Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 19:38:54 Player: Shin Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (4312) 4312 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 10844 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 92/300 Energy 54/100 System Corruption 11% Temperature Cool (0) Movement Core (2400) Ox47 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Cargo Storage Unit Hacking Suite Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Advanced Heat Sink Coolant Injector Advanced Energy Well High-capacity Matter Pod (200) Triangulator Energy Filter Transmission Jammer Makeshift ECM Suite Improved Cloaking Device Improved Component Analysis Suite Field Laser Wave Gun Wave Gun Variable Charge Gun EM Pulse Cannon Heavy Phase Cannon Gauss Rifle Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Advanced Sensor Array Improved Kinecellerator Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- KE Penetrator Railgun > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Compact Wheel Armored Huge Wheel Advanced Heat Sink Coolant Injector Advanced Energy Well High-capacity Matter Pod Triangulator Energy Filter Transmission Jammer Makeshift ECM Suite Improved Cloaking Device Improved Propulsion Shielding Improved Medium Armor Plating Improved Component Analysis Suite Dynamic Insulation System Field Laser Wave Gun Wave Gun Variable Charge Gun EM Pulse Cannon Heavy Phase Cannon Gauss Rifle Heavy Machine Gun Improved Grenade Launcher Missile Launcher Remote Datajack Great Axe [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . 2 . . Utility 8 | . . 2 . . . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 146 | 7 12 4 5 8 15 43 . . 1 27 24 Power 12 | 1 2 . . . 2 3 . . . 1 3 Engine 8 | 1 2 . . . 2 1 . . . 1 1 Core 4 | . . . . . . 2 . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 4 1 . 4 3 10 . . 1 . 6 Treads 4 | . . . . . . 3 . . . . 1 Leg 13 | 2 3 1 . 3 2 2 . . . . . Wheel 14 | . 1 . . 1 1 5 . . 1 . 5 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 4 2 1 2 4 11 . . . 9 8 Device 18 | 1 1 . 1 2 2 3 . . . 5 3 Storage 4 | . 3 . . . . 1 . . . . . Processor 2 | . . 1 . . 1 . . . . . . Hackware 4 | . . . . . . 1 . . . 2 1 Protection 14 | . . 1 . . 1 6 . . . 2 4 Artifact . | . . . . . . . . . . . . Weapon 61 | 3 2 1 4 2 6 19 . . . 17 7 Energy Gun 18 | 2 . . 1 . . 9 . . . 5 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 1 . 1 1 2 2 4 . . . 6 3 Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 12 | . . . 1 . 2 6 . . . 1 2 Special Weapon 4 | . . . . . . . . . . 4 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . 1 . 1 . 2 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 62 | . 6 . 2 2 9 13 . . . 2 28 Power 9 | . 1 . . . 2 2 . . . . 4 Propulsion 22 | . 2 . . 1 4 6 . . . . 9 Utility 16 | . 1 . 1 . 1 2 . . . 1 10 Weapon 15 | . 2 . 1 1 2 3 . . . 1 5 Highest Loss Streak 25 | . 4 . 1 1 5 8 . . . 1 25 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 100 98 93 96 84 69 69 66 69 67 Engine 6 | . 14 11 11 9 8 4 . . . 3 . Core 1 | . . . . . . 1 7 7 6 1 3 Treads 1 | . . . . . . 6 . . . . 1 Leg 13 | . 27 22 22 31 30 5 . . . . . Wheel 6 | . . . . . 3 9 15 15 20 17 11 Device 10 | . 13 11 13 18 14 5 . . . 12 14 Storage 8 | . 12 11 11 9 9 7 7 7 6 5 5 Processor 6 | . . 11 11 9 9 7 7 7 6 1 . Hackware 3 | . . . . . . 7 7 7 6 7 8 Protection 6 | . . 11 6 . 3 12 7 7 6 5 10 Energy Gun 5 | . 8 . 2 4 . 9 15 15 13 3 . Ballistic Gun 4 | . 8 3 3 5 9 1 . . . 5 8 Ballistic Cannon 2 | . 4 11 8 . . . . . . . . Launcher 2 | . . . 6 . 4 1 . . . . . Slashing Weapon 1 | . 5 7 . 6 4 1 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 192 | 7 51 54 53 51 60 176 175 175 175 188 192 Greatest Support 84 | 20 20 20 20 40 40 56 56 56 84 84 84 Greatest Overweight (x) 47 | 1 4 2 2 3 3 16 3 3 2 2 47 Average Overweight (x) 2 | . 