Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.30 @ 01:30:22 Player: Dhoby_Ghaut Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2589) 2589 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 9604 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (16) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Improved Melee Analysis Suite Hardcell Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Transmission Jammer Improved Maneuvering Thrusters Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gravity Flail Lance > --- INVENTORY -------- Micro Fission Core Improved Airjet Antigrav System Antigrav System Linear Gravjet Improved Linear Gravjet Small Storage Unit Linear Accelerator Heavy Rocket Launcher Scythe [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Hacking Suite Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Scythe Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 14 | . . 2 1 2 . 2 1 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 149 | 6 7 7 7 48 14 23 8 7 13 9 Power 22 | 1 1 1 1 4 4 4 1 . 3 2 Engine 12 | 1 1 1 1 2 4 2 . . . . Core 6 | . . . . 2 . 2 1 . 1 . Reactor 4 | . . . . . . . . . 2 2 Propulsion 46 | 2 . 1 2 13 5 9 4 2 4 4 Treads 2 | . . . 1 1 . . . . . . Leg 5 | . . . . 5 . . . . . . Wheel 6 | 2 . 1 1 2 . . . . . . Hover 33 | . . . . 5 5 9 4 2 4 4 Flight . | . . . . . . . . . . . Utility 45 | 1 2 2 2 16 4 7 2 3 4 2 Device 19 | . . 1 . 5 2 4 2 3 1 1 Storage 6 | 1 1 . 1 2 . . . . 1 . Processor 5 | . . . . 2 . 1 . . 1 1 Hackware 7 | . . 1 . 1 2 2 . . 1 . Protection 8 | . 1 . 1 6 . . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 4 3 2 15 1 3 1 2 2 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 1 . 1 . . . . . . 1 Ballistic Cannon 13 | . 2 2 1 8 . . . . . . Launcher 4 | . . . . 1 . 1 . 1 1 . Special Weapon 2 | . 1 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . Slashing Weapon 8 | . . . . 5 1 1 1 . . . Piercing Weapon 2 | . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . . Parts Lost 57 | . . 1 2 9 5 5 1 . 22 12 Power 13 | . . 1 1 2 1 1 . . 5 2 Propulsion 20 | . . . 1 4 2 2 1 . 6 4 Utility 18 | . . . . 1 1 2 . . 10 4 Weapon 6 | . . . . 2 1 . . . 1 2 Highest Loss Streak 11 | . . 1 1 3 5 2 1 . 11 7 Average Slot Usage (%) 90 | . 99 89 91 95 94 94 100 100 59 35 Engine 5 | . 14 11 8 3 12 8 . . . . Core 3 | . . . . 3 . 1 15 14 2 . Treads 1 | . . . 4 3 . . . . . . Leg 2 | . . . . 7 . . . . . . Wheel 7 | . 28 22 20 7 . . . . . . Hover 7 | . . . . . 26 17 21 19 12 11 Device 7 | . . 11 9 6 6 10 10 22 8 5 Storage 9 | . 14 11 12 9 13 11 10 4 2 . Processor 11 | . . . . 13 13 16 15 14 16 13 Hackware 10 | . . 2 9 14 12 10 15 14 6 3 Protection 4 | . 13 11 9 6 . . . . . . Ballistic Gun 1 | . 12 . 9 . . . . . . . Ballistic Cannon 6 | . 15 20 9 9 . . . . . . Slashing Weapon 3 | . . . . 3 6 8 5 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 10 42 43 48 67 45 54 47 50 59 22 Greatest Support 62 | 20 20 22 32 31 44 55 55 58 62 51 Greatest Overweight (x) 6 | . 2 2 2 6 1 1 1 . 1 1 Average Overweight (x) . | . 