Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 16:27:42 Player: maxwell Result: System corrupted Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (232) 1160 Value Destroyed (9266) 9266 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (5518) 5518 TOTAL SCORE: 22064 Bonus ------- High Alert Combat Kills 2404 Follower Combat Kills 271 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -357 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 472/480 System Corruption 101% Temperature Cool (0) Movement Treading (160) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Heavy Treads > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Launcher Guidance Computer Hardened Heavy Armor Plating Improved Shield Generator Long-range Tractor Beam > --- WEAPON (2) ------- Proton Cannon Precision Rocket Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Trap Scanner Advanced Sensor Array Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Powered Armor Beamcaster Phase Cannon Proton Missile Launcher Improved Proton Missile Launcher Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Lightpack 2.0 Machine Analyzer Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heavy Treads Coolant Injector Compact Battery Launcher Guidance Computer Launcher Guidance Computer Transmission Jammer Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating Medium Reactive Plating Reflective Plating Powered Armor Improved Shield Generator Improved Shield Generator Hacking Suite Dynamic Insulation System Corruption Screen Long-range Tractor Beam Plasma Cannon Proton Missile Launcher Proton Missile Launcher Remote Datajack Remote Datajack [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 5 | . . . . . 2 . . . 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 218 | 2 11 . 2 . 14 33 3 9 . 5 38 27 48 15 6 . 5 Power 12 | . 1 . . . 1 1 . . . . 3 2 3 1 . . . Engine 7 | . 1 . . . 1 1 . . . . . 1 2 1 . . . Core 5 | . . . . . . . . . . . 3 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 51 | 2 2 . . . 4 10 . 3 . . 12 5 9 3 . . 1 Treads 47 | 2 2 . . . 4 10 . 3 . . 8 5 9 3 . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . 3 . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 66 | . 4 . . . 4 6 3 4 . 2 9 3 18 7 6 . . Device 29 | . . . . . 2 2 1 1 . 1 4 2 8 4 4 . . Storage 7 | . 3 . . . . . . 1 . . 1 . 1 . 1 . . Processor 5 | . . . . . 1 . . . . . 2 . 2 . . . . Hackware 3 | . . . . . . 1 . . . . 1 . . . 1 . . Protection 22 | . 1 . . . 1 3 2 2 . 1 1 1 7 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 89 | . 4 . 2 . 5 16 . 2 . 3 14 17 18 4 . . 4 Energy Gun 11 | . . . . . 3 1 . . . 1 5 . . . . . 1 Energy Cannon 34 | . . . . . 1 9 . 2 . . 2 9 10 . . . 1 Ballistic Gun 3 | . 1 . . . . . . . . . 2 . . . . . . Ballistic Cannon 9 | . 2 . 2 . . . . . . 2 1 2 . . . . . Launcher 29 | . 1 . . . 1 5 . . . . 2 6 8 4 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 1 1 . . . . Corrupted Parts 14 | . . . . . . . . . . . . 3 4 4 1 . 2 System Corruption 122 | . . . . . . . . . . . . 27 38 28 10 . 19 Parts Lost 27 | . 1 . . . 1 2 1 1 . 1 6 1 8 4 1 . . Power 6 | . . . . . 1 1 . . . . 2 1 1 . . . . Propulsion 7 | . 1 . . . . 1 . . . 1 2 . 1 1 . . . Utility 11 | . . . . . . . 1 1 . . 2 . 4 2 1 . . Weapon 3 | . . . . . . . . . . . . . 2 1 . . . Highest Loss Streak 3 | . 1 . . . 1 2 1 1 . 1 1 1 3 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 73 100 95 99 99 97 84 55 74 74 83 83 85 73 86 Engine 9 | . 14 14 14 14 7 8 9 9 7 4 . 