Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.16 @ 15:49:58 Player: btmk16 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2700) 2700 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-158) -158 TOTAL SCORE: 7567 Bonus ------- Met Data Miner 300 Friendly Fire -458 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 599/600 System Corruption 5% Temperature Cool (0) Movement Walking (113) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- FC-Armored Exoskeleton > --- UTILITY (6) ------ Scrap Engine Advanced Energy Well > --- WEAPON (3) ------- Axe Chainsword > --- INVENTORY (5) ---- Advanced Targeting Computer Core Analyzer Authchip [Armor] Peak State ------------ > --- POWER ------------ Neutrino-Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg FC-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Energy Well Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Flak Kinetic Construct/C Kinetic Construct/C Chainsword > --- INVENTORY -------- Advanced Targeting Computer Core Analyzer Authchip [Armor] Coil Gun Chainsword [Rating: 75] Favorites ----------- Power Neutrino-Nuclear Core Engine Light Ion Engine Power Core Neutrino-Nuclear Core Propulsion Light Treads Treads Light Treads Leg FC-Armored Exoskeleton Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Protection Light Armor Plating Weapon Kinetic Construct/C Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Kinetic Construct/C Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . 1 1 . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 76 | 7 3 5 20 12 6 2 . 5 9 4 3 Power 10 | 1 . 1 3 3 1 . . . . 1 . Engine 7 | 1 . 1 2 2 1 . . . . . . Core 3 | . . . 1 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 3 7 6 5 . . 2 3 . 2 Treads 9 | 2 . 3 4 . . . . . . . . Leg 13 | . . . 2 3 5 . . . 1 . 2 Wheel 9 | . 2 . 1 3 . . . 1 2 . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . Utility 16 | 2 1 1 4 1 . 1 . 1 4 1 . Device 8 | . . 1 2 1 . 1 . . 3 . . Storage 5 | 2 1 . . . . . . 1 . 1 . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 2 . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 . . 6 2 . 1 . 2 2 2 1 Energy Gun 3 | 1 . . 2 . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . 2 1 1 Piercing Weapon 2 | . . . . 1 . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . Parts Lost 47 | . . 1 14 6 5 1 . . 6 5 9 Power 10 | . . . 4 1 1 . . . 2 . 2 Propulsion 23 | . . 1 6 4 4 1 . . 3 . 4 Utility 8 | . . . 2 1 . . . . 1 3 1 Weapon 6 | . . . 2 . . . . . . 2 2 Highest Loss Streak 5 | . . 1 4 5 3 1 . . 3 5 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 99 91 75 76 70 69 68 72 60 38 Engine 5 | . 14 11 6 3 6 7 7 7 3 . . Core 4 | . . . . 6 5 7 7 7 5 3 4 Treads 6 | . 20 19 24 . . . . . . . . Leg 10 | . . . 2 11 24 15 15 12 6 13 11 Wheel 3 | . 7 13 . 8 . . . 2 9 . . Device 11 | . . 10 14 12 7 8 7 7 23 20 6 Storage 8 | . 28 22 11 7 7 7 7 7 . 3 6 Protection 1 | . . . 5 . . . . . 1 . . Energy Gun 3 | . 14 11 9 2 . . . . 1 . . Energy Cannon 2 | . . . 6 . 2 . . 1 3 . . Ballistic Gun 4 | . 14 11 6 . 4 7 7 5 . . . Launcher 1 | . . . . . . 7 7 5 . . . Impact Weapon 1 | . . . 1 5 7 . . . . . . Slashing Weapon 2 | . . . 1 4 . . . . 9 5 7 Piercing Weapon 3 | . . . . 4 7 7 7 7 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 15 90 93 110 104 106 111 108 108 104 37 19 Greatest Support 77 | 40 40 60 60 20 45 32 22 22 46 77 72 Greatest Overweight (x) 10 | . 4 4 10 9 8 5 4 10 10 . . Average Overweight (x) 2 | . 