Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.12 @ 12:50:05 // AFD2020/Player2 Player: Amn Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3704) 3704 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4727) 4727 TOTAL SCORE: 14081 Bonus ------- High Alert Combat Kills 851 Follower Combat Kills 4443 Friendly Fire -567 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 380/380 System Corruption 25% Temperature Cool (0) Movement Treading (180) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Improved Treads > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating Remote Force Field Improved Hacking Suite > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Compact Ion Cannon KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Treads EM Shield [Rating: 95] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Small Storage Unit Device Heart of Steel Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . Utility 6 | . . . 1 . 1 . . 2 1 1 Weapon 3 | . . . . 1 1 . . . . 1 Parts Attached 110 | 6 6 3 7 6 11 6 5 16 21 23 Power 19 | 1 1 1 3 1 1 1 1 3 1 5 Engine 9 | 1 . . 3 1 1 . 1 2 . . Core 8 | . 1 1 . . . 1 . 1 1 3 Reactor 2 | . . . . . . . . . . 2 Propulsion 24 | 2 1 2 . 3 1 1 . 3 8 3 Treads 20 | 2 1 2 . 3 1 1 . 1 6 3 Leg . | . . . . . . . . . . . Wheel 4 | . . . . . . . . 2 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 2 . 2 . 5 1 3 7 11 7 Device 15 | . 1 . . . 1 1 1 2 5 4 Storage 2 | 1 . . . . . . . . 1 . Processor 1 | . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 20 | . 1 . 2 . 4 . 2 5 3 3 Artifact . | . . . . . . . . . . . Weapon 28 | 2 2 . 2 2 4 3 1 3 1 8 Energy Gun 8 | 1 2 . . 1 1 . . . . 3 Energy Cannon 6 | . . . 1 . . 3 . 1 . 1 Ballistic Gun 8 | 1 . . . . 1 . . 2 1 3 Ballistic Cannon 3 | . . . 1 . 1 . 1 . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 2 . . Parts Lost 37 | . . . . . 1 2 2 3 . 29 Power 5 | . . . . . . . 1 . . 4 Propulsion 6 | . . . . . . 1 1 . . 4 Utility 13 | . . . . . 1 . . 1 . 11 Weapon 13 | . . . . . . 1 . 2 . 10 Highest Loss Streak 20 | . . . . . 1 2 1 2 . 20 Average Slot Usage (%) 92 | . 94 100 98 99 99 99 83 79 93 95 Engine 8 | . 6 . 11 18 15 8 7 10 5 4 Core 4 | . 7 14 8 . . 5 1 1 4 5 Treads 20 | . 27 28 22 27 23 23 22 10 16 19 Device 6 | . 2 . . . . 7 5 6 11 18 Storage 7 | . 14 14 11 9 7 7 7 6 5 5 Protection 13 | . 5 14 22 18 22 15 6 12 14 5 Energy Gun 5 | . 22 28 7 1 10 6 . . . 4 Energy Cannon 6 | . . . 3 7 . 7 15 11 5 4 Ballistic Gun 3 | . 5 . . . 3 . . 1 10 9 Ballistic Cannon 4 | . . . 11 9 7 7 6 5 . . Impact Weapon 5 | . . . . 8 7 7 7 6 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 13 17 17 33 43 56 57 61 70 68 83 Greatest Support 106 | 40 40 40 40 63 63 63 60 40 106 106 Greatest Overweight (x) 13 | 1 . . . . . . 1 2 1 13 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 6 8 8 Average Capacity 6 | 5 6 6 6 6 6 6 6 6 7 8 Most Carried 8 | 6 6 6 6 6 6 6 6 6 8 8 Average Carried 4 | 4 4 5 4 5 5 5 3 3 5 6 Final Capacity 10 | 6 6 6 6 6 6 6 6 6 8 10 Final Carried 8 | 6 6 5 6 6 6 4 3 4 8 3 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Mutant 18% | Scavenger-Tank 7% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Matter Collected 4585 | 242 82 50 97 119 360 94 1253 1288 330 670 Remotely . | . . . . . . . . . . . Salvage Created 3969 | . 