Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 21:15:49 Player: Erebos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2649) 2649 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 5480 Bonus ------- High Alert Combat Kills 326 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 460/500 Energy 66/100 System Corruption 32% Temperature Cool (12) Movement Walking (105) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VSS Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System High-capacity Matter Pod Hacking Suite Authchip [R/NC] > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Authchip [R/Combat] Relay Coupler [NC] (25) Ion Cannon Datajack Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Matter Pod Hacking Suite Authchip [R/NC] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Authchip [R/Combat] Ion Cannon Datajack Mace [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Heat Sink Storage High-capacity Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 100 | 10 18 30 33 9 Power 6 | 1 1 2 1 1 Engine 6 | 1 1 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 4 7 7 10 3 Treads 4 | . . 2 2 . Leg 13 | 1 2 1 7 2 Wheel 6 | 3 3 . . . Hover 6 | . 2 2 1 1 Flight 2 | . . 2 . . Utility 30 | 3 4 14 7 2 Device 11 | 1 2 4 3 1 Storage 11 | 2 1 8 . . Processor 1 | . 1 . . . Hackware 2 | . . . 1 1 Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 33 | 2 6 7 15 3 Energy Gun 13 | . 2 4 7 . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 3 1 . 3 Ballistic Cannon . | . . . . . Launcher 6 | . 1 . 5 . Special Weapon . | . . . . . Impact Weapon 3 | . . 2 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 6 | . . . . 6 System Corruption 32 | . . . . 32 Parts Lost 22 | . . 5 14 3 Power 5 | . . 2 2 1 Propulsion 9 | . . 3 4 2 Utility 5 | . . . 5 . Weapon 3 | . . . 3 . Highest Loss Streak 4 | . . 2 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 99 86 68 81 Engine 8 | . 14 6 9 8 Treads 6 | . . 5 13 . Leg 6 | . 4 1 7 23 Wheel 2 | . 21 . . . Hover 4 | . 2 7 . . Device 9 | . 14 10 6 6 Storage 11 | . 1 16 9 9 Processor 6 | . 12 11 . . Hackware 2 | . . . . 14 Protection 4 | . . 5 5 . Energy Gun 10 | . 3 15 9 . Ballistic Gun 4 | . 18 . . 15 Launcher 1 | . 5 . 1 . Impact Weapon 3 | . . 5 . 2 Naked Turns . | . . . . . Heaviest Build 32 | 10 11 23 32 21 Greatest Support 60 | 20 20 40 60 40 Greatest Overweight (x) 5 | . 1 5 3 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 1559 | 388 298 367 413 93 Remotely . | . . . . . Salvage Created 2701 | 73 253 871 1255 249 Parts 142 | 8 18 33 79 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 54 | 1 3 13 32 5 Melee 5 | . . 2 3 . Guns 20 | 1 3 11 5 . Cannons 3 | . . . 3 . AOE 20 | . . . 20 . Classes Destroyed 13 | 3 3 4 2 1 Worker 5 | 1 . 2 2 . Builder 8 | . 1 2 5 . Tunneler 2 | 1 . 1 . . Hauler 1 | . . 1 . . Recycler 6 | . 1 2 3 . Mechanic 1 | . . 1 . . Operator 3 | . . 2 1 . Watcher 5 | . 2 2 1 . Swarmer 8 | . . . 8 . Grunt 36 | 1 3 10 20 2 Sentry 5 | . . 3 2 . Specialist 3 | . . . . 3 Hunter 2 | . . . 2 . Best Kill Streak 17 | 2 3 4 17 3 Combat Bots Only 7 | 1 2 2 7 3 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 3869 | 52 323 743 2184 567 Core 737 | 12 43 126 421 135 Absorbed by Shields 91 | . . 91 . . Regen/Repaired (Parts) 38 | . . 38 . . Core Remaining (%) 80 | 95 78 68 . . Volleys Fired 176 | 8 22 63 81 2 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 80 126 126 56 Shots Fired 279 | 16 44 104 111 4 Gun 223 | 16 42 104 57 4 Cannon 25 | . . . 25 . Launcher 31 | . 2 . 29 . Special . | . . . . . Kinetic 58 | 16 38 . . 4 Thermal 181 | . 4 104 73 . Explosive 24 | . 2 . 22 . Electromagnetic 16 | . . . 16 . Robot Hit Streak 13 | 2 9 9 13 . Robot Miss Streak 6 | 3 3 6 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 215 | 7 27 90 75 16 Core Hits 111 | 4 14 22 71 . Critical Kills 2 | . . 2 . . Critical Parts Destroyed 7 | . . 3 . 4 Critical Strikes 14 | . . 8 2 4 Burn 5 | . . 3 2 . Smash 9 | . . 5 . 4 Melee Attacks 51 | . . 31 3 17 Impact 49 | . . 31 1 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 21 | . . 12 . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6616 | 114 426 2181 3137 758 Guns 1964 | 114 339 840 671 . Cannons 436 | . . . 436 . Explosions 2023 | . 85 . 1938 . Melee 2118 | . . 1328 32 758 Ramming 75 | . 2 13 60 . Kinetic 431 | 114 317 . . . Thermal 1971 | . 22 840 1109 . Explosive 1895 | . 85 . 1810 . Electromagnetic 126 | . . . 126 . Impact 2118 | . . 1328 32 758 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 32 | . . . . 32 Average Corruption 26 | . . . . 26 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 781 | . . 434 57 290 Projectiles 12 | . . . 12 . Explosions 43 | . . . 43 . Melee 726 | . . 434 2 290 Knockbacks 6 | . . 5 1 . Impact 6 | . . 5 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 228 | . 38 . 190 . Shots 9 | . 1 . 8 . Rammed 23 | . . 4 19 . Targets Rammed 38 | . 4 5 29 . Kicked 11 | . 4 . 7 . Crushed 4 | . . 1 3 . Highest Temperature 397 | 6 5 397 354 198 Average Temperature 86 | 6 3 67 106 74 Received Heat Transfer 1679 | 30 156 314 891 288 Effects 2 | . . 1 1 . Shutdowns 1 | . . . 1 . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 23 | . . 15 2 6 Impact Corruptions 28 | . . 17 1 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 1 . Heat Transferred 4622 | . 50 2289 2283 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 892 | 30 189 222 892 662 Initial 492 | . 19 . 93 492 Average 241 | 5 77 88 451 593 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 68 | 100 100 95 33 . Level 1 3 | . . 4 7 . Level 2 22 | . . . 37 100 Level 3 5 | . . . 