Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 22:07:57 // AFD2020/Player2 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (506) 2530 Value Destroyed (30204) 30204 Prototype IDs (365) 7300 Alien Tech Used (9) 1800 Bonus (61122) 61122 TOTAL SCORE: 113256 Bonus ------- Triggered High Security 500 High Alert Combat Kills 16440 Follower Combat Kills 14519 Hunted by Unchained 500 Destroyed Unchained 1000 Entered DSFs 500 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -4637 Cogmind --------- Core Integrity 458/1600 Matter 300/300 Energy 480/500 System Corruption 0% +Membrane Temperature Cool (10) Movement Treading (138) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION (5) --- Biometal Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (9) ------ 2N-1CE's Frost Array Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Heavy Regenerative Plating AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (8) ------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (25) --- Light Quantum Reactor Biometal Medium Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Advanced Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Experimental Focal Shield System Shield High-powered Transdimensional Reconstructor Cooled Nova Cannon Improved Potential Cannon KE Penetrator Helical Railgun Helical Railgun Advanced Micro-nuke Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Biometal Medium Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Kinecellerator Advanced Transmission Jammer Experimental Focal Shield System Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Cooled Nova Cannon Improved Potential Cannon KE Penetrator Helical Railgun Helical Railgun Micro-nuke Launcher CR-A16's Pointy Stick [Rating: 238] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Biometal Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware System Mapper Protection Heavy Regenerative Plating Artifact Core Physics Calibrator Weapon Helical Railgun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Helical Railgun Launcher Rocket Launcher Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . -1 . Utility 7 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . Weapon 6 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 2 . Parts Attached 270 | 2 10 . 8 1 28 1 3 9 . . 8 1 18 17 12 4 9 19 2 . 2 1 8 21 13 13 30 25 5 Power 32 | . 2 . 3 . 1 . . 1 . . . . 2 5 2 1 1 1 . . . . . . 3 3 1 3 3 Engine 8 | . 1 . 3 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . 3 3 1 3 3 Propulsion 45 | 2 1 . 1 . 8 . 2 3 . . . . 3 3 3 . . 4 . . . . 2 1 2 4 4 2 . Treads 44 | 2 1 . 1 . 8 . 2 3 . . . . 3 3 3 . . 3 . . . . 2 1 2 4 4 2 . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | . 2 . 2 1 9 1 . 1 . . 5 . 4 3 5 . 6 9 2 . 1 . 4 6 3 2 15 7 2 Device 45 | . 1 . . 1 6 1 . . . . . . 2 2 1 . 1 7 2 . . . 1 4 2 1 7 5 1 Storage 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Processor 17 | . 1 . . . . . . . . . 4 . . . 1 . 1 2 . . . . 2 . . . 4 2 . Hackware 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . Protection 17 | . . . 1 . 2 . . 1 . . 1 . 2 1 3 . 1 . . . 1 . 1 . . 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 103 | . 5 . 2 . 10 . 1 4 . . 3 1 9 6 2 3 2 5 . . 1 1 2 14 5 4 10 13 . Energy Gun 17 | . . . . . 7 . . 3 . . 1 1 3 . . . . . . . . . 1 . . 1 . . . Energy Cannon 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . Ballistic Gun 74 | . 5 . 1 . 1 . 1 1 . . 1 . 5 6 2 3 1 5 . . 1 . 1 9 5 3 10 13 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 1 . 3 . . 1 . . 4 . . . 3 . . 5 . . 2 1 1 10 1 3 14 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Lost 27 | . . . . . . . 3 . . . . . 3 2 . . 1 8 . . . . 1 . . 2 . 4 3 Power 6 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . 2 1 Propulsion 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . . . 1 . . . . . . 1 . . 1 2 . . . . . . . 1 . . 2 Weapon 10 | . . . . . . . 1 . . . . . 1 . . . . 4 . . . . 1 . . 1 . 2 . Highest Loss Streak 3 | . . . . . . . 2 . . . . . 1 1 . . 1 3 . . . . 1 . . 1 . 2 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Average Backups 21 | 6 7 8 8 15 18 22 23 24 23 24 24 24 23 21 21 21 21 19 23 23 23 23 24 24 23 23 22 22 22 Power 1 | 1 . . . 2 1 2 2 1 1 1 1 1 . 1 1 1 1 1 3 3 4 4 3 1 . . 1 . . Propulsion 1 | 4 1 2 2 3 2 1 1 1 2 2 2 2 2 1 . 1 1 1 2 2 2 2 1 2 3 2 1 1 2 Utility 10 | . 1 1 2 6 6 11 11 9 10 10 10 12 12 12 12 11 11 9 9 8 9 10 12 12 10 10 9 9 11 Weapon 6 | 1 3 5 4 4 7 7 8 10 9 9 8 7 7 6 6 6 7 5 7 8 5 5 6 7 8 8 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 10 . 3 2 9 . . 7 . . 3 1 8 3 1 2 . 3 1 1 2 1 3 7 . 3 3 5 12 Power 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 2 . . . . 1 Propulsion 6 | . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 Utility 45 | . 1 . 3 2 4 . . 3 . . 2 1 5 2 . 2 . 1 1 1 . 1 . 3 . 2 3 1 7 Weapon 28 | . 5 . . . 3 . . 4 . . 1 . 3 1 . . . 2 . . 2 . . 2 . . . 3 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Average Slot Usage (%) 89 | . 97 100 96 100 99 98 96 92 93 93 98 100 93 93 85 88 87 76 84 84 59 84 80 82 82 88 85 85 87 Engine 2 | . 12 . 8 11 9 7 5 5 6 6 6 6 10 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 5 11 9 4 5 5 5 5 4 4 4 13 13 11 11 Treads 19 | . 28 28 22 22 27 30 30 26 26 26 26 26 23 23 13 11 11 9 15 15 15 15 19 20 17 15 15 11 12 Device 16 | . . 14 11 11 17 21 23 20 20 20 20 20 17 16 11 13 10 17 26 26 23 21 14 18 21 15 14 14 15 Storage 5 | . 14 14 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 4 | . 10 . . . . . . . . . 4 6 5 5 11 11 9 5 5 5 5 5 4 4 4 4 4 9 8 Protection 5 | . . . 7 11 9 7 5 6 6 6 5 6 5 5 6 8 5 5 . . 2 5 7 4 1 5 4 4 4 Energy Gun 4 | . 1 . . . 22 23 19 17 20 19 14 9 10 . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 26 28 31 33 3 . 2 8 6 6 7 13 10 23 23 23 22 25 26 26 1 25 22 20 25 25 23 29 31 Peak Build Rating 238 | 6 12 12 17 17 35 41 42 63 63 63 68 68 85 91 133 137 134 148 137 137 138 142 162 184 178 201 217 237 238 Average Rating 124 | 6 9 12 14 16 28 38 38 57 61 61 63 66 79 82 113 131 129 141 135 134 105 138 147 162 173 179 200 228 234 On Entrance 94 | 6 6 12 12 17 17 35 39 37 61 61 62 64 66 79 86 131 128 128 133 136 134 138 138 160 171 168 184 197 234 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 11 17 17 43 43 109 106 106 127 126 126 126 114 142 145 167 162 156 179 178 172 174 174 185 190 184 214 214 235 227 Greatest Support 252 | 40 40 40 40 40 62 82 90 100 100 100 100 100 110 111 160 160 160 160 134 134 134 134 196 209 210 230 252 225 225 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 2 1 1 1 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 8 8 12 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 8 15 15 25 24 25 25 23 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 7 8 8 14 18 23 24 24 23 24 24 25 24 24 24 24 24 20 23 23 23 23 24 24 24 24 24 24 24 Final Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 15 15 25 23 25 23 23 25 25 25 25 25 24 25 24 24 23 24 23 25 25 25 24 24 25 24 25 Class Distribution -------------------- 37% | Scavenger-Tank 30% | Scavenger-Executioner 14% | Scavenger-Gunner 7% | Tank 5% | Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 27212 | 199 282 18 224 251 346 . 