Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 21:21:13 Player: BEEEEES Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1013) 1013 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4348 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 68/100 System Corruption 5% Temperature Cool (9) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (7) ------ Triangulator Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Fission Core Hybrid Fission Core Enhanced Optical Array ECM Suite Advanced ECM Suite [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Powered Hammer Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 102 | 3 9 22 21 21 26 Power 14 | . 1 4 1 1 7 Engine 10 | . . 4 1 1 4 Core 4 | . 1 . . . 3 Reactor . | . . . . . . Propulsion 18 | 2 1 3 5 2 5 Treads 2 | 1 . 1 . . . Leg . | . . . . . . Wheel 4 | 1 1 2 . . . Hover . | . . . . . . Flight 12 | . . . 5 2 5 Utility 33 | 1 3 5 7 6 11 Device 22 | 1 2 4 4 4 7 Storage 1 | . 1 . . . . Processor 4 | . . . 2 1 1 Hackware 3 | . . . . . 3 Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 37 | . 4 10 8 12 3 Energy Gun 3 | . . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | . 2 3 8 6 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 5 | . 2 3 . . . Impact Weapon 9 | . . . . 6 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 32 | . . 13 . 7 12 Power 7 | . . 3 . 1 3 Propulsion 8 | . . 4 . 1 3 Utility 9 | . . 1 . 3 5 Weapon 8 | . . 5 . 2 1 Highest Loss Streak 7 | . . 7 . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 100 70 78 91 70 Engine 5 | . 9 6 9 6 1 Core 2 | . 4 . . . 3 Treads 3 | . 14 5 . . . Wheel 4 | . 14 7 . . . Flight 12 | . . . 27 28 17 Device 12 | . 14 15 16 17 5 Storage 5 | . 14 11 . . . Processor 10 | . . . 9 21 20 Hackware 4 | . . . . . 14 Protection 1 | . . 2 7 1 . Energy Gun 4 | . 13 8 . . . Ballistic Gun 5 | . 10 8 8 9 . Special Weapon 1 | . 3 3 . . . Impact Weapon 2 | . . . . 3 5 Peak Build Rating 49 | 7 11 14 26 38 49 Average Rating 23 | 6 7 10 20 31 37 On Entrance 14 | 6 7 11 12 26 27 Naked Turns . | . . . . . . Heaviest Build 41 | 14 30 41 17 20 17 Greatest Support 21 | 20 10 20 19 21 16 Greatest Overweight (x) 8 | 1 2 8 1 1 4 Average Overweight (x) . | . 1 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 Average Capacity 8 | 8 13 15 5 5 5 Most Carried 15 | 6 15 13 9 5 5 Average Carried 6 | 5 8 11 4 4 3 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 13 | 5 13 8 4 4 1 Class Distribution -------------------- 57% | Mutant 11% | Hacker-Scout 9% | Sprinter 5% | Hacker-Mutant 5% | Hacker-Assassin 4% | Infiltrator-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1680 | 230 214 288 395 41 512 Remotely . | . . . . . . Salvage Created 1733 | 100 415 345 206 131 536 Parts 67 | 5 26 20 9 2 5 Haulers Intercepted 3 | . 1 1 . . 1 Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 24 | . 7 7 5 4 1 Guns 23 | . 7 7 5 4 . Classes Destroyed 12 | 2 5 2 1 1 1 Worker 7 | . 2 . . 1 4 Builder 6 | . . . . . 6 Tunneler 3 | 1 . . . . 2 Hauler 3 | . 1 1 . . 1 Recycler 4 | 1 1 1 . . 1 Mechanic 1 | . . 1 . . . Watcher 3 | . 1 1 . . 1 Swarmer 8 | . 3 4 . 1 . Grunt 8 | . 4 . 2 2 . Brawler 1 | . . . 1 . . Sentry 5 | . . 3 2 . . Programmer 2 | . . . . 1 1 Best Kill Streak 5 | 2 3 3 2 2 5 Combat Bots Only 3 | . 3 3 2 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 447 | . 34 76 10 120 207 Missed 162 | . 8 17 5 49 83 Damage Taken 4104 | . 311 1268 84 771 1670 Core 1308 | . 70 253 . 132 853 Absorbed by Shields 79 | . . . . 79 . Regen/Repaired (Parts) 82 | . . . . 17 65 Core Remaining (%) 77 | 100 72 36 100 81 . Volleys Fired 125 | 2 45 42 15 21 . Largest 2 | 2 2 2 2 2 . Hottest 120 | 80 120 120 50 50 . Shots Fired 225 | 4 86 77 26 32 . Gun 211 | 4 80 69 26 32 . Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special 11 | . 6 5 . . . Kinetic 149 | . 47 44 26 32 . Thermal 30 | 2 23 5 . . . Explosive 3 | . . 3 . . . Electromagnetic 43 | 2 16 25 . . . Robot Hit Streak 22 | 2 16 22 7 5 . Robot Miss Streak 14 | 1 3 5 3 14 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 174 | 2 48 53 23 23 25 Core Hits 69 | 2 21 20 12 13 1 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 6 | . . . . . 