Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 18:49:26 Player: ldi (hl). (hl) Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (344) 1720 Value Destroyed (16539) 16539 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (25467) 25467 TOTAL SCORE: 52646 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5534 Follower Combat Kills 1867 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8100 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -734 Cogmind --------- Core Integrity 0/1400 Matter 878/900 Energy 156/1000 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Thunder Leg Enhanced Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Improved Phase Shifter Experimental Thermal Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Variable Charge Gun Cooled Proton Cannon Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Power Amplifier Advanced Heat Sink Advanced Energy Well Advanced Signal Interpreter Core Analyzer Particle Accelerator Weapon Cycler Advanced Shield Generator Nova Cannon Fusion Bomb Launcher [Rating: 171] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Armored Exoskeleton Treads Armored Heavy Treads Leg Light Armored Exoskeleton Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Regenerative Plating Weapon Improved Heavy Machine Gun Energy Gun Wave Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Rocket Array Impact Weapon Impact Mace Slashing Weapon Carbide Saw Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 Power 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Utility 8 | . . . 1 2 . . . . 1 . . . . 2 . . . . 1 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 197 | 6 10 4 21 14 3 . . 3 25 1 2 1 . 3 4 2 5 1 43 49 Power 26 | 1 2 . 3 4 . . . 1 5 . . 1 . . 2 . . . 2 5 Engine 8 | 1 1 . 3 1 . . . . 1 . . 1 . . . . . . . . Core 12 | . 1 . . 3 . . . 1 4 . . . . . 2 . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 5 Propulsion 39 | 2 3 1 6 . . . . . 4 . . . . . . . . . 11 12 Treads 1 | . . . . . . . . . . . . . . . . . . . . 1 Leg 36 | 2 3 1 6 . . . . . 4 . . . . . . . . . 11 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 Utility 66 | 1 3 . 5 7 1 . . . 6 . . . . 3 1 1 4 1 14 19 Device 47 | . 2 . 5 5 1 . . . 5 . . . . 1 . 1 2 1 11 13 Storage 3 | 1 1 . . . . . . . . . . . . . . . 1 . . . Processor 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . 1 . . . . 1 . . . . 1 1 . 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 3 7 3 2 . . 2 10 1 2 . . . 1 1 1 . 16 13 Energy Gun 17 | . . . . 1 1 . . 1 3 . . . . . . . . . 8 3 Energy Cannon 16 | . 2 . 4 2 . . . . 1 . 1 . . . 1 1 1 . 2 1 Ballistic Gun 22 | 2 . 3 2 . . . . . 4 . . . . . . . . . 4 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 . 1 . . 1 2 1 1 . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 . . . . . . . 3 . . . . . . . 4 . 5 9 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 1 2 System Corruption 14 | . . . . . . . . . . . . . . . . . . . 6 8 Parts Lost 79 | . 2 1 10 1 1 . . 2 9 . . . . . 3 2 . 2 28 18 Power 14 | . 1 . 4 . . . . 1 1 . . . . . 2 . . . 3 2 Propulsion 15 | . . 1 3 . . . . . 1 . . . . . . . . . 4 6 Utility 22 | . . . 2 1 1 . . . 3 . . . . . 1 1 . 1 8 4 Weapon 28 | . 1 . 1 . . . . 1 4 . . . . . . 1 . 1 13 6 Highest Loss Streak 7 | . 1 1 4 1 1 . . 2 4 . . . . . 3 2 . 2 4 7 To Critical Strikes 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Average Backups 17 | . 10 17 17 17 18 18 18 17 17 19 19 18 18 17 18 18 18 19 18 14 Power 1 | . . 1 1 . . 1 1 . . 2 2 2 1 1 . 1 1 1 1 . Propulsion 1 | . 3 3 4 3 2 2 2 2 1 1 1 . . . . . 1 1 1 3 Utility 8 | . 1 4 4 9 10 10 10 10 9 9 9 9 10 9 9 10 11 11 9 7 Weapon 5 | . 5 8 6 3 4 5 5 4 3 5 6 6 6 6 7 5 4 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 . 4 5 1 . . . 5 2 . 1 1 . 1 3 . . 10 10 Power 5 | . . . . 1 . . . . . . . 1 1 . . . . . 1 1 Propulsion 10 | . . . 3 2 1 . . . . . . . . . . . . . 1 3 Utility 17 | . . . 1 1 . . . . 2 1 . . . . 1 . . . 6 5 Weapon 12 | . 1 . . 1 . . . . 3 1 . . . . . 3 . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 100 78 84 84 85 85 83 81 87 87 87 87 87 79 78 73 87 90 89 Engine 2 | . 8 . 8 8 . . . . . . . 5 6 5 1 . . . . . Core 8 | . 5 13 . 5 14 14 14 12 10 12 12 6 6 5 5 11 11 11 8 3 Leg 17 | . 28 27 20 14 14 14 14 14 15 18 18 18 18 16 15 12 11 11 17 24 Device 17 | . 5 13 15 22 20 21 21 21 17 18 18 18 18 22 17 15 19 22 21 18 Storage 6 | . 14 13 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 Processor 5 | . . . . 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 7 8 Protection 1 | . . . . 1 . . . . 4 . . . . 4 4 5 5 5 4 3 Energy Gun 5 | . . . . 6 14 14 14 13 12 . . . . . . . . . 14 5 Energy Cannon 7 | . 5 1 9 14 6 6 7 6 . 5 10 12 11 5 9 10 4 16 7 . Ballistic Gun 9 | . 22 27 12 . . . . . 4 18 11 12 12 16 11 11 11 9 1 10 Peak Build Rating 171 | 6 23 27 54 65 66 66 66 67 91 91 91 91 92 102 109 110 112 112 140 171 Average Rating 81 | 4 8 25 39 59 64 66 66 65 76 90 90 91 91 101 100 103 96 111 123 146 On Entrance 73 | . 6 23 27 44 65 66 66 66 60 91 91 91 91 92 102 109 103 112 111 128 Avg Prop Armor Cover (%) 12 | . . . 12 . . . . . . . . . . . . . . . . . Naked Turns 53 | . . . . . . . . . . . . . . . . . . . . 