Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 03:12:55 Player: Boris Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (327) 1635 Value Destroyed (14627) 14627 Prototype IDs (120) 2400 Alien Tech Used (9) 1800 Bonus (11651) 11651 TOTAL SCORE: 42513 Bonus ------- High Alert Combat Kills 694 Follower Combat Kills 2135 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -978 Cogmind --------- Core Integrity 0/1450 Matter 179/300 Energy 63/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Surveybot 24 Chip > --- WEAPON (4) ------- Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Precision Matter Filter High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Medium Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Assembled Biocell Array Advanced Signal Interpreter Heavy Regenerative Plating Quantum Router Relay Coupler [Programmer] LC Capacitor > --- WEAPON ----------- Cooled Phase Cannon Heavy Proton Missile Launcher Guided Remote Datajack CR-A16's Behemoth Slayer > --- INVENTORY -------- Biometal Heavy Treads Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Matter Compressor Surveybot 24 Chip Precision Matter Filter Quantum Capacitor Advanced Weapon Cycler Advanced Transmission Jammer Zionite Weapon Casing Transdimensional Reconstructor Core Reset Matrix Enhanced Nova Cannon Enhanced Nova Cannon AWS/Autocannon RU-N14's Throwing Claymores Heavy Mace [Rating: 224] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Cooled Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Makeshift Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact LC Capacitor Weapon Minigun Energy Gun Force Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Launcher Heavy Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Slots Evolved 16 | . . . . . 4 . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . . . 2 . . . . . . . . 2 . . . . . 2 . . . . . . . 1 . . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 577 | 6 1 8 5 2 16 30 7 14 51 12 10 1 11 51 11 2 41 58 15 22 8 4 7 14 6 5 8 59 12 10 45 25 Power 27 | 1 . 1 . . 1 2 1 . 3 . . . . 1 . . . 5 . 1 . . 2 . 1 . . 2 . 1 5 . Engine 12 | 1 . 1 . . 1 2 1 . 2 . . . . 1 . . . 2 . . . . . . . . . . . . 1 . Core 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 . 1 . . 1 . 1 4 . Propulsion 74 | 2 . 2 2 . 5 7 5 3 7 . 1 . 1 6 . . 4 3 2 1 2 . 1 1 2 . . 6 . 1 5 5 Treads 58 | . . 2 2 . 3 7 5 3 7 . 1 . 1 5 . . 4 . 2 . 1 . 1 1 2 . . 6 . 1 4 . Leg 9 | 2 . . . . 1 . . . . . . . . 1 . . . 3 . 1 1 . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 229 | 1 1 1 1 . 6 5 . 4 14 2 2 . 2 23 4 . 20 28 8 13 3 2 3 6 2 3 6 20 11 3 21 14 Device 139 | . 1 . . . 1 1 . 2 3 1 2 . 1 10 3 . 16 14 4 11 1 1 3 5 . 3 6 15 10 1 16 8 Storage 17 | 1 . . 1 . 3 . . . . . . . . 3 . . 2 2 . . . . . 1 . . . 1 . . . 3 Processor 9 | . . . . . 1 . . . 2 1 . . . 2 . . . . . . . . . . . . . . 1 . . 2 Hackware 16 | . . . . . 1 . . 1 5 . . . 1 1 . . . . . . . . . . 1 . . 3 . . 3 . Protection 46 | . . 1 . . . 4 . 1 4 . . . . 7 1 . 2 12 4 2 2 1 . . 1 . . 1 . 1 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 247 | 2 . 4 2 2 4 16 1 7 27 10 7 1 8 21 7 2 17 22 5 7 3 2 1 7 1 2 2 31 1 5 14 6 Energy Gun 48 | 1 . 1 1 1 3 7 . 1 3 4 2 . 2 6 3 . 2 8 . . . . . . . . . . . 1 2 . Energy Cannon 46 | . . . . . 1 . . . 2 . . . 2 3 1 1 5 4 1 4 2 1 . 2 . 2 1 9 . 2 3 . Ballistic Gun 58 | 1 . 2 . . . 4 1 4 13 2 3 . 2 5 2 1 4 . . . . . . 1 1 . . 11 . . 1 . Ballistic Cannon 15 | . . . . . . . . . . 1 . 1 1 1 . . 2 2 1 1 . . 1 1 . . . 1 . . 2 . Launcher 38 | . . 1 . 1 . 3 . 1 5 3 2 . . 4 1 . 1 4 1 1 . 1 . 1 . . . 2 . . 4 2 Special Weapon 23 | . . . . . . . . 1 4 . . . 1 2 . . 3 . 1 1 . . . 1 . . . 6 . 1 2 . Impact Weapon 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . 4 1 . 1 . . 1 . . . 2 . 1 . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . . . 2 6 . . 6 . . . . 2 1 . 10 7 . 1 . . 2 . . . . 1 6 7 5 3 Corrupted Parts 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . System Corruption 20 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 8 . . . 10 . Parts Lost 61 | . . . . . 2 1 1 1 2 . . . . 1 . . . 5 3 1 . 1 . 3 . . . 3 . . 26 11 Power 10 | . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 . . 5 . Propulsion 20 | . . . . . 1 . 1 1 . . . . . . . . . 1 2 . . . . 1 . . . . . . 8 5 Utility 23 | . . . . . 1 . . . 1 . . . . 1 . . . 3 1 . . 1 . 1 . . . 2 . . 6 6 Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 . Highest Loss Streak 16 | . . . . . 2 1 1 1 2 . . . . 1 . . . 3 3 1 . 1 . 2 . . . 2 . . 16 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 91 100 100 100 91 99 99 97 98 100 98 78 90 99 93 93 84 83 84 98 99 99 88 92 86 84 84 83 80 74 64 29 Engine 4 | . 14 14 14 14 9 8 7 7 6 . . . . 1 6 6 6 4 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 6 4 5 5 5 5 8 10 10 5 9 9 6 . Treads 24 | . . 17 28 28 25 26 37 35 38 38 38 38 38 33 33 33 32 21 1 11 7 5 5 7 19 21 21 16 19 18 13 . Leg 4 | . 28 10 . . . . . . . . . . . . . . . 9 31 17 20 23 23 18 2 . . . . . . . Device 9 | . 6 4 . . 5 9 7 3 2 7 7 7 6 12 12 13 12 9 17 15 10 10 10 12 12 14 15 15 14 5 8 7 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 10 10 10 9 9 9 7 3 Processor 7 | . . . . . 6 . . . 2 11 15 15 15 13 13 13 13 8 6 5 5 5 5 5 5 5 5 4 6 9 2 6 Hackware 2 | . . . . . 6 9 7 10 9 . . . . . . . . . . . . . . . 2 5 5 10 4 2 3 . Protection 5 | . . 9 14 14 2 8 7 7 5 2 . . . 5 . . . 4 1 11 16 17 17 14 8 1 . . 1 2 2 1 Energy Gun 4 | . 14 14 3 14 16 17 12 8 . 5 6 . 1 5 3 6 1 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . 3 3 . 8 10 6 . 2 5 8 10 2 . 4 5 . Ballistic Gun 6 | . 14 12 14 14 9 8 9 12 18 15 12 . 5 13 12 12 1 . . . . . . . 5 1 . 10 9 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 1 4 4 5 3 1 . . . . . 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 12 13 17 32 32 98 107 108 108 119 156 156 156 156 161 161 126 170 170 165 178 178 135 177 177 150 141 142 183 149 153 187 33 Greatest Support 255 | 20 20 40 40 40 60 65 108 108 116 110 110 110 118 134 134 134 138 126 110 80 95 95 95 95 202 175 175 210 193 240 255 42 Greatest Overweight (x) 53 | . . . . . 