1 1 1 1 . . . . . . Largest Inventory Capacity 18 | 6 12 12 12 18 12 12 12 12 10 4 Average Capacity 11 | 5 11 12 12 13 12 12 12 10 7 4 Most Carried 16 | 6 12 12 12 16 12 12 12 10 10 4 Average Carried 10 | 3 9 11 11 12 11 11 11 9 6 3 Final Capacity 12 | 6 12 12 12 12 12 12 12 10 4 4 Final Carried 12 | 6 12 11 12 12 12 12 11 10 2 4 Class Distribution -------------------- 25% | Mutant 25% | Hacker-Scout 18% | Hacker-Assassin 16% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Mutant | -2/Research Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2626 | 243 189 189 173 1027 235 254 100 . 158 58 Remotely . | . . . . . . . . . . . Salvage Created 2580 | . 256 198 173 846 108 394 248 . 357 . Parts 146 | . 13 25 11 39 6 25 16 . 11 . Haulers Intercepted 4 | . 1 . . . 1 2 . . . . Recyclers Shooed 4 | . 1 . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 56 | . 6 11 4 20 . 6 4 . 5 . Melee 11 | . . . . 3 . 2 4 . 2 . Guns 6 | . 4 . 2 . . . . . . . Cannons 28 | . 2 11 2 13 . . . . . . AOE 10 | . . . . 4 . 4 . . 2 . Classes Destroyed 12 | . 5 2 . 3 1 1 . . . . Worker 12 | . . . . 3 . 6 . . 3 . Builder 3 | . . . . . . 1 1 . 1 . Tunneler 2 | . . . . . 1 . 1 . . . Hauler 4 | . 1 . . . 1 2 . . . . Recycler 4 | . 1 . . 2 . . . . 1 . Operator 2 | . . 2 . . . . . . . . Watcher 5 | . 1 . . 2 . 2 . . . . Swarmer 21 | . 3 6 . 3 . 4 1 . 4 . Grunt 17 | . 3 4 . 10 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . 1 4 2 . . . . . . Programmer 10 | . . . . 4 . 2 3 . 1 . Best Kill Streak 11 | . 4 8 1 3 1 11 2 . 2 . Combat Bots Only 8 | . 3 8 1 3 . 4 2 . 2 . Max Kills in Single Turn 4 | . 1 2 1 3 1 4 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . . 1 . Melee 1 | . . . . 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 9496 | . 126 342 355 2030 329 944 590 . 2388 2392 Core 3329 | . 48 53 43 308 33 152 122 . 970 1600 Absorbed by Shields 237 | . . . . . . . 151 . 86 . Core Remaining (%) 81 | 100 80 86 92 56 96 84 89 100 33 . Volleys Fired 144 | . 27 28 21 62 . 4 . . 2 . Largest 2 | . 2 2 2 2 . 1 . . 1 . Hottest 100 | . 100 100 55 96 . 39 . . 39 . Shots Fired 270 | . 52 54 42 116 . 4 . . 2 . Gun 67 | . 40 . 21 6 . . . . . . Cannon 191 | . 11 52 21 107 . . . . . . Launcher 9 | . . . . 3 . 4 . . 2 . Special 3 | . 1 2 . . . . . . . . Kinetic 258 | . 51 52 42 113 . . . . . . Thermal 3 | . 1 2 . . . . . . . . Explosive 9 | . . . . 3 . 4 . . 2 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 15 5 12 10 . 3 . . 5 . Robot Miss Streak 6 | . 6 4 6 5 . 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 242 | . 33 30 25 87 10 22 13 1 21 . Core Hits 128 | . 15 14 7 45 3 26 8 . 6 4 Critical Hits 5 | . . 1 . 2 2 . . . . . Critical Kills 2 | . . 1 . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . . . . Melee Attacks 260 | . . . . 54 39 63 44 23 37 . Impact 46 | . . . . . . . . 16 30 . Slashing 143 | . . . . 54 35 48 6 . . . Piercing 71 | . . . . . 4 15 38 7 7 . Sneak Attacks 24 | . . . . 5 4 8 2 . 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 2 1 . 4 . Damage Inflicted 9154 | . 370 549 319 2961 572 2090 710 40 1500 43 Guns 358 | . 224 . 107 27 . . . . . . Cannons 2558 | . 146 549 212 1651 . . . . . . Explosions 1545 | . . . . 457 . 857 . . 231 . Melee 4650 | . . . . 826 572 1233 710 40 1269 . Ramming 43 | . . . . . . . . . . 43 Kinetic 2916 | . 370 549 319 1678 . . . . . . Thermal . | . . . . . . . . . . . Explosive 1545 | . . . . 457 . 