Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 15:26:29 Player: odium reigns Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2165) 2165 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5445 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 80/100 System Corruption 6% Temperature Critical (548) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Medium Treads High-capacity Matter Pod (200) Improved Signal Interpreter Transport Network Coupler Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Chainsword Chainsword [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 2 | . . . . 1 1 . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 75 | 8 8 . 7 30 5 17 Power 15 | 2 2 . 1 5 2 3 Engine 13 | 2 2 . 1 3 2 3 Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 19 | 2 1 . 1 9 1 5 Treads 11 | 2 1 . 1 3 . 4 Leg 8 | . . . . 6 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 2 . 2 8 2 7 Device 5 | 1 . . . 3 1 . Storage 2 | 1 1 . . . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 14 | . 1 . 2 5 1 5 Artifact . | . . . . . . . Weapon 18 | 2 3 . 3 8 . 2 Energy Gun 11 | 1 3 . 3 4 . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 2 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 31 | . 2 . 1 7 2 19 Power 6 | . 1 . . 1 1 3 Propulsion 8 | . . . . 2 . 6 Utility 12 | . . . 1 3 1 7 Weapon 5 | . 1 . . 1 . 3 Highest Loss Streak 19 | . 2 . 1 3 2 19 To Critical Strikes . | . . . . . . . Average Backups 12 | 5 7 8 12 13 14 13 Power 1 | 2 2 1 . 1 . . Propulsion 2 | 1 . . 3 2 3 2 Utility 5 | 1 3 6 5 4 6 8 Weapon 3 | . 1 1 3 5 4 1 Tool/Special . | . . . . . . . Unused Backups 20 | . 5 . 1 4 7 3 Power 1 | . . . . 1 . . Propulsion 6 | . 1 . . 1 3 1 Utility 7 | . 3 . 1 . 1 2 Weapon 6 | . 1 . . 2 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 96 99 95 Engine 12 | . 13 14 22 11 6 19 Core 6 | . . . . 6 14 2 Treads 15 | . 28 28 22 17 . 19 Leg 11 | . . . . 8 30 9 Device 7 | . 7 . 4 8 7 4 Storage 9 | . 14 14 11 9 7 7 Protection 14 | . 6 14 16 15 15 15 Energy Gun 10 | . 26 28 22 8 . . Energy Cannon 1 | . . . . 5 . . Slashing Weapon 6 | . . . . 3 15 14 Peak Build Rating 51 | 9 12 11 16 43 51 50 Average Rating 29 | 7 11 11 15 29 50 45 On Entrance 19 | . 9 11 11 15 43 48 Naked Turns . | . . . . . . . Heaviest Build 74 | 13 36 36 46 56 58 74 Greatest Support 112 | 40 40 40 40 62 80 112 Greatest Overweight (x) 2 | 2 . . 1 2 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 15 | 8 8 8 15 15 15 15 Average Carried 12 | 5 7 8 12 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 8 8 15 15 14 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1452 | 383 199 20 126 498 40 186 Remotely . | . . . . . . . Salvage Created 3144 | 195 484 51 439 999 591 385 Parts 200 | 20 37 5 32 60 25 21 Haulers Intercepted 6 | . . . 1 3 2 . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 57 | . 9 3 12 19 7 7 Melee 15 | . . . . 1 7 7 Guns 29 | . 8 3 10 8 . . Cannons 9 | . . . . 9 . . AOE 4 | . 1 . 2 1 . . Classes Destroyed 13 | 3 5 . 2 . 2 1 Worker 7 | 2 2 . 1 1 1 . Builder 1 | . 1 . . . . . Tunneler 4 | 3 1 . . . . . Hauler 6 | . . . 1 3 2 . Recycler 2 | 1 . . . . 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 5 | . 2 . . 3 . . Swarmer 19 | . 2 3 7 7 . . Grunt 26 | . 7 . 3 7 4 5 Duelist 1 | . . . . . . 1 Sentry 10 | . . . 2 5 2 1 Programmer 1 | . . . . . 1 . Best Kill Streak 8 | 2 5 3 6 8 5 5 Combat Bots Only 6 | . 3 3 6 5 3 5 Max Kills in Single Turn 4 | 1 2 1 4 2 1 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 . 2 1 . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 739 | . 73 12 58 130 135 331 Missed 177 | . 22 3 17 20 42 73 Hits 562 | . 51 9 41 110 93 258 Melee 7 | . . . . . . 7 Projectile 555 | . 51 9 41 110 93 251 Critical Strikes 14 | . 1 . . 2 1 10 Damage Taken 7009 | . 