 Parts 259 | . 64 4 9 47 66 69 Haulers Intercepted 8 | . 2 . . 2 4 . Recyclers Shooed 5 | . 2 . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Combat Hostiles Destroyed 96 | . 16 2 8 18 22 30 Guns 7 | . 5 . 1 . . 1 Cannons 55 | . 11 1 1 13 10 19 AOE 34 | . . 1 6 5 12 10 Classes Destroyed 16 | . 7 . 1 4 1 3 Worker 15 | . 4 . . 4 6 1 Builder 9 | . 1 . . 2 1 5 Hauler 8 | . 2 . . 2 4 . Recycler 8 | . 1 . . . 2 5 Mechanic 1 | . . . . . 1 . Operator 2 | . . . . 1 1 . Watcher 9 | . 2 . . 3 2 2 Swarmer 20 | . 14 . 3 . . 3 Grunt 44 | . 2 2 2 12 15 11 Duelist 2 | . . . . 1 . 1 Protector 1 | . . . . . . 1 Sentry 16 | . . . . 4 8 4 Specialist 3 | . . . . . . 3 Hunter 3 | . . . . 1 . 2 Programmer 5 | . . . . . . 5 Subdweller 3 | . . . 3 . . . Best Kill Streak 10 | . 10 2 2 4 9 5 Combat Bots Only 6 | . 6 2 2 4 6 5 Max Kills in Single Turn 3 | . 1 1 2 3 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 2 1 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Hostile Shots Fired 782 | . 79 3 118 111 72 399 Missed 283 | . 28 2 46 30 14 163 Hits 499 | . 51 1 72 81 58 236 Melee 1 | . . . . . . 1 Projectile 498 | . 51 1 72 81 58 235 Critical Strikes 17 | . . . 1 5 4 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 5841 | . 344 10 539 1114 807 3027 Core 1109 | . 36 . 167 101 91 714 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1837 | . 112 3 160 448 231 883 Core Remaining (%) 61 | 100 . . 18 . 65 . Volleys Fired 388 | . 52 4 27 91 78 136 Largest 2 | . 2 2 2 2 1 2 Hottest 105 | . 80 60 60 77 60 105 Shots Fired 515 | . 93 6 35 131 78 172 Gun 128 | . 61 . 17 38 . 12 Cannon 329 | . 32 4 12 84 62 135 Launcher 58 | . . 2 6 9 16 25 Special . | . . . . . . . Kinetic 373 | . 44 4 29 118 58 120 Thermal 31 | . . . . . 4 27 Explosive 58 | . . 2 6 9 16 25 Electromagnetic 53 | . 49 . . 4 . . Robot Hit Streak 22 | . 7 4 10 22 16 19 Robot Miss Streak 5 | . 3 1 2 5 1 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 399 | . 55 4 25 107 74 134 Core Hits 246 | . 28 5 13 67 52 81 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 25 | . 3 . 1 6 8 7 Blast 24 | . 2 . 1 6 8 7 Corrupt 1 | . 1 . . . . . Melee Attacks 12 | . 1 . . . 11 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing 7 | . . . . . 7 . Sneak Attacks 5 | . 1 . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12226 | . 808 107 551 2859 3438 4463 Guns 890 | . 403 . 96 223 . 168 Cannons 6590 | . 359 48 132 1698 1582 2771 Explosions 4575 | . 46 59 323 938 1696 1513 Melee 148 | . . . . . 148 . Ramming 23 | . . . . . 12 11 Kinetic 6530 | . 406 48 228 1896 1516 2436 Thermal 1053 | . 46 . . 386 66 555 Explosive 4091 | . . 59 323 552 1696 1461 Electromagnetic 381 | . 356 . . 25 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 148 | . . . . . 148 . Highest Corruption 4 | . 1 1 1 . . 4 Average Corruption 1 | . 1 1 1 . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . 4 7 21 . . 31 Message Errors 17 | . 2 2 8 . . 5 Matter Fused 16 | . 1 1 6 . . 8 Heat Flow Errors 8 | . . 2 4 . . 2 Energy Discharges 6 | . 1 1 1 . . 3 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . 4 Data Loss (major) 6 | . . . 2 . . 4 Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 369 | . 11 . 16 128 58 156 Projectiles 187 | . 11 . 10 61 16 89 Explosions 182 | . . . 6 67 42 67 Melee . | . . . . . . . Knockbacks 46 | . 3 . 1 22 6 14 Impact . | . . . . . . . Kinetic 44 | . 3 . 1 21 6 13 Secondary 2 | . . . . 1 . 1 Self-Inflicted Damage 607 | . . . . 207 95 305 Shots 18 | . . . . 5 5 8 Rammed 1 | . . . . . . 1 Targets Rammed 4 | . . . . . 2 2 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 423 | . 207 236 183 192 313 423 Average Temperature 67 | . 48 128 77 52 80 76 Received Heat Transfer 2133 | . 63 9 213 702 477 669 Effects 3 | . . . . . . 3 Shutdowns 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1581 | . 100 . . 300 111 1070 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 93 | 100 96 100 . 100 76 99 Level 1 6 | . 3 . . . 23 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 381 | . 211 61 . 175 381 200 Initial . | . . . . . . . Average 62 | . 95 4 . 47 98 48 Influence Increases 3856 | . 525 61 185 621 960 1504 Destroy 0b10 Robot/C 2120 | . 320 40 100 360 500 800 Destroy 0b10 Robot/NC 265 | . 50 . . 60 85 70 Destroy Leader 614 | . 68 10 10 100 172 254 Allied During Kill 116 | . . . . . 59 57 Trap Triggered on 0b10 20 | . . . . . . 20 Successful Hack 29 | . 20 . . . 9 . Disable Machine 117 | . . . . 