2 2 . 1 1 1 1 1 1 1 1 . 1 3 1 2 2 1 1 2 2 . . . . . 53 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 23 | 7 8 8 11 15 20 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 6 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 4 7 7 10 15 18 24 23 24 24 24 24 24 24 24 24 24 23 23 24 24 24 23 24 24 24 24 24 24 24 24 22 4 Final Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 24 25 25 24 25 25 25 5 2 Class Distribution -------------------- 33% | Mutant 32% | Scavenger-Mutant 7% | Skirmisher 7% | Scavenger-Skirmisher 6% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Assassin | -3/Armory Mutant | -3/Lab Mutant | -2/Research Alien-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Matter Collected 10641 | 245 36 154 . 178 186 374 151 269 1178 658 135 . 255 757 485 40 493 1015 203 244 116 107 . 280 . 243 50 1480 . 337 646 326 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15559 | 104 24 127 . 17 507 1259 273 338 1231 514 298 . 84 579 453 40 564 2922 179 613 98 64 . 436 . 420 417 2225 . 87 1437 249 Parts 658 | 9 4 9 . 4 32 63 14 19 58 20 10 . 5 39 16 4 31 33 18 27 8 . . 13 . 13 12 113 . 5 66 13 Haulers Intercepted 8 | . . . . . 2 2 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Recyclers Shooed 11 | . 3 . . . 1 1 . . 3 . . . . 1 . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . 17 6 . 4 . 16 19 2 . 15 . . . . 10 . . . . . . . . Prevented 13 | . . . . . . . . . . 6 3 . 1 . 1 . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Combat Hostiles Destroyed 303 | . 2 5 . 3 9 24 6 14 28 10 7 . 1 13 10 . 3 64 3 9 3 3 . 10 . 5 5 32 . 1 31 2 Melee 8 | . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . . . . . . . 2 1 Guns 90 | . 2 2 . 1 5 17 6 6 9 6 . . . 9 1 . . 9 . . . . . 1 . . . 13 . . 3 . Cannons 39 | . . . . . . . . . 1 . 1 . . . 5 . 1 1 2 4 3 1 . 2 . 2 1 4 . 1 10 . AOE 136 | . . 3 . 2 4 7 . 8 16 2 4 . . 4 4 . 1 47 . 2 . 1 . 6 . 1 . 9 . . 14 1 Classes Destroyed 29 | 2 1 1 . . 7 3 . . 3 1 1 . 1 . 1 . 3 4 . . 1 . . . . . . . . . . . Worker 14 | . . . . . . 1 . . . . . . . 4 . . . . . 2 . . . . . . . 6 . . . 1 Builder 14 | . . . . . 1 3 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . 3 3 Tunneler 4 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . . . . . 2 2 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Recycler 9 | 1 . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . 1 Minesweeper 4 | . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . 1 . Swarmer 57 | . 2 3 . 3 . 3 3 4 . 2 3 . . 9 1 . . . . . . . . . . . . 11 . . 13 . Grunt 79 | . . . . . 5 15 . 10 12 3 3 . . . . . . . . 5 . . . 6 . 3 4 6 . . 7 . Brawler 11 | . . . . . 1 2 . . 1 2 1 . . 1 . . . . . 1 . . . 1 . . 1 . . . . . Duelist 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . . Protector 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 2 . . 2 3 3 . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . 3 . . 1 . Specialist 7 | . . . . . 1 . . . 3 . . . . . 2 . . . . . . . . . . . . . . . 1 . Hunter 19 | . . . . . . . . . 4 . . . . 2 2 . . . . . 1 . . . . 2 . 3 . . 3 2 Programmer 23 | . . . . . . . . . 6 1 . . . 1 . . . . 2 2 . . . 1 . . . 6 . . 4 . Heavy 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . Zionite 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . Golem 23 | . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . Thug 4 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Best Kill Streak 42 | 3 2 3 . 3 4 14 3 9 16 4 3 . 1 5 5 1 4 42 1 5 2 3 . 4 . 3 3 5 . 1 10 3 Combat Bots Only 40 | . 2 3 . 3 4 8 3 9 12 4 3 . 1 3 5 . 1 40 1 3 2 3 . 4 . 3 3 5 . 1 10 1 Max Kills in Single Turn 32 | 1 1 3 . 2 2 7 1 4 8 1 2 . 1 3 2 1 1 32 1 2 1 1 . 3 . 1 1 4 . 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 32 | . . 3 . 2 2 5 . 4 7 1 2 . . 3 2 . 1 32 . 1 . 1 . 3 . 1 . 3 . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . AD-0RF (-6/Zion) Imprinter (-6/Zion) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Damage Taken 24564 | . 186 253 . 22 544 951 835 609 1174 301 263 . 213 588 565 25 307 1643 641 297 69 342 . 895 59 551 185 2684 . 466 8428 1468 Core 2800 | . 43 84 . . 59 150 40 53 82 10 28 . 54 70 30 . 11 241 146 . . . . 35 . 42 23 171 . 51 936 441 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 478 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 10 130 . 61 226 . Redirected to Shielding 345 | . . . . . . . . . . . . . . . . . . 85 . . 17 81 . . . . . . . . . 162 Regen/Repaired (Parts) 558 | . . . . . . . . . 80 . . . . . . . . . . . . . . . . . . 74 . . 300 104 Core Remaining (%) 72 | 100 . . . 49 . 62 . . . . . . 61 . . . . . 41 . . . . 96 . . 94 . . 76 . . Volleys Fired 1099 | 5 3 10 . 5 17 68 18 28 58 25 18 . 8 32 14 8 260 152 1 15 2 8 . 22 1 21 22 103 . 51 122 2 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 . 1 3 3 1 1 3 1 2 1 2 . 3 1 1 1 4 . 1 3 1 Hottest 308 | 70 70 70 . 79 140 140 139 112 130 130 130 . 100 138 138 90 90 130 . 156 75 165 . 188 90 90 81 148 . 120 308 55 Shots Fired 1650 | 10 6 19 . 9 41 175 54 58 122 60 27 . 9 65 36 8 264 155 4 17 9 10 . 31 1 21 22 202 . 48 165 2 Gun 906 | 10 6 18 . 8 36 172 54 50 102 53 20 . 1 57 17 6 7 104 . . . . . 13 . . . 144 . . 28 . Cannon 609 | . . . . . 5 . . . 4 . 1 . 6 3 16 2 245 42 3 14 9 6 . 9 1 21 22 40 . 48 112 . Launcher 88 | . . 1 . 1 . 3 . 4 6 7 6 . . 4 3 . 12 9 . 2 . 4 . 6 . . . 6 . . 12 2 Special 47 | . . . . . . . . 4 10 . . . 2 1 . . . . 1 1 . . . 3 . . . 12 . . 13 . Kinetic 536 | 5 3 9 . 4 12 54 20 31 93 35 9 . 1 33 21 . 4 . 3 . 7 . . 20 . . . 149 . . 23 . Thermal 834 | 5 3 9 . 4 29 118 34 17 7 15 5 . 6 27 12 8 247 110 . . . 1 . 2 1 7 . 10 . 48 109 . Explosive 72 | . . 1 . 1 . 3 . 4 6 2 2 . . 2 3 . . 9 1 3 . 4 . 9 . . . 11 . . 9 2 Electromagnetic 176 | . . . . . . . . 2 6 8 11 . . 2 . . 13 36 . 14 2 5 . . . 14 22 25 . . 16 . Robot Hit Streak 37 | 6 8 17 . 18 11 18 18 13 8 11 8 . 6 16 11 9 7 37 7 6 2 8 . 13 . 5 8 21 . 7 18 1 Robot Miss Streak 13 | 1 1 . . 1 2 3 5 11 6 3 1 . 