53 Heaviest Build 135 | 11 51 55 68 77 71 71 71 73 87 83 90 90 90 95 119 119 122 125 131 135 Greatest Support 158 | 20 20 20 60 60 60 60 60 60 80 80 80 80 80 80 80 80 60 60 156 158 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 Average Overweight (x) . | . 1 2 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 18 | . 10 18 19 19 19 20 20 19 18 19 20 18 19 18 19 19 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 19 18 20 20 20 20 20 19 20 20 20 19 20 18 20 20 20 19 19 4 Class Distribution -------------------- 63% | Gunner 10% | Mutant 7% | Tank 5% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 9993 | 225 282 84 1226 542 94 57 . 224 1095 139 437 143 514 . 229 197 . 841 1318 2346 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 16321 | . 431 116 1274 523 61 175 . 332 1514 146 572 . 725 . 360 453 . 1210 3875 4554 Parts 639 | . 31 11 53 19 . 9 . 15 74 6 24 . 17 . 15 26 . 55 148 136 Haulers Intercepted 4 | . . . 1 . . . . . 2 . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . 1 . . . . . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . 5 . . 1 6 . 18 . 4 11 1 19 . 20 18 . 46 . . Prevented 17 | . . . . . 4 2 . . . . 4 . 3 . 4 . . . . . Parts Restored 1 | . . . . 1 . . . . . . . . . . . . . . . . Broken 1 | . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 297 | . 14 6 35 11 3 5 . 12 22 4 20 . 15 . 8 11 . 22 62 47 Guns 139 | . 12 6 15 3 . 1 . 2 16 1 5 . 1 . . 1 . 1 34 41 Cannons 60 | . 2 . 6 7 . 2 . 1 . . 1 . 5 . 5 4 . 9 14 4 AOE 81 | . . . 14 . 3 2 . 8 6 3 14 . 8 . 3 5 . 7 8 . Classes Destroyed 25 | . 3 1 5 1 . 2 . 1 4 . . . . . . 1 . 2 2 3 Worker 11 | . . . . . . . . . 3 . . . . . . . . . 3 5 Builder 10 | . . . . . . . . . 3 . . . . . . . . . 2 5 Hauler 4 | . . . 1 . . . . . 2 . . . . . . . . . . 1 Recycler 9 | . . . . . . . . . 4 . . . . . . . . . 2 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . Mechanic 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 58 | . 6 3 7 2 . . . 4 10 . 5 . 5 . 1 5 . 3 7 . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Grunt 116 | . 8 . 17 5 3 3 . 3 . 3 6 . 7 . 4 1 . 9 22 25 Brawler 14 | . . . 3 . . . . 1 . 1 3 . 2 . . . . . 4 . Duelist 12 | . . . 1 . . . . 2 . . 3 . 1 . . . . 1 1 3 Protector 4 | . . . . . . . . . . . . . . . . . . 1 3 . Sentry 22 | . . . 7 1 . . . 1 1 . 2 . . . 2 . . 2 3 3 Demolisher 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . Hunter 26 | . . . . . . 1 . 1 5 . . . . . . 2 . 2 8 7 Programmer 25 | . . . . 3 . . . . 2 . 1 . . . 2 . . 1 9 7 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Guerrilla 4 | . . . . . . . . . 2 . . . . . . 2 . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Best Kill Streak 24 | . 4 3 8 2 3 3 . 5 7 4 12 . 8 . 6 5 . 10 9 24 Combat Bots Only 19 | . 4 3 7 2 3 3 . 5 3 4 12 . 8 . 6 5 . 10 8 19 Max Kills in Single Turn 9 | . 2 2 4 1 3 1 . 3 4 2 9 . 9 . 2 2 . 4 4 3 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . 1 1 Exploded 9 | . . . 3 . 3 1 . 2 2 2 9 . 8 . 2 2 . 3 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1724 | . 63 21 182 71 8 13 . 68 134 2 41 . 23 . 38 38 . 81 358 583 Missed 574 | . 15 7 47 27 2 4 . 26 51 1 21 . 10 . 11 10 . 27 112 203 Hits 1150 | . 48 14 135 44 6 9 . 42 83 1 20 . 13 . 27 28 . 54 246 380 Melee 49 | . . . 6 . . . . . . . 2 . 1 . . . . . 7 33 Projectile 1101 | . 48 14 129 44 6 9 . 42 83 1 18 . 12 . 27 28 . 54 239 347 AOE 19 | . . 2 . . . . . 9 . . . . . . . . . 4 3 1 Critical Strikes 73 | . . 1 7 . . . . 2 10 . . . . . 2 4 . 3 14 30 Damage Taken 20572 | . 536 300 2062 377 73 103 . 670 1453 39 364 . 408 . 675 636 . 1345 5587 5944 Core 3538 | . 107 85 295 18 . . . 68 92 . 59 . 15 . 71 12 . 66 587 2063 Absorbed by Shields 3389 | . . . 293 144 27 42 . 139 245 . . . . . . . . . 143 2356 Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . . . . . 23 Ignored by Resistances 660 | . . . . . . 3 . . . . . . . . . . . . 152 505 Regen/Repaired (Parts) 1404 | . . . . . . . . . . . . 887 . . . . 67 150 300 . Core Remaining (%) 75 | 100 . 38 54 . . . . 89 . . . . 82 . . . . 94 68 . Volleys Fired 546 | . 46 15 63 26 3 10 . 19 62 3 11 . 17 2 17 16 . 28 99 109 Largest 5 | . 2 2 3 3 1 3 . 3 4 3 4 . 4 1 4 5 . 5 5 5 Hottest 690 | . 80 46 160 218 39 223 . 229 218 45 210 . 110 105 240 345 . 330 690 528 Shots Fired 1829 | . 92 30 134 78 3 24 . 40 176 7 42 . 68 2 56 51 . 129 437 460 Gun 1311 | . 85 30 67 26 . 14 . 20 170 4 17 . 39 . 29 25 . 44 322 419 Cannon 449 | . 7 . 51 52 . 7 . 12 . 1 19 . 27 2 23 23 . 81 105 39 Launcher 69 | . . . 16 . 3 3 . 8 6 2 6 . 2 . 4 3 . 4 10 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 751 | . 85 30 67 . . . . . 41 4 17 . 39 . 29 25 . 44 42 328 Thermal 958 | . 7 . 51 78 . 21 . 32 129 1 19 . 27 2 23 23 . 81 368 96 Explosive 69 | . . . 16 . 3 3 . 8 6 2 6 . 2 . 4 3 . 4 10 2 Electromagnetic 45 | . . . . . . . . . . . . . . . . . . . 11 34 Phasic 6 | . . . . . . . . . . . . . . . . . . . 6 . Robot Hit Streak 24 | . 11 12 11 10 4 9 . 7 14 3 14 . 9 . 5 15 . 13 24 22 Robot Miss Streak 8 | . 7 4 5 3 . 2 . 6 8 6 3 . 5 . 7 1 . 7 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 22 | . 