3 10 12 13 13 13 Core 1 | . . . . . . . . . . . 6 3 2 . . . . Treads 27 | . 27 28 28 28 35 35 36 36 30 18 20 25 21 21 20 20 20 Device 6 | . . . . . 7 9 9 13 7 4 5 4 9 15 21 20 20 Storage 10 | . 24 14 14 14 9 9 9 9 7 4 6 7 6 2 4 6 6 Processor 5 | . . . . . 4 9 9 2 . . 6 7 12 12 6 6 6 Hackware 1 | . . . . . . . . . . . 6 7 . . . . . Protection 7 | . 2 14 14 14 11 8 8 9 15 13 . . 6 6 6 6 6 Energy Gun 2 | . 2 . . . 7 6 . . . . 5 . . . . . . Energy Cannon 5 | . . . . . 7 11 18 17 15 2 3 9 8 2 . . 3 Ballistic Cannon 7 | . 23 28 2 28 2 . . . . 6 1 1 . . . . . Launcher 1 | . . . . . . . . . . . . 1 3 8 13 . 8 Naked Turns 29 | . . . . . . . . . . 29 . . . . . . . Heaviest Build 252 | 10 95 92 92 92 99 116 116 118 118 120 37 35 252 251 107 91 107 Greatest Support 135 | 40 40 40 40 40 80 90 90 90 80 80 126 123 135 115 115 115 115 Greatest Overweight (x) 4 | . 2 2 2 2 1 1 1 1 1 3 4 . 2 3 . . . Average Overweight (x) . | . 1 2 2 2 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 25 25 25 40 40 40 35 20 20 20 Average Capacity 27 | 8 23 25 25 25 25 25 25 25 25 16 39 40 36 16 16 20 20 Most Carried 40 | 6 16 17 25 24 25 25 25 25 25 25 40 40 39 34 16 18 18 Average Carried 22 | 5 10 16 21 23 24 24 24 24 25 15 25 38 33 15 10 17 17 Final Capacity 40 | 8 25 25 25 25 25 25 25 25 25 5 40 40 35 5 20 20 20 Final Carried 40 | 4 16 17 23 24 24 25 25 25 25 5 40 40 33 5 16 18 18 Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 29% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Matter Collected 5057 | 182 432 136 . 135 346 420 57 253 . . 850 598 784 480 247 . 137 Remotely 786 | . . . . . . . . 189 . . . . 220 10 230 . 137 Salvage Created 9496 | . 609 24 . 18 535 541 297 408 48 . 883 1485 2900 806 664 . 278 Parts 452 | . 45 8 . 2 30 29 15 24 1 . 42 58 134 35 19 . 10 Haulers Intercepted 4 | . 2 . . . 1 . . . . . 1 . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . 7 3 . 7 Prevented 33 | . . . . . . . . . . . . . . 17 15 . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 193 | . 18 1 . . 10 22 5 11 1 . 19 25 49 14 11 . 7 Melee 3 | . . . . . . . . . . . 2 . 1 . . . . Guns 18 | . 2 . . . 4 5 . . . . 7 . . . . . . Cannons 62 | . 9 1 . . 3 5 5 11 1 . 8 11 7 1 . . . AOE 83 | . 7 . . . 3 12 . . . . . 11 25 10 8 . 7 Classes Destroyed 18 | . 7 1 . . 3 2 . 2 . . . . 2 1 . . . Worker 10 | . 1 1 . 1 . . . . . . . . 7 . . . . Builder 7 | . 1 . . . . . . . . . . . 6 . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . Hauler 4 | . 2 . . . 1 . . . . . 1 . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . 1 . 1 . . . . Watcher 10 | . 3 . . . 1 . 1 . . . 1 . 4 . . . . Swarmer 46 | . 3 1 . . 2 8 . 3 . . 2 6 11 2 3 . 5 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 79 | . 15 . . . 2 10 3 4 . . 6 7 19 4 7 . 2 Brawler 9 | . . . . . . 1 . . . . . . 7 . 1 . . Duelist 8 | . . . . . . . . 1 . . 1 2 3 1 . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . Sentry 19 | . . . . . 4 2 1 2 . . 3 4 3 . . . . Hunter 10 | . . . . . 2 . 1 . 1 . 2 3 1 . . . . Programmer 12 | . . . . . . . . 1 . . 5 3 3 . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Thug 7 | . . . . . . . . . . . . . . 6 1 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 4 1 . 1 4 4 2 4 1 . 5 6 9 5 4 . 5 Combat Bots Only 8 | . 3 1 . . 4 4 2 4 1 . 5 6 8 5 4 . 5 Max Kills in Single Turn 5 | . 3 1 . 1 1 3 1 1 1 . 1 3 5 2 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 1 3 . . . . . 3 3 2 2 . 3 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Damage Taken 9244 | . 516 32 . . 