2 6 3 1 3 4 1 2 4 1 . 3 . 2 4 6 . 3 13 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Secondary Targets 7 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Capacitor 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 22 9 . 48 50 . Autonomous 49 | . . . . . . . . . . . 1 . . . 14 . 4 . 3 . 7 . . 2 . . . 5 . . 13 . Shots Hit Robots 1007 | 6 3 16 4 7 27 113 37 38 86 39 16 . 2 45 26 5 39 140 5 14 4 10 . 20 . 14 16 127 . 34 99 15 Core Hits 920 | 4 3 7 . 3 18 60 15 35 114 16 14 . . 28 19 2 23 339 1 18 3 9 . 22 . 8 5 71 . 11 64 8 Critical Kills 13 | . . . . . . . . . 1 . . . 1 . 1 . 3 5 . . . . . . . . . 1 . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . 1 . . . . . 1 . 3 . . . . . . . . . 1 . . . . Critical Strikes 54 | . . 1 . . 2 6 3 . 1 1 . . 1 . 4 1 7 8 . . . . . 1 . . 1 5 . . 10 2 Burn 12 | . . 1 . . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . 1 . . . 1 . . . 3 . . . . . . . . . . 1 . . 1 . Destroy 14 | . . . . . . . . . . 1 . . . . 1 1 2 8 . . . . . . . . . 1 . . . . Blast 6 | . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . 1 . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Melee Attacks 131 | . . . 4 . . 6 . . . . . . . . . . . 35 5 6 1 3 . 1 . . . 4 1 20 24 21 Impact 25 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 18 . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing 98 | . . . . . . . . . . . . . . . . . . 35 5 6 1 3 . 1 . . . 4 . 2 24 17 Sneak Attacks 8 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49654 | 71 72 319 . 210 1565 3660 662 1564 4499 1041 917 . 93 1662 1816 121 1664 9073 279 833 246 634 . 2014 17 737 563 5371 . 901 7429 1621 Guns 13218 | 71 41 202 . 94 365 1898 662 504 1324 661 322 . . 940 318 121 22 2180 . . . . . 244 . . . 2910 . . 339 . Cannons 12154 | . . . . . 606 . . . 496 . 90 . 92 . 987 . 1355 951 210 295 229 103 . 229 . 609 563 1217 . 901 3221 . Explosions 21031 | . . 110 . 116 578 1600 . 1060 2557 380 505 . . 555 511 . 272 5374 . 424 . 477 . 1455 . 128 . 1072 . . 3034 823 Melee 2433 | . . . . . . 144 . . . . . . . . . . . 568 69 81 . 54 . . . . . 39 . . 680 798 Ramming 510 | . 31 7 . . 16 18 . . 122 . . . 1 167 . . 15 . . . 17 . . . 17 . . 58 . . 41 . Kinetic 10441 | 46 28 115 . 49 140 619 245 309 1217 390 209 . . 487 1127 . 336 . 210 . 165 . . 416 . . . 3325 . . 1008 . Thermal 13645 | 25 13 87 . 45 1409 1279 417 140 1198 229 71 . 92 453 178 121 1036 2635 . . . . . 57 . 313 . 176 . 901 2770 . Explosive 17666 | . . 110 . 116 . 1600 . 1060 1855 147 379 . . 405 511 . . 5138 . 424 . 477 . 1455 . . . 1034 . . 2132 823 Electromagnetic 4651 | . . . . . . . . 55 107 275 258 . . 150 . . 277 732 . 295 64 103 . . . 424 563 664 . . 684 . Impact 144 | . . . . . . 144 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 622 | . . . . . . . . . . . . . . . . . . . . 33 . . . 86 . . . 75 . . 114 314 Piercing 1975 | . . . . . . . . . . . . . . . . . . 568 69 81 . 54 . . . . . 39 . . 680 484 Highest Corruption 23 | . . . . . . 1 . . 6 7 7 7 7 4 4 4 4 . . 2 2 2 2 5 . . 8 18 18 23 11 10 Average Corruption 5 | . . . . . . 1 . . 2 6 7 7 7 2 4 4 4 . . 1 2 2 2 2 . . 8 10 18 22 7 10 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 334 | . . . . . . 2 . . 14 20 29 5 20 22 25 20 . . . 9 10 8 3 10 . . . 68 9 30 29 1 Message Errors 87 | . . . . . . . . . 3 4 15 1 5 7 8 5 . . . 2 2 2 . 1 . . . 12 5 9 5 1 Matter Fused 85 | . . . . . . 1 . . 3 8 3 3 6 5 5 4 . . . 3 2 2 2 3 . . . 20 2 6 7 . Heat Flow Errors 40 | . . . . . . . . . 2 3 3 1 3 2 2 3 . . . 1 1 . 1 2 . . . 6 1 7 2 . Energy Discharges 39 | . . . . . . . . . 2 2 4 . 3 4 . 5 . . . 1 3 1 . 2 . . . 6 . 3 3 . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 31 | . . . . . . . . . 2 . 1 . . . 5 3 . . . 2 2 2 . . . . . 8 1 1 4 . Data Loss (major) 14 | . . . . . . . . . 1 . 1 . 1 2 2 . . . . . . . . . . . . 4 . 1 2 . Misfires 14 | . . . . . . 1 . . 1 2 1 . 1 1 2 . . . . . . 1 . . . . . 3 . . 1 . Alerts 8 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 2 . . . 2 . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 12 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 3 4 . Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 2017 | . . . . 36 90 165 . . 230 2 . . . 6 56 . 159 155 42 . 61 54 . . . . . 26 . . 531 404 Projectiles 898 | . . . . . 90 . . . 155 . . . . . 56 . 159 58 42 . 61 . . . . . . 7 . . 270 . Explosions 642 | . . . . 36 . 51 . . 75 2 . . . 2 . . . 37 . . . 36 . . . . . 19 . . 177 207 Melee 477 | . . . . . . 114 . . . . . . . 4 . . . 60 . . . 18 . . . . . . . . 84 197 Knockbacks 15 | . . . . . . . . . 3 . . . . 2 . . 2 . . . . . . 2 . . . 1 . . 5 . Impact 6 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 786 | . . . . . 62 213 . . 17 30 15 . . . . . . 122 98 . . . . . . 51 . 47 . . 82 49 Shots 17 | . . . . . 1 4 . . 1 1 1 . . . . . . 3 1 . . . . . . 1 . 1 . . 2 1 Rammed 30 | . . 1 . . 3 4 . . 7 . . . 1 6 . . 1 . . . . . . . 1 . . 3 . . 3 . Targets Rammed 50 | . 9 2 . . 4 5 . . 9 . . . 1 9 . . 1 . . . 2 . . . 1 . . 4 . . 3 . Kicked 12 | . 9 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Crushed 8 | . . . . . 1 1 . . 2 . . . . 3 . . . . . . . . . . . . . 1 . . . . Highest Temperature 331 | 36 18 63 . 54 259 288 166 155 184 274 187 169 220 170 235 240 192 286 . 213 235 93 188 324 14 193 189 212 159 278 331 . Average Temperature 77 | 16 9 30 . 28 67 74 80 32 44 108 50 87 113 30 51 81 83 114 . 58 90 44 101 127 10 98 92 56 89 116 96 . Received Heat Transfer 3070 | . 99 72 . . 36 378 186 315 162 63 90 . 48 12 66 . 229 402 60 81 . 45 . 192 12 119 76 129 . . 180 18 Effects 6 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 . 1 4 . Total Turns 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 32 65 . 45 82 . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 17 18 . 45 38 . Robots Corrupted 21 | . . . . . . . . . 1 2 2 . . . . . . 5 . 1 . . . . . 2 4 4 . . . . Combat Hostiles 21 | . . . . . . . . . 1 2 2 . . . . . . 5 . 1 . . . . . 2 4 4 . . . . Parts Fried 37 | . . . . . . 2 . . 1 . 1 . . 3 . . 2 . . 3 2 . . . . 