520 72 407 1685 894 3431 Core 1148 | . 75 16 47 299 114 597 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 63 88 45 . . Volleys Fired 144 | 14 42 5 21 62 . . Largest 2 | 2 2 2 2 2 . . Hottest 136 | 60 90 90 90 136 . . Shots Fired 266 | 28 69 11 42 116 . . Gun 218 | 28 69 11 42 68 . . Cannon 48 | . . . . 48 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 14 | 14 . . . . . . Thermal 92 | . . . . 92 . . Explosive . | . . . . . . . Electromagnetic 160 | 14 69 11 42 24 . . Robot Hit Streak 9 | 4 6 1 8 9 . . Robot Miss Streak 7 | 3 7 5 5 6 . . Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 210 | 13 32 4 30 73 36 22 Core Hits 116 | 9 17 3 23 38 14 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . . 1 . 3 8 4 Burn 2 | . . . . 2 . . Corrupt 2 | . . 1 . 1 . . Sever 12 | . . . . . 8 4 Melee Attacks 83 | . . . . 5 49 29 Impact . | . . . . . . . Slashing 83 | . . . . 5 49 29 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 7 . Combat Hostiles . | . . . . . . . Follow-up Attacks 13 | . . . . 1 10 2 Damage Inflicted 5451 | 141 806 55 431 1724 1550 744 Guns 2046 | 141 598 55 373 879 . . Cannons 492 | . . . . 492 . . Explosions 427 | . 208 . 58 161 . . Melee 2486 | . . . . 192 1550 744 Ramming . | . . . . . . . Kinetic 38 | 38 . . . . . . Thermal 1539 | . 208 . 58 1273 . . Explosive . | . . . . . . . Electromagnetic 1388 | 103 598 55 373 259 . . Impact . | . . . . . . . Slashing 2486 | . . . . 192 1550 744 Piercing . | . . . . . . . Highest Corruption 6 | . 2 2 . . 2 6 Average Corruption 2 | . 2 2 . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . 2 . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 120 | . 39 . . 11 70 . Projectiles 11 | . . . . 11 . . Explosions 39 | . 39 . . . . . Melee 70 | . . . . . 70 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . 23 . 18 . . . Shots 2 | . 1 . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 653 | 20 293 136 192 614 12 653 Average Temperature 155 | 14 103 62 80 206 4 331 Received Heat Transfer 2688 | . 147 . 48 657 363 1473 Effects 59 | . . . . 30 . 29 Shutdowns 19 | . . . . 13 . 6 Energy Bleed 7 | . . . . 5 . 2 Interference 8 | . . . . 5 . 3 Matter Decay 10 | . . . . 3 . 7 Short Circuit 1 | . . . . . . 1 Damage (minor) 6 | . . . . 2 . 4 Damage (major) 4 | . . . . . . 4 Damage (core) 4 | . . . . 2 . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 2 . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 1 . . Heat Transferred 2783 | . 400 . 100 2283 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 89 | 100 100 100 95 64 100 100 Level 1 10 | . . . 4 35 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 260 | 10 192 110 201 260 98 185 Initial 82 | . . 40 35 59 82 44 Average 85 | 1 83 88 94 172 19 61 Influence Increases 1866 | 30 323 70 340 610 232 261 Destroy 0b10 Robot/C 1140 | . 180 60 240 380 140 140 Destroy 0b10 Robot/NC 145 | 30 35 . 10 35 25 10 Destroy Leader 286 | . 54 10 52 102 34 34 Allied During Kill 2 | . . . . . . 2 Successful Hack 27 | . . . 4 5 18 . Disable Machine 120 | . 45 . 15 60 . . Destroy Structure 41 | . 9 . 4 28 . . Lose Combat Pursuer 105 | . . . 15 . 15 75 Influence Decreases 1861 | 30 218 85 289 568 317 354 Entered New Map 357 | . . 65 55 82 101 54 Time Decay 1188 | 30 198 20 224 416 196 104 Lost Part 310 | . 20 . 10 70 20 190 Lost Ally 6 | . . . . . . 6 Squads Dispatched 14 | . 4 . 1 2 4 3 Investigation 5 | . 2 . 1 2 . . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 2 . . . 2 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 3 | . 1 . . 1 . 1 Communications Jammed 31 | . . . . . 2 29 Distress Signals 30 | . . . . . 1 29 Times Spotted 102 | . 16 3 15 28 14 26 Peak Tracking Total 15 | . 5 3 6 5 3 15 Tactical Retreats 3 | . . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 5 | . 