Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 22:05:32 Player: Epsilon 11 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (5279) 5279 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2524) 2524 TOTAL SCORE: 12558 Bonus ------- High Alert Combat Kills 1485 Follower Combat Kills 239 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 119/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Armor Integrity Analyzer High-powered Tractor Beam Drone Bay (2/2) Large Botcube Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Phase Shifter Improved Medium Armor Plating Improved Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Matter Compressor Improved Armor Integrity Analyzer Improved Phase Shifter Improved Medium Armor Plating Graphene Brace High-powered Tractor Beam Drone Bay Coil Gun Hardcell Cannon Subdweller Shrapnel Launcher Improved Datajack CPS Tube Large Botcube [Rating: 120] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 8 | . . . . 8 . Weapon 1 | . . . . 1 . Parts Attached 103 | 4 8 5 7 43 36 Power 9 | . 2 1 . 4 2 Engine 3 | . 2 1 . . . Core 3 | . . . . 3 . Reactor 3 | . . . . 1 2 Propulsion 21 | 2 2 . 1 6 10 Treads 2 | . . . . 2 . Leg 11 | . 2 . . . 9 Wheel 8 | 2 . . 1 4 1 Hover . | . . . . . . Flight . | . . . . . . Utility 47 | 1 2 1 3 25 15 Device 24 | . 1 . . 14 9 Storage 4 | 1 1 . 2 . . Processor 7 | . . . . 5 2 Hackware . | . . . . . . Protection 12 | . . 1 1 6 4 Artifact . | . . . . . . Weapon 26 | 1 2 3 3 8 9 Energy Gun 2 | . 1 1 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 16 | 1 1 . 2 7 5 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 45 | . 2 . . 14 29 Power 5 | . 1 . . 1 3 Propulsion 8 | . 1 . . . 7 Utility 25 | . . . . 13 12 Weapon 7 | . . . . . 7 Highest Loss Streak 24 | . 2 . . 3 24 To Critical Strikes . | . . . . . . Average Backups 11 | 2 6 9 11 13 12 Power . | . . . . 1 1 Propulsion 1 | 1 1 1 1 1 . Utility 3 | . 1 1 4 4 5 Weapon 4 | . 2 5 3 3 2 Tool/Special . | . . . . . . Unused Backups 65 | . 1 3 41 16 4 Power 7 | . 1 . 3 2 1 Propulsion 14 | . . . 11 3 . Utility 26 | . . 1 15 7 3 Weapon 18 | . . 2 12 4 . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 87 99 81 89 96 Engine 10 | . 13 14 14 . . Reactor 1 | . . . . . 9 Leg 13 | . 10 27 9 . 14 Wheel 6 | . 16 . 9 8 5 Device 11 | . 5 13 . 28 26 Storage 11 | . 14 14 13 5 4 Processor 2 | . . . . 6 11 Protection 5 | . . . 5 10 6 Energy Gun 9 | . 5 15 13 . . Energy Cannon 8 | . . 9 13 . . Ballistic Gun 6 | . 21 2 1 16 13 Peak Build Rating 120 | 4 10 16 31 89 120 Average Rating 37 | 3 7 13 20 76 104 On Entrance 22 | . 4 10 16 29 76 Naked Turns 9 | . . . . . 9 Heaviest Build 216 | 6 21 30 216 95 103 Greatest Support 100 | 20 20 20 28 93 100 Greatest Overweight (x) 7 | . 1 1 7 7 2 Average Overweight (x) 2 | . . 1 3 1 . Largest Inventory Capacity 35 | 8 10 10 35 15 15 Average Capacity 16 | 7 9 10 22 15 14 Most Carried 27 | 6 10 10 27 15 15 Average Carried 11 | 2 6 9 12 13 14 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 6 7 10 15 15 5 Class Distribution -------------------- 36% | Mutant 21% | Hauler-Mutant 15% | Scavenger-Mutant 14% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 4738 | 240 146 122 57 2452 1721 Remotely 533 | . . . . 202 331 Salvage Created 6663 | . 341 361 . 3239 2722 Parts 351 | . 30 19 . 156 146 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 5 | . . . . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 91 | . 9 9 . 41 32 Guns 80 | . 9 3 . 41 27 Cannons 10 | . . 5 . . 5 Classes Destroyed 16 | . 4 1 . 10 1 Worker 13 | . 1 . . 8 4 Builder 8 | . . . . 7 1 Tunneler 2 | . . . . 1 1 Hauler 2 | . 2 . . . . Recycler 5 | . . . . 1 4 Mechanic 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 14 | . 