3 6 10 . . 4 . Impact Corruptions 6 | . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . 1 . . . 1 . . . 3 . . . . . . . . . . 1 . . 2 . Combat Hostiles 6 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . 2 . Parts Melted 42 | . . 2 . . 2 12 . . 2 2 . . 5 2 . . 2 2 . . . . . . . . . . . . 11 . Heat Transferred 18092 | 74 37 333 . 111 1626 3127 1036 259 880 333 111 . 80 666 259 185 1645 3707 . . . . . . . 100 . 148 . 1075 2300 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . 1 . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Peak Influence 965 | 15 190 234 . 91 285 449 298 682 965 . . . . 423 . . . . . 178 . . . . 2 159 261 516 235 . 733 555 Initial 397 | . 9 73 . . 13 66 98 208 357 . . . . 49 . . . . . 18 . . . . . 1 83 136 233 . . 397 Average 210 | 3 63 220 . 37 145 228 205 500 333 . . . . 207 . . . . . 56 . . . . . 117 162 238 234 . 185 486 Maximum Alert Level 3 | . . 1 . . 1 2 1 2 3 . . . . 2 . . . . . . . . . . . . 1 2 1 . 3 2 Low Security (%) 52 | 100 100 21 . 100 75 36 42 . 37 . . . . 42 . . . . . 100 . . . . 100 100 69 45 . . 47 . Level 1 36 | . . 78 . . 24 56 57 33 44 . . . . 55 . . . . . . . . . . . . 30 37 100 . 44 1 Level 2 8 | . . . . . . 6 . 66 3 . . . . 1 . . . . . . . . . . . . . 17 . . 5 98 Level 3 2 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . . . 2 4 2 . 10 . . . . 5 . . . . . 2 . . . . 1 . . 7 . . 13 2 Investigation 6 | . 2 . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . Extermination 14 | . . . . . . . . . 3 . . . . 3 . . . . . 1 . . . . 1 . . 3 . . 3 . Reinforcement 20 | . 1 . . . 2 2 . . 4 . . . . . . . . . . . . . . . . . . 4 . . 5 2 Assault 5 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Distress Signals 5 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Times Spotted 537 | . 12 5 . 4 13 38 8 17 49 10 11 . 5 22 17 5 85 77 2 11 4 4 . 10 3 6 8 39 1 1 53 17 Peak Tracking Total 38 | . 8 3 . 3 4 9 4 10 10 4 4 . 2 4 5 4 6 38 1 3 3 3 . 4 6 5 3 4 1 1 12 9 Tactical Retreats 44 | . . . . . 1 2 1 3 . . 4 . . . . . 24 4 . . . . . . . 1 1 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Traps Triggered 15 | . . . . . . 3 . . 3 . . . . 2 . . . . . 2 . . . . 1 . . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Machines Disabled 38 | . . 1 . . 1 5 . 2 7 . . . . 1 2 . 4 3 . 4 . . . . . . . 2 . 2 2 2 Max in Single Turn 5 | . . 1 . . 1 1 . 1 5 . . . . . 1 . 1 1 . 2 . . . . . . . 1 . 1 1 1 Garrison Access 6 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 2 . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Machines Accessed 64 | . 5 . 1 . 1 8 2 . 3 . 2 4 . 9 1 1 . . . 2 . . 4 1 3 . 2 12 . 1 1 1 Terminals 34 | . 4 . . . 1 7 . . 1 . . . . 4 . . . . . 2 . . . 1 1 . 2 9 . . 1 1 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . 2 . . . . Total Hacks 175 | . 16 . 1 . 5 14 4 . 8 . 7 28 . 20 1 5 . . . 6 . . 17 1 3 . 4 24 . 4 6 1 Successful 117 | . 8 . 1 . 2 7 2 . 4 . 7 28 . 12 1 5 . . . 1 . . 17 1 2 . 2 11 . 4 1 1 Failed 58 | . 8 . . . 3 7 2 . 4 . . . . 8 . . . . . 5 . . . . 1 . 2 13 . . 5 . Catastrophic 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 12 . 1 . 5 3 . . 4 . . . . 5 1 . 4 . . 4 . . . . . . . 6 . . 6 . Terminals 87 | . 15 . . . 5 13 . . 4 . . . . 12 . . . . . 6 . . . 1 1 . 4 19 . . 6 1 Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . 3 . 3 . . . . 2 . . . . . . . . . . . . . 3 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . 2 . . . . Terminal Hacks 92 | . 7 . 1 . . 6 . . 1 . 7 28 . 4 1 5 . . . 1 . . 17 1 . . 2 6 . 4 . 1 Record 32 | . . . . . . . . . . . 6 11 . . 1 5 . . . . . . 5 1 . . . . . 3 . . Part Schematic 14 | . . . . . . 1 . . . . . 9 . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . 3 . . . . . . . . . . 3 . 1 . . . . . . . . 4 . . . . 1 . . . . Open Door 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . 2 . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 7 | . 1 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Terminals 6 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Assimilate 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 1 6 1 . 2 . . . . 6 . . . . . 1 . . . 1 3 . 1 9 . . 1 . Full Trace Events 7 | . 3 . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . 1 . . . . . 9 . . . . 15 . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . 253 . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Time 47 | . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 153 | . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Used RIF Installer 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 14 | . . . 4 . . . . 1 6 . . . 1 1 . . . . . . . . . . . . . 1 . . . . Non-combat 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . 1 . . . . 1 4 . . . 1 1 . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 15 | . . . 4 . . . . 1 7 . . . 1 1 . . . . . . . . . . . . . 1 . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . generate_echo 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_high 6 | . . . . . . . . 1 3 . . . 1 . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 15 | . . . . . . . . 8 4 . . . . 3 . . . . . . . . . . . . . . . . . . Machine Destruction 11 | . . . . . . . . 8 . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Attached 10 | . . . . . . . . 1 4 . . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Total Allies 23 | . . . . 3 1 2 . 1 4 . . . 2 2 . . . . . . . . . . . . . 1 . . 7 . Largest Group 7 | . . . . 3 3 2 . 1 3 . . . 2 2 . . . . . . . . . . . . . 1 . . 7 2 Highest-Rated Group 128 | . . . . 40 33 62 . 32 96 . . . 128 128 . . . . . . . . . . . . . 82 . . 99 28 Highest-Rated Ally 96 | . . . . 16 16 31 . 32 32 . . . 96 96 . . . . . . . . . . . . . 82 . . 15 14 Total Orders 107 | . . . . . . . . . . . . . . 1 31 11 55 7 . 2 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . 4 2 2 1 . . . . . . . . . . . . . . RETURN 92 | . . . . . . . . . . . . . . . 24 8 52 6 . 2 . . . . . . . . . . . . Ally Attacks 855 | . . . . 18 18 19 . 4 10 . . . 4 28 120 60 496 34 . . . . . . . . . 6 . . 