3 1 2 . . . . . 1 . . . . . . . . . 3 12 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . . . . . . . . 1 1 Shots Hit Robots 1118 | . 49 26 87 52 3 15 . 24 109 4 26 . 30 . 26 34 . 67 256 310 Core Hits 938 | . 23 12 79 19 7 19 . 50 76 17 58 . 53 . 25 22 . 69 226 183 Critical Kills 20 | . . . . . . . . 1 1 . . . . . . 1 . 5 4 8 Critical Parts Destroyed 7 | . . . . . . . . . . . 1 . . . . . . . . 6 Critical Strikes 38 | . . . . 1 . . . 1 5 . 1 . . . . 1 . 5 8 16 Burn 9 | . . . . 1 . . . . 4 . . . . . . . . . 4 . Meltdown 11 | . . . . . . . . 1 . . . . . . . 1 . 5 4 . Destroy 16 | . . . . . . . . . 1 . 1 . . . . . . . . 14 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44588 | . 615 426 3122 1251 483 716 . 1962 3600 414 2312 . 1960 . 1250 1261 . 3178 11799 10239 Guns 21251 | . 558 426 866 322 . 229 . 323 2296 45 275 . 429 . 229 294 . 334 6031 8594 Cannons 9509 | . 37 . 711 910 . 129 . 179 . . 415 . 507 . 541 759 . 1691 2490 1140 Explosions 13421 | . . . 1545 . 483 358 . 1460 1185 369 1622 . 1024 . 480 208 . 1153 3225 309 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 407 | . 20 . . 19 . . . . 119 . . . . . . . . . 53 196 Kinetic 11416 | . 558 426 955 . . . . . 596 45 275 . 429 . 229 294 . 334 521 6754 Thermal 18273 | . 37 . 706 1232 . 358 . 502 1784 . 415 . 507 . 541 759 . 1691 7677 2064 Explosive 13045 | . . . 1461 . 483 358 . 1460 1101 369 1622 . 1024 . 480 208 . 1153 3017 309 Electromagnetic 1371 | . . . . . . . . . . . . . . . . . . . 455 916 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 76 | . . . . . . . . . . . . . . . . . . . 76 . Highest Corruption 15 | . . . . 1 1 1 . . 1 15 . . . . 14 5 . 9 9 8 Average Corruption 4 | . . . . 1 1 1 . . 1 15 . . . . 9 5 . 9 4 3 Corruption Purged 1 | . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 88 | . . . . 3 4 . . . 7 17 . . . . 3 . . 23 14 17 Message Errors 23 | . . . . . 1 . . . 1 5 . . . . . . . 6 7 3 Matter Fused 25 | . . . . 1 1 . . . 4 1 . . . . 2 . . 6 5 5 Heat Flow Errors 14 | . . . . . 2 . . . 2 3 . . . . . . . 4 1 2 Energy Discharges 12 | . . . . 2 . . . . . 4 . . . . 1 . . 3 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . . . 2 . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 94 | . . . . . . . . . . . 1 . . 2 6 6 . 3 65 11 Effects 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Overflow Damage 524 | . . . 132 . 1 30 . 22 101 . . . . . 103 4 . 12 104 15 Projectiles 246 | . . . 33 . . 7 . . . . . . . . 103 4 . 12 87 . Explosions 245 | . . . 99 . 1 23 . 22 83 . . . . . . . . . 17 . Melee 33 | . . . . . . . . . 18 . . . . . . . . . . 15 Knockbacks 4 | . . . 1 . . . . . 2 . . . . . . . . . . 1 Impact 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1493 | . . . 366 . . 15 . . 48 23 54 . 141 . 103 75 . 207 461 . Shots 55 | . . . 7 . . 1 . . 3 1 2 . 6 . 6 4 . 10 15 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 2 . . 2 . . . . 9 . . . . . . . . . 3 10 Kicked 26 | . 2 . . 2 . . . . 9 . . . . . . . . . 3 10 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 793 | . 45 . 414 330 224 210 . 311 436 188 66 . 33 179 368 226 . 195 793 275 Average Temperature 119 | . 11 . 144 120 113 84 . 110 106 83 24 . 15 79 137 72 . 106 170 62 Received Heat Transfer 3324 | . 216 36 800 76 36 26 . 156 . 9 60 . 93 . 162 51 . 186 880 537 Effects 29 | . . . 10 1 . . . 1 3 . . . . . . . . . 14 . Shutdowns 9 | . . . . . . . . . 2 . . . . . . . . . 7 . Energy Bleed 5 | . . . 4 . . . . . 1 . . . . . . . . . . . Interference 6 | . . . 2 . . . . . . . . . . . . . . . 4 . Short Circuit 3 | . . . 3 . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . 1 1 . . . 1 . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . 6 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 2 Parts Fried 11 | . . . . . . . . . 3 . . . . . . . . . 2 6 Impact Corruptions 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Robots Melted 16 | . . . . 1 . . . 1 2 . . . 1 . . 1 . 5 5 . Combat Hostiles 14 | . . . . 1 . . . 1 . . . . 1 . . 1 . 5 5 . Parts Melted 89 | . . . 9 11 . 2 . . 10 . 1 . 3 . 1 7 . 11 32 2 Heat Transferred 26517 | . 74 . 1234 2280 . 761 . 1086 3791 . 630 . 800 . 670 1057 . 1889 9757 2488 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 5 | . . . 2 1 . . . . 2 . . . . 2 . . . . 5 5 Low Security (%) 30 | 100 100 . 19 . . . . . 41 . . . . . . . . . 13 . Level 1 27 | . . . 33 100 . . . . 37 . . . . 42 . . . . 9 . Level 2 14 | . . . 47 . . . . . 21 . . . . 57 . . . . 16 . Level 3 10 | . . . . . . . . . . . . . . . . . . . 23 41 Level 4 6 | . . . . . . . . . . . . . . . . . . . 21 17 Level 5 4 | . . . . . . . . . . . . . . . . . . . 9 15 High Security 4 | . . . . . . . . . . . . . . . . . . . 5 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 2599 | . 140 . 657 340 . . . . 458 . . . . 489 . . . . 1849 2599 Initial 1100 | . . . . 273 . . . . 60 . . . . 489 . . . . 81 1100 Average 547 | . 13 . 364 288 . . . . 232 . . . . 407 . . . . 918 1514 Influence Increases 11339 | . 368 70 1189 583 70 149 . 407 1097 90 440 . 755 164 255 250 . 455 2678 2319 Destroy 0b10 Robot/C 6800 | . 280 60 700 400 60 100 . 320 560 80 400 . 460 . 220 220 . 