1 3 1 5 2 4 4 6 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 20 | 7 12 25 25 25 25 25 25 25 7 5 5 Most Carried 25 | 7 8 9 25 24 21 15 15 18 20 5 3 Average Carried 12 | 5 7 8 14 16 14 14 15 15 6 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 Final Carried 22 | 7 8 9 22 21 14 15 15 17 5 3 3 Class Distribution -------------------- 73% | Mutant 10% | Scavenger-Mutant 5% | Tank 3% | Skirmisher 3% | Construct 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 1478 | 266 143 78 164 140 153 47 . 100 119 80 188 Remotely . | . . . . . . . . . . . . Salvage Created 3699 | 56 180 234 661 523 432 168 . 217 509 231 488 Parts 180 | 7 12 12 29 38 12 8 . 14 26 9 13 Haulers Intercepted 3 | . . . 2 . . . . . 1 . . Recyclers Shooed 6 | 1 1 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 12 2 . 7 . 20 8 Prevented 6 | . . . . . . 3 . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 60 | . 4 5 12 7 10 4 . 5 4 4 5 Melee 23 | . . . 2 6 5 1 . . 4 1 4 Guns 16 | . 4 5 3 . . . . 1 . 2 1 Cannons 9 | . . . 6 . 2 . . . . 1 . AOE 8 | . . . . 1 . 3 . 4 . . . Classes Destroyed 16 | 2 2 1 3 3 1 . . 2 . 2 . Worker 5 | 2 . . 1 . . . . . 2 . . Builder 3 | . . . . 3 . . . . . . . Tunneler 3 | 1 . . 1 1 . . . . . . . Hauler 3 | . . . 2 . . . . . 1 . . Recycler 2 | . . . . 1 . . . . 1 . . Minesweeper 1 | . . . . . . . . 1 . . . Watcher 3 | . 1 1 . 1 . . . . . . . Swarmer 15 | . . . 2 . 2 4 . 4 . 3 . Grunt 28 | . 4 4 5 3 7 . . . 1 . 4 Duelist 4 | . . . 2 . . . . . . 1 1 Sentry 6 | . . 1 3 1 . . . . 1 . . Hunter 3 | . . . . . 1 . . . 2 . . Programmer 3 | . . . . 3 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 4 | 2 2 4 2 2 4 3 . 4 2 3 3 Combat Bots Only 4 | . 1 4 2 2 4 3 . 4 1 3 3 Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . 2 . . . Melee 1 | . . . 1 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Damage Taken 8303 | . 176 226 1539 1172 1001 170 . 185 1107 610 2117 Core 1508 | . 33 20 83 302 171 26 . 18 321 85 449 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 86 95 84 . . . . 26 . . . Volleys Fired 168 | 6 19 34 51 5 14 1 . 12 10 5 11 Largest 3 | 2 2 2 3 1 1 1 . 2 2 2 2 Hottest 161 | 70 70 70 161 61 80 39 . 109 115 101 101 Shots Fired 327 | 12 38 67 135 5 14 1 . 13 11 9 22 Gun 230 | 12 38 67 88 5 . . . 4 . 5 11 Cannon 88 | . . . 47 . 14 . . 1 11 4 11 Launcher 9 | . . . . . . 1 . 8 . . . Special . | . . . . . . . . . . . . Kinetic 131 | 6 19 34 35 . . . . 4 2 9 22 Thermal 184 | 6 19 33 97 5 14 . . 1 9 . . Explosive . | . . . . . . . . . . . . Electromagnetic 12 | . . . 3 . . 1 . 8 . . . Robot Hit Streak 21 | 3 21 15 15 4 5 2 . 4 5 3 5 Robot Miss Streak 5 | 2 3 5 5 1 1 . . 2 1 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 334 | 6 26 51 97 38 20 8 . 5 33 20 30 Core Hits 127 | 3 11 14 29 15 9 5 . 11 12 6 12 Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . Critical Strikes 23 | . 3 3 6 6 4 . . . 1 . . Burn 11 | . 3 3 5 . . . . . . . . Smash 5 | . . . . 1 4 . . . . . . Sever 2 | . . . 1 . . . . . 1 . . Impale 5 | . . . . 5 . . . . . . . Melee Attacks 183 | . . . 22 58 15 9 . 3 34 17 25 Impact 13 | . . . 2 3 8 . . . . . . Slashing 99 | . . . 20 6 . . . . 31 17 25 Piercing 71 | . . . . 49 7 9 . 3 3 . . Sneak Attacks 20 | . . . . 4 . . . 3 5 8 . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 13 | . . . 1 6 3 . . . 2 . 1 Damage Inflicted 8376 | 67 266 532 1782 1169 645 334 . 539 1186 863 993 Guns 2080 | 67 266 532 818 80 . . . 60 . 85 172 Cannons 1290 | . . . 755 . 244 . . . 123 18 150 Explosions 445 | . . . . . . 121 . 324 . . . Melee 4556 | . . . 204 1089 401 213 . 155 1063 760 671 Ramming 5 | . . . 5 . . . . . . . . Kinetic 1015 | 18 82 182 233 . . . . 