6 Critical Strikes 8 | . 1 . 1 . 6 Destroy 2 | . 1 . 1 . . Smash 6 | . . . . . 6 Melee Attacks 121 | . . . . 13 108 Impact 121 | . . . . 13 108 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 13 | . . . . 1 12 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4213 | 26 620 745 427 505 1890 Guns 2160 | 26 620 640 427 447 . Cannons . | . . . . . . Explosions 45 | . . 45 . . . Melee 1943 | . . . . 58 1885 Ramming 17 | . . 12 . . 5 Kinetic 1583 | . 366 343 427 447 . Thermal 214 | 11 155 48 . . . Explosive 45 | . . 45 . . . Electromagnetic 411 | 15 99 297 . . . Impact 1943 | . . . . 58 1885 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 3 8 . 1 5 Average Corruption 4 | . 1 8 . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . 6 26 . . 32 Message Errors 11 | . . 6 . . 5 Matter Fused 17 | . 2 5 . . 10 Heat Flow Errors 12 | . 1 5 . . 6 Energy Discharges 7 | . 1 2 . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . 2 . . 5 Data Loss (major) 3 | . . 3 . . . Misfires 4 | . 2 2 . . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 1373 | . . 10 . 18 1345 Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee 1363 | . . . . 18 1345 Knockbacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . 125 . . 2 Shots 3 | . . 3 . . . Rammed 3 | . . 2 . . 1 Targets Rammed 3 | . . 2 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 355 | 36 289 355 54 11 276 Average Temperature 87 | 20 61 111 26 6 124 Received Heat Transfer 969 | . 153 288 63 129 336 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 13 | . . . . 1 12 Combat Hostiles 1 | . . . . . 1 Parts Fried 19 | . . 2 . 2 15 Impact Corruptions 45 | . . . . 1 44 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 475 | 25 350 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 328 | 10 175 149 328 196 271 Initial 95 | . 6 13 14 66 95 Average 91 | 9 82 46 138 95 111 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 94 | 100 100 100 82 100 88 Level 1 5 | . . . 17 . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . . . 6 4 9 Investigation 5 | . . . 4 . 1 Extermination 3 | . . . . 1 2 Reinforcement 8 | . . . 2 . 6 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 15 14 12 20 41 Peak Tracking Total 10 | . 4 5 5 10 8 Tactical Retreats 19 | . 1 1 2 3 12 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 2 1 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 2 4 6 3 9 Terminals 13 | . 2 3 4 1 3 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . 1 . 1 3 Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . 1 . 2 Garrison Access 1 | . . . . 1 . Total Hacks 44 | . 5 7 12 4 16 Successful 28 | . 2 5 7 3 11 Failed 16 | . 3 2 5 1 5 Catastrophic 4 | . 2 . 2 . . Database Lockouts . | . . . . . . Manual 16 | . 4 4 6 1 1 Terminals 24 | . 5 6 8 1 4 Fabricators 1 | . . . . . 1 Repair Stations 10 | . . 1 . 2 7 Recycling Units 1 | . . . 1 . . Scanalyzers 7 | . . . 3 . 4 Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 1 2 3 . 3 Open DSF 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Hauler Manifests 2 | . 1 1 . . . Zone Layout 4 | . . 1 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 2 4 Scan Component 3 | . . . . 1 2 Repair 3 | . . . . 1 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 2 . 4 Insert Component 3 | . . . 1 . 2 Analyze 3 | . . . 1 . 2 Garrison Access Hacks 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 6 | . 1 3 2 . . Terminals 5 | . 1 3 1 . . Botnet 5 | . 1 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 1 6 1 7 Full Trace Events 3 | . . 1 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 1 2 Time 101 | . . . . 51 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 Part Schematics Acquired 3 | . . . 1 . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5017 | 24 849 1193 546 691 1714 Spaces Moved 5270 | 13 468 584 663 1289 2253 Core 76 | . . 72 . . 4 Treads 18 | . . 18 . . . Legs 6 | 6 . . . . . Wheels 969 | 7 468 494 . . . Hover . | . . . . . . Flight 4201 | . . . 