857 . . 231 . Electromagnetic . | . . . . . . . . . . . Impact 1206 | . . . . . . . . 40 1166 . Slashing 2034 | . . . . 826 572 599 37 . . . Piercing 1410 | . . . . . . 634 673 . 103 . Highest Corruption 12 | . . . . 2 . 4 5 . 5 12 Average Corruption 1 | . . . . 1 . 2 2 . 1 6 Corruption Purged . | . . . . . . . . . . . Effects 35 | . . . . 14 . 11 4 . 4 2 Message Errors 8 | . . . . 3 . 1 1 . 3 . Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 8 | . . . . 3 . 4 . . 1 . Energy Discharges 3 | . . . . 1 . 1 1 . . . Data Loss (minor) 10 | . . . . 6 . 1 2 . . 1 Targeting Errors 5 | . . . . 1 . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1390 | . . . . 307 49 362 86 13 573 . Projectiles 44 | . . . . 22 . . . . 22 . Explosions 59 | . . . . 19 . 26 . . 14 . Melee 1287 | . . . . 266 49 336 86 13 537 . Knockbacks 34 | . 3 4 1 14 . . . 1 11 . Impact 9 | . . . . . . . . 1 8 . Kinetic 20 | . 3 3 1 13 . . . . . . Secondary 5 | . . 1 . 1 . . . . 3 . Self-Inflicted Damage 190 | . . . . 83 . 69 . . 19 19 Shots 4 | . . . . 1 . 2 . . 1 . Rammed 12 | . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 452 | . 24 36 17 452 2 182 249 2 198 2 Average Temperature 83 | . 12 15 5 123 2 45 94 2 115 2 Received Heat Transfer 1293 | . 18 87 135 804 42 45 . . 90 72 Effects 7 | . . . . 4 . . 3 . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 4 | . . . . 1 . . 3 . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . 8 . Impact Corruptions 18 | . . . . . . . . 1 17 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 493 | . 211 326 347 493 285 291 220 140 195 124 Average Influence 153 | . 66 197 218 170 210 173 116 92 134 88 Maximum Alert Level 2 | . 1 1 1 2 1 1 1 . . . Low Security (%) 70 | 100 93 39 47 65 32 59 96 100 100 100 Level 1 27 | . 6 60 52 29 67 40 3 . . . Level 2 1 | . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 3 2 1 4 4 3 1 1 5 3 Investigation 9 | . 3 . . . 2 . . 1 1 2 Extermination 8 | . . . . 4 1 1 1 . 1 . Reinforcement 9 | . . 2 . . 1 2 . . 3 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . 2 1 1 . . 2 . 1 1 Communications Jammed 19 | . . . . . . . . . 19 . Distress Signals 19 | . . . . . . . . . 19 . Times Spotted 182 | . 12 17 7 38 8 15 20 2 38 25 Peak Tracking Total 13 | . 5 9 2 5 6 7 13 1 11 10 Tactical Retreats 29 | . 1 . . 4 3 3 3 . 9 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 1 . 2 . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . 1 . 1 6 . . . . . . Max in Single Turn 4 | . 1 . 1 4 . . . . . . Garrison Access 5 | . . . . 2 . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 71 | . 4 2 2 20 9 11 5 10 3 5 Terminals 43 | . 4 1 1 10 7 6 4 6 1 3 Fabricators 6 | . . . . 2 1 2 . 1 . . Repair Stations 6 | . . 1 1 1 . 2 . 1 . . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers 5 | . . . . 2 1 . . 1 1 . Garrison Access 8 | . . . . 2 . 1 1 1 1 2 Total Hacks 220 | . 16 7 5 74 33 27 15 24 6 13 Successful 134 | . 12 4 5 49 16 16 12 15 2 3 Failed 85 | . 3 3 . 25 17 11 3 9 4 10 Catastrophic 11 | . . . . 2 5 1 . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 101 | . 11 5 2 37 18 8 8 8 1 3 Terminals 148 | . 16 5 3 41 25 17 14 17 2 8 Fabricators 18 | . . . . 7 4 5 . 2 . . Repair Stations 12 | . . 2 2 3 . 4 . 