31 7 Total Damage 15513 | . . . . 193 212 313 . 104 327 . . . 176 1124 2120 986 8607 527 . . . . . . . . . 237 . . 504 83 Kills 136 | . . . . 2 2 3 . 1 1 . . . 1 6 15 8 82 8 . . . . . . . . . 2 . . 4 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Robot Analysis Total 6 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . 2 . 1 . 1 1 2 . 1 . 1 . . 1 . . . . . . . . Drone Launches 154 | . . . . . . . . . . . . . . . 42 11 90 9 . 2 . . . . . . . . . . . . Drone Recoveries 152 | . . . . . . . . . . . . . . . 38 15 86 11 . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Turns Passed 35415 | 75 225 310 1194 1093 689 2042 193 540 1948 659 1185 149 721 2001 1282 906 4406 6045 1007 989 864 544 490 825 336 250 278 2039 152 640 1051 287 Spaces Moved 17448 | 44 155 173 736 669 255 699 81 254 1035 374 733 92 360 1180 648 464 2006 2699 521 477 441 277 254 354 186 116 132 1013 82 322 406 210 Core 199 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 171 Treads 13780 | . . 118 736 669 255 699 81 254 1035 374 733 92 360 1180 648 464 2006 1876 . . 1 . . . 146 116 132 1013 82 322 388 . Legs 3430 | 34 155 55 . . . . . . . . . . . . . . . 823 521 477 440 277 254 354 40 . . . . . . . Wheels 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 230 148 148 148 145 145 145 145 148 154 154 154 132 132 183 183 185 185 180 160 160 160 155 155 155 50 50 Average Speed 168 | 104 120 147 160 160 203 235 148 170 157 152 153 158 189 152 155 154 172 177 176 183 186 185 185 193 170 160 160 160 155 155 160 85 Slowest Speed 2700 | 120 120 160 160 160 320 312 148 231 228 225 225 225 228 234 234 154 244 246 186 226 320 185 185 210 210 160 160 163 155 155 2700 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 50 | 4 39 21 88 99 20 87 3 34 27 65 93 72 60 26 97 98 91 88 69 15 64 55 61 63 7 28 5 37 9 100 17 29 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 9 | . 1 . . 1 . 1 . . . . . 1 1 . . . . . . . . . 3 1 . . . . . . . . Known Exits Taken 20 | . 1 . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 1 . . . . . 3 1 . 3 . 1 1 4 . 2 . 2 1 . 1 . . . . . . . . Spaces Dug 130 | . . 7 . . . 5 . . . . 22 . 5 1 . 2 . . 12 1 1 . . 37 1 . . 6 1 2 12 15 Terrain Destroyed 789 | . . 7 . 7 32 26 . 13 156 21 39 . 14 35 23 2 14 14 13 28 6 31 . 80 1 20 . 67 1 11 98 30 Melee 11 | . . . . . . 5 . . . . . . . . . . . . . 1 1 . . . . . . 1 1 1 1 . Projectile 111 | . . . . . . . . . . . . . 5 1 4 2 14 . 2 . 5 1 . 6 1 2 . 12 . 10 46 . AOE 666 | . . 7 . 7 32 21 . 13 156 21 39 . 9 34 19 . . 14 11 27 . 30 . 74 . 18 . 53 . . 51 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Qua Total 21981 | 60 187 210 750 683 381 953 115 316 1274 427 768 98 395 1336 910 648 2712 3714 595 564 477 293 277 463 203 179 197 1313 106 434 668 275 Wait 1960 | . 13 9 . 4 66 97 . 6 55 13 1 . . 19 202 167 280 664 49 25 18 1 . 68 . 33 28 98 . 10 33 1 Move 17418 | 43 154 172 735 668 254 698 81 253 1034 373 732 91 359 1179 647 463 2005 2698 520 476 440 276 253 353 186 115 131 1012 81 321 405 210 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 6 5 2 4 2 14 16 4 5 24 . 3 3 5 17 11 3 45 43 1 3 2 1 5 1 3 3 4 9 2 7 9 3 Fast Attach 211 | 6 . 2 . . 9 16 2 3 13 1 . . 2 8 3 . 23 28 4 7 2 1 6 3 4 . . 18 7 8 17 18 Attach 156 | . 1 2 1 . 4 5 3 2 17 . 3 1 4 13 3 . 12 16 5 4 3 1 2 5 2 2 . 11 3 3 19 9 Detach 97 | . . 1 . . 3 2 . 1 12 3 . . 4 5 2 . 8 17 2 5 . . 2 2 2 1 . 6 2 3 11 3 Swap 220 | . . 4 4 2 3 9 2 9 21 11 7 . 5 30 6 2 6 14 6 11 3 2 . 6 . 3 8 30 3 1 11 1 Drop 356 | . 2 6 2 2 7 31 5 9 31 1 4 3 7 24 15 3 66 47 2 7 4 . 9 2 4 1 4 18 7 12 14 7 Fire 1099 | 5 3 10 . 5 17 68 18 28 58 25 18 . 8 32 14 8 260 152 1 15 2 8 . 22 1 21 22 103 . 51 122 2 Melee 129 | . . . 4 . . 6 . . . . . . . . . . . 35 5 6 1 3 . 1 . . . 4 1 18 24 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . 9 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Crush 38 | . . 1 . . 4 5 . . 9 . . . 1 9 . . 1 . . . . . . . 1 . . 4 . . 3 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . 7 2 6 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered new exit (range 8) 398 | -10/Mines | Core integrity fell below 50% 477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 477 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Assembled infested the area 611 | -10/Mines | Entered Exiles 651 | -10/Exiles | Met 8R-AWN 682 | -10/Exiles | Met EX-HEX 733 | -10/Exiles | Met EX-BIN 773 | -10/Exiles | Aligned with FarCom system 774 | -10/Exiles | Given EX-Vault access code 811 | -10/Exiles | Opened EX-Vault 853 | -10/Exiles | Warned to stay clear of 0b10 Research branches 899 | -10/Exiles | Met EX-DEC 962 | -10/Exiles | Visited The Gauntlet 1334 | -10/Exiles | Found YOLO Cannon 1340 | -10/Exiles | Found Firepult 1343 | -10/Exiles | Found AWS/Autocannon 1789 | -10/Exiles | Discovered new exit (range 11) 1805 | -10/Exiles | Stole three prototypes: Firepult, YOLO Cannon, AWS/Autocannon 1805 | -10/Exiles | Entered Mines 1812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1925 | -9/Mines | Build established: Scavenger-Mutant 1935 | -9/Mines | Learned location of Zion (-6) 2080 | -9/Mines | Discovered new exit (range 12) 2326 | -9/Mines | Discovered new exit (range 5) 2472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2898 | -9/Mines | Entered Materials 2898 | -8/Materials | Accompanied by 2 allies 2898 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3229 | -8/Materials | Discovered new exit (range 5) 3259 | -8/Materials | Build established: Scavenger-Skirmisher 3587 | -8/Materials | Entered Storage 3622 | -8/Storage | Found Prototype Launcher 3622 | -8/Storage | Identified Scatter Rocket Array 4047 | -8/Storage | Met a pair of Derelict thieves 4156 | -8/Storage | Destroyed 8 combat bots 4942 | -8/Storage | Discovered new exit (range 15) 5097 | -8/Storage | Learned location of Armory (-3) 5629 | -8/Storage | Entered Factory 5629 | -7/Factory | Evolved 2 slots: Propulsion x2 5631 | -7/Factory | FarCom data flow suspended 5685 | -7/Factory | Garrison activated, responded to threat 