420 1400 1120 Destroy 0b10 Robot/NC 285 | . 5 . 10 . . . . 10 75 . 5 . 10 5 . . . 5 65 95 Destroy Leader 1038 | . 52 10 152 90 10 20 . 20 108 10 20 . 30 2 10 30 . 30 254 190 Allied During Kill 727 | . . . . 51 . 14 . 57 51 . . . 240 3 25 . . . 81 205 Successful Hack 109 | . 31 . 17 23 . . . . 21 . . . . . . . . . 5 12 Disable Machine 630 | . . . 135 . . . . . 150 . . . . . . . . . 315 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 720 | . . . 85 4 . . . . 87 . . . . 4 . . . . 348 192 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . Lose Combat Pursuer 510 | . . . 90 15 . 15 . . 45 . 15 . 15 . . . . . 60 255 Miscellaneous 220 | . . . . . . . . . . . . . . . . . . . . 220 Influence Decreases 8880 | . 368 70 586 922 334 126 23 311 751 474 344 154 216 380 508 248 72 324 980 1689 Entered New Map 2143 | . . . . 330 99 . 23 . 36 164 12 154 . 200 120 14 72 . 50 869 Time Decay 5381 | . 256 60 486 522 225 126 . 177 595 310 332 . 216 180 318 214 . 284 610 470 Lost Part 770 | . 10 10 100 10 10 . . 20 80 . . . . . 30 20 . 20 280 180 Lost Ally 484 | . . . . 60 . . . 114 40 . . . . . 40 . . 20 40 170 Purge Threat 102 | . 102 . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 . 9 7 . . . 1 12 . 1 . 1 . . . . 1 23 23 Investigation 16 | . 1 . 4 4 . . . . 3 . . . . . . . . . 1 3 Extermination 10 | . . . . 2 . . . . 2 . . . . . . . . . 4 2 Reinforcement 16 | . 1 . 2 1 . . . . 7 . . . . . . . . . 4 1 Assault 35 | . . . . . . . . 1 . . 1 . 1 . . . . 1 14 17 Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . 2 . . . . . . . . . 2 . Construction Impeded 5 | . . . . . . . . . 2 . . . . . . . . . 2 1 Haulers Reinforced 5 | . . . . 1 . . . . 3 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 27 | . 2 . . . . . . . 1 . . . . . . . . 10 9 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 493 | . 29 6 54 21 3 6 . 18 37 4 19 . 30 1 13 11 . 26 94 121 Peak Tracking Total 21 | . 5 3 7 4 3 4 . 7 4 3 10 . 9 1 5 5 . 5 8 21 Tactical Retreats 22 | . . . 4 1 . 1 . . 3 . 1 . 1 . . . . . 3 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 8 | . . . . . . . . . 2 . . . . . . . . . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 47 | . . . 9 . . 1 . 1 10 . . . 1 . . . . 1 22 2 Max in Single Turn 5 | . . . 3 . . 1 . 1 4 . . . 1 . . . . 1 5 1 Garrison Access 6 | . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 34 | . 7 . 4 5 . . 4 . 5 1 . . . 1 . . 4 . 1 2 Terminals 16 | . 7 . 3 4 . . . . 2 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Total Hacks 121 | . 23 . 17 10 . . 28 . 11 1 . . . 5 . . 17 . 3 6 Successful 77 | . 10 . 6 3 . . 28 . 6 1 . . . 2 . . 17 . 2 2 Failed 41 | . 12 . 10 7 . . . . 5 . . . . 3 . . . . 1 3 Catastrophic 11 | . 2 . 1 4 . . . . 2 . . . . 1 . . . . . 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Manual 47 | . 9 . 8 . . . . . . . . . . 10 . . . . 3 17 Terminals 47 | . 23 . 11 9 . . . . 4 . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 4 . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 6 . . . . . . . . . . . . . . . . 4 Garrison Access 11 | . . . . 1 . . . . 3 . . . . 5 . . . . . 2 Terminal Hacks 63 | . 10 . 3 2 . . 28 . 2 1 . . . . . . 17 . . . Record 16 | . . . . . . . 11 . . . . . . . . . 5 . . . Part Schematic 17 | . 1 . 2 1 . . 9 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . 2 . . . . . 3 . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . . . . . . . . . . . 1 Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . 1 . . . . 2 . . . . 1 . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . 4 3 . . . . 3 . . . . 1 . . . . 1 1 Full Trace Events 14 | . 3 . 4 3 . . . . 2 . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 5 . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 3 1 . . 9 . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . . 76 . . . . . . . . . 106 . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Machine Destruction 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . 1 . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 33 | . . . . 3 . 3 . 5 4 . . 6 1 . . . . . 2 9 Largest Group 6 | . . . . 3 . 3 3 6 4 . . 6 6 5 5 . . . 2 5 Highest-Rated Group 444 | . . . . 120 . 60 60 140 164 . . 213 213 195 195 . . . 206 444 Highest-Rated Ally 119 | . . . . 40 . 20 20 30 41 . . 39 49 49 49 . . . 103 119 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . 1 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . 2 Total Orders 4 | . . . . . . . . . . . . . . . . . . 1 . 3 EXPLORE 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Ally Attacks 258 | . . . . 30 . 5 . 19 34 . . . 67 9 25 . . . 19 50 Total Damage 7499 | . . . . 753 . 48 . 404 1120 . . . 1182 97 464 . . . 1203 2228 Kills 64 | . . . . 9 . 1 . 6 9 . . . 10 1 4 . . . 12 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . X0-1V1 Amusement Gains 271 | . 2 . 82 . 10 . . . 20 . . . . . . 10 . 5 96 46 Good Acts 120 | . . 2 22 8 1 3 . 5 10 4 1 . 1 . 17 11 . 4 12 19 Bad Acts 82 | . . . 15 2 . . . 2 5 2 . . 1 . 24 9 . 3 9 10 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . . . . . 1 . 1 . 2 1 1 2 . 1 . . 1 . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . 4 2 5 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 4 | . . . . . . . . . . . . . . 2 . . . . . 2 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 20528 | 61 1917 368 1274 1454 567 746 195 823 1918 696 806 1863 980 378 708 727 426 923 2101 1597 Spaces Moved 8282 | 45 783 121 459 527 221 261 79 299 804 297 330 808 387 153 279 270 151 224 801 983 Core 115 | 5 . . . . . . . . . . . . . . . . . . . 110 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 8160 | 40 783 121 459 527 221 261 79 299 804 297 330 808 387 153 279 270 151 224 801 866 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . 7 Fastest Speed 35 | 50 120 260 140 250 250 250 250 140 133 229 229 229 229 229 229 229 250 250 106 35 Average Speed 211 | 112 221 260 198 250 250 250 250 247 189 229 229 229 229 229 230 244 252 354 190 100 Slowest Speed 360 | 120 260 260 360 250 250 250 250 250 250 229 229 229 229 229 250 250 360 360 310 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . 4 . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 99 17 54 13 54 39 69 55 26 50 51 85 60 4 55 50 60 57 30 39 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 19 | . . . . . . . 1 1 . . . 2 1 11 . . 3 . . . Known Exits Taken 10 | . . . 1 1 . 1 . 1 1 1 . . . 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . . 1 . 1 . . . 1 1 1 . . . 1 . 1 . Scrap Searched 16 | . . . . . 2 . . 2 . 2 3 3 2 . 1 . . 1 . . Spaces Dug 86 | . . . 35 . . 25 . . . . . . . 2 . 20 . . 2 2 Terrain Destroyed 1009 | . . . 136 . 7 41 . 56 109 19 78 . 29 2 113 64 . 99 206 50 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 116 | . . . 2 . . . . . . 1 7 . 10 2 9 4 . 20 36 25 AOE 889 | . . . 134 . 7 41 . 56 109 18 71 . 19 . 104 60 . 79 170 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 10119 | 52 878 146 710 608 232 334 78 342 1058 309 348 823 444 178 310 306 197 286 1152 1328 Wait 511 | . 17 . 127 7 . 3 . 9 105 2 1 7 17 19 1 3 . 28 101 64 Move 8262 | 44 782 120 458 526 220 260 78 298 803 296 329 807 386 152 278 269 150 223 800 983 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 2 16 4 14 15 2 . . 1 26 3 . 3 1 1 3 5 3 1 47 18 Fast Attach 81 | 6 2 . 10 1 1 . . . 9 . . . . . 1 1 8 . 12 30 Attach 99 | . 4 2 9 4 . . . 1 12 . . 1 . 2 4 3 4 3 34 16 Detach 17 | . 3 . 2 . . . . . 2 . . . . . 1 2 2 1 2 2 Swap 125 | . 4 2 14 10 4 2 . 10 10 2 7 1 4 2 3 3 2 2 23 20 Drop 146 | . 2 3 13 17 2 . . 1 20 3 . 4 1 . 2 4 8 . 26 40 Fire 546 | . 46 15 63 26 3 10 . 19 62 3 11 . 17 2 17 16 . 28 99 109 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 26 | . 2 . . 2 . . . . 9 . . . . . . . . . 3 10 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . 5 31 Rewire 85 | . . . . . . 59 . 3 . . . . 18 . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . . . . . . . . . . 20 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Central database locked down 283 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 768 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Discovered new exit (range 10) 1366 | -10/Materials | Discovered new exit (range 16) 1483 | -10/Materials | Build established: Scavenger-Mutant 1545 | -10/Materials | Discovered new exit (range 15) 1582 | -10/Materials | Identified exit to Mines 1947 | -10/Materials | Discovered new exit (range 6) 1963 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1979 | -10/Materials | Entered Subcaves 1980 | -10/Subcaves | Approached by a straggling Scientist 2019 | -10/Subcaves | Core integrity fell below 50% 2148 | -10/Subcaves | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 2270 | -10/Subcaves | Build established: Mutant 2286 | -10/Subcaves | Weapon slot count permanently improved by X0-1V1 (+1) 2313 | -10/Subcaves | Discovered new exit (range 11) 2347 | -10/Subcaves | Entered Materials 2347 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2359 | -8/Materials | X0-1V1 foreshadows a heat wave 2362 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x3) 2365 | -8/Materials | X0-1V1 whisked you away to safety 2367 | -8/Materials | Identified exit to Factory 2367 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2389 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 2394 | -8/Materials | X0-1V1 sent you into danger 2396 | -8/Materials | X0-1V1 upgraded hostiles (x1) 2402 | -8/Materials | X0-1V1 released a cloud of subatomizers 2437 | -8/Materials | X0-1V1 whisked you away to safety 2450 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2543 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x3) 2545 | -8/Materials | X0-1V1 upgraded hostiles (x1) 2594 | -8/Materials | Lost 4 parts (1p2n1u) 2608 | -8/Materials | Ambient heat levels rising (+10) 2715 | -8/Materials | Build established: Scavenger-Tank 2922 | -8/Materials | Garrison activated, responded to threat 2946 | -8/Materials | Ambient heat levels rising (+10) 2968 | -8/Materials | Destroyed 7 combat bots 3027 | -8/Materials | Lost 3 parts (2p1u) 3125 | -8/Materials | Central database locked down 3218 | -8/Materials | Ambient heat levels falling (-10) 3254 | -8/Materials | Sterilization system engaged 3254 | -8/Materials | Non-combat units ordered to evacuate 