1 . . Recycling Units 6 | . . . . 6 . . . . . . Scanalyzers 21 | . . . . 12 4 . . 3 2 . Garrison Access 15 | . . . . 5 . 1 1 1 2 5 Terminal Hacks 56 | . 9 1 1 12 9 8 7 8 . 1 Part Schematic 11 | . 2 . . 3 2 2 . 2 . . Robot Analysis 1 | . . . . . . . . 1 . . Level Access Points 2 | . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 4 | . . . . 1 1 . 1 1 . . Fabricator Index 1 | . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . 1 1 . . . . . Alert Level 3 | . 1 . . . 1 1 . . . . Locate Traps 16 | . 2 . . 5 2 2 1 3 . 1 Disarm Traps 1 | . . . . . . . 1 . . . Reprogram Traps 2 | . 2 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 9 | . 2 . 1 . . 3 3 . . . Fabricator Hacks 11 | . . . . 5 2 2 . 2 . . Load Schematic 5 | . . . . 2 1 1 . 1 . . Build 6 | . . . . 3 1 1 . 1 . . Repair Station Hacks 9 | . . 2 2 2 . 3 . . . . Scan Component 5 | . . 1 1 1 . 2 . . . . Repair 4 | . . 1 1 1 . 1 . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . Process 2 | . . . . 2 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer 19 | . . . . 12 2 . . 3 2 . Insert Component 9 | . . . . 6 1 . . 1 1 . Analyze 10 | . . . . 6 1 . . 2 1 . Garrison Access Hacks 5 | . . . . 2 . 1 . 1 . 1 Seal Access 5 | . . . . 2 . 1 . 1 . 1 Unauthorized Hacks 80 | . 8 4 4 29 9 7 10 6 . 3 Terminals 28 | . 3 1 2 11 3 2 4 1 . 1 Track 9 | . 2 . 1 6 . . . . . . Assimilate 2 | . . . . 1 . . 1 . . . Botnet 15 | . 1 1 1 3 2 2 3 1 . 1 Disrupt 1 | . . . . . 1 . . . . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Watchers 2 | . . . . 1 . . 1 . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 64 | . 4 2 2 17 9 10 3 9 3 5 Full Trace Events 5 | . . . . . 2 . . 1 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . 9 1 2 . 3 1 . Parts Built 7 | . . . . 3 1 2 . 1 . . Matter 916 | . . . . 394 252 102 . 168 . . Time 260 | . . . . 123 44 51 . 42 . . Total Part Build Rating 17 | . . . . 7 4 2 . 4 . . Parts Repaired 4 | . . 1 1 1 . 1 . . . . Time 124 | . . 26 26 22 . 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 4 | . . . . 4 . . . . . . Retrieved Matter 4 | . . . . 4 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 6 1 . . 1 1 . Part Schematics Acquired 8 | . . . . 6 . . . 1 1 . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . 1 . . 1 . . . Largest Group 1 | . . . . 1 . . 1 . . . Highest-Rated Group 26 | . . . . 26 . . 10 . . . Highest-Rated Ally 26 | . . . . 26 . . 10 . . . Total Orders 3 | . . . . 3 . . . . . . GOTO 2 | . . . . 2 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7841 | 53 720 330 501 3006 598 831 465 455 399 483 Spaces Moved 6407 | 52 444 144 278 1633 767 982 589 488 422 608 Core 100 | 12 . . . . . . . . . 88 Treads 117 | . . . . 117 . . . . . . Legs 608 | . . . . 608 . . . . . . Wheels 1728 | 40 444 144 278 822 . . . . . . Hover 3854 | . . . . 86 767 982 589 488 422 520 Flight . | . . . . . . . . . . . Fastest Speed 35 | 50 80 95 93 48 43 40 35 38 43 50 Average Speed 80 | 73 92 97 99 138 56 45 43 41 63 66 Slowest Speed 300 | 80 100 100 105 300 108 106 108 43 111 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 66 20 20 49 26 34 18 16 22 21 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 146 | . 1 2 . 34 26 32 24 20 7 . Terrain Destroyed 274 | . 