366 632 235 617 101 47 1694 1107 2904 598 278 . 117 Core 972 | . 68 . . . . 93 . 79 . 47 114 180 291 91 . . 9 Absorbed by Shields 623 | . . . . . . . . . . . . . 431 42 104 . 46 Reduced by Siege Mode 41 | . . . . . . . . . . . 36 . 5 . . . . Redirected to Shielding 23 | . . 1 . . 6 16 . . . . . . . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 72 . . . 68 . . . 51 . . . . . Volleys Fired 548 | . 51 3 . 5 34 91 17 35 5 8 57 82 95 37 18 . 10 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 . 1 Hottest 165 | . 78 78 . 78 150 150 165 165 165 88 145 160 160 80 43 . 75 Shots Fired 817 | . 93 7 . 11 63 119 32 64 10 16 108 113 125 30 16 . 10 Gun 126 | . 16 . . . 29 30 . . . . 51 . . . . . . Cannon 532 | . 67 7 . 11 31 69 32 64 10 16 55 87 72 5 . . 6 Launcher 159 | . 10 . . . 3 20 . . . . 2 26 53 25 16 . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 154 | . 75 7 . 11 . . . . . 16 33 12 . . . . . Thermal 456 | . 8 . . . 60 99 32 64 10 . 73 58 47 5 . . . Explosive 58 | . 10 . . . 3 20 . . . . 2 7 9 3 . . 4 Electromagnetic 149 | . . . . . . . . . . . . 36 69 22 16 . 6 Robot Hit Streak 24 | . 8 2 . 3 6 9 8 13 11 8 22 10 24 5 7 . 9 Robot Miss Streak 10 | . 6 2 . 1 2 2 2 3 1 7 10 3 4 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 460 | . 52 2 . 2 33 43 21 42 8 15 92 65 67 8 3 . 7 Core Hits 428 | . 35 3 . 1 16 48 9 13 2 9 59 57 119 28 18 . 11 Critical Kills 2 | . . . . . . . . . . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . . . 4 4 . . . . 6 . 1 . . . 1 Burn 13 | . . . . . 4 4 . . . . 5 . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . 1 . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 25 | . . . . . . 13 . . . . 12 . . . . . . Impact 13 | . . . . . . 13 . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . 12 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24264 | . 1739 97 . 44 911 2382 590 1233 229 435 2334 3088 7621 1713 983 . 865 Guns 1804 | . 102 . . . 456 414 . . . . 832 . . . . . . Cannons 8642 | . 927 60 . 39 350 520 590 1233 229 435 1119 1685 1228 91 . . 136 Explosions 13247 | . 668 . . . 105 1433 . . . . . 1403 6304 1622 983 . 729 Melee 380 | . . . . . . . . . . . 380 . . . . . . Ramming 191 | . 42 37 . 5 . 15 . . . . 3 . 89 . . . . Kinetic 2271 | . 963 60 . 39 . . . . . 435 511 263 . . . . . Thermal 8650 | . 66 . . . 806 934 590 1233 229 . 1440 1034 2039 214 65 . . Explosive 5743 | . 668 . . . 105 1433 . . . . . 624 1815 369 . . 729 Electromagnetic 7029 | . . . . . . . . . . . . 1167 3678 1130 918 . 136 Impact . | . . . . . . . . . . . . . . . . . . Slashing 380 | . . . . . . . . . . . 380 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 101 | . 2 2 2 2 2 2 2 2 . 6 10 39 43 71 82 82 101 Average Corruption 14 | . 1 2 2 2 1 2 2 2 . 6 7 17 19 60 74 82 88 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 479 | . 4 22 17 18 6 40 5 19 . 1 80 61 39 86 42 7 32 Message Errors 108 | . . 4 4 3 2 12 4 3 . . 20 17 7 18 9 1 4 Matter Fused 114 | . 1 5 5 6 . 12 . 9 . . 18 11 8 18 12 1 8 Heat Flow Errors 58 | . . 2 3 1 . 4 . 2 . . 7 11 3 11 6 2 6 Energy Discharges 66 | . . 5 2 . 4 3 . 2 . . 13 9 7 11 6 . 4 Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . Parts Fused 5 | . . 1 . . . . . . . . 2 1 . 1 . . . Data Loss (minor) 58 | . 1 2 3 3 . 5 1 2 . . 10 6 4 9 3 2 7 Data Loss (major) 26 | . 1 2 . 3 . 1 . . . 1 3 2 1 6 3 1 2 Misfires 7 | . 1 1 . 1 . 1 . . . . 2 . . 1 . . . Alerts 10 | . . . . 1 . 1 . 1 . . 1 2 1 1 1 . 1 Misdirections 4 | . . . . . . . . . . . . . 2 2 . . . Weapon Failures 21 | . . . . . . 