115 359 380 88 132 110 585 874 372 361 657 1888 258 206 171 313 324 1555 767 1878 2746 8738 3015 Remotely 10946 | . . . . . . . . . . . . . . . . . . 1002 . . . . . 342 767 159 372 6516 1788 Salvage Created 31914 | . 418 . 265 146 1240 . . 374 196 110 . 208 1013 707 410 409 950 2800 84 173 181 701 380 1705 1137 1511 2618 11454 2724 Parts 1534 | . 34 . 19 16 59 . . 12 4 9 . 6 24 34 24 29 72 157 5 12 2 21 24 102 65 75 150 492 87 Haulers Intercepted 7 | . 1 . 1 . 2 . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Recyclers Shooed 12 | . . . . . . . . 1 . . . . 1 . . . . 5 . . . . . 1 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . 11 12 1 17 . . . . . . 8 25 1 19 . . . . . . . Prevented 10 | . . . . . . . . . 3 . . . . . . . . . 7 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 387 | . 9 . 4 3 19 . . 7 3 5 . 4 14 9 5 3 10 24 1 6 . 6 7 15 10 16 26 143 38 Guns 370 | . 9 . 4 3 16 . . 5 3 1 . 4 13 8 5 3 10 24 1 6 . 3 4 15 10 16 26 143 38 AOE 16 | . . . . . 3 . . 1 . 4 . . 1 1 . . . . . . . 3 3 . . . . . . Classes Destroyed 27 | . 5 . 3 1 2 . . 3 . . . . 1 2 . . 1 . . . . 1 . 1 1 1 1 3 1 Worker 31 | . . . 2 . 3 . . . . . . . 1 . . . 3 8 . . . . 1 2 1 1 2 4 3 Builder 19 | . . . . . . . . . . . . . . 2 . . 2 4 . . . . . 2 1 . 2 6 . Tunneler 4 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 7 | . 1 . 1 . 2 . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Recycler 18 | . 2 . . . 1 . . . . . . . 3 . . . . 7 . . . . . 2 1 . 1 . 1 Mechanic 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Operator 8 | . . . 1 . . . . . . . . . . . . 3 . . . . . . 1 1 . . . 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 20 | . 2 . 1 . 4 . . . . . . . . 2 1 . 1 1 . . . . . . 1 . 2 2 3 Swarmer 54 | . 5 . 2 . 3 . . . . 4 . . 2 1 . . . 6 . 6 . 3 3 . . . 2 16 1 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Grunt 120 | . 4 . 1 3 8 . . 3 2 . . 4 4 2 . . 1 3 . . . 2 4 6 3 6 5 43 16 Brawler 19 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 15 1 Duelist 14 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 6 4 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Sentry 27 | . . . 1 . 6 . . 1 . . . . 1 2 . 3 3 1 1 . . . . . 1 . 2 3 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Hunter 42 | . . . . . . . . 2 . 1 . . 2 2 . . 4 5 . . . . . 5 3 4 1 12 1 Programmer 39 | . . . . . . . . 1 . . . . 3 . . . . 6 . . . . . 3 1 5 4 11 5 Heavy 7 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 1 1 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 19 | . 3 . 3 2 3 . . 2 2 4 . 3 3 3 3 2 5 10 1 3 . 3 4 5 6 3 4 19 12 Combat Bots Only 17 | . 3 . 2 2 2 . . 2 2 4 . 3 3 3 3 2 3 5 1 3 . 3 3 3 6 3 3 17 12 Max Kills in Single Turn 4 | . 2 . 1 1 2 . . 2 1 3 . 2 2 2 1 1 2 3 1 2 . 2 3 2 2 2 2 4 3 Gunslinging 2 | . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 2 1 Exploded 3 | . . . . . 1 . . 1 . 3 . . 1 1 . . . . . . . 2 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6S-H0T (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2078 | . 27 3 20 19 55 . 4 32 24 18 . 13 97 74 31 5 79 245 4 18 . 3 23 106 83 165 133 653 144 Missed 570 | . 8 2 8 4 19 . 3 10 8 3 . 4 33 22 13 2 20 73 2 6 . . 5 23 12 33 36 188 33 Hits 1508 | . 19 1 12 15 36 . 1 22 16 15 . 9 64 52 18 3 59 172 2 12 . 3 18 83 71 132 97 465 111 Melee 17 | . . . . . . . . . . . . . 1 . . . 6 . . . . . . . . . . 10 . Projectile 1491 | . 19 1 12 15 36 . 1 22 16 15 . 9 63 52 18 3 53 172 2 12 . 3 18 83 71 132 97 455 111 AOE 39 | . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . 3 10 20 Critical Strikes 80 | . 2 . . . 2 . . . . . . 1 3 1 1 . 7 6 . . . . 1 5 1 8 7 30 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Part Disruptions 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 5 5 Damage Taken 25279 | . 214 11 153 156 800 . 873 400 174 228 . 208 1483 965 368 85 1419 3023 25 67 . 28 186 709 1076 2107 1586 6306 2629 Core 1599 | . 39 . 41 . 46 . 225 24 6 20 . 38 92 76 21 . . 260 . 4 . . 10 58 95 121 35 351 37 Absorbed by Shields 13248 | . . . . . . . . . . . . . . 255 131 31 . 1073 26 75 . 29 195 729 1040 1439 1541 5106 1578 Reduced by Siege Mode 703 | . . . . . . . . . . . . . . . . . . 133 . . . . . 3 53 200 5 179 130 Redirected to Shielding 122 | . . . . . . . . . . . . . . . . . . . . . . 9 9 70 34 . . . . Ignored by Resistances 1022 | . . . . . . . . . . . . . . . . . . . 5 54 . 6 . 223 15 . . 381 338 Regen/Repaired (Parts) 9458 | . . . . . . . . . . . . . 190 . . . . . . . . . . . . 812 2243 5416 797 Core Remaining (%) 61 | 100 . 74 . 60 75 . 37 . . . . 80 . . . . 55 . . . . 33 . 84 . . 48 . 28 Volleys Fired 917 | . 31 3 17 12 53 . . 14 6 5 . 7 49 36 13 17 31 69 8 13 . 7 13 75 23 63 107 181 64 Largest 8 | . 2 2 3 3 3 . . 4 4 4 . 4 4 4 4 4 4 5 5 5 . 5 5 5 6 6 6 8 8 Hottest 304 | . 70 46 106 69 161 . . 217 215 215 . 198 255 112 114 140 140 171 161 161 . 168 229 185 192 200 217 304 304 Shots Fired 4397 | . 62 6 51 38 146 . . 54 24 13 . 28 188 142 52 68 116 330 41 68 . 29 56 264 133 290 453 1256 489 Gun 4283 | . 62 6 46 38 143 . . 54 24 11 . 28 186 141 52 68 114 330 41 68 . 27 54 236 133 274 412 1248 487 Cannon 102 | . . . 5 . . . . . . . . . . . . . 2 . . . . . . 28 . 16 41 8 2 Launcher 12 | . . . . . 3 . . . . 2 . . 2 1 . . . . . . . 2 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3987 | . 57 6 46 38 18 . . 20 6 3 . 14 96 141 52 68 114 330 41 68 . 27 52 236 133 274 412 1248 487 Thermal 297 | . 5 . 5 . 24 . . 34 18 8 . 14 90 . . . 2 . . . . . 2 28 . 16 41 8 2 Explosive 10 | . . . . . 3 . . . . 2 . . . 1 . . . . . . . 2 2 . . . . . . Electromagnetic 103 | . . . . . 101 . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 68 | . 8 5 4 5 8 . . 11 8 4 . 17 16 27 30 17 15 34 14 10 . 6 8 20 18 24 48 45 68 Robot Miss Streak 6 | . 3 2 6 4 4 . . 3 2 4 . 1 3 5 3 2 3 4 2 6 . 4 3 5 2 6 4 4 4 Penetration Max 2 | . . . . . . . . . . 1 . 1 1 1 1 . 1 2 . 1 . 1 1 1 1 1 1 2 2 Secondary Targets 144 | . 1 . 1 1 3 . . 1 1 . . 1 1 2 2 . 2 12 . 1 . 1 . 8 5 2 11 75 13 Max Gunslinging Chain 3 | . 1 . 1 1 1 . . 1 1 . . 1 1 1 1 . 1 2 . 1 . 1 . 1 1 1 2 3 2 Shots Hit Robots 3010 | . 38 4 17 22 108 . . 37 16 5 . 26 140 96 43 49 73 197 33 27 4 27 32 171 97 207 284 908 349 Core Hits 1341 | . 20 2 13 7 63 . . 17 7 8 . 11 54 35 29 16 31 95 7 7 2 14 12 67 40 73 109 447 155 Critical Kills 52 | . 1 . . . 1 . . 1 . . . . . 1 2 . 1 9 . . . . . 3 3 2 6 18 4 Critical Parts Destroyed 82 | . . . . . . . . . . . . . 3 . . 1 3 9 2 1 . 2 2 11 6 9 6 14 13 Critical Strikes 160 | . 1 . . . 1 . . 5 2 . . 1 5 2 2 2 5 18 2 1 1 2 2 14 9 12 15 38 20 Burn 9 | . . . . . . . . 4 2 . . 1 2 . . . . . . . . . . . . . . . . Destroy 149 | . 1 . . . . . . 1 . . . . 3 2 2 2 5 18 2 1 . 