1 2 2 1 2 3 3 3 2 1 2 Largest Inventory Capacity 30 | 5 20 20 20 20 20 30 30 30 30 30 30 Average Capacity 22 | 5 15 20 20 20 20 20 30 30 30 30 30 Most Carried 30 | 5 16 14 16 20 20 24 29 29 30 30 30 Average Carried 18 | 4 11 10 14 17 17 19 27 29 28 29 27 Final Capacity 30 | 5 20 20 20 20 20 30 30 30 30 30 30 Final Carried 30 | 5 12 14 14 20 15 24 29 29 30 29 19 Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Mutant 29% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Matter Collected 2829 | 296 236 17 156 275 253 463 125 . . 662 346 Remotely 246 | . . . . . 162 84 . . . . . Salvage Created 4050 | 97 437 . 200 234 242 951 39 . . 1210 640 Parts 191 | 6 20 . 10 16 12 38 . . . 57 32 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . 5 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 9 | . . . . . . . 9 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 84 | 1 9 . 8 3 9 22 1 . . 20 11 Melee 6 | . 2 . . 3 . 1 . . . . . Guns 50 | 1 5 . 1 . 3 14 1 . . 17 8 Cannons 7 | . 2 . 5 . . . . . . . . AOE 20 | . . . 2 . 6 7 . . . 3 2 Classes Destroyed 13 | 2 1 . 2 2 2 2 . . . 2 . Worker 5 | . . . . . . 3 . . . 1 1 Builder 4 | . . . . . . . . . . 1 3 Tunneler 5 | 4 . . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 5 | . . . 1 1 . 1 . . . 2 . Operator 2 | . . . . 1 . 1 . . . . . Watcher 1 | . . . . . . . . . . 1 . Swarmer 21 | . . . 5 . 4 3 . . . 6 3 Grunt 38 | 1 9 . 3 2 3 11 1 . . 7 1 Sentry 9 | . . . . 1 . 4 . . . 2 2 Specialist 1 | . . . . . 1 . . . . . . Hunter 6 | . . . . . 1 1 . . . 1 3 Programmer 9 | . . . . . . 3 . . . 4 2 Best Kill Streak 8 | 1 4 . 4 4 5 5 1 . . 6 8 Combat Bots Only 5 | 1 4 . 3 2 5 3 1 . . 4 5 Max Kills in Single Turn 3 | 1 1 . 2 1 3 3 1 . . 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 2 . . . 2 1 Melee 1 | . 1 . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Damage Taken 11128 | 34 700 26 431 378 861 1843 55 . 154 1852 4794 Core 2007 | . 193 . 46 119 77 287 . . . 134 1151 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 207 | . . . . . . 28 . . . . 179 Regen/Repaired (Parts) 182 | . 85 . . . . 65 . . 32 . . Core Remaining (%) 74 | 100 22 . 88 . 64 . . 59 100 86 . Volleys Fired 283 | 28 41 . 27 1 18 52 2 . 2 62 50 Largest 2 | 2 2 . 2 2 2 2 2 . 2 2 2 Hottest 160 | 70 70 . 55 43 50 160 160 . 160 110 111 Shots Fired 494 | 56 63 . 49 2 30 83 6 1 4 110 90 Gun 437 | 56 58 . 24 2 23 76 6 1 4 101 86 Cannon 29 | . 5 . 24 . . . . . . . . Launcher 22 | . . . 1 . 7 7 . . . 3 4 Special 6 | . . . . . . . . . . 6 . Kinetic 317 | 28 41 . 48 2 23 14 . . . 76 85 Thermal 149 | 28 22 . . . . 62 6 1 4 25 1 Explosive 22 | . . . 1 . 7 7 . . . 3 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | 8 7 . 9 3 30 24 6 . 8 9 14 Robot Miss Streak 7 | 3 3 . 5 . . 7 2 . 3 3 3 Penetration Max 2 | . . . . . . . . . . 2 1 Secondary Targets 8 | . . . . . 2 . . . . 2 4 Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 1 Shots Hit Robots 380 | 34 46 . 28 16 29 75 5 . 4 80 63 Core Hits 238 | 9 21 . 14 7 19 76 4 . 1 50 37 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . 1 . . . 2 . Critical Strikes 7 | 3 . . . . . 1 . . . 3 . Burn 3 | 3 . . . . . . . . . . . Destroy 4 | . . . . . . 1 . . . 3 . Melee Attacks 44 | . 4 . 3 15 7 5 . . . 2 8 Impact . | . . . . . . . . . . . . Slashing 44 | . 4 . 3 15 7 5 . . . 2 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9815 | 340 553 . 507 419 634 2178 101 . 65 2349 2669 Guns 6630 | 340 428 . 84 27 229 1604 101 . 65 1834 1918 Cannons 347 | . 49 . 298 . . . . . . . . Explosions 2244 | . . . 116 . 359 503 . . . 515 751 Melee 580 | . 71 . . 392 46 71 . . . . . Ramming 14 | . 5 . 9 . . . . . . . . Kinetic 4626 | 163 282 . 382 27 229 295 . . . 1330 1918 Thermal 2351 | 177 195 . . . . 1309 101 . 65 504 . Explosive 2244 | . . . 116 . 359 503 . . . 515 751 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 580 | . 71 . . 392 46 71 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 3 3 3 . 