27 36 54 Destroy Structure 380 | . 7 11 . 59 99 204 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 180 | . 60 . 75 15 . 30 Influence Decreases 3689 | . 525 61 185 621 960 1337 Time Decay 3227 | . 505 61 140 541 899 1081 Lost Part 362 | . 20 . 45 80 61 156 Lost Ally 100 | . . . . . . 100 Squads Dispatched 28 | . . . . 2 4 22 Investigation 1 | . . . . . . 1 Extermination 5 | . . . . . . 5 Reinforcement 15 | . . . . 2 3 10 Assault . | . . . . . . . Garrison 7 | . . . . . 1 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . . 1 4 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Distress Signals 11 | . 2 . . 3 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 20 2 14 27 30 50 Peak Tracking Total 6 | . 6 2 6 5 6 5 Tactical Retreats 7 | . 2 . 3 1 . 1 Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Traps Triggered 7 | . 2 . 2 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts 48 | . 2 . . . 35 11 Triggered . | . . . . . . . Disarmed 8 | . 7 . . . 1 . Reprogrammed 9 | . . . . . 7 2 Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Disabled 13 | . . . . 3 4 6 Max in Single Turn 3 | . . . . 1 1 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Accessed 16 | . 5 . . 1 6 4 Terminals 11 | . 4 . . 1 5 1 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 37 | . 12 . . 2 9 14 Successful 27 | . 10 . . 1 6 10 Failed 10 | . 2 . . 1 3 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 10 . . 2 8 1 Fabricators 7 | . . . . . . 7 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 6 | . . . . . . 6 Garrison Access 1 | . . . . . 1 . Terminal Hacks 16 | . 9 . . 1 5 1 Record 2 | . 2 . . . . . Open Door 2 | . . . . . 2 . Locate Traps 6 | . 3 . . . 2 1 Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 3 | . 1 . . 1 1 . Fabricator Hacks 5 | . . . . . . 5 Load Schematic 5 | . . . . . . 5 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . . 1 1 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 1 . . . 2 . Non-combat 3 | . 1 . . . 2 . Combat . | . . . . . . . Robot Hacks Applied 3 | . 1 . . . 2 . no_distress 2 | . 1 . . . 1 . find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 7 Highest-Rated Group 173 | . . . . . 173 125 Highest-Rated Ally 29 | . . . . . 29 29 Total Orders . | . . . . . . . Ally Attacks 113 | . . . . . 18 95 Total Damage 1331 | . . . . . 185 1146 Kills 14 | . . . . . 3 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Active Infowar (turns) 5509 | . . . . 1720 370 3419 Optics 3419 | . . . . . . 3419 Terrain 2090 | . . . . 1720 370 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Turns Passed 12680 | 93 1171 806 2969 1730 2491 3420 Spaces Moved 5032 | 60 652 306 1112 579 1088 1235 Core 72 | 60 4 . 2 . . 6 Treads . | . . . . . . . Legs 4845 | . 648 306 1110 579 1088 1114 Wheels . | . . . . . . . Hover 115 | . . . . . . 115 Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 260 190 190 125 Average Speed 224 | 137 151 260 261 248 201 232 Slowest Speed 1100 | 200 260 260 750 540 470 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 5 90 63 63 44 86 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 496 | . 6 16 35 61 124 254 Melee 1 | . . . . . 1 . Projectile 44 | . . . . 8 14 22 AOE 451 | . 6 16 35 53 109 232 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Total 5932 | 73 750 312 1145 751 1296 1605 Wait 216 | . . . . 27 42 147 Move 5026 | 59 651 305 1111 578 1087 1235 Hop . | . . . . . . . Pick Up 102 | 11 22 3 3 27 11 25 Fast Attach 8 | . 1 . . . 2 5 Attach 52 | 2 6 . 4 14 5 21 Detach . | . . . . . . . Swap 30 | . 5 . . 4 9 12 Drop 41 | 1 10 . . 10 9 11 Fire 388 | . 52 4 27 91 78 136 Melee 12 | . 1 . . . 11 . Ram 1 | . . . . . . 1 Kick 3 | . . . . . 2 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap 48 | . 2 . . . 35 11 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 6) 594 | -10/Materials | Derelicts attacked the area 625 | -10/Materials | Discovered new exit (range 7) 957 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Identified exit to Materials 1232 | -10/Materials | Discovered new exit (range 6) 1242 | -10/Materials | Identified exit to Mines 1265 | -10/Materials | Entered Mines 1429 | -10/Mines | Discovered new exit (range 4) 1861 | -10/Mines | Learned Materials garrison access intel 2069 | -10/Mines | Identified exit to Subcaves 2071 | -10/Mines | Entered Subcaves 2309 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2313 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2639 | -10/Subcaves | Discovered new exit (range 10) 2653 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2655 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2663 | -10/Subcaves | Identified exit to Materials 3735 | -10/Subcaves | Discovered exit to Materials (range 9) 4304 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4518 | -10/Subcaves | Core integrity fell below 50% 4546 | -10/Subcaves | Lost 4 parts (2n2w) 4639 | -10/Subcaves | Core integrity fell below 20% 5040 | -10/Subcaves | Entered Materials 5040 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5041 | -8/Materials | Loaded intel: 1 garrison access location 5350 | -8/Materials | Build established: Scavenger-Mutant 5604 | -8/Materials | Lost 7 parts (1p3n1u2w) 5846 | -8/Materials | Discovered new exit (range 4) 6257 | -8/Materials | Discovered new exit (range 10) 6710 | -8/Materials | Identified exit to Storage 6770 | -8/Materials | Entered Storage 7161 | -8/Storage | Build established: Mutant 7277 | -8/Storage | Garrison activated, responded to threat 7798 | -8/Storage | Discovered new exit (range 6) 7821 | -8/Storage | Lost 3 parts (1p2n) 7842 | -8/Storage | Identified exit to Factory 8036 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8336 | -8/Storage | Build established: Commander-Mutant 8708 | -8/Storage | Allied Derelicts emerged from ambush trap array 9261 | -8/Storage | Entered Factory 9261 | -7/Factory | Accompanied by 7 allies 9261 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9888 | -7/Factory | Garrison activated, responded to threat 9920 | -7/Factory | Lost 3 allies 10034 | -7/Factory | Lost 3 allies 10101 | -7/Factory | Build established: Scavenger-Mutant 10208 | -7/Factory | Lost 4 parts (1p1n1u1w) 10551 | -7/Factory | Cargo convoy interrupted 11091 | -7/Factory | Lost 5 parts (2n1u2w) 11109 | -7/Factory | Core integrity fell below 50% 11331 | -7/Factory | Build established: Mutant 11885 | -7/Factory | Build established: Scavenger-Mutant 12157 | -7/Factory | Lost 3 parts (1p2n) 12401 | -7/Factory | Garrison activated, responded to threat 12406 | -7/Factory | Core integrity fell below 20% 12681 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- P-60 Hacker destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. The unstable cave ceiling collapses. Acquired 6 matter. U-05 Engineer builds a Wall. K-01 Serf destroyed. Imp. Heat Sink destroyed. Destroyed Imp. Heat Sink. U-05 Engineer builds a Wall. X-67 Chaingunner destroyed. The unstable cave ceiling collapses. Gauss Cannon destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Carbon-fiber Leg destroyed. Hvy. Missile Launcher destroyed. Acquired 39 matter. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????# "" F " ??????????? | | ???## "" " " ???????????? | | ???# "#??####+####?? | | ???# ! =% "#??# ### | | ???# ! * [ "#### | | ??## ! *[ "" | | ??# [ T | | ??# | | ???# # | | ????# """ # ### | | ????# " " #### ####? | | ????# # " #??# #???? | | ????# #?######### #??# #??? | | ????# #?????????# #??# #??? | | ????# #?????????# #??# #??# | | ##### # ######????#+#??#+#??# | | # #??????????????# | | # g #??????????????# | | # #??????????????# | | # ^ | ! #??????????????# | | # ^ ! #??????????????# | | # % #??????????????# | | # x #??????????????# ? | | # #??????????????# ? | | # ] #???????????????#? | | # @ #????????????????? | | # #????????????????? | | ###### ## ###????????????????? | | ?????# #####???????????????? | | ????# u## #???????????????? | | ????## # ![=#???????????????? | | ????## # ![ #????H??????????? | | ????# + ! #???????????????? | | ????# ## # #???????????????? | | ????# ## # #???????????????? | | ????# ##;##### #???????????????? | | ????# ####???# #???????????????? | | ????# #??????# #???????????????? | | ????# #??????# #???????????????? | | ????# #??????# =#???????????????? | | ????# #??????# #???????????????? | | ????# #??????#######???????????????? | | ????# #????????????????????????????? | | ????# #?########???????????????????? | | ??### ### #???????????????????? | | ??# # !!* #???????????????????? | | ??# # !!* #???????????????????? | | ??# + !*] #???????????????????? | | ??# # #???????????????????? | | ??# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed SiegeDefenseGun Manual? 0 Play Time 01:37:22 Cumulative 26.6 hours Start 2025.08.31 @ 17:19:57 End 2025.09.01 @ 00:39:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b2f9c06-2410-4460-96d5-a149e7dba2af