3354 | -8/Materials | Combat units ordered to evacuate 3400 | -8/Materials | Build established: Gunner 3424 | -8/Materials | Ambient heat levels falling (-10) 3531 | -8/Materials | X0-1V1 sent you to a vault 3554 | -8/Materials | Ambient heat levels rising (+10) 3621 | -8/Materials | Entered Factory 3621 | -7/Factory | Evolved 2 slots: Utility x2 3781 | -7/Factory | X0-1V1 sent you to a vault 3922 | -7/Factory | Build established: Tank 4011 | -7/Factory | X0-1V1 upgraded hostiles (x1) 4152 | -7/Factory | Identified exit to Storage 4152 | -7/Factory | Identified exit to Lower Caves 4572 | -7/Factory | Build established: Gunner 4848 | -7/Factory | Identified exit to Factory 4848 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4933 | -7/Factory | X0-1V1 activates XOMVISION 5075 | -7/Factory | Entered Lower Caves 5602 | -7/Lower Caves | Discovered new exit (range 14) 5642 | -7/Lower Caves | Entered another Lower Caves area 5705 | -7/Lower Caves | Discovered exit to Factory (range 8) 5802 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6115 | -7/Lower Caves | Identified exit to Data Miner 6363 | -7/Lower Caves | X0-1V1 activates XOMVISION 6388 | -7/Lower Caves | Entered Data Miner 6388 | -7/Data Miner | Accompanied by 3 allies 6388 | -7/Data Miner | Discovered new exit (range 6) 6436 | -7/Data Miner | Met Data Miner 6501 | -7/Data Miner | Learned location of Section 7 (-3) 6501 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6523 | -7/Data Miner | Received God Mode back door access code from Data Miner 6583 | -7/Data Miner | Entered Proximity Caves 6583 | -6/Proximity Caves | Accompanied by 3 allies 6677 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6679 | -6/Proximity Caves | X0-1V1 sent allied Butcher (x4) 6729 | -6/Proximity Caves | Lost 3 allies 6885 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 7185 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7257 | -6/Proximity Caves | Lost 3 allies 7392 | -6/Proximity Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 7406 | -6/Proximity Caves | Entered Factory 7406 | -6/Factory | Accompanied by 1 ally 7406 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7406 | -6/Factory | Found Skeleton Box 7585 | -6/Factory | X0-1V1 sent you to a vault 7627 | -6/Factory | Identified exit to Garrison 7853 | -6/Factory | Build established: Commander-Tank 7940 | -6/Factory | X0-1V1 activates XOMVISION 7983 | -6/Factory | Found Prototype Launcher 7983 | -6/Factory | Identified Rocket Array 7990 | -6/Factory | Found Rocket Array 8003 | -6/Factory | Found Rocket Array 8007 | -6/Factory | Found Rocket Array 8085 | -6/Factory | Incoming investigation squad redirected 8100 | -6/Factory | P-60 Hacker assimilated allied Slayer 5b 8106 | -6/Factory | P-60 Hacker assimilated allied Slayer 5c 8411 | -6/Factory | Build established: Tank 8513 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8661 | -6/Factory | X0-1V1 upgraded hostiles (x1) 8671 | -6/Factory | X0-1V1 sent hostile Guerrilla (x2) 8712 | -6/Factory | X0-1V1 mutated your Utility slot to Weapon slot 8731 | -6/Factory | Lost 4 parts (2u2w) 8859 | -6/Factory | Spotted B-75 Beast 9123 | -6/Factory | Build established: Gunner 9227 | -6/Factory | Discovered new exit (range 15) 9278 | -6/Factory | Identified exit to Lower Caves 9278 | -6/Factory | Identified exit to Extension 9297 | -6/Factory | Incoming investigation squad redirected 9324 | -6/Factory | Entered Lower Caves 9331 | -6/Lower Caves | Learned 4 Factory zone layouts 9345 | -6/Lower Caves | Learned Factory terminal intel 9459 | -6/Lower Caves | System corruption reached 10% 9693 | -6/Lower Caves | Identified exit to Lower Caves 9693 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 9936 | -6/Lower Caves | X0-1V1 activates XOMVISION 9942 | -6/Lower Caves | Encountered a Warlord checkpoint 10020 | -6/Lower Caves | Entered another Lower Caves area 10159 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10189 | -6/Lower Caves | Destroyed 12 combat bots 10262 | -6/Lower Caves | Learned Factory garrison access intel 10264 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10750 | -6/Lower Caves | Discovered new exit (range 13) 10826 | -6/Lower Caves | Entered Zion 10902 | -6/Zion | Gained Derelict followers 11039 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11240 | -6/Zion | Learned location of Testing (-2) 11298 | -6/Zion | Visited the Megawrench Repair Shop 11298 | -6/Zion | Megawrench repaired 10 parts 11545 | -6/Zion | Learned Factory emergency access door positions 11652 | -6/Zion | Met Imprinter 11694 | -6/Zion | Imprinted 11696 | -6/Zion | Declared Zion's savior 12359 | -6/Zion | Learned Factory emergency access door positions 12647 | -6/Zion | Discovered new exit (range 16) 12689 | -6/Zion | Entered Proximity Caves 12689 | -5/Proximity Caves | Accompanied by 6 allies 12692 | -5/Proximity Caves | Spotter reported a threat 13026 | -5/Proximity Caves | Learned 4 Factory zone layouts 13494 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13521 | -5/Proximity Caves | Destroyed 8 combat bots 13632 | -5/Proximity Caves | Discovered