663 1289 2249 Fastest Speed 29 | 95 95 110 31 29 32 Average Speed 60 | 106 105 171 40 31 44 Slowest Speed 450 | 120 110 450 104 107 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . 2 5 Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 36 | 3 56 32 47 33 46 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 96 | . 5 3 . 9 79 Terrain Destroyed 115 | . 6 21 . 9 79 Melee 88 | . . . . 9 79 Projectile 9 | . 6 3 . . . AOE 18 | . . 18 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6623 | 19 726 684 920 1508 2766 Wait 904 | . 192 23 192 135 362 Move 5252 | 12 467 583 662 1285 2243 Hop 6 | . . . . 1 5 Pick Up 28 | . 7 6 7 3 5 Fast Attach 31 | 2 2 5 4 7 11 Attach 49 | 1 1 11 17 4 15 Detach 28 | . 2 2 12 2 10 Swap 22 | . 6 6 . 10 . Drop 32 | 2 4 4 11 5 6 Fire 125 | 2 45 42 15 21 . Melee 121 | . . . . 13 108 Ram 3 | . . 2 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 22 | . . . . 22 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Entered another Materials area 874 | -9/Materials | Evolved 2 slots: Utility x2 1106 | -9/Materials | Discovered new exit (range 7) 1244 | -9/Materials | Crushed by falling debris 1275 | -9/Materials | Lost 3 parts (1p1n1u) 1348 | -9/Materials | Discovered new exit (range 16) 1531 | -9/Materials | Lost 3 parts (1p1n1w) 1609 | -9/Materials | Core integrity fell below 50% 1629 | -9/Materials | Lost 7 parts (1p2n4w) 2067 | -9/Materials | Entered another Materials area 2067 | -8/Materials | Evolved 2 slots: Propulsion x2 2589 | -8/Materials | Discovered new exit (range 6) 2613 | -8/Materials | Identified exit to Factory 2613 | -8/Materials | Entered Factory 2613 | -7/Factory | Evolved 2 slots: Utility x2 2696 | -7/Factory | Repaired Imp. Flight Unit 2862 | -7/Factory | Discovered new exit (range 13) 2869 | -7/Factory | Identified exit to Lower Caves 2978 | -7/Factory | Garrison activated, responded to threat 3160 | -7/Factory | Discovered new exit (range 20) 3303 | -7/Factory | Identified exit to Factory 3304 | -7/Factory | Entered another Factory area 3304 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3311 | -6/Factory | Lost 6 parts (1p1n2u2w) 3351 | -6/Factory | Build established: Sprinter 3893 | -6/Factory | Build established: Hacker-Scout 3988 | -6/Factory | Repaired Imp. Flight Unit 4554 | -6/Factory | Lost 4 parts (1p1n2u) 4678 | -6/Factory | Repaired Imp. Flight Unit 4959 | -6/Factory | Core integrity fell below 50% 5004 | -6/Factory | Lost 4 parts (1p1n2u) 5009 | -6/Factory | Discovered new exit (range 12) 5012 | -6/Factory | Core integrity fell below 20% 5018 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04940_ System corrupted: Matter fused (-10). 04942_ R-10 Processor collects Corrupted Welding Torch. 04947_ Identified Enh. Optical Array. 04953_ Penetrated by Slug. 04958_ Slug penetrates Wall. 04964_ Imp. Flight Unit destroyed. 04966_ Slug penetrates Wall. 04966_ Imp. Terrain Scan Processor destroyed. 04969_ System corrupted: Component data lost. 04971_ Lgt. Angular Momentum Engine destroyed. 04972_ Slug penetrates Wall. 04973_ Hacking Suite destroyed. 04976_ Slug penetrates Wall. 05004_ The unstable cave ceiling collapses. 05004_ G-50 Soldier crushed by falling debris. 05005_ PYS96>SR%5NDBA2BF5FSMLJHFMZTOLYTL, 05009_ EXIT=FOUND 05013_ Critical hit (Burn: +37). 05014_ Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????? ???? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ??????????????????????###########/########+####### | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# " # | | ???????????????????????# """ """ # # | | ???????????????????????# """ """ # # | | ????????????????????????? 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Flight Unit | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Party Time Challenges ------------ None Game ------ Seed SensorLightpackTendrils Manual? 0 Play Time 01:55:56 Cumulative 21.9 hours Start 2024.11.17 @ 19:21:52 End 2024.11.17 @ 21:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 40 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0620f904-3798-44cc-a2bd-7c5a327610bd