1 . . . . 4 2 4 8 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 957 | . 18 . . . 16 28 . 42 3 . 92 78 486 148 . . 46 Projectiles 161 | . 18 . . . 16 . . 42 3 . 14 25 20 23 . . . Explosions 703 | . . . . . . 28 . . . . . 53 451 125 . . 46 Melee 93 | . . . . . . . . . . . 78 . 15 . . . . Knockbacks 25 | . 9 1 . . . . . . . . 13 1 1 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 22 | . 8 1 . . . . . . . . 12 1 . . . . . Secondary 2 | . 1 . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 978 | . 60 . . . . 39 . . . . 26 103 434 149 109 . 58 Shots 35 | . 3 . . . . 1 . . . . 1 4 15 6 3 . 2 Rammed 15 | . 5 3 . . . 2 . . . . 1 . 4 . . . . Targets Rammed 20 | . 6 4 . 1 . 2 . . . . 2 . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 1 . 1 . . . . . . 1 . 1 . . . . Highest Temperature 482 | . 128 253 198 182 234 208 291 363 63 . 400 310 482 219 273 188 255 Average Temperature 90 | . 37 80 86 47 54 54 98 157 30 . 118 110 101 78 90 80 92 Received Heat Transfer 2347 | . 225 . . . 45 210 117 351 . . 417 237 490 207 42 . 6 Effects 5 | . . . . . . . . 2 . . 1 . 2 . . . . Shutdowns 2 | . . . . . . . . . . . 1 . 1 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations 5 | . . . . . . . . . . . 4 . 1 . . . . Total Turns 68 | . . . . . . . . . . . 63 . 5 . . . . Longest Duration 21 | . . . . . . . . . . . 21 . 5 . . . . Robots Corrupted 28 | . . . . . . . . . . . . 6 15 3 3 . 1 Combat Hostiles 25 | . . . . . . . . . . . . 3 15 3 3 . 1 Parts Fried 67 | . . . . . . . . . . . . 17 39 6 5 . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . Robots Melted 3 | . . . . . . . . . . . 2 . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 . . . . Parts Melted 39 | . . . . . 1 4 3 8 4 . 11 2 6 . . . . Heat Transferred 13404 | . 150 . . . 1628 1719 907 1864 348 . 2674 1614 2200 250 50 . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . 1 5 2 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Peak Influence 2136 | . 329 69 . 113 270 2136 1215 1142 644 230 277 976 1788 . . . . Initial 1041 | . . 12 . . . 108 1041 679 599 225 161 135 512 . . . . Average 502 | . 141 9 . 11 113 982 1079 893 626 224 124 578 1164 . . . . Maximum Alert Level 5 | . 1 . . . 1 5 4 4 2 1 1 3 5 . . . . Low Security (%) 49 | 100 85 100 . 100 80 9 . . . . 87 11 . . . . . Level 1 9 | . 14 . . . 19 15 . . . 100 12 21 . . . . . Level 2 7 | . . . . . . 11 . 18 100 . . 24 9 . . . . Level 3 18 | . . . . . . 22 53 71 . . . 43 41 . . . . Level 4 8 | . . . . . . 16 46 10 . . . . 34 . . . . Level 5 6 | . . . . . . 23 . . . . . . 14 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . . . 3 . 3 . 1 . 8 . 16 . . . . Investigation 6 | . 2 . . . 1 . . . . . . . 3 . . . . Extermination 8 | . . . . . . . . . . . 5 . 3 . . . . Reinforcement 13 | . 2 . . . 2 . . . 1 . 3 . 5 . . . . Assault 5 | . . . . . . . . . . . . . 5 . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Distress Signals 8 | . . . . . 4 . 1 . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 22 4 . 4 21 20 7 13 1 5 30 26 71 16 13 . 8 Peak Tracking Total 8 | . 3 3 . 4 4 4 5 5 2 5 6 6 8 4 4 . 5 Tactical Retreats 17 | . . 1 . . 1 1 1 3 . . 4 2 2 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Traps Triggered 28 | . 2 . . . 2 12 . 7 1 . 1 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Machines Disabled 27 | . 2 . . . 1 2 1 1 . . . 2 18 . . . . Max in Single Turn 3 | . 1 . . . 1 2 1 1 . . . 1 3 . . . . Garrison Relay 2 | . . . . . . . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Machines Accessed 42 | . 7 . 2 . 7 3 1 3 1 . 8 1 6 . . 3 . Terminals 20 | . 4 . . . 2 3 . 3 1 . 4 1 2 . . . . Fabricators 3 | . . . . . . . . . . . 1 . 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . . . . . Total Hacks 99 | . 18 . 2 . 14 4 1 3 1 . 21 2 10 . . 23 . Successful 73 | . 10 . 2 . 10 1 1 2 1 . 18 1 4 . . 23 . Failed 25 | . 7 . . . 4 3 . 1 . . 3 1 6 . . . . Catastrophic 6 | . 1 . . . . 1 . 1 . . 2 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 32 | . 14 . 1 . 5 . . . 1 . 5 . 6 . . . . Terminals 35 | . 11 . . . 4 4 . 3 1 . 7 2 3 . . . . Fabricators 6 | . . . . . . . . . . . 1 . 5 . . . . Repair Stations 6 | . 4 . . . 2 . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 1 . . . . . . . 2 . . . . Scanalyzers 18 | . . . . . 6 . . . . . 12 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . . . . . Terminal Hacks 35 | . 5 . 2 . . 1 . 2 . . 1 1 . . . 23 . Record 8 | . 1 . 1 . . . . . . . . . . . . 6 . Part Schematic 9 | . . . . . . . . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 6 . . . . . 12 . . . . . . Insert Component 9 | . . . . . 3 . . . . . 6 . . . . . . Analyze 9 | . . . . . 3 . . . . . 6 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . . . . . . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . . . . . Unauthorized Hacks 11 | . 3 . . . 1 . . . 1 . 4 . 2 . . . . Terminals 6 | . 1 . . . . . . . 1 . 4 . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . Botnet 4 | . 1 . . . . . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . . . . . 2 . . . . Tunnel 5 | . 2 . . . 1 . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 4 2 . 2 . . 7 1 4 . . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . . . . 6 . . . . 9 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . Time 79 | . 26 . . . 53 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 3 . . . . . 6 . . . . . . Part Schematics Acquired 9 | . . . . . 3 . . . . . 6 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Used RIF Installer 4 | . . . . . . 1 . 2 . . . 1 . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 3 . . . 10 . . . . . Machine Destruction 10 | . . . . . . . . . . . . 10 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Total Allies 9 | . . 1 . 5 . . . . . . . . . 2 . . 1 Largest Group 5 | . . 1 . 5 4 . . . . . . . . 2 2 . 1 Highest-Rated Group 96 | . . 31 . 84 53 . . . . . . . . 62 59 . 96 Highest-Rated Ally 96 | . . 31 . 31 16 . . . . . . . . 31 31 . 96 Total Orders 1 | . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 90 | . . 6 . 18 38 . . . . . . . . 15 8 . 5 Total Damage 1149 | . . 81 . 199 436 . . . . . . . . 208 86 . 139 Kills 14 | . . 2 . 5 3 . . . . . . . . 3 . . 1 Allies Corrupted 2 | . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . . . 3 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Turns Passed 22974 | 4 2535 1750 1050 1831 854 3741 472 1337 153 96 2778 1478 2072 1457 727 118 521 Spaces Moved 9078 | 1 788 531 327 567 290 1395 113 489 58 78 1610 692 705 636 416 74 308 Core 92 | . . . . . . . . . . 68 24 . . . . . . Treads 8309 | 1 788 531 327 567 290 1395 113 489 58 10 909 692 705 636 416 74 308 Legs . | . . . . . . . . . . . . . . . . . . Wheels 677 | . . . . . . . . . . . 677 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 320 320 320 240 240 240 240 242 50 90 160 160 160 160 160 160 Average Speed 221 | 160 289 320 320 320 240 240 240 240 242 84 141 160 222 205 160 160 160 Slowest Speed 400 | 160 320 320 320 320 240 240 240 242 242 242 250 160 320 400 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 98 99 69 97 31 88 9 54 3 81 49 74 26 61 56 68 56 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 8 | . 