new exit (range 7) 13669 | -5/Proximity Caves | Entered Factory 13669 | -5/Factory | Accompanied by 5 allies 13669 | -5/Factory | Evolved 2 slots: Utility x2 13672 | -5/Factory | Loaded intel: 26 terminal locations 13673 | -5/Factory | Loaded intel: 4 garrison access locations 13734 | -5/Factory | Discovered new exit (range 8) 13762 | -5/Factory | Identified exit to Upper Caves 13854 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13938 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14047 | -5/Factory | Entered Upper Caves 14047 | -5/Upper Caves | Accompanied by 5 allies 14068 | -5/Upper Caves | X0-1V1 rewrote X1-JNI(g) IFF filter 14099 | -5/Upper Caves | System corruption reached 10% 14144 | -5/Upper Caves | Identified exit to Upper Caves 14144 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 14201 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14204 | -5/Upper Caves | X0-1V1 upgraded hostiles (x1) 14211 | -5/Upper Caves | Lost 3 allies 14217 | -5/Upper Caves | X0-1V1 sent hostile G-50 Soldier (x5) 14249 | -5/Upper Caves | X0-1V1 activates XOMVISION 14262 | -5/Upper Caves | Lost 3 parts (2p1u) 14516 | -5/Upper Caves | X0-1V1 sent hostile P-60 Hacker (x2) 14667 | -5/Upper Caves | Learned Factory stockpile data 14755 | -5/Upper Caves | Entered another Upper Caves area 14789 | -5/Upper Caves | Identified exit to Zhirov 14789 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Zhirov 14907 | -5/Upper Caves | Identified exit to Factory 14907 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 14920 | -5/Upper Caves | X0-1V1 activates XOMVISION 14929 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 14938 | -5/Upper Caves | X0-1V1 sent hostile Guerrilla (x2) 15251 | -5/Upper Caves | Spotted B-75 Beast 15269 | -5/Upper Caves | Destroyed B-75 Beast 15482 | -5/Upper Caves | Entered Zhirov 15482 | -5/Zhirov | Discovered new exit (range 3) 15536 | -5/Zhirov | Met Zhirov 15591 | -5/Zhirov | Learned location of Quarantine (-3) 15591 | -5/Zhirov | Learned location of Command (-1) 15606 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15644 | -5/Zhirov | Found Alien Artifact 15644 | -5/Zhirov | Identified Integrated Dissipator 15644 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15702 | -5/Zhirov | Found Alien Artifact 15908 | -5/Zhirov | Entered Proximity Caves 16060 | -4/Proximity Caves | Learned Research terminal intel 16260 | -4/Proximity Caves | X0-1V1 sent hostile H-66 Slayer (x2) 16426 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16481 | -4/Proximity Caves | Destroyed 10 combat bots 16503 | -4/Proximity Caves | X0-1V1 whisked you away to safety 16666 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 16740 | -4/Proximity Caves | Lost 4 allies 16831 | -4/Proximity Caves | Entered Factory 16831 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16941 | -4/Factory | Zion Heavy squad teleported in 17331 | -4/Factory | First assault squad dispatched 17381 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 17881 | -4/Factory | Found Prototype Launcher 17881 | -4/Factory | Identified Tesla Bomb Launcher 17969 | -4/Factory | X0-1V1 announced a LAN party 18060 | -4/Factory | Crushed by falling debris 18067 | -4/Factory | Crushed by falling debris 18100 | -4/Factory | Incoming assault squad redirected 18188 | -4/Factory | Lost 3 parts (1p1u1w) 18334 | -4/Factory | Destroyed 8 combat bots 18350 | -4/Factory | Terminal network hard line cut 18360 | -4/Factory | Incoming assault squad redirected 18360 | -4/Factory | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 18363 | -4/Factory | Lost 3 parts (2n1u) 18505 | -4/Factory | Core integrity restored by X0-1V1 (+262) 18544 | -4/Factory | Spotted B-86 Titan 18587 | -4/Factory | Destroyed B-86 Titan 18613 | -4/Factory | Lost 4 parts (1p3w) 18621 | -4/Factory | Identified Transdimensional Reconstructor 18621 | -4/Factory | Warped through subspace 18645 | -4/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 18651 | -4/Factory | Lost 4 parts (1n2u1w) 18668 | -4/Factory | Build established: Messiah-Gunner 18823 | -4/Factory | High security lockdown imminent 18852 | -4/Factory | X0-1V1 activates XOMVISION 18903 | -4/Factory | High security lockdown engaged 18927 | -4/Factory | Discovered new exit (range 5) 18932 | -4/Factory | Entered Research 18932 | -3/Research | Accompanied by 1 ally 18932 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18933 | -3/Research | Loaded intel: 24 terminal locations 19238 | -3/Research | Spotted B-86 Titan 19270 | -3/Research | X0-1V1 sent you to a vault 19288 | -3/Research | Found Prototype Processor 19288 | -3/Research | Identified Exp. Core Analyzer 19291 | -3/Research | Found Prototype Processor 19291 | -3/Research | Identified Exp. Melee Analysis Suite 19303 | -3/Research | Found Prototype Device 19303 | -3/Research | Identified Chronowheel 19303 | -3/Research | Activated Chronowheel 19303 | -3/Research | Spacetime reconverged on an earlier point 19330 | -3/Research | Central database locked down 19342 | -3/Research | Build established: Scavenger-Gunner 19370 | -3/Research | X0-1V1 