2 2 14 9 12 15 38 20 Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 33 | . . . . . 3 . . 6 . . 1 . 5 . . . . . . . 4 14 . . . . . . . Impact 9 | . . . . . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . 1 . 5 . . . . . . . 4 14 . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89562 | . 562 61 300 360 2420 . . 1042 276 348 . 627 4168 2120 1084 1142 2091 6187 653 619 295 1393 1293 4243 2337 5756 7498 29054 13633 Guns 83807 | . 556 61 269 347 1976 . . 734 276 127 . 627 3225 1990 1084 1104 1972 6178 653 619 . 384 1014 4205 2308 4444 7235 28816 13603 Cannons 1064 | . . . 17 . . . . . . . . . . . . . . . . . . . . 33 . 775 239 . . Explosions 3122 | . . . . . 329 . . 299 . 221 . . 925 113 . . . . . . . 229 241 . . 537 . 228 . Melee 1187 | . . . . . 112 . . . . . . . . . . . . . . . 295 780 . . . . . . . Ramming 382 | . 6 . 14 13 3 . . 9 . . . . 18 17 . 38 119 9 . . . . 38 5 29 . 24 10 30 Kinetic 79092 | . 506 61 269 347 195 . . 280 78 41 . 293 1441 1990 1084 1104 1972 6178 653 619 . 384 986 4205 2308 4444 7235 28816 13603 Thermal 5960 | . 50 . 17 . 506 . . 753 198 86 . 334 2404 . . . . . . . . . 28 33 . 1312 239 . . Explosive 1111 | . . . . . 79 . . . . 221 . . . 113 . . . . . . . 229 241 . . . . 228 . Electromagnetic 1830 | . . . . . 1525 . . . . . . . 305 . . . . . . . . . . . . . . . . Impact 112 | . . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1075 | . . . . . . . . . . . . . . . . . . . . . 295 780 . . . . . . . Highest Corruption 11 | . . . 4 4 . . . 1 1 1 2 . 1 1 1 1 2 10 6 6 6 6 . 5 5 11 11 . . Average Corruption 3 | . . . 4 4 . . . 1 1 1 1 . 1 1 1 1 1 5 6 6 6 6 . 2 4 7 11 . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 313 | . . . 2 11 . . . . 6 5 3 . 3 16 2 1 7 29 16 18 12 51 . 32 16 73 10 . . Message Errors 71 | . . . 1 3 . . . . 1 1 . . . 6 1 . 1 3 4 4 6 13 . 7 2 17 1 . . Matter Fused 81 | . . . 1 2 . . . . 4 1 1 . 2 1 . . . 6 4 4 3 10 . 8 4 26 4 . . Heat Flow Errors 41 | . . . . 2 . . . . . . 1 . 1 . . . 1 5 4 2 1 12 . 3 3 6 . . . Energy Discharges 37 | . . . . 1 . . . . 1 1 1 . . . . 1 . 2 2 2 2 5 . 5 2 11 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 30 | . . . . 1 . . . . . 2 . . . 4 . . 1 3 1 2 . 3 . 3 2 6 2 . . Data Loss (major) 9 | . . . . . . . . . . . . . . 3 . . . . . . . 3 . 2 1 . . . . Misfires 18 | . . . . 2 . . . . . . . . . 1 . . 1 4 1 3 . 2 . 1 . 2 1 . . Alerts 9 | . . . . . . . . . . . . . . 1 . . 2 1 . . . 2 . 1 . 1 1 . . Weapon Failures 13 | . . . . . . . . . . . . . . . . . 1 5 . . . . . 1 2 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 720 | . . . . . 15 . . . . . . . 72 6 . . . . . . 210 410 . . . . 7 . . Projectiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Explosions 78 | . . . . . . . . . . . . . 72 6 . . . . . . . . . . . . . . . Melee 635 | . . . . . 15 . . . . . . . . . . . . . . . 210 410 . . . . . . . Knockbacks 6 | . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 Impact 6 | . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . 52 . . 19 . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 33 | . 4 . 2 2 2 . . 1 . . . . 1 3 . 1 6 3 . . . . 1 1 2 . 1 1 2 Targets Rammed 34 | . 4 . 2 2 2 . . 1 . . . . 1 3 . 2 6 3 . . . . 1 1 2 . 1 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 400 | . 80 3 102 216 254 . . 197 210 111 316 78 222 1 77 58 254 241 228 243 192 233 120 132 62 203 108 400 . Average Temperature 61 | . 27 3 25 47 54 . . 73 101 44 133 31 68 1 37 27 77 40 99 79 113 97 45 68 51 100 65 200 . Received Heat Transfer 2804 | . 42 6 27 72 225 . 9 57 60 . . 90 306 132 12 12 117 137 . . . 5 21 54 96 178 498 513 135 Effects 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . . . . . . . . . 4 . . . . . 5 4 8 2 12 3 Total Turns 605 | . . . . . . . . . . . . . . . . . . 88 . . . . . 64 43 145 10 176 79 Longest Duration 39 | . . . . . . . . . . . . . . . . . . 37 . . . . . 22 19 39 5 38 37 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . . . . . 1 . . 4 . . . 2 9 4 . . . . . . . . . . 1 . 3 10 . Heat Transferred 7709 | . 148 . 37 . 917 . . 1222 481 120 . 709 3095 . . . . . . . . . 37 37 . 684 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 4 2 2 1 . . . . 4 2 1 1 1 4 . . . . 1 2 2 2 4 5 5 Low Security (%) 30 | 100 100 100 100 100 38 . . . . . . . 40 . . 88 76 32 . . . . 86 46 . 14 10 . . Level 1 25 | . . . . . 13 . . 99 . . . . 23 55 100 11 23 2 . . . . 13 24 37 68 25 . . Level 2 14 | . . . . . 12 100 100 . . . . . 25 44 . . . 8 . . . . . 29 62 16 16 . . Level 3 7 | . . . . . 30 . . . . . . . 9 . . . . 16 . . . . . . . . 33 5 . Level 4 5 | . . . . . 5 . . . . . . . . . . . . 40 . . . . . . . . 14 13 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 100 High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 6326 | . 144 52 111 199 1385 628 556 390 . . . . 1324 672 359 217 307 1565 . . . . 250 592 575 458 1590 6326 5386 Initial 4048 | . . 39 . 22 77 628 425 278 . . . . 118 648 220 105 40 172 . . . . 150 63 324 303 231 952 4048 Average 958 | . 64 20 38 28 460 619 491 297 . . . . 338 401 300 160 105 798 . . . . 132 264 423 296 692 4369 4471 Influence Increases 26009 | . 554 62 298 313 1916 . 236 530 162 199 . 378 1892 900 297 212 785 2338 124 299 12 211 610 1413 737 1191 2177 5966 2197 Destroy 0b10 Robot/C 13620 | . 320 40 140 180 1000 . 160 260 120 140 . 200 840 500 160 80 240 940 80 220 . 140 260 780 380 640 1180 3560 1060 Destroy 0b10 Robot/NC 980 | . 30 . 35 10 65 . . 20 . . . . 65 35 10 15 45 175 . . 10 10 15 60 25 25 55 195 80 Destroy Leader 2498 | . 68 10 48 20 254 . 30 62 10 20 . 30 166 66 . . 76 210 20 20 . 20 52 106 94 106 248 610 152 Allied During Kill 4405 | . 98 12 60 73 335 . 46 74 32 39 . 133 265 225 61 25 83 293 24 59 2 41 78 227 118 185 354 1049 414 Successful Hack 280 | . 7 . . . 5 . . . . . . . 2 . . . 11 14 . . . . 12 52 45 40 88 . 4 Select Force Hacks 80 | . 30 . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Disable Machine 1230 | . . . 15 30 30 . . 90 . . . . 195 30 . 60 165 210 . . . . 15 120 15 75 120 15 45 Anti-Garrison Action 300 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2361 | . 1 . . . 47 . . 24 . . . . 344 44 66 32 100 496 . . . . 28 68 30 120 132 387 442 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 90 | . . . . . 30 . . . . . . 15 15 . . . . . . . . . . . 30 . . . . Influence Decreases 20320 | . 454 160 241 173 733 774 313 701 452 197 72 190 756 1830 428 358 550 1137 833 449 706 211 498 948 775 1318 1001 1228 2834 Entered New Map 8030 | . . 61 2 37 122 754 183 253 134 14 72 . 70 676 174 158 77 180 575 161 694 . . 49 253 236 181 636 2278 Time Decay 8962 | . 454 99 239 136 571 20 . 428 318 183 . 170 556 644 214 160 271 493 238 278 12 211 478 589 362 600 650 302 286 Lost Part 1184 | . . . . . 20 . 130 20 . . . . 100 50 . 20 10 254 20 10 . . 20 10 10 30 20 290 170 Lost Ally 450 | . . . . . 20 . . . . . . 20 30 160 40 20 . 60 . . . . . . . . . . 100 Purge Threat 1694 | . . . . . . . . . . . . . . 300 . . 192 150 . . . . . 