121 90 128 390 440 85 315 709 569 1122 Parts 217 | . 12 10 6 20 15 6 13 39 39 57 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 23 24 . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 65 | . 5 3 3 7 10 3 6 8 8 12 Melee 2 | . . . . . . 1 . 1 . . Guns 32 | . 3 3 2 . 6 1 . 1 5 11 Cannons 26 | . . . 1 7 3 . 6 5 3 1 AOE 2 | . 2 . . . . . . . . . Classes Destroyed 16 | . 4 1 1 1 1 . 3 4 1 . Worker 9 | . . . . . 1 . . 4 . 4 Builder 13 | . . . . . . . . 3 2 8 Tunneler 2 | . 1 . . . . . . 1 . . Hauler 1 | . . . . . . . . . 1 . Recycler 4 | . . . . . . . . 1 1 2 Carrier 1 | . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . 1 . . Watcher 5 | . 1 . 1 3 . . . . . . Swarmer 24 | . 4 2 1 1 2 3 2 1 4 4 Grunt 23 | . 1 . 2 4 6 . 2 3 1 4 Brawler 1 | . . . . . . . 1 . . . Duelist 4 | . . . . 2 1 . . . . 1 Sentry 2 | . . 1 . . 1 . . . . . Hunter 3 | . . . . . . . . 2 1 . Programmer 7 | . . . . . . . . 2 2 3 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 4 1 2 3 2 3 2 4 5 7 Combat Bots Only 4 | . 3 1 2 3 2 3 2 2 4 4 Max Kills in Single Turn 6 | . 4 1 1 1 1 1 1 1 2 6 Gunslinging 1 | . . . . . . . . . . 1 Exploded 2 | . 2 . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Damage Taken 8561 | . 183 176 19 220 900 409 443 1642 249 4320 Core 1235 | . 69 15 . 14 59 20 69 113 18 858 Absorbed by Shields 895 | . . . . . 39 158 104 . 110 484 Core Remaining (%) 72 | 100 . 36 75 88 . . 38 78 94 . Volleys Fired 280 | . 9 7 10 20 42 15 24 53 20 80 Largest 5 | . 2 2 2 2 3 3 3 3 3 5 Hottest 353 | . 60 105 75 91 149 145 193 218 143 353 Shots Fired 582 | . 15 14 20 37 86 33 49 85 47 196 Gun 298 | . 15 14 10 . 47 11 . 8 30 163 Cannon 283 | . . . 10 37 39 22 49 77 17 32 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 Kinetic 342 | . 8 . 10 19 62 11 24 40 30 138 Thermal 148 | . . 7 . . 8 3 25 45 17 43 Explosive . | . . . . . . . . . . . Electromagnetic 91 | . 7 7 10 18 16 19 . . . 14 Robot Hit Streak 36 | . 4 9 13 7 9 5 10 8 8 36 Robot Miss Streak 9 | . 2 4 2 3 4 3 4 9 2 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 5 | . 1 . . . . . . . 1 3 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 Shots Hit Robots 421 | . 11 9 12 26 68 24 35 68 31 137 Core Hits 191 | . 9 6 6 16 27 11 12 18 22 64 Critical Hits 25 | . . . . . 1 . 1 1 . 22 Critical Kills 9 | . . . . . 1 . 1 1 . 6 Critical Parts Destroyed 14 | . . . . . . . . . . 14 Melee Attacks 52 | . . . . 6 6 5 . 33 1 1 Impact 52 | . . . . 6 6 5 . 33 1 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 12 1 1 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11701 | . 619 136 181 656 1098 455 725 2682 898 4251 Guns 3905 | . 133 136 89 . 422 93 . 61 383 2588 Cannons 4305 | . . . 88 565 441 252 725 1153 458 623 Explosions 1501 | . 486 . . . 90 . . . . 925 Melee 1972 | . . . . 91 145 110 . 1461 57 108 Ramming 18 | . . . 4 . . . . 7 . 7 Kinetic 4713 | . 56 . 88 218 641 120 424 524 383 2259 Thermal 3909 | . 486 69 . . 146 26 301 690 458 1733 Explosive . | . . . . . . . . . . . Electromagnetic 1089 | . 77 67 89 347 166 199 . . . 144 Impact 1972 | . . . . 91 145 110 . 1461 57 108 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 1 2 . . 25 Average Corruption 1 | . . . . . 