2 . 1 . 1 . . . . . . . 2 . 1 1 . Known Exits Taken 3 | . . . . . 1 . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . 1 1 1 1 . Scrap Searched 16 | . . 1 . 1 . . . . . . . . . 6 8 . . Spaces Dug 183 | . 8 . . 1 2 19 2 . . . 14 11 18 73 6 . 29 Terrain Destroyed 627 | . 54 1 . 3 29 160 8 . . . 26 27 191 73 6 . 49 Melee 5 | . . . . . . . . . . . 5 . . . . . . Projectile 30 | . 3 1 . 3 10 . 8 . . . . . 5 . . . . AOE 592 | . 51 . . . 19 160 . . . . 21 27 186 73 6 . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Total 11051 | 4 940 569 333 573 386 1647 281 590 63 91 1984 944 1050 743 453 75 325 Wait 820 | . 57 31 . . 29 59 145 33 . 1 169 116 175 4 1 . . Move 9064 | . 787 530 326 566 290 1393 113 488 58 77 1610 691 704 635 415 73 308 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 169 | . 18 1 3 1 10 10 1 5 . . 68 10 15 13 12 . 2 Fast Attach 63 | . 7 . . . 3 10 2 4 . 2 16 4 7 6 2 . . Attach 74 | 2 2 . 2 . 7 9 1 3 . 1 11 8 17 9 . . 2 Detach 22 | . . . 2 . 1 1 . . . . 5 7 3 1 . 2 . Swap 81 | . 2 . . . 4 14 . 2 . 2 11 15 24 . 4 . 3 Drop 101 | 2 10 . . . 8 22 2 8 . . 23 11 5 9 1 . . Fire 548 | . 51 3 . 5 34 91 17 35 5 8 57 82 95 37 18 . 10 Melee 25 | . . . . . . 13 . . . . 12 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 20 | . 6 4 . 1 . 2 . . . . 2 . 5 . . . . Escape Stasis 34 | . . . . . . 22 . 12 . . . . . . . . . Rewire 30 | . . . . . . 1 . . . . . . . 29 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 0) 5 | -11/Junkyard | Entered Materials 173 | -10/Materials | Central database locked down 234 | -10/Materials | Discovered new exit (range 15) 344 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Repaired Lgt. Treads 853 | -10/Materials | Discovered new exit (range 6) 1229 | -10/Materials | Discovered new exit (range 11) 2255 | -10/Materials | Discovered new exit (range 16) 2540 | -10/Materials | Entered Mines 2841 | -10/Mines | Learned Materials emergency access door positions 2844 | -10/Mines | Discovered new exit (range 9) 2889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2889 | -10/Mines | Discovered new exit (range 5) 3206 | -10/Mines | Learned Materials stockpile data 3439 | -10/Mines | Received a Mining Laser from a helpful Derelict 3497 | -10/Mines | Discovered new exit (range 10) 4290 | -10/Mines | Entered Exiles 4371 | -10/Exiles | Met 8R-AWN 4426 | -10/Exiles | Met EX-HEX 4583 | -10/Exiles | Met EX-DEC 4634 | -10/Exiles | Learned location of Zion (-7) 4895 | -10/Exiles | Met EX-BIN 4940 | -10/Exiles | Aligned with FarCom system 4943 | -10/Exiles | Given EX-Vault access code 5020 | -10/Exiles | Opened EX-Vault 5039 | -10/Exiles | Found Lightpack 2.0 5101 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5299 | -10/Exiles | Discovered new exit (range 14) 5340 | -10/Exiles | Left Exiles lab with Lightpack 2.0 5340 | -10/Exiles | Entered Mines 5439 | -9/Mines | Discovered new exit (range 5) 5564 | -9/Mines | Learned Materials security intel 5747 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6918 | -9/Mines | Discovered new exit (range 15) 7171 | -9/Mines | Entered Materials 7171 | -8/Materials | Accompanied by 4 allies 7171 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7172 | -8/Materials | Identified exit to Storage 7744 | -8/Materials | Repaired Broken Arm. Treads 8025 | -8/Materials | Identified exit to Garrison 8025 | -8/Materials | Entered Garrison 8182 | -8/Garrison | Triggered checkpoint 8593 | -8/Garrison | Build established: Scavenger-Mutant 8744 | -8/Garrison | Discovered new exit (range 12) 8848 | -8/Garrison | Triggered checkpoint 8969 | -8/Garrison | Triggered checkpoint 9074 | -8/Garrison | Discovered new exit (range 10) 9136 | -8/Garrison | Triggered checkpoint 9232 | -8/Garrison | Installed Relay Interface Framework 9533 | -8/Garrison | Triggered checkpoint 9877 | -8/Garrison | Learned Materials security intel 9939 | -8/Garrison | Discovered new exit (range 15) 10046 | -8/Garrison | Triggered checkpoint 10309 | -8/Garrison | Spotted B-75 Beast 10441 | -8/Garrison | Destroyed B-75 Beast 10693 | -8/Garrison | Phase Generator disabled 11766 | -8/Garrison | Entered Materials 11941 | -8/Materials | Garrison activated, responded to threat 12238 | -8/Materials | Identified exit to Garrison 12238 | -8/Materials | Entered Garrison 12284 | -8/Garrison | Triggered checkpoint 12335 | -8/Garrison | Expanded RIF knowledge: Hotswap 12713 | -8/Garrison | Discovered new exit (range 41) 12713 | -8/Garrison | Discovered new exit (range 29) 12713 | -8/Garrison | Discovered new exit (range 65) 12862 | -8/Garrison | Triggered checkpoint 13036 | -8/Garrison | Triggered checkpoint 13259 | -8/Garrison | Triggered checkpoint 13418 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 13575 | -8/Garrison | Entered Factory 13575 | -7/Factory | Evolved 2 slots: Utility x2 13728 | -7/Factory | Sucked down chute 13728 | -7/Factory | Entered Waste 13743 | -7/Waste | EMP discharged 13754 | -7/Waste | Spotted C-40 Crusher 13781 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13782 | -7/Waste | Released all parts (9) 13782 | -7/Waste | Spotted C-40 Crusher 13782 | -7/Waste | Spotted C-40 Crusher 13795 | -7/Waste | Spotted C-40 Crusher 13802 | -7/Waste | Spotted C-40 Crusher 13805 | -7/Waste | Spotted C-40 Crusher 13806 | -7/Waste | Discovered new exit (range 10) 13824 | -7/Waste | Entered Factory 14160 | -7/Factory | Build established: Hauler-Mutant 14917 | -7/Factory | Discovered new exit (range 6) 15157 | -7/Factory | Found Powered Armor 15429 | -7/Factory | Discovered new exit (range 15) 15496 | -7/Factory | Discovered new exit (range 15) 16116 | -7/Factory | System corruption reached 10% 16602 | -7/Factory | Identified exit to Garrison 16602 | -7/Factory | Entered Garrison 16632 | -7/Garrison | Triggered checkpoint 16724 | -7/Garrison | Triggered checkpoint 16900 | -7/Garrison | Spotted B-75 Beast 16900 | -7/Garrison | Spotted B-75 Beast 17147 | -7/Garrison | Triggered checkpoint 17246 | -7/Garrison | Triggered checkpoint 17265 | -7/Garrison | Garrison Relay disabled 17502 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 17653 | -7/Garrison | Discovered new exit (range 10) 17730 | -7/Garrison | System corruption reached 30% 17811 | -7/Garrison | Triggered checkpoint 17982 | -7/Garrison | Triggered checkpoint 18042 | -7/Garrison | Discovered new exit (range 8) 18080 | -7/Garrison | Entered Factory 18080 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18685 | -6/Factory | Destroyed 7 combat bots 18768 | -6/Factory | Fabricated Humpback (x1) 18780 | -6/Factory | First assault squad dispatched 19228 | -6/Factory | Destroyed 8 combat bots 19656 | -6/Factory | System corruption reached 10% 19662 | -6/Factory | System corruption reached 30% 20051 | -6/Factory | Discovered new exit (range 8) 20152 | -6/Factory | Entered