60 15 103 322 Thermal 2409 | 49 184 350 1316 80 244 33 . 45 108 . . Explosive . | . . . . . . . . . . . . Electromagnetic 391 | . . . 24 . . 88 . 279 . . . Impact 341 | . . . . 100 241 . . . . . . Slashing 2674 | . . . 204 171 . . . . 868 760 671 Piercing 1541 | . . . . 818 160 213 . 155 195 . . Highest Corruption 5 | . . . 1 4 4 4 . . . 5 5 Average Corruption 3 | . . . 1 2 4 3 . . . 5 5 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . 4 8 23 6 . . . 4 13 Message Errors 11 | . . . 1 4 3 2 . . . . 1 Matter Fused 17 | . . . 1 2 9 2 . . . . 3 Heat Flow Errors 11 | . . . . . 4 1 . . . . 6 Energy Discharges 5 | . . . . . 2 . . . . 1 2 Data Loss (minor) 8 | . . . . 2 3 1 . . . 2 . Data Loss (major) 3 | . . . . . 2 . . . . . 1 Misfires 2 | . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 527 | . . . 44 78 130 5 . 49 37 113 71 Projectiles 31 | . . . 31 . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 496 | . . . 13 78 130 5 . 49 37 113 71 Knockbacks 5 | . . . . 1 1 . . . 1 . 2 Impact 2 | . . . . 1 1 . . . . . . Kinetic 3 | . . . . . . . . . 1 . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . 9 . 9 . . . Shots 2 | . . . . . . 1 . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 491 | 40 146 174 411 34 285 246 . 64 . 84 491 Average Temperature 90 | 19 55 51 82 15 119 129 . 31 . 36 174 Received Heat Transfer 2651 | . 96 126 513 507 423 . . . 84 189 713 Effects 4 | . . . 1 . . 2 . . . . 1 Interference 2 | . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . 2 . . . Impact Corruptions 4 | . . . . . 4 . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . Parts Melted 9 | . 3 1 5 . . . . . . . . Heat Transferred 5628 | 148 777 1258 2812 148 435 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 203 | 15 111 179 203 119 . . . . 100 . . Initial 75 | . 9 32 75 . . . . . 65 . . Average 60 | 3 65 109 71 41 . . . . 54 . . Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 96 100 . . . . 100 . . Level 1 1 | . . . 3 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 2 4 4 . . . . 3 . 1 Investigation 1 | . . . . . . . . . 1 . . Extermination 4 | . . . . 3 . . . . 1 . . Reinforcement 10 | . 2 2 4 1 . . . . 1 . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 6 | . 1 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 12 9 27 14 15 4 . 4 3 17 20 Peak Tracking Total 13 | . 2 6 5 4 6 4 . 4 2 13 11 Tactical Retreats 17 | . 3 . 3 5 1 . . 1 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 4 | . . . 2 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . 1 . . 2 . 3 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 14 | . 2 1 2 3 . 1 4 . 1 . . Terminals 9 | . 2 1 2 3 . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 44 | . 4 1 3 4 . 1 27 . 4 . . Successful 40 | . 2 1 3 3 . 1 27 . 3 . . Failed 4 | . 2 . . 1 . . . . 1 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . 1 . . . . 2 . . Terminals 13 | . 4 1 3 4 . 1 . . . . . Fabricators 4 | . . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 2 1 3 3 . 1 27 . . . . Record 12 | . . . . . . 1 11 . . . . Part Schematic 8 | . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Prototype ID Bank 5 | . . . 1 1 . . 3 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 3 | . . 1 1 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . . . Total Damage 422 | . . . . . . . . 422 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . . . 2 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 9047 | 163 546 333 1600 1067 1153 956 316 1044 844 491 534 Spaces Moved 3627 | 83 199 132 502 460 359 240 84 313 554 338 363 Core 3 | 3 . . . . . . . . . . . Treads 703 | 80 119 44 460 . . . . . . . . Legs 1637 | . . . 