21 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 2 7 10 . Investigation 6 | . 2 3 1 . Extermination . | . . . . . Reinforcement 9 | . . 4 5 . Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 3 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | 1 7 29 48 11 Peak Tracking Total 10 | 1 3 3 8 10 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . 2 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 9 | . 1 3 4 1 Max in Single Turn 1 | . 1 1 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 11 | . 3 3 4 1 Terminals 7 | . 3 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 10 14 17 1 Successful 24 | . 4 8 12 . Failed 18 | . 6 6 5 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 21 | . 10 7 3 1 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 3 | . . . 3 . Scanalyzers 10 | . . . 10 . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 4 3 1 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . . 2 . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Refit 1 | . . 1 . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 3 4 1 Full Trace Events 5 | . 1 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 83 | . . 83 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 2 | . . . 2 . parse_system 2 | . . . 2 . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 3220 | 121 404 1461 822 412 Spaces Moved 1720 | 97 348 608 366 301 Core 88 | 23 . 58 7 . Treads 298 | . . 153 145 . Legs 538 | 10 16 4 207 301 Wheels 373 | 64 309 . . . Hover 417 | . 23 387 7 . Flight 6 | . . 6 . . Fastest Speed 50 | 50 56 56 90 105 Average Speed 132 | 77 80 178 137 111 Slowest Speed 300 | 120 120 300 280 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 40 36 26 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 148 | . 16 . 131 1 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 144 | . 16 . 128 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 2266 | 126 424 824 549 343 Wait 81 | . 12 55 14 . Move 1716 | 96 347 607 365 301 Hop . | . . . . . Pick Up 56 | 11 9 13 15 8 Fast Attach 21 | . 4 11 6 . Attach 37 | 8 2 8 12 7 Detach 3 | 1 . 1 . 1 Swap 42 | 2 12 11 15 2 Drop 41 | . 12 19 9 1 Fire 176 | 8 22 63 81 2 Melee 51 | . . 31 3 17 Ram . | . . . . . Kick 11 | . 4 . 7 . Crush 27 | . . 5 22 . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 87 | -11/Junkyard | Discovered new exit (range 8) 122 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 450 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x2 1216 | -9/Materials | Repaired Mace 1267 | -9/Materials | Repaired Imp. Medium Laser? 1948 | -9/Materials | Discovered new exit (range 11) 1987 | -9/Materials | Entered another Materials area 1987 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2315 | -8/Materials | Destroyed 7 combat bots 2421 | -8/Materials | Garrison activated, responded to threat 2595 | -8/Materials | Lost 4 parts (1p2n1u) 2649 | -8/Materials | Core integrity fell below 50% 2746 | -8/Materials | Identified exit to Garrison 2787 | -8/Materials | First assault squad dispatched 2809 | -8/Materials | Entered Garrison 2812 | -8/Garrison | System corruption reached 10% 2826 | -8/Garrison | Triggered checkpoint 2829 | -8/Garrison | Core integrity fell below 20% 2872 | -8/Garrison | Discovered new exit (range 5) 2921 | -8/Garrison | System corruption reached 30% 3018 | -8/Garrison | Triggered checkpoint 3120 | -8/Garrison | Garrison Relay disabled 3202 | -8/Garrison | Triggered checkpoint 3205 | -8/Garrison | Triggered checkpoint 3206 | -8/Garrison | Build established: Scavenger-Mutant 3209 | -8/Garrison | Triggered checkpoint 3221 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Matter fused (-7). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 81. Field strength at 62. Field strength at 43. Field strength at 24. Field strength at 5. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. Slug penetrates Wall. Beams of light sweep through the air. An alarm sounds. System corrupted: Energy discharge (-87). Aluminum Leg destroyed. Beams of light sweep through the air. An alarm sounds. Imp. Ion Engine destroyed. S-10 Pest destroyed. System corrupted: VSS Leg stumbles. S-10 Pest destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ?######????????????? | | ???????????????????????????? ## #? #???????? | | ??????????????????????????## ## ## #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# ## ## #???????? | | ??????????????????????????# ##gg ## ###?????? | | ??????????????????????????" #?????? | | ??????????????????????????" g #?????? | | ??????????????????????????" #?????? | | ??????????????????????????" ??????? | | ??????????????????????????# *%## ## #???????? | | ????????????????########### ## ## ######### | | ????????????????# *s ^Y | | ????????????????# @ g | | ????????????????# ######## g ^ ####### | | ??????????????????????????###### ## ##?????# | | ???????????????????????????????# ## #??????# | | ???????????????????????????????####### #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# ######## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????####### ##### | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????### # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 17 Energy Capacity 450 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Mace | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Power Corrupts Significant Disruption System Compromised Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed SlugBombardmentAccelerator Manual? 0 Play Time 01:22:04 Cumulative 4.5 hours Start 2023.03.07 @ 21:33:18 End 2023.03.08 @ 21:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 913eb666-6414-4297-9784-22d198b9614f