3 11 Average Corruption 3 | . . . . . . 2 3 3 . 2 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . . . 17 9 2 . 19 7 Message Errors 13 | . . . . . . 2 3 . . 5 3 Matter Fused 12 | . . . . . . 6 . . . 5 1 Heat Flow Errors 5 | . . . . . . 2 1 . . 2 . Energy Discharges 4 | . . . . . . 1 . . . 3 . Data Loss (minor) 7 | . . . . . . 3 2 . . 1 1 Data Loss (major) 3 | . . . . . . 2 . . . . 1 Misfires 5 | . . . . . . . 2 1 . 2 . Alerts 2 | . . . . . . . 1 1 . . . Weapon Failures 3 | . . . . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 75 | . . . . 32 10 4 . . . . 29 Projectiles . | . . . . . . . . . . . . Explosions 43 | . . . . . 10 4 . . . . 29 Melee 32 | . . . . 32 . . . . . . . Knockbacks 2 | . 1 . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . 20 . 131 69 . . . . 29 Shots 9 | . . . 1 . 4 3 . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . 1 . 2 . . . . . . . . Kicked 3 | . 1 . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 448 | 108 250 . 55 . . 448 231 48 185 241 28 Average Temperature 92 | 30 97 . 22 . . 134 91 30 96 78 21 Received Heat Transfer 2509 | 18 435 . 129 207 315 594 27 . . 450 334 Effects 6 | . 1 . . . . 4 . . . 1 . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 4 | . 1 . . . . 2 . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | 3 . . . . . 9 . . . 1 . Heat Transferred 5478 | 740 592 . . . . 2850 225 . 150 921 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Peak Influence 511 | 40 200 27 95 121 511 350 . . 41 260 323 Initial 268 | . 26 27 10 . 78 268 . . 22 19 127 Average 132 | 23 89 27 29 67 279 263 . . 23 143 162 Maximum Alert Level 2 | . 1 . . . 2 1 . . . 1 1 Low Security (%) 68 | 100 87 100 100 100 33 19 . . 100 67 71 Level 1 30 | . 12 . . . 48 80 . . . 32 28 Level 2 1 | . . . . . 17 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 4 1 . 1 . 9 . . 1 4 6 Investigation 3 | . . . . . . 2 . . . . 1 Extermination 4 | . . . . . . 2 . . . 1 1 Reinforcement 12 | . 4 1 . 1 . 1 . . 1 . 4 Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . . 4 . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Distress Signals 11 | . 4 . . 1 . 2 . . . 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | 1 21 1 10 6 11 37 3 . 4 31 24 Peak Tracking Total 7 | 1 7 . 4 2 5 7 1 . 1 5 7 Tactical Retreats 11 | . 2 . . . 2 2 2 . 1 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Traps Triggered 5 | . . 1 . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 . Most Traps Carried 1 | . . . . . . . 1 1 1 1 1 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Machines Disabled 3 | . . . . . 3 . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . Overloaded Fab Kills 2 | . . . . . . . . . . . 2 Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Machines Accessed 26 | . 5 1 . 2 . 12 . . 2 3 1 Terminals 17 | . 4 . . . . 9 . . 1 3 . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 4 | . 1 1 . . . 1 . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 75 | . 15 3 . 5 . 35 . . 4 11 2 Successful 38 | . 7 1 . 4 . 17 . . 3 5 1 Failed 37 | . 8 2 . 1 . 18 . . 1 6 1 Catastrophic 4 | . . . . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 3 . . . . 10 . . 2 5 2 Terminals 53 | . 13 . . . . 27 . . 2 11 . Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations 9 | . 2 3 . . . 2 . . 2 . . Recycling Units 4 | . . . . . . 4 . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 18 | . 4 . . . . 11 . . . 3 . Record 2 | . . . . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . 1 . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . Zone Layout 6 | . 1 . . . . 4 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 7 | . 2 1 . . . 2 . . 2 . . Scan Component 4 | . 1 1 . . . 1 . . 1 . . Repair 3 | . 1 . . . . 1 . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 1 . . . . 2 . . 1 2 1 Terminals 6 | . 1 . . . . 2 . . 