40 8 348 240 84 182 34 338 363 Wheels 1284 | . 80 88 2 452 11 . . 131 520 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 230 140 140 316 380 230 90 116 113 Average Speed 206 | 156 151 173 258 176 293 386 380 317 113 116 115 Slowest Speed 470 | 160 160 240 470 400 330 450 380 380 230 116 116 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 7 40 13 38 7 51 49 69 49 8 53 55 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . 3 2 . 3 . 1 3 Spaces Dug 16 | . . . 3 4 1 . . 4 3 . 1 Terrain Destroyed 23 | . . . 7 4 3 1 . 4 3 . 1 Melee 10 | . . . 1 4 1 . . . 3 . 1 Projectile 8 | . . . 6 . 2 . . . . . . AOE 5 | . . . . . . 1 . 4 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Total 4642 | 102 408 175 672 635 429 255 83 348 715 402 418 Wait 512 | . 186 3 60 79 30 1 . 7 93 36 17 Move 3616 | 82 198 131 501 459 358 239 83 312 553 337 363 Hop . | . . . . . . . . . . . . Pick Up 44 | 7 1 2 16 7 3 1 . 2 4 1 . Fast Attach 38 | 7 . 1 8 9 . 1 . 2 6 1 3 Attach 27 | . . 2 9 2 5 . . 3 3 3 . Detach 19 | . . . 3 8 1 . . 5 1 1 . Swap 11 | . 3 2 3 1 1 1 . . . . . Drop 39 | . 1 . . 15 6 . . 2 14 1 . Fire 168 | 6 19 34 51 5 14 1 . 12 10 5 11 Melee 165 | . . . 20 50 11 9 . 3 31 17 24 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 12) 681 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -9/Materials | Discovered new exit (range 12) 1043 | -9/Materials | Entered another Materials area 1043 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1706 | -8/Materials | Build established: Tank 2204 | -8/Materials | Lost 3 parts (1p2w) 2345 | -8/Materials | Lost 4 parts (1p2n1u) 2459 | -8/Materials | Lost 4 parts (1p3n) 2577 | -8/Materials | Discovered new exit (range 15) 2609 | -8/Materials | Build established: Mutant 2643 | -8/Materials | Entered Factory 2643 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2644 | -7/Factory | Found Scrap Engine 3044 | -7/Factory | Identified exit to Lower Caves 3446 | -7/Factory | Lost 5 parts (4n1u) 3710 | -7/Factory | Entered Lower Caves 3721 | -7/Lower Caves | Spotted B-75 Beast 3725 | -7/Lower Caves | Core integrity fell below 50% 3772 | -7/Lower Caves | Lost 3 parts (3n) 3789 | -7/Lower Caves | Learned Factory terminal intel 4841 | -7/Lower Caves | Discovered new exit (range 7) 4863 | -7/Lower Caves | Entered another Lower Caves area 5317 | -7/Lower Caves | Learned Factory terminal intel 5804 | -7/Lower Caves | Discovered new exit (range 5) 5819 | -7/Lower Caves | Entered Data Miner 5819 | -7/Data Miner | Discovered new exit (range 6) 5892 | -7/Data Miner | Met Data Miner 5968 | -7/Data Miner | Learned location of Section 7 (-2) 5968 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6036 | -7/Data Miner | Received God Mode back door access code from Data Miner 6135 | -7/Data Miner | Entered Proximity Caves 6874 | -6/Proximity Caves | Spotted B-75 Beast 6877 | -6/Proximity Caves | Escorted by Enhanced Grunt 6894 | -6/Proximity Caves | Destroyed B-75 Beast 7106 | -6/Proximity Caves | Discovered new exit (range 6) 7179 | -6/Proximity Caves | Entered Factory 7179 | -6/Factory | Evolved 2 slots: Utility x2 7180 | -6/Factory | Loaded intel: 26 terminal locations 7336 | -6/Factory | Discovered new exit (range 15) 7562 | -6/Factory | Build established: Scavenger-Mutant 7644 | -6/Factory | Incoming investigation squad redirected 7980 | -6/Factory | Lost 3 parts (1p1n1u) 8023 | -6/Factory | Entered Lower Caves 8049 | -6/Lower Caves | Encountered a Warlord checkpoint 