6 . . 4 4 Grunt 32 | . 3 . . 17 12 Brawler 2 | . . . . 2 . Duelist 3 | . . . . 2 1 Protector 1 | . . . . 1 . Sentry 14 | . . . . 7 7 Hunter 8 | . . . . 4 4 Programmer 8 | . . . . 4 4 Subdweller 9 | . . 9 . . . Best Kill Streak 16 | . 5 3 . 16 6 Combat Bots Only 7 | . 3 3 . 7 5 Max Kills in Single Turn 3 | . 1 1 . 3 2 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 742 | . 39 26 . 228 449 Missed 242 | . 11 9 . 48 174 Hits 500 | . 28 17 . 180 275 Melee 6 | . . . . 1 5 Projectile 494 | . 28 17 . 179 270 AOE 5 | . . 1 . 3 1 Critical Strikes 30 | . . 1 . 7 22 Actively Blocked 11 | . . . . . 11 Part Disruptions 2 | . . . . 2 . Damage Taken 9642 | . 269 440 . 3863 5070 Core 1513 | . 58 177 . 116 1162 Absorbed by Shields 589 | . . . . 90 499 Regen/Repaired (Parts) 337 | . . . . 113 224 Core Remaining (%) 64 | 100 . . 6 88 . Volleys Fired 333 | . 30 61 . 135 107 Largest 3 | . 2 2 . 3 3 Hottest 140 | . 85 140 . 99 121 Shots Fired 848 | . 60 88 . 395 305 Gun 764 | . 60 42 . 391 271 Cannon 80 | . . 46 . 4 30 Launcher 3 | . . . . . 3 Special 1 | . . . . . 1 Kinetic 764 | . 57 8 . 395 304 Thermal 83 | . 3 80 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 10 10 . 17 12 Robot Miss Streak 5 | . 3 2 . 5 5 Penetration Max 2 | . . . . 2 1 Secondary Targets 17 | . 2 1 . 9 5 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 506 | . 35 38 1 239 193 Core Hits 279 | . 17 11 . 133 118 Critical Kills 34 | . . 1 . 23 10 Critical Parts Destroyed 37 | . . . . 25 12 Critical Strikes 80 | . . 1 . 53 26 Meltdown 1 | . . 1 . . . Destroy 76 | . . . . 53 23 Blast 3 | . . . . . 3 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12728 | . 378 795 . 5529 6026 Guns 10599 | . 378 430 . 5267 4524 Cannons 903 | . . 365 . . 538 Explosions 1176 | . . . . 214 962 Melee . | . . . . . . Ramming 50 | . . . . 48 2 Kinetic 11519 | . 363 65 . 5267 5824 Thermal 853 | . 15 730 . 108 . Explosive 306 | . . . . 106 200 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 1 1 . . 17 Average Corruption 1 | . 1 1 . . 5 Corruption Purged . | . . . . . . Corruption Blocked 9 | . . . . 9 . Effects 48 | . . 21 . . 27 Message Errors 10 | . . 1 . . 9 Matter Fused 9 | . . 2 . . 7 Heat Flow Errors 6 | . . 5 . . 1 Energy Discharges 7 | . . 4 . . 3 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 9 | . . 6 . . 3 Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 37 | . . . . 17 20 Projectiles . | . . . . . . Explosions 35 | . . . . 15 20 Melee 2 | . . . . 2 . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 267 | . . . . 153 114 Shots 4 | . . . . 2 2 Rammed 2 | . . . . 2 . Targets Rammed 5 | . . . . 3 2 Kicked 2 | . . . . . 2 Crushed 1 | . . . . 1 . Highest Temperature 469 | . 9 242 . 469 222 Average Temperature 97 | . 5 77 . 126 52 Received Heat Transfer 2070 | . 75 48 . 879 1068 Effects 10 | . . . . 7 3 Energy Bleed 1 | . . . . 1 . Interference 8 | . . . . 5 3 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 8 | . . 4 . 4 . Heat Transferred 1153 | . 37 1016 . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 4 | . . . . 4 3 Low Security (%) 26 | 100 100 . . 31 . Level 1 4 | . . . . 8 . Level 2 38 | . . . . 28 62 Level 3 22 | . . . . 16 37 Level 4 8 | . . . . 16 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1257 | . 142 . . 1257 1051 Initial 604 | . . . . . 604 Average 509 | . 73 . . 512 633 Influence Increases 3372 | . 272 . . 1882 1218 Destroy 0b10 Robot/C 1720 | . 180 . . 900 640 Destroy 0b10 Robot/NC 175 | . 15 . . 105 55 Destroy Leader 390 | . 34 . . 206 150 Allied During Kill 80 | . . . . 80 . Successful Hack 72 | . 28 . . 44 . Disable Machine 420 | . 15 . . 225 180 Destroy Structure 320 | . . . . 172 148 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 180 | . . . . 