1 2 . Botnet 6 | . 1 . . . . 2 . . 1 2 . Fabricators 1 | . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 21 | . 4 . . 1 . 12 . . 1 3 . Full Trace Events 2 | . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . Parts Repaired 3 | . 1 . . . . 1 . . 1 . . Time 107 | . 13 . . . . 44 . . 50 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . 3 . go_dormant 1 | . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . Attached 2 | . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Total Allies 3 | . . . . . . . . . . 3 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 49 | . . . . . . . . . . 49 . Highest-Rated Ally 49 | . . . . . . . . . . 49 . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . Total Damage 215 | . . . . . . . . . . 215 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Turns Passed 8716 | 308 966 310 1920 333 480 1971 544 79 252 1080 473 Spaces Moved 4127 | 204 416 116 700 132 208 1046 344 55 147 587 172 Core 63 | 61 . . . . . 1 . . . . 1 Treads 19 | . . . . . . 18 . . . . 1 Legs 1650 | 143 413 116 700 131 108 39 . . . . . Wheels 2395 | . 3 . . 1 100 988 344 55 147 587 170 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 145 145 115 145 145 130 115 120 Average Speed 171 | 104 189 260 260 191 168 147 145 145 130 129 148 Slowest Speed 2400 | 120 260 260 260 260 190 850 145 145 130 130 2400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 7 66 15 91 12 52 33 52 12 7 14 5 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . . Spaces Dug 42 | . . . . . . 32 . . . 2 8 Terrain Destroyed 252 | . . . 12 . 135 55 . . . 15 35 Melee 10 | . . . . . . . . . . 2 8 Projectile 23 | . . . . . . . . . . 1 22 AOE 219 | . . . 12 . 135 55 . . . 12 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Total 5217 | 246 530 125 746 181 296 1369 384 54 203 788 295 Wait 402 | . 29 . 8 9 16 145 34 . 50 87 24 Move 4116 | 203 415 115 699 131 207 1045 343 54 146 586 172 Hop . | . . . . . . . . . . . . Pick Up 132 | 8 20 5 2 13 6 43 5 . 4 12 14 Fast Attach 18 | 3 1 . . . 2 9 . . . 3 . Attach 70 | 3 7 2 2 4 7 16 . . 1 9 19 Detach 2 | . . . . . . 2 . . . . . Swap 58 | 1 4 2 3 4 6 18 . . . 15 5 Drop 68 | . 8 1 . 4 6 34 . . . 12 3 Fire 283 | 28 41 . 27 1 18 52 2 . 2 62 50 Melee 44 | . 4 . 3 15 7 5 . . . 2 8 Ram . | . . . . . . . . . . . . Kick 3 | . 1 . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 21 | . . . . . 21 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Sto x2 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 309 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Discovered new exit (range 13) 573 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Lost 4 parts (1p1n2w) 1217 | -10/Materials | Repaired Aluminum Leg 1275 | -10/Materials | Entered another Materials area 1275 | -9/Materials | Evolved 2 slots: Utility x2 1506 | -9/Materials | Discovered new exit (range 12) 1585 | -9/Materials | Entered Mines 1974 | -9/Mines | Learned Materials emergency access door positions 2810 | -9/Mines | Discovered new exit (range 10) 3032 | -9/Mines | Discovered new exit (range 9) 3370 | -9/Mines | Build established: Scavenger-Mutant 3505 | -9/Mines | Entered Materials 3505 | -8/Materials | Evolved 2 slots: Propulsion x2 3774 | -8/Materials | Identified exit to Garrison 3838 | -8/Materials | Entered Garrison 3864 | -8/Garrison | Triggered checkpoint 3923 | -8/Garrison | Garrison Relay disabled 4026 | -8/Garrison | Triggered checkpoint 4097 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4136 | -8/Garrison | Phase Generator disabled 4269 | -8/Garrison | Discovered new exit (range 14) 4296 | -8/Garrison | Installed Relay Interface Framework 4318 | -8/Garrison | Entered Factory 4318 | -7/Factory | Evolved 2 slots: Utility x2 4319 | -7/Factory | Identified exit to Storage 4467 | -7/Factory | Discovered exit to Storage (range 12) 4578 | -7/Factory | Lost 8 parts (2p3n2u1w) 