8158 | -6/Lower Caves | Learned Factory emergency access door positions 8344 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8426 | -6/Lower Caves | Lost 5 parts (3u2w) 8509 | -6/Lower Caves | Discovered new exit (range 5) 8514 | -6/Lower Caves | Entered another Lower Caves area 8516 | -6/Lower Caves | Core integrity fell below 50% 8584 | -6/Lower Caves | Lost 4 parts (1p1n2w) 8685 | -6/Lower Caves | Encountered a Warlord checkpoint 8702 | -6/Lower Caves | Spotted B-75 Beast 8811 | -6/Lower Caves | Build established: Mutant 8875 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8918 | -6/Lower Caves | Core integrity fell below 20% 9020 | -6/Lower Caves | Learned Factory terminal intel 9042 | -6/Lower Caves | Lost 3 parts (1p1n1u) 9048 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09017_ Found Chainsword. 09017_ Found 28 Matter. 09020_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 09028_ G-50 Soldier overheating. 09031_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Adv. Heat Sink. 09032_ G-50 Soldier overheating. 09033_ G-50 Soldier heat short circuits Hvy. Laser. 09033_ G-50 Soldier overheating. 09034_ System corrupted: Substantial component data lost. 09034_ G-50 Soldier heat spikes uncontrollably. 09034_ G-50 Soldier overheating. 09035_ G-50 Soldier heat damages core (-13). 09035_ G-50 Soldier overheating. 09038_ Critical hit (Burn: +37). 09038_ G-50 Soldier overheating. 09041_ Axe follow-up attack on G-50 Soldier. 09045_ Critical hit (Burn: +50). 09045_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? #??? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????? #?? | | ???????????????????????????????? ???????? #?? | | ??????????????????????????????? ???????? #?? | | ???????????????????????????????? ????????? ##? | | ???????????????????????????????? #???????? # | | ???????????????????????????????? ##??????? ?# | | ???????????????????????????????? ##??????# ?# | | ????????????????????????????????# ##????## ??# | | ????????????????????????????????# ##???# ?## | | ????????????????????????????????# ????# #?# | | ????????????????????????????????# ?????# ### | | ????????????????????????????????# #??????# ### | | ????????????????????????######### ######### ## | | ????????????????????????#@#^ # ## | | ????????????????????????#ibY / # | | ????????????????????????##gg# % ########### | | ????????????????????????#%# # #??????? | | ????????????????????????#! ^ ## #??????? | | ????????????????????????# # # # ### #??????? | | ????????????????????????# ## #?? #??????? | | ????????????????????????# ##^ ### #?? #??????? | | ????????????????????????## ######? #?? #??????? | | ?????????????????????????# ??????? ??? ??????? | | ?????????????????????????# ????? "?? ?????? | | ????????????????????????? ????? """?? ?????? | | ????????????????????????? ##????? ""?? #????? | | ????????????????????????? #????? ""???#????? | | ????????????????????????? ????? ""?????????? | | ????????????????????????? ? ?????### ""?????????? | | ????????????????????????? ? ???????? "??????????? | | ??????????????????????????? ???????? ??????????? | | ??????????????????????????? ???????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 815 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetFlakFlamer Manual? 0 Play Time 00:49:00 Cumulative 510.0 hours Start 2022.09.16 @ 14:58:53 End 2022.09.16 @ 15:49:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 575 Rogue 574 Adventurer 0 Explorer 1 Win Type - Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e73ac17-54e9-4c82-8cb0-442178646cd1