1 2 . 123 26 59 24 20 19 . Melee 143 | . . . . 34 26 32 24 20 7 . Projectile 11 | . 1 2 . 8 . . . . . . AOE 120 | . . . . 81 . 27 . . 12 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 8474 | 64 702 275 467 2180 871 1281 738 712 499 685 Wait 1363 | . 216 93 143 315 48 182 100 187 29 50 Move 6397 | 51 443 143 277 1632 766 981 588 487 421 608 Hop . | . . . . . . . . . . . Pick Up 84 | 7 6 2 10 28 3 17 2 3 1 5 Fast Attach 45 | 5 1 2 3 15 2 4 . 2 4 7 Attach 41 | 1 . 2 2 8 6 8 3 4 5 2 Detach 13 | . . . 1 7 1 1 . 2 1 . Swap 63 | . 6 3 2 25 6 11 5 1 4 . Drop 76 | . 3 2 8 34 2 18 2 5 1 1 Fire 144 | . 27 28 21 62 . 4 . . 2 . Melee 236 | . . . . 54 37 55 38 21 31 . Ram 12 | . . . . . . . . . . 12 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / [*Arm]) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 476 | -10/Materials | Central database locked down 509 | -10/Materials | Discovered new exit (range 13) 757 | -10/Materials | Discovered new exit (range 8) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x2 932 | -9/Materials | Destroyed 8 combat bots 962 | -9/Materials | Repaired Lgt. Cannon 1089 | -9/Materials | Discovered new exit (range 16) 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -8/Materials | Garrison activated, responded to threat 1181 | -8/Materials | Repaired Lgt. Cannon 1493 | -8/Materials | Discovered new exit (range 11) 1605 | -8/Materials | Entered Factory 1605 | -7/Factory | Evolved 2 slots: Utility x2 2217 | -7/Factory | Build established: Hacker-Assassin 2428 | -7/Factory | Repaired Lrn. Sensor Array 2714 | -7/Factory | Fabricated Hacking Suite (x1) 2750 | -7/Factory | Fabricated Hacking Suite (x1) 3178 | -7/Factory | Lost 3 parts (2n1w) 3411 | -7/Factory | Discovered new exit (range 19) 3538 | -7/Factory | Build established: Scavenger-Mutant 3585 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 3762 | -7/Factory | Discovered new exit (range 4) 4059 | -7/Factory | Build established: Hacker-Mutant 4611 | -7/Factory | Entered another Factory area 4611 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4753 | -6/Factory | Spotted B-75 Beast 4787 | -6/Factory | Lost 5 parts (1p2n1u1w) 4868 | -6/Factory | Identified exit to Factory 4940 | -6/Factory | Fabricated Imp. Airjet (x1) 5209 | -6/Factory | Entered another Factory area 5209 | -5/Factory | Evolved 2 slots: Utility x2 5361 | -5/Factory | Discovered new exit (range 19) 5393 | -5/Factory | Build established: Hacker-Scout 5856 | -5/Factory | Repaired Imp. Maneuvering Thrusters 5956 | -5/Factory | Fabricated Terrain Scanner? 6035 | -5/Factory | Discovered new exit (range 15) 6039 | -5/Factory | Identified exit to Factory 6040 | -5/Factory | Entered another Factory area 6040 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6100 | -4/Factory | Spotted B-86 Titan 6239 | -4/Factory | Identified exit to Research 6480 | -4/Factory | Discovered new exit (range 20) 6505 | -4/Factory | Entered Research 6505 | -3/Research | Evolved 2 slots: Utility x2 6555 | -3/Research | Fabricated Lrn. Terrain Scanner (x1) 6704 | -3/Research | Identified exit to Testing 6953 | -3/Research | Discovered new exit (range 9) 6957 | -3/Research | Identified exit to Research 6960 | -3/Research | Entered another Research area 6960 | -2/Research | Evolved 2 slots: Utility x2 7049 | -2/Research | Spotted B-90 Cyclops 7105 | -2/Research | Lost 11 parts (3p1n7u) 7280 | -2/Research | Lost 3 parts (1n1u1w) 7315 | -2/Research | Core integrity fell below 50% 7349 | -2/Research | Lost 6 parts (1p3n2u) 7356 | -2/Research | Discovered new exit (range 5) 7359 | -2/Research | Entered Access 7359 | -1/Access | Evolved 2 slots: Utility x2 7439 | -1/Access | Spotted B-99 Colossus 7493 | -1/Access | Lost 3 parts (1p1n1w) 7780 | -1/Access | Build established: Scout 7795 | -1/Access | Core integrity fell below 50% 7831 | -1/Access | System corruption reached 10% 7834 | -1/Access | Core integrity fell below 20% 7842 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07833_ Slammed into H-88 Terminator. 07834_ System corrupted: Matter fused (-8). 07834_ Acquired 2 matter. 07834_ Slammed into H-88 Terminator. 07835_ Acquired 1 matter. 07835_ Penetrated by Slug. 07835_ Slammed into H-88 Terminator. 07836_ Penetrated by Slug. 07836_ Slammed into H-88 Terminator. 07837_ Destabilizing: System corrupted (+2). 07838_ Penetrated by Slug. 07838_ Slammed into H-88 Terminator. 07839_ Penetrated by Slug. 07839_ Slug penetrates Wall. 07839_ Slammed into H-88 Terminator. 07840_ Destabilizing: Short circuit. 07840_ Broken Imp. Melee Analysis Suite permanently disabled. 07841_ Slug penetrates Wall. 07841_ Slammed into H-88 Terminator. 07842_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#########??????????????????? ????????? | | ???????# ############## ????????? | | ???????# h%%%%%%%%@h k????????? | | ???????# ############## ????????? | | ???????# #??????????????????? ????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ######## #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ###########+####?????????????????????????????????? | | ????????? ???????????????????????????????????? | | ????? ?????????????????????????????????? | | ? #???????????????????????????????? | | # ! #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # " #???????????????????????????????? | | # """" #???????????????????????????????? | | # """"" #???????????????????????????????? | | # """"" #???????????????????????????????? | | # """" #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 49 Energy Capacity 370 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 67 Melee Accuracy 12 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Imp. Airjet | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Scythe | -7/Factory | Scanalyzed Terrain Scanner | -7/Factory | Scanalyzed Spear | -6/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Adv. Melee Analysis Suite | -5/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Imp. Linear Gravjet | -3/Research | Scanalyzed Linear Accelerator | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Imp. Airjet | x1 | -6/Factory Terrain Scanner | x2 | -5/Factory Lrn. Terrain Scanner | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryGyrokineticExpander Manual? 0 Play Time 01:59:10 Cumulative 65.9 hours Start 2020.03.29 @ 22:56:31 End 2020.03.30 @ 01:30:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bb54d1de-c465-43a8-8cf5-c5de3832b3ac