300 150 452 150 . . Squads Dispatched 142 | . 4 . 2 . 12 . 2 3 . . . . 10 1 . . 4 8 . . . . 6 12 8 11 13 38 8 Investigation 15 | . 2 . 1 . 2 . . 1 . . . . . . . . 2 . . . . . 3 . 2 1 . . 1 Extermination 23 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . 3 2 5 6 1 1 Reinforcement 49 | . 2 . 1 . 5 . 2 1 . . . . 5 1 . . 2 4 . . . . 3 7 3 2 5 5 1 Assault 43 | . . . . . 2 . . . . . . . 3 . . . . 2 . . . . . 2 1 . 1 27 5 Garrison 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . 4 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 8 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 2 . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 45 | . 1 . 1 . 3 . . . . . . . 1 2 2 . 1 3 . . . . 7 1 . . 3 3 17 Communications Jammed 207 | . . . . . . . . 1 . . . . 39 3 . . 15 95 . . . . . . 1 42 8 3 . Distress Signals 197 | . . . . . . . . 1 . . . . 39 3 . . 15 88 . . . . . . 1 41 8 1 . Times Spotted 751 | . 23 2 12 7 50 . 8 12 6 7 1 9 52 22 10 12 25 52 4 8 . 7 22 38 16 35 56 197 58 Peak Tracking Total 12 | . 3 2 3 3 4 . 3 4 3 4 1 3 6 4 5 1 11 12 3 5 . 4 4 5 5 5 5 12 11 Tactical Retreats 5 | . . . . . 2 . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . 1 . . . 2 . . 1 . . . . . 3 . . . 1 . . . . . 1 . 3 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 89 | . . . 1 2 3 . . 6 . . . . 13 2 . 4 11 14 . . . . 1 10 2 5 9 3 3 Max in Single Turn 5 | . . . . . 2 . . 2 . . . . 2 . . 1 1 5 . . . . 1 1 . 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 65 | . 2 . . . 2 1 . 3 . . . . 3 1 . . 3 3 . . 5 . 7 9 3 7 11 2 3 Terminals 40 | . 1 . . . 2 1 . 2 . . . . 1 1 . . 3 2 . . . . 3 5 3 4 9 . 3 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . Repair Stations 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Total Hacks 196 | . 4 . . . 9 1 . 5 . . . . 5 4 . . 11 7 . . 18 . 12 31 12 30 37 6 4 Successful 90 | . 2 . . . 4 1 . . . . . . 2 3 . . 7 3 . . 18 . 4 11 4 15 15 . 1 Failed 105 | . 2 . . . 5 . . 5 . . . . 3 1 . . 4 4 . . . . 7 20 8 15 22 6 3 Catastrophic 23 | . 1 . . . 1 . . 4 . . . . . . . . 2 1 . . . . 3 5 . 1 2 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 41 | . 4 . . . 8 . . 2 . . . . . 4 . . 5 3 . . . . 1 6 5 1 2 . . Terminals 116 | . 3 . . . 9 1 . 3 . . . . 1 4 . . 11 3 . . . . 3 21 12 18 23 . 4 Fabricators 12 | . . . . . . . . 2 . . . . . . . . . 4 . . . . 1 5 . . . . . Repair Stations 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 9 3 . . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Scanalyzers 24 | . . . . . . . . . . . . . 2 . . . . . . . . . 7 4 . . 11 . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 3 . Terminal Hacks 63 | . 1 . . . 3 1 . . . . . . . 3 . . 5 1 . . 18 . . 10 4 9 7 . 1 Record 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Part Schematic 6 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 2 . . . Unreport Threat 15 | . . . . . . . . . . . . . . 2 . . 3 1 . . . . . 2 1 5 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Zone Layout 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 2 . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 2 . . Scan Component 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . . Repair 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 6 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Retrieve Study 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 6 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Terminals 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . . . 1 . . 3 . . . . 2 1 . . 2 3 . . . . 7 8 3 6 8 2 2 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . Part Schematics Acquired 45 | . 1 . . . . . . . . . 16 . . . . . . . . . 4 . . 16 1 2 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 6 . . Parts Repaired 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . . Time 181 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . 113 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . 4 . Machine Destruction 9 | . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . 2 12 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 33 | . 1 1 . 3 . . . . . . 4 . 2 13 . . . 3 . . . . . . . . . . 6 Largest Group 7 | . 1 2 2 4 3 1 1 1 1 1 5 5 5 7 4 2 1 4 1 1 1 1 1 1 1 1 1 1 7 Highest-Rated Group 321 | . 59 90 94 105 99 98 99 113 113 117 230 232 257 285 204 174 156 313 173 173 178 178 191 199 216 222 232 256 321 Highest-Rated Ally 256 | . 59 59 65 65 92 98 99 113 113 117 120 122 139 142 154 154 156 173 173 173 178 178 191 199 216 222 232 256 255 Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 1163 | . 28 5 17 30 79 . 43 27 11 3 2 30 70 77 19 18 11 90 15 15 . 11 22 64 24 57 94 218 83 Total Damage 67196 | . 453 112 281 307 2481 . 562 1297 291 62 135 750 4770 2640 925 732 752 7807 164 133 36 252 961 3261 1517 4313 8080 14969 9153 Kills 381 | . 8 2 5 6 35 . 8 9 3 2 . 6 37 20 4 1 4 36 3 5 . 3 7 27 10 19 35 55 31 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 25502 | . 60 242 650 823 1544 48 157 1040 707 562 2577 665 2115 2307 . 156 626 1302 251 369 476 1954 1181 1575 566 1565 1653 331 . Optics 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Seismic 19103 | . 60 242 650 823 1544 47 157 1028 602 553 2577 263 1778 1579 . 156 142 390 251 369 476 1954 1178 1575 216 411 . 82 . T.N.C. 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jamming 15758 | . . . . . . 48 157 1039 707 562 2577 665 2115 2307 . . 616 1302 . . . . . . 350 1332 1651 330 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 2 1 . . . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 34943 | 3 1164 242 650 823 1737 52 162 1045 707 562 2577 665 2115 2332 443 332 626 1362 517 608 476 2072 1234 1848 823 2133 2384 3171 2078 Spaces Moved 14924 | 1 641 146 276 321 723 21 59 384 283 222 1068 266 742 865 199 144 266 417 194 226 181 812 516 884 333 993 1196 1524 1021 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14924 | 1 641 146 276 321 723 21 59 384 283 222 1068 266 742 865 199 144 266 417 194 226 181 812 516 884 333 993 1196 1524 1021 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 138 | 160 160 160 160 240 158 238 238 238 238 238 238 238 236 240 160 160 160 240 246 246 246 246 163 163 167 161 138 138 138 Average Speed 195 | 160 160 160 204 240 195 238 238 238 238 238 238 238 236 240 181 175 160 241 246 246 246 246 222 166 167 165 152 149 138 Slowest Speed 320 | 160 160 160 240 240 243 238 238 238 238 238 238 238 240 240 240 240 160 320 246 246 246 246 247 170 170 252 226 220 218 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 2 97 27 18 60 79 1 94 13 46 44 84 42 18 86 65 79 34 16 40 40 60 86 16 84 10 93 53 33 31 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 8 | . 1 . . . . . . . . . 3 . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . . 1 . . 1 1 . . . 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . 1 . 1 1 . . 1 1 1 . 1 . 1 1 1 . 1 . 1 . 1 . Scrap Searched 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 60 | . . . . . 