sent hostile H-77 Assassin (x2) 19432 | -3/Research | First assault squad dispatched 19482 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 19511 | -3/Research | Discovered new exit (range 68) 19520 | -3/Research | Retrieved Zion intel report: Active Garrisons 19521 | -3/Research | Zion Hacker squad teleported in 19555 | -3/Research | Found Prototype Launcher 19555 | -3/Research | Identified Tactical Quantum Warhead 19613 | -3/Research | Found Fusion Bomb Launcher 19704 | -3/Research | Found Prototype Device 19704 | -3/Research | Identified Exp. Thermal Shield 19707 | -3/Research | Found Exp. Thermal Shield 19726 | -3/Research | Zion Light squad teleported in 19796 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 19886 | -3/Research | Lost 4 allies 19915 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 19953 | -3/Research | Lost 3 allies 19991 | -3/Research | Lost 6 parts (1p1n2u2w) 19999 | -3/Research | Destroyed 19 combat bots 20121 | -3/Research | High security lockdown imminent 20163 | -3/Research | Retrieved Zion intel report: Unaware Schematics 20164 | -3/Research | Zion Hacker squad teleported in 20201 | -3/Research | High security lockdown engaged 20283 | -3/Research | Spotted Executioner 20362 | -3/Research | Destroyed Executioner 20368 | -3/Research | Spotted Investigator 20373 | -3/Research | X0-1V1 sent allied Executioner (x1) 20388 | -3/Research | Scanned by Researcher 20393 | -3/Research | Destroyed Investigator 20404 | -3/Research | Spotted Striker 20404 | -3/Research | Spotted Striker 20411 | -3/Research | Spotted Executioner 20432 | -3/Research | Released all parts (16) 20436 | -3/Research | Destroyed 8 combat bots 20441 | -3/Research | Core integrity fell below 50% 20448 | -3/Research | Core integrity fell below 20% 20454 | -3/Research | X0-1V1 rescued you from certain death 20461 | -3/Research | Lost 7 parts (1p3n1u2w) 20529 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20480_ E-15 Imp destroyed. 20480_ Acquired Cesium-ion Thruster. 20481_ Slug penetrates Wall. 20482_ Cesium-ion Thruster destroyed. 20482_ Acquired Cesium-ion Thruster. 20484_ Acquired 13 matter. 20486_ System corrupted: Cesium-ion Thruster rejected. 20488_ Critical hit (Burn: +37). 20496_ Ranged accuracy returns to normal. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 20500_ X0-1V1: "Assault is a crime, you know!" (assault recalled) 20500_ Triggered Tiamat Bomb Trap. 20500_ An explosion rips through the floor. 20500_ X0-1V1 is mildly amused. 20504_ Acquired X0-1V1's Piety Tracker. 20510_ X0-1V1: "Let the electrons flow!" (+900 energy capacity) 20511_ W-44 Eye sends out distress signal. 20521_ X0-1V1 makes important surrounding features appear closer to you (+2 sight range). 20529_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | "" # # ?????????????????????????????? | | R" # # ???????????????????????????????? | | "" """?????????????????????????????????? | | " """?????????????????????????????????? | | """"????????????????????????????????? | | """ ????????????????????????????? | | /## ????????????????????????????? | | #### # ????????????????????????????? | | #? ?????????????????????????????? | | #??? ?????????????????????????????? | | #???? ??????????????????????????????? | | #??????###??????????????????????????????? | | ##### #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# # ?????????????????????????????????????? | | ##### ###+#############+####??????????????????? | | # #??????????????????? | | # ss #??????????????????? | | # ps +??????????????????? | | + p s @ #??????????????????? | | # ###########+#####+##+#??????????????????? | | # #???????? ??????????????????????????? | | # #?????? #?????????????????????????? | | # #???? #?????????????????????????? | | ##+## #???# #?????????????????????????? | | ???? #???###########?????????????????????????? | | ??? #???????????????????????????????????????? | | ?? #???????????????????????????????????????? | | ? #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# +???????????????????????????????????????? | | ?? #???????????????????????????????????????? | | ???? #???????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 69 Energy Capacity 1900 Matter Stores 1100 Matter Capacity 1200 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 6 Core Analysis 11 Recoil Reduction 2 Particle Charging 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Targeting Computer | -8/Materials | Hacked Lgt. Armored Exoskeleton | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-74 Champion | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel R-10 Processor | -3/Research | Z-intel Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Arm. Heavy Treads | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Chaos Is Inevitable Do Not Disturb Hot Stuff Spacetime Is Relative Well Done Well-fed Force Field Challenges ------------ None Game ------ Seed ChromaticWeightFlakker Manual? 0 Play Time 02:57:59 Cumulative 657.5 hours Start 2026.06.27 @ 04:51:10 End 2026.06.27 @ 18:49:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bedfca93-4eb5-4db8-a6e3-3276f6a27cd2