4924 | -7/Factory | Fabricated Lgt. Fission Core (x2) 5190 | -7/Factory | Lost 3 parts (2n1w) 5279 | -7/Factory | Garrison activated, responded to threat 5381 | -7/Factory | Repaired Imp. Cooling System 5943 | -7/Factory | Garrison activated, responded to threat 6265 | -7/Factory | Discovered new exit (range 7) 6289 | -7/Factory | Entered Lower Caves 6380 | -7/Lower Caves | Build established: Hauler-Mutant 6507 | -7/Lower Caves | Learned 8 Factory zone layouts 6547 | -7/Lower Caves | Learned Factory emergency access door positions 6809 | -7/Lower Caves | Discovered new exit (range 16) 6833 | -7/Lower Caves | Entered another Lower Caves area 6893 | -7/Lower Caves | Discovered new exit (range 12) 6907 | -7/Lower Caves | Encountered a Warlord checkpoint 6912 | -7/Lower Caves | Entered Factory 6912 | -6/Factory | Evolved 2 slots: Propulsion x2 7062 | -6/Factory | Repaired Triangulator 7147 | -6/Factory | Discovered new exit (range 8) 7164 | -6/Factory | Discovered new exit (range 7) 7164 | -6/Factory | Entered another Factory area 7164 | -5/Factory | Evolved 2 slots: Utility x2 7986 | -5/Factory | Garrison activated, responded to threat 8239 | -5/Factory | Discovered new exit (range 4) 8244 | -5/Factory | Entered another Factory area 8244 | -4/Factory | Evolved 2 slots: Utility x2 8581 | -4/Factory | System corruption reached 10% 8693 | -4/Factory | Core integrity fell below 50% 8709 | -4/Factory | Core integrity fell below 20% 8717 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08707_ K-01 Serf collects debris. 08709_ Penetrated by Slug. 08709_ U-05 Engineer lays Concrete. 08710_ K-01 Serf collects debris. 08711_ The unstable cave ceiling collapses. 08712_ U-05 Engineer lays Concrete. 08712_ K-01 Serf collects debris. 08713_ U-05 Engineer lays Concrete. 08713_ K-01 Serf collects debris. 08714_ U-05 Engineer lays Concrete. 08714_ Penetrated by Slug. 08714_ K-01 Serf destroyed. 08714_ Penetrated by Slug. 08715_ U-05 Engineer lays Concrete. 08715_ K-01 Serf collects debris. 08715_ U-05 Engineer lays Concrete. 08716_ System corrupted: Component data lost. 08716_ Penetrated by Slug. 08716_ U-05 Engineer lays Concrete. 08717_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ????###?????????????? ??????????????????????? | | ?? #???#[ ?????????????? ??????????????????????? | | ? ????# "????????????? ?????????????????????? | | ? #????# ""??##########+#########?????????????? | | # #????# """?# # ??????????????? | | ?????# # "" # ????????????????? | | ??????? ? # ""S # ??????????????????? | | ???????###/###"*!" # #???????????????????? | | ???#### ##|!|! # #???????????????????? | | ###### ######+## k##??????????????????? | | ! %% ! %# #??????????????? | | ########## [###% = ==##??????????????????? | | ????## # # ###! "%w%*#???????????????????? | | ######## "" ##%#[ u [[!k#???????????????????? | | # ### # # ## #???????????????????? | | ###?### ## = @ #???????????????????? | | #?????# ## # % u #???????????????????? | | #?????# ### g g " #???????????????????? | | #?????# ##" % "" ????????????????? | | ########### ##" """ ?????????????? | | # ##" """ ??????????? | | " + ##"" ???????????? | | " # ##""w %! ???????????? | | " # #### #########???????????? | | # #??# ! #???????????????????? | | " ! + ???# h* ?? ???????????????????? | | " #??????#h#####????##???????????????????? | | " #??????# ??????????????????????????????? | | #??????# ??????????????????????????????? | | """""""" #???????/??????????????????????????????? | | ????????? ??????????????????????????????? | | ???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Dynamic Key Packrat Challenges ------------ None Game ------ Seed QuantumPotentialDatajack Manual? 0 Play Time 02:07:58 Cumulative 50.8 hours Start 2022.03.18 @ 16:52:02 End 2022.03.18 @ 19:38:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de702be7-fcd6-41ad-934c-7208fa7fd9e1