135 45 Influence Decreases 2362 | . 180 92 . 649 1441 Entered New Map 674 | . . 45 . . 629 Time Decay 1232 | . 160 47 . 503 522 Lost Part 436 | . 20 . . 126 290 Lost Ally 20 | . . . . 20 . Squads Dispatched 26 | . . . . 16 10 Investigation 9 | . . . . 5 4 Extermination 4 | . . . . 2 2 Reinforcement 2 | . . . . 1 1 Assault 6 | . . . . 5 1 Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 6 | . 1 . . 3 2 Communications Jammed 23 | . . . . 23 . Distress Signals 22 | . . . . 22 . Times Spotted 154 | . 12 9 . 69 64 Peak Tracking Total 20 | . 4 2 . 9 20 Tactical Retreats 8 | . . . . 5 3 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 12 | . 1 1 . 8 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 28 | . 1 . . 15 12 Max in Single Turn 5 | . 1 . . 5 2 Garrison Access 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 27 | . 4 . 1 13 9 Terminals 11 | . 4 . . 5 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units 9 | . . . . 5 4 Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 60 | . 12 . 1 33 14 Successful 34 | . 5 . 1 22 6 Failed 26 | . 7 . . 11 8 Catastrophic 5 | . . . . 3 2 Database Lockouts . | . . . . . . Manual 43 | . 12 . . 22 9 Terminals 30 | . 12 . . 15 3 Fabricators 1 | . . . . . 1 Repair Stations 6 | . . . . 2 4 Recycling Units 14 | . . . . 9 5 Scanalyzers 6 | . . . . 6 . Garrison Access 2 | . . . . 1 1 Terminal Hacks 2 | . . . 1 1 . Record 1 | . . . 1 . . Terminal Index 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 2 2 Scan Component 2 | . . . . 1 1 Repair 2 | . . . . 1 1 Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 3 | . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 20 | . 5 . . 11 4 Terminals 11 | . 5 . . 6 . Botnet 3 | . 1 . . 2 . Operators 1 | . . . . 1 . Skim 7 | . 4 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . . . 5 4 Fedlink 9 | . . . . 5 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . . 7 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 94 | . . . . 50 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released 6 | . . . . 6 . Machine Destruction 2 | . . . . 2 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 98 | . . . 98 98 . Highest-Rated Ally 98 | . . . 98 98 . Total Orders 15 | . . . 3 4 8 STAY 2 | . . . 2 . . ROAM 1 | . . . . . 1 FOLLOW 1 | . . . 1 . . EXPLORE 5 | . . . . 2 3 RETURN 6 | . . . . 2 4 Ally Attacks 35 | . . . . 35 . Total Damage 1628 | . . . . 1628 . Kills 7 | . . . . 7 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 2651 | . . . . 1841 810 Optics 417 | . . . . . 417 Structural 406 | . . . . 406 . Jamming 2234 | . . . . 1841 393 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches 6 | . . . . 2 4 Drone Recoveries 6 | . . . . 2 4 Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 11779 | 40 373 3035 5030 1855 1446 Spaces Moved 6126 | 36 212 1498 2700 949 731 Core 20 | 1 . . . . 19 Treads 166 | . . . . 166 . Legs 2978 | . 54 1498 889 . 537 Wheels 2962 | 35 158 . 1811 783 175 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 190 100 98 50 Average Speed 164 | 79 107 190 176 133 124 Slowest Speed 240 | 80 190 190 205 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 51 66 83 30 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 16 | . . 5 11 . . Spaces Dug 12 | . . 5 . 2 5 Terrain Destroyed 164 | . . 5 . 73 86 Melee . | . . . . . . Projectile 58 | . . 5 . 21 32 AOE 101 | . . . . 48 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 7343 | 45 304 1600 2976 1315 1103 Wait 493 | . 44 21 136 134 158 Move 6121 | 35 211 1497 2699 948 731 Hop . | . . . . . . Pick Up 120 | 6 7 7 75 11 14 Fast Attach 54 | 4 2 3 8 19 18 Attach 36 | . 5 . . 17 14 Detach 8 | . 1 . 2 2 3 Swap 50 | . 1 4 1 18 26 Drop 107 | . 