1 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . Effects 40 | . . . . . 1 5 11 . . 23 Message Errors 10 | . . . . . . 2 4 . . 4 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 6 | . . . . . . . 1 . . 5 Energy Discharges 7 | . . . . . . 2 4 . . 1 Data Loss (minor) 5 | . . . . . 1 1 2 . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . . . . . 8 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1055 | . 78 . . 19 15 13 . 619 37 274 Projectiles 47 | . . . . . 9 . . 17 7 14 Explosions 300 | . 78 . . . . . . . . 222 Melee 708 | . . . . 19 6 13 . 602 30 38 Knockbacks 29 | . . . 1 4 4 3 3 12 . 2 Impact 13 | . . . . . 2 1 . 9 . 1 Kinetic 15 | . . . 1 4 2 2 3 3 . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 234 | . . . . . . . . 3 . 231 Shots 3 | . . . . . . . . . . 3 Rammed 6 | . . . 2 . . . . 1 . 3 Targets Rammed 6 | . . . 2 . . . . 1 . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 470 | . 51 198 225 276 317 283 349 367 128 470 Average Temperature 132 | . 30 74 82 119 113 139 165 151 30 155 Received Heat Transfer 1120 | . 78 51 6 63 175 24 108 156 16 443 Effects 15 | . . . . 3 1 1 1 5 . 4 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . Interference 10 | . . . . 3 1 . . 4 . 2 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Fried 23 | . . . . 2 3 2 . 12 . 4 Impact Corruptions 32 | . . . . 2 1 2 . 23 1 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . 1 1 Heat Transferred 4783 | . 400 185 . . 211 37 485 1094 592 1779 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Peak Influence 2011 | . 290 408 645 598 918 . . 726 1239 2011 Average Influence 447 | . 190 268 370 363 465 . . 208 461 1162 Maximum Alert Level 5 | . 1 2 2 2 3 . . 3 4 5 Low Security (%) 22 | 100 35 20 24 . 5 . . 64 . . Level 1 41 | . 64 70 23 77 35 . . 18 80 . Level 2 17 | . . 9 51 22 46 . . 14 2 7 Level 3 11 | . . . . . 12 . . 3 11 48 Level 4 4 | . . . . . . . . . 5 25 Level 5 2 | . . . . . . . . . . 17 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 2 . 4 . 9 . . 8 6 10 Investigation 6 | . 1 . 1 . 1 . . 2 1 . Extermination 8 | . . . . . 2 . . 3 2 1 Reinforcement 11 | . 1 . 3 . 2 . . 3 1 1 Assault 6 | . . . . . 1 . . . . 5 Garrison 8 | . . . . . 3 . . . 2 3 Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Distress Signals 5 | . 2 . . 2 . . . . . 1 Communications Jammed 20 | . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . 20 Times Spotted 231 | . 15 12 13 17 32 17 12 31 28 54 Peak Tracking Total 9 | . 6 3 4 8 6 7 4 6 6 9 Tactical Retreats 4 | . . . . . 1 1 . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 8 | . 2 . 1 1 . . . 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 53 | . 2 . 4 1 1 . . 7 18 20 Max in Single Turn 2 | . 2 . . 1 1 . . 1 1 2 Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 30 | . 2 . 3 1 4 2 . 5 8 5 Terminals 16 | . 1 . 3 1 3 1 . 3 2 2 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units 5 | . 1 . . . . . . 1 3 . Scanalyzers 3 | . . . . . . . . 1 . 2 Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 56 | . 5 . 9 3 7 4 . 5 16 7 Successful 37 | . 4 . 8 2 4 3 . 4 9 3 Failed 19 | . 1 . 1 1 3 1 . 1 7 4 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 6 . 5 2 7 1 . 10 14 6 Terminals 36 | . 2 . 9 3 6 3 . 3 6 4 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units 9 | . 