5822 | -7/Factory | Identified exit to Garrison 5822 | -7/Factory | Entered Garrison 5830 | -7/Garrison | Installed Relay Interface Framework 5872 | -7/Garrison | Triggered checkpoint 5919 | -7/Garrison | Garrison Relay disabled 5995 | -7/Garrison | Triggered checkpoint 6032 | -7/Garrison | Destroyed 9 combat bots 6176 | -7/Garrison | Triggered checkpoint 6256 | -7/Garrison | Garrison Relay disabled 6336 | -7/Garrison | Discovered new exit (range 14) 6362 | -7/Garrison | Entered Factory 6847 | -7/Factory | Build established: Scavenger-Tank 7000 | -7/Factory | Identified exit to Lower Caves 7238 | -7/Factory | Discovered new exit (range 10) 7596 | -7/Factory | Found Prototype Launcher 7596 | -7/Factory | Identified Rocket Array 7640 | -7/Factory | Repaired Minigun 7905 | -7/Factory | Garrison activated, responded to threat 7997 | -7/Factory | Cargo convoy interrupted 8055 | -7/Factory | Destroyed 12 combat bots 8060 | -7/Factory | Found Prototype Device 8060 | -7/Factory | Identified Exp. ECM Suite 8310 | -7/Factory | Entered Lower Caves 8311 | -7/Lower Caves | Encountered a Warlord checkpoint 8446 | -7/Lower Caves | Spotted B-75 Beast 8592 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8878 | -7/Lower Caves | Discovered new exit (range 8) 8969 | -7/Lower Caves | Entered another Lower Caves area 9362 | -7/Lower Caves | Learned Factory stockpile data 9562 | -7/Lower Caves | Build established: Gunner 9568 | -7/Lower Caves | Learned 8 Factory zone layouts 9594 | -7/Lower Caves | Discovered new exit (range 16) 9598 | -7/Lower Caves | Encountered a Warlord checkpoint 9892 | -7/Lower Caves | Identified exit to Factory 9892 | -7/Lower Caves | Learned Extension emergency access door positions 9892 | -7/Lower Caves | Learned Factory security intel 10154 | -7/Lower Caves | Entered Data Miner 10156 | -7/Data Miner | Discovered new exit (range 7) 10178 | -7/Data Miner | Met Data Miner 10211 | -7/Data Miner | Learned location of Section 7 (-2) 10211 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10233 | -7/Data Miner | Received God Mode back door access code from Data Miner 10303 | -7/Data Miner | Entered Proximity Caves 10611 | -6/Proximity Caves | Build established: Mutant 10682 | -6/Proximity Caves | Escorted by Enhanced Grunt 10940 | -6/Proximity Caves | Spotted B-75 Beast 10944 | -6/Proximity Caves | Destroyed B-75 Beast 11024 | -6/Proximity Caves | Entered Factory 11024 | -6/Factory | Accompanied by 2 allies 11024 | -6/Factory | Evolved 2 slots: Utility x2 11025 | -6/Factory | Identified exit to Factory 11418 | -6/Factory | Discovered new exit (range 16) 11439 | -6/Factory | Identified exit to Lower Caves 11554 | -6/Factory | Build established: Skirmisher 11798 | -6/Factory | Discovered exit to Factory (range 16) 12274 | -6/Factory | Incoming investigation squad redirected 12276 | -6/Factory | Build established: Mutant 12334 | -6/Factory | Fabricated Combat Drone Bay? 12554 | -6/Factory | Fabricated Combat Drone Bay? 13025 | -6/Factory | Entered Lower Caves 13033 | -6/Lower Caves | Attacked by a faux Warlord 13156 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13169 | -6/Lower Caves | Found Prototype Special Weapon 13279 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 13790 | -6/Lower Caves | Found Alien Artifact 13790 | -6/Lower Caves | Identified Dimensional Node Initializer 13790 | -6/Lower Caves | Initialized slip node 13972 | -6/Lower Caves | Learned location of 1 exit from Factory 13972 | -6/Lower Caves | Discovered new exit (range 13) 13986 | -6/Lower Caves | Identified exit to Lower Caves 14307 | -6/Lower Caves | Entered another Lower Caves area 14307 | -6/Lower Caves | Accompanied by 4 allies 14315 | -6/Lower Caves | Discovered exit to Factory (range 13) 14430 | -6/Lower Caves | Learned Research stockpile data 14770 | -6/Lower Caves | Learned 4 Factory zone layouts 15004 | -6/Lower Caves | Discovered new exit (range 14) 15027 | -6/Lower Caves | Identified exit to Zion 15213 | -6/Lower Caves | Entered Zion 15270 | -6/Zion | Given the Hacking Drone Bay 15283 | -6/Zion | System corruption cleaned by Quarantine Array 15357 | -6/Zion | Discovered new exit (range 10) 15718 | -6/Zion | Found CR-A16's Pointy Stick 15745 | -6/Zion | RIF detected upon attempting to enter Zion 15745 | -6/Zion | Attacked by Zionites 15863 | -6/Zion | Allies destroyed KL-23H(B) 15895 | -6/Zion | AD-0RF came to Zion's defense 15915 | -6/Zion | Allies destroyed AD-0RF 15944 | -6/Zion | Allies destroyed I8-9GH(B) 15971 | -6/Zion | Found Prototype Device 15971 | -6/Zion | Identified Exp. Thermal Shield 16007 | -6/Zion | Found Prototype Device 16007 | -6/Zion | Identified Hacking Drone Bay 16171 | -6/Zion | Found Prototype Device 16171 | -6/Zion | Identified Bomb Factory No. 2 16343 | -6/Zion | Identified Molecular Deconstructor 16875 | -6/Zion | Found Prototype Special Weapon 16875 | -6/Zion | Identified RU-N14's Throwing Claymores 16878 | -6/Zion | Found RU-N14's Throwing Claymores 16881 | -6/Zion | Found RU-N14's Throwing Claymores 16883 | -6/Zion | Found RU-N14's Throwing Claymores 17439 | -6/Zion | Found Relay Coupler [Programmer] 17440 | -6/Zion | Identified exit to Deep Caves 17446 | -6/Zion | Found Relay Coupler [Programmer] 17449 | -6/Zion | Found Relay Coupler [Programmer] 17546 | -6/Zion | Allies destroyed Imprinter 17566 | -6/Zion | Extracted access codes from Imprinter's data core 17848 | -6/Zion | Found Prototype Device 17848 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18290 | -6/Zion | Found Prototype Device 18291 | -6/Zion | Identified Phasing AFG 18349 | -6/Zion | Learned Factory terminal intel 19445 | -6/Zion | Build established: Scavenger-Gunner 19501 | -6/Zion | Found Relay Coupler [Programmer] 19576 | -6/Zion | Opened final containment barrier to the Deep Caves 19612 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19619 | -6/Zion | Entered Deep Caves 19619 | -6/Deep Caves | Accompanied by 2 allies 19750 | -6/Deep Caves | Build established: Scavenger-Mutant 