1 . . 2 . 5 . . 5 7 . . 1 1 . . . 2 . 12 . 4 14 5 1 Terrain Destroyed 550 | . . . . . 56 . . 20 . 6 . . 36 9 . 11 34 81 10 17 . 22 11 31 7 30 35 74 60 Melee 10 | . . . . . 1 . . 2 . . . . 5 . . . . . . . . 2 . . . . . . . Projectile 309 | . . . . . . . . . . . . . 2 2 . 11 34 44 10 17 . 8 2 29 6 14 33 41 56 AOE 199 | . . . . . 55 . . 18 . 6 . . 29 7 . . . 35 . . . 12 9 . . 10 . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 18414 | 2 725 149 322 347 941 23 82 477 300 245 1104 281 986 1037 252 180 385 586 212 243 207 843 569 1100 525 1320 1512 1961 1498 Wait 1225 | . 8 1 1 7 72 . 17 37 8 13 10 . 112 . . 1 57 25 6 1 . . 13 41 130 173 69 107 316 Move 14894 | . 640 145 275 320 722 20 58 383 282 221 1067 265 741 864 198 143 265 416 193 225 180 811 515 883 332 992 1195 1523 1020 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | . 14 . 8 2 24 . 2 11 . 2 6 2 17 6 6 3 4 20 1 2 2 4 6 15 2 17 17 23 9 Fast Attach 171 | . 2 . 5 . 6 . 1 3 . . 5 . 8 6 12 5 5 12 . . 6 . 3 15 9 15 38 12 3 Attach 82 | . 2 . 1 . 4 2 . 3 . . 2 . 6 1 3 . 2 8 1 . 3 . 2 5 4 7 6 16 4 Detach 39 | . . . 2 . . . . . . . . . 1 1 . . 2 7 . . 5 . 1 8 3 1 3 5 . Swap 284 | 2 6 . 4 1 23 1 2 6 4 4 2 5 16 12 1 2 9 8 2 1 . 5 9 24 10 23 28 63 11 Drop 347 | . 18 . 7 3 32 . 2 13 . . 11 2 26 19 19 7 4 16 1 1 7 2 6 33 10 29 48 24 7 Fire 917 | . 31 3 17 12 53 . . 14 6 5 . 7 49 36 13 17 31 69 8 13 . 7 13 75 23 63 107 181 64 Melee 33 | . . . . . 3 . . 6 . . 1 . 5 . . . . . . . 4 14 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 4 . 2 2 2 . . 1 . . . . 1 3 . 2 6 3 . . . . 1 1 2 . 1 1 2 Escape Stasis 14 | . . . . . . . . . . . . . . 6 . . . 2 . . . . . . . . . 6 . Rewire 149 | . . . . . . . . . . . . . 4 83 . . . . . . . . . . . . . . 62 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Discovered new exit (range 13) 1038 | -10/Materials | Discovered new exit (range 7) 1135 | -10/Materials | Discovered new exit (range 10) 1168 | -10/Materials | Entered Mines 1334 | -10/Mines | Discovered new exit (range 12) 1335 | -10/Mines | Assembled infested the area 1340 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1354 | -10/Mines | Received a Mining Laser from a helpful Derelict 1364 | -10/Mines | Discovered new exit (range 4) 1410 | -10/Mines | Entered Materials 1410 | -9/Materials | Accompanied by 1 ally 1410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1916 | -9/Materials | Build established: Tank 1981 | -9/Materials | Discovered new exit (range 16) 2060 | -9/Materials | Entered Mines 2292 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2484 | -9/Mines | Excavation squad dispatched 2484 | -9/Mines | A large section of the Mines collapsed 2756 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2857 | -9/Mines | Discovered new exit (range 8) 2883 | -9/Mines | Entered Materials 2883 | -8/Materials | Accompanied by 2 allies 2883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3242 | -8/Materials | Build established: Scavenger-Tank 3473 | -8/Materials | Discovered new exit (range 16) 3837 | -8/Materials | Discovered new exit (range 8) 3946 | -8/Materials | Build established: Tank 4386 | -8/Materials | Garrison activated, responded to threat 4521 | -8/Materials | Discovered new exit (range 8) 4604 | -8/Materials | Sterilization system engaged 4604 | -8/Materials | Non-combat units ordered to evacuate 4620 | -8/Materials | Entered Factory 4620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4669 | -7/Factory | Identified exit to DSF 4672 | -7/Factory | Entered DSF 4672 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 4695 | -7/DSF | Additional patrols routed to DSF 4770 | -7/DSF | Discovered new exit (range 15) 4821 | -7/DSF | Core integrity fell below 50% 4834 | -7/DSF | Entered Factory 4834 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5132 | -6/Factory | Build established: Scavenger-Tank 5640 | -6/Factory | Discovered new exit (range 15) 5879 | -6/Factory | Entered Lower Caves 5914 | -6/Lower Caves | Encountered a Warlord checkpoint 6165 | -6/Lower Caves | Identified exit to Lower Caves 6167 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6586 | -6/Lower Caves | Entered another Lower Caves area 6594 | -6/Lower Caves | Learned location of 1 exit from Factory 6688 | -6/Lower Caves | Encountered a Warlord checkpoint 6907 | -6/Lower Caves | Discovered new exit (range 10) 7148 | -6/Lower Caves | Entered Zion 7229 | -6/Zion | Given A8's code to call for help 7237 | -6/Zion | Found Unknown Piercing Weapon 7276 | -6/Zion | Discovered new exit (range 13) 7364 | -6/Zion | System corruption cleaned by Quarantine Array 7607 | -6/Zion | Found Prototype Processor 7607 | -6/Zion | Identified Exp. Target Analyzer 7611 | -6/Zion | Found Prototype Processor 7611 | -6/Zion | Identified Exp. Terrain Scan Processor 7620 | -6/Zion | Found Prototype Processor 7620 | -6/Zion | Identified Exp. Targeting Computer 7722 | -6/Zion | System corruption cleaned by Quarantine Array 7890 | -6/Zion | Build established: Scavenger-Gunner 8044 | -6/Zion | Learned location of Warlord (-5) 8206 | -6/Zion | Identified CR-A16's Pointy Stick 8334 | -6/Zion | Met Imprinter 8512 | -6/Zion | Build established: Gunner 8847 | -6/Zion | Learned Factory terminal intel 9052 | -6/Zion | Gained Derelict followers 9095 | -6/Zion | Build established: Scavenger-Gunner 9725 | -6/Zion | Entered Proximity Caves 9725 | -5/Proximity Caves | Accompanied by 4 allies 9785 | -5/Proximity Caves | Spotted B-75 Beast 9789 | -5/Proximity Caves | Allies destroyed B-75 Beast 10104 | -5/Proximity Caves | Identified exit to Factory 10390 | -5/Proximity Caves | Entered Factory 10390 | -5/Factory | Accompanied by 3 allies 10390 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10391 | -5/Factory | Identified exit to Extension 10392 | -5/Factory | Identified exit to Factory 10393 | -5/Factory | Loaded intel: 28 terminal locations 10748 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 10968 | -5/Factory | Spotted B-75 Beast 10972 | -5/Factory | Build established: Gunner 10983 | -5/Factory | Allies destroyed B-75 Beast 11081 | -5/Factory | Found Hvy. Insulated Plating 11085 | -5/Factory | Found Hvy. Insulated Plating 11875 | -5/Factory | Repaired Coil Gun 11924 | -5/Factory | Build established: Scavenger-Gunner 12017 | -5/Factory | Cargo convoy interrupted 12119 | -5/Factory | Found Corrupted Prototype Reactor 12190 | -5/Factory | First assault squad dispatched 12320 | -5/Factory | Discovered exit to Factory (range 15) 12505 | -5/Factory | Entered Extension 12516 | -5/Extension | Rescued a captive Derelict 12526 | -5/Extension | Rescued a captive Derelict 12533 | -5/Extension | Rescued a captive Derelict 12536 | -5/Extension | Rescued a captive Derelict 13420 | -5/Extension | Lost 3 allies 14095 | -5/Extension | Discovered exit to Factory (range 15) 14097 | -5/Extension | Spotted B-75 Beast 14114 | -5/Extension | Destroyed B-75 Beast 14124 