2 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 8 | . 3 . 1 4 . . Max in Single Turn 3 | . 2 . 1 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 12 | . 3 . 2 3 3 1 Terminals 11 | . 3 . 2 3 2 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 4 . 6 8 7 1 Successful 20 | . 3 . 5 6 5 1 Failed 6 | . 1 . 1 2 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 4 . 6 8 6 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 3 . 5 6 4 1 Record 4 | . . . . 3 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 2 | . . . 1 . 1 . Open Door 1 | . . . . . . 1 Emergency Access Points 2 | . . . 1 . 1 . Alert Level 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Maintenance Status 2 | . 1 . 1 . . . Investigation Status 1 | . . . . 1 . . Assault Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 1 2 1 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . . 14 Total Damage 212 | . . . . . . 212 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 2308 | 134 311 . 265 423 1030 145 Sensors 951 | . . . . 419 532 . Terrain 714 | 134 311 . 265 4 . . Jamming 643 | . . . . . 498 145 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 3685 | 206 561 59 585 1012 1030 232 Spaces Moved 1749 | 98 260 28 255 407 616 85 Core 16 | 16 . . . . . . Treads 926 | 82 260 28 255 237 . 64 Legs 807 | . . . . 170 616 21 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 130 130 127 Average Speed 151 | 148 160 160 194 149 130 155 Slowest Speed 320 | 160 160 160 240 305 130 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 8 44 13 23 39 19 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . 8 . 4 27 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 39 | . 8 . 4 27 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2425 | 132 339 32 301 686 790 145 Wait 230 | . 6 . 2 113 107 2 Move 1743 | 97 259 27 254 406 615 85 Hop . | . . . . . . . Pick Up 92 | 13 13 . 13 34 14 5 Fast Attach 5 | 2 . . . . . 3 Attach 41 | 5 3 . 3 14 4 12 Detach 1 | . . . . . . 1 Swap 46 | 1 5 . 5 28 1 6 Drop 56 | . 11 . 3 25 11 6 Fire 144 | 14 42 5 21 62 . . Melee 67 | . . . . 4 38 25 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Entered Mines 807 | -10/Mines | Discovered new exit (range 8) 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1196 | -9/Materials | Discovered new exit (range 4) 1412 | -9/Materials | Entered another Materials area 1412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -8/Materials | Lost 3 parts (1p1u1w) 2057 | -8/Materials | Core integrity fell below 50% 2086 | -8/Materials | Build established: Scavenger-Mutant 2154 | -8/Materials | Discovered new exit (range 12) 2350 | -8/Materials | Discovered new exit (range 7) 2424 | -8/Materials | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2446 | -7/Factory | Build established: Mutant 3398 | -7/Factory | Discovered new exit (range 12) 3454 | -7/Factory | Entered Storage 3513 | -7/Storage | Met a pair of Derelict thieves 3669 | -7/Storage | Core integrity fell below 50% 3675 | -7/Storage | Core integrity fell below 20% 3686 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Guardian. Overheating: System interference. Melee Analysis Suite temporarily disabled. Chainsword temporarily disabled. Imp. Melee Analysis Suite temporarily disabled. Melee Analysis Suite destroyed. Hvy. Ion Engine destroyed. G-47 Trooper destroyed. Overheating: Hrd. Medium Armor Plating damaged (-83). Carbon-fiber Leg destroyed. Hrd. Medium Armor Plating destroyed. Critical hit (Burn: +37). Hvy. Ion Engine destroyed. Imp. Titanium Leg destroyed. System corrupted: Matter fused (-5). Chainsword destroyed. Imp. Titanium Leg destroyed. Imp. Melee Analysis Suite destroyed. System corrupted by crushing effect (+4). 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