Lower Caves 20181 | -6/Lower Caves | Lost 3 parts (1p1n1u) 20658 | -6/Lower Caves | Attacked by a faux Warlord 21029 | -6/Lower Caves | Build established: Scavenger-Mutant 21498 | -6/Lower Caves | Discovered new exit (range 13) 21609 | -6/Lower Caves | Entered another Lower Caves area 21609 | -6/Lower Caves | Accompanied by 2 allies 21966 | -6/Lower Caves | Learned Factory terminal intel 22200 | -6/Lower Caves | Discovered new exit (range 9) 22219 | -6/Lower Caves | Learned Factory garrison access intel 22336 | -6/Lower Caves | Entered Data Miner 22337 | -6/Data Miner | Discovered new exit (range 6) 22368 | -6/Data Miner | Met Data Miner 22395 | -6/Data Miner | Learned location of Section 7 (-2) 22395 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22417 | -6/Data Miner | Received God Mode back door access code from Data Miner 22454 | -6/Data Miner | Entered Proximity Caves 22654 | -5/Proximity Caves | Learned Factory terminal intel 22679 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22701 | -5/Proximity Caves | Escorted by Enhanced Grunt 22951 | -5/Proximity Caves | Discovered new exit (range 16) 22976 | -5/Proximity Caves | System corrupted Last Messages --------------- 22793_ Acquired 2 matter. 22793_ The unstable cave ceiling collapses. 22796_ System corrupted: Matter fused (-10). 22801_ Unknown Ballistic Gun fries itself beyond repair. 22806_ VTOL Module fries itself beyond repair. 22807_ Unknown Ballistic Gun fries itself beyond repair. 22811_ System corrupted: Component data lost. 22812_ The unstable cave ceiling collapses. 22826_ System corrupted: Heat flow error (+263). 22827_ The unstable cave ceiling collapses. 22841_ System corrupted: Component data lost. 22887_ System corrupted: Heat flow error (+279). 22903_ System corrupted: Component data lost. 22919_ F4HGUKG2|776Y8M8JMD 7UUG55K 22934_ System corrupted: Component data lost. 22950_ System corrupted: Matter fused (-7). 22951_ EXIT=FOUND 22965_ System corrupted: IFF burst signal emitted. 22975_ Integrated Corrupted Lgt. Treads (+9). 22976_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #####?????????? ????????????????????????????? | | ##### #????????? ????????????????????????????? | | #### ###?????? ? ????????????????????????????? | | ## ##????? ##??????????????????????????? | | #????? ??????????????????????????? | | ##????? ??????????????????????????? | | ##?????? # #??????????????????????????? | | ## ##??????? # #??????????????????????????? | | ?## #???????? # #??????????????????????????? | | ??# #?????### # #??????????????????????????? | | ### ##????# ?# #??????????????????????????? | | # #????# ?# #??????????????????????????? | | #????# ### #??????????????????????????? | | #????# ## #######????????????????????? | | # ##????# # g ##???????????????????? | | ### ####### # @< #???????????????????? | | #?## #???????????????????? | | #??## ##???????????????????? | | #???############ ## ## ##????????????????????? | | ???????????????#############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Resistance: KI 30 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Humpback | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSchematicStreamer Manual? 0 Play Time 01:32:21 Cumulative 297.3 hours Start 2023.04.12 @ 14:23:55 End 2023.04.12 @ 16:27:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 419 Adventurer 4 Explorer 19 Win Type - Total 12 Types 10/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98c4bbc5-aede-4ce4-b208-ac080a18e042