3 7 54 13 30 Fire 333 | . 30 61 . 135 107 Melee 1 | . . . 1 . . Ram 1 | . . . . 1 . Kick 2 | . . . . . 2 Crush 2 | . . . . 2 . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Discovered new exit (range 15) 398 | -10/Materials | Discovered new exit (range 4) 414 | -10/Materials | Entered Subcaves 415 | -10/Subcaves | Approached by a straggling Scientist 566 | -10/Subcaves | Build established: Scavenger-Mutant 770 | -10/Subcaves | Discovered new exit (range 11) 802 | -10/Subcaves | Core integrity fell below 50% 869 | -10/Subcaves | Discovered new exit (range 8) 993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1266 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1409 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1589 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1727 | -10/Subcaves | Learned location of Zion (-6) 1727 | -10/Subcaves | Met a Zionite searching for "candidates" 1910 | -10/Subcaves | Disturbed a concealed Subdweller 2290 | -10/Subcaves | Build established: Mutant 2777 | -10/Subcaves | Core integrity fell below 20% 3449 | -10/Subcaves | Entered Scraptown 3449 | -7/Scraptown | System corruption cleaned by C-Scrubber 3603 | -7/Scraptown | Received an X-ray algorithm 3852 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3856 | -7/Scraptown | Learned Factory stockpile data 3858 | -7/Scraptown | Learned Research stockpile data 3860 | -7/Scraptown | Learned location of 1 exit from Upper Caves 3881 | -7/Scraptown | Discovered new exit (range 11) 3928 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3997 | -7/Scraptown | Visited Supply Room 4008 | -7/Scraptown | Visited Comm Corps 4023 | -7/Scraptown | Visited Red Mages 4094 | -7/Scraptown | Visited Bundlers 4177 | -7/Scraptown | Visited Assassins FH 4249 | -7/Scraptown | Visited TADAMA 4272 | -7/Scraptown | Visited Fellowship of the Rings 4481 | -7/Scraptown | Visited UFD Registry 4481 | -7/Scraptown | Registered with UFD as "Alphaflow" 4523 | -7/Scraptown | Visited Junk Repository 4576 | -7/Scraptown | Visited Observation Area 4603 | -7/Scraptown | Visited LU-1G1's Boring Crew 4816 | -7/Scraptown | Visited Botcube Research 4850 | -7/Scraptown | Visited Derelict Rescue Squad 4893 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4901 | -7/Scraptown | Found DCF Scrap (30 items) 4966 | -7/Scraptown | Visited Junk Repository 5019 | -7/Scraptown | Visited Supply Room 5049 | -7/Scraptown | Visited Scrap Suit Storage 5327 | -7/Scraptown | Found Scrap Suit 5445 | -7/Scraptown | Build established: Hauler-Mutant 5509 | -7/Scraptown | Found Lrg. Botcube 6362 | -7/Scraptown | Lrg. Botcube activated 6398 | -7/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 melee weapons. 7940 | -7/Scraptown | Build established: Mutant 7970 | -7/Scraptown | Discovered new exit (range 3) 8412 | -7/Scraptown | Met Optimus 8412 | -7/Scraptown | Accepted into 0bPrime 8479 | -7/Scraptown | Entered Factory 8479 | -5/Factory | Accompanied by 1 ally 8479 | -5/Factory | Evolved 10 slots: Propulsion x1, Utility x8, Weapon x1 8667 | -5/Factory | Discovered new exit (range 4) 8866 | -5/Factory | Loaded intel: 8 recycling unit locations 8946 | -5/Factory | Garrison activated, responded to threat 9225 | -5/Factory | Learned location of Protoforge (-3) 9270 | -5/Factory | Build established: Scavenger-Tank 9566 | -5/Factory | Repaired Hyp. Gauss Rifle 9679 | -5/Factory | First assault squad dispatched 10047 | -5/Factory | Destroyed 7 combat bots 10061 | -5/Factory | Lost 3 parts (3u) 10228 | -5/Factory | Found Lrg. Botcube 10296 | -5/Factory | Discovered new exit (range 16) 10334 | -5/Factory | Entered another Factory area 10334 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10356 | -4/Factory | Build established: Scavenger-Gunner 10566 | -4/Factory | Repaired Imp. Medium Armor Plating 10651 | -4/Factory | Loaded intel: 8 recycling unit locations 10698 | -4/Factory | Lost 3 parts (1n1u1w) 10874 | -4/Factory | Discovered new exit (range 7) 10972 | -4/Factory | Discovered new exit (range 8) 11381 | -4/Factory | Build established: Scavenger-Tank 11584 | -4/Factory | First assault squad dispatched 11666 | -4/Factory | Garrison activated, responded to threat 11747 | -4/Factory | System corruption reached 10% 11766 | -4/Factory | Spotted Striker 11767 | -4/Factory | Cargo convoy interrupted 11771 | -4/Factory | Released all parts (4) 11773 | -4/Factory | Core integrity fell below 50% 11776 | -4/Factory | Core integrity fell below 20% 11780 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11774_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 11774_ U-05 Engineer destroyed. 11775_ K-01 Serf collects debris. 11775_ P-70 Sage knocked back. 11775_ I-47 Archangel knocked back. 11775_ Knocked back. 11775_ K-01 Serf collects debris. 11775_ Chain reaction triggered in Antimatter Reactor. 11775_ I-47 Archangel destroyed. 11775_ E-15 Imp destroyed. 11775_ G-73 Enforcer destroyed. 11775_ Penetrated by Slug. 11775_ Slug penetrates Subcomponent Replicator. 11777_ Slug penetrates Wall. 11777_ Penetrated by Slug. 11777_ Slug penetrates Wall. 11778_ Slug penetrates H-77 Assassin. 11778_ K-01 Serf collects debris. 11779_ Penetrated by Slug. 11780_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????# """ + %= " #??????????? | | ??????????#! """ # !######## #??????????? | | ??????????# """ ##+#######??????????????????????? | | ??????????##+##### #??????????????????????? | | ???????????? ????# """#??????????????????????? | | ???????????? ????# ] Y"#??????????????????????? | | ???????????# ????# """#??????????????????????? | | ???????????# ????# #??????????????????????? | | ???????????# ????# """ #??????????????????????? | | ???????????# ????# """ #?? ???????????????????? | | ???????????# ????# """ ! #?? ???????????????????? | | ???????????# ????# #?? ???????????????????? | | ???????????# #???###+######?# ???????????????????? | | ???????????# #?????# #?#???## ???????????????????? | | ???????????# ####### #? """ # ???????????????????? | | ???????????+ #? """ # #??????????????????? | | ???????????# #? """?# #??????????? "?????? | | ???????????# #? # #????????? " "???? | | ???????????# #? | # #????????? 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[ % != ""# ?? | | # """ """ ###??? # # " % /=% = " #?? ##??? | | # #????? ## " [=%=[ " #???? ????? | | # #????# ?# " %[ %! ###?????????? | | ###########????#### " |! *=!| ! #???????????? | | ???????????????#"% %" =!==!%!# ! #???????????? | | ????????????????# ##"""""""!##########???????????? | | ???????????????????## " ?????????????????????? | | ????????????????????### ?????????????????????? | | ??????????????????????# "?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 12 Corruption Block 15 Armor Coverage 1050 Resistance: EM 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 9 Kinecelleration 40 Item Schematics ----------------- Microactuators | -5/Factory | Scanalyzed CPS Tube | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hyp. Gauss Rifle | 19% | -5/Factory Imp. Medium Armor Plating | 6% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedIntegrityBattery Manual? 0 Play Time 02:04:01 Cumulative 329.9 hours Start 2025.05.28 @ 19:46:14 End 2025.05.28 @ 22:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 115 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 84 Gallery% 72 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b064769b-ba2f-4fd4-b884-bc4aad94e102