20054 | -6/Deep Caves | Z-Facility disabled 20481 | -6/Deep Caves | Found Prototype Protection 20481 | -6/Deep Caves | Identified Zio. Weapon Casing 20792 | -6/Deep Caves | Found Prototype Protection 20792 | -6/Deep Caves | Identified Zio. Heavy Carapace 20900 | -6/Deep Caves | Found Zio. Weapon Casing 20911 | -6/Deep Caves | Found Zio. Weapon Casing 20918 | -6/Deep Caves | Found Zio. Weapon Casing 20921 | -6/Deep Caves | Found Zio. Weapon Casing 21087 | -6/Deep Caves | Found Surveybot 24 Chip 21825 | -6/Deep Caves | Triggered Deep Caves wall 21825 | -6/Deep Caves | Spotted AS-99357 21825 | -6/Deep Caves | Spotted AS-65675 21844 | -6/Deep Caves | Destroyed AS-65675 21848 | -6/Deep Caves | Destroyed AS-99357 21853 | -6/Deep Caves | Exposed GOLEM chamber 21888 | -6/Deep Caves | Destroyed 40 combat bots 22010 | -6/Deep Caves | Spotted as-30231 22055 | -6/Deep Caves | Spotted as-66044 22078 | -6/Deep Caves | Destroyed as-66044 22104 | -6/Deep Caves | Lost 3 parts (3u) 22362 | -6/Deep Caves | Found Zio. Heavy Carapace 22586 | -6/Deep Caves | Destroyed as-30231 22768 | -6/Deep Caves | Found Cloak of Protection 22804 | -6/Deep Caves | Destroyed 7 combat bots 23445 | -6/Deep Caves | Found GOLEM Unit 23472 | -6/Deep Caves | Build established: Mutant 24619 | -6/Deep Caves | Found GOLEM Unit 24951 | -6/Deep Caves | Found Zio. Weapon Casing 25184 | -6/Deep Caves | Found GOLEM Unit 25333 | -6/Deep Caves | Discovered new exit (range 6) 25662 | -6/Deep Caves | Identified exit to Proximity Caves 25664 | -6/Deep Caves | Entered Proximity Caves 26218 | -5/Proximity Caves | Build established: Skirmisher 26309 | -5/Proximity Caves | Spotted B-75 Beast 26547 | -5/Proximity Caves | Core integrity fell below 50% 26564 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 26567 | -5/Proximity Caves | Destroyed B-75 Beast 26586 | -5/Proximity Caves | Lost 3 parts (2n1u) 26671 | -5/Proximity Caves | Entered Factory 26671 | -5/Factory | Evolved 2 slots: Utility x2 26672 | -5/Factory | Identified exit to Factory 26674 | -5/Factory | Loaded intel: 26 terminal locations 26866 | -5/Factory | Build established: Scavenger-Mutant 27476 | -5/Factory | Identified exit to Upper Caves 27660 | -5/Factory | Entered Upper Caves 27660 | -5/Upper Caves | Spotted O2-QWE(f) 27660 | -5/Upper Caves | Spotted 9C-4CO(f) 27660 | -5/Upper Caves | Spotted R0-DD9(f) 27661 | -5/Upper Caves | Encountered a Master Thief 27661 | -5/Upper Caves | Encountered a Master Thief 27661 | -5/Upper Caves | Encountered a Master Thief 27662 | -5/Upper Caves | Destroyed R0-DD9(f) 27664 | -5/Upper Caves | Destroyed 9C-4CO(f) 27665 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 28518 | -5/Upper Caves | Discovered new exit (range 3) 28520 | -5/Upper Caves | Learned Factory emergency access door positions 28522 | -5/Upper Caves | Identified exit to Upper Caves 28524 | -5/Upper Caves | Entered another Upper Caves area 28524 | -5/Upper Caves | Spotted O0-LQ1(f) 28525 | -5/Upper Caves | Encountered a Master Thief 28525 | -5/Upper Caves | Firepult stolen by Master Thief 28541 | -5/Upper Caves | Discovered exit to Factory (range 10) 28710 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29042 | -5/Upper Caves | Discovered new exit (range 6) 29062 | -5/Upper Caves | Identified exit to Zhirov 29068 | -5/Upper Caves | Entered Zhirov 29068 | -5/Zhirov | Discovered new exit (range 3) 29103 | -5/Zhirov | Met Zhirov 29136 | -5/Zhirov | Learned location of Quarantine (-2) 29136 | -5/Zhirov | Learned location of Testing (-3) 29136 | -5/Zhirov | Learned location of Command (-1) 29164 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29260 | -5/Zhirov | Found Alien Artifact 29260 | -5/Zhirov | Identified Integrated Reactor 29260 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29286 | -5/Zhirov | Found Alien Artifact 29388 | -5/Zhirov | Identified exit to Proximity Caves 29558 | -5/Zhirov | Entered Proximity Caves 29647 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30047 | -4/Proximity Caves | Spotted B-86 Titan 30092 | -4/Proximity Caves | Destroyed B-86 Titan 30364 | -4/Proximity Caves | Discovered exit to Factory (range 10) 30383 | -4/Proximity Caves | Entered Factory 30383 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 30533 | -4/Factory | Identified Transdimensional Reconstructor 30564 | -4/Factory | Found Quantum Capacitor 30719 | -4/Factory | Identified exit to Garrison 30719 | -4/Factory | Entered Garrison 30927 | -4/Garrison | Discovered new exit (range 13) 30946 | -4/Garrison | Identified exit to Factory 30961 | -4/Garrison | Expanded RIF knowledge: Structural Interface 30969 | -4/Garrison | Entered Factory 31163 | -4/Factory | Identified exit to Research 31247 | -4/Factory | Entered Research 31247 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 31549 | -3/Research | Repaired Lrn. Proton Cannon 31829 | -3/Research | Spotted B-86 Titan 31830 | -3/Research | Destroyed B-86 Titan 32024 | -3/Research | System corruption reached 10% 32107 | -3/Research | Build established: Hacker-Mutant 32372 | -3/Research | Identified exit to Armory 32372 | -3/Research | Identified exit to Testing 32919 | -3/Research | Build established: Skirmisher 33286 | -3/Research | Entered Armory 33294 | -3/Armory | Warped through subspace to slip node 33294 | -3/Armory | Discovered new exit (range 1) 33294 | -3/Armory | Identified exit to Lab 33353 | -3/Armory | Found Prototype Processor 33353 | -3/Armory | Identified Spectral Analyzer 33438 | -3/Armory | Entered Lab 33438 | -3/Lab | Discovered new exit (range 9) 33449 | -3/Lab | Identified exit to Research 33471 | -3/Lab | Detected for breach 33477 | -3/Lab | Confronted by A5 33527 | -3/Lab | Destroyed A5 33545 | -3/Lab | Gained access to the hidden lab's interior 33545 | -3/Lab | Found Prototype Hackware 33596 | -3/Lab | Found Prototype Energy Gun 33596 | -3/Lab | Identified Tachyon Dispersion Ray 33605 | -3/Lab | Found Prototype Protection 33605 | -3/Lab | Identified Hvy. Regenerative