3 . . . . . . 1 5 . Scanalyzers 3 | . . . . . . . . 1 . 2 Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 8 | . . . 4 . . 3 . . 1 . Record 5 | . . . 2 . . 2 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 26 | . 3 . 4 2 4 . . 4 6 3 Terminals 15 | . 1 . 4 2 3 . . 2 2 1 Assimilate 3 | . . . 1 1 1 . . . . . Botnet 12 | . 1 . 3 1 2 . . 2 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 Mechanics 2 | . . . . . 1 . . . . 1 Recycling Units 7 | . 2 . . . . . . 1 4 . Reject 5 | . 1 . . . . . . 1 3 . Tunnel 2 | . 1 . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . 1 . 1 Researchers 2 | . . . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 22 | . 1 . 1 1 3 1 . 5 7 3 Full Trace Events 2 | . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Matter 212 | . . . . . . . . . 212 . Time 106 | . . . . . . . . . 106 . Total Part Build Rating 6 | . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Total Allies 2 | . 1 . . . . . . 1 . . Largest Group 2 | . 1 1 1 1 1 1 1 2 2 2 Highest-Rated Group 232 | . 59 61 68 75 90 93 93 217 230 232 Highest-Rated Ally 158 | . 59 61 68 75 90 93 93 118 132 158 Total Orders . | . . . . . . . . . . . Ally Attacks 411 | . 17 17 28 36 59 24 27 70 52 81 Total Damage 19211 | . 370 274 1404 299 1647 1105 699 3648 4054 5711 Kills 162 | . 10 6 20 5 20 13 6 22 25 35 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Turns Passed 11352 | 84 734 401 589 508 1189 1951 1526 1779 1517 1074 Spaces Moved 5841 | 51 370 210 302 218 597 1146 845 876 773 453 Core 22 | 15 . . . . . . . . . 7 Treads 5332 | 36 370 210 302 218 597 1146 845 628 534 446 Legs . | . . . . . . . . . . . Wheels 487 | . . . . . . . . 248 239 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 163 100 100 150 Average Speed 161 | 131 160 160 160 160 162 163 167 165 144 166 Slowest Speed 700 | 160 160 160 160 160 163 163 185 200 185 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 3 Exploration Rate (%) 35 | 3 56 54 32 21 12 98 65 22 17 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . 2 4 . . . Spaces Dug 42 | . . . . . . . . . . 42 Terrain Destroyed 96 | . 20 . . . 5 1 6 10 . 54 Melee . | . . . . . . . . . . . Projectile 29 | . . . . . . 1 6 10 . 12 AOE 67 | . 20 . . . 5 . . . . 42 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Total 7295 | 68 499 262 391 330 735 1197 917 1088 1144 664 Wait 802 | . 99 36 50 69 58 19 31 77 283 80 Move 5831 | 50 369 209 301 217 596 1145 844 875 772 453 Hop . | . . . . . . . . . . . Pick Up 129 | 12 10 3 12 7 12 3 5 19 29 17 Fast Attach . | . . . . . . . . . . . Attach 97 | 6 4 1 6 5 7 6 5 14 21 22 Detach 6 | . . . . . . . 3 . 3 . Swap 13 | . 2 2 1 1 4 . . 2 . 1 Drop 77 | . 6 4 9 5 10 4 5 12 15 7 Fire 280 | . 9 7 10 20 42 15 24 53 20 80 Melee 52 | . . . . 6 6 5 . 33 1 1 Ram 3 | . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . Crush 3 | . . . 2 . . . . . . 1 Escape Stasis 2 | . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Entered Mines 819 | -10/Mines | Accompanied by 1 ally 883 | -10/Mines | Discovered new exit (range 11) 963 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1019 | -10/Mines | Core integrity fell below 50% 1197 | -10/Mines | Identified exit to Exiles 1212 | -10/Mines | Discovered new exit (range 7) 1220 | -10/Mines | Entered Materials 1220 | -9/Materials | Accompanied by 1 ally 1220 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1606 | -9/Materials | Build established: Scavenger-Mutant 1795 | -9/Materials | Discovered new exit (range 10) 1809 | -9/Materials | Entered another Materials area 1809 | -8/Materials | Accompanied by 1 ally 1809 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2074 | -8/Materials | Discovered new exit (range 10) 2239 | -8/Materials | Build established: Mutant 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Accompanied by 1 ally 2317 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2877 | -7/Factory | Garrison activated, responded to threat 2927 | -7/Factory | Build established: Tank 3477 | -7/Factory | Discovered new exit (range 8) 3486 | -7/Factory | Garrison activated, responded to threat 3506 | -7/Factory | Entered Lower Caves 3506 | -7/Lower Caves | Accompanied by 1 ally 3507 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3530 | -7/Lower Caves | Encountered a Warlord checkpoint 3563 | -7/Lower Caves | Identified exit to Lower Caves 3914 | -7/Lower Caves | Attracted the attention of an 0b10 base 3968 | -7/Lower Caves | Learned Factory garrison access intel 4237 | -7/Lower Caves | Build established: Scavenger-Tank 4378 | -7/Lower Caves | Found Prototype Device 5426 | -7/Lower Caves | Build established: Scavenger-Mutant 5457 | -7/Lower Caves | Entered another Lower Caves area 5457 | -7/Lower Caves | Accompanied by 1 ally 5767 | -7/Lower Caves | Spotted B-75 Beast 5771 | -7/Lower Caves | Core integrity fell below 50% 5794 | -7/Lower Caves | Destroyed B-75 Beast 6054 | -7/Lower Caves | Identified Heart of Steel 6341 | -7/Lower Caves | Build established: Gunner 6648 | -7/Lower Caves | Discovered new exit (range 13) 6983 | -7/Lower Caves | Entered Factory 6983 | -6/Factory | Accompanied by 1 ally 6983 | -6/Factory | Evolved 2 slots: Utility x2 6984 | -6/Factory | Identified exit to Lower Caves 6985 | -6/Factory | Loaded intel: 4 garrison access locations 7271 | -6/Factory | Build established: Scavenger-Mutant 8689 | -6/Factory | Heart of Steel transformed into Warbot 8729 | -6/Factory | Build established: Mutant 8731 | -6/Factory | Discovered new exit (range 8) 8762 | -6/Factory | Entered another Factory area 8762 | -5/Factory | Accompanied by 2 allies 8762 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9034 | -5/Factory | Fabricated Imp. Arc Projector (x1) 9495 | -5/Factory | Build established: Scavenger-Mutant 10005 | -5/Factory | Garrison activated, responded to threat 10166 | -5/Factory | Garrison activated, responded to threat 10188 | -5/Factory | Discovered new exit (range 16) 10279 | -5/Factory | Entered another Factory area 10279 | -4/Factory | Accompanied by 2 allies 10279 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10354 | -4/Factory | Garrison activated, responded to threat 10529 | -4/Factory | First assault squad dispatched 11187 | -4/Factory | Crushed by falling debris 11224 | -4/Factory | Lost 6 parts (1p2n2u1w) 11229 | -4/Factory | Crushed by falling debris 11229 | -4/Factory | System corruption reached 10% 11290 | -4/Factory | Crushed by falling debris 11302 | -4/Factory | Core integrity fell below 50% 11328 | -4/Factory | Core integrity fell below 20% 11353 | -4/Factory | Core destroyed Last Messages --------------- 11339_ Acquired Rnf. Fission Core. 11339_ Slug penetrates K-01 Serf. 11339_ U-05 Engineer lays Concrete. 