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14398 | -5/Extension | Build established: Scavenger-Tank 14804 | -5/Extension | Discovered exit to Factory (range 10) 14806 | -5/Extension | Discovered new exit (range 6) 14837 | -5/Extension | Entered Cetus 14837 | -5/Cetus | Accompanied by 3 allies 14869 | -5/Cetus | Spotted Cetus Guard 14869 | -5/Cetus | Spotted Cetus Guard 14877 | -5/Cetus | Destroyed Cetus Guard 14877 | -5/Cetus | Spotted Cetus Guard 14877 | -5/Cetus | Spotted Cetus Guard 14888 | -5/Cetus | Destroyed Cetus Guard 14889 | -5/Cetus | Allies destroyed Cetus Guard 14895 | -5/Cetus | Destroyed Cetus Guard 15022 | -5/Cetus | Discovered new exit (range 15) 15055 | -5/Cetus | Spotted Cetus Guard 15056 | -5/Cetus | Spotted Cetus Guard 15060 | -5/Cetus | Spotted Cetus Guard 15063 | -5/Cetus | Destroyed Cetus Guard 15066 | -5/Cetus | Allies destroyed Cetus Guard 15070 | -5/Cetus | Spotted Cetus Guard 15070 | -5/Cetus | Destroyed Cetus Guard 15074 | -5/Cetus | Allies destroyed Cetus Guard 15090 | -5/Cetus | Discovered exit to Factory (range 16) 15098 | -5/Cetus | Met Revision 17 15280 | -5/Cetus | Entered Archives 15280 | -5/Archives | Accompanied by 1 ally 15373 | -5/Archives | Discovered exit to Factory (range 15) 15434 | -5/Archives | Discovered new exit (range 16) 15481 | -5/Archives | Discovered new exit (range 13) 15612 | -5/Archives | Entered Hub_04(d) 16225 | -5/Hub_04(d) | Network Hub disabled 16230 | -5/Hub_04(d) | Spotted Lightning 16230 | -5/Hub_04(d) | Spotted Lightning 16230 | -5/Hub_04(d) | Spotted Lightning 16233 | -5/Hub_04(d) | Spotted Lightning 16235 | -5/Hub_04(d) | Spotted Lightning 16238 | -5/Hub_04(d) | Spotted Lightning 16238 | -5/Hub_04(d) | Entered Factory 16238 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 16241 | -4/Factory | Identified Singularity Reactor 16242 | -4/Factory | System corruption reached 10% 16563 | -4/Factory | Fabricated L-61 Swordsman? 16858 | -4/Factory | Cargo convoy interrupted 16943 | -4/Factory | Found Prototype Processor 17001 | -4/Factory | Lost 3 parts (1n2w) 17004 | -4/Factory | Found Prototype Processor 17004 | -4/Factory | Identified Exp. Signal Interpreter (x2) 17043 | -4/Factory | Found Exp. Signal Interpreter 17122 | -4/Factory | Core integrity fell below 50% 17238 | -4/Factory | First assault squad dispatched 17522 | -4/Factory | Discovered new exit (range 14) 17571 | -4/Factory | Lost 3 parts (1n2u) 17600 | -4/Factory | Entered Upper Caves 17854 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18080 | -4/Upper Caves | Identified exit to Upper Caves 18117 | -4/Upper Caves | Entered another Upper Caves area 18135 | -4/Upper Caves | Learned Research trap positions 18509 | -4/Upper Caves | Learned location of Quarantine (-2) 18705 | -4/Upper Caves | Discovered new exit (range 6) 18725 | -4/Upper Caves | Entered Zhirov 18729 | -4/Zhirov | Discovered new exit (range 3) 18795 | -4/Zhirov | Met Zhirov 18867 | -4/Zhirov | Found Alien Artifact 18867 | -4/Zhirov | Identified Integrated Dissipator 18867 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18899 | -4/Zhirov | Found Alien Artifact 19025 | -4/Zhirov | Build established: Scavenger-Mutant 19081 | -4/Zhirov | Learned location of Testing (-3) 19081 | -4/Zhirov | Learned location of Command (-1) 19103 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19201 | -4/Zhirov | Entered Proximity Caves 19204 | -3/Proximity Caves | Spotter reported a threat 19477 | -3/Proximity Caves | Build established: Scavenger-Tank 21261 | -3/Proximity Caves | Discovered new exit (range 6) 21273 | -3/Proximity Caves | Entered Research 21273 | -3/Research | Evolved 2 slots: Propulsion x2 21274 | -3/Research | Loaded intel: 68 trap records 21473 | -3/Research | Revision forces began assault on 0b10 21512 | -3/Research | Met up with Revision 17++ 21781 | -3/Research | Central database locked down 21781 | -3/Research | Identified Transdimensional Reconstructor 21973 | -3/Research | Research terminal network offline 22395 | -3/Research | Found Prototype Processor 22395 | -3/Research | Identified Spectral Analyzer 22449 | -3/Research | Discovered new exit (range 4) 22456 | -3/Research | Identified exit to Testing 22507 | -3/Research | Entered Testing 22807 | -3/Testing | Found Prototype Energy Cannon 22808 | -3/Testing | Identified Cld. Nova Cannon 23053 | -3/Testing | Found Prototype Energy Cannon 23094 | -3/Testing | Identified Potential Cannon 23098 | -3/Testing | Found Prototype Energy Cannon 23098 | -3/Testing | Identified Imp. Potential Cannon 23168 | -3/Testing | Protovariant out of control (PP-IL4CAGJNHZ) 23168 | -3/Testing | Unleashed a protovariant (PP-IL4CAGJNHZ) 23558 | -3/Testing | Found Prototype Hackware 23646 | -3/Testing | Found Prototype Device 23646 | -3/Testing | Identified AEGIS Remote Shield 23734 | -3/Testing | Found Prototype Energy Cannon 23734 | -3/Testing | Identified Hpw. Disruptor Cannon 24007 | -3/Testing | First assault squad dispatched 24123 | -3/Testing | Discovered new exit (range 11) 24268 | -3/Testing | Found Prototype Device 24268 | -3/Testing | Identified 2N-1CE's Frost Array 24355 | -3/Testing | Entered Research 24355 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24648 | -2/Research | Discovered new exit (range 5) 24666 | -2/Research | Build established: Scavenger-Executioner 24683 | -2/Research | Identified System Mapper 24684 | -2/Research | Identified exit to Quarantine 24855 | -2/Research | First assault squad dispatched 25069 | -2/Research | Spotted B-90 Cyclops 25087 | -2/Research | Allies destroyed B-90 Cyclops 25178 | -2/Research | Entered Quarantine 25251 | -2/Quarantine | Repaired Tactical Coordination Suite 25271 | -2/Quarantine | Repaired Centrium Medium Armor Plating 25321 | -2/Quarantine | Repaired Imp. Heavy Siege Treads 25628 | -2/Quarantine | Discovered new exit (range 11) 26122 | -2/Quarantine | Found Alien Artifact 26290 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker. 26396 | -2/Quarantine | Scanned by Researcher 26441 | -2/Quarantine | Cryocooling Duct disabled 26456 | -2/Quarantine | Ambient heat levels rising (+20) 26456 | -2/Quarantine | Non-combat units ordered to evacuate 26462 | -2/Quarantine | System corruption reached 10% 26705 | -2/Quarantine | Found Prototype Processor 26705 | -2/Quarantine | Identified Exp. Core Analyzer 26998 | -2/Quarantine | Garrison activated, responded to threat 27066 | -2/Quarantine | Found Alien Artifact 27109 | -2/Quarantine | Spotted Fortress 27154 | -2/Quarantine | Allies destroyed Fortress 27303 | -2/Quarantine | Discovered new exit (range 5) 27303 | -2/Quarantine | Discovered new exit (range 6) 27311 | -2/Quarantine | Entered Section 7 27502 | -2/Section 7 | Spotted S7 Guard 27528 | -2/Section 7 | Spotted S7 Guard 27530 | -2/Section 7 | Destroyed S7 Guard 27540 | -2/Section 7 | Destroyed S7 Guard 27569 | -2/Section 7 | Identified Core Reset Matrix 27569 | -2/Section 7 | Identified Subatomic Replicator 27569 | -2/Section 7 | Used Core Reset Matrix 27573 | -2/Section 7 | Detected hypermatrix surge 27573 | -2/Section 7 | Sensed 23 artifacts in vicinity 27602 | -2/Section 7 | Found Microwarp Drive 27674 | -2/Section 7 | Found Core Regenerator 28121 | -2/Section 7 | Spotted S7 Guard 28144 | -2/Section 7 | Destroyed S7 Guard 28161 | -2/Section 7 | Found Prototype Protection 28161 | -2/Section 7 | Identified Hvy. Regenerative Plating 28285 | -2/Section 7 | Found Prototype Device 28285 | -2/Section 7 | Identified Exp. Focal Shield 28351 | -2/Section 7 | Identified exit to Access 28388 | -2/Section 7 | Found Core Physics Calibrator 28546 | -2/Section 7 | Spotted S7 Guard 28564 | -2/Section 7 | Destroyed S7 Guard 28583 | -2/Section 7 | Found Core Membrane 28583 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28635 | -2/Section 7 | Repaired KE Penetrator+ 28779 | -2/Section 7 | Spotted Executioner 28779 | -2/Section 7 | Spotted Executioner 28803 | -2/Section 7 | Destroyed Executioner 28807 | -2/Section 7 | Allies destroyed Executioner 28811 | -2/Section 7 | First assault squad dispatched 28832 | -2/Section 7 | Found Prototype Processor 28833 | -2/Section 7 | Identified Exp. Core Analyzer 28844 | -2/Section 7 | Found Prototype Device 28844 | -2/Section 7 | Identified Adv. Kinecellerator 28861 | -2/Section 7 | Found Exp. Core Analyzer 28901 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 28903 | -2/Section 7 | Found Transdimensional Reconstructor 29002 | -2/Section 7 | Spotted B-99 Colossus 29089 | -2/Section 7 | Found Integrity Redistributor 29089 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-271) 29103 | -2/Section 7 | Found Integrity Redistributor 29154 | -2/Section 7 | Found LRC Inertial Stabilizer 29154 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 29163 | -2/Section 7 | Found LRC Inertial Stabilizer 29163 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 29343 | -2/Section 7 | Scanned by Researcher 29344 | -2/Section 7 | Intercept squad dispatched 29365 | -2/Section 7 | Spotted Tracker 29375 | -2/Section 7 | Spotted Tracker 29379 | -2/Section 7 | Allies destroyed Tracker 29381 | -2/Section 7 | Core integrity fell below 50% 29381 | -2/Section 7 | Destroyed Tracker 29406 | -2/Section 7 | Found Prototype Processor 29406 | -2/Section 7 | Identified Exp. Targeting Computer 29411 | -2/Section 7 | Spotted Combat Programmer 29413 | -2/Section 7 | Spotted Combat Programmer 29420 | -2/Section 7 | Destroyed Combat Programmer 29426 | -2/Section 7 | Destroyed Combat Programmer 29695 | -2/Section 7 | Entered Access 29695 | -1/Access | Evolved 2 slots (calibrated): -Propulsion x1, Utility x1, Weapon x2 29852 | -1/Access | Unchained authorized (6S-H0T) 29945 | -1/Access | First assault squad dispatched 30009 | -1/Access | Destroyed 6S-H0T 30051 | -1/Access | Found Exp. Targeting Computer 30055 | -1/Access | Found Prototype Ballistic Gun 30055 | -1/Access | Identified 6S-H0T's Six Shooter 30114 | -1/Access | Garrison activated, responded to threat 30262 | -1/Access | Intercept squad dispatched 30285 | -1/Access | Spotted Tracker 30288 | -1/Access | Spotted Tracker 30290 | -1/Access | Destroyed Tracker 30290 | -1/Access | Destroyed Tracker 30320 | -1/Access | Spotted Combat Programmer 30327 | -1/Access | Allies destroyed Combat Programmer 30352 | -1/Access | Spotted Combat Programmer 30354 | -1/Access | Destroyed Combat Programmer 30369 | -1/Access | High security lockdown imminent 30417 | -1/Access | Garrison activated, responded to threat 30449 | -1/Access | High security lockdown engaged 30546 | -1/Access | Spotted Executioner 30546 | -1/Access | Spotted Executioner 30546 | -1/Access | Spotted Striker 30549 | -1/Access | Destroyed Executioner 30549 | -1/Access | Destroyed Striker 30550 | -1/Access | Allies destroyed Executioner 30594 | -1/Access | Found Corrupted Adv. Kinecellerator 30608 | -1/Access | Spotted B-99 Colossus 30637 | -1/Access | Allies destroyed B-99 Colossus 30641 | -1/Access | Energy Cycler disabled 30676 | -1/Access | Destroyed 14 combat bots 30683 | -1/Access | Spotted Striker 30685 | -1/Access | Destroyed Striker 30712 | -1/Access | Spotted Investigator 30716 | -1/Access | Destroyed Investigator 30768 | -1/Access | Destroyed 11 combat bots 30774 | -1/Access | Spotted Executioner 30774 | -1/Access | Spotted Striker 30778 | -1/Access | Destroyed Executioner 30786 | -1/Access | Destroyed Striker 30841 | -1/Access | Spotted Executioner 30846 | -1/Access | Spotted Executioner 30846 | -1/Access | Spotted Executioner 30846 | -1/Access | Spotted Striker 30851 | -1/Access | Destroyed Executioner 30855 | -1/Access | Destroyed Executioner 30867 | -1/Access | Destroyed Striker 30867 | -1/Access | Destroyed Executioner 30900 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 30905 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-421) 30906 | -1/Access | Destroyed 12 combat bots 30906 | -1/Access | Spotted Striker 30907 | -1/Access | Used Core Regenerator, restored core integrity (+400) 30910 | -1/Access | Destroyed Striker 30918 | -1/Access | Destroyed Striker 30922 | -1/Access | Spotted Striker 30933 | -1/Access | Destroyed Striker 30970 | -1/Access | Destroyed Executioner 30970 | -1/Access | Spotted Striker 30970 | -1/Access | Spotted Striker 30974 | -1/Access | Destroyed Striker 30982 | -1/Access | Destroyed Striker 31007 | -1/Access | Destroyed 17 combat bots 31043 | -1/Access | Sterilization system engaged 31052 | -1/Access | Spotted Executioner 31057 | -1/Access | Destroyed Executioner 31078 | -1/Access | Found Adv. Kinecellerator 31082 | -1/Access | Destroyed 14 combat bots 31141 | -1/Access | Destroyed 11 combat bots 31343 | -1/Access | Ambient heat levels rising (+10) 31493 | -1/Access | Ambient heat levels rising (+10) 31643 | -1/Access | Ambient heat levels rising (+10) 31669 | -1/Access | Spotted B-99 Colossus 31689 | -1/Access | Allies destroyed B-99 Colossus 31793 | -1/Access | Ambient heat levels rising (+10) 31943 | -1/Access | Ambient heat levels rising (+10) 32093 | -1/Access | Ambient heat levels rising (+10) 32099 | -1/Access | Spotted B-99 Colossus 32105 | -1/Access | Warped through subspace 32243 | -1/Access | Ambient heat levels rising (+10) 32393 | -1/Access | Ambient heat levels rising (+10) 32543 | -1/Access | Ambient heat levels rising (+10) 32693 | -1/Access | Ambient heat levels rising (+10) 32698 | -1/Access | Spotted B-99 Colossus 32711 | -1/Access | Destroyed B-99 Colossus 32843 | -1/Access | Ambient heat levels rising (+10) 32848 | -1/Access | Discovered new exit (range 8) 32862 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-290) 32863 | -1/Access | Core integrity fell below 50% 32866 | -1/Access | Entered Command 33116 | -1/Command | First assault squad dispatched 33203 | -1/Command | Spotted M Guard 33203 | -1/Command | Spotted M Guard 33203 | -1/Command | Spotted Combat Programmer 33204 | -1/Command | Spotted Combat Programmer 33221 | -1/Command | Destroyed M Guard 33225 | -1/Command | Destroyed Combat Programmer 33234 | -1/Command | Destroyed M Guard 33238 | -1/Command | Destroyed Combat Programmer 33238 | -1/Command | All MAIN.C guards destroyed 33312 | -1/Command | Emitted hypermatrix ping 33317 | -1/Command | Assembled emerged from beneath the floor 33371 | -1/Command | Destroyed 12 combat bots 33381 | -1/Command | Lost 5 allies 33438 | -1/Command | Destroyed 9 combat bots 33470 | -1/Command | Met MAIN.C 33475 | -1/Command | 0b10 Conduit disabled 33487 | -1/Command | Allies destroyed MAIN.C Shell 33489 | -1/Command | MAIN.C activated Command garrisons 33515 | -1/Command | Allies destroyed MAIN.C 33538 | -1/Command | Discovered new exit (range 36) 33538 | -1/Command | Discovered new exit (range 103) 33538 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33538 | -1/Command | Spotted B-99 Colossus 33555 | -1/Command | Allies destroyed B-99 Colossus 33632 | -1/Command | Spotted B-99 Colossus 33642 | -1/Command | Allies destroyed B-99 Colossus 33854 | -1/Command | Found Adv. Micro-nuke Launcher 34944 | *** | Heading to fleet! Last Messages --------------- 34742_ Attempting to rewire S-43 Plague. 34742_ S-43 Plague is broken beyond repair. 34743_ Attempting to rewire S-43 Plague. 34743_ S-43 Plague is broken beyond repair. 34744_ Attempting to rewire S-43 Plague. 34744_ S-43 Plague is broken beyond repair. 34745_ Attempting to rewire S-43 Plague. 34745_ S-43 Plague is broken beyond repair. 34746_ Attempting to rewire S-43 Plague. 34746_ S-43 Plague is broken beyond repair. 34747_ Attempting to rewire S-43 Plague. 34747_ S-43 Plague is broken beyond repair. 34748_ Attempting to rewire S-43 Plague. 34748_ S-43 Plague is broken beyond repair. 34749_ Attempting to rewire S-43 Plague. 34749_ S-43 Plague is broken beyond repair. 34750_ Attempting to rewire S-43 Plague. 34750_ S-43 Plague is broken beyond repair. Player 2: "Always a good idea to have spare weapons. I've got 7." Map ----- +----------------------------------------------------+ | #### ###### #?# "T #??##########????? | | ???# # + #?# #??# #????? | | #### / ######?######## #??# #?#### | | # ! #?????????????### ###??# """" #?#??? | | # #???????????????# #????# """" #?#?## | | #### # #???????????????# #????# """" #?#?#" | | # #!! #???????????????# #????# """" #?#?#" | | + #!! #??????????###### #????# #?#?#" | | # #! #??????????# #????# #?#?#" | | # # #??????????# #????# ! #?#?#" | | # ######??????????# ######????# !! #?#?#" | | #% #???????????????# #?????????# ! #?#?#" | | #! #?????######???## ##????????# #?#?# | | ####! ##????# ##### #????????# #?#?# | | ## "###### #????????# #?#?# | | #%% %% #?######## #?#?# | | # "" ###### ##### #?# ## #?#?# | | # T #??####+#####?## ##?# ## ###?# | | #=%* #??# !#??# #??#!! ## ###?#! | | ##! ##??# #??# #??# ! ####### * #### | | ##==#???# #??# #??#]] # | | ##%!#???#"""" #??# #??# + | | ## #???#"""" #??# #??# # | | ## ##??#"""" #??#@ #### # == #### | | +##%*=%#??#"""" #??# ## # ! == ##?# | | !==%%!*#### #??# @ ## " == """#?# | | *%*%= + #??# # " "#?## | | ###* #############??###### "*=! "#??? | | #?######??????????###????# # # #" ""####### | | ###################"###### # "[!= # #?????? | | %= == %!!! =! !! = ###?????? | | *= | ! = * !==!!! #???????? | | ####### ! [!=! != ] = / #???????? | | ## != *! ! #???????? | | ##^ * " #???????? | | "" ## ^ """" #???????? | | """"## ^""" * ! = #???????? | | """"##! ^ [= "" ##### #???????? | | "" ##% %= #?# ############## | | ## ==*= #?# #?# | | ## [% %= #####"### | | ## % ! ## # #######"" | | ## "###+###" ## # #??####"" | | + ## #" ## / #??#[]] | | ## ## #" ## # #??#[]] ] | | ####### ## #"!## # #??#!!! | | ??????# ## #%!"# [ # #??#!!!** | | ####### ## #!%"######## #??###### | | # ##=#???????# #???????? | | + ##[####????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Energy Generation 103 Energy Capacity 1600 Matter Stores 438 Matter Capacity 800 Sight Range 16 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 40 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 30 Core Shielding 30 Power Shielding 90 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 26 Item Schematics ----------------- Helical Railgun | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Exp. Matter Compressor | -2/Section 7 | Archive Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Graviton Reactor | -2/Section 7 | Archive Robot Schematics ------------------ W-44 Eye | -2/Section 7 | Archive Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded Repaired ---------- Coil Gun | 48% | -5/Factory Tactical Coordination Suite | 12% | -2/Quarantine Centrium Medium Armor Plating | 10% | -2/Quarantine Imp. Heavy Siege Treads | 57% | -2/Quarantine KE Penetrator | 25% | -2/Section 7 Studied --------- KE Penetrator | -2/Section 7 | Hacked Micro-nuke Launcher | -2/Section 7 | Hacked Adv. Heavy Siege Treads | -2/Section 7 | Hacked Biometal Heavy Treads | -2/Section 7 | Hacked Imp. Heavy Siege Treads | -2/Section 7 | Hacked Rnf. Antimatter Reactor | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Membrane Integrity Redistributor LRC Inertial Stabilizer Core Physics Calibrator Subatomic Replicator Core Regenerator Transdimensional Reconstructor Achievements -------------- Executioner Out Of My Way Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Utility 8 | . . . . 1 1 . 2 . . . . . . . . . 2 . . . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 485 | . 12 . 6 3 33 2 7 19 . 3 2 1 29 22 10 5 2 50 6 2 4 5 20 22 15 10 34 104 57 Parts Lost 94 | . . . . 1 2 . 10 2 . . . . 7 3 . 2 . 18 2 1 . 1 1 1 1 1 2 25 14 Damage Taken 25410 | . 90 41 38 372 875 . 1516 824 107 55 . 57 1589 494 133 419 385 3659 333 265 . 176 705 1542 410 436 1887 5703 3299 Core 2001 | . 26 . . 116 91 . 210 75 . . . . 217 22 . . 16 482 . 23 . . 57 73 23 13 192 253 112 Player 2/Cogmind (%) 55 | . 40 . . 100 66 . 48 75 . . . . 70 22 . . 100 64 . 85 . . 85 55 19 9 84 41 75 Absorbed by Shields 6690 | . . . . . . . . . . . . . . . . . . 379 7 99 . . . 273 349 416 1412 2178 1577 Damage Inflicted 64798 | . 453 112 197 81 2379 . 562 1297 291 62 135 385 4536 1771 925 732 752 7652 164 133 36 252 961 3261 1517 4313 8080 14969 8790 Player 2/Cogmind (%) 41 | . 44 64 39 18 49 . 100 55 51 15 100 38 52 45 46 39 26 55 20 17 10 15 42 43 39 42 51 34 39 Combat Hostiles Destroyed 296 | . 7 2 3 2 30 . 8 6 3 2 . 2 29 11 3 1 2 23 3 5 . 3 6 20 9 15 30 46 25 Player 2/Cogmind (%) 43 | . 43 100 42 40 61 . 100 46 50 28 . 33 67 55 37 25 16 48 75 45 . 33 46 57 47 48 53 24 39 Game ------ Seed MediumProjectionTrap Manual? 0 Play Time 05:06:51 Cumulative 464.6 hours Start 2026.05.23 @ 14:12:40 End 2026.05.25 @ 22:07:57 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type 2 Total 17 Types 4/0/7/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8eadf72-d82e-4212-9e9c-5830fc70e0e5