Plating 33610 | -3/Lab | Found Prototype Hackware 33642 | -3/Lab | Found Prototype Special Weapon 33642 | -3/Lab | Identified Gui. Remote Datajack 33779 | -3/Lab | Build established: Mutant 33808 | -3/Lab | Found Alien Artifact 33808 | -3/Lab | Identified Core Expander 33808 | -3/Lab | Installed Core Expander, added new Propulsion slot 33817 | -3/Lab | Found Alien Artifact 33817 | -3/Lab | Identified Integrated Dissipator 33817 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 33981 | -3/Lab | Unable to decrypt terminal 33986 | -3/Lab | Unable to decrypt terminal 33988 | -3/Lab | Found Alien Artifact 33988 | -3/Lab | Identified LC Capacitor 34037 | -3/Lab | Found Alien Artifact 34048 | -3/Lab | Found Transdimensional Reconstructor 34078 | -3/Lab | Entered Research 34078 | -2/Research | Evolved 2 slots: Utility x2 34294 | -2/Research | Discovered new exit (range 13) 34313 | -2/Research | Identified exit to Access 34604 | -2/Research | Destroyed 8 combat bots 34611 | -2/Research | Identified Exp. System Shield 34612 | -2/Research | Identified Quantum Router 34701 | -2/Research | Found Prototype Launcher 34701 | -2/Research | Identified Point Singularity Launcher 34733 | -2/Research | Intercept squad dispatched 34768 | -2/Research | Spotted Tracker 34768 | -2/Research | Spotted Tracker 34770 | -2/Research | System corruption reached 10% 34810 | -2/Research | Warped through subspace 34836 | -2/Research | Lost 8 parts (2p4n1u1w) 34917 | -2/Research | Found Prototype Reactor 34917 | -2/Research | Identified Zero-point Reactor 34945 | -2/Research | Build established: Hacker-Mutant 34999 | -2/Research | Identified Core Reset Matrix 34999 | -2/Research | Used Core Reset Matrix 35077 | -2/Research | Discovered new exit (range 9) 35079 | -2/Research | Core integrity fell below 50% 35097 | -2/Research | Crushed by falling debris 35103 | -2/Research | Crushed by falling debris 35103 | -2/Research | Emitted hypermatrix ping 35107 | -2/Research | Destroyed 10 combat bots 35108 | -2/Research | Assembled emerged from beneath the floor 35108 | -2/Research | Lost 16 parts (3p4n4u5w) 35117 | -2/Research | First assault squad dispatched 35129 | -2/Research | Entered Quarantine 35129 | -2/Quarantine | Accompanied by 2 allies 35130 | -2/Quarantine | Detected hypermatrix surge 35130 | -2/Quarantine | Sensed 15 artifacts in vicinity 35136 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35140 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35153 | -2/Quarantine | Found Core Reset Matrix 35155 | -2/Quarantine | Sensed 12 artifacts in vicinity 35207 | -2/Quarantine | Found Sigix Broadsword 35336 | -2/Quarantine | Core integrity fell below 20% 35363 | -2/Quarantine | Lost 5 parts (2n3u) 35384 | -2/Quarantine | Found Prototype Device 35384 | -2/Quarantine | Identified Exp. Transmission Jammer 35386 | -2/Quarantine | Found Prototype Device 35386 | -2/Quarantine | Identified Exp. Shock Absorption System 35389 | -2/Quarantine | Found Exp. Transmission Jammer 35401 | -2/Quarantine | Warped through subspace 35401 | -2/Quarantine | Discovered exit to Access (range 16) 35416 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 35401_ Sml. Matter Pod destroyed. 35403_ K-01 Serf destroyed. 35404_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35404_ Dropped Med. Storage Unit. 35405_ R-10 Processor collects Med. Storage Unit. 35405_ Dropped Med. Matter Pod. 35405_ K-01 Serf collects debris. 35405_ Wheel destroyed. 35406_ Dropped Exp. Shock Absorption System. 35407_ R-10 Processor collects Med. Matter Pod. 35408_ R-10 Processor destroyed. 35409_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q015. 35410_ Dropped Adv. Reaction Control System. 35410_ Dropped Exp. Transmission Jammer. 35410_ Com. Wheel destroyed. 35412_ K-01 Serf collects debris. 35412_ R-10 Processor collects Com. Wheel. 35415_ R-10 Processor collects Exp. Shock Absorption System. 35416_ Zio. Weapon Casing destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????####?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? "???????????????????? | | ??????????????????????????" "???????????????????? | | ??????????????????????????" ????????????????????? | | ??????????????????????????" ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ######+###################;#####?????????????????? | | s #?????????????????? | | s ! < #?????????????????? | | " T kR s @ #?????????????????? | | " c s s!! #?????????????????? | | " #############+##### ###???????????????]?? | | ?????????????? ????gg #???????????????????? | | !!????????????????" ]???? g#???????????????????? | | ?????????????????"" #???####???????????????????? | | ??????????????????"" #??????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????""" /#??????????????????????????? | | ????????????????"""" #??????????????????????????? | | ????????????????"""" #??????????????????????????? | | ?????????????????? *#??????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???!?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????###+?????????????????????? | | ????????????????????#??? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 120 Energy Generation 59 Energy Capacity 1590 Matter Stores 457 Matter Capacity 550 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 14 Terrain Scan Density 2010 Jamming Range 22 Cloak Strength 5 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Matter Filtering 50 Particle Charging 20 Offensive Hacking 26 Defensive Hacking 41 Relay Coupler Types 2 Relay Coupler Value 77 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator LC Capacitor Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelWeldingShredder Manual? 0 Play Time 04:51:35 Cumulative 249.3 hours Start 2022.04.20 @ 22:08:10 End 2022.04.21 @ 03:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 72 Adventurer 15 Explorer 0 Win Type - Total 13 Types 4/0/5/1/2/0/1/0/0 Lore% 80 Gallery% 85 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5bfe9d7-3103-4fbb-a183-6f889428a44e