11340_ K-01 Serf collects debris. 11340_ U-05 Engineer lays Concrete. 11342_ The unstable cave ceiling collapses. Player 2: "Have an extra power source?" 11342_ Slug penetrates Wall. 11343_ The unstable cave ceiling collapses. 11343_ K-01 Serf collects debris. 11345_ U-05 Engineer builds a Wall. 11346_ Slug penetrates G-67 Veteran. 11347_ K-01 Serf collects debris. 11348_ Acquired Imp. Treads. 11349_ G-67 Veteran destroyed. 11350_ Acquired 74 matter. 11350_ K-01 Serf collects debris. 11353_ Z8NTY#XFL5L6VMO86BV,E7BG<3GM 11353_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????# #### #?? ??? |!"???????????? | | ?????# + #### #+## ????????????? | | ?????# # ?????????????? | | ?????# # ??????????????? | | ?????# + ## ####????????????? | | ?????# ## # ## #????????????? | | ?????# ## #* %% #????????????? | | ?????# ##% ! * ! % #????????????? | | ?????# ##] = "!" /????????????? | | ??##########+###### %|] ! #????????????? | | ??# %!! ! !#* #????????????? | | ??# = = #????????????? | | ??# ]# ! #????????????? | | ### # = =% ! ! #????????????? | | + # ; ; #####????????????? | | # = # ; ###????????????????? | | # [%! %[ ###??????????????????? | | # ! ##; %#; #????????????????????? | | # * ##; ; ##????????????????????? | | + % ### ; ; ##?????????????????????? | | # ####m# #??????????????????????? | | # ###;;#;#######????????????????? | | ?# ### gg #????????????????? | | ?# #### gg #????????????????? | | ??# % # % # #??????????????? | | ??# # @= ????????? | | ??# % # # ????????? | | ??# [ # ?????????? | | ??# ! # k ?????????? | | ??# # # ?????????? | | ### #####+####%![;###??????????? | | !!! [ ? =[@[ ???????????? | | !! ? **%! ??????????? | | !! !* ???????????? | | ?= %= ???????????? | | = ?=%??????????????? | | #####+#######+###################????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 25 Core Shielding 30 Weapon Shielding 33 Reclamation Efficiency 20 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Projector | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key Generalissimo Just What I Needed Preemptive Strike System Compromised Total Silence Unlikely Earthworm Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . 1 . 1 . Utility 5 | . . 1 1 1 . . 1 . 1 . Weapon 2 | . . 1 . . . . . 1 . . Parts Attached 152 | . 10 6 16 10 17 6 11 34 11 31 Parts Lost 29 | . . . 4 2 . 5 7 5 1 5 Damage Taken 6915 | . 115 270 637 362 793 717 526 972 558 1965 Core 913 | . 19 55 99 49 78 146 57 66 36 308 Player 2/Cogmind (%) 42 | . 21 78 100 77 56 87 45 36 66 26 Absorbed by Shields 1229 | . . . . . . . . 334 262 633 Damage Inflicted 17493 | . 370 274 1404 299 1647 1105 699 3606 2530 5559 Player 2/Cogmind (%) 59 | . 37 66 88 31 60 70 49 57 73 56 Combat Hostiles Destroyed 123 | . 7 6 13 5 17 13 6 19 6 31 Player 2/Cogmind (%) 65 | . 58 66 81 41 62 81 50 70 42 72 Game ------ Seed CooledCoreBuckler Manual? 0 Play Time 05:35:45 Cumulative 37.4 hours Start 2020.06.10 @ 13:59